New Order Guide And FAQ - Guide for Wolfenstein: The New Order
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=============================================================================== Wolfenstein: The New Order =============================================================================== By: KOH13 Copyright 2014: KOH13 =============================================================================== Table of Contents [TOC] =============================================================================== Version History [VH] 0. Introduction  I. Disclaimer  II. Controls  III. Perks of Wolfenstein  IV. Chapter 1: Deathsheadâs Compound  V. Chapter 2: Asylum  VI. Chapter 3: A New World  VII. Chapter 4: Eisenald Prison  VIII. Chapter 5: A New Home  IX. Chapter 6: London Nautica  X. Chapter 7: A Mystery  XI. Chapter 8: Camp Belica  XII. Chapter 9: New Tactics  XIII. Chapter 10: Berlin Catacombs  XIV. Chapter 11: U-Boat  XV. Chapter 12: Gibraltar Bridge  XVI. Chapter 13: Lunar Base  XVII. Chapter 14: Return to London Nautica  XVIII. Chapter 15: Under Attack  XIX. Chapter 16: Return to Deathsheadâs Compound  XX. Achievements/Trophies  XXI. My Review/Opinion  XXII. Special Thanks  XXIII. Contact  =============================================================================== Version History [VH] =============================================================================== June,02,2014 - Guide is created and posted on GAMEFAQS =============================================================================== 0. Introduction  =============================================================================== Hello and welcome to my guide to Wolfenstein: The New Order, here I will try to the best of ability to show how to most of the COLLECTIBLES as well as how to beat the each chapter with ease [JUST TO LET YOU GUYS KNOW THAT IM PLAYING ON UBER DIFFICULTY, WHICH IS THE HARDEST MODE AVAILABLE, SO IF CERTAIN ENEMIES ARE NOT IN PLACE ON OTHER DIFFICULTIES, YOU KNOW WHY NOW]. =============================================================================== I. Disclaimer  =============================================================================== This guide is written by KOH13. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. =============================================================================== II. Controls  =============================================================================== Here are the controls of the game for the PS3; : Reload Weapon/Action Button /\: Switch Weapons O: Switch between standing/crouching X: Jump/Vault L1: Peek Up/Right/Down/Left L2: Aim Down Sight L3: Sprint [Hold]/Slide [Press O when sprinting] R1: Toss grenade/ Hold to bring up weapon wheel R2: Fire Weapon R3: Melee/Throw Knife when you have extra knife Select: Dossier/Perks/Collectibles/Objectives Start: Pause Game/Change Game Settings D-PAD UP: N/A D-PAD RIGHT: Switch between firing modes D-PAD DOWN: Brings up map D-PAD LEFT: N/A =============================================================================== III. Perks of Wolfenstein  =============================================================================== So there are total of 32 perks game with 4 categories which each category having 8 perks in it, to unlock the perk you must complete the challenge you are presented with and cannot complete any other ones till you completed the previous one.Here I will tell what each perk does and if needed how to complete them easily. I JUST WANT TO LET YOU KNOW THAT IF YOU THAT ITS EASIER TO RESTART AND CERTAIN POINTS OF GAME TO DO EACH CHALLENGE, DONâT WORRY ILL TELL YOU WHERE TO DO EACH ONE EASILY. ======= STEALTH ======= 1. Scout I UNLOCKS: CHALLENGE: Stealth kill a COMMANDER HOW TO GET: This is done in chapter 1 when first encounter the COMMANDER 2. Knife Throwing UNLOCKS: Can now throw knives CHALLENGE: Stealth 5 enemies HOW TO GET: This also done in chapter 1, should have no problem as long as you CROUCH 3. Knife Sheath + UNLOCKS: Another knife is added to a total of 4 CHALLENGE: Silently kill 5 enemies with throwing knives. HOW TO GET: This is also done in chapter 1, you just throw knives at enemies by pressing R3. 4. Knife Sheath ++ UNLOCKS: Another is added to a total of 5 CHALLENGE: Stealth kill 20 enemies [THROWING KNIVES DO NOT COUNT] HOW TO GET: This should be in chapter 1 at the part when you raise the GATE for FERGUS/WYATT to get in the CASTLE. 5. Silent Shot UNLOCKS: CHALLENGE: Kill 10 enemies with a silenced pistol HOW TO GET: This part should be done where you are farming for PERK 4 6. Vampire UNLOCKS: Restores health for every silent stealth kill you get CHALLENGE: Stealth kill 5 enemies with your health OVERCHARGED HOW TO GET: This part is probably best done in chapter 4 when you see the sleeping guards and dog. 7. Scout II UNLOCKS: CHALLENGE: Stealth kill 5 COMMANDERS HOW TO GET: This can be done overtime during the course of the game, there are lots of COMMANDERS to kill and there not hard to get. 8. Assassin UNLOCKS: Move faster while crouching and sound quieter when standing CHALLENGE: Kill 50 enemies and 5 dogs [THIS CAN BE DONE WITH STEALTH KILLS OR BY THROWING YOUR KNIFE] HOW TO GET: Also during chapter 1 where you are farming PERK 4 and 5, or this can be done over time, its up to you, there are plenty stealth kills to do in the game. ======== TACTICAL ======== 1. Deadeye UNLOCKS: CHALLENGE: Get 3 Headshots with an ASSAULT RIFLE and 1 headshot with a PISTOL HOW TO GET: Very simple and will be done in chapter1. 2. Quick Draw UNLOCKS: Aim down the sight faster CHALLENGE: Get 40 headshots with any weapon aiming down the sight HOW TO GET: This will be done over time and can be finished in chapter 1 3. Quick Regeneration UNLOCKS: Regenerate your health faster CHALLENGE: Overcharge your health to 200 or over HOW TO GET: In chapter 2 after you have killed everyone and not picked up any health packs, on the bottom floor there are 2 40HP packs, get those and quickly run back upstairs to where you first started in the level, you should there are a lot of HP lying around and shouldnât have a problem getting over 200 HP. 4. Gun Magazine + UNLOCKS: Increases the pistol magazine by 20% CHALLENGE: Kill 15 enemies while you are behind cover. HOW TO GET: So the best way to this is in chapter 4 when you have just met FERGUS/WYATT, peek out and takeout the enemies here to which are a lot and just restart to complete this [TO MAKE SURE THAT YOU ARE IN COVER, GET CLOSE ENOUGH TO THE WALL TILL YOU SEE A LITTLE ARROW ON YOUR CROSSHAIR WHICH INDICATES THAT YOU ARE BEHIND COVER] 5. Shotgun Magazine + UNLOCKS: Increases the shotgun magazine by 15% CHALLENGE: Kill 10 enemies indirectly with the SHRAPNEL mode. HOW TO GET: This can only be started in chapter 11, just get on alert and takeout all the enemies that come to kill you. 6. AR Magazine + UNLOCKS: Increases the assault rifle magazine by 15% CHALLENGE: Kill 80 enemies behind cover with primary fire [THIS MEANS YOU CANNOT USE THE ROCKET LAUNCHER] HOW TO GET: This is the longest challenge to do, my best bet is to do it in chapter 11 when you meet the drop down the TRAIN and have to fight a lot of people. 7. Marksman Magazine + UNLOCKS: Increases marksman rifle magazine by 40% CHALLENGE: Kill 3 enemies without exiting the scope HOW TO GET: Like it says, kill 3 enemies without exiting the scope. 8. Quick Reload UNLOCKS: Faster reloading for all weapons CHALLENGE: Get 100 ASSAULT RIFLE kills, 50 PISTOL kills and 25 MARKSMAN kills HOW TO GET: This will be done over time and is not a hard thing to do ======= ASSAULT ======= 1. Double Reload UNLOCKS: Faster reloading when dual-wielding CHALLENGE: Get 10 kills with dual-wielding HOW TO GET: You can do this in chapter 1 when you blow up the door. 2. Endurance I UNLOCKS: CHALLENGE: Kill 3 enemies while sliding. HOW TO GET: This can be done in chapter 1. 3. Scavenger UNLOCKS: Get more ammo when enemies are killed by dual-wielding CHALLENGE: Kill 3 enemies without releasing the triggers HOW TO GET: The best bet is to do in the chapter 4, when you have to ambush the guards while FERGUS/WYATT holds the door. 4. Bullet Feeder UNLOCKS: CHALLENGE: Kill 20 enemies with a mounted turret HOW TO GET: The best way to do this is in chapter 12 when you are in the helicopter and FERGUS/WYATT tells you to jump out, donât and wait for the enemies to show up so you can kill them, restart to complete this. 5. Endurance II UNLOCKS: CHALLENGE: Kill 5 enemies in 10 seconds with a detached turret HOW TO GET: Best to do this in chapter 1 when FERGUS/WYATT is pinned down, grab the turret and mow down those NAZIS. 6. Autopanzer UNLOCKS: CHALLENGE: Drain a fully powered LKW into an enemy without missing. HOW TO GET: This only be done after you get the UPGRADE for the LASER in chapter 6, for it to be fully charged, on the scope is a little circle bar that needs to fully charged to 5 to be at full power. 7. LKW Battery + UNLOCKS: Increases battery life by 100% CHALLENGE: Indirectly kill 5 enemies with LKW reflection HOW TO GET: Only after you get the reflection upgrade from chapter 9, very simple, just aim at their feet to hit them 8. Dual-Wield Expert UNLOCKS: Reduces recoil while using dual-weapons CHALLENGE: Kill 100 enemies with dual-wielding and 25 kills with the LKW HOW TO GET: Done over time ========== DEMOLITION ========== 1. Throwback UNLOCKS: Able to throwback grenades from enemies CHALLENGE: Kill 2 enemies with a single grenade. HOW TO GET: This is done in chapter 1 after you get the grenades, after the door you can get a double kill. 2. Grenade Pouch + UNLOCKS: Increases your grenades by 1 to a total of 4 CHALLENGE: Kill 10 enemies with grenades HOW TO GET: This can be done at the very beginning, after encountering the second dog, there are a lot of enemies after that. 3. Grenade Pouch ++ UNLOCKS: Increases your grenades by 1 to a total of 5 CHALLENGE: Kill a COMMANDER with a grenade HOW TO GET: Just toss a grenade at any COMMANDER to watch him blow up. 4. Bullseye UNLOCKS: CHALLENGE: Kill 5 mechanical enemies with grenades HOW TO GET: The earliest you can do this is chapter 3 or in chapter 2 when fight the DRONES, at the end of level where you fight 2 ROBOTS, the best way to do is play on the easiest difficulty, shoot off all their armor and then make a judgement to when to toss your grenades [THIS IS REALLY ANNOYING AS YOU MISJUDGE THE DAMAGE AND KILL IT BY MISTAKE] 5. Rocket Magazine + UNLOCKS: Increases the ROCKET capacity by 20% CHALLENGE: Kill 5 enemies in 10 seconds while dual-wielding rocket launchers. HOW TO GET: Best that you this after you beat the game and do it during the ambush in chapter 4. 6. Vaporize UNLOCKS: CHALLENGE: Indirectly kill 5 enemies with dropped grenades HOW TO GET: Best way to do this is in chapter 3 when you have to go raise the gate, after the OLD LADY shoots the NAZI, head to the room and there are about 4-6 GUYS in the room, hide at the DOOR and at least 2-3 of them will try to toss a grenade, shoot the guy tossing the grenade but donât kill him. 7. Sentinel UNLOCKS: Reduces explosive damage from you CHALLENGE: Kill 5 enemies with thrown back grenades. HOW TO GET: Best way to do this is in chapter 3 when you have to go raise the gate, after the OLD LADY shoots the NAZI, head to the room and there are about 4-6 GUYS in the room, hide at the DOOR and at least 2-3 of them will try to toss a grenade, then toss it back in the middle to get a bunch of them. 8. Hardened UNLOCKS: Reduces explosive damage done by enemies CHALLENGE: Get 50 kills with grenades or rockets HOW TO GET: When you get the rocket launcher it makes life so much easier, use a combination of grenades and rockets to achieve this. =============================================================================== IV. Chapter 1: Deathsheadâs Compound  =============================================================================== [BEFORE WE GET STARTED ON THIS GUIDE, THE GAME DIFFICULTY IS ON UBER WHICH IS THE HARDEST DIFFICULTY, WHICH MEANS CERTAIN ENEMIES MAY OR MAY NOT BE THERE IF YOU PLAY ON A DIFFERENT DIFFICULTY, ALSO THIS PART OF THE GUIDE IS DONE IN FERGUSâ TIMELINE] After getting hit with the FLAK you have to go to the ENGINE ROOM, exit the COCKPIT and then look left for a CABINET with 2 TOOLS inside, head to the ENGINE ROOM and fix it, yo then have to head to the CARGO BAY as you have to much weight, CUT all the STRAPS to release the CARGO onboard, head back to the COCKPIT and get into the TURRET, keep shooting the enemy planes till FERGUS tells you that one is right in front of you, then you will get knocked out and then revived by FERGUS, after hearing talk pull the YELLOW LEVER above you, go open the DOOR for FERGUS then wait for your turn to jump out, talk to SOLDIER to the right if you want and get the HEALTH PACKS on the left before heading to the COCKPIT, head over to WYATT and slap him, then you crash land. Answer the RADIO after you are in the BROKEN COCKPIT, then turn right BREAK the CRATE and then SLIDE under the METAL, jump in and start swimming, after exiting the plane go right and you will see 2 downed PLANES, head to the MIDDLE to reach your waypoint, enter the TURRET and then kill 2-3 DOGGYS, exit the TURRET and head to FERGUS. Run straight down the middle and then drop, 2 soldiers will pass by so if you want to you can kill them, go into the room and stock up on the GRENADES and then destroy the TURRET in here, drop down and pickup the ammo and armor, then LEAN DOWN at the door and shoot the guys legs where the door will open and he is waiting to get payback for shooting him, go up and about 3-5 on the ground and 1-2 up top, head to the end and up the stairs to the room where there are 2 guys here and a MAP on the CRATE, now head through the TRENCHES where you make your first turn there will be a DOG coming at you, continue forward and another DOG will attack you with a guy coming afterwards, continue down the path and a guy will come to greet you around the corner, then about 6-9 GUYS waiting for you. After reaching the room with the COMMANDER, take him out quietly as well as the GUY in here, then a GUY behind you will try and sneak attack you, continue forward and there will be 3 GUYS, wait for the 2 soldiers to split as the COMMANDER will stay still, get the COMMANDER first and it doesnât matter which soldier you get next, move up and a guy and COMMANDER, if you are fast enough you can get the soldier and COMMANDER in one go but if you are to slow get the soldier first and then go back and look right for sneak behind cover to reach the COMMANDER, now go into the room and grab the BOMB [DO NOT BLOW THE DOOR CLOSEST TO YOU] instead go back to where you killed the first 3 guys and enter the room with the BOMBS, place your BOMB here to enter the TUNNELS, continue and make sure you grab the SILENCER that is on the ground to the right, keep going till you can exit through a WINDOW. So after you exit the WINDOW you will an enemy in front so PISTOL him, then get the guy to the left of you, move up to where the first guy died and look across to find the COMMANDER and then one more guy on the bottom, head into the room where the bottom guy was and grab the MAP in here, next head back to the DOOR where you didnât blow up and go left up the stairs for [E 1.1], now there is a locked door on the bottom floor, so go to the middle and jump over the CART and BOXES and then crouch under to get to the room where you will get a GOLD ITEM, exit the door and up the stairs, when you reach the second flight of stairs there will be 3 guys waiting for with another 3-5 coming down to take you out, continue going up and there will be 4-6 guys waiting to the right to take you out, head to the CANNON and kill the guy sitting here [YOU HAVE THE OPTION OF KILLING THE STOMPER FOR FUN IF YOU WANT], now head to the door where a guy is waiting for you, go right into the room where there are 3 switches [1-3-2], PULL THESE WHEN FACING THE SWITCHES, A DOOR WILL OPEN TO THE LEFT AND [E 1.2] IS WAITING FOR YOU ON TH TABLE], now head up the stairs a little bit and takeout the 2 guys in front of you, there are 2 guys to your left so be careful, then about 3-5 more guys, head up the second set of stairs but look right to go into a room with a LETTER on the bed, now you go up and look right and 2 guys and a turret are waiting with another 2-3 guys coming to back them up, head to the CANNON and kill the guy, use the CANNON on the DEBRIS to the left of you where 3 guys will pop out after removing the DEBRIS, after exiting the room with the CANNON you will see CRATES with a TARP on it, look under the TARP where a GOLD ITEM is hiding, continue to the DOOR and get jumped by the DOGGY, then get saved by WYATT, enter the DOOR for [E 1.3] and then head to WYATT for a CUTSCENE. Start climbing the wall and stay to the left instead of middle as you will find out a little later soon, kill all the guys that pop out from the windows, when you reach the halfway point a PLANE will crash into the wall and DEBRIS will fall in the middle [SEE WHAT DID I TELL YOU IN THE BEGINNING], keep heading up till you reach the top, then drop down the LADDER and raise the DOORS, now head behind you and a guy will pop up so KNIFE him, across from him a DOG and guy will pass, get the guy quickly and head downstairs to get the COMMANDER which is located left of the second guy, the bottom floor has a MAP here so grab it, go up where you killed the COMMANDER and takeout the DOG then get the last COMMANDER, in this room there is a GOLD ITEM, head back to end of hall maybe a guy right here if not hes across to your left, drop down and grab [E 1.4] then come back up, get the guy here if he hadnât moved yet if not wait for him to come to you as he will be coming from the right, get the DOG leading upstairs, make sure you grab the GOLD ITEM that a STATUE is holding, not head to the PICTURE and look at the LEFT STATUE to open a SECRET PASSAGE, continue up till you reach a GRATE and silently take him out, to the right of him is [E 1.5], open the door and might be a guy in front or left of you, head back to the stairs where the DOG was guarding and takeout the guy across from you, there are a guy. DOG and a COMMANDER left in this room, now head to the open WINDOW where a guy will start shooting at you, then as you come out about 2-4 guys bottom left room and 2 guys on walkway, head over to the other side to advance, there will be 2 guys wheeling out a turret you can take them out now or wait later so they push the turret to the next part so you donât have to, look left and behind where you saw the guys came out for some CRATES which contains a GOLD ITEM, grab the TURRET and takeout about 13-18 guys in this area, you cannot advance till you have killed everyone [IF YOU ARE NOT SURE YOU HAVE KILLED EVERYONE, FERGUS WILL TELL YOU TO MOVE TO THE DOWNED PLANE], before the downed plane you will see a CRACKED WALL to the right which has [E 1.6], enter the PLANE and wait for a CROWBAR to be thrown to you to move the METAL BEAM, wait for everyone to jump across till its your turn, then you fall down. Then you wake up and wait till WYATT pushes buttons before you start getting in trouble, now look for the KEY, the TABLE closest to the DOOR that you need open has [E 1.7], now go to the TABLE closest to MEDICAL BED for the KEY, unlock the DOOR but grab BROKEN FEET and then wait for the SUPERSOLDIER to pop out, keeping blasting away till you kill him, if you start running low on ammo there is a BAG with light ammo in it by BROKEN LEGS, then wait for the WALLS to crush you. [THIS IS REALLY IMPORTANT THAT YOU CAREFULLY CHOOSE YOU WANT TO KILL]. So when you are given the choice, you must either kill FERGUS or WYATT, this will not change the story of the game a lot but the HEALTH and ARMOR upgrades will. If you choose to kill WYATT and save FERGUS you will get the HEALTH UPGRADE which is recommended if you plan on playing on a harder difficulty and you will have the ability to HOTWIRE certain things. If you choose to kill FERGUS and save WYATT, you will get the ARMOR UPGRADE, this nice to have but if playing on DEATH INCARNATE or UBER its not recommended as these modes will punish you especially UBER and will have the ability to LOCKPICK doors and other things, after picking your CHOICE, FERGUS or WYATT will toss you a PIPE to where to where you kill the SUPERSOLDIER, then smash all the FUEL PIPES and head over to the WINDOW, depending on who you saved you will have to either HOTWIRE or LOCKPICK the WINDOW then jump out and CUTSCENE. =============================================================================== V. Chapter 2: Asylum  =============================================================================== After the cutscene head through the DOOR, pickup the KNIFE on the ground and get the guy in front of you and if your quick enough you can get the guy to the right, if not wait for him to turn into the closest room towards you to take him out, now head over the other HALLWAY and there should at least be 1 COMMANDER if not 2, if there is only one here get the one here then get other COMMANDER and guy in the rooms to the right, now if you are playing WYATTS TIMELINE you head over to the BATHING AREA and go to the LOCKER to LOCKPICK it for an ARMOR UPGRADE, now head to the next part where you see a DEAD NURSE and a SHOTGUN lying beside her, but go upstairs before you do anything else for [E 1.8], now head back to the area where you started and find a DOORWAY where the DOOR is broken can be vaulted over to go downstairs, when you come down there is a guy below you so KNIFE him, then a guy in a room to the left of you and another one in the next room, there will be a guy outside the DOORWAY with maybe 2 GUYS left outside, head over to the CONTROL PANEL there is a guy waiting for you, before you push the button, if you are in FERGUSâ TIMEINE, HOTWIRE the SAFE to get a HEALTH UPGRADE, after pushing the BUTTON about 5-7 guys will show up to kill you, before you exit go back to the stairs where you came from and look for CRACKS in the steps, there you will see a LOCK you can shoot which leads to [E 1.9], now head outside. There will be about 3-4 guys around ANYA, with maybe 3 more guys on either side of the CAR, after you kill everyone a TRUCK will come in and release 1 DRONE then after you destroy that it will send 2 more DRONES and 2 guys will also come out, head back to the CAR and look underneath where the HOOD is for a GOLD ITEM, pickup ANYA and then CUTSCENE. =============================================================================== VI. Chapter 3: A New World  =============================================================================== After getting out of the TRUCK go left into the PIPE where you find a [E 2.1] on the ground, keep moving up pickup the SILENCER on the CHAIR [EXTREMELY USEFUL], keep heading up and you will see a GUY when you come out, head upstairs some more and you will see a COMMANDER, now look behind you for a SHACK which contains a MAP, AMMO and [E 8.1], also on the other side of the SHACK, there is a CRACK which contains a GOLD ITEM, now head across to the next building and one guy is patrolling the outside part, take him out and move inside, head upstairs and get the COMMANDER that is behind you and then the guy outside patrolling, donât forget the [E 8.2] that is on the TABLE when you came up the stairs, now get the last guy patrolling in the middle part of the area, head back to the TRUCK. So now you have to raise the GATES in order to move forward, head to, now head the DOOR on the left that guy opened, there are about 4-6 guys in the room, now there is a FILE which you only get in WYATTâS TIMELINE, there is a DOOR you can LOCKPICK to the right here, when you open the DOOR its to the left behind the DOOR, head all the way up, cross the floorboards and open the DOOR, [DO NOT USE THE ELEVATOR, AS IT AUTOMATICALLY ALERTS THE GUYS HERE], slowly make your way down and 1 guys comes up the stairs, there are 3 more at the bottom, after dealing with them head through the HATCH, there are 2 guys here as you drop, one will stay put and the other will move to the right, get the guy not moving then the one on the right, head to the head and when you reach the next room wait for a guy to come to the middle to take him out, then stay on the right side and get the guy waiting at the end around the corner, take him out quickly as he will alert others when he sees you, right across from him is a COMMANDER, now head up the LADDER where there are 2 guys up here, get the closest one to you then the one across from you, ACTIVATE the button and head out the DOOR, before you go through the DOOR you should head back down and go into the middle of the room and look to the LEFT where there are some SMALL LOCKERS, one has [E 8.4] in it, also head to where the COMMANDER was and look in the CAR for [E 8.5], now head back up, as you come up there will be a guy going up the stairs go get him before he does, when you go up there are 3 guys up here, then exit the place and back to the TRUCK. After getting off again, head right around the ROCKS and get the GUY to your left, climb up and wait for a GUY to come up so you can take him out, now head to where the you killed the second GUY and takeout GUY here and one more across from him, takeout the DOG that is guarding the DOORWAY, if you want you can kill the COMMANDER right here and there or can go up top on the ROOF and drop down through the HATCH and kill him, look for the [E 8.6] on the TABLE in the far room here, head back to the TRUCK and you will have to fight 2 ROBOTS, before you do this you will have to grab a LASER TURRET where you killed the second GUY here, drop down to where the LADDER is and look for a METAL PANEL which you can SHOOT which the LASER TURRET, you then get an GOLD ITEM which is lying on the TABLE, run straight and right to get a TURRET and help out with taking out the ROBOT, blast his EYE till its ARMOR starts falling off where it will be weaker, use TESLA GRENADES to STUN them if you need to move to another part, repeat this till you can leave the area. So after coming onto the TRAIN you will have to talk to an NAZI OFFICER, which then you have to play a little game with her, it doesnât matter what pictures you pick, just keep picking till you can leave, after leaving the this CAR and moving onto the next room, look to the left for a CLOSEST for an GOLD ITEM hiding in there, head to the end and get in the room which ANYA, talk to her to finish the level. =============================================================================== VII. Chapter 4: Eisenald Prison  =============================================================================== After waking up and getting out onto the BALCONY, keep moving forward till you see another OPEN ROOM to the left which contains a LETTER, then head down the PIPE and down the HATCH, head into the room in front of you and go left to grab a BATTERY, then head to the table to grab the LASER CUTTER, now head upstairs to RECHARGE your battery with the YELLOW BOX on the wall, head back down and the first FENCE to your left when you come down contains an GOLD ITEM, so CUT your way into there, head back up the stairs and CUT your way through 2 FENCES, the last FENCE to the right near the WINDOW here contains a GOLD ITEM, you can either CUT the fence in front of you which has to be big enough for you to climb over or CUT from the side by climbing up top and dropping below onto the side. Now open the WINDOW and jump across, its probably best you open the far right WINDOW and sneak on the GUY patrolling the HALLWAY here, now head into the next room, if you are fast enough you can get both GUYS in here no problem if not get the closest GUY to you then wait for the next GUY to turn away to kill him, there is another GUY patrolling the HALLWAY to your left and a DOG in the room at the end, grab the MAP on the BOARD and the DOCUMENTS to the right of the MAP on the CABINETS, now head to the other end of the room and put the DOCUMENTS into the FILE CABINET, this will open a secret passage which contain [E 8.7], now head to the last room in the area which has a COMMANDER listening to music, kill him and grab the [E 8.8] in the room, exit by the WINDOW and follow the PIPES till you jump onto the TRUCK. So after the TRUCK is parked, head up the RAMP and then keep climbing up till you reach the ROOF, when you do you will see a GUY standing there, you then CUT the chain on the DOOR to get through, get the GUY that is just standing there, then CUT the fence and get the GUY walking the middle, next is the GUY which is on the opposite side with the last guy up top, now head down the PIPE and be sure to have your LASER CUTTER out, turn right and SLIDER under the PIPES, then CUT the CHAIN to drop down to avoid the DOGGY, CUT the FENCE to your right to DROP down, continue moving up and grab the health and armor here as well as [E 2.2] that is on the ground by the STAIRS, keep moving till you can open a DRAIN and get the GUY before you head up the LADDER, after heading up the LADDER, there is another DRAIN which then you kill a GUY taking a PISS, then exit the BATHROOM and get the DOG before you go right, when you enter this room there is a GUY sleeping in a CHAIR and one more sleeping in the BUNK BED, grab the KEY on the RACK before moving forward, when you reach the HALLWAY with the DOOR at the end go left to takeout the COMMANDER and look for [E 8.9] in the room, unlock the DOOR with the KEY you have, run all the way to the other end to get the GUY here, then head back to go down a little bit and another GUY is here, grab the BATTER here to unlock the SHOT UPGRADE for the LASER CUTTER at which this point 1-2 GUYS might show up, drop to the bottom floor and head to the COAL where there is a GOLD ITEM hiding in there, head back to the back to the top and CUT the CHAIN on the DOOR, when you turn the corner head back right away as the DOGGY will attack you, then run across avoiding the DOGGY, now shoot the CHAINS holding the DOOR to block the DOGGY from coming in, now drop down and as you turn the corner to the left there is a GUY, move up and another GUY guarding the ELEVATOR, head up and KNOCK on DOOR and then kill the GUY in here, free all the PRISONERS and then CUTSCENE after interacting with one. Shoot the CHAIN on the HATCH this is above the DOOR, now make your way to the other end, kill the COMMANDER and stock up on everything, then ambush 6-7 GUYS here and then kill the last GUY on FERGUS, now head back to the CONTROL ROOM and release all the PRISONERS, then takeout TURRET that is waiting for you after coming out of CONTROL ROOM, then there is 1 GUY directly below you and 2 GUYS to your right, be careful when you move up as there is TURRET up to the left when you reach RAMP going down, there is one GUY here, keep moving and TURRET and then 2 GUYS at end, when you reach the broken STAIRS, SHUT OFF the POWER to drop down, then follow FERGUS, then protect FERGUS when he is opening the next DOOR, [NOTE: I HAD THIS PART GLITCH OUT ON ME, SO I DID AND RESTARTED AT THE CHECKPOINT, WHICH THEN DELETED MY SAVE FILE AND MADE A NEW ONE WHICH RESULTED IN ME HAVING NO WEAPONS BUT A KNIFE WHICH THIS MADE PART IMPOSSIBLE AS I WAS ON UBER MODE AND THEN IT WOULDNâT LOAD THE GAME AFTER, SO I HAD TO BEAT THE WHOLE LEVEL IN ONE TRY], so take out the GUY waiting under the DOOR, then a DOG comes running down the middle, takeout the TURRET to the right of you where you start then continue the right side and takeout the other TURRET here, then there are maybe 3-4 GUYS, after killing the last GUY here, the DOOR where the TURRET is guarding the STAIRS will open and 3 GUYS will come out, then a SHOTGUN GUY will show up behind you from the SUPPLY ROOM, head there after to stock up and heal, now head back to where you went down the PIPE here and the DOOR to the right will open and 2 GUYS will come out and as you turn the corner to the right a SHOTGUN GUY will be waiting you, head back to FERGUS. Then when you reach the CHECKPOINT STATION there are about 6-9 GUYS here, head to the STATION and stock up a bit and grab [E 2.1] on the TABLE here, follow FERGUS and when you reach the STAIRS there are 2 GUYS waiting for you, stock up by the lockers and then you turn the CORNER prepare for a long fight, there about 5-8 GUYS here with 2 SHOTGUN GUYS helping out, then look for a ROOM on the right for an GOLD ITEM, when you reach the end of the HALL you will encounter a DOG and then another one at the end of HALL after turning the corner, head up the stairs for [E 2.3] that is on the TABLE and then 2 GUYS and SHOTGUN GUY appear at exit, exit the room and 2 GUYS and TURRET below you, takeout all the TURRETS while FERGUS grabs a CAR, drive the CAR out and the CUT the CHAIN to drop down, then CUTSCENE. =============================================================================== VIII. Chapter 5: A New Home  =============================================================================== So after the CUTSCENE, jump into the water and follow FERGUS, then CUT the LOCK on the DRAIN and swim up for some air, then wait till you reach the DOOR and then talk to ANYA. After the CUTSCENE find the room with the BOMB GIRL POSTER which contains a MAP in the room, remove the POSTER and then head up the DRAIN, then when you a DEAD END look right for a MATRESS which contains a GOLD ITEM, look left from here for a CRAWLSPACE which you then jump on the BOXES to get to the other side, go to SLEEP in this room for a HEALTH UPGRADE after you wake up, go to the very top floor and look for the YELLOW DOOR, on the table is a CROWBAR which you need, head back to the second floor and go into MAXâS room, there is a piece of WOOD which sticks out, break it open to get PROJECT WHISPER, then head back to CAROLINE to end the level. =============================================================================== IX. Chapter 6: London Nautica  =============================================================================== So after the bomb goes off, head to the STATUE and look for a GOLD ITEM lying there by the FEET, then head to the far right side to get [E 2.4] lying on the ground, now head the middle and SLIDE and CUT the FENCE, move up a bit as a DOGGY will come out, head right to where the CAR drop, continue moving right till you see another CAR which you drop to the left, just keep moving and up till you see a COMMANDER, keep moving up till you see another GUY then continue moving till you fight a ROBOT, immediately turn around and run backwards and when you reach the WALL turn left to which there is [E 2.5], just run around the ROBOT shooting him while doing so till you can move to the next part. After dropping down from killing the ROBOT, the GATE across from will open and a ROBOT and 5-7 GUYS will come through, run to the right and up the stairs, when you reach the top turn right then left and run into the room at the end and stock up, have a SHOTGUN equipped and come out firing, they should be up top with you and very close so you shouldnât have a problem except with the GRENADES, after you take out all the GUYS that came with the ROBOT, across the WLAKWAY, about 4-7 GUYS show up with a TURRET in tow, after that pick off the ROBOT from the STAIRS to make it easy for you, drop down and head to the room where the ROBOT was for a MARKSMAN RIFLE, now in the middle of the room is a GOLD ITEM in a DISPLAY CASE, now head to where you started and go to the room to the right for a SAFE which contains a HEALTH UPGRADE, [E 2.6] on the table and lots of AMMO, HEALTH and ARMOR, now head up to where the TURRET was and go into the KITCHEN SUPPLY ROOM, look up for the HATCH and then continue all the way down the VENT to where there is GOLD ITEM by the BARS before you drop down. Now head to the GATE and crank up the LEVER, there will be a GUY shooting by the time it gets halfway to a little to the right, when come in there will be 2 DRONES, then left of the MOON is about 3-4 GUYS there, go up there and then 3-4 above you, then when you reach the top there are 2 GUYS and 2 DRONES waiting for you, before you push the BUTTON, grab the [E 2.7], now shoot the SATELLITE and cross it, when you turn to the right and move up a bit there are 3 GUYS waiting for you, then when you move up a bit more there will be another 3-4 guys waiting for you, look left for a YELLOW PANEL which has a LOCK on it, then enter and wait for the ELEVATORS to drop so you jump across, while climbing up 2 DRONES will come down as well as 1 GUYS waiting at top, after you get top go right and open the HATCH, stay where you are and shoot all 4 BRAKES to go up then a CUTSCENE after dropping down. After grabbing all the ITEMS on the table grab the MAP to the left of you on the MAP and then go up the LADDER to get to the TEST CHAMBER, CUT the CHAINS to release the METAL PLATING blocking the LASER, then drop back down and ACTIVATE the LASER, go inside and grab your new LASER GUN, CUT the PANEL and reach the ELEVATOR, after climbing up the LADDER look right for a METAL PANEL to cut which leads to a GOLD ITEM in the VENT, then come back out and shoot the BRAKES to move up, CUT the PANEL and then drop down. So silently takeout the GUY in front of you, then get the GUY to the left of him and the COMMANDER to the right of the second guy, push right till you reach the end while avoiding detection form the ROBOTS, then get the COMMANDER standing by the stairs, head to the second COMMANDER and enter the room, this has ARMOR, AMMO and HEALTH, also behind the SYSTEMS is [E 2.9] then get into one of the HELICOPTERS and use the TURRET to takeout one ROBOT, then slowly takeout the other ROBOT. Now it gets really tricky here, then about 17-21 GUYS come out from everywhere wanting to till you, I have no good strategy to beat this part but all I can say is stay on the bottom and slowly takeout people one by one letting them come to you, after you kill all the people in here is where the real fun begins, a SUPER ROBOT shows up and it packs a mean punch, utilize all the TURRETS available to take it down, make sure to avoid its AOE attack which hurts and disables any ENGERY WEAPON equipped at the time, before you go anywhere, look on the MAP and head to the SW HELIPAD, stay on the bottom and look for some CRATES which contains [E 7.1] in the middle. Now head up the LADDER, and then into the CONTROL ROOM and push the BUTTON, before leaving grab [E 7.2] in here on the table, go down the ELEVATOR and go pickup CAROLINE and head to the last HELICOPTER, then CUTSCENE. =============================================================================== X. Chapter 7: A Mystery  =============================================================================== Talk to ANYA, then head below in the HANGAR, go the NW section where everyone is, behind CAROLINE is the TOOL you need but you fall down into the SEWERS, keep moving till you see a TURRET, then enter through the broken fence to the right, grab all the stuff in the room here which includes a RECORD, then after dropping down go right for a LASER UPGRADE, then back the way you came and another TURRET here, enter and grab the SHOTGUN to your right, then 3 DRONES come down, then another 3-4 DRONES appear, head the center where there is a BIG WELL, now look down for a PIPE to which you can jump down into, follow that PIPE to a GOLD ITEM, then return back to where you need the ROCK SAMPLE. Now head back but donât forget to grab the ROBOT on your way back, find TELKA, she then tells you that you need KEYS to unlock the DOOR to the ARCHIVES, head up to FERGUS and CUTSCENE happens, head back to the ARCHIVES and grab the RECORDS for ANYA, also look on the SHELF here for the TRUCK, now head to where the BOMB GIRL POSTER is for a TELEPHONE and BLOCKS, head back to MAXâS room and place the TOYS back in his room, now head to ANYA but go to the BED where the guy detonated the CAR BOMB in CHAPTER 6 was sleeping and grab his LETTER, also donât forget to go to SLEEP for a HEALTH UPGRADE, head to ANYA now to end the level. =============================================================================== XI. Chapter 8: Camp Belica  =============================================================================== Now keep walking forward till you are pushed to the left, now head into the room and put your arm into the machine, now head into the next room and CUTSCENE, move right, left, down, keep pushing these till you break off a piece METAL to which you then CROUCH to pick it up then repeat the movements one more time till the machine blows up, then talk to MILO to your right and CUTSCENE. After entering BLOCK 4, head to the HOUSING and find SET ROTH, after talking with him find a COUPLE in here which they need MEDICINE, now head to the GUARD BARRACKS but talk to the PERSON outside before going in, now drop down and move up till you reach the door where you get caught. After climbing out kill the DOG first then the GUY here, move up and kill the GUY up here then up some more for another GUY which there is [E 7.3] on some CRATES near him, donât forget to grab the MAP that is on this FLOOR, now head up the stairs and 1 GUY on the CATWALK, move up and open DOOR and turn right to INFIRMARY which has MEDICINE on the left and [E 7.4] on the right, now move up and kill the GUY here, then move up and kill THE KNIFE and grab [E 7.5] on a SHELF, kill the GUY standing in the hallway and then the GUY in the CONTROL ROOM, push the BUTTON and grab [E 7.6] in the FILE CABINET, after coming out look left and talk to the PERSON who told you to kill THE KNIFE to which they give you a GOLD ITEM, then head to the HOUSING and talk to the COUPLE and get a LETTER, now head to SET ROTH for more details. Enter the DOORS and make your way to BLOCK 6, head up the SCAFFOLDING to the left and reach the top floor, head right into FRAU ENGELS room and go into her DESK for a COMBINATION, now there is a PAINTING across from you which has a SAFE which contains a GOLD ITEM and 3 KNIVES, now get the GUY and DOG in the room to the left, look in the FILE CABINET for [E 7.7], when to come to the middle of the HALLWAY there is a GUY patrolling it and one GUY in the room to the right, head down the stairs and there will be a GUY to your right when you come down and one GUY across from him, before you head down the stairs look behind you for a table by the WINDOW and there will be a LOCKER which has [E 7.8], as you come down there is a GOLD ITEM on the SHELF and [E 7.9] by the right of the GOLD ITEM on a TRAY but there are people you need to kill first, as you come down there is 1 GUY here, then 3 + DOG to your left, takeout the GUY walking away from you then GUY to your right, this leaves the DOG and GUY to your left, when come down the stairs there are 2 GUYS here, one by the CAR and one by the BATTERY you need, look for a LOCKER near the BATTER for [E 3.1] then SCENE. Toss the BATTERY to SET ROTH and then wait for the MAYHEM to begin, then slowly advance in the MECH SUIT taking out anyone who gets in your, make sure to break the CRATES for ARMOR and ROCKET AMMO, when you start moving up there are 2-3 GUYS on the bottom with 3-4 on top, also look in the TOWERS for people in it, when moving up you will encounter a ROBOT and then moving up 3-4 people across from you then 4-6 GUYS to the left with a ROBOT and ROCKET TROOPER, continue moving down the RAMP and another ROCKET TROOPER and ROBOT to deal with, then head to the GARAGE and cover SET ROTH, look to the right of GARAGE and wait for people to come shoot at you, before you begin takeout all the COVER so they cant hide behind anything, then keep killing the people till the ROCKET TROOPERS show up which you should takeout first, keep doing this till the ROBOT shows to which this where you get out, before getting in the TRUCK, look left and go into the room for a GOLD ITEM, then get in the TRUCK and CUTSCENE. =============================================================================== XII. Chapter 9: New Tactics  =============================================================================== After talking go to KLAUS and look to the left of him for a LETTER, go to SLEEP and get a weird CUTSCENE with TELKA, then head up the top floor and go to table for WELDER but not here so find FERGUS, before you go back down, go to the TOILET and FLUSH it to find a RING [IF YOU DONâT FIND ONE THEN TALK TO ANNA FIRST THEN DO THIS], FERGUS will be in the HANGAR room and working on the HELICOPTER in the NW corner and find out where the WELDER is, now head back to the main room where EVERYONE is but head to ANNA in the ARCHIVE ROOM and find her RING [AS STATED ABOVE] and get GOLD ITEM for doing so, talk to BOMBARTE to exit the room. So when you reach the water, CUT the METAL PLATE and then drop into the water and grab the WELDER, keep swimming till you reach darker waters to which you swim up and go right, climb the LADDER and jump across, shoot the CHAIN to make the LADDER come down, after climbing up go right for a LASER UPGRADE, then continue till you have drop to which you go left and hit the SWITCH, this then makes a ROBOT GUY drop down and when you kill him another one will pop up from the ground, now head to where the GATE opened up and donât forget to grab the RECORD, CUT the METAL PLATE then into the VENT and CUT the CHAIN on the door, then you are back in the ARCHIVE ROOM, talk to SET ROTH then grab the PAPER he give you to ANYA to finish the level. =============================================================================== XIII. Chapter 10: Berlin Catacombs  =============================================================================== Follow the path till you reach the first GATE which you have to CUT the CHAIN to get through, when you reach the second GATE do not go down yet but rather look left for a small hole which leads to a room with a GOLD ITEM, LETTER and [E 3.2], now back to the second GATE and go to the bottom right to get around and CUT the CHAIN, keep moving up till you reach a BIG FAN, look to the left for a LADDET which turns the FAN, have it so thatâs its either on its side or in the water so you can get through, now head through and go to the room on the right, climb the LADDER to the left and make your way to the CONTROLS to raise the WATER, [DO NOT SWIM ACROSS TO THE OTHER SIDE[, so after the water is raised are 3 GOLD ITEMS and ENGIMA FILE in this area you can now get, so first is [E 3.3] which is located on the other side of the CONTROLS, so jump out to the right and SWIM to that side and climb up the LADDER and get it, now head back to your SUBMARINE and go to where the second FAN is, when you pass through there is a GOLD ITEM on the right side, now head back to where you turned the LEVER for the FANS and go through the TUNNEL, as you exit move up and then turn right at the DEBRIS, look on the right side for an OPEN DOOR which has a GOLD ITEM, now NE of this GOLD ITEM is another GOLD ITEM, look for a TUNNEL that has DEBRIS blocking the other side so you cant exit, its located on the DEBRIS, now head back to where you had to swim across to the other side. So after dropping down want to go left and get on some LAND, to which there is [E 3.4] on some CRATES here, jump back into the water and CUT the MINE attached here, then get CUT the second MINE that is also located here, the second MINE will have broken the BARRICADE in the next area to which you go all the way down to get [E 3.6], now head back and look down right for a passage to follow to reach the SURFACE, so after you come up there is a big HOLE in the middle with a BROKEN FENCE on the corner, drop down and follow the path to get [E 3.6] and then go up the LADDER for a GOLD ITEM, now jump up the CRATES and you will be on your way, CUT the FENCE and onto the next part. So after you reach the TRAINS takeout the GUY that is just above the STAIRS, now get the COMMANDER that is to the left of you, the other COMMANDER is located directly across from you up top on the STAIRS, [IF YOU CAN SEE WELL THEN TAKE HIM OUT], then one GUY to the right of you, before you go to the HANDLE make sure you grab the 2 ENGIMA FILES here, go to where you killed the first GUY here and look below him under the STAIRS for it, now head to the #1 BAY [LOOK ON THE WALLS TO SEE WHICH NUMBER IT IS], its in a room with a bunch of HEALTH and AMMO on the SHELF, now head to the HANDLE and open it, when you hear something let go and prepare to fight a ROBOT GUY, use your LASER GUN to hurt him a lot, run around the PILLARS with the CHARGE STATION to make it easier, now head to the HANDLE and then go through, now head to the CONTROL ROOM and grab [E 3.9] and then push the BUTTON, now a little fun begins, there are about 6-8 GUYS that show up with 2 SHOTGUN GUYS, I suggest staying near the CONTROL ROOM but you have to be vigilant when up here as you make to as always check the only entrance here as they can come through here [EVEN ALL THE DOORS ARE LOCKED] take them all out and exit through the DOOR that is located NE of you, stay in this DOORWAT as 2 ROBOT GUYS and 3-5 GUYS show up, takeout all the small GUYS and then drop down stay near the CHARGE STATION using your LASER GUN to takeout the ROBOT GUYS, then CUTSCENE. =============================================================================== XIV. Chapter 11: U-Boat  =============================================================================== After getting out of the torpedo, takeout both GUYS on the floor with you, now there are 2 GUYS and a COMMANDER above you, after that open the DOOR, look on the WALL to the right here for the MAP, then there are about 4-6 GUYS in the rooms to the right, after that go left and HOTWIRE the DOOR, get [E 6.1] and GOLD ITEM on TABLE then CUT the METAL PLATING in this room to get lots of AMMO, ARMOR and LASER UPGRADE, now check all four rooms when going to the right, there are [E 6.2 and E 6.3] in here as well as a GOLD ITEM, now enter the DOOR and go down the stairs, when you step into the next room there will be a SHOTGUN GUY on both sides, so use the LASER GUN and charge shot one and then takeout the next one, now there are about 5-7 GUYS here, [MAKE SURE YOU HAVE A FULLY CHARGED LASER GUN], head up the LADDER near the end and follow the PIPES, CUT the METAL PLATING and then drop down. So when you drop down, head to the room on the left and start picking off GUYS, wait for the SHOTGUN to come into the room with you and use your LASER GUN to charge shot him, now there are 3 more waves of GUYS, second one has about 6-9 GUYS and the third wave has 4-7 GUYS with a SHOTGUN with them, and the last wave has about 6-9 GUYS, now head to the CAPTAIN who has 2 GUYS with him, now head upstairs for a GOLD ITEM on the CAPTAINS CHAIR and to left of it is [E 6.4], now had into the CONTROL ROOM and look in the room to the left for [E 6.5], shoot all the BUOYS before pressing the BUTTON. Just stay put and wait for the DOOR to open, enter and press the BUTTON, then follow the path to the end and wait for SET ROTH to get in one of TUBES, then wait for him to ask for your LASER GUN, now shoot the BALLS to make the stairs so you can get up to the top, press the BUTTON to lower it and wait for SET ROTH and FERGUS to get in, then press BUTTON to go up, now explore the place and get the 3 GOLD ITEMS on the MANTLES here, now there are 6 ITEMS you need to push in order to get an ITEM, there is a PICTURE on the wall to show which items you should push [START AT TOP AND THEN LEFT THEN RIGHT, LEFT THEN RIGHT AND PUSH LAST ITEM], this will unlock a LASER UPGRADE, now talk to FERGUS to end the level with a CUTSCENE. =============================================================================== XV. Chapter 12: Gibraltar Bridge  =============================================================================== So kick out the SPHERE when you are prompted and then CUTSCENE, then jump to railing, keep moving forward till you reach the first TRAIN you can climb up, there are 2 GUYS at the end of the CAR, collect the stuff in here make sure to grab the ROCKET LAUNCHER upgrade when the 2 GUYS died, get out and head to the next TRAIN but there is TURRET to the left, when you reach the TRAIN there will be a ROCKET TROOPER waiting to blow you up, exit the TRAIN at the end and go to the right, now there is a BEAM that you need to cross and look at the DEAD GUY with the BRIEFCASE, CUT the CHAIN and get [E 6.6], now head back and go up the TRAIN and jump across to where there are 2 GUYS, there is a DOOR to the left and up the stairs and see [E 6.7] on the GROUND, now head back and then drop into the TRAIN instead of walking on the ROOF, when you reach the end her turn left and go to the other end for [E 6.8], as you come out look to the right and near the EDGE of the LEDGE is [E 6.9], get up top of TRAIN and grab the MARKSMAN RIFLE, there is a ROBOT GUY below you and a TURRET to the left, when you kill the ROBOT GUY there are 8-9 GUYS in the TRAIN ACROSS, now drop down into the TRAIN you are on look for [E 4.1] on the ground near the big hole in the TRAIN, now head to the TRAIN and exit it to find ROCKET AMMO and a GOLD ITEM to the left of it, now head back into the TRAIN and open the HATCH, when you cross the BEAM an reach the next TRAIN, jump onto the CRATES and then onto the FENCE and go left to get a GOLD ITEM, then drop into the TRAIN and CUT the FENCES to drop down. Now after dropping down from the TRAIN there will be a ROBOT GUY as you move up, take him out with the LASER GUN, then take cover and about 8-9 GUYS with a ROCKET TROOPER, when you moving up there be another ROBOT GUY above you then when FERGUS says "Theres a checkpoint coming up", be careful, there is a guy up on the NE ledge with a TURRET, then move up and about 6-8 GUYS with a ROCKET TROOPER, and when you turn the corner there is a ROBOT GUY waiting for you, now head back towhere you killed the first ROBOT GUY and look in the TRAIN for a GOLD ITEM, now you want to on top of the TRAIN that you just found the GOLD ITEM, now when you move up there should be a path to the right that leads to bunch of BEAMS, now jump across onto the TRAIN and follow the NARROW BEAMS to the [E 4.2], now back to where you killed the ROBOT GUY and go up the stairs, when you go up there are about 4-5 GUYS, then head to the TURRET and CUT the METAL PLATING, then drop down and SILENCER all 3 GUYS before LASER GUNNING the ROBOT GUY, there is a [E 4.3] in a SMALL BOX to the left of where the ROBOT GUY is, now go down the stairs and about 4-6 GUYS come out, then exit and go right and OMG your dead, just kidding your fine, jump into the HELICOPTER and wait till you come to a stop, use the TURRET to take out all enemies before exiting, now head to the room to the right which has a SAFE with a HEALTH UPGRADE and [E 4.4] on the SAFE there will be 3-4 GUYS with a ROCKET TROOPER, keep moving up and when you see TRAIN there is a ROCKET TROOPER to the bottom right, enter the TRAIN and maybe 1-2 GUYS inside, drop down and finish the level with a CUTSCENE. =============================================================================== XVI. Chapter 13: Lunar Base  =============================================================================== After getting through the checkpoint, head through the LUGGAGE AREA and look for the YELLOW BAG for your EQUIPMENT, press the BUTTON and CUT the CHAIN to the left to open the DOOR, then takeout 2 GUYS and TROOPER, when you get into the next room takeout the COMMANDER below to the right of you, then get the guy to left, wait for the second COMMANDER to come to you and then get the last GUY, grab the MAP which is located near the TURRET and to next part. After coming down, get the guy to the right of you right away, then go into the first room on the left and takeout the COMMANDER, grab [E 4.5] on the TOILET, then you want to go to the NE corner room which has the second COMMNDER, wait for the ROBOT GUY to turn around before heading into that room, takeout the ROBOT GUY and 1 GUY here, now head to the other side and then drop down, keep dropping till you see another room, exit and takeout the guy to the left, then blast the other 3 here, donât forget to grab [E 4.6] in the room near the exit. Takeout the GUY on the bottom floor and grab the GOLD ITEM to the left, now head upstairs and when you reach the top be careful of GUY patrolling here, get the COMMANDER to the left, then get the COMMANDER in the LAB, look for the LETTER on the TABLE before you drop down, when you reach the second room look right for [E 4.7] on the TABLE, keep going till you have to put on the SPACESUIT, after exiting go left and then 2 DRONES, then look right near the WALL where one of the DRONES was for a GOLD ITEM, then jump across to the other side and get inside, then go right after coming in for a CUTSCENE. Takeout the GUY on the right, then go into the room on the left and look for [E 4.8] on the TABLE near the KNIFE, keep going till you see a VENT to crawl through, keep going till you reach the LADDER and peek up and if you the COMMANDER, take him out if not let him come to you, look left for another COMMANDER and then there is TROOPER patrolling and a ROBOT GUY to the right, silently takeout the TROOPER and LASER GUN the ROBOT GUY, then head up the ELEVATOR. Wait for the GUY to come into your sight before taking him out, then are 2-3 GUYS on this RING, move up and 3-4 GUYS + 3 DOGS on the next RING, go to the SE corner of the RING and look on a PANEL for [E 4.9], then make your way around and when you do there will be 2 GUYS, go to the ROUND TABLE and get [E 5.1] and then left of the DOOR is a SAFE which has a HEALTH UPGRADE, then DOWNLOAD THE CODES and CUTSCENE, after that a GUY an DOG come out, drop down the HATCH and then up the LADDER and 2 GUYS to your left, CUT the METAL PLATING near them and CUTSCENE, then GUY then TROOPER + 2 GUYS, look behind a RED BAG for a GOLD ITEM before going into the LIFT, exit and 2-4 GUYS and then 3 more, head into the LUGGAGE AREA where you got your EQUIPMENT for a GOLD ITEM, before you can board the SHIP you need to kill 2 ROBOT GUYS before you can leave. =============================================================================== XVII. Chapter 14: Return to London Nautica  =============================================================================== After crash landing onto the LANDING AREA, you want to hold out till you have to ABANDON SHIP to which you become TARZAN until you crash through the WINDOW, pickup the ASSAULT RIFLE and look right for the COMMANDER to get him before he calls anymore BACKUP and look right for a BENCH with a BOX with [E 5.2] in it, if you manage to get him right away you wont have to deal with a lot of people, there will be a SHOTGUN GUY and about 7-9 GUYS, go left and CUT the CHAIN and go down, but before you do look right for a GOLD ITEM, then CUT the CHAIN again and when you reach the DOOR go left for STUFF and then enter, as you come up there will be a GUY there then when you move up there will be 2-3 and SHOTGUN GUY, go into the room with the SLIDESHOW PROJECTOR and get [E 5.3] on the TABLE, also go to the empty PICTURE and press it, this will allow you to get a GOLD ITEM behind it, HOTWIRE to get onto the LEDGE, then you reach a CHARGE STATION, there are 3 GUYS + ROCKET TROOPER, then continue down and 2 GUYS + MAP in this room, when you reach the middle a HELICOPTER will attack so use the LASER GUN to take it out, look NE corner some AR AMMO which a [E 5.4] is next to it in the RUBBLE, go down and 2 GUYS waiting for you, then 2 more across from them, look for the HEIMAT TARP which has [E 5.5] on ground next to it, go down and 4 GUYS across with SHOTGUN GUY and 1 more, also look in the FILE CABINET for [E 5.6] keep going to till reach the bottom. Fighting the LONDON MONITOR is really simple, all you do is camp by the TUNNELS and wait for it to CHARGE its EYE, you then shoot with your LASER to STUN it to which is opens its MISSILE PODS, you then have to shoot the MISSILE PODS to blow them up, there are 6 MISSILE PODS to destroy, make sure always have the LASER charged every time you fire, after you have destroyed all 6 MISSILE PODS, you then have to run underneath it and shoot it CORE, you can do it one go but to be safe, do it in two, after that you will get the CUTSCENE. =============================================================================== XVIII. Chapter 15: Under Attack  =============================================================================== Get on the other side of CAR as 2 GUYS will start shooting, then switch sides as more people come by, then 2 DRONES show up and then MAX lifts up the DRAIN for you to go in, as you reach the ENTRANCE of the HIDEOUT there is COMMANDER standing right there with 2 GUYS across from him, go up and a GUY at the top with a SHOTGUN GUY waiting for you as well, go into MAXâS room for a LETTER and go into the room next to for a GOLD ITEM, go up to the third floor and another GUY waiting for and SHOTGUN GUY to the left, then CUT the CHAIN on the VENT and drop down, talk to TELKA and watch the CUTSCENE, after the SECEN kill the guy that sees you, then when you drop down there are about 7-9 GUYS with 2 ROBOT GUYS and a SHOTGUN GUY, obviously takeout the ROBOT GUYS and then the SHOTGUN GUY and then rest of them, now go up the LADDER then SLIDE under and reach the end, kill the 2 GUYS here, then kill the DOGGY with the LASER or ROCKET LAUNCHER and then go to FERGUS. =============================================================================== XIX. Chapter 16: Return to Deathsheadâs Compound  =============================================================================== Make your to the AIRLOCK and wait for the room to fill up with water so you can exit, then make your way to the CHAIR and wait till you SURFACE to use the SPHERE, swim across but go under and look for a GOLD ITEM straight ahead of you and then stock up on everything, before the HALLWAY look left and you will find a GOLD ITEM on the ground, a DOG will come at you, then about 7-9 GUYS with 2 SHOTGUNS and ROCKET TROOPER with another 3-5 after you have killed both SHOTGUNS, bait the SHOTGUN and ROCKET GUYS to come an fight you in the HALLWAY to make it easier when dealing with everyone else, after you have cleared everyone, look in the room to the right for [E 5.7] in the FILE CABINET, as you reach the exit there is a ROBOT blocking your path, take him out and head to the next part. When coming down the stairs there will be a GUY waiting for you, then in the next room are 4 GUYS + 2 ROBOT GUYS, have them chase you instead, then when you reach the middle where the BUTTON is, 2 GUYS + SHOTGUN GUY will come through the DOOR you came out of, push the BUTTON and before you enter the next room which is a total BULLETFEST, look in the GARBAGE BIN for a GOLD ITEM, there are 2 ROCKET TROOPERS, 3 SHOTGUN GUYS, 1 ROBOT, 2 ROBOT GUYS and about 12-16 GUYS in this room, your job to bait all the hard enemies into the kill zone [THIS IS A UST WHEN PLAYING ON UBER MODE] which is the way you came in, this might take a while but is worth it, then clean up house by taking out the little GUYS, in the MIDDLE of the room is a BENCH which has [E 5.8 on it], now head to where the TURRET is and go onto the bottom floor and go open the DOOR with the HANDLE, keep going till you reach the exit and see a LADDER to the left, there is a [E 5.9] on TABLE, then when you head up the LADDER you get ambushed by BUBI, wait for the SCENE to finish and wait for you to hit him then pull out the KNIFE, then kill BUBI and go up the LADDER, then into the ELEVATOR, when it stops go right and get back into the ELEVATOR and then CUTSCENE. After coming up and then talking to DEATHSHEAD a CUTSCENE will happen, now you have to fight WYATT ROBOT, now go into the one of corners with COVER and wait for to jump at you to which you should break the CRATES for TELSA GRENADES, wait for him to jump at then toss the GRENADE, while he is STUNNED, you have to run up to him and DISABLE him which you have only a couple of seconds to react to this, after this you will get a CUTSCENE and then fight DEATHSHEAD. So CUT the FENCE and make a run for the CANNONS, its best you have the ENERGY assault mode with the MARKSMAN RIFLE out, empty your clip into his SHIELD so he has to RECHARGE it and cant attack you, during this time you have to run to the CANNON and shoot the BLIMP, RECHARGE near the CANNON and do the same thing to reach the MIDDLE with all the WEAPONS and AMMO, then do the same thing you did to get the first CANNON to get to the second CANNON and shoot the BLIMP, he will then overload and fall to the BASEMENT. Make sure you are stocked before you drop down and before you do look for a METAL BOX which contain the very last GOLD ITEM, this part is way easier than the first part, you can actually STUN him with your weapons, the best ones to use are GRENADES, LASER GUN and the ROCKET LAUNCHER, always recharge your LASER after the CHARGE SHOT because its powerful but eats up the whole BATTERY, there are lots of FLAMES going around, the more you hurt him the more SMOKE and FIRE fill up the room but this means you are hurting him, keep doing this till you can kill him once and for all to which a CUTSCENE happens and good job. =============================================================================== XX. Achievements/Trophies  =============================================================================== There are a total of 51 trophies in the game; 34 Bronze, 14 Silver, 2 Gold and 1 Platinum Wolfenstein Master [Platinum]: Collect all trophies How to Get: Must get all 50 trophies before you can get Gunner [Bronze]: Save allied planes How to Get: During chapter 1 when you are shooting the NAZI planes, while in the turret Fergus Saved [Silver]: Choose to save Fergus How to Get: During chapter 1 when you have to choose, kill WYATT and you get this Wyatt Saved [Silver]: Choose to save Wyatt How to Get: During chapter 1 when you have to choose, kill FERGUS and you get this Viva le Resistance [Bronze]: Locate the resistance How to Get: After you free either FERGUS or WYATT Power to the Laser [Bronze]: Find the Laserkraftwek How to Get: In chapter 6, when you see the test chamber with the laser and when you get in and take it. Hidden in the Deep [Bronze]: Locate the underwater stash How to Get: In chapter 11, when you reach the vault you get this London Uprising [Silver]: Defeat the London Monitor How to Get: After destroying the London Monitor in chapter 14 Deliverance [Silver]: Release a friend How to Get: In chapter 16 before you might DEATHSHEAD you fight whoever you chose to save in chapter 1, defeat him to get this Liberation [Gold]: Complete the game on any difficulty How to Get: Complete the game on any difficulty Super Hero [Silver]: Complete the game on I AM DEATH INCARNATE or UBER mode How to Get: Complete the game on I AM DEATH INCARNATE or UBER mode [I AM NOT SURE IF YOU HAVE TO BEAT THE WHOLE GAME ON UBER OR JUST PLAY THE LAST MISSION ON I AM DEATH INCARNATE OR UBER] Uber Hero [Gold]: Complete the game on UBER mode How to Get: Complete the game on UBER mode [I AM NOT SURE IF YOU HAVE TO BEAT THE WHOLE GAME ON UBER OR JUST PLAY THE LAST MISSION ON UBER] All that Glitters [Bronze]: Collect 25 gold items How to Get: Find 25 gold items Heart of Gold [Silver]: Collect all the gold items How to Get: Find all 50 gold items The Lives of Others [Bronze]: Collect all the letters How to Get: Find all 10 letters Secrets revealed I [Silver]: Solve the first Enigma code How to Get: You must have the first 18 Enigma Files to do this; 01,02,03,04,05,06,07,08,09 08,07,06,05,04,03,02,01,09 Secrets revealed II [Silver]: Solve the second Enigma code How to Get: You must the right 18 Enigma Files for this; 02,04,06,08,01,03,05,07,09 07,05,03,01,08,06,04,02,09 Secrets revealed III [Silver]: Solve the third Enigma code How to Get: You must the right 18 Enigma Files for this; 04,08,03,07,02,06,01,05,09 05,01,06,02,07,03,08,04,08 Secrets revealed IV [Silver]: Solve the forth Enigma code How to Get: You must the right 18 Enigma Files for this; 03,06,09,03,06,09,03,06,09 06,03,09,06,03,09,06,03,09 Scout 1 [Bronze]: Unlock stealth perk 1 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Knife Throwing [Bronze]: Unlock stealth perk 2 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Knife sheath + [Bronze]: Unlock stealth perk 3 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Knife sheath ++ [Bronze]: Unlock stealth perk 4 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Silent Shot [Bronze]: Unlock stealth perk 5 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Vampire [Bronze]: Unlock stealth perk 6 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Scout II [Bronze]: Unlock stealth perk 7 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Assassin [Silver]: Unlock stealth perk 8 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Deadeye [Bronze]: Unlock tactical perk 1 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Quick draw [Bronze: Unlock tactical perk 2 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Quick regeneration [Bronze]: Unlock tactical perk 3 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Gun magazine + [Bronze]: Unlock tactical perk 4 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Shotgun magazine + [Bronze]: Unlock tactical perk 5 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. AR magazine + [Bronze]: Unlock tactical perk 6 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Marksman magazine + [Bronze]: Unlock tactical perk 7 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Quick reload [Silver]: Unlock tactical perk 8 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Double Reload [Bronze]: Unlock assault perk 1 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Endurance I [Bronze]: Unlock assault perk 2 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Scavenger [Bronze]: Unlock assault perk 3 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Bullet feeder [Bronze]: Unlock assault perk 4 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Endurance II [Bronze]: Unlock assault perk 5 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Autopanzer [Bronze]: Unlock assault perk 6 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. LKW battery + [Bronze]: Unlock assault perk 7 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Dual-wield expert [Silver]: Unlock assault perk 8 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Throwback [Bronze]: Unlock demolition perk 1 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Grenade pouch + [Bronze]: Unlock demolition perk 2 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Grenade pouch ++ [Bronze]: Unlock demolition perk 3 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Bullseye [Bronze]: Unlock demolition perk 4 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Rocket Magazine + [Bronze]: Unlock demolition perk 5 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Vaporize [Bronze]: Unlock demolition perk 6 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Sentinel [Bronze]: Unlock demolition perk 7 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. Hardened [Silver]: Unlock demolition perk 8 How to Get: You must complete the challenge before you unlock the next perk, look up at the section in the guide  for how to complete them. =============================================================================== XXI. My Review/Opinion  =============================================================================== I really found the game really interesting as if the NAZIâS won WW2, what would the world be like, now I know and itâs a terrifying ordeal, good thing that they didnât win WW2 and that this game is FICTIONAL. I found that by playing only on DEATH INCARNATE or UBER that this game was a challenge, UBER made you really think about using cover and what enemies to take out first as well as you cant just run into bullets and expect to live, this mode punishes you for any mistakes you do, overall this game was really fun even on UBER mode. Now I have to get to the bad parts of the game, as BETHSEDA is known for making the FALLOUT SERIES and ELDER SCROLLS SERIES, there are some serious glitches in the game that made me want to throw my controller, I had it where I fell through floors in certain levels, screen would go black but I could still play but had to restart game as the screen stayed black, some doors went pink, enemies would freeze and be invincible so I couldnât complete an area because of this but the biggest glitch of the game is that at certain checkpoints in the game it would delete my save file and create a new leaving me with either no weapons a couple weapons with literally no ammo [THIS GLITCH HAPPENS DURING EISENWALD PRISION WHEN WITHER WYATT OR FERGUS IS OPENING THE DOOR FOR THE FIRST TIME, WHEN YOU DIE IT DOES THIS AND THEN IT WONT LOAD THE GAME AND WILL FREEZE AFTERWARDS]. I didnât really like the DUAL WIELDING part of the game, this made it stupid and unnecessary and the AI is relentless when it comes to shooting and tossing grenades. In conclusion this is a really fun game and is worth playing if you are into that WW stuff, I donât think its worth $70 but maybe a $45-50 game. =============================================================================== XXII. Special Thanks  =============================================================================== I would like to thank some people but cant as I did this guide by myself. If you want to help me please do and you will be credited in my guide. =============================================================================== XXIII. Contact  =============================================================================== If you got any tips or information that is useful for the FAQ, please email me @ firstname.lastname@example.org, you get credited for sharing this info with me but make sure you check the FAQ before emailing me, it might be covered in the FAQ. ===============================================================================