Mario Kart DS Mission Guide - Guide for Mario Kart DS

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                         Mario Kart DS Mission Guide
                             For the Nintendo DS
                   Version 1.15 (Last Updated 2/4/2008)
                               By sean bird

      This file is Copyright (c)2008 sean bird. All rights reserved.

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Table of Contents

1. What's New
2. Missions
3. Secrets/Tips and Tricks
4. Credits
5. Copyright Notice
6. Contact Information

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-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 1.15 (12/10/07): Reworked part of the Mission 6-4 strategy due to a 
mistake I overlooked initially.

Version 1.1 (11/30/07): I added a whole new strategy for beating the King Boo 
mission, thanks to rush60002. I also made a couple other adjustments, as 
stated in the Credits section of the guide, thanks!

Version 1.05 (11/28/07): Updated the strategy for the Wiggler mission (level 
7 boss), thanks to ShockKirby80!

Version 1.0 (11/27/07): The first version of this file. I separated this from 
the main FAQ to make it easier for those who just want mission information, 
rather than flipping through everything else.

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-=-=-=-=-=-=-=-=-=
-=  2. Missions -=
-=-=-=-=-=-=-=-=-=

NOTE: You will receive a ranking upon completion of each mission, ranging
      from *** to E. Your ranking depends on how well/efficient you perform
      in that particular mission (how fast you went, how often you hit walls
      or obstacles/enemies). As such, if you follow the strategies I gave for
      each mission, you should be able to pull off a *** rank in each
      mission. It also depends on your skill when you're playing; no amount
      of explanation will help you get a *** if you do not have the ability
      to play well.

=======
Level 1
=======

Mission 1-1
-----------

Objective: Drive through all 5 numbered gates in order!

Strategy: This first mission is very easy, since it's on the Figure-8
          Circuit. There are 5 black gates you must drive through, a fair
          distance between each, and a line of mushroom boosts you can take
          just before each gate. It's not hard to miss any of them, so this
          shouldn't prove difficult at all or require any further detail.


Mission 1-2
-----------

Objective: Collect all 15 coins!

Strategy: This one's another simple one, although it could prove slightly
          tough to get all the coins in a single run through at top speed.
          The coins appear in groups of two (and one at the end), and are
          generally in straight lines. The only tricky part is the hairpin
          turn after the 3rd/4th coins; just take it slow (it's not a good
          idea to power slide around the turn) and the rest is easy.


Mission 1-3
-----------

Objective: Destroy all 10 item boxes!

Strategy: On this mission there are 10 item boxes, none of which are hard to
          reach easily, each one containing a Mushroom. The first couple item
          boxes are on the upper part of the track (make sure to use each
          Mushroom as soon as you get it). The third box is towards the
          middle line of both tracks, then the fourth one is up top again, so
          be quick to go through that one. The rest of the item boxes are on
          the upper portion of the track, so just follow the path across all
          the boost pads on the ground and use your Mushrooms when you get
          them to succeed.


Mission 1-4
-----------

Objective: Get the Star and use it to hit 5 Cheep Cheeps!

Strategy: While this mission is easy to clear, it may be tricky to get a high
          rank because of how fast you move with Star power. All the item
          boxes yield Stars, so take one and use the power to knock into as
          many Cheep Cheeps (the fish) as you can before it wears off. If you
          need another Star, just hit another item box. If you're good, you
          can pull it off with a single Star; not speeding too much is key
          here.


Mission 1-5
-----------

Objective: Drive through all 6 numbered gates in order!

Strategy: Atop a replica of the Nintendo DS, you have to pass through 6
          gates. The first one is directly in front of you towards the
          center, and the remaining gates are situated along the perimeter.
          Be careful when turning since you can fall off the course! Power
          sliding helps a lot here in shaving off time and making it through
          the gates with no real slowdown in the approach.


Mission 1-6
-----------

Objective: Drive out of the mansion... backward!

Strategy: This is a fairly simple and uninvolved mission, since all you need
          to do is drive in reverse. There are no tight turns or obstacles to
          worry about; just hold B and keep an eye on what's approaching,
          using your map for guidance, and you'll be fine.


Mission 1-7
-----------

Objective: Collect all 20 coins!

Strategy: Here on this dirt track, you have to collect 20 coins; luckily they
          are all in a straight line and in groups. You can get a Triple
          Mushroom from the item box at the start for 3 boosts when you want
          them. Use one of them during the first straightaway, another during
          the first wide turn, and the last one in the empty area between
          coins. This is easier than Mission 1-2 since there are no tight
          turns so you should have no trouble grabbing the coins here.


Mission 1-8
-----------

Objective: Perform 4 power-slide turbo boosts in 1 lap!

Strategy: As Mario driving on Mario Circuit, you have to do 4 power slides in
          a single lap around the course. If you don't know already, you can
          power slide by hopping with R while holding Left/Right and
          accelerating. When you start to slide, alternate between Left and
          Right to see blue, then red sparks. When they are red, release for
          a boost. Do this 4 times, preferably around each of the turns, to
          fulfill this mission's criteria.


Level 1 Boss
------------

Objective: Use Mushrooms to crash into the Big Bully and knock him off the
           stage!

Strategy: For the first boss round, you'll have a face-off against Big Bully
          while being surrounded by 3 balloons. The boss can run into you,
          knocking you back a bit. The objective is to knock him off the
          ledge, so begin by going around Big Bully and collecting the Triple
          Mushroom from the item box. Then, turn around and drive straight at
          him, and use a Mushroom before impact to push the boss back. Do
          this again once or twice if needed, and the boss will fall into the
          water defeated.


=======
Level 2
=======

Mission 2-1
-----------

Objective: Crash into all 10 wooden crates and destroy every one!

Strategy: The first mission on the second level isn't too hard, unless you're
          going for a *** ranking. The best approach I've found thus far is
          the following one. Go through the first 3 crates normally, then go
          straight into the fourth one on the dock. Go down the hill onto the
          dock and first hit the crate at the far end, then quickly turn
          around (without falling into the water) and clip the other crate as
          you turn right to the uphill climb. Then, power slide around the
          fence and hit the next 3 crates on a long straight run. Turn right
          and power slide through the opening of the fence to the right,
          crossing the grass and hitting the final crate.


Mission 2-2
-----------

Objective: Collect all 10 coins!

Strategy: Here, you go back to a more simple track with only 10 easy coins to
          collect. The tricky part if you look at your map, is that the first
          coin is behind you. So, as soon as you start, hit reverse to
          collect the coin, then start accelerating forward. Pick up the
          first two sets of coins, then power slide and stay towards the
          middle of the track to collect the final 3 coins for the win.


Mission 2-3
-----------

Objective: Drive through all 5 numbered gates in order!

Strategy: In the Donut Plains, there are 5 gates you need to drive through
          over the course of a lap. The first gate is easy to reach, just
          before the first bridge. After the curve grab the Mushroom boost
          and cut across the grass for the second gate. Up ahead is the third
          gate; it may help to slide into it so you don't end up in the grass
          there. Stay to the right for this next stretch, then collect the
          Mushroom and go through gate 4, quickly sliding to the left around
          a tighter curve. There will be 2 more Mushrooms to grab, leading up
          to the last gate. After the first Mushroom, move to the left a
          little so you can approach the second one and the gate a bit more
          straight on. Once you go through all 5 gates, the mission is done.


Mission 2-4
-----------

Objective: Destroy all 5 item boxes!

Strategy: Played in Luigi's Mansion, you have to chase down the 5 item boxes
          that are moving in a line through the course. Each item box has a
          Mushroom inside for you to boost with. If you get the turbo boost
          at the start (start holding A just before the 2 fades out), you'll
          have no problem getting through the item boxes quickly. Just make
          sure to also use the Mushroom boosts as soon as you get them, since
          they'll help you keep up with the train. If you do this correctly,
          this should be an easy high ranking for you.


Mission 2-5
-----------

Objective: Collect all 20 coins!

Strategy: Collecting the 20 coins you need to clear this mission shouldn't be
          hard at all. The coins are all in straight paths along the beach,
          with no tight turns to worry about. There is a boost jump you need
          to go over to collect some coins, so make sure you go into that one
          aligned straight and towards the middle. Other than that, this
          mission should be a piece of cake.


Mission 2-6
-----------

Objective: Use Bob-ombs to destroy all 5 Pokeys!

Strategy: This is probably the first mission where you can't just rush
          through it and succeed. There are 5 Pokeys in a rather small
          playing field, and all the item boxes contain Bob-ombs. The best
          approach here is to grab a bomb, aim straight at a Pokey, and toss
          the Bob-omb to destroy the cactus, then grab another bomb
          immediately and repeat. It takes some patience to do this right
          and still get a good ranking, so don't worry if it's not done in 10
          seconds, heh.


Mission 2-7
-----------

Objective: Drive through all 10 numbered gates in order!

Strategy: On Luigi Circuit, you have to get through 10 gates in order to
          complete the mission, but this time because of the course design,
          you don't get one gate at a time when you're driving. The first
          gate is right in front of you, then after the boost/drop stay to
          the left since there will be 2 gates coming up (2 on left, 7 on
          right). Collect a Mushroom boost for use after the gate, then stay
          to the right for the third gate (3 on right, 6 on left). Go around
          the end hairpin using the boost pads you drive across. On the
          second pass through the straightaway, alternate between right and
          left to pass through the next couple gates. When you reach the
          other end after the ninth gate, use the boosts to reach the top
          plateau and pass through the final gate (this one is a commonly
          missed one, so try not to miss it).


Mission 2-8
-----------

Objective: Perform 6 power-slide turbo boosts in 3 laps!

Strategy: On the Baby Park track, you have to complete an entire race, all
          while performing a total of 6 power slides throughout the 3 laps.
          This is actually really easy to do; just do a power slide around
          each of the two turns you encounter in each lap. The item boxes
          contain Stars for use during the straightaways, and seem to help in
          power sliding around those hairpin turns without cutting it too
          short or wide. Even if you don't use or get a Star every chance you
          get, this is still an easy objective to complete.


Level 2 Boss
------------

Objective: Hit the Eyerok's eyeball 3 times with shells!

Strategy: The boss here is comprised of two solid hands with blue eyes in the
          palms. They move around the arena, pounding the ground with their
          fists (usually one hand is in a fist while the other is on the
          ground with its eye open to attack). There are item boxes scattered
          throughout the room with Green Shells inside. Take a shell and head
          towards an eye (check your map to see which hand is vulnerable),
          then launch your shell to attack. Grab another shell from the item
          boxes and repeat this two more times to win.


=======
Level 3
=======

Mission 3-1
-----------

Objective: Destroy all 5 item boxes!

Strategy: This is actually a fairly annoying mission to complete, since it's
          played in the Waluigi Pinball area. This means there will be plenty
          of round bumpers to knock you around. There are 5 item boxes being
          knocked around as well, each containing a Star, and you need to go
          through all of the boxes. A good idea would to be patient and not
          so bent on speeding around, but rather to watch your map and move
          precisely to grab item boxes when they are near. If you follow this
          plan, you shouldn't be getting knocked into the bumpers nearly as
          much, and may come out of this with a high rank too.


Mission 3-2
-----------

Objective: Drive through all 5 numbered gates in order... backward!

Strategy: Of course, following a real pain in the neck mission, you get a
          much easier one to try. You have to pass through 5 gates entirely
          in reverse. Using your map, this can be done very easily. The first
          2 gates are straightforward, but you'll soon come to a split in the
          path. Keep going straight to gate #3, and take the left turn to go
          around and pass through the final 2 gates.


Mission 3-3
-----------

Objective: Collect all 15 coins while avoiding the Chain Chomp!

Strategy: Despite what you might have thought going into this, this is
          actually VERY easy to complete. There is a circle of coins going
          around the Chain Chomp's post, with a line of coins leading into
          the circle itself from where you start. Simply follow the line into
          the circle, and when the turning begins, hold Left down as you
          accelerate and you should grab all the coins without any conflict.


Mission 3-4
-----------

Objective: Reach the finish before Yoshi!

Strategy: Here, you are Peach and you have to race against Yoshi in a
          modified version of Yoshi Falls. You only have one lap to do this
          in, also. Right from the start, Yoshi will get a speed boost out of
          the gate. The item boxes you encounter have Mushrooms and Stars, so
          those will really help when going through the waterfall segments.
          Just make sure you're watching the course so you don't end up on
          the wrong half of the track when it gets closed off. Overall, it's
          a rather simple race you shouldn't have trouble with winning.


Mission 3-5
-----------

Objective: Drive through all 8 numbered gates in order!

Strategy: Even with the non-linear layout, this isn't hard to clear in a
          short time if you know what you're doing. Along the back wall are
          two sets of pipes that act as warps (if you go into the bottom
          right one, you'll emerge out of the top right one, and vice versa).
          So, go straight through the first gate and then into the right
          bottom pipe hole. For the next 3 gates, ride along the upper
          catwalk all the way around, going through the top left pipe at the
          end of the catwalk. You'll come out of the bottom-right pipe and
          heading into the fifth gate. Make your way to the opposite end and
          turn/slide through the sixth one (enter it from the left). Go up
          the ramp to the catwalk and go through the seventh gate. Then, look
          to the ground and drop to the right, passing through the final gate
          at an angle to complete the mission.


Mission 3-6
-----------

Objective: Hit Monty Moles with shells 5 times!

Strategy: From where you start, there are 3 item boxes, all of which contain
          Green Shells. In front of you are several holes, and from each one
          a Monty Mole will jump out. It will first pop its head out, and
          then it will jump out, so remember this pattern. You have to hit 5
          of them in order to win here. My method is to go up with a shell
          and sit in front of a hole, and when the mole jumps out, hit it.
          Then, reverse to the item boxes to get another shell and repeat.
          This is probably one of those missions that will take you a while,
          but practice does help in getting high ranks here. An alternative
          method would be to get a Green Shell, then hold the shell behind
          you as you sit just behind a hole (so the shell is floating above
          the hole). That way when a Monty Mole pops out, it'll automatically
          get hit by the shell, then you just have to get another shell and
          repeat.


Mission 3-7
-----------

Objective: Perform 10 power-slide turbo boosts in 1 lap!

Strategy: You will have 1 lap on the Shroom Ridge course, and in that lap you
          have to perform 10 power slides. This shouldn't be too hard, since
          there are plenty of long tight turns where you can easily get 2-3
          of them out. Don't rush to get them all done early on; there are
          quite a few turns for you to use for sliding, so you most likely
          won't have a problem with hitting the quota.


Mission 3-8
-----------

Objective: Collect all 20 coins!

Strategy: This coin-gathering mission is a bit complex since you have to move
          around a series of rooms to grab all of them. From the start, go
          straight to get the first coin (1), then turn left in the second
          room to grab the next (2). Follow the outer path to the next room,
          grabbing the coin (3) at the entrance to said room. Quickly turn
          right and grab the coin (4) in the room that's blocked off, then
          quickly back out of there and turn around. Head out the opposite
          doorway and go right along the outer path again, grabbing another
          coin (5). Avoid the banana and turn into that room to reach the
          next coin (6). As you go into the next room, head toward the left
          opening as you grab the coin in here (7), and you'll be on the
          outer path again. Take the corner coin (8) without falling off
          (take it slow around the corners), then go straight. Grab the coin
          (9) behind the banana and head into that room, moving clockwise
          around the center block to get 2 more coins (11). Exit the same way
          you came in and grab 2 more coins (13) along the outer path while
          swerving around lines of bananas. Round the corner and go into the
          next room for yet another coin (14), then in the final room go
          around in a circle quickly, but not too fast to miss the coins, and
          you'll grab the final 6 (20).


Level 3 Boss
------------

Objective: Reach the finish before Goomboss!

Strategy: This boss race with Toad (a light-weight) against the giant Goomba
          at Baby Park is actually pretty challenging, but it's doable. You
          simply have to beat Goomboss to the finish after 3 laps here; he is
          clearly faster than you but don't let that get you down. If you're
          behind, he'll stop to throw Goombas or the occasional Mushroom
          boost at you (contact with a Goomba will deflate one of your
          balloons; lose all 3 and you automatically fail). If you're ahead,
          Goomboss will simply charge around the track to catch up. After
          each lap, Goomboss also gets bigger, which means more Goombas are
          thrown and on the final lap, he jumps over half the track to take a
          shortcut. The key to winning here is performing tight power slides
          around each turn. Not that you should be anyway, but don't ride all
          over the track; stay to the right and do the power slides
          perfectly, and you should be able to win.


=======
Level 4
=======

Mission 4-1
-----------

Objective: Reach the finish before Donkey Kong!

Strategy: On this icy mirror course, you have to beat Donkey Kong to the
          finish, while playing as Wario. The first part with the snowman
          field can be tricky, but drifting and turning to avoid them really
          helps. Also, if you can get the boost from drafting shortly after
          starting, it helps as well. After a bunch of very curvy turns (no
          need for sliding here), you'll be out on the cliffs on a gray track
          (DK will take the supposed shortcut up the snowy hills, don't
          follow him). Do a power slide around each turn on the regular
          track, collecting the Mushrooms and Stars from item boxes along the

          way. As you go down the hill, there will be a tight turn to the
          right, so follow that. Avoid a few more snowmen dotting the
          landscape and go through the tunnel, and power slide left to the
          goal.


Mission 4-2
-----------

Objective: Blast 20 crabs!

Strategy: You'll be on an island with a whole load of crabs scattered about,
          and your job is to destroy 20 of them. On the center island are
          item boxes containing Bob-ombs and regular Green Shells, as well as
          the triple variety. The area surrounding the center area floods
          with the tide every now and then, but that shouldn't matter to you.
          The best method I found here is to use the Triple Green Shells to
          go after the crabs. If you get a bomb, just toss it since it's
          essentially useless for getting this done quickly. If you obtain a
          single shell, pick a nearby easy target and nail it. If you get the
          Triple Shells though, have them orbit around you as you pass
          closely by 3 crabs, knocking them each out. Rinse and repeat, and
          you should be done in no time.


Mission 4-3
-----------

Objective: Reach the finish before the red car!

Strategy: This mission is EXTREMELY easy; your objective is simply to beat
          the red car going through traffic to the end of 1 lap. At first the
          car is a good distance ahead of you, but you can catch up easily by
          power sliding around the tighter turns and avoiding other oncoming
          traffic. There will be a couple times where you can grab an item
          from the boxes, usually containing Mushrooms. Those will come in
          handy for the straight/uphill portion. By the halfway point, you
          should already have left that red car in the dust, so keep on
          speeding around those curves with no mishaps, and you will have
          victory.


Mission 4-4
-----------

Objective: Drive through all 7 numbered gates in order!

Strategy: This gate challenge takes place across a very hilly, desert terrain
          as you can see. Go straight ahead into the first gate, then power
          slide around the curve. Make sure you get an item box (they have
          Triple Mushrooms). You'll see the next gate over the hill, so use
          your boosts, one at a time, to get yourself through gate 2, and
          even through gate 3 (all your boosts should be gone now). Go up the
          hill to the next gate and head across a hilly straight path,
          collecting your next set of Triple Mushrooms from an item box. Stay
          to the left of the Pokeys in the middle of the track, but start to
          turn right with the curve since gate 5 is in the inner portion of
          the curve. As soon as you go through it, use your boosts, again one
          at a time, to make it over the hills through the final 2 gates.


Mission 4-5
-----------

Objective: Collect all 15 coins. If you get squished by a Thwomp, you fail!

Strategy: This one might appear to be a bit tricky at first, but it's
          actually quite simple. The only thing you need to make sure you do
          is start off with the turbo boost. When the countdown hits 2 and is
          just about to fade out, start holding A so that you get the boost
          at startup. Go straight down the first line as the Thwomps go up
          (you won't hit them if you got the boost) to get the first 8 coins.
          Quickly turn around and line up before the other side, and as soon
          as the Thwomps drop down, start accelerating. If done at the right
          time, you'll pick up the remaining 7 coins with no problems.


Mission 4-6
-----------

Objective: Break all 10 item boxes while avoiding the Fake Items!

Strategy: For this mission, you have to ride along the Choco Mountain while
          going through 10 lines of item boxes. Only one box in each set is
          real, while the others are fake. In order to distinguish between
          them, use your map! The real item boxes will appear as they are,
          whereas the fake ones will show up as red squares. So, as long as
           you follow the map and avoid falling boulders, you should be set.


Mission 4-7
-----------

Objective: Drive through all 10 gates!

Strategy: Once again at Waluigi Pinball, you have to pass through 10 gates
          all while avoiding the bumpers and other hazards in the area. The
          best approach is to take the center path first, allowing you to
          pass through the first 2 gates. As soon as you go through the
          second gate in the middle, follow either the left or right path
          leading around the perimeter of the back area. This will get you 4
          more gates. As you come back around to the first half of the
          course, follow the outer perimeter again to get the final 4 gates.
          It may help to shave some time off your trip if you drift between
          sides when you're at the far ends of the course.


Mission 4-8
-----------

Objective: Perform 9 power-slide turbo boosts in 1 lap!

Strategy: This particular challenge takes place on the Luigi Circuit, where
          it is raining and puddles spot the track. You have to pull off 9
          power slides during the course of the lap, which is rather easy.
          Like you should be used to by now, do a power slide around each
          tight turn and you will meet the quota. Don't try to rush getting 9
          out on the first leg of the lap, but if it will help you get
          through it faster, by all means do it. Just make sure you steer
          clear of the puddles, since you will spin out from them.


Level 4 Boss
------------

Objective: Collect 50 coins while avoiding King Boo!

Strategy: The arena here is a series of circular platforms with several
          bunches of coins going around each platform in a line. As for King
          Boo, he'll float around you for a bit and then attacks you from
          behind, taking 10 coins (assuming you have that many), and the rest
          of the level's coins disappear temporarily. The easiest method to
          winning this mission is stated below (as submitted by rush60002
          since I felt his approach was better than my original one). Start
          off with a turbo boost and go straight ahead. Collect the two coins
          and then power slide in a clockwise fashion to collect the rest.
          Once you have collected all the coins on the ring King Boo should
          be about ready to charge you. So, jump into the lava in the center
          at the cost of one balloon. This should not only reset King Boo,
          but also it will place your kart in the appropriate position for
          the next part. Once you have been placed on the ground, try to get
          a boost when landing and get moving. Turn right, collect all the
          coins on the next ring, moving in a clockwise fashion again, using
          a power slide. Keep going around the ring even after alll of the
          coins are collected, and you should see a line of 3 coins on a path
          moving away from the ring. Grab those and hop into the lava in the
          center of the ring in front of you, again to stop King Boo from
          stealing your coins (and resetting him), placing you in the right
          position again. Once you hit the ground, boost and accelerate, and
          turn to the right. Once again, collect the coins by power sliding
          in a clockwise fashion, and keep going around the circle to collect
          the three coins in the line. This time, instead of jumping into the
          lava in front of you, collect the coins on the ring by power
          sliding in a COUNTER-CLOCKWISE fashion. Collecting the last coin
          can get kind of close sometimes, but if you do it fast enough, King
          Boo should not hit you and you should get the 3-star ranking. If
          done right, you should be able to have around 4:15 remaining on the
          clock, and it doesn't involve chasing King Boo around. If by chance
          he does steal your coins, chase and bump into him, then drive
          through King Boo from the front to get them back.


=======
Level 5
=======

Mission 5-1
-----------

Objective: Reach the finish before the stray Chain Chomp!

Strategy: Since this is Level 5, you'll need all the help you can get, so
          make sure to achieve the turbo boost from the start. Grab an item
          box with the Triple Mushrooms, and maybe power slide around the
          first turn. Atop the hill, use your first boost to cut through the
          grass and up the second hill. Boost again through the grass and
          then go down the hill into the bush maze. Go as straight as you can
          through this, avoiding the other Chain Chomps. At the top of the
          next hill, there will be some more grass to use your final boost to
          cut through. At the circular bush formation, take one of the paths
          going through the center to save time. Avoid the Monty Moles
          popping out of the dirt path, then power slide through the final 2
          turns before the finish line. You should have no problem winning if
          you use this method; the Chain Chomp should have been left behind
          after the first hill if you do this.


Mission 5-2
-----------

Objective: Drive backward and collect 15 coins! If you hit a snowman, you
           fail!

Strategy: Here you'll have another ridiculously easy mission, and it involves
          driving backward while being surrounded by snowmen. You are going
          around a circular formation with snowmen on both sides, collecting
          the coins around this path. After the second line of coins, the
          turn is wide but it's not something you need to slow down for. You
          really shouldn't have any trouble getting a *** on here, even on
          your first shot; just remember that you're holding B for reverse
          instead of A!


Mission 5-3
-----------

Objective: Destroy all 5 item boxes!

Strategy: This item box challenge takes place around the Koopa Beach 2 stage,
          and the item boxes will be travelling over the deep waters where
          you can't follow. The quickest and rather logical solution would be
          to collect the first item box if you can catch up to the train and
          maneuver around the deep part before they all become unreachable.
          After you grab the first box, use the Mushroom to follow the
          shallow part to where the item boxes pass onto the shallows once
          more. Grab the front box in the train from behind, then either stop
          moving and collect the rest of them as they come to you without any
          further effort, or start driving in reverse to help it along. At
          first it could be thought that if you boosted over the deep
          portions, you'll skim over the surface; that is not true, so don't
          waste your time trying it.


Mission 5-4
-----------

Objective: Drive through all 10 numbered gates in order!

Strategy: Here, you have to race around a Bowser Castle level while making
          your way through 10 gates in order. Try to drift through the first
          gate and around the turn, doing a power slide so you can hit the
          boost pad on the left side and pass through the second gate. Power
          slide around the next corner and head through the third gate,
          avoiding the Thwomp if it's down. In the first jumping part, if you
          can hit the boost pad on the far left and move to the right to pass
          straight through gate 4, that will really help with your time. If
          you can turn tightly enough you can hit the right boost pad. At the
          second jumping part, stay toward the middle and then to the right
          so you get gates 5 and 6. When you get to the next grated section
          of track, try to avoid hopping over the pit to reach gate 7.
          Instead, go through it and use the boosts to the left, then steer
          around the jumps and maneuver through gate 8 ahead. Power slide
          around the corner and use the mini turbo to get through gate 9,
          then continue straight to gate 10, barring any Thwomp interference.


Mission 5-5
-----------

Objective: Complete 1 lap in the opposite direction within the time limit!

Strategy: For this mission you have to navigate the Mushroom Bridge stage,
          but you travel backwards through it (not in reverse, you go around
          the course the other way though). The actual track isn't hard to
          drive upon, but the challenge lies in avoiding oncoming traffic. In
          addition, there are a couple sections where half the road is
          blocked off so you have to travel on a narrow path, all while
          dodging other cars. There are item boxes along the way containing
          Mushrooms, so use those wisely. Using the items along with power
          sliding around the curves will really help, just as long as you
          don't crash!


Mission 5-6
-----------

Objective: Collect all 18 coins!

Strategy: Atop a giant cake, you have to collect 18 coins by making 3 passes
          to the center. This isn't nearly as hard as it might look, but you
          will need to try it a few times to get the hang of it. Starting
          off, go straight to get the first coin, and make a wide turn around
          the cream puff to grab the second coin. Make a tight turn to the
          right so you can be lined up straight for the center, grabbing 3
          more coins on the way to it. At the center, you'll jump over the
          cherry and if aligned properly, grab one of the coins above it.
          When you land, go straight and make a tight turn around the next
          cream puff, then repeat the cycle. Do this 3 times and you should
          have successfully nabbed all 18 coins.


Mission 5-7
-----------

Objective: Drive through all 8 numbered gates in order!

Strategy: In this icy and hilly stage, driving through the gates won't be a
          real problem for you to do. However, avoiding the snowballs rolling
          down the hills will pose a threat. All the gates can be reached
          easily without power sliding (and you'll still get a ***); just as
          long as you don't get hit by a snowball you will be fine. After
          going through the first 2 easy gates, move left to avoid the large
          snowball, then go through gate 3 and head straight up over the
          hill. Stay a little to the left to pass through gate 4, then move
          right to get gate 5. After the curves, you'll reach gate 6 with no
          problem. Towards the middle of the path ahead is gate 7, then after
          you make the final turn, avoid the bouncing snowball ahead and go
          up the hill lined up with gate 8 to pass through it. If you didn't
          hit the walls or get trampled by a snowball, you should have a high
          rank with no problem.


Mission 5-8
-----------

Objective: Reach the finish before Mario!

Strategy: Of course, for this matchup you are racing as Luigi, against Mario!
          Anyway, it isn't hard to beat Mario in this race, especially if you
          collect from both item boxes (they drop Triple Mushrooms and
          Stars). Starting off the race with a turbo boost, you can get an
          added boost by drafting off Mario. Avoid the Goombas on the uphill
          run and collect the first item box. If they are Mushrooms, use the
          first two and then when you reach the piranha plant pipe in the
          dirt, use the last boost to cut across the dirt as a shortcut. Grab
          the second item box and power slide around the curve ahead. If you
          got a Star like I did, use it when you start reaching the piranha
          plants in the road to cut through them easily; if you have
          Mushrooms, use those but steer clear of the plants. Then, for the
          final 2 curves, power slide around them, and you should have this
          thing won.


Level 5 Boss
------------

Objective: Hit the Big Bob-omb with 3 Bob-ombs!

Strategy: This boss fight is really simple to obtain a high ranking on.
          Initially there will be an item box in the battlefield; grab it to
          get a Bob-omb. Then, line yourself up with the boss and launch the
          bomb to attack. After he gets back up and tosses another bomb back
          at you, the boss will start throwing out item boxes once more, so
          grab another Bob-omb and repeat the process until you clear it.


=======
Level 6
=======

Mission 6-1
-----------

Objective: Drive backward across the spinning bridge! If you fall, you're
           out!

Strategy: You have to drive in reverse across the rotating bridge in the
          Bowser Castle stage. This is easy, but it can also be tricky since
          you have to balance to stay on top of it. When it's rolling to the
          left, move your kart so you're going forward but pointing towards
          the center, so as to keep balance. Then, do the opposite when the
          rotation switches. You clear the mission simply by reaching the
          other side.


Mission 6-2
-----------

Objective: Get Stars and run over 15 Rocky Wrenches!

Strategy: This mission isn't all that hard, but it's quite annoying to do it
          and receive a high ranking for it. There are several item boxes
          scattered around, all of which contain Stars, and a ton of Rocky
          Wrenches popping in and out of the airship deck. You must be fast
          to kill 15 of them with more than 20 seconds remaining to receive a
          high grade, so hurry up and drift/race around with a constant Star
          power to rid the deck of them. This is one of those missions where
          I can't give you a definite pattern, but I do recommend you make
          use of all your abilities, including being able to move in reverse,
          to hit them quickly. Also, when you're currently invincible, it
          will really help to collect another Star and use it just before
          your current one runs out, so there's no break in the power.


Mission 6-3
-----------

Objective: Collect all 30 coins!

Strategy: This particular challenge takes place through the SNES Choco
          Mountain course, and while it may appear to be easy, it can be
          difficult given the landscape. Go straight from the start to get 3
          coins, then use the Mushroom to continue straight across the rocks
          for 3 more coins. Drift around the corner and line yourself up so
          you can get the following 3, then collect another easy set up
          ahead. Drift around the corner a bit more tightly, but straighten
          out quickly to get the next 3 coins. Cross the mud puddle, lining
          up to grab the next 3 coins in the set. This next part is the most
          annoying since there are plenty of little bumps in the road that
          cause you to jump around. Steer around the bumps carefully as you
          grab the next 6 coins, then make a tight drift around the final
          bend so you can reach the last 3 coins, ending this lap.


Mission 6-4
-----------

Objective: Destroy all 10 item boxes!

Strategy: On this multi-level stage, there are 10 item boxes floating around
          seemingly at random, but I will give you the best path I've found
          in grabbing them all. Get a turbo boost from the start and go after
          the first box in front of you as it rounds the corner. As you
          approach the corner, go up the hill onto the red tier. Go around it
          counter-clockwise so you get box #2 as it heads toward you. Head
          straight across the bridge as the third box moves onto it; you'll
          catch up to it easy. Go up the hill to the top of the yellow tier
          to grab box #4. Take the upper bridge right towards the green tier,
          and grab box #5 as it goes from the middle to upper levels. Drop
          down to the middle level and collect the sixth and seventh boxes as
          they rotate around. Then, go to the top section and take the bridge
          to the blue tier. Head down the ramp to the second level here and
          grab box #8 as it falls from the upper level, as well as the box
          making the rounds on this level anyway (#9). Finally, ride along
          the bridges to the yellow tier, where you'll find the last box
          going around the middle level there. If you did this quick enough
          without messing up, you should have an easy high rank.


Mission 6-5
-----------

Objective: Drive through all 8 numbered gates in order!

Strategy: Right off the bat, it should be known that in order to pull this
          off, you MUST grab both item boxes that you come across for the
          Triple Mushrooms they yield. Grab the first item box and power
          slide quickly around the corner, and go through the first gate.
          Then, line up with the ramp behind it and use a boost to make a
          jump and pass through gate 2. As soon as you land, use your second
          boost to cut across the small gaps with no effort. Power slide
          around the next turn, and head up the straightaway to the third
          gate. As soon as you pass the gate, use your final boost to go up
          the ramp, giving you a straighter shot at gate 4 on the bridge.
          Slide around the next couple turns and pick up the lone item box in
          the center of the track. Go through gate 5 while using a boost,
          then power slide around the turn ahead. As you round the turn,
          you'll see another gate fairly close to you. Line up with it and as
          you approach the gap, use a boost to shoot across and through gate
          6. As soon as you land on the track at the other side, power slide
          to the left and use another boost to get through gate 7 to the
          side. Then, just continue on and the last gate is in plain view.


Mission 6-6
-----------

Objective: Perform 14 power-slide turbo boosts in 1 lap!

Strategy: For this mission, you play as Yoshi on Yoshi Circuit, and you have
          to pull off 14 power slides in a single lap. This pretty much means
          you have to do a power side around just about every turn. It really
          shouldn't be hard since all the hazards of the course are gone, and
          you can tell when a significant turn is coming as opposed to just a
          slight curve in the road. Stay on the track and try your best to
          get these done as early as possible; if done correctly you should
          have enough room to do an extra 1-2 slides before the end of the
          lap in addition to the first 14.


Mission 6-7
-----------

Objective: Collect all 40 coins!

Strategy: Here, you have to collect 40 coins in the shape of a Star, atop a
          clock face, complete with moving arms. The minute/hour hands are
          the only obstacles you have to deal with, but they can be annoying
          and will make you drop some coins if you're hit. The best approach
          is to start off with a turbo boost, going straight up either the
          left or right lines of coins, all the way to the back wall. Then,
          turn around and go down another line of coins when the hands aren't
          in the way (use the map and your own line of vision to check). You
          don't really need to rush here, since a *** is possible below 35
          seconds; just avoid the hands and try your best to pick off the
          coin paths when there is no danger to yourself.


Mission 6-8
-----------

Objective: Reach the finish before Peach!

Strategy: This race (with you as Bowser) takes place on a mirrored version of
          Peach Garden, which makes it a bit more difficult. Start off with
          the turbo boost, then turn tightly to the left. After the straight
          path, power slide around the curve and follow the dirt path while
          avoiding the Monty Moles. At the last curve of the dirt path, do a
          power slide. In the next section, stay to the left and go around
          the perimeter of the circle, grabbing the item box. Drift around
          the corner ahead and go up the hill. If you have the Triple
          Mushrooms, use your first boost to cut across the grass here. Going
          down the hill into the Chain Chomp maze, you may have some trouble
          since most of the paths through are blocked off. For the first
          couple rows, stay toward the middle, then go to the left. Make sure
          you grab another item box here (or if you have 2 more Mushrooms,
          save them). To avoid the Chain Chomp in the back left corner of the
          maze, stay to the right. Slide around the sharp corners and up the
          hill, using your boost to cut across the grass again. Ahead, use
          yet another boost to go over the grass you're required to go
          through. Cross the bridge and grab another item, and power slide
          around the curve, then use your Mushrooms/Star on this final
          stretch to the finish.


Level 6 Boss
------------

Objective: Use Mushroom boosts to hit Chief Chilly and knock him off the
           stage 3 times!

Strategy: For this boss fight, you are on a platform surrounded by water, and
          a few item boxes strewn about. Chief Chilly is a giant ice ball who
          will charge into you, trying to knock you off the platform as well.
          The item boxes here all contain Triple Mushrooms, so grab an item
          box and line up with the boss, then let loose with all 3 of your
          boosts to knock Chilly into the water. Be careful when using your
          boosts, that you're still lined up with the boss, or you'll go off
          into the water yourself. When Chief Chilly returns, grab another
          set of boosts and repeat. After this is done the second time
          though, Chief Chilly will try to jump when you start charging at
          him with your boosts; counter that by quickly using your boosts to
          win.


=======
Level 7
=======

Mission 7-1
-----------

Objective: Perform 6 power-slide turbo boosts in 1 lap!

Strategy: This challenge takes place on Rainbow Road, which means you will
          have very little leeway in terms of when/where you can power slide.
          Most of the track is comprised of boost pads and long straightaways
          and loops, so anytime you come across a turn, you had best perform
          a power slide. Do the first one shortly after starting around that
          first curve, then after the boost pads, do another one quickly
          while avoiding the upper wall. After the straight path, do another
          power slide to the right. After the loop you'll come to a curvy
          road; perform a power slide around the second one and head left.
          Just before you reach the second loop is a good time for another
          power slide. Finally, when you're coming around the final wide turn
          to the finish line, you can do the last power slide with no
          problem.


Mission 7-2
-----------

Objective: Reach the finish before Bowser!

Strategy: This particular race puts you against Bowser in none other than the
          Bowser Castle stage. Start off the race with a turbo boost and stay
          to the right, to avoid the blockades in the middle area. Avoid the
          Thwomps and grab an item box (they have Mushrooms and Stars, of
          course), then power slide through the next couple of turns. In the
          rotating room, power slide around to the far side while being
          careful not to hit the flames or the Thwomp further down the hall.
          Grab another item box and drift around the spiral tower, power
          sliding at the top opening. You'll now be at the rolling bridge: DO
          NOT GO ON IT! Instead, use your boost or Star and shoot right off
          the platform onto the ground below (by doing it this way you keep
          moving forward as you fall, whereas if you fell from the bridge
          you'll fall straight down). Boost across the grass and head up the
          path, power sliding around the corner. Be sure to grab another item
          box, of course. After the jump, boost across the middle of the
          moving platforms so you don't fall, and power slide around the
          corner, then go up the hill. Power slide around the last couple of
          turns atop the hill, and the lap will be over. It will probably
          take several tries to pull this off perfectly, and getting the
          right items so you can get that high ranking.


Mission 7-3
-----------

Objective: Complete 2 laps within the time limit!

Strategy: Here, you have to complete 2 laps on the Tick Tock Clock course
          within 1 minute and 30 seconds. It's quite doable, so long as you
          don't crash into any of the obstacles or fall off the track.
          Starting off with a turbo boost always helps, as well as a power
          slide around the first corner. Grab an item box (they all have
          Triple Mushrooms) and boost up the hill, then go around the left
          perimeter of the clock face platform, using the boost pads to
          quickly get across without hitting the hands. Go down the hill and
          you'll come to a part with 3 pendulums alternating back and forth.
          If you have boosts, use them now to get by quickly, and also so you
          can get 3 more Mushrooms from the item boxes ahead. The next part
          is a series of 4 alternately rotating platforms; if you travel in
          the same direction as the rotation along the outer edge, you'll
          pick up speed but it's a lot more risky. Boost across these
          quickly, then power slide around the next couple corners. The next
          clock face platform is coming up, so travel along the outer edge to
          avoid colliding with it. Atop the final hill, there will be 2
          rotating tires on each side of the track. If you drive onto the one
          moving in the same direction, you'll gain another final boost for
          the lap. Repeat this for both laps and you should have more than
          enough time left over with the mission completed.


Mission 7-4
-----------

Objective: Use shells to defeat all 30 Goombas within the time limit!

Strategy: Like in any other "kill the enemies" mission you've dealt with thus
          far, you only get Triple/regular Green Shells and need to quickly
          kill off everything within a time limit. The same goes for here,
          but now it's harder since you need to follow the track to several
          different checkpoints where there will be more item boxes and
          Goombas to clear. Right from the getgo, get some shells and shoot
          the Goombas you can, quickly get some more shells, and repeat until
          that segment is cleared. Then, you move ahead to the next part
          where more Goombas and items can be found. There really isn't any
          definite strategy I can give, other than to have good aim and to be
          quick about it, if you want a high ranking.


Mission 7-5
-----------

Objective: Collect all 20 coins!

Strategy: For this coin challenge, you are at Wario Stadium, and the coins
          are actually very easy to collect too. Starting with a turbo boost,
          do a power slide around the wide turn and collect the first 2 coins
          you see where the paths curve. Power slide again, then straighten
          out before the hill to collect 3 more coins and another one when
          you land. The next part has the boost pad islands in the mud; you
          have to hit each of them to collect the coins above them (4 total).
          As you round the corner, straighten out as you go up the boost
          hill, collecting 3 coins as you fly through the fire ring. Then,
          align yourself for the next jump with 2 more coins to be had. Up
          ahead, there are 2 more coins in the inner curves of the track
          below the fire wheels. For the final part, stay to the right and
          shoot straight up the 2 right boost pads to collect the remaining
          coins.


Mission 7-6
-----------

Objective: Drive through all 8 numbered gates in order!

Strategy: This is quite possibly one of the hardest missions you'll have to
          face, but it is doable and with a *** ranking (after trying it so
          many times, I finally got it, so now I can write this part). The
          8 gates are situated in a circle formation, each gate you need
          alternating (1, 5, 2, 6, and so on) around the circle. Despite what
          you may hear, DO NOT POWER SLIDE! Instead, get a turbo boost at the
          start and you'll notice how the touch screen of the replica DS has
          light and dark streaks. Go straight and as soon as you hit the
          light streak, hop and hold R as you accelerate and hold Right. If
          you did this right, you should be able to successfully drift around
          the circle without hitting the gate walls, and get that *** easily.


Mission 7-7
-----------

Objective: Drive backward and collect all 12 coins! If you hit a burner, you
           fail!

Strategy: This one is probably the only mission where it pays off to take it
          easy with the gas and be patient to get the high ranking. You have
          to drive in reverse through a maze of crates, then across an open
          area with 2 burners going back and forth (if they hit you, you
          automatically fail). Starting off, go off the ledge and slowly turn
          left to the first coin (as an added note, when going around turns,
          do not hold B since you'll hit crates that way; just use the
          directional buttons to change direction, it really helps). Go
          around the bend slowly and grab the second coin at the other end,
          then turn again and collect 3 more coins as you swerve around the
          path. Slowly take the corner ahead and swerve around again for 3
          more coins. At the end of that path, make a wide turn left and go
          straight in reverse to the coin in the opening leading to the
          larger area. Move quickly to grab the 2 coins directly in the path
          of the burners while being careful, then collect the final coin
          ahead to end this mission. If you didn't hit anything and moved
          about the maze in a timely fashion, you should have no problem in
          getting a high rank.


Mission 7-8
-----------

Objective: Break all 10 item boxes while avoiding the Fake Items!

Strategy: For the last mission before the boss, it's a pretty challenging one
          as you can see. Starting off, get a turbo boost from the start and
          power slide around the first corner. Do the same for the second
          turn, this time while avoiding the bananas. Stay to the right for
          the first real item box (to check which ones are real, use your
          map; the fake ones appear as red squares). Power slide around the
          wide turn ahead, then use the Mushroom boost. After the second item
          box (it's to the left), use the boost and avoid the bananas at the
          curve ahead. Get the next 2 item boxes to the right and left, using
          the boosts one after another while avoiding some more bananas
          further ahead. After the fall, grab the left item box and power
          slide around the turn, then use the boost. Grab the fifth item box
          and take the left side around the wall (of course there are a ton
          of bananas here so don't use your boost). Hop over the gap to the
          left where the hole is smallest and turn to get item box #6. Boost
          across the room and drift around the wall into the second room.
          There is a whole row of fake item boxes; drift around the curves
          and slow down if needed to get the next item box behind the column.
          On the boardwalk again, stay to the right to get the next item box.
          Use the boost and power slide around the curve, and go straight to
          the final item box, completing the mission.


Level 7 Boss
------------

Objective: Reach the finish before Wiggler!

Strategy: For the final boss stage in the Missions mode, it can be tough. Of
          course, Wiggler is huge and he plows through all the traffic, plus
          he moves a lot faster than you can. In addition, this race is a
          full 3-lap circuit, so be prepared! As for the actual race, there
          are item boxes containing Stars only, so make good use out of them
          (don't try using a Star to hit Wiggler, it doesn't work). As you
          race, you'll notice small trucks driving along; if you hit one
          while using the Star power, you'll receive a Mushroom for your use
          (check the touch screen and you'll see an item box inside the
          truck, too). The best method of dealing with this course is this:
          use a turbo boost at start, use the first Star (you should be
          grabbing every item box in the entire race), ram the truck and use
          the Mushroom, get the next item box, and repeat. If this goes as
          planned, you should have absolutely no problems beating Wiggler
          with a clear lead. If you aren't keeping up, beware since Wiggler
          is clearly much faster than you and after the third lap, he turns
          red and becomes even faster, even resorting to the shortcut over
          the hill after the first tunnel. With the method listed above, you
          really shouldn't be using that hill shortcut since you'd have
          enough of a lead doing what was already said.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  3. Secrets/Tips and Tricks  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

=======================
Access Level 7 Missions
=======================

In order to access the Level 7 set of missions, you must first complete all 
of Levels 1 through 6, with at least a * ranking in each.


-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  4. Copyright Notice -=
-=-=-=-=-=-=-=-=-=-=-=-=-=

This file is Copyright (c)2007 sean bird. All rights reserved. This file 
was entirely written by me, unless otherwise noted in the Credits section of 
this file. This file may NOT be posted on ANY website, except the select few 
I list below:

GameFAQs (http://www.gamefaqs.com )
GameWinners (http://www.gamewinners.com )
VG Strategies (http://vgstrategies.about.com )
GameAdvice (http://www.gameadvice.com) 
IGN FAQs (http://faqs.ign.com ) 
GamerHelp (http://www.gamerhelp.com)
Cheat codes (http://www.cheatcodes.com ) 
 
Do not ask me if you may post this file as a whole or in part, because you 
WILL be denied. I have been ripped off WAY too many times in the past, and 
even in the present day, and I just prefer to keep my work on the sites 
above. If you are writing a FAQ for this game and would like to use a little 
snippet, please ask me first since I sometimes allow people to use tiny bits 
and pieces; either way you must still ask first! I don't care who you are, 
how good your site is, etc., because I do not give permission to ANYONE 
nowadays; nothing against you if you truly are legitimate, but this is how I 
have to be thanks to the bad ones out there. If I find you have posted this 
or any other file I have created where it is not authorized, I will make sure 
it is removed and you will be sorry, simply put.

*****************************************************************************



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