Monsters FAQ - Guide for Diablo 2
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----------PC / DIABLO 2 + DIABLO 2: LORD OF DISTRUCTION
---------FAQ: LIST OF MONSTERS
---------Written by CHU Vegetta
Here, we are going to present a list of monsters that you will meet in Diablo2
and Diablo2 LoD world. You will face a lot of creatures so
it would be useful if you knew their resistances and weakness to defeat them
easily and painless. First we are going to see the creatures
of Diablo2 world and then the Diablo2 LoD. The list includes the name of the
creatures, their resistances and the difficulty scale to kill them
(0 for easy.....5 for hard. This is my personal opinion but i have tried to be
fair and objective.)
------------------------------------------------------------DIABLO 2
MONSTERS------------------------------------------------------------
1) SKELETON (found in ACT I/ II/ III)
------Variants
Resistances Difficulty to kill
a) Skeleton poison 0
b) Returned poison 0
c) Bone Warrior cold/poison 0
d) Burning Dead fire/poison/physical 0
e) Horror magic/lightning/poison 0
2) ZOMBIE (found in ACT I/ II/ III)
------Variants
Resistances Difficulty to kill
a) Zombie poison 0
b) Hungry Dead poison 0
c) Ghoul poison 0
d) Drowed Carcass fire/poison 0
e) Plague Bearer magic/poison 0
3) FALLEN
------Variants
Resistances Difficulty to kill
a) Fallen none 0
b) Carver none 0
c) Devilkin none 0
d) Dark One none 0
e) Warped One All (fire/poison/cold/lightning) 0
4) BABOON DEMON (found in ACT II/ III)
------Variants
Resistances Difficulty to kill
a) Dune Beast none 0
b) Jungle Hunter none 0
c) Doom Ape none 0
d) Temple Guard none 0
5) BLOOD HAWK (found in ACT I/ II/ III)
------Variants
Resistances Difficulty to killl
a) Blood Hawk none 0
b) Foul Crow none 0
c) Balck Raptor none 0
d) Cloud Stalker fire/lightning 1
6) TAINTED (found in ACT I/ II)
------Variants
Resistances Difficulty to kill
a) Tainted lightning 0
b) Afflicted lightning 0
c) Misshappen lightning 0
d) Disfigured lightning 0
e) Damned lightning 1
7) WENDIGO (found in ACT I/ II/ III)
------Variants
Resistances Difficulty to kill
a) Brute none 0
b) Yeti cold 0
c) Gargantuan Beast none 0
d) Crusher magic 1
e) Wailing Beast magic/fire 1
8) WRAITH (found in ACT I/ II/ III)
------Variants
Resistances Difficulty to kill
a) Wraith magic/poison/physical 0
b) Ghost magic/poison 0
c) Specter poison/physical 0
d) Dark Shape poison/physical 0
e) Appariton poison/physical 0
9) GOATMEN (found in ACT I/ II)
------Variants
Resistances Difficulty to kill
a) Moon Clan none 0
b) Night Clan none 0
c) Death Clan fire/magic 0
d) Hell Clan fire 0
e) Blood Clan none 0
10) SAND RAIDER (found in ACT II/ III)
------Variants
Resistances Difficulty to kill
a) Sand Raider none 0
b) Invader none 0
c) Infidel none 1
d) Marauder none 0
e) Assailant none 1
11) CORRUPT ROGUE (found in ACT I/ II/ III)
------Variants
Resistances Difficulty to kill
a) Vile Hunter none 0
b) Dark Hunter none 0
c) Flesh Hunter physical 1
d) Dark Stalker none 0
e) Black Rogue none 0
f) Dark Spear Woman none 0
g) Vile Lancer none 0
h) Dark Lancer none 0
i) Black Lancer none 0
j) Flesh Lancer none 0
12) FALLEN SHAMAN (found in ACT I/ III)
------Variants
Resistances Difficulty to kill
a) Fallen Shaman Fire 0
b) Dark Shaman Fire 0
c) Warped Shaman Fire/Magic 1
d) Devilkin Shaman Fire 0
e) Carver Shaman Fire 0
13) SAND MAGGOT (found in ACT II/ III/ IV)
------Variants
Resistances Difficulty to kill
a) Sand Maggot None 0
b) Rock Worm None 0
c) Blood Maggot None 1
d) Giant Lamprey None 1
e) Devourer None 1
14) CLAW VIPER (found in ACT II/ III)
------Variants
Resistances Difficulty to kill
a) Claw Viper Cold 0
b) Pit Viper Cold 0
c) Salamander Cold 0
d) Tomb Viper None 0
e) Serpent Magus Cold/Poison 1
15) SPIRE FIEND (found in ACT I/ III)
------Variants
Resistances Difficulty to kill
a) Spike Fiend None 0
b) Razor Spine None 0
c) Quill Rat None 0
d) Thorn Beast None 0
e) Jungle Urchin None 0
16) SWARM (found in ACT II)
------Variants
Resistances Difficulty to kill
a) Itchies Physical 0
b) Black Locust Physical 0
c) Plague Bugs Physical 0
17) SCARAB DEMON (found in ACT II/ III)
------Variants
Resistances Difficulty to kill
a) Scarab None 0
b) Death Soldier None 0
c) Death Beetle None 0
d) Steal Scarab None 0
e) Bone Scarab None 0
18) SAND LEAPER (found in ACT II/ III/ IV)
------Variants
Resistances Difficulty to kill
a) Sand Leaper None 0
b) Cave Leaper None 0
c) Tomb Leaper Fire 0
d) Cliff Lurker Lightning/Fire/Physical 1
e) Tree lurker Lightning/Fire 1
19) PANTHER WOMAN (found in ACT II)
------Variants
Resistances Difficulty to kill
a) Huntress None 0
b) Night Tiger None 0
c) Sabre Cat None 0
d) Hell Cat None 0
e) Spear Cat None 0
f) Slinger None 0
g) Night Slinger None 0
h) Hell Slinger None 0
20) MUMMY (found in ACT II/ III)
------Variants
Resistances Difficulty to kill
a) Decayed Poison 0
b) Cadaver Poison 1
c) Embalmed Poison 0
d) Dried Corpse Poison 0
e) Preserved Dead Poison 0
21) GREATER MUMMY (found in ACT II/ III)
------Variants
Resistances Difficulty to kill
a) Hollow One Poison 1
b) Unravaller Poison 2
c) Horadrum Ancient Poison 2
d) Guardian Poison 1
22) MOSQUITO DEMON (found in ACT III)
------Variants
Resistances Difficulty to kill
a) Sucker None 1
b) Feeder None 1
23) VULTURE DEMON (found in ACT II/ III)
------Variants
Resistances Difficulty to kill
a) Carrion Bird None 1
b) Hell Blizzard None 1
c) Undead Scavenger None 1
d) Winged Nightmare None 1
24) WILLOWISP (found in ACT III/ IV)
------Variants
Resistances Difficulty to kill
a) Gloom Lightning/Physical 1
b) Swamp Ghost Lightning/Physical 1
c) Burning Soul Lightning/Physical 1
d) Black Soul Lightning/Physical 1
25) EVIL SPIDER (found in ACT I/ III)
------Variants
Resistances Difficulty to kill
a) Arach None 1
b) Poison Spinner None 2
c) Flame Spider None 2
d) Spider Magus None 2
26) VAMPIRE (found in ACT I/ II/ III)
------Variants
Resistances Difficulty to kill
a) Banished Cold/Physical 1
b) Ghoul Lord Cold/Physical 1
c) Night Lord Cold/Physical 2
d) Blood Lord Cold/Physical 2
e) Dark Lord Cold/Physical 2
27) THORNED HULK (found in ACT III/ IV)
------Variants
Resistances Difficulty to kill
a) Thorned Hulk None 2
b) Thrasher None 2
c) Bramble Hulk None 2
d) Spike Fist None 2
28) BAT DEMON (found in ACT III/ IV)
------Variants
Resistances Difficulty to kill
a) Fiend None 1
b) Desert Winged None 1
c) Blood Diver None 1
d) Dark Familiar None 1
e) Gloom Bat None 1
29) FETISH (found in ACT I/ III)
------Variants
Resistances Difficulty to kill
a) Fetsih None 1
b) Rat Man None 0
c) Soul Killer None 1
d) Stygian Doll None 1
e) Flayer None 1
30) SKELETON ARCHER (found in ACT I/ II)
------Variants
Resistances Difficulty to kill
a) Skeleton Archer Poison 1
b) Corpse Archer Poison 1
c) Horror Archer Lightning/ Poison 1
d) Burning Dead Archer Fire/ Poison 1
e) Bone Archer Cold Poison 1
31) CORRUPT ARCHER (found in ACT I/ III)
------Variants
Resistances Difficulty to kill
a) Dark Ranger None 0
b) Dark Archer None 0
c) Black Archer None 0
d) Flesh Archer Physical 1
e) Vile Archer None 0
32) SAND MAGGOT YOUNG (found in ACT II/ III/ IV)
------Variants
Resistances Difficulty to kill
a) Sand Maggot Young None 1
b) Devourer Young None 1
c) Rock Worm Young None 1
d) Blood Maggot Young None 1
e) Giant Lamprey Young None 1
33) ZEALOT (found in ACT III)
------Variants
Resistances Difficulty to kill
a) Zealot None 2
b) Faithful None 2
c) Zakarumite None 2
34) BLUNDERBORE (found in ACT II/ IV)
------Variants
Resistances Difficulty to kill
a) Blunderbore None 2
b) Urdar All (fire/ lightning/ cold/ poison) 2
c) Mauler None 2
d) Gorbelly None 2
35) SKELETON MAGE (found in ACT II)
------Variants
Resistances Difficulty to kill
a) Returned Mage Poison 1
b) Horror Mage All (fire/ lightning/ cold/ poison) 1
c) Bone Mage Poison/ Cold 1
d) Burning Dead Mage Poison Lightning 1
36) TENTACLE (found in ACT III)
------Variants
Resistances Difficulty to kill
a) Water Watcher None 2
b) River Stalker None 2
c) Stygian Watcher None 2
37) CANTOR (found in ACT III)
------Variants
Resistances Difficulty to kill
a) Cantor None 2
b) Sexton None 2
c) Heirophat None 2
38) FROG (found in ACT III)
------Variants
Resistances Difficulty to kill
a) Swamp Deller None 2
b) Slime Prince None 2
c) Bog Creature None 2
39) FETISH SHAMAN (found in ACT III)
------Variants
Resistances Difficulty to kill
a) Fetish Shaman None 2
b) Flayer Shaman None 2
c) Soul Killer Shaman None 2
39) REGURGITATOR (found in ACT IV)
------Variants
Resistances Difficulty to kill
a) Maw Fiend None 2
b) Corpulent None 2
c) Corpse Spitter None 2
40) UNDEAD HORROR (found in ACT IV)
------Variants
Resistances Difficulty to kill
a) Doom Night All (fire/poison/cold/lightning) 3
b) Abyss Night All (fire/poison/cold/lightning) 3
c) Oblivion Knight All (fire/poison/cold/lightning) 3
41) FINGER MAGE (found in ACT IV)
------Variants
Resistances Difficulty to kill
a) Doom Caster Fire/ Lightning 2
b) Strangler Fire/ Lightning 2
c) Storm Caster Fire/ Lightning 2
42) MEGADEMON (found in ACT IV)
------Variants
Resistances Difficulty to kill
a) Pit Lord Fire 3
b) Venom Lord Fire/ Poison 3
c) Balrog Fire 3
--------------------------------------------------------BOSSES------------------
--------------------------------------
ACT I: ANDARIEL. This monster has poison skills, so make sure that you have any
items that boost your poison resistance. It isn't so
tough, so you won't have any trouble to beat it.
ACT II: DURIEL. Duriel has cold and melee skills. Unfortunately, you will fight
him in his lair and that means it won't be easy to escape once the
battle starts, so make sure that you have opened a town portal before you
challenge him. Furthermore, if you have a mage or archer it won't be
easy at all to beat him because his lair is too small and you won't be able to
run
away or manouevre your hero if things start going wrong. In that
case you should use your mind to beat him. Use anything that may keep Duriel
away
from you. Weapons that can stun him, spells that can trap
him or summon minions to distract him. All these things would be very useful for
this fight.
ACT III: MEPHISTO. The little brother of Diablo. He has lighting skills so make
sure that you have high lighting resistances otherwise you will
be dead in a few moments. Mephisto has a lot of minions defending him, so it
would
be good if you kill those minions before you start
fighting him. Once you clear the area from these creatures, go for him. Grab a
heavy weapon such as long swords/ hammers/ crossbows etc
or cast high level spells to inflict massive damage to him, summon any creature
to
distract him , take a lot of health/ mana potions and prepare
for the battle. You might need a lot of time to beat him so be patient.
ACT IV: DIABLO. He is the final boss of Diablo2 world. He is really strong and
bad. If you want to survive you should do some simple things.
Make sure that you have max resistances, especially your fire resistance. Equip
with a good armor or anything that increase your defense.
Buy weapons that do a lot of damage, cast final level spells that can hurt him a
lot (note: fire spells are not very effective against Diablo. Use
lighting, cold, poison,bone spells etc to attack him) and spells that may
improve
your skills or worsen his skills. Also summon any creature that
can distract him. Last but not least take many health and mana potions. You also
have a great advantage. You will fight him in a large battlefield,
so if you are getting into trouble you can run away, recover and come back again
to battle against him.
------------------------------------------------------------DIABLO 2: LORD OF
DESTRUCTION MONSTERS------------------------------------------------------------
1) DEMON IMP (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Demon Imp None 2
b) Demon Rogue None 2
c) Demon Gremlin None 2
d) Demon Trickster None 2
e) Demon Rascal None 2
2) REANIMATED HORDE (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Reanimated Horde Poison 3
b) Rat Walker Poison 3
c) Unholy Corpse Fire Poison 3
d) Prowling Dead Poison 3
e) Defiled Warrior Magic/ Poison 3
3) BAAL'S MINION TYPE (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Ice Baar None 5
b) Enslaved None 5
c) Slayer None 5
d) Fire Baar None 5
e) Hell Baar None 5
f) Ice Spawn None 5
g) Greater Hell Spawn None 5
h) Greater Ice Spawn None 5
4) SIEGE BEAST (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Siege Beast None 5
b) Blood Bringer None 5
c) Crush Beast None 5
5) OVERSEER (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Overseer None 5
b) Overlord None 5
c) Lasher None 5
d) Hell Whip None 5
e) Blood Boss None 5
6) CATAPULT (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Fire Catapult None 2
b) Ice Catapult None 2
c) Poison Catapult None 2
7) SUCCUBUS (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Succubus None 3
b) Vile Temptress None 3
c) Hell Temptress None 3
d) Blood Temptress None 3
e) Stygian Harlot None 3
8) STYGIAN FURY (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Stygian Fury None 3
b) Vile Witch None 3
c) Siren None 3
d) Hell Witch None 3
e) Blood Witch None 3
9) PUTRID DEFILER (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Putrid Defiler All (fire/poison/cold/lightning) 3
b) Fetid Defiler All (fire/poison/cold/lightning) 3
c) Retched Defiler All (fire/poison/cold/lightning) 3
d) Rank Defiler All (fire/poison/cold/lightning) 3
e) Rancid Defiler All (fire/poison/cold/lightning) 3
10) FROZEN HORROR (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Frozen Horror Cold 5
b) Frozen Creeper Cold 5
c) Frozen Terror Cold 5
d) Frozen Scorch Cold 5
e) Frozen Scourge Cold 5
11) SUICIDE MINION (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Insane Ice Spawn Fire 3
b) Insane Hell Spawn Fire/ Magic 3
c) Fanatic Enslaved Fire 3
d) Berseker Slayer Fire 3
e) Consumed Fire Boar Fire 3
f) Consumed Ice Boar Fire 3
g) Frenzied Hell Spawn Fire 3
h) Frenzied Ice Spawn Fire/ Magic 3
12) ABOMINABLE (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Abominable Cold 4
b) Snow Drifter Cold/ Magic 4
c) Chilled Froth Cold 4
d) Frozen Abyss Cold 4
13) PAIN WORM (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Pain Worm None 2
b) Anguish Worm None 2
c) Agony Worm None 2
d) Torment Worm None 2
e) Menoce Worm None 2
14) BLOOD LORD (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Blood Lord None 4
b) Night Lord None 4
c) Moon Lord None 4
d) Hell Lord None 4
e) Death Lord None 4
15) DEATH MAULER (found in ACT V)
------Variants
Resistances Difficulty to kill
a) Death Mauler None 3
b) Death Brigadier None 3
c) Death Brawler None 3
d) Death Slasher None 3
e) Death Berseker None 3
--------------------------------------------------------BOSSES------------------
--------------------------------------
Before your battle against Baal you will face five waves of minions. Prepare to
fight them
1) WARPED SHAMANS. Leader: Colenzo the Annihilator. These creatures have fire
skills, so you will need fire resistance. The good thing is
that they are not very tough. You won't have any problem to defeat them. Also if
you have the ability to cast cold spell, do it. Cold spells are really
effective against them.
2) UNRAVELERS. Leader: Achmel the Cursed. These minions have poison skills and
resistances to poison attacks, so don't cast poison
spells, it is waste of time. Fortunately, they are pretty weak therefore you can
beat them quickly. Cast spells that may curse them or worsen their
skills, equip with a good weapon or use fire/lighting/cold/bone spells and go
for
them.
3) COUNCIL MEMBERS. Leader: Bartuc the Bloody. These minions is a big trouble
because their lighting skills are deadly. Make sure that
you have a good armor and your lighting resistance is maximum. It is not easy at
all to defeat them so if you can split and fight them one by one
it would be good. Summon any creatures to distact them, cast spells that may
lower
their resistances/ defense, take a lot of heath/ mana potions
and prepare for the fight.
4) VENOM LORDS. Leader: Ventar the Unholy. These creatures use melee and fire
attacks, so you should increase your defense and your fire
resistance. They have a lot of health points but it isn't too difficult to win
this battle. Equip with a good weapon, cast some cold/poison/ lighting
spells and spells that may lower their resistances, summon any creature to
attack
them and go for it.
5) MINIONS OF DESTRUCTION. Leader: Lister the Tormentor. The last and most
powerfull creatures before challenging Baal. These minions
are really tough. They use melee attacks that can stun and decrease you health
points in a few seconds. You can't defeat all of them at once. Try
to split and kill them one by one. This is difficult too, but you have to do it
otherwise you will be dead very soon. First of all you need a very good
armor and any item that may increase your health and your attack rating. Grab a
heavy weapon like hammer/ long sword, cast spells that
inflict massive damage and buy a lot of health/ mana potions.Cold spells also
are
useful because they slow them down. Summon creatures to
protect your character and distract them. You may need a lot of time to defeat
them all but you must not quit. Last but not least, their leader,
Lister the Tormentor, has the ability to regenerate his health points. That's
too
bad for you, but you can defeat him even though it is difficult. You
can kill him at the end after you have defeated all the other minions of this
group. If he is alone it is a little bit easier to kill him.
ACT V: BAAL. This is the last boss you should defeat and complete the game and
as
you have already twigged it, he is the toughest. Baal is
really bad. He can kill you with just one hit so be prepared to battle against
him. Before you face him, make sure that you have opened a town
portal. Buy a very good armor, items that increase your health points and your
attack rating, maximize your resistances and buy a lot of health/
mana potions. Also summon creatures to attack and distract him and cast spells
to
improve your skills. Try to apply the great strategy ,
if it is possible, othewise you may be dead in a few minutes. Cast final level
spells if you have a mage or take heavy weapons such as long swords/
hammers/ crossbows if you have a warrior/ archer. Another bad thing is that Baal
creates a clone. Both of them are named "Baal" but for the
fake one, the word "Baal" is lined up perfectly. The real Baal's name doesn't
line
up perfectly. If you can't see the difference during the fight kill
both of them, don't waste time to find this little difference, it might be fatal
for you hero. Good luck!
--------------------------------------------------------------------------------
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