My FAQ - Guide for Otogi: Myth of Demons
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| Otogi | -------------------------- Myth of Demons --CONTENTS-- ==================== 1) Basics - Controlling Raikoh - Combos - Strategies - Houses - Spell On You - Weight - Saving The Game - Status Changes 2) Weapons Etc - - Weapons List - Weapons Locations - Accessories - Accessories Locations - Mercy Orb Locations - Spell Locations 3) Walkthrough - - Walkthough Complete - - Spirits information added for Stages 7 & 28 - 2nd Play Tips, Stages 24, 28, & 29 4) Extras - Printable Goodies List - -------------------- Sec 1) BASICS: ======================================= --CONTROLLING RAIKOH-- There are three types of Setups: A) Left Thumbstick : Move Raikoh Right Thumbstick: Move Camera, Press to toggle HP of demons ON/OFF Left Trigger : Lock Onto Demons Right Trigger : Dash A Button : Jump (Press 2x to 2x Jump) B Button : Small Attack X Button : Cast Spell Y Button : Geat Attack START Button : Pause Menu B) Left Thumbstick : Move Raikoh Right Thumbstick: Move Camera, Press to toggle HP of demons ON/OFF Left Trigger : Dash Right Trigger : Lock Onto Demons A Button : Jump (Press 2x to 2x Jump) B Button : Cast Spell X Button : Small Attack Y Button : Great Attack START Button : Display Pause Menu C) Left Thumbstick : Move Raikoh Right Thumbstick: Move Camera, Press to toggle HP of demons ON/OFF Left Trigger : Dash Right Trigger : Lock Onto Demons A Button : Small Attack B Button : Great Attack X Button : Cast spell Y Button : Jump (Press 2x to 2x Jump) START Button : Display Pause Menu I prefer Setup A, but I Suggest you try all of them out to get your feel. I will be referring to setup A throughout the walkthrough, so just replace the buttons with the ones of your setup. --COMBOS-- Combos are attained when several small attacks are combined repeatedly hitting a creature. You can get 4 hits in a single combo. If you use a Spell or Great attack, the number of hits will be reset to 0. Hit Types: Light Attack > Light Attack Light Attack > Heavy Attack Light Attack > Light Attack > Light Attack Light Attack > Light Attack > Heavy Attack Light Attack > Light Attack > Spell Death Blow: Light Attack > Light Attack > Light Attack > Spell This is a powerful attack, by hitting B+B+B+X (Small Attack x 3+Spell) it equals a fully charged up spell. I call this a death blow, because if combined with the right magic spell, (i.e. House) can kill almost any small enemy and even some bosses! --------------------------------------- STRATEGIES: ======================================= Death Blow: -See Combos- Infinite Jump (iJump, Also known as Boost, or Dash Attack): Oh no! You've fallen into water filled with the tortured souls of the dead, and it begins to quickly zap your precious magic! Nope. Not gonna happen now. Press together Dash (R Trigger) and Small Attack or Great attack! (A or Y) Jump, jump, jump your little heart out! This is also an awesome attack to continuously pound your opponent. -NOTE: This attack DOES drain your magic power! Be careful not to turn yourself over! And Staff+Dash and Y= Horizontal Attack. The Air Up There: Get comfortable with jumping! There's a lot of jumping in this game, so now would be the time to get comfy doing it. Practice Jumping and Dashing. No, You First!: You can knock your enemies' magic attacks back at them! When an enemy shoots an attack at you, just time it right, attack, and knock it back, right in their face. -NOTE: Some attacks can not be reversed, so...try to avoid 'em in the first place. Down Attack With Staff: Light Attack > Light Attack > Light Attack > Great Attack Light Attack > Light Attack > Great Attack > Great Attack --------------------------------------- HOUSES: ======================================= Rule of House: Most Demons you encounter will have a house to which they belong. Raikoh belongs to the house of the spell he has equipped. (i.e. If you have Dragon Spell equipped you belong to the Soryu house.) Each house has an opposing house, if your house, opposes the house of the Demon you are fighting your spell will do 2x damage. (Double Damage for those who are 1337 impaired.) The Houses are as follows (<>=Opposes): House of Soryu <> House of Byakko House of Suzaku <> House of Genbu The House of "The Void" are demons of which Spells are useless or have little effect. Time to whip out that blade. Homeless: Some Demons Have no House. -NOTE: Suzaku are usually fire demons, Soryu Energy Demons, Byakko general demons (Skeleton Mages), and Genbu are usually Water/Rock Demons. --------------------------------------- SPELL ON YOU (Types of spells and what they do!): ======================================= There are Three Levels of Magic of which you attain, as you progress through the game, you can Buy, Receive or find them around the Stages. There is a MAXIMUM of Level 3, Spells cost about 2000-3000 Gold. Dragon Spell--House of Soryu: Ahh, This is some good spell. This spell emits 3 dragons. When charged up it emits one large dragon. If locked on, either type (charged up or not) the dragons will "chase your enemy to the ends of the earth" and back again! Phoenix Spell--House of Suzaku: This spell is hot, hot, hot! It emits 3 Phoenixes that spread out before you! When Charged, this spell emits one huge Phoenix. This is a linear spell, it goes in the direction you send it, (In front of you..) so be careful not to waste the magic! Chimera Spell--House of Byakko: This spell is, shockingly medium range. When not charged it opens a fury of lightning bolts that encircle Raikoh. When Charged, One Bolt, Many kills. Butterfly Spell--House of Genbu: This spell is kind of medium-short ranged it unleashes a lot of lil butter flies! and when charged; Guess What? More butterflies! WEIGHT ======================================= Weight affects everything. If you use a light weapon, your small attacks will be powerful, and your heavy attacks will have less power. If you use a heavy weapon, your Heavy attacks will be powerful, and your light attacks will be less powerful. Also with heavy weapons you attack slower, jump lower, run slower, and dash less a distance. Watch your weight. --------------------------------------- SAVING THE GAME ======================================= To save the Game, go to Main Menu > Options > Save. I know it says "Saving Map Data", but this only means it is saving the condition of the Stage, what things have/haven't been destroyed/found. If you do not do this, you WILL have to begin from the beginning (Stage 1). --------------------------------------- STATUS CHANGES: ======================================= Silence : Can't use spells for a given amount of time Flame Red : LF goes down for a given amount of time Flame Black : Most powerful flame keeps burning until you lose 1 LF usually Flame Blue : Keeps burning for a short while longer than red flames Frost : MP goes down for a given amount of time Jyubaku : (Cursed) ATK, DEF, and Jumping power go down by 1/2 ____________________ Sec 2) WEAPONS ETC: ======================================= --SWORDS-- * Soul Shrine: Sword of Powerful Magic handed down through Raikoh's clan -LOCATION: Default Weapon * Soul Seal: Seals Demon's Souls, Less Life Raikoh has, More ATK is raised -LOCATION: Purchase from shop * Sword of Binding: Takes out an enemy's defense in one blow -LOCATION: Receive On Stage 12 * Lotus Wing: Lightens weight and speeds recovery of LF -LOCATION: Purchase from shop * Training Sword: Wooden Training Sword -LOCATION: Get 400 hit combo in Stage 11 * Heretic's Blade: Great for killing demons, "prone to curses" -LOCATION: Purchase from shop * Moonlight Sword: Powerful sword, Shoots beams of moon light when swung -LOCATION: Get 100% Spirits Freed in First 28 Stages * Sword of Voracity: Takes down MP every time you use it, craves blood -LOCATION: Purify 60 Enemies in Stage 26 * Orchid Malevolence: Sword consumed in purple flames, takes your Life -LOCATION: Purify the Hydra, Stage 25 * Punisher's Blade: Slaughtered Over 1000 creatures -LOCATION: Find in Stage 21 --STAFFS-- * Holy Staff: Carved from Holy Tree, Jump Higher, Speeds LF Recovery -LOCATION: Beat Stage 15 in a tim of 2:30 or better * Flame Staff: Sets Enemies alight on contact -LOCATION: Break Statues on both sides of the Furnace, Stage 13 * Dragon Point: Made from dragon bone, high Magic Power -LOCATION: Purify 30 Enemies in stage 7 * Ogre's Horn: Easily broken, but shows amazing power -LOCATION: Kill Blaze Ogre in Stage 13 * Double Dragons: Has a wide range for chopping demons -LOCATION: Purchase from shop * Three Winds: ATK Raises each time enemy is struck, until damage is taken -LOCATION: Purchase from shop * Staff of Duality: Staff of opposing forces, increases magic power, not for striking -LOCATION: Hidden in Stage 24, Through the path to the northwest, through the tree stump and on top of the exit --LARGE SWORDS-- * Helmet Splitter: Splits Helmets easily, gives high DEF and doesn't need to be repaired so often -LOCATION: Purchase from shop * Indigo Fang: It's true power can only be seen when swung with all ones might -LOCATION: Purchase from shop after stage, 20? * Golden Dragon: Used by High Priests, Good ATK -LOCATION: Stage 20, Crimson Kings old place of choice --DOUBLE BLADES-- * Twin Flashes: Swords of opposing forces, speeds recovery of status changes -LOCATION Purchase from shop * Twin Rays: Heightens resistance to status changes -LOCATION: Purchase from shop after Stage, 22 * Black Swallows: Made from the iron found in a meteorite -LOCATION: Behind you in stage 23, purify the lone serpent * Rune Scimitars: Commonly used Weapons of Ancient times -LOCATION: Get a 20 hit combo in Stage 3 * Jaws of the Mountain: Use high defensive magic for protection, heavy -LOCATION: Found in Stage 11, on alternate path to the right --OTHERS-- * Dragon Staff: Increases Dragon Magic, Not Made for Striking -LOCATION: Beat Level 5 in under 3:00 * Butterfly Staff: Increases Butterfly Magic, Not Made for Striking -LOCATION: Stage 10, Break a spore on the left wall and go through * Phoenix Staff: Increases Pheonix Magic, Not Made for Striking -LOCATION: Dropped by Viper in Stage 18 * Chimera Staff: Increases Chimera Magic, Not Made for Striking -LOCATION: ??? I forgot ??? * Fanblade: Holds the power of the wind, knocks enemies away when they are struck -LOCATION: Purchase from Shop ??? * Skylarks: Very wide range, cuts enemies down as they are thrown (use B,B,B,Y to throw) -LOCATION: Beat Stage 19 in under 1:45 -NOTE: Swords' Great attacks are a powerful blow downwards, be wary using this attack on destructable platforms that you are on. Staff's Great attacks are a powerful horizontal blow, and therefore it is not effective to jump above an enemy to attack him, unless you wish to drop behind him. Weapons like the Indigo Fang and Fanblade are Hybrids, Indigo Fang acts like a staff when it comes to Great attacks and iJumps with great attacks and the Fanblade looks like a staff but acts like a sword. --------------------------------------- ACCESSORIES: ======================================= * Mystical Beads : Raises ATK -LOCATION : Find in stage 5 * White Serpent Amulet: Protects wearer from fire, doesn't protect against impure (blue, purple, black etc.) flames or status changes -LOCATION : Purchase from shop * Belt of Good Omen : Belt that Raises DEF -LOCATION : Purchase form shop?? * Sutra of Aggression : Raises ATK depending on Level -LOCATION : Kill Kudara in Stage 9 * Prayer Beads : Lessens the amount of magic that is used to cast spells -LOCATION : Beat Stage 16 in under 1:00 * Bell of Cleansing : A small spirit inside the bell raises resistance to status changes, slows LF recovery -LOCATION : Purchase from shop after stage 18 * Summoning Statue : Increases the amount of EXP you get for Purifying demons -LOCATION : Purchase from shop * Providence Mirror : Saves the wearer from trouble, when life is low, raises ATK, DEF and the power of spells -LOCATION : Find under platform in Stage 16 * Jeweled Goblet : Attracts more G (Gold) -LOCATION : Find in Stage 17, straight across from the top of the cliff inside a lone lamp s * Needle of Fury : Raises ATK power, prevents use of spells, lowers DEF -LOCATION : Beat stage 6 under 1:00 Need to Knows: Mercy Orbs are hidden through out the game. (Not always hidden, but there) Purify the Floating Mercy Orb Symbol to gain one Energy (Life) Orb. Maximum of 8 Orbs. --MERCY ORB LOCATIONS-- Stage One : To the Left, in the inlet Stage Four : After you break through the two walls Guarded by Lionette's Stage Ten : Above the Bridge wondering around Stage Fifteen : In the Crevice, in the first cave, to the left Stage Twenty : In the Location where the Mystical Beads were found Stage Twenty Two: In the crevice to the right against the dead end --SPELL LOCATIONS-- Dragon Lvl 1 : Dropped by Staff Raven Yasha Stage 2 Dragon Lvl 2 : Purchase from Shop Dragon Lvl 3 : Beat Stage 24 in Under 2:00 Chimera LvL 1 : In well at top of hill Stage 4 Chimera Lvl 2 : Purchase after Stage 17 Chimera Lvl 3 : Beat Stage 20 in 1:39 Phoenix Lvl 2 : At the Top of the cliff in Stage 17 Phoenix Lvl 3 : Beat Stage 22 in 1:39 Butterfly Lvl 2: Found in Vase, near back of statue, Stage 15 Butterfly Lvl 3: Beat Stage 23 in 1:39 --------------------------------------- Sec 3) WALKTHROUGH: ======================================= ~ Stage One - Bamboo Thicket Objectives - Kill all 8 Talon Raven Yasha Enemies - Talon Raven Yasha, Mercy Orb Symbol Goodies - Kill the Flying Mercy Orb Symbol (Flying black and white thingy) to get a Mercy Orb. All right. This level is pretty Straight forward. Kill all 8 Flying Demons. Destroy all Stone Lanterns and bamboo trees to release all trapped human souls, and get an "A" in destruction. Other - Killing all the Talon Yasha gives you exactly 240 Gold if you need some quick cash. ~ ~ Stage Two - Forbidden Mansion Objectives - Purify the Two Huge Staff Raven Yasha Occupying the area Enemies - Talon Raven Yasha, Flame Raven Yasha, Staff Raven Yasha Goodies - Purify both Bosses to get Dragon Spell Level One There are two paths to take. One in front of you, and one to the left. The one in front is for those who wish to attain a grade "A" in destruction or kick some ass. Others take left to get to the bosses quicker. In case you haven't noted, this is basically the demo level modified. For those who go straight, Destroy the Stone Lanterns in front of you, as well as the demons. Be careful, if you get caught on fire, you are almost surely to lose a life Orb. Ok, now proceed to the Mansion. Kill the demons that attack you. You need to destroy the wood support columns so get to that. Then where you see a wood patch gate thing. (entrance-like portal that looks like a grid made of wood) destroy them, and the areas around them. You need to destroy the stairs, and the rails around the stairwell, and around the top. The Staff Yasha will usually find you, just run around with him behind you, and destroy anything, and everything. Go (facing the direction you were when you entered) left and destroy the wall out there which will contain a soul. There should be another Reaven Yasha if you haven't already found him or vise versa. Go down into the ravine and destroy the pots (I'm not sure if they're needed for Grade "A" completion but I do it anyway. Turn around and knock the poo out of the Staff Raven Yasha. Once you defeat them both, voila. ~ Stage Three - Mountain gates Objectives - Destroy the Demon-Spawning Copper Mirrors there Enemies - Skeleton Mages, Demon Weeds, Armored Skulls Goodies - Get a 20 hit combo and you attain the Rune Scimitars First thing to do is go northwest, and there is the first mirror. Many Skeleton Mages will appear and swarm you...Purify them, and then turn on the Armored skulls, They're infinite until you destroy the mirror, so don't bother trying to desrtoy them all before you destroy the mirror. Go right and in an ally some where (there will be a small white glow in the ally) will be the second mirror. Destroy it and the armored skulls. One Skeleton Mage might attack you. Turning point here. Facing the wall at the end of the ally jump up (may need to iJump (Dash+Small or Great attack), you can either go right or left. Left leads you to the other mirror, and right leads you to some Demonic Weeds. If you went right just kill the weeds and go left, if you went left, destroy all the Skeleton Mages and head in between the house and to the back where the mirror is and destroy it. Stage Complete. NOTE: Good for Gold. Some back to this level, and at the first mirror, kill the Mages, and then the Skulls, but don't destroy the mirror. Kill the skulls until 1/3 of your magic is gone, now break the mirror. Go to the second mirror, do it until 2/3 of your magic is gone break the mirror. Go to the third mirror, and kill them until your magic is gone, then destroy the mirror. You can get from 2000-5000 (most i've ever gotten) Gold by doing this. ~ ~ Stage Four - Ancient Capital Objectives - Release (Kill) the High Priest Jyosei Enemies - High Priest Jyosei, Mercy Orb Symbol, Skeleton Mages, Demon Weeds, Guardian Lionette Goodies - In the beginning of the level, in the Well, at the top of the hill is Chimera Level 1 Spell Right-O. This is one of my least fave levels. Best way to beat this is as fast as possible. When you start off Jyosei will scream, and continue to scream "None Shall Pass!" While launching giant what looks like fire balls at you. Destroy the house in front of you, and go up the hill, avoiding the fire balls (dash may come in handy) and getting to the top of the hill get Chimera LvL 1 Spell in the well. Go left, and just ignore the Lionettes and Skeletal Mage, break through both walls. There should be a Mercy Orb Symbol, Purify it. To the right should be a house, destroy it and get a Restores LF if need be, and continue. Heres where it gets Tricky, Tricky. Those fireballs freeze you in mid-air and allow you to fall a bit, (usually enough to miss the next platform and thats if they don't hit you...)I suggest, either going as fast as you can to the first platform on the left, then 2x jump and dash to the platform on the right (northeast) and then 2x jump+iJump then dash to get to the next platform and do it again. Or, just iJump till you reach as high as you can go and then dash over. Go straight for Jyosei, then to the left, his exact left. 2x Jump and do Great attacks on him. He will repel you, but you are hurting him. if you need a life orb, behind you, break the wall and drop down. Get the Restore LF and get back up and keep hitting. 3-5 great attacks should do it. You'll see a cutscene and stage Complete. He's the d00d on top of the Little Shrine. Look close and you can see him or just get close and lock on. Better for Gold: When you get your level up, and have all 8 mercy orbs, come back to here, and when you get to the high priest. Kill the mages for as long as you want. I suggest your about level 20 or so when you do this. The fire balls won't even hurt. keep killing them and killing them. I've gotten about...G: 30,000 by killing 416 of the mages. The mages replenish your magic so you could do this forever. Though it does get annoying them all hitting you w/ fireballs and Jyosei doing it too. ~ ~ Stage Five - Palace of Gold Objectives - Restore the Essence of Gold by Destroying the Vases Enemies - Crimson King (He's not really an enemy), Guardian Lionette, Raging Lionette, Skeleton Mage, Armored Skull Goodies - Dragon Staff if completed under 3 Minutes, Mystical Beads Hidden in Room, check below. When you start, Go in, and to th left and right will be Lionettes, kill them if you wish. Keep going, you'll come to a main room, go left. Destroy the Vases, Chests, and boxes that block your path. You can 2x jump and iJump (dash attack) and destroy the walkway above you, it seems that the pots on the area above you, are destroyed when the surface on which they lay, are destroyed. Work your way to the back room, first thing to do, is immediately go straight to the back wall, hit the wall and start working your way left, eventually you will break through and in that secret room is the Mystical Beads, and a Vase of gold. If it already hasn't happened yet, there will be a cutscene with the Crimson King jumping somewhere, that somewhere is where you are, all you have to do, is get in one hit, and there will be another cutscene, where then he runs away. Kill all the Mages, and work your way around getting the Vases and the mirrors, just knock down the supporting pillars to get the vases up top. Stage Complete. ~ Stage Six - A Clouded Moon Objectives - Purify the demon inhabiting Lover's Rock Enemies - Malice Serpent, Shadow Serpent, Soul Caller, Fire Balls Goodies - Beat in less than one minute to get Needle of Fury This is another one of my least favorite levels. Remember the whole soul tormented water thing? Yup, this level. I suggest iJumping until you get as high as you go, and dashing your way towards the left side of the rocks. Do not move without the moons protection, means, Fire Balls appear when the moon is hidden (when it becomes dark) and the Soul Caller, becomes invincible. By the time you get there, it should be light. Drop down, where you will see a cutscene where Caller girl, asks how your soul tastes. Show her. Lock onto her, and B+B+B+X her with Phoenix Spell. This will knock her far away. Do it again if the Moon is still out. When th moon is hidden, it will take her a while to get back on shore, by the time she does, it'll be moon out again, so Death Blow her again. and again if you can. Kill the Serpents that swarm you if you need magic, and if you repeat this enough you should defeat her. Hide behind the Torii if you need protection if she gets too close (structure's support beam near you) To kill her within one minute, the key is close combat. Get close and death blow her repeatedly. Run away when the moon gets dark, and kill the serpents. Repeat until pure. Stage Complete. ~ ~ Stage Seven - Restless Sea Objectives - Purify the Great Kesan Enemies - Great Kesan, Kesans, Malice Serpent, Shadow Serpent Goodies - Kill 30 demons to get the Dragon Point staff Keep the ship afloat. Knock the goo off. This is attack of the giant blob, Japanified. Ok, Knock off, or kill the Kesans, then iJump if you need over the middle to keep knocking them off. Kill the malice serpents that swarm you. When the serpents are gone, you know its about to be the boss battle. Death Blowing this d00d with Phoenix is the easiest way to kill him. Keep knocking off the Kesans until you kill the great Kesan. Stage Complete. -SPIRITS: A lot of people have trouble finding the souls in this level. So, I'll tell you where approximately they are. some are in the first big rock to the right, in the crystals, and behind that same rock is a large mast, break it to release a soul. There is more souls in the next big rock to the right, and to the left of that, is a yard of masts. Break a few and you'll find a soul. After the Ghost Ship, to the right is a lone mast, break it to release a soul. If you are overcome with Jyubaku (white/gray/black smoke) you've probably gone too far away form the ship. Make careful watch of your magic Meter. ~ ~ Stage Eight - Tower of Water Objectives - Restore the Essence of Water by Destroying the Support of the Tower Enemies - Malice Serpent, Shadow Serpent Goodies - None Ok, Dash is muchos handy. Don't bother even taking a second look at the Serpents. They NEVER stop coming. Just knock down the pillars as fast as you can, and then don't forget the Pillars on top of the middle platform. Stage Complete. NOTE: Y Attack is the only thing that breaks the pillars. ~ ~ Stage Nine - Floating Tomb Objectives - Purify the Giant Insect inhabiting the area Enemies - Kudara Goodies - Kill Kudara to get the Sutra of Agression Ok, Good news/Bad news scenario. Good news is, you don't have to kill this Huge Cockroach, only injure it. Bad news is, you do have to fight him. BEWARE OF HIS TAIL AND LIGHTNING. If you stand still for longer than 3 secs, 3 Orbs of your life are gone, because of lighting pounding you like a piece of Cube Steak. If his tail touches you, 2-3 orbs of your life are gone because you didn't listen to me! Best weapon for the job is the Helmet Splitter. Magic doesn't work. At the beginning of the level, lock onto him, and When he dives for you 2x jump, and iJump if need be, then Y attack him at his mouth, you might get hurt a little but don't worry. He leaves goodies to pick up and Restore LF and Raise ATK. If you just can't beat him, Return to Levels 1, 2, and 3 and get more Gold, Better level, and "A"s in destruction. Then Once on level 9 or so, you should be able to whip him and whip him good. Only place you can hurt him is his mouth...and it has to be open. (To kill Kudara, use the Needle of Fury, and the Helmet splitter. Two hits will take him out. The key is good timing. Out of 6 LF Orbs I came out with only 2.) ~ ~ Stage Ten - The Green Cave Objectives - Destroy the object Blocking the Flow of Ki (Freaky looking stone) Enemies - Mercy Orb Symbol, Stone Diety, Archer Raven Yasha, Flame Raven Yasha, Staff Raven Yasha, Rock Goodies - Mercy Orb Symbol, Butterfly Staff Pretty Linear Stage. Start going straight, through the tunnel and purifying anything that gets in your way. Along the path, on the left is a alternate path hidden by, some...thing that breaks into dust when you hit it (its light green) that leads to the Butterfly Staff. Once you get to the large room you saw in the cutscene, floating above the bridge is a Mercy Orb Symbol. Get it and don't use great attack or you'll destroy the bridge. After that, make your way across the bridge and into the room filled with crystals. The Stone dieties are annoying as hell, so just go straight for he freaky looking stone. Like with Jyosei in Stage 4, it will repel you, but you are still doing damage. Destroy it to complete the level. NOTE: You MUST destroy the bridge and the pillars that support the bridge plus all crystals and statues if you want to get an "A" for destruction. ~ ~ Stage Eleven - Spirit Wood Objectives - Destroy cursed rock driving the forest spirits mad Enemies - Wood diety, Stone Diety, Cursed Rock Goodies - Jaws of the mountain hidden (check below), training sword if you hit 400 combo Ok, Another linear level. Just make your way straight until you come along an alternate path to the right, take it and get the Jaws of the mountain, which is protected by Dieties. Be careful on the bridge there it's not very strong. Head back and turn right to continue on you path. Eventually you'll come across, this huge purple/blue crystal covered rock...thingy. Knock it down. Um...nows where you get Uber swarmed. Wood Dieties from all sides will they come. use a staff and/or Chimera Spells to obliterate them. I've yet to get the training sword. Stage Complete. (Yes you Must bitchslap the dieties to finish the level) ALTERNATIVE - "For level 11, you said to use a staff to win against the massive swarm of Deities. Actually, the best weapon to use (in my experience) are the two swords (Flash swords? [Twin Flashes] I dunno, I can't remember the name right now). I got over 300 three times and one of those chains was 432, IIRC. Incidentally, the wooden sword is terrible. There's no reason to have it, really." - Courtesy of B5 RobMan ~ ~ Stage Twelve - Untamed Winds Objectives - Purify the Demon Raven King Enemies - Raven King, Talon Raven Yasha, Flame Raven Yasha, Staff Raven Yasha, Archer Raven Yahsa Goodies - Sword of Binding Navigate this treacherous terrain. Don't get blown off when the wind howls. Make your way through all Raven type demons, through a storm, through tree trunks and such alive, to the shrine of one of the the four essences that you saw in the cutscene when the princess was explaining hows these demons came to be. Once your there, the Raven King, will appear. Use Phoenix Spells to peg him from a distance, its much easier than attacking him when he has those psycho shrapnel spells. When he dies he leaves you a parting gift. The Sword of Binding. Remembrance of a battle fought long ago, with..."Him". Stage Complete! ~ ~ Stage Thirteen - Valley of Flames Objectives - Purify the Giants (Ogres) Enemies - Viper Head, Vengence Ogre, Will o' Wisp Goodies - Flame Staff Ok, your job is you kill the Ogres. The only way to kill them is you stab them (hit them) in the back. Once you've killed them all, you're golden. To get the flame staff, destroy the statues on either side of the outlet spouting flames. The flames will die, and you can go in to claim your prize. If you get stuck in front of an ogre, hug his legs, and you probably won't get hit. then get out as fast as possible. Stage Complete! ~ ~ Stage Fourteen - Scarlet Path Objectives - Get to the End of the Stage before you die Enemies - Viper Head, Will o' Wisp, Water Spawn, Vengence Ogre Goodies - None The demons have shown themselves. (The black stuff circling you.) Now its time to...RUN! Y attack will save your ass on this level. I suggest using the Lotus Wing sword, its very light. Jump, dash and avoid what you can. Pass through the Blue flames that are under the holy arches to replenish some magic, don't stand there though. It won't help anymore than it did when you first stepped in. Eventually you will come across 2 Ogres and a lava pit. Dash to the other side, don't even mess with the ogres. Hurry as fast you can. You might not beat it the first couple of tries, but don't worry; I'm sure you can get it. ~ ~ Stage Fifteen - Sea of Fire Objectives - Purify the Water Spirit blocking the flow of the Essence of Fire Enemies - Water Spirit, Water Spawn Goodies - Mercy Orb Symbol, Phoenix Spell Level 2, Holy Staff (Beat within 2:30 to obtain the Holy Staff) All right, Plain and simple, one death blow with Phoenix Spell will get him. But, He runs away, so you'll have to corner him. Kill the water spawns to replnish your magic, and dash to try to avoid their frost. Walk around the inside of the Columns, and you will come to a crevice to the right, go in and take the first left to find the Mercy Orb appear. Get it. go back out and circle the rim again, eventually you will come across a Vase (spurting fire) in between some columns and next to a wall (back of the statue) on the rim. Get it Phoenix Level 2 from there. Since one Death Blow will kill the Water Spirit, you should be able to get the Holy Staff no problem. ~ ~ Stage Sixteen - A Chilled Moon Objectives - Purify the Demon who is after the Essences Enemies - Crimson King Goodies - Beat this in under one minute to get the prayer beads, Providence Mirror in the Framework of the platform behind the torii (arches) This is straight forward. Kill the bastard. Only you can't attack him in the front. Not even the sword of binding allows you to attack because that huge hexagonal pipe he calls a weapon is too hard to get by. Attack him at the side or behind. Its a HUGE area for two fighters, and he makes use of it and so should you. When he jumps into the air, dash and move. either he's running away, or going to pommel you. To beat him under one minute, I used the Twin Flashes, and Level 2 Butterfly Spell. You have to hit him fast, at the side, so when it begins double jump up and dash over him then Great attack down and hit him with a death blow, and kepp hitting him with death blows. make sure to hit him in his side or behind. If he runs, remember where he goes to, because the first time he runs he usually goes to the same spot. (On top of that rock.) ~ ~ Stage Seventeen - Eternal Night Objectives - Retrieve a Soul Cord from the Giant Axe Blackwing Enemies - Death Mage, Sentry Lionette, Axe Blackwing Goodies - Phoenix Lvl 2, Jeweled Goblet This is where it gets a bit tricky. This is Stage 4 in reverse. dash straight and when you come to the cliff, go to the right a bit and iJump up, you should hit a platform, keep going, when you reach the top, you should find Phoenix Lvl 2. Opposite it, through the door/gate, across the area below, inside a lamp on a high rock platform is the Jeweled Goblet. Dash through all this until you get to the beginning of the level. Now, kill th Axe Blackwing. It only took me once to beat this, so i don't think he should be so hard, just use your acquired skills. You get your first Soul Cord. Onto the Next stage. (When you go for the Jeweled Goblet you'll probably get swarmed. I suggest coming back with the Cleansing Bell.) ~ ~ Stage Eighteen - Darkfire Cave Objectives - Purify all of the Ogre's Guarding the entrance of the Furnace Enemies - Death Viper Head, Blaze Ogre, Flame Blackwing Goodies - Ogre's Horn, Phoenix Staff I can't stand this level. I was stuck on it for about a week. Well, this world is made from Raikoh's memories, and sadly, his memories are actually NIGHTMARES!!! Stay away from the black flames of the furnace and the black fireballs the Flame Blackwings throw at you. They both kill you. Big time. I used a fully repaired Soul Shrine and Needle of fury to beat this level. All I can say is jump and dash A LOT. Needle of Fury + Soul Shrine (Fully Repaired) will take out all the smaller enemies with one great attack and the 6 larger ones with only 2 hits. Kill all the blaze ogres. The Ogre's Horn is held by the blaze Ogre on the platform to the left at the beginning of the Stage. The Phoenix staff is held by one of the Death Viper Heads. Good Luck. If you can't beat it, just play the stages before it and try to build up your level and get some of the weapons and accessories. ALTERNATIVE- "I got a little stuck on stage thirteen (Valley of Flames) because I couldn't kill the Ogres fast enough. I then looked through my weapons and used the big hammer. Bingo! In about 3 big hits from behind, I could kill an Ogre. All I did was make sure that I attacked the ogres one at a time, locked on, went behind it and hit it three times. The level became extremely easy. I tried the same trick on level eighteen, and when I got the hang of the annoying blackwings, who are impossible to hurt from the front, I got it sorted. I went through the stage, going from area to area, ignoring the ogres until the blackwings and viper heads were dead (I used Phoenix magic to help a lot here). Oh, and the hammer takes care of those strange death viper heads really well, pretty much one whack and they're dead, knocked into walls or each other usually." -Courtesy of Xalthorn ~ -NOTE: AFTER YOU BEAT THE PREVIOUS STAGE ^, BUY THE CLEANSING BELL SO YOU DON'T HAVE TO WORRY ABOUT THE BLACK FIREBALLS!!! ~ Stage Nineteen - Golem's Ravine Objectives - Purify the Omni Stone Enemies - Axe Blackwing, Death Stone, Omni Stone, Deadly Mushroom things Goodies - Beat in under 1:50 to get the Skylarks This level is a little tough if you don't know exactly what to do. Make your way through the "'shrooms of death" and the Axe Blackwings and Black Spewing old faithfuls from hell, and the tunnels into an upside down, backwards fck'd up place. Go north west when you get to the open area, and get to more tunnels. Get to the room with freaky crystals, and go through it avoiding the beam the Omni stone emits. Keep going through the next room and the Death Stones, and into the room, where the Omni Stone shows its face. It will shoot Blue balls (excuse the pun) at you and the beam. Now, I suggest Phoenix Lvl 2 Spell. Because, most likely, your magic will be at least half way gone, and Dragon magic will have little affect seeing as, the Omni Stone is of the house of Soryu. So use Phoenix, if you want to peg away at him from a distance. To kill him more quickly, use Chimera Spell, dash, avoiding his Blue Balls and Beam, right up to him and Death Blow him. Keep doing this until he dies. To get the skylarks, I used Chimera Lvl 3, and went up to him and did a death blow, he died quick. I suggest going through the level and destroying everything (the shrooms, crystal things, etc.) in your way, then playing it again and dashing through it and Death blowing him. ~ ~ Stage Twenty - Inner Sanctum Objectives - Purify the wuss of a Mist Lionette Enemies - Mist Lionette, Axe Blackwing, Spear Blackwing Goodies - Golden Dragon, Mercy Orb, Chimera Lvl 3 beat under 1:00 Pop the Mist Lionette like a pimple. The sword of binding is the only thing that kills him. This is Stage 5 for those with short term memory. He'll run like a bitch, so hit him in the back. Magic doesn't work. A Mercy Orb is where the Mystical Beads were in Stage 5, except there's a little twist...the mercy orb goes nuts! It fights back. Knocks the poo...outta you. the Golden Dragon is where the Crimson King was chillen in Stage 5. The lionette runs there eventually, so if you don't know where it is follow him. IF you kill him before he gets there. Then it's through the Corridors to the right when you reach the main room. Good Luck beating it under 1 min. Beware the spear blackwings...they're Candid bastards. Use the sword of Binding and Needle of Fury to get Chimera Lvl 3. 2 great attacks should take him out. ~ ~ Stage Twenty One - Red Sea Objectives - Guard the Purifying Spirit as it shall protect you Enemies - Death Skull, Spear Blackwing, Death Serpent Goodies - Punisher Blade one the platform in front of the Torii (arch) on the right Ok, I really suggest just using a weapon with a really high MP, and just jumping up and dashing across to the left Torii. It's not much of a worry for the Spirit, as, the first time i did it, I walked with it and failed. When I tried this, It took a while for my magic to run out, (when you get there, there will be Death Serpents and Death Skulls to slay to keep your magic alive for a while.) and by the time it did run out (my magic I mean) the spirit was almost there. The spirit had almost full LF. I made it with about 6 LF. The Punisher is on the Right Platform where a pickup was in Stage 6, where the bridge touches the rock down to the left. ~ ~ Stage Twenty Two - Lair of Fire Objectives - Purify the Axe Blackwings to reveal a Soul Cord Enemies - Axe Blackwing, Death Viper Head, Mercy Orb Symbol Goodies - Mercy Orb, Phoenix Staff, Thunder Sword, Phoenix Lvl 3 beat under 1:39 Pretty sweet level here! You have Heat Distortion, and Low gravity going on. I used a staff weapon for this level. Go to the north east and at the dead end of the crevice where the pillars are will be a Mercy Orb, kill any Axe Blackwings that get in your way. The mercy orb fights back, and disappears and reappears. It took me half the time and my magic to kill it. I suggest using a High MP weapon. Kill the Death Vipers that swarm you in the crevice to get the Phoenix Staff i believe it is. Under a bridge in front of the huge shrine, is the Thunder Sword. Kill the Blackwings as fast as possible, dragon magic is good as it follows what you have locked on. Hurry or your magic will run out. If it does, Circle the bottom of the crevice, this is where I found the last 2 remaining Blackwings, I also had no MP left. Beware, the longer you stay here, the worse the Heat Distortion becomes. I used Dragon Lvl 3 and Dragon Staff to get Phoenix Lvl 3. I really suggest you come back for it after you get Dragon Lvl 3. ~ ~ Stage Twenty Three - Canyon of Death Enemies - Thunder Blackwings Objectives - Purify the 8 Thunder Demons who hide a Soul Cord and control the weather Goodies - Black Swallow, Beat under 1:39 to get Butterfly Spell Lvl 3 At the beginning of the level, turn around, and head back break all the crystals if you want an "A" in Destruction. Purify the lone Death Serpent to get the Black Swallow twin swords. Head back. Once you kill three or four of these demons, they begin calling lighting down. The dark gaseous orbs with lightning in them are where the Thunder demons spawn. Rush under the tower after you killed as many as you can. You've probably been struck by lighting now, if you haven't you're lucky. I used Dragon Spells to kill these guys off fast. Beware, once you're under the tower you may still be prone to attack by lightning, I didn't get struck until after I got under the tower. Kill them all for stage complete. To get Butterfly Lvl 3, I used Black Swallow and Dragon Lvl 3. Go to the black orbs outside and kill them as fast as you can, then once you've killed three, lightning will start being called down. There's a lone orb towards the back right of the tower, I'm sure you can get it under 1:39. ~ ~ Stage Twenty Four - Forest of Wind Enemies - Wind Slashers (3 of them) Objectives - Purify the 3 Wind Slashers to reveal the Soul Cord they have hidden Goodies - Complete the stage to get Dragon level 3 magic, Staff of Duality found hidden through passageway through tree stump, staff sits above where you came in on the stump. Unleash hell with House of Soryu. Keep firing Dragon magic, and when they become visible, lock on and fire until they're dead. They should die VERY quickly. I suggest getting the staff of duality later. :-) You should have Dragon Spell Lvl 3 now. -2ND PLAY TIPS: Yes, as suggested in Val's walkthrough the Wind Slashers are harder! They're hits almost take off one life orb each. Be Careful. ~ ~ Stage Twenty Five - Spirit Tower Enemies - Lilac Spirits, Yamata No Orochi (Hydra) Objectives - Destroy the Stone Caps to Open the Gateway through the tower and release the hydra, Re-enter the Living world Goodies - Kill the hydra to get Orchid Malevolence I really suggest using a Staff or twin swords to beat this level. Begin cutting before you get really close to the Lilac Spirits, they suck your magic out, big time. Break all ten (I think) stone caps and you will see a cutscene. It might b smart to leave one of the stone caps nearest you when you start (and away from the hydra) for last. Time to run again. The hydra is hard to kill without the moonlight sword so I suggest you use it. 100% Spirits released is hard to get on this level as well. After you see a second cutscene you have to run some more. Right after the cutscene, a lone candle stands on the ceiling to the top left, the hydra destroyed it for me while I was hugging the wall jumping up and down trying to get it. I was out of magic by the way. Beware of his spinning blades and fireball attack, they cause you to stop running. Which is deadly, Much. Very difficult. But, congrats! You may re-enter the Living World. :-D ~ ~ Stage Twenty Six - Valley of Prayer Enemies - Stone Glyph, Evil Mercy Orb (that has no Mercy Orb) Objectives - Find the 5 red Stones to power up the Torii Goodies - Purify 60 enemies to get the Sword of Voracity YAY! This is the Demo level! Two of the stones are where two jeweled goblets were, in the crevice and on the cliff by the bridge.<-- For people who played the demo. The first Stone is on the cliff connected to the bridge that ends in mid-air, in between 2 vases. The second is in the dead end of the crevice hidden among the vases. The third is on a cliff straight across where you began the level. The fourth, I'm not sure is in the Symbols or in a house (Purify and reek utter destruction to find out!), and the fifth is in a Symbol. The symbols are infinite so don't get caught up trying to kill ALL of them, :-) Stage complete! -ADD: One of the symbols is in a house. When you first start, to the northeast, there are a few houses, break them, for the Stone Orb is in one. I'm not exactly sure how you are purifying "the strange demon" that inhabits the area. It's kind of like Scarlet Path. ~ ~ Stage Twenty Seven - Sealed Palace Enemies - Nayuta Objectives - Drive the nails back into the wall, keeping the powerful demon at bay Goodies - None, Sorry This is a straight forward, but difficult stage. Hit the nails with great attacks to drive them back into the ground/wall and seal the demon. I used a sword, I should have used a staff though, lol. Knock the nail on the floor on the right/left in first, when they turn bloodshot red, they're done. Then do the one above it, if you see lightning, RUN! Flee a little bit beyond the first of the chains. Continue knock the nails in, when you see lightning or if you time it and think its about right, flee a little bit beyond the chains in front. To get the higher nails, Jump, when Raikoh begins to fall, jump again, you go MUCH higher than just pushing A,A really fast. Once the chains are gone, and the lightning begins to spew, don't bother running, there's nowhere to hide. Instant Oblivion and death. Speed is what this stage is about. Beware the electric, black and purple ball attack (it comes from the lanterns, I assume as a means of keeping the demon from being released), it doesn't do much damage unless your defense is down but it can halter you knocking the nails in. Stage Complete. ~ Stage Twenty Eight - Ethereal Palace Enemies - Tainted Soul Caller, Tainted Wind Slasher (3), Tainted Raven King, Tainted Blackwing, Stone Glyph Objectives - Purify the Gaurdians of Michizane Goodies - None Whoo! Hard level, no doubt. I used the Black Swallow, Dragon Level 3, and Providence Mirror. Each boss, leaves a health orb for you. I usually take care of the Soul Caller first, because I got the habit from Val's walkthrough. She's really easy with the black swallows and dragon level three. a few good hits and a Death Blow, she's dust. Next I took on the boss right across from the Soul Caller, The Blackwing...I think. Beware, you'll most likely get hit on this boss, he charges you with his spear and it takes 3 Heath orbs away. Deathblow him, and reign the pain with a few dragon taps to finish him off. Move onto the Raven King. Wow, this guy is a site to kill with Dragon Magic. The White moon, is the side with the Raven King I think. Lock onto him and Death Blow him. He get slammed around the place, it's pretty sweet. He dies quick if you do this. now, go to the side with the red moon. Now, for the hardest part of the Stage. You need to knock the Stone Glyphs through the 8 or so panes of glass. My tactic is I stand in front of the panes, wait for the Glyphs to start coming over, I 2x jump up, dash over them, then hit back on the Left thumbstick and click the left thumbstick in. I then knock them through the panes of glass. Beware their spin attack. It is VERY deadly. When you can hear the "Shing, Shing, Shing, Shing" of the Wind Slashers, it's almost time, when you break the last pane of glass, unleash dragon level 3 on them, jump and move and keep firing the magic. You should kill them in no time, and see another cutscene with scrolls on all 6 sides now. Go back to the central room, and clean up any stone glyphs that might be wondering around, and Another cutscene with a portal opening. time to face Michizane, in the last level that is! -SPIRITS: The first soul is in the Tainted Soul Caller's room. When you enter, to the left, on the wall is a crystal, break it to release a soul. The second is in the Tainted Black Wing's room (lava pit one) It's in one of the torches circling the main platform. The Third is in the Tainted Raven King's room. When you enter, look up, you see 2 rings with statues on them. On the top ring, the 2nd or 3rd statue over to the left from the middle, has a soul in it. the last soul is in one of the pillars in the middle of one of the rooms on the way to the wind slashers -2ND PLAY TIP: The wind slashers are harder, I used the Moonlight Sword, took care of the other bosses, and went for them. I got out with 2 LF orbs, 3 because of the life pickup. They become very annoying. Just hit Y and X and Lock on As much as possible. ~ ~ Stage Twenty Nine - In the Heavens Enemies - Michizane Objectives - Purify Michizane Goodies - Pride, and 2nd Play I used Dragon Level 3, Dragon Staff, and Province Mirror. You have to defeat him 3 times. He will change forms, each time. The first time, just lock on and death blow him. And continue doing this, until he dies. He will change forms, and just lock on and death blow him a few times to kill him again. He will change forms once more. This is his hardest form, it's hard to lock on, and its hard to hit him because he can dash like you now. His sword is like the Crimson Kings Pipe, you can barely get past it, so lock onto him as soon as he changes and death blow him as much as you can. The lock on will probably go off, as he'll dash or some thing. Watch out for his Dark fireball attack, and his Blue Fire ball attack, as well as his physical attack. Dash around and lock on and deathblow, if you do this he won't be be able to do jack, and is easily defeated. There will be a cutscene, showing his kinder side, and then a cutscene with Raikoh, then credits, and another cutscene with Raikoh, I believe. A very nice cutscene. Congratulations, you have over come the odds against you, and purified the demons making an attempt for the world. Makes you wonder what happens to Raikoh, does he die, with a clean soul? Is he brought back to life, with a pure spirit? Does he ever see the princess's face? We'll have to leave all this to our assumptions, as the makers intended. -2ND PLAY TIP: I VERY MUCH suggest you use the Moonlight Sword on 2nd Play, because the Dragon Staff just doesn't cut it. The Moonlight sword will kill his earlier forms with one beam of light. It will kill his third form with one beam of light as well, however, his defense is raised. He will block them until finally you get one in and kill him. When you beat it on 2nd Play...you get to enjoy a new ending movie. :-D It was just as good, if not better than the first ending movie. ~ --------------------------------------- Sec 4) EXTRAS ======================================= PRINTABLE GOODIES LIST: ======================================= Just Copy/Paste the following to print it: Stage 1 : Mercy Orb to the left by the 2 Yasha lurking on the mound Stage 2 : Beat Both Bosses to get Dragon Magic Lvl 1 Stage 3 : Get a 20 hit combo to receive the Rune Scimitars Stage 4 : Chimera Magic Lvl 1 in well at top of hill, Mercy Orb after 2 walls Stage 5 : Dragon Staff beat under 3:00, Mystical Beads in hidden room Stage 6 : Needle of Fury beat under 1:00 Stage 7 : Kill 30 enemies to get Dragon Point Stage 8 : None Stage 9 : Kill Kudara to get the Sutra of Agression Stage 10 : Butterfly Staff alternate path to left, Mercy Orb above bridge Stage 11 : Training Sword 400 hits, Jaws of the Mountain alternate path to right Stage 12 : Beat boss to get Sword of Binding Stage 13 : Break statues on both sides of furnace and enter to find flame staff Stage 14 : None Stage 15 : Holy Staff beat under 2:30, Mercy Orb in cavern, Genbu Lvl 2 in Urn Stage 16 : Province Mirror in framework behind Torii, Beat under 1:00 Prayer Beads Stage 17 : Phoenix Lvl 2 at top of cliff, Jeweled Goblet in lamp opposite from cliff Stage 18 : Ogre's Horn held by Ogre, Phoenix Staff held by Death Viper Head Stage 19 : Beat in under 1:50 to get Skylarks Stage 20 : Mercy Orb in hidden room, Chimera Lvl 3 beat under 1:39, Golden Dragon Stage 21 : Punisher on right platform Stage 22 : Mercy Orb in crevice, Thunder, Phoenix Lvl 3 beat under 1:39, Staff dropped Stage 23 : Butterfly Lvl 3 beat under 1:39, Head backwards kill serpent for Black Swallow Stage 24 : Staff of Duality above exit of stump, beat under 1:39 Dragon Lvl 3 Stage 25 : Kill Hydra to get Orchid Malevolence Stage 26 : Kill 60 enemies to get Sword of Voracity Stage 27 : None Stage 28 : None Stage 29 : None Release ALL Spirits in first 28 Stages to get Moonlight Sword