New Order Guide And FAQ - Guide for Wolfenstein: The New Order

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			     Wolfenstein: The New Order
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				     By: KOH13
				Copyright 2014: KOH13
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Table of Contents							[TOC]
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Version History							[VH]
0. Introduction							[000]
I. Disclaimer							[001]
II. Controls							[002]
III. Perks of Wolfenstein					[003]
IV. Chapter 1: Deathshead’s Compound				[004]
V. Chapter 2: Asylum						[005]
VI. Chapter 3: A New World					[006]
VII. Chapter 4: Eisenald Prison					[007]
VIII. Chapter 5: A New Home					[008]
IX. Chapter 6: London Nautica					[009]
X. Chapter 7: A Mystery						[010]
XI. Chapter 8: Camp Belica					[011]
XII. Chapter 9: New Tactics					[012]
XIII. Chapter 10: Berlin Catacombs				[013]
XIV. Chapter 11: U-Boat						[014]
XV. Chapter 12: Gibraltar Bridge				[015]
XVI. Chapter 13: Lunar Base					[016]
XVII. Chapter 14: Return to London Nautica			[017]
XVIII. Chapter 15:	 Under Attack				[018]
XIX. Chapter 16: Return to Deathshead’s Compound 		[019]
XX. Achievements/Trophies					[020]
XXI. My Review/Opinion						[021]
XXII. Special Thanks						[022]
XXIII. Contact							[023]

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Version History								[VH]
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June,02,2014

- Guide is created and posted on GAMEFAQS

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0. Introduction								[000]
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Hello and welcome to my guide to Wolfenstein: The New Order, here I will try 
to the best of ability to show how to most of the COLLECTIBLES as well as how 
to beat the each chapter with ease [JUST TO LET YOU GUYS KNOW THAT IM PLAYING 
ON UBER DIFFICULTY, WHICH IS THE HARDEST MODE AVAILABLE, SO IF CERTAIN ENEMIES 
ARE NOT IN PLACE ON OTHER DIFFICULTIES, YOU KNOW WHY NOW].

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I. Disclaimer								[001]
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This guide is written by KOH13. This may be not be reproduced under any 
circumstances except for personal, private use. It may not be placed on any 
website or otherwise distributed publicly without advance written permission. 
Use of this guide on any other web site or as a part of any public display is 
strictly prohibited, and a violation of copyright.

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II. Controls								[002]
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Here are the controls of the game for the PS3;

[]: Reload Weapon/Action Button
/\: Switch Weapons
O: Switch between standing/crouching
X: Jump/Vault 
L1: Peek Up/Right/Down/Left
L2: Aim Down Sight
L3: Sprint [Hold]/Slide [Press O when sprinting]
R1: Toss grenade/ Hold to bring up weapon wheel
R2: Fire Weapon
R3: Melee/Throw Knife when you have extra knife
Select: Dossier/Perks/Collectibles/Objectives
Start: Pause Game/Change Game Settings
D-PAD UP: N/A
D-PAD RIGHT: Switch between firing modes
D-PAD DOWN: Brings up map
D-PAD LEFT: N/A

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III. Perks of Wolfenstein						[003]
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So there are total of 32 perks game with 4 categories which each category 
having 8 perks in it, to unlock the perk you must complete the challenge you 
are presented with and cannot complete any other ones till you completed the 
previous one.Here I will tell what each perk does and if needed how to complete 
them easily.

I JUST WANT TO LET YOU KNOW THAT IF YOU THAT ITS EASIER TO RESTART AND CERTAIN 
POINTS OF GAME TO DO EACH CHALLENGE, DON’T WORRY ILL TELL YOU WHERE TO DO EACH 
ONE EASILY.

=======
STEALTH
=======

1. Scout I
UNLOCKS:
CHALLENGE: Stealth kill a COMMANDER
HOW TO GET: This is done in chapter 1 when first encounter the COMMANDER

2. Knife Throwing
UNLOCKS: Can now throw knives
CHALLENGE: Stealth 5 enemies
HOW TO GET: This also done in chapter 1, should have no problem as long as you 
CROUCH

3. Knife Sheath +
UNLOCKS: Another knife is added to a total of 4
CHALLENGE: Silently kill 5 enemies with throwing knives.
HOW TO GET: This is also done in chapter 1, you just throw knives at enemies 
by pressing R3.

4. Knife Sheath ++
UNLOCKS: Another is added to a total of 5
CHALLENGE: Stealth kill 20 enemies [THROWING KNIVES DO NOT COUNT]
HOW TO GET: This should be in chapter 1 at the part when you raise the GATE 
for FERGUS/WYATT to get in the CASTLE.

5. Silent Shot
UNLOCKS:
CHALLENGE: Kill 10 enemies with a silenced pistol
HOW TO GET: This part should be done where you are farming for PERK 4

6. Vampire
UNLOCKS: Restores health for every silent stealth kill you get
CHALLENGE: Stealth kill 5 enemies with your health OVERCHARGED
HOW TO GET: This part is probably best done in chapter 4 when you see the 
sleeping guards and dog.

7. Scout II
UNLOCKS:
CHALLENGE: Stealth kill 5 COMMANDERS
HOW TO GET: This can be done overtime during the course of the game, there are
lots of COMMANDERS to kill and there not hard to get.

8. Assassin
UNLOCKS: Move faster while crouching and sound quieter when standing
CHALLENGE: Kill 50 enemies and 5 dogs [THIS CAN BE DONE WITH STEALTH KILLS OR 
BY THROWING YOUR KNIFE]
HOW TO GET: Also during chapter 1 where you are farming PERK 4 and 5, or this 
can be done over time, its up to you, there are plenty stealth kills to do in 
the game.

========
TACTICAL
========

1. Deadeye
UNLOCKS:
CHALLENGE: Get 3 Headshots with an ASSAULT RIFLE and 1 headshot with a PISTOL
HOW TO GET: Very simple and will be done in chapter1.

2. Quick Draw
UNLOCKS: Aim down the sight faster
CHALLENGE: Get 40 headshots with any weapon aiming down the sight 
HOW TO GET: This will be done over time and can be finished in chapter 1

3. Quick Regeneration
UNLOCKS: Regenerate your health faster
CHALLENGE: Overcharge your health to 200 or over
HOW TO GET: In chapter 2 after you have killed everyone and not picked up any 
health packs, on the bottom floor there are 2 40HP packs, get those and 
quickly run back upstairs to where you first started in the level, you should 
there are a lot of HP lying around and shouldn’t have a problem getting over 
200 HP.

4. Gun Magazine +
UNLOCKS: Increases the pistol magazine by 20%
CHALLENGE: Kill 15 enemies while you are behind cover.
HOW TO GET: So the best way to this is in chapter 4 when you have just met 
FERGUS/WYATT, peek out and takeout the enemies here to which are a lot and 
just restart to complete this [TO MAKE SURE THAT YOU ARE IN COVER, GET CLOSE 
ENOUGH TO THE WALL TILL YOU SEE A LITTLE ARROW ON YOUR CROSSHAIR WHICH 
INDICATES THAT YOU ARE BEHIND COVER]

5. Shotgun Magazine +
UNLOCKS: Increases the shotgun magazine by 15%
CHALLENGE: Kill 10 enemies indirectly with the SHRAPNEL mode.
HOW TO GET: This can only be started in chapter 11, just get on alert and 
takeout all the enemies that come to kill you.

6. AR Magazine +
UNLOCKS: Increases the assault rifle magazine by 15%
CHALLENGE: Kill 80 enemies behind cover with primary fire [THIS MEANS YOU 
CANNOT USE THE ROCKET LAUNCHER]
HOW TO GET: This is the longest challenge to do, my best bet is to do it in 
chapter 11 when you meet the drop down the TRAIN and have to fight a lot of 
people.

7. Marksman Magazine +
UNLOCKS: Increases marksman rifle magazine by 40%
CHALLENGE: Kill 3 enemies without exiting the scope
HOW TO GET: Like it says, kill 3 enemies without exiting the scope.

8. Quick Reload
UNLOCKS: Faster reloading for all weapons
CHALLENGE: Get 100 ASSAULT RIFLE kills, 50 PISTOL kills and 25 MARKSMAN kills
HOW TO GET: This will be done over time and is not a hard thing to do

=======
ASSAULT
=======

1. Double Reload
UNLOCKS: Faster reloading when dual-wielding
CHALLENGE: Get 10 kills with dual-wielding
HOW TO GET: You can do this in chapter 1 when you blow up the door.

2. Endurance I
UNLOCKS:
CHALLENGE: Kill 3 enemies while sliding.
HOW TO GET: This can be done in chapter 1.

3. Scavenger
UNLOCKS: Get more ammo when enemies are killed by dual-wielding
CHALLENGE: Kill 3 enemies without releasing the triggers
HOW TO GET: The best bet is to do in the chapter 4, when you have to ambush 
the guards while FERGUS/WYATT holds the door.

4. Bullet Feeder
UNLOCKS: 
CHALLENGE: Kill 20 enemies with a mounted turret
HOW TO GET: The best way to do this is in chapter 12 when you are in the 
helicopter and FERGUS/WYATT tells you to jump out, don’t and wait for the 
enemies to show up so you can kill them, restart to complete this.

5. Endurance II
UNLOCKS:
CHALLENGE: Kill 5 enemies in 10 seconds with a detached turret
HOW TO GET: Best to do this in chapter 1 when FERGUS/WYATT is pinned down, 
grab the turret and mow down those NAZIS.

6. Autopanzer
UNLOCKS:
CHALLENGE: Drain a fully powered LKW into an enemy without missing. 
HOW TO GET: This only be done after you get the UPGRADE for the LASER in 
chapter 6, for it to be fully charged, on the scope is a little circle bar that 
needs to fully charged to 5 to be at full power.

7. LKW Battery +
UNLOCKS: Increases battery life by 100%
CHALLENGE: Indirectly kill 5 enemies with LKW reflection
HOW TO GET: Only after you get the reflection upgrade from chapter 9, very 
simple, just aim at their feet to hit them

8. Dual-Wield Expert
UNLOCKS: Reduces recoil while using dual-weapons
CHALLENGE: Kill 100 enemies with dual-wielding and 25 kills with the LKW
HOW TO GET: Done over time

==========
DEMOLITION
==========

1. Throwback
UNLOCKS: Able to throwback grenades from enemies
CHALLENGE: Kill 2 enemies with a single grenade.
HOW TO GET: This is done in chapter 1 after you get the grenades, after the 
door you can get a double kill.

2. Grenade Pouch +
UNLOCKS: Increases your grenades by 1 to a total of 4
CHALLENGE: Kill 10 enemies with grenades
HOW TO GET: This can be done at the very beginning, after encountering the 
second dog, there are a lot of enemies after that.

3. Grenade Pouch ++
UNLOCKS: Increases your grenades by 1 to a total of 5
CHALLENGE: Kill a COMMANDER with a grenade
HOW TO GET: Just toss a grenade at any COMMANDER to watch him blow up.

4. Bullseye
UNLOCKS:
CHALLENGE: Kill 5 mechanical enemies with grenades
HOW TO GET: The earliest you can do this is chapter 3 or in chapter 2 when 
fight the DRONES, at the end of level where you fight 2 ROBOTS, the best way 
to do is play on the easiest difficulty, shoot off all their armor and then 
make a judgement to when to toss your grenades [THIS IS REALLY ANNOYING AS YOU 
MISJUDGE THE DAMAGE AND KILL IT BY MISTAKE]

5. Rocket Magazine +
UNLOCKS: Increases the ROCKET capacity by 20%
CHALLENGE: Kill 5 enemies in 10 seconds while dual-wielding rocket launchers.
HOW TO GET: Best that you this after you beat the game and do it during the 
ambush in chapter 4.

6. Vaporize
UNLOCKS:
CHALLENGE: Indirectly kill 5 enemies with dropped grenades
HOW TO GET: Best way to do this is in chapter 3 when you have to go raise the 
gate, after the OLD LADY shoots the NAZI, head to the room and there are about 
4-6 GUYS in the room, hide at the DOOR and at least 2-3 of them will try to 
toss a grenade, shoot the guy tossing the grenade but don’t kill him.

7. Sentinel
UNLOCKS: Reduces explosive damage from you
CHALLENGE: Kill 5 enemies with thrown back grenades.
HOW TO GET: Best way to do this is in chapter 3 when you have to go raise the 
gate, after the OLD LADY shoots the NAZI, head to the room and there are about 
4-6 GUYS in the room, hide at the DOOR and at least 2-3 of them will try to 
toss a grenade, then toss it back in the middle to get a bunch of them.

8. Hardened
UNLOCKS: Reduces explosive damage done by enemies
CHALLENGE: Get 50 kills with grenades or rockets
HOW TO GET: When you get the rocket launcher it makes life so much easier, use 
a combination of grenades and rockets to achieve this.

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IV. Chapter 1: Deathshead’s Compound					[004]
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[BEFORE WE GET STARTED ON THIS GUIDE, THE GAME DIFFICULTY IS ON UBER WHICH IS 
THE HARDEST DIFFICULTY, WHICH MEANS CERTAIN ENEMIES MAY OR MAY NOT BE THERE IF 
YOU PLAY ON A DIFFERENT DIFFICULTY, ALSO THIS PART OF THE GUIDE IS DONE IN 
FERGUS’ TIMELINE]

After getting hit with the FLAK you have to go to the ENGINE ROOM, exit the 
COCKPIT and then look left for a CABINET with 2 TOOLS inside, head to the 
ENGINE ROOM and fix it, yo then have to head to the CARGO BAY as you have to 
much weight, CUT all the STRAPS to release the CARGO onboard, head back to the 
COCKPIT and get into the TURRET, keep shooting the enemy planes till FERGUS 
tells you that one is right in front of you, then you will get knocked out and 
then revived by FERGUS, after hearing talk pull the YELLOW LEVER above you, go 
open the DOOR for FERGUS then wait for your turn to jump out, talk to SOLDIER 
to the right if you want and get the HEALTH PACKS on the left before heading 
to the COCKPIT, head over to WYATT and slap him, then you crash land.

Answer the RADIO after you are in the BROKEN COCKPIT, then turn right BREAK 
the CRATE and then SLIDE under the METAL, jump in and start swimming, after 
exiting the plane go right and you will see 2 downed PLANES, head to the 
MIDDLE to reach your waypoint, enter the TURRET and then kill 2-3 DOGGYS, exit 
the TURRET and head to FERGUS.

Run straight down the middle and then drop, 2 soldiers will pass by so if you 
want to you can kill them, go into the room and stock up on the GRENADES and 
then destroy the TURRET in here, drop down and pickup the ammo and armor, then 
LEAN DOWN at the door and shoot the guys legs where the door will open and he 
is waiting to get payback for shooting him, go up and about 3-5 on the ground 
and 1-2 up top, head to the end and up the stairs to the room where there are 
2 guys here and a MAP on the CRATE, now head through the TRENCHES where you 
make your first turn there will be a DOG coming at you, continue forward and 
another DOG will attack you with a guy coming afterwards, continue down the 
path and a guy will come to greet you around the corner, then about 6-9 GUYS 
waiting for you.

After reaching the room with the COMMANDER, take him out quietly as well as 
the GUY in here, then a GUY behind you will try and sneak attack you, continue 
forward and there will be 3 GUYS, wait for the 2 soldiers to split as the 
COMMANDER will stay still, get the COMMANDER first and it doesn’t matter which 
soldier you get next, move up and a guy and COMMANDER, if you are fast enough 
you can get the soldier and COMMANDER in one go but if you are to slow get the 
soldier first and then go back and look right for sneak behind cover to reach 
the COMMANDER, now go into the room and grab the BOMB [DO NOT BLOW THE DOOR 
CLOSEST TO YOU] instead go back to where you killed the first 3 guys and enter 
the room with the BOMBS, place your BOMB here to enter the TUNNELS, continue 
and make sure you grab the SILENCER that is on the ground to the right, keep 
going till you can exit through a WINDOW.

So after you exit the WINDOW you will an enemy in front so PISTOL him, then 
get the guy to the left of you, move up to where the first guy died and look 
across to find the COMMANDER and then one more guy on the bottom, head into 
the room where the bottom guy was and grab the MAP in here, next head back to 
the DOOR where you didn’t blow up and go left up the stairs for [E 1.1], now 
there is a locked door on the bottom floor, so go to the middle and jump over 
the CART and BOXES and then crouch under to get to the room where you will get 
a GOLD ITEM, exit the door and up the stairs, when you reach the second flight 
of stairs there will be 3 guys waiting for with another 3-5 coming down to 
take you out, continue going up and there will be 4-6 guys waiting to the 
right to take you out, head to the CANNON and kill the guy sitting here [YOU 
HAVE THE OPTION OF KILLING THE STOMPER FOR FUN IF YOU WANT], now head to the 
door where a guy is waiting for you, go right into the room where there are 3 
switches [1-3-2], PULL THESE WHEN FACING THE SWITCHES, A DOOR WILL OPEN TO THE 
LEFT AND [E 1.2] IS WAITING FOR YOU ON TH TABLE], now head up the stairs a 
little bit and takeout the 2 guys in front of you, there are 2 guys to your 
left so be careful, then about 3-5 more guys, head up the second set of stairs 
but look right to go into a room with a LETTER on the bed, now you go up and 
look right and 2 guys and a turret are waiting with another 2-3 guys coming to 
back them up, head to the CANNON and kill the guy, use the CANNON on the 
DEBRIS to the left of you where 3 guys will pop out after removing the DEBRIS, 
after exiting the room with the CANNON you will see CRATES with a TARP on it, 
look under the TARP where a GOLD ITEM is hiding, continue to the DOOR and get 
jumped by the DOGGY, then get saved by WYATT, enter the DOOR for [E 1.3] and 
then head to WYATT for a CUTSCENE.

Start climbing the wall and stay to the left instead of middle as you will 
find out a little later soon, kill all the guys that pop out from the windows, 
when you reach the halfway point a PLANE will crash into the wall and DEBRIS 
will fall in the middle [SEE WHAT DID I TELL YOU IN THE BEGINNING], keep 
heading up till you reach the top, then drop down the LADDER and raise the 
DOORS, now head behind you and a guy will pop up so KNIFE him, across from him 
a DOG and guy will pass, get the guy quickly and head downstairs to get the 
COMMANDER which is located left of the second guy, the bottom floor has a MAP 
here so grab it, go up where you killed the COMMANDER and takeout the DOG then 
get the last COMMANDER, in this room there is a GOLD ITEM, head back to end of 
hall maybe a guy right here if not hes across to your left, drop down and grab 
[E 1.4] then come back up, get the guy here if he hadn’t moved yet if not wait 
for him to come to you as he will be coming from the right, get the DOG 
leading upstairs, make sure you grab the GOLD ITEM that a STATUE is holding, 
not head to the PICTURE and look at the LEFT STATUE to open a SECRET PASSAGE, 
continue up till you reach a GRATE and silently take him out, to the right of 
him is [E 1.5], open the door and might be a guy in front or left of you, head 
back to the stairs where the DOG was guarding and takeout the guy across from 
you, there are a guy. DOG and a COMMANDER left in this room, now head to the 
open WINDOW where a guy will start shooting at you, then as you come out about 
2-4 guys bottom left room and 2 guys on walkway, head over to the other side 
to advance, there will be 2 guys wheeling out a turret you can take them out 
now or wait later so they push the turret to the next part so you don’t have 
to, look left and behind where you saw the guys came out for some CRATES which 
contains a GOLD ITEM, grab the TURRET and takeout about 13-18 guys in this 
area, you cannot advance till you have killed everyone [IF YOU ARE NOT SURE 
YOU HAVE KILLED EVERYONE, FERGUS WILL TELL YOU TO MOVE TO THE DOWNED PLANE], 
before the downed plane you will see a CRACKED WALL to the right which has 
[E 1.6], enter the PLANE and wait for a CROWBAR to be thrown to you to move 
the METAL BEAM, wait for everyone to jump across till its your turn, then you 
fall down.

Then you wake up and wait till WYATT pushes buttons before you start getting 
in trouble, now look for the KEY, the TABLE closest to the DOOR that you need 
open has [E 1.7], now go to the TABLE closest to MEDICAL BED for the KEY, 
unlock the DOOR but grab BROKEN FEET and then wait for the SUPERSOLDIER to pop 
out, keeping blasting away till you kill him, if you start running low on ammo 
there is a BAG with light ammo in it by BROKEN LEGS, then wait for the WALLS 
to crush you.

[THIS IS REALLY IMPORTANT THAT YOU CAREFULLY CHOOSE YOU WANT TO KILL]. So when 
you are given the choice, you must either kill FERGUS or WYATT, this will not 
change the story of the game a lot but the HEALTH and ARMOR upgrades will. If 
you choose to kill WYATT and save FERGUS you will get the HEALTH UPGRADE 
which is recommended if you plan on playing on a harder difficulty and you 
will have the ability to HOTWIRE certain things. If you choose to kill FERGUS 
and save WYATT, you will get the ARMOR UPGRADE, this nice to have but if 
playing on DEATH INCARNATE or UBER its not recommended as these modes will 
punish you especially UBER and will have the ability to LOCKPICK doors and 
other things, after picking your CHOICE, FERGUS or WYATT will toss you a PIPE 
to where to where you kill the SUPERSOLDIER, then smash all the FUEL PIPES and 
head over to the WINDOW, depending on who you saved you will have to either 
HOTWIRE or LOCKPICK the WINDOW then jump out and CUTSCENE.

===============================================================================
V. Chapter 2: Asylum							[005]
===============================================================================

After the cutscene head through the DOOR, pickup the KNIFE on the ground and 
get the guy in front of you and if your quick enough you can get the guy to 
the right, if not wait for him to turn into the closest room towards you to 
take him out, now head over the other HALLWAY and there should at least be 1 
COMMANDER if not 2, if there is only one here get the one here then get other 
COMMANDER and guy in the rooms to the right, now if you are playing WYATTS 
TIMELINE you head over to the BATHING AREA and go to the LOCKER to LOCKPICK 
it for an ARMOR UPGRADE, now head to the next part where you see a DEAD NURSE 
and a SHOTGUN lying beside her, but go upstairs before you do anything else 
for [E 1.8], now head back to the area where you started and find a DOORWAY 
where the DOOR is broken can be vaulted over to go downstairs, when you come 
down there is a guy below you so KNIFE him, then a guy in a room to the left 
of you and another one in the next room, there will be a guy outside the 
DOORWAY with maybe 2 GUYS left outside, head over to the CONTROL PANEL there 
is a guy waiting for you, before you push the button, if you are in FERGUS’ 
TIMEINE, HOTWIRE the SAFE to get a HEALTH UPGRADE, after pushing the BUTTON 
about 5-7 guys will show up to kill you, before you exit go back to the 
stairs where you came from and look for CRACKS in the steps, there you will 
see a LOCK you can shoot which leads to [E 1.9], now head outside.

There will be about 3-4 guys around ANYA, with maybe 3 more guys on either 
side of the CAR, after you kill everyone a TRUCK will come in and release 1 
DRONE then after you destroy that it will send 2 more DRONES and 2 guys will 
also come out, head back to the CAR and look underneath where the HOOD is for 
a GOLD ITEM, pickup ANYA and then CUTSCENE.

===============================================================================
VI. Chapter 3: A New World						[006]
===============================================================================

After getting out of the TRUCK go left into the PIPE where you find a [E 2.1] 
on the ground, keep moving up pickup the SILENCER on the CHAIR [EXTREMELY 
USEFUL], keep heading up and you will see a GUY when you come out, head 
upstairs some more and you will see a COMMANDER, now look behind you for a 
SHACK which contains a MAP, AMMO and [E 8.1], also on the other side of the 
SHACK, there is a CRACK which contains a GOLD ITEM, now head across to the 
next building and one guy is patrolling the outside part, take him out and 
move inside, head upstairs and get the COMMANDER that is behind you and then 
the guy outside patrolling, don’t forget the [E 8.2] that is on the TABLE 
when you came up the stairs, now get the last guy patrolling in the middle 
part of the area, head back to the TRUCK.

So now you have to raise the GATES in order to move forward, head to, now head 
the DOOR on the left that guy opened, there are about 4-6 guys in the room, 
now there is a FILE which you only get in WYATT’S TIMELINE, there is a DOOR 
you can LOCKPICK to the right here, when you open the DOOR its to the left 
behind the DOOR, head all the way up, cross the floorboards and open the DOOR, 
[DO NOT USE THE ELEVATOR, AS IT AUTOMATICALLY ALERTS THE GUYS HERE], slowly 
make your way down and 1 guys comes up the stairs, there are 3 more at the 
bottom, after dealing with them head through the HATCH, there are 2 guys here 
as you drop, one will stay put and the other will move to the right, get the 
guy not moving then the one on the right, head to the head and when you reach 
the next room wait for a guy to come to the middle to take him out, then stay 
on the right side and get the guy waiting at the end around the corner, take 
him out quickly as he will alert others when he sees you, right across from 
him is a COMMANDER, now head up the LADDER where there are 2 guys up here, get 
the closest one to you then the one across from you, ACTIVATE the button and 
head out the DOOR, before you go through the DOOR you should head back down 
and go into the middle of the room and look to the LEFT where there are some 
SMALL LOCKERS, one has [E 8.4] in it, also head to where the COMMANDER was and 
look in the CAR for [E 8.5], now head back up, as you come up there will be a 
guy going up the stairs go get him before he does, when you go up there are 3 
guys up here, then exit the place and back to the TRUCK.

After getting off again, head right around the ROCKS and get the GUY to your 
left, climb up and wait for a GUY to come up so you can take him out, now head 
to where the you killed the second GUY and takeout GUY here and one more 
across from him, takeout the DOG that is guarding the DOORWAY, if you want you 
can kill the COMMANDER right here and there or can go up top on the ROOF and 
drop down through the HATCH and kill him, look for the [E 8.6] on the TABLE in 
the far room here, head back to the TRUCK and you will have to fight 2 ROBOTS, 
before you do this you will have to grab a LASER TURRET where you killed the 
second GUY here, drop down to where the LADDER is and look for a METAL PANEL 
which you can SHOOT which the LASER TURRET, you then get an GOLD ITEM which is 
lying on the TABLE, run straight and right to get a TURRET and help out with 
taking out the ROBOT, blast his EYE till its ARMOR starts falling off where it 
will be weaker, use TESLA GRENADES to STUN them if you need to move to another 
part, repeat this till you can leave the area.

So after coming onto the TRAIN you will have to talk to an NAZI OFFICER, which 
then you have to play a little game with her, it doesn’t matter what pictures 
you pick, just keep picking till you can leave, after leaving the this CAR and 
moving onto the next room, look to the left for a CLOSEST for an GOLD ITEM 
hiding in there, head to the end and get in the room which ANYA, talk to her 
to finish the level.

===============================================================================
VII. Chapter 4: Eisenald Prison						[007]
===============================================================================

After waking up and getting out onto the BALCONY, keep moving forward till you 
see another OPEN ROOM to the left which contains a LETTER, then head down the 
PIPE and down the HATCH, head into the room in front of you and go left to 
grab a BATTERY, then head to the table to grab the LASER CUTTER, now head 
upstairs to RECHARGE your battery with the YELLOW BOX on the wall, head back 
down and the first FENCE to your left when you come down contains an GOLD ITEM, 
so CUT your way into there, head back up the stairs and CUT your way through 2 
FENCES, the last FENCE to the right near the WINDOW here contains a GOLD ITEM, 
you can either CUT the fence in front of you which has to be big enough for 
you to climb over or CUT from the side by climbing up top and dropping below 
onto the side. Now open the WINDOW and jump across, its probably best you open 
the far right WINDOW and sneak on the GUY patrolling the HALLWAY here, now 
head into the next room, if you are fast enough you can get both GUYS in here 
no problem if not get the closest GUY to you then wait for the next GUY to 
turn away to kill him, there is another GUY patrolling the HALLWAY to your 
left and a DOG in the room at the end, grab the MAP on the BOARD and the 
DOCUMENTS to the right of the MAP on the CABINETS, now head to the other end 
of the room and put the DOCUMENTS into the FILE CABINET, this will open a 
secret passage which contain [E 8.7], now head to the last room in the area 
which has a COMMANDER listening to music, kill him and grab the [E 8.8] in 
the room, exit by the WINDOW and follow the PIPES till you jump onto the TRUCK.

So after the TRUCK is parked, head up the RAMP and then keep climbing up till 
you reach the ROOF, when you do you will see a GUY standing there, you then 
CUT the chain on the DOOR to get through, get the GUY that is just standing 
there, then CUT the fence and get the GUY walking the middle, next is the GUY 
which is on the opposite side with the last guy up top, now head down the PIPE 
and be sure to have your LASER CUTTER out, turn right and SLIDER under the 
PIPES, then CUT the CHAIN to drop down to avoid the DOGGY, CUT the FENCE to 
your right to DROP down, continue moving up and grab the health and armor here 
as well as [E 2.2] that is on the ground by the STAIRS, keep moving till you 
can open a DRAIN and get the GUY before you head up the LADDER, after heading 
up the LADDER, there is another DRAIN which then you kill a GUY taking a PISS, 
then exit the BATHROOM and get the DOG before you go right, when you enter 
this room there is a GUY sleeping in a CHAIR and one more sleeping in the BUNK 
BED, grab the KEY on the RACK before moving forward, when you reach the 
HALLWAY with the DOOR at the end go left to takeout the COMMANDER and look for 
[E 8.9] in the room, unlock the DOOR with the KEY you have, run all the way to 
the other end to get the GUY here, then head back to go down a little bit and 
another GUY is here, grab the BATTER here to unlock the SHOT UPGRADE for the 
LASER CUTTER at which this point 1-2 GUYS might show up, drop to the bottom 
floor and head to the COAL where there is a GOLD ITEM hiding in there, head 
back to the back to the top and CUT the CHAIN on the DOOR, when you turn the 
corner head back right away as the DOGGY will attack you, then run across 
avoiding the DOGGY, now shoot the CHAINS holding the DOOR to block the DOGGY 
from coming in, now drop down and as you turn the corner to the left there is 
a GUY, move up and another GUY guarding the ELEVATOR, head up and KNOCK on 
DOOR and then kill the GUY in here, free all the PRISONERS and then CUTSCENE 
after interacting with one.

Shoot the CHAIN on the HATCH this is above the DOOR, now make your way to the 
other end, kill the COMMANDER and stock up on everything, then ambush 6-7 GUYS 
here and then kill the last GUY on FERGUS, now head back to the CONTROL ROOM 
and release all the PRISONERS, then takeout TURRET that is waiting for you 
after coming out of CONTROL ROOM, then there is 1 GUY directly below you and 2 
GUYS to your right, be careful when you move up as there is TURRET up to the 
left when you reach RAMP going down, there is one GUY here, keep moving and 
TURRET and then 2 GUYS at end, when you reach the broken STAIRS, SHUT OFF the 
POWER to drop down, then follow FERGUS, then protect FERGUS when he is opening 
the next DOOR, [NOTE: I HAD THIS PART GLITCH OUT ON ME, SO I DID AND RESTARTED 
AT THE CHECKPOINT, WHICH THEN DELETED MY SAVE FILE AND MADE A NEW ONE WHICH 
RESULTED IN ME HAVING NO WEAPONS BUT A KNIFE WHICH THIS MADE PART IMPOSSIBLE 
AS I WAS ON UBER MODE AND THEN IT WOULDN’T LOAD THE GAME AFTER, SO I HAD TO 
BEAT THE WHOLE LEVEL IN ONE TRY], so take out the GUY waiting under the DOOR, 
then a DOG comes running down the middle, takeout the TURRET to the right of 
you where you start then continue the right side and takeout the other TURRET 
here, then there are maybe 3-4 GUYS, after killing the last GUY here, the DOOR 
where the TURRET is guarding the STAIRS will open and 3 GUYS will come out, 
then a SHOTGUN GUY will show up behind you from the SUPPLY ROOM, head there 
after to stock up and heal, now head back to where you went down the PIPE here 
and the DOOR to the right will open and 2 GUYS will come out and as you turn 
the corner to the right a SHOTGUN GUY will be waiting you, head back to FERGUS.

Then when you reach the CHECKPOINT STATION there are about 6-9 GUYS here, head 
to the STATION and stock up a bit and grab [E 2.1] on the TABLE here, follow 
FERGUS and when you reach the STAIRS there are 2 GUYS waiting for you, stock 
up by the lockers and then you turn the CORNER prepare for a long fight, there 
about 5-8 GUYS here with 2 SHOTGUN GUYS helping out, then look for a ROOM on 
the right for an GOLD ITEM, when you reach the end of the HALL you will 
encounter a DOG and then another one at the end of HALL after turning the 
corner, head up the stairs for [E 2.3] that is on the TABLE and then 2 GUYS 
and SHOTGUN GUY appear at exit, exit the room and 2 GUYS and TURRET below you, 
takeout all the TURRETS while FERGUS grabs a CAR, drive the CAR out and the 
CUT the CHAIN to drop down, then CUTSCENE.

===============================================================================
VIII. Chapter 5: A New Home						[008]
===============================================================================

So after the CUTSCENE, jump into the water and follow FERGUS, then CUT the 
LOCK on the DRAIN and swim up for some air, then wait till you reach the DOOR 
and then talk to ANYA.

After the CUTSCENE find the room with the BOMB GIRL POSTER which contains a 
MAP in the room, remove the POSTER and then head up the DRAIN, then when you a 
DEAD END look right for a MATRESS which contains a GOLD ITEM, look left from 
here for a CRAWLSPACE which you then jump on the BOXES to get to the other 
side, go to SLEEP in this room for a HEALTH UPGRADE after you wake up, go to 
the very top floor and look for the YELLOW DOOR, on the table is a CROWBAR 
which you need, head back to the second floor and go into MAX’S room, there is 
a piece of WOOD which sticks out, break it open to get PROJECT WHISPER, then 
head back to CAROLINE to end the level.

===============================================================================
IX. Chapter 6: London Nautica						[009]
===============================================================================

So after the bomb goes off, head to the STATUE and look for a GOLD ITEM lying 
there by the FEET, then head to the far right side to get [E 2.4] lying on the 
ground, now head the middle and SLIDE and CUT the FENCE, move up a bit as a 
DOGGY will come out, head right to where the CAR drop, continue moving right 
till you see another CAR which you drop to the left, just keep moving and up 
till you see a COMMANDER, keep moving up till you see another GUY then 
continue moving till you fight a ROBOT, immediately turn around and run 
backwards and when you reach the WALL turn left to which there is [E 2.5], 
just run around the ROBOT shooting him while doing so till you can move to the 
next part.

After dropping down from killing the ROBOT, the GATE across from will open and 
a ROBOT and 5-7 GUYS will come through, run to the right and up the stairs, 
when you reach the top turn right then left and run into the room at the end 
and stock up, have a SHOTGUN equipped and come out firing, they should be up 
top with you and very close so you shouldn’t have a problem except with the 
GRENADES, after you take out all the GUYS that came with the ROBOT, across the 
WLAKWAY, about 4-7 GUYS show up with a TURRET in tow, after that pick off the 
ROBOT from the STAIRS to make it easy for you, drop down and head to the room 
where the ROBOT was for a MARKSMAN RIFLE, now in the middle of the room is a 
GOLD ITEM in a DISPLAY CASE, now head to where you started and go to the room 
to the right for a SAFE which contains a HEALTH UPGRADE, [E 2.6] on the table 
and lots of AMMO, HEALTH and ARMOR, now head up to where the TURRET was and 
go into the KITCHEN SUPPLY ROOM, look up for the HATCH and then continue all 
the way down the VENT to where there is GOLD ITEM by the BARS before you drop 
down.

Now head to the GATE and crank up the LEVER, there will be a GUY shooting by 
the time it gets halfway to a little to the right, when come in there will be 
2 DRONES, then left of the MOON is about 3-4 GUYS there, go up there and then 
3-4 above you, then when you reach the top there are 2 GUYS and 2 DRONES 
waiting for you, before you push the BUTTON, grab the [E 2.7], now shoot the 
SATELLITE and cross it, when you turn to the right and move up a bit there are 
3 GUYS waiting for you, then when you move up a bit more there will be another 
3-4 guys waiting for you, look left for a YELLOW PANEL which has a LOCK on it, 
then enter and wait for the ELEVATORS to drop so you jump across, while 
climbing up 2 DRONES will come down as well as 1 GUYS waiting at top, after 
you get top go right and open the HATCH, stay where you are and shoot all 4 
BRAKES to go up then a CUTSCENE after dropping down.

After grabbing all the ITEMS on the table grab the MAP to the left of you on 
the MAP and then go up the LADDER to get to the TEST CHAMBER, CUT the CHAINS 
to release the METAL PLATING blocking the LASER, then drop back down and 
ACTIVATE the LASER, go inside and grab your new LASER GUN, CUT the PANEL and 
reach the ELEVATOR, after climbing up the LADDER look right for a METAL PANEL 
to cut which leads to a GOLD ITEM in the VENT, then come back out and shoot 
the BRAKES to move up, CUT the PANEL and then drop down.

So silently takeout the GUY in front of you, then get the GUY to the left of 
him and the COMMANDER to the right of the second guy, push right till you 
reach the end while avoiding detection form the ROBOTS, then get the COMMANDER 
standing by the stairs, head to the second COMMANDER and enter the room, this 
has ARMOR, AMMO and HEALTH, also behind the SYSTEMS is [E 2.9] then get into 
one of the HELICOPTERS and use the TURRET to takeout one ROBOT, then slowly 
takeout the other ROBOT. Now it gets really tricky here, then about 17-21 GUYS 
come out from everywhere wanting to till you, I have no good strategy to beat 
this part but all I can say is stay on the bottom and slowly takeout people 
one by one letting them come to you, after you kill all the people in here is 
where the real fun begins, a SUPER ROBOT shows up and it packs a mean punch, 
utilize all the TURRETS available to take it down, make sure to avoid its AOE 
attack which hurts and disables any ENGERY WEAPON equipped at the time, before 
you go anywhere, look on the MAP and head to the SW HELIPAD, stay on the 
bottom and look for some CRATES which contains [E 7.1] in the middle.

Now head up the LADDER, and then into the CONTROL ROOM and push the BUTTON, 
before leaving grab [E 7.2] in here on the table, go down the ELEVATOR and go 
pickup CAROLINE and head to the last HELICOPTER, then CUTSCENE.

===============================================================================
X. Chapter 7: A Mystery							[010]
===============================================================================

Talk to ANYA, then head below in the HANGAR, go the NW section where everyone 
is, behind CAROLINE is the TOOL you need but you fall down into the SEWERS, 
keep moving till you see a TURRET, then enter through the broken fence to the 
right, grab all the stuff in the room here which includes a RECORD, then after 
dropping down go right for a LASER UPGRADE, then back the way you came and 
another TURRET here, enter and grab the SHOTGUN to your right, then 3 DRONES 
come down, then another 3-4 DRONES appear, head the center where there is a 
BIG WELL, now look down for a PIPE to which you can jump down into, follow 
that PIPE to a GOLD ITEM, then return back to where you need the ROCK SAMPLE.

Now head back but don’t forget to grab the ROBOT on your way back, find TELKA, 
she then tells you that you need KEYS to unlock the DOOR to the ARCHIVES, head 
up to FERGUS and CUTSCENE happens, head back to the ARCHIVES and grab the 
RECORDS for ANYA, also look on the SHELF here for the TRUCK, now head to where 
the BOMB GIRL POSTER is for a TELEPHONE and BLOCKS, head back to MAX’S room 
and place the TOYS back in his room, now head to ANYA but go to the BED where 
the guy detonated the CAR BOMB in CHAPTER 6 was sleeping and grab his LETTER, 
also don’t forget to go to SLEEP for a HEALTH UPGRADE, head to ANYA now to end 
the level.

===============================================================================
XI. Chapter 8: Camp Belica						[011]
===============================================================================

Now keep walking forward till you are pushed to the left, now head into the 
room and put your arm into the machine, now head into the next room and 
CUTSCENE, move right, left, down, keep pushing these till you break off a 
piece METAL to which you then CROUCH to pick it up then repeat the movements 
one more time till the machine blows up, then talk to MILO to your right and 
CUTSCENE.

After entering BLOCK 4, head to the HOUSING and find SET ROTH, after talking 
with him find a COUPLE in here which they need MEDICINE, now head to the GUARD 
BARRACKS but talk to the PERSON outside before going in, now drop down and 
move up till you reach the door where you get caught.

After climbing out kill the DOG first then the GUY here, move up and kill the 
GUY up here then up some more for another GUY which there is [E 7.3] on some 
CRATES near him, don’t forget to grab the MAP that is on this FLOOR, now head 
up the stairs and 1 GUY on the CATWALK, move up and open DOOR and turn right 
to INFIRMARY which has MEDICINE on the left and [E 7.4] on the right, now move 
up and kill the GUY here, then move up and kill THE KNIFE and grab [E 7.5] on 
a SHELF, kill the GUY standing in the hallway and then the GUY in the CONTROL 
ROOM, push the BUTTON and grab [E 7.6] in the FILE CABINET, after coming out 
look left and talk to the PERSON who told you to kill THE KNIFE to which they 
give you a GOLD ITEM, then head to the HOUSING and talk to the COUPLE and get 
a LETTER, now head to SET ROTH for more details.

Enter the DOORS and make your way to BLOCK 6, head up the SCAFFOLDING to the 
left and reach the top floor, head right into FRAU ENGELS room and go into her 
DESK for a COMBINATION, now there is a PAINTING across from you which has a 
SAFE which contains a GOLD ITEM and 3 KNIVES, now get the GUY and DOG in the 
room to the left, look in the FILE CABINET for [E 7.7], when to come to the 
middle of the HALLWAY there is a GUY patrolling it and one GUY in the room to 
the right, head down the stairs and there will be a GUY to your right when you 
come down and one GUY across from him, before you head down the stairs look 
behind you for a table by the WINDOW and there will be a LOCKER which has [E 
7.8], as you come down there is a GOLD ITEM on the SHELF and [E 7.9] by the 
right of the GOLD ITEM on a TRAY but there are people you need to kill first, 
as you come down there is 1 GUY here, then 3 + DOG to your left, takeout the 
GUY walking away from you then GUY to your right, this leaves the DOG and GUY 
to your left, when come down the stairs there are 2 GUYS here, one by the CAR 
and one by the BATTERY you need, look for a LOCKER near the BATTER for [E 3.1] 
then SCENE.

Toss the BATTERY to SET ROTH and then wait for the MAYHEM to begin, then 
slowly advance in the MECH SUIT taking out anyone who gets in your, make sure 
to break the CRATES for ARMOR and ROCKET AMMO, when you start moving up there 
are 2-3 GUYS on the bottom with 3-4 on top, also look in the TOWERS for people 
in it, when moving up you will encounter a ROBOT and then moving up 3-4 people 
across from you then 4-6 GUYS to the left with a ROBOT and ROCKET TROOPER, 
continue moving down the RAMP and another ROCKET TROOPER and ROBOT to deal 
with, then head to the GARAGE and cover SET ROTH, look to the right of GARAGE 
and wait for people to come shoot at you, before you begin takeout all the 
COVER so they cant hide behind anything, then keep killing the people till the 
ROCKET TROOPERS show up which you should takeout first, keep doing this till 
the ROBOT shows to which this where you get out, before getting in the TRUCK, 
look left and go into the room for a GOLD ITEM, then get in the TRUCK and 
CUTSCENE. 

===============================================================================
XII. Chapter 9: New Tactics						[012]
===============================================================================

After talking go to KLAUS and look to the left of him for a LETTER, go to 
SLEEP and get a weird CUTSCENE with TELKA, then head up the top floor and go 
to table for WELDER but not here so find FERGUS, before you go back down, go 
to the TOILET and FLUSH it to find a RING [IF YOU DON’T FIND ONE THEN TALK TO 
ANNA FIRST THEN DO THIS], FERGUS will be in the HANGAR room and working on the 
HELICOPTER in the NW corner and find out where the WELDER is, now head back to 
the main room where EVERYONE is but head to ANNA in the ARCHIVE ROOM and find 
her RING [AS STATED ABOVE] and get GOLD ITEM for doing so, talk to BOMBARTE to 
exit the room.

So when you reach the water, CUT the METAL PLATE and then drop into the water 
and grab the WELDER, keep swimming till you reach darker waters to which you 
swim up and go right, climb the LADDER and jump across, shoot the CHAIN to 
make the LADDER come down, after climbing up go right for a LASER UPGRADE, 
then continue till you have drop to which you go left and hit the SWITCH, this 
then makes a ROBOT GUY drop down and when you kill him another one will pop up 
from the ground, now head to where the GATE opened up and don’t forget to grab 
the RECORD, CUT the METAL PLATE then into the VENT and CUT the CHAIN on the 
door, then you are back in the ARCHIVE ROOM, talk to SET ROTH then grab the 
PAPER he give you to ANYA to finish the level.

===============================================================================
XIII. Chapter 10: Berlin Catacombs					[013]
===============================================================================

Follow the path till you reach the first GATE which you have to CUT the CHAIN 
to get through, when you reach the second GATE do not go down yet but rather 
look left for a small hole which leads to a room with a GOLD ITEM, LETTER and 
[E 3.2], now back to the second GATE and go to the bottom right to get around 
and CUT the CHAIN, keep moving up till you reach a BIG FAN, look to the left 
for a LADDET which turns the FAN, have it so that’s its either on its side or 
in the water so you can get through, now head through and go to the room on 
the right, climb the LADDER to the left and make your way to the CONTROLS to 
raise the WATER, [DO NOT SWIM ACROSS TO THE OTHER SIDE[, so after the water is 
raised are 3 GOLD ITEMS and ENGIMA FILE in this area you can now get, so first 
is [E 3.3] which is located on the other side of the CONTROLS, so jump out to 
the right and SWIM to that side and climb up the LADDER and get it, now head 
back to your SUBMARINE and go to where the second FAN is, when you pass 
through there is a GOLD ITEM on the right side, now head back to where you 
turned the LEVER for the FANS and go through the TUNNEL, as you exit move up 
and then turn right at the DEBRIS, look on the right side for an OPEN DOOR 
which has a GOLD ITEM, now NE of this GOLD ITEM is another GOLD ITEM, look for 
a TUNNEL that has DEBRIS blocking the other side so you cant exit, its located 
on the DEBRIS, now head back to where you had to swim across to the other side.

So after dropping down want to go left and get on some LAND, to which there is
[E 3.4] on some CRATES here, jump back into the water and CUT the MINE 
attached here, then get CUT the second MINE that is also located here, the 
second MINE will have broken the BARRICADE in the next area to which you go 
all the way down to get [E 3.6], now head back and look down right for a 
passage to follow to reach the SURFACE, so after you come up there is a big 
HOLE in the middle with a BROKEN FENCE on the corner, drop down and follow the 
path to get [E 3.6] and then go up the LADDER for a GOLD ITEM, now jump up the 
CRATES and you will be on your way, CUT the FENCE and onto the next part.

So after you reach the TRAINS takeout the GUY that is just above the STAIRS, 
now get the COMMANDER that is to the left of you, the other COMMANDER is 
located directly across from you up top on the STAIRS, [IF YOU CAN SEE WELL 
THEN TAKE HIM OUT], then one GUY to the right of you, before you go to the 
HANDLE make sure you grab the 2 ENGIMA FILES here, go to where you killed the 
first GUY here and look below him under the STAIRS for it, now head to the #1 
BAY [LOOK ON THE WALLS TO SEE WHICH NUMBER IT IS], its in a room with a bunch 
of HEALTH and AMMO on the SHELF, now head to the HANDLE and open it, when you 
hear something let go and prepare to fight a ROBOT GUY, use your LASER GUN to 
hurt him a lot, run around the PILLARS with the CHARGE STATION to make it 
easier, now head to the HANDLE and then go through, now head to the CONTROL 
ROOM and grab [E 3.9] and then push the BUTTON, now a little fun begins, there 
are about 6-8 GUYS that show up with 2 SHOTGUN GUYS, I suggest staying near 
the CONTROL ROOM but you have to be vigilant when up here as you make to as 
always check the only entrance here as they can come through here [EVEN ALL 
THE DOORS ARE LOCKED] take them all out and exit through the DOOR that is 
located NE of you, stay in this DOORWAT as 2 ROBOT GUYS and 3-5 GUYS show up, 
takeout all the small GUYS and then drop down stay near the CHARGE STATION 
using your LASER GUN to takeout the ROBOT GUYS, then CUTSCENE. 

===============================================================================
XIV. Chapter 11: U-Boat							[014]
===============================================================================

After getting out of the torpedo, takeout both GUYS on the floor with you, now 
there are 2 GUYS and a COMMANDER above you, after that open the DOOR, look on 
the WALL to the right here for the MAP, then there are about 4-6 GUYS in the 
rooms to the right, after that go left and HOTWIRE the DOOR, get [E 6.1] and 
GOLD ITEM on TABLE then CUT the METAL PLATING in this room to get lots of 
AMMO, ARMOR and LASER UPGRADE, now check all four rooms when going to the 
right, there are [E 6.2 and E 6.3] in here as well as a GOLD ITEM, now enter 
the DOOR and go down the stairs, when you step into the next room there will 
be a SHOTGUN GUY on both sides, so use the LASER GUN and charge shot one and 
then takeout the next one, now there are about 5-7 GUYS here, [MAKE SURE YOU 
HAVE A FULLY CHARGED LASER GUN], head up the LADDER near the end and follow 
the PIPES, CUT the METAL PLATING and then drop down.

So when you drop down, head to the room on the left and start picking off GUYS,
wait for the SHOTGUN to come into the room with you and use your LASER GUN to 
charge shot him, now there are 3 more waves of GUYS, second one has about 6-9 
GUYS and the third wave has 4-7 GUYS with a SHOTGUN with them, and the last 
wave has about 6-9 GUYS, now head to the CAPTAIN who has 2 GUYS with him, now 
head upstairs for a GOLD ITEM on the CAPTAINS CHAIR and to left of it is 
[E 6.4], now had into the CONTROL ROOM and look in the room to the left for 
[E 6.5], shoot all the BUOYS before pressing the BUTTON.

Just stay put and wait for the DOOR to open, enter and press the BUTTON, then 
follow the path to the end and wait for SET ROTH to get in one of TUBES, then 
wait for him to ask for your LASER GUN, now shoot the BALLS to make the stairs 
so you can get up to the top, press the BUTTON to lower it and wait for SET 
ROTH and FERGUS to get in, then press BUTTON to go up, now explore the place 
and get the 3 GOLD ITEMS on the MANTLES here, now there are 6 ITEMS you need 
to push in order to get an ITEM, there is a PICTURE on the wall to show which 
items you should push [START AT TOP AND THEN LEFT THEN RIGHT, LEFT THEN RIGHT 
AND PUSH LAST ITEM], this will unlock a LASER UPGRADE, now talk to FERGUS to 
end the level with a CUTSCENE.

===============================================================================
XV. Chapter 12: Gibraltar Bridge					[015]
===============================================================================

So kick out the SPHERE when you are prompted and then CUTSCENE, then jump to 
railing, keep moving forward till you reach the first TRAIN you can climb up, 
there are 2 GUYS at the end of the CAR, collect the stuff in here make sure to 
grab the ROCKET LAUNCHER upgrade when the 2 GUYS died, get out and head to the 
next TRAIN but there is TURRET to the left, when you reach the TRAIN there 
will be a ROCKET TROOPER waiting to blow you up, exit the TRAIN at the end and 
go to the right, now there is a BEAM that you need to cross and look at the 
DEAD GUY with the BRIEFCASE, CUT the CHAIN and get [E 6.6], now head back and 
go up the TRAIN and jump across to where there are 2 GUYS, there is a DOOR to 
the left and up the stairs and see [E 6.7] on the GROUND, now head back and 
then drop into the TRAIN instead of walking on the ROOF, when you reach the 
end her turn left and go to the other end for [E 6.8], as you come out look to 
the right and near the EDGE of the LEDGE is [E 6.9], get up top of TRAIN and 
grab the MARKSMAN RIFLE, there is a ROBOT GUY below you and a TURRET to the 
left, when you kill the ROBOT GUY there are 8-9 GUYS in the TRAIN ACROSS, now 
drop down into the TRAIN you are on look for [E 4.1] on the ground near the 
big hole in the TRAIN, now head to the TRAIN and exit it to find ROCKET AMMO 
and a GOLD ITEM to the left of it, now head back into the TRAIN and open the 
HATCH, when you cross the BEAM an reach the next TRAIN, jump onto the CRATES 
and then onto the FENCE and go left to get a GOLD ITEM, then drop into the 
TRAIN and CUT the FENCES to drop down.

Now after dropping down from the TRAIN there will be a ROBOT GUY as you move 
up, take him out with the LASER GUN, then take cover and about 8-9 GUYS with a 
ROCKET TROOPER, when you moving up there be another ROBOT GUY above you then 
when FERGUS says "Theres a checkpoint coming up", be careful, there is a guy 
up on the NE ledge with a TURRET, then move up and about 6-8 GUYS with a 
ROCKET TROOPER, and when you turn the corner there is a ROBOT GUY waiting for 
you, now head back towhere you killed the first ROBOT GUY and look in the 
TRAIN for a GOLD ITEM, now you want to on top of the TRAIN that you just found 
the GOLD ITEM, now when you move up there should be a path to the right that 
leads to bunch of BEAMS, now jump across onto the TRAIN and follow the NARROW 
BEAMS to the [E 4.2], now back to where you killed the ROBOT GUY and go up the 
stairs, when you go up there are about 4-5 GUYS, then head to the TURRET and 
CUT the METAL PLATING, then drop down and SILENCER all 3 GUYS before LASER 
GUNNING the ROBOT GUY, there is a [E 4.3] in a SMALL BOX to the left of where 
the ROBOT GUY is, now go down the stairs and about 4-6 GUYS come out, then 
exit and go right and OMG your dead, just kidding your fine, jump into the 
HELICOPTER and wait till you come to a stop, use the TURRET to take out all 
enemies before exiting, now head to the room to the right which has a SAFE 
with a HEALTH UPGRADE and [E 4.4] on the SAFE there will be 3-4 GUYS with a 
ROCKET TROOPER, keep moving up and when you see TRAIN there is a ROCKET 
TROOPER to the bottom right, enter the TRAIN and maybe 1-2 GUYS inside, drop 
down and finish the level with a CUTSCENE.

===============================================================================
XVI. Chapter 13: Lunar Base						[016]
===============================================================================

After getting through the checkpoint, head through the LUGGAGE AREA and look 
for the YELLOW BAG for your EQUIPMENT, press the BUTTON and CUT the CHAIN to 
the left to open the DOOR, then takeout 2 GUYS and TROOPER, when you get into 
the next room takeout the COMMANDER below to the right of you, then get the 
guy to left, wait for the second COMMANDER to come to you and then get the last 
GUY, grab the MAP which is located near the TURRET and to next part.

After coming down, get the guy to the right of you right away, then go into 
the first room on the left and takeout the COMMANDER, grab [E 4.5] on the 
TOILET, then you want to go to the NE corner room which has the second 
COMMNDER, wait for the ROBOT GUY to turn around before heading into that room, 
takeout the ROBOT GUY and 1 GUY here, now head to the other side and then drop 
down, keep dropping till you see another room, exit and takeout the guy to the 
left, then blast the other 3 here, don’t forget to grab [E 4.6] in the room 
near the exit.

Takeout the GUY on the bottom floor and grab the GOLD ITEM to the left, now 
head upstairs and when you reach the top be careful of GUY patrolling here, 
get the COMMANDER to the left, then get the COMMANDER in the LAB, look for the 
LETTER on the TABLE before you drop down, when you reach the second room look 
right for [E 4.7] on the TABLE, keep going till you have to put on the 
SPACESUIT, after exiting go left and then 2 DRONES, then look right near the 
WALL where one of the DRONES was for a GOLD ITEM, then  jump across to the 
other side and get inside, then go right after coming in for a CUTSCENE.

Takeout the GUY on the right, then go into the room on the left and look for 
[E 4.8] on the TABLE near the KNIFE, keep going till you see a VENT to crawl 
through, keep going till you reach the LADDER and peek up and if you the 
COMMANDER, take him out if not let him come to you, look left for another 
COMMANDER and then there is TROOPER patrolling and a ROBOT GUY to the right, 
silently takeout the TROOPER and LASER GUN the ROBOT GUY, then head up the 
ELEVATOR.

Wait for the GUY to come into your sight before taking him out, then are 2-3 
GUYS on this RING, move up and 3-4 GUYS + 3 DOGS on the next RING, go to the 
SE corner of the RING and look on a PANEL for [E 4.9], then make your way 
around and when you do there will be 2 GUYS, go to the ROUND TABLE and get 
[E 5.1] and then left of the DOOR is a SAFE which has a HEALTH UPGRADE, then 
DOWNLOAD THE CODES and CUTSCENE, after that a GUY an DOG come out, drop down 
the HATCH and then up the LADDER and 2 GUYS to your left, CUT the METAL 
PLATING near them and CUTSCENE, then GUY then TROOPER + 2 GUYS, look behind a 
RED BAG for a GOLD ITEM before going into the LIFT, exit and 2-4 GUYS and then 
3 more, head into the LUGGAGE AREA where you got your EQUIPMENT for a GOLD 
ITEM, before you can board the SHIP you need to kill 2 ROBOT GUYS before you 
can leave.

===============================================================================
XVII. Chapter 14: Return to London Nautica				[017]
===============================================================================

After crash landing onto the LANDING AREA, you want to hold out till you have 
to ABANDON SHIP to which you become TARZAN until you crash through the WINDOW, 
pickup the ASSAULT RIFLE and look right for the COMMANDER to get him before he 
calls anymore BACKUP and look right for a BENCH with a BOX with [E 5.2] in it, 
if you manage to get him right away you wont have to deal with a lot of 
people, there will be a SHOTGUN GUY and about 7-9 GUYS, go left and CUT the 
CHAIN and go down, but before you do look right for a GOLD ITEM, then CUT the 
CHAIN again and when you reach the DOOR go left for STUFF and then enter, as 
you come up there will be a GUY there then when you move up there will be 2-3 
and SHOTGUN GUY, go into the room with the SLIDESHOW PROJECTOR and get [E 5.3] 
on the TABLE, also go to the empty PICTURE and press it, this will allow you 
to get a GOLD ITEM behind it, HOTWIRE to get onto the LEDGE, then you reach a 
CHARGE STATION, there are 3 GUYS + ROCKET TROOPER, then continue down and 2 
GUYS + MAP in this room, when you reach the middle a HELICOPTER will attack so 
use the LASER GUN to take it out, look NE corner some AR AMMO which a [E 5.4] 
is next to it in the RUBBLE, go down and 2 GUYS waiting for you, then 2 more 
across from them, look for the HEIMAT TARP which has [E 5.5] on ground next to 
it, go down and 4 GUYS across with SHOTGUN GUY and 1 more, also look in the 
FILE CABINET for [E 5.6] keep going to till reach the bottom.

Fighting the LONDON MONITOR is really simple, all you do is camp by the 
TUNNELS and wait for it to CHARGE its EYE, you then shoot with your LASER to 
STUN it to which is opens its MISSILE PODS, you then have to shoot the MISSILE 
PODS to blow them up, there are 6 MISSILE PODS to destroy, make sure always 
have the LASER charged every time you fire, after you have destroyed all 6 
MISSILE PODS, you then have to run underneath it and shoot it CORE, you can do 
it one go but to be safe, do it in two, after that you will get the CUTSCENE.

===============================================================================
XVIII. Chapter 15:	 Under Attack					[018]
===============================================================================

Get on the other side of CAR as 2 GUYS will start shooting, then switch sides 
as more people come by, then 2 DRONES show up and then MAX lifts up the DRAIN 
for you to go in, as you reach the ENTRANCE of the HIDEOUT there is COMMANDER 
standing right there with 2 GUYS across from him, go up and a GUY at the top 
with a SHOTGUN GUY waiting for you as well, go into MAX’S room for a LETTER 
and go into the room next to for a GOLD ITEM, go up to the third floor and 
another GUY waiting for and SHOTGUN GUY to the left, then CUT the CHAIN on the 
VENT and drop down, talk to TELKA and watch the CUTSCENE, after the SECEN kill 
the guy that sees you, then when you drop down there are about 7-9 GUYS with 2 
ROBOT GUYS and a SHOTGUN GUY, obviously takeout the ROBOT GUYS and then the 
SHOTGUN GUY and then rest of them, now go up the LADDER then SLIDE under and 
reach the end, kill the 2 GUYS here, then kill the DOGGY with the LASER or 
ROCKET LAUNCHER and then go to FERGUS.

===============================================================================
XIX. Chapter 16: Return to Deathshead’s Compound 			[019]
===============================================================================

Make your to the AIRLOCK and wait for the room to fill up with water so you 
can exit, then make your way to the CHAIR and wait till you SURFACE to use the 
SPHERE, swim across but go under and look for a GOLD ITEM straight ahead of you 
and then stock up on everything, before the HALLWAY look left and you will 
find a GOLD ITEM on the ground, a DOG will come at you, then about 7-9 GUYS 
with 2 SHOTGUNS and ROCKET TROOPER with another 3-5 after you have killed 
both SHOTGUNS, bait the SHOTGUN and ROCKET GUYS to come an fight you in the 
HALLWAY to make it easier when dealing with everyone else, after you have 
cleared everyone, look in the room to the right for [E 5.7] in the FILE 
CABINET, as you reach the exit there is a ROBOT blocking your path, take him 
out and head to the next part.

When coming down the stairs there will be a GUY waiting for you, then in the 
next room are 4 GUYS + 2 ROBOT GUYS, have them chase you instead, then when 
you reach the middle where the BUTTON is, 2 GUYS + SHOTGUN GUY will come 
through the DOOR you came out of, push the BUTTON and before you enter the 
next room which is a total BULLETFEST, look in the GARBAGE BIN for a GOLD 
ITEM, there are 2 ROCKET TROOPERS, 3 SHOTGUN GUYS, 1 ROBOT, 2 ROBOT GUYS and 
about 12-16 GUYS in this room, your job to bait all the hard enemies into the 
kill zone [THIS IS A UST WHEN PLAYING ON UBER MODE] which is the way you came 
in, this might take a while but is worth it, then clean up house by taking out 
the little GUYS, in the MIDDLE of the room is a BENCH which has [E 5.8 on it], 
now head to where the TURRET is and go onto the bottom floor and go open the 
DOOR with the HANDLE, keep going till you reach the exit and see a LADDER to 
the left, there is a [E 5.9] on TABLE, then when you head up the LADDER you 
get ambushed by BUBI, wait for the SCENE to finish and wait for you to hit him 
then pull out the KNIFE, then kill BUBI and go up the LADDER, then into the 
ELEVATOR, when it stops go right and get back into the ELEVATOR and then 
CUTSCENE.

After coming up and then talking to DEATHSHEAD a CUTSCENE will happen, now you 
have to fight WYATT ROBOT, now go into the one of corners with COVER and wait 
for to jump at you to which you should break the CRATES for TELSA GRENADES, 
wait for him to jump at then toss the GRENADE, while he is STUNNED, you have 
to run up to him and DISABLE him which you have only a couple of seconds to 
react to this, after this you will get a CUTSCENE and then fight DEATHSHEAD.

So CUT the FENCE and make a run for the CANNONS, its best you have the ENERGY 
assault mode with the MARKSMAN RIFLE out, empty your clip into his SHIELD so 
he has to RECHARGE it and cant attack you, during this time you have to run to 
the CANNON and shoot the BLIMP, RECHARGE near the CANNON and do the same thing 
to reach the MIDDLE with all the WEAPONS and AMMO, then do the same thing you 
did to get the first CANNON to get to the second CANNON and shoot the BLIMP, 
he will then overload and fall to the BASEMENT.

Make sure you are stocked before you drop down and before you do look for a 
METAL BOX which contain the very last GOLD ITEM, this part is way easier than 
the first part, you can actually STUN him with your weapons, the best ones to 
use are GRENADES, LASER GUN and the ROCKET LAUNCHER, always recharge your 
LASER after the CHARGE SHOT because its powerful but eats up the whole 
BATTERY, there are lots of FLAMES going around, the more you hurt him the more 
SMOKE and FIRE fill up the room but this means you are hurting him, keep doing 
this till you can kill him once and for all to which a CUTSCENE happens and 
good job.

===============================================================================
XX. Achievements/Trophies					[020]
===============================================================================

There are a total of 51 trophies in the game;
34 Bronze, 14 Silver, 2 Gold and 1 Platinum 

Wolfenstein Master [Platinum]: Collect all trophies
How to Get: Must get all 50 trophies before you can get

Gunner [Bronze]: Save allied planes
How to Get: During chapter 1 when you are shooting the NAZI planes, while in 
the turret

Fergus Saved [Silver]: Choose to save Fergus
How to Get: During chapter 1 when you have to choose, kill WYATT and you get 
this

Wyatt Saved [Silver]: Choose to save Wyatt
How to Get: During chapter 1 when you have to choose, kill FERGUS and you get 
this

Viva le Resistance [Bronze]: Locate the resistance
How to Get: After you free either FERGUS or WYATT

Power to the Laser [Bronze]: Find the Laserkraftwek
How to Get: In chapter 6, when you see the test chamber with the laser and 
when you get in and take it.

Hidden in the Deep [Bronze]: Locate the underwater stash
How to Get: In chapter 11, when you reach the vault you get this

London Uprising [Silver]: Defeat the London Monitor
How to Get: After destroying the London Monitor in chapter 14

Deliverance [Silver]: Release a friend
How to Get: In chapter 16 before you might DEATHSHEAD you fight whoever you 
chose to save in chapter 1, defeat him to get this

Liberation [Gold]: Complete the game on any difficulty
How to Get: Complete the game on any difficulty

Super Hero [Silver]: Complete the game on I AM DEATH INCARNATE or UBER mode
How to Get: Complete the game on I AM DEATH INCARNATE or UBER mode [I AM NOT 
SURE IF YOU HAVE TO BEAT THE WHOLE GAME ON UBER OR JUST PLAY THE LAST MISSION 
ON I AM DEATH INCARNATE OR UBER]

Uber Hero [Gold]: Complete the game on UBER mode
How to Get: Complete the game on UBER mode [I AM NOT SURE IF YOU HAVE TO BEAT 
THE WHOLE GAME ON UBER OR JUST PLAY THE LAST MISSION ON UBER]

All that Glitters [Bronze]: Collect 25 gold items
How to Get: Find 25 gold items

Heart of Gold [Silver]: Collect all the gold items
How to Get: Find all 50 gold items

The Lives of Others [Bronze]: Collect all the letters
How to Get: Find all 10 letters

Secrets revealed I [Silver]: Solve the first Enigma code
How to Get: You must have the first 18 Enigma Files to do this;
01,02,03,04,05,06,07,08,09
08,07,06,05,04,03,02,01,09

Secrets revealed II [Silver]: Solve the second Enigma code
How to Get: You must the right 18 Enigma Files for this;
02,04,06,08,01,03,05,07,09
07,05,03,01,08,06,04,02,09

Secrets revealed III [Silver]: Solve the third Enigma code
How to Get: You must the right 18 Enigma Files for this;
04,08,03,07,02,06,01,05,09
05,01,06,02,07,03,08,04,08

Secrets revealed IV [Silver]: Solve the forth Enigma code
How to Get: You must the right 18 Enigma Files for this;
03,06,09,03,06,09,03,06,09
06,03,09,06,03,09,06,03,09

Scout 1 [Bronze]: Unlock stealth perk 1
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Knife Throwing [Bronze]: Unlock stealth perk 2
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Knife sheath + [Bronze]: Unlock stealth perk 3
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Knife sheath ++ [Bronze]: Unlock stealth perk 4
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Silent Shot [Bronze]: Unlock stealth perk 5
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Vampire [Bronze]: Unlock stealth perk 6
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Scout II [Bronze]: Unlock stealth perk 7
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Assassin [Silver]: Unlock stealth perk 8
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Deadeye [Bronze]: Unlock tactical perk 1
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Quick draw [Bronze: Unlock tactical perk 2
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Quick regeneration [Bronze]: Unlock tactical perk 3
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Gun magazine + [Bronze]: Unlock tactical perk  4
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Shotgun magazine + [Bronze]: Unlock tactical perk 5
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

AR magazine + [Bronze]: Unlock tactical perk 6
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Marksman magazine + [Bronze]: Unlock tactical perk 7
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Quick reload [Silver]: Unlock tactical perk 8
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Double Reload [Bronze]: Unlock assault perk 1
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Endurance I [Bronze]: Unlock assault perk 2
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Scavenger [Bronze]: Unlock assault perk 3
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Bullet feeder [Bronze]: Unlock assault perk 4
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Endurance II [Bronze]: Unlock assault perk 5
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Autopanzer [Bronze]: Unlock assault perk 6
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

LKW battery + [Bronze]: Unlock assault perk 7
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Dual-wield expert [Silver]: Unlock assault perk 8
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Throwback [Bronze]: Unlock demolition perk 1
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Grenade pouch + [Bronze]: Unlock demolition perk 2
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Grenade pouch ++ [Bronze]: Unlock demolition perk 3
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Bullseye [Bronze]: Unlock demolition perk 4
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Rocket Magazine + [Bronze]: Unlock demolition perk 5
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Vaporize [Bronze]: Unlock demolition perk 6
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Sentinel [Bronze]: Unlock demolition perk 7
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

Hardened [Silver]: Unlock demolition perk 8
How to Get: You must complete the challenge before you unlock the next perk, 
look up at the section in the guide [003] for how to complete them.

===============================================================================
XXI. My Review/Opinion							[021]
===============================================================================

I really found the game really interesting as if the NAZI’S won WW2, what 
would the world be like, now I know and it’s a terrifying ordeal, good thing 
that they didn’t win WW2 and that this game is FICTIONAL.

I found that by playing only on DEATH INCARNATE or UBER that this game was a 
challenge, UBER made you really think about using cover and what enemies to 
take out first as well as you cant just run into bullets and expect to live, 
this mode punishes you for any mistakes you do, overall this game was really 
fun even on UBER mode.

Now I have to get to the bad parts of the game, as BETHSEDA is known for 
making the FALLOUT SERIES and ELDER SCROLLS SERIES, there are some serious 
glitches in the game that made me want to throw my controller, I had it 
where I fell through floors in certain levels, screen would go black but I 
could still play but had to restart game as the screen stayed black, some 
doors went pink, enemies would freeze and be invincible so I couldn’t 
complete an area because of this but the biggest glitch of the game is that 
at certain checkpoints in the game it would delete my save file and create 
a new leaving me with either no weapons a couple weapons with literally no 
ammo [THIS GLITCH HAPPENS DURING EISENWALD PRISION WHEN WITHER WYATT OR 
FERGUS IS OPENING THE DOOR FOR THE FIRST TIME, WHEN YOU DIE IT DOES THIS AND 
THEN IT WONT LOAD THE GAME AND WILL FREEZE AFTERWARDS]. I didn’t really like 
the DUAL WIELDING part of the game, this made it stupid and unnecessary and 
the AI is relentless when it comes to shooting and tossing grenades.

In conclusion this is a really fun game and is worth playing if you are into
that WW stuff, I don’t think its worth $70 but maybe a $45-50 game. 

===============================================================================
XXII. Special Thanks							[022]
===============================================================================

I would like to thank some people but cant as I did this guide by myself. If 
you want to help me please do and you will be credited in my guide.

===============================================================================
XXIII. Contact							[023]
===============================================================================

If you got any tips or information that is useful for the FAQ, please email me 
@ [email protected], you get credited for sharing this info with 
me but make sure you check the FAQ before emailing me, it might be covered in 
the FAQ.

===============================================================================


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