Blazing Angels 2: Secret Missions of WWII

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Plane List/Guide

BLAZING ANGELS 2 PLANES LIST by DreadedZer0/DreadZer0

Started 07/04/2008

Finished 13/04/2008



.......................
Contents
......................
1.0 Legal + Updates
1.1 British Planes
1.2 German Planes
1.3 Russian Planes
1.4 American Planes
1.5 Japanese Planes



Key:
LMG = Light Machine Gun
HMG = Heavy Machine Gun
L.Cannon = Light Cannon
H.Cannon = Heavy Cannon
HVC = High Velocity Cannon


Just to say, this is my first FAQ!

.......................
1.0 Legal
.......................
Everything in this FAQ is property of their owners. 
The Personal comments are intellectual property of Jacob Reid 
(A.K.A DreadZer0/DreadedZer0). 
All plane names are the property of their respective owners.
This FAQ is only to be displayed on:

www.gamefaqs.com
www.supercheats.com
www.gamesradar.com
www.cheatplanet.com

Any other websites wishing to host this FAQ e-mail me at:
jacob_r350 (a) hotmail.co.uk
Replace the (a) with the symbol that goes in-between email messages.

UPDATES
......................
Update 1.01: Realised that I missed off the Spitfire MkV on the British Planes
List.

Update 1.02: Added some more legal notes afer a few pepole wanted to host my
guide. Also moved updates section to the legal section.

.......................
1.1 British Planes
.......................

Spitfire V
Country: UK
Speed: 3.5
Manuverability: 8
Hit Points: 6
Weapons: 2 LMG, 2 L.Cannon, Flak Gun
Game Comments: The most common Spitfire variant, the Mk. V trades some of it's
machineguns for much more potent cannons together with a small boost of
the overall qualities of the plane.
Personal Comments: Brilliant. The best prop aircraft in the game, in my book.
Even better armed (and armoured) than the Mk. I, this is my preffered plane in
Middle era multiplayer matches.

DH Mosquito
Country: UK
Speed: 5
Manuverability: 5
Hit Points: 3.5
Weapons: 4 LMG, 1 H.Cannon or 4 Free-Fall Bombs or 4 Rockets
Game Comments: This wooden twin-engine craft was concieved as a fast day-bomber 
that could outrun most defenses,but turned out to be useful even as a fighter.
It makes up for it's frailty with good handling and speed.

Personal Comments: Another good bomber. Worth flying. Used to be built a few 
miles from where I live today

Defiant

Country: UK
Speed: 3
Manuverability: 7
Hit Points: 3
Weapons: 4 LMG, 4 Free-Fall Bombs, Tailgunner
Game Comments: Nicknamed "Daffy" by it's pilots, the defiant is too lightly
armed and didn't prove to be a very sucessful concept.
Personal Comments: Not worth flying either. Think again.

Meteor

Country: UK
Speed: 4.5
Manuverability: 8.5
Hit Points: 6
Weapons: 2 HMG, 2 H.Cannon or 4 Rockets or 4 Self-Guided Missiles or HVC
Game Comments: The first Allied jet fighter to reach operational status,
the Meteor is very efficent against the German V1 flying bomb and both
propellor driven and jet fighters.
Personal Comments: Twin engine propellor planes are un-manuverable enough. 
Twin Jet engined planes? Forget it.


DH Vampire 1

Country: UK
Speed: 8
Manuverability: 8.5
Hit Points: 6
Weapons: 4 HMG, 4 Self-Guided Missiles or 6 Rockets, Flash Blinder
Game Comments: A more advanced jet-powered British aircraft than the Meteor,
the vampire is an execptional fighter and can also be used as a ground
attack platform.
Personal Comments: The British answer to the Go 229. Worth flying, and it's
also another of my late multiplayer faves.

Hurricane I

Country: UK
Speed: 3
Manuverability: 7.5
Hit Points: 3
Weapons: 6 LMGs
Game Comments: Slower than the Spitfire, and not as heavily armed, the
Hurricane benefits from a better turn rate and can use its slow minimum speed
to make even tighter turns.
Personal Comments: Just 6 LMGs makes this plane recommended for pepole on early
multiplayer players who can't lead their shots.

Seafire

Country: UK
Speed: 3.5
Manuverability: 8
Hit Points: 6
Weapons: 4 LMG, 2 L.Cannon or 2 Free-Fall Bombs or 2 Rockets, Flak Gun
Game Comments: Carrier-borne version of the spitfire. Arrestor hook and
other adjustments increased weight, so this version is slightly slower than the
one it's based on.
Personal Comments: It's a Spitfire MkV. With more firepower. Awesome in battle.
I don't know why they won't let me fly it on multiplayer though...

Spitfire IX

Country: UK
Speed: 4.5
Manuverability: 8
Hit Points: 8
Weapons: 2 HMG, 2 H.Cannon, Flak Gun
Game Comments: Final frontline version of the Spitfire. In order to match the
FW190, more powerful engines and cannons were added, resulting in one of the
most powerful fighters of the war.
Personal Comments: I hate this version of the Spitfire. The HMGs remove the
accuracy of the LMGs of the previous planes, and do equal damage.

Beaufighter
Country: UK 
Speed: 2.5
Manuverability: 3
Hit Points: 8.5
Weapons: 6 LMG,  2 L.Cannon or 8 Rockets
Game Comments: Referred to by the Japanes soldiers as "the whispering death", 
this long-range twin-engine plane is used by RAF as a night fighter, ground 
attack plane and torpedo bomber.

Personal Comments: Too unmanuverable for multiplayer, but the sheer firepower
makes up for it. 6 LMGs!?! That's the most LMGs of any plane in the game!

Tempest

Country: UK
Speed: 5.5
Manuverability: 8.5
Hit Points: 7
Weapons: 4 LMG, 1 H.Cannon or 2 Free-Fall Bombs or 6 Rockets or 
4 Self-Guided Missiles, Stun Smoke
Game Comments: The fastest front line fighter of the Royal Air Force, the 
Tempest is one of the most powerful fighters used in war, scoring kills even
against the German jet fighter Me-262.

Personal Comments: Versatile weapons and good manuverability make an awesome
plane. Use well.

Typhoon

Country: UK
Speed: 4.5
Manuverability: 8 
Hit Points: 6.5
Weapons: 2 HMG, 2 L.Cannon or 4 Rocket, Flash Blinder
Game Comments: Initally designed as a fighter, the Typhoon eventually became an
excellent ground attack platform. Good speed and handling made it a difficult
prey to catch and it also has high firepower.

Personal Comments: Not a awesome fighter, but not rubbish. Sort of 
middle-of-the road. Do try the parade skin on it. It looks awesome.

Spitfire V

Country: UK
Speed: 3.5
Manuverability: 8
Hit Points: 6
Weapons: 2 LMG, 2 L.Cannon, Flak Gun
Game Comments: The most common Spitfire variant, the Mk. V trades some of it's
machineguns for much more potent cannons together with a small boost of the 
overall qualities of the plane.

Personal Comments: Brilliant. The best prop aircraft in the game, in my book.
Even better armed (and armoured) than the Mk. I, this is my preffered plane in
Middle era multiplayer matches.

Gladiator

Country: UK
Speed: 2.5
Manuverability: 6.5 
Hit Points: 0.5
Weapons: 2 LMG, 1 L.Cannon
Game Comments: Though fun to fly as a relic of a bygone era, the Gladiator's
novelty value (and wooden frame) quickly wears thin in WW2-era combat.
Personal Comments: It's horrid. Only use if a) you wish to impersonate the Red
Baron (I still do this from time to time) or b) you are helping a friend win on
multiplayer by picking the weakest plane possible.

Hurricane II

Country: UK
Speed: 3
Manuverability: 7.5
Hit Points: 4.
Weapons: 2 LMG, 2 L.Cannon, Stun Smoke
Game Comments: Falling behind as a fighter, Hurricane became a close support
specialist in the skies of Africa. It's cannons are very effective against
tanks and armoured vehicles.
Personal Comments: I'm not keen on this plane, I must admit. It's only
redeeming factor is that it's got slightly more armour than the Spitfire Mk1.

Swordfish
Country: UK
Speed: 1.5
Manuverability: 5
Hit Points: 3.5
Weapons: 2 LMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner
Game Comments: This wood and canvas biplane considered to be obsolete at the
beginning of the war proved to be very reliable and was used in many bombing
and torpedoing missions.

Personal Comments: Almost as bad as the Gladiator. The only redeeming feature
is it's tailgunner, which keeps your back safe(ish).

Barracuda

Country: UK
Speed: 2
Manuverability: 3.5
Hit Points: 6.5
Weapons: 2 LMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner
Game Comments: Barracuda is the first carrier borne British bomber fabricated
entirely from metal. Successful as a dive and torpedo bomber,it is also used in
anti submarine patrols.
Personal Comments: More like how a bomber should be. The manuverability is
good, due to the single prop, and the HP is more like what you would expect
from a bomber.


Spitfire I

Country: UK
Speed: 3.5
Manuverability: 8
Hit Points: 4
Weapons: 4 LMG, 2 L.Cannon, Stun Smoke
Game Comments: One of the most famous aircraft of the whole war, and arguably
the best, Spitfire is very much appreciated by it's pilots and it's present in
every theatre of the second world war.

Personal Comments: A great plane. Well armed, good speed, and 
superb manuverability. My preferred plane on early multiplayer matches.


.......................
1.2 German Planes
.......................

FW 190A

Country: Germany 
Speed: 4.5
Manuverability: 10
Hit Points: 6.5
Weapons: 4 LMG, 1 H.Cannon or 4 Free-Fall Bombs or 1 Torpedo, Flak Gun
Game Comments: Versatile with good handling and performance, the FW-190 is the
plane that took the crown of Luftwaffe's very successful Bf-109. While
primarily a fighter, it is also very effective in the ground attack role.

Personal Comments: An awesome plane. The speed is the only bad thing. This
plane makes a superb dive-bomber, as well as a great fighter.

He-162 Salamander

Country: Germany
Speed: 6.5
Manuverability: 7
Hit Points: 6.5
Weapons: 2 HMG, 1 H.Cannon or HVC or 2 Self-Guided Missiles or 2 Rockets
Game Comments: Luftwaffe's second jet fighter was designed as a cheaper
alternative to the Me-262 and is largely made of wood, but, even so, turned out
to be an excellent performer, winning the praise of all pilots who flew it.
Personal Comments: A good jet plane. The parade skin looks brilliant, and the
stats are very well-rounded. Pity about the lack of missile hardpoints.

Ju-87 Stuka

Country: Germany
Speed: 1.5
Manuverability: 6.5
Hit Points: 1.5
Weapons: 2 LMG, 4 Free-Fall Bombs or 1 Torpedo or 2 H.Cannon, Tailgunner
Game Comments: The famous and infamous Stuka is an accurate and very effective
dive bomber, but it's too vunerable against enemy fighters to stand a real
chance on a heated battlefield.

Personal Comments: It's rubbish. With a top speed that would be surpassed by a
modern 220 mph+ supercar, it's not worth flying. And no, that diving sound
doesn't feature.

Hs-129

Country: Germany
Speed: 2
Manuverability: 3
Hit Points: 10
Weapons: 2 LMG, 2 L.Cannon or 6 Free-Fall Bombs or HVC or 4 Rockets, Flak Gun
Game Comments: The Panzerknacker ("tank cracker") is a plane specifically
designed for a ground-attack role, able to slow down enough to accurately
destroy anything on the ground and sturdy enough to stand a
Personal Comments: More like it. Slow, handles like a brick, 
and takes a lot of punishment before going down.

Me 262

Country: Germany
Speed: 6.5
Manuverability: 8
Hit Points: 3.5
Weapons: 2 HMG, 6 Rockets or 2 H.Cannon or4 Self-Guided Missiles or HVC, 
Stun Smoke
Game Comments: The first jet fighter to see wide use in the war, the Me 262
opened a new era in aviation. Its speed allows it to stay out of the range of
propellor fighters and its heavy armament is devastating.
Personal Comments: A surprisingly nimble plane. The armament is sufficent for
online.

Gotha Go 229

Country: Germany 
Speed: 10
Manuverability: 8
Hit Points: 7
Weapons: 4 HMG, 4 Self-Guided Missiles or 4 Rockets, Tesla Coil
Game Comments: A revolutionary concept decades ahead of its time, this
prototype flying-wing aircraft acheives execptional speed, manuverability and
flight range.

Personal Comments: I hate pepole who fly this online. It's like they are saying
"Look at me, I can't fly properly". I don't fly it in multiplayer on principle.

Do-335

Country: Germany
Speed: 5
Manuverability: 9.5
Hit Points: 5
Weapons: 4 HMG, HVC or TV Guided Missile, Flash Blinder
Game Comments: With it's unique "push-pull" twin engine layout, the Do-335 is
the most advance propeller-driven aircraft of the war and it's present on every
Luftwaffe squadron's Christmas list.
Personal Comments: Not a very well armed plane, I have to say. 4 HMGs just
don't cut it. The Missiles are only available in 1 mission, and the HVC takes
too long to wind up.

Me 163 Komet

Country: Germany 
Speed: 8
Manuverability: 6
Hit Points: 4
Weapons: 2 LMG, 2 H.Cannon or 4 Self-Guided Missiles or 4 Rockets or HVC, 
Stun Smoke
Game Comments: The only rocket-powered fighter aircraft of the war, the Komet
is extremely fast and has excellent performances, but it's very accident prone
and difficult to land safely.

Personal Comments: The drag racer of the game. Very easy to go from A to B, not
so easy to get it to turn with any degree of decency.

Me 110 E

Country: Germany
Speed: 4
Manuverability: 4
Hit Points: 6.5
Weapons: 2 LMG, 2 L.Cannon or 4 Free-Fall Bombs
Game Comments: This upgraded version of the Me 110 benefits from more powerful
engines, but still can't cope in dogfights against more manuverable opponents,
unless using "hit and run" techniques.
Personal Comments: The C version was abysmal, the G was underarmoured, this is
probably the best Me 110 to fly. But if you can get a different plane, use
something else.

Me 110 G

Country: Germany
Speed: 3.5
Manuverability: 4
Hit Points: 5
Weapons: 2 HMG, 2 L.Cannon or 4 Free-Fall Bombs with Stun Smoke, 
or 4 Rockets and no Stun Smoke.
Game Comments: Final version of the 110, this plane carries devastating
firepower and tough armour, but doesn't mix well with single-engine fighters
due to it's poor handling.
Personal Comments: Why do the Rockets remove the Stun Smoke? I'd still try my
luck in the E version if I had to fly a 110.

Me 110 C

Country: Germany
Speed: 3.5
Manuverability: 4
Hit Points: 3
Weapons: 4 LMG, 2 L.Cannon or 4 Free-Fall Bombs
Game Comments: A heavy fighter conceived before the beginning of the war, the
110 is, like all planes of it's type, effective against bombers, but easily
outclassed by the more manuverable single engine fighters.
Personal Comments: No, no and no. This plane is best left in the hangar. 
Fly another plane.

He-219

Country: Germany
Speed: 4
Manuverability: 7
Hit Points: 5.5
Weapons: 4 LMG, 2 L.Cannon or 2 Free-Fall bombs or 4 Rockets or 1 HVC, 
Stun Smoke
Game Comments: The He 219 "Uhu" (Eagle-Owl) is a specially designed and very
sophisticated night-fighter, extremely successful at shooting down enemy
bombers, but not really useful in a dogfight.
Personal Comments: A very versatile plane, as illustrated by the wide choice of
guns. Also looks pretty snazzy due to the antenna in the nose, and the spotty
pattern on top (which looks like lepoard print if you paint the plane yellow).
One of the few planes I keep in the Special paint scheme.

Me 109 E

Country: Germany
Speed: 4
Manuverability: 6.5
Hit Points: 1.5
Weapons: 4 LMG, 2 L.Cannon, Flak Gun
Game Comments: The 109 formed the backbone of the Luftwaffe's fighter force at
the beginning of the war and proved to be a good match against Britain's
excellent Spitfire.
Personal Comments: Too lightly armoured. The armament does compensate. Also a
bit lacking in the manuverability department. Stick with the Spitfire V.

Me 109 G

Country: Germany 
Speed: 4
Manuverability: 6.5 
Hit Points: 6.5
Weapons: 2 LMG, 1 H.Cannon or 2 Rockets, Stun Smoke
Game Comments: Tougher and faster than the E version, the 109G is a good all
round fighter the Germans use extensively on all fronts.
Personal Comments: More like it. Equal speed to the E version, but better
armour and manuverability. A much better choice in a dogfight.

Me 109 K

Country: Germany
Speed: 5
Manuverability: 6.5
Hit Points: 6.5
Weapons: 4 HMG, 1 HVC or 4 Rockets, Flak Gun
Game Comments: The final version of the 109 fighter boasts not only much better
speed than its predecssors, but also more powerful armament.
Personal Comments: The best version of the Me 109. Not keen on the HMGs much
though.

FW 190 D9

Country: Germany
Speed: 4
Manuverability: 9.5 
Hit Points: 5.5
Weapons: 2 LMG, 4 L.Cannon or 4 Rockets, Stun Smoke
Game Comments: Improved version of the so called "Butcher Bird", the Dora-9 is
a versatile aircraft with both fighter and ground attack capabilities and with
excellent speed, handling and firepr
Personal Comments: A superb plane. Very manuverable and rather well armed. My
back-up choice of plane on Middle era multiplayer matches.

.......................
1.3 Russian Planes
.......................

La-7

Country: Russia
Speed: 5
Manuverability: 6
Hit Points: 4
Weapons: 4 LMG, 2 H.Cannon, Flak Gun
Game Comments: The only soviet fighter to shoot down a Me-262, La-7 is flown by
the best Soviet aces, scoring combat record after combat record.
Personal Comments: Not much to look at, stats wise, but in battle, it proves
itself. I fly one in late multiplayer matches when I don't want to fly a jet
plane.

Yak 15

Country: Russia 
Speed: 7.5
Manuverability: 6.5
Hit Points: 7
Weapons: 2 HMG, 4 L.Cannon or 4 Self-Guided Missiles or 4 Rockets, 
Flash Blinder
Game Comments: The first Soviet jet fighter approved for combat, the Yak-15 was
designed to be easy to use by propellor plane pilots. It's most unusual 
characteristic is the placement of the exhaust under the wings.
Personal Comments: Another plane in my standby of late multiplayer. 
Useful for when I want to teach the Gotha newbs a lesson.


Pe-2

Country: Russia
Speed: 4
Manuverability: 4.5
Hit Points: 5
Weapons: 2 LMG, 4 Free-Fall Bombs, Tailgunner
Game Comments: The "Pawn" is the standard Soviet dive-bomber in use during
World War II, proven to be fast, reliable, yet extremely sturdy.
Personal Comments: Not worth the metal it's made from. Try another dive-bomber.

IL-2

Country: Russia
Speed: 1.5
Manuverability: 6.5
Hit Points: 10
Weapons: 2 HMG, 2 L.Cannon or 6 Rockets, Tailgunner
Game Comments: The most produced millitary aircraft in history, the IL-2 is a
heavily armoured attack ground plane that plays a crucial role on the Eastern
Front.
Personal Comments: The best dive-bomber in the game. 
Not a bad fighter either...


.......................
1.4 American Planes
.......................

F2A Buffalo
Country: USA
Speed: 2.5
Manuverability: 7 
Hit Points: 4
Weapons: 2 LMG, 2 L.Cannon
Game Comments: The first monoplane fighter used by the US Navy, the buffalo was
considered obsolete by 1940, but was very successfully use by the foreign
millitaries it was sold to, like the Finnish army.
Personal Comments: Not as fast or manuverable as the Spitfire, but a lot harder
to hit. No defensive weapons makes multiplayer a bit tricky. My back-up plane
if I don't want to fly the Spitfire Mk1 on multiplayer.



SB2A Bucanneer

Country: USA
Speed: 1
Manuverability: 5 
Hit Points: 6
Weapons: 2 LMG, 1 Torpedo or 2 Free-Fall bombs, Tailgunner
Game Comments: Built for the US Navy, the "Buccaneer" can be an effective light
fighter or scout bomber in the right hands.
Personal Comments: Awful. There simply is no other word for this. The only good
part is that the parade skin looks good in light blue, black and dark blue 
(in that order).

.......................
1.5 Japanese Planes
.......................
B5N2 Kate

Country: Japan
Speed: 1.5
Manuverability: 4 
Hit Points: 2
Weapons: 2 HMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner
Game Comments: Carrier borne torpedo bomber that is virtually defenseless and,
like most Japanese machines, easy to destroy.
Personal Comments: Even worse than the SB2A Buccaneer. You'll have to fly one
in Mission 11, though by then you should have got some armour upgrades, so it
shouldn't be too hard. Also the parade skin has flames on it.

D3A1 Val

Country: Japan
Speed: 1.5
Manuverability: 6.5
Hit Points: 1.5
Weapons: 2 LMG, 2 Free-Fall bombs, Tailgunner
Game Comments: A very manuverable bomber that can hold it's own in a turning
contest against a fighter, the Val has the same problem as many other Japanese
aircraft - it can't take much punishment.
Personal Comments: Use the manuverability to dodge incoming fire and you'll be
OK.

A6M Zero

Country: Japan
Speed: 3
Manuverability: 7
Hit Points: 2.5
Weapons: 2 LMG, 2 L.Cannon
Game Comments: The Japanese Zero can turn circles around any allied opposition
and is a real menace in skilled hands, but is hampered by a poor roll rate and
the tendency to burst into flames at the slightest damage.
Personal Comments: Remarkably similar to the F2A bufallo, but with more
shortcomings. No match for a Spitfire.

J2M Raiden

Country: Japan
Speed: 4
Manuverability: 7
Hit Points: 5
Weapons: 2 HMG, 2 L.Cannon
Game Comments: Land-based, high speed interceptor of the Japanese Navy. Heavily
armoured for a Japanese plane, it was designed to counter the Superfortress
threat.
Personal Comments: Another very manuverable plane. Makes up for the
shortcomings of the A6M Zero. Worth flying in a dogfight because the
HMG/L.Cannon combo works very well if used together, as the projectiles move at
roughly the same speed.

Ki 43 Hayabusa

Country: Japan
Speed: 3
Manuverability: 9
Hit Points: 3
Weapons: 2 LMG, 2 L.Cannon, Stun Smoke
Game Comments: Renown for its performance in East Asia in the warly years of
the war and most widely used Japanese land based fighter, the Ki-43 is a nimble
fighter suffering from a distinctly low firepower.
Personal Comments: Low on firepower, low on HP. Another Japanese plane that can
(and should) be easily overlooked. Not worth flying, in my book.

N1K-J Shinden

Country: Japan
Speed: 5
Manuverability: 8
Hit Points: 4
Weapons: 4 LMG, 2 L.Cannon
Game Comments: Good manuverability, high speed, and surprisingly strong armour
make the Shinden one of the few Japanese fighters that can match the late-war
American aircraft.
Personal Comments: What took the Japanese so long to think of this plane? Not
much in the way of exterior decoration aviailable for this plane. Worth flying
none the less.

J7W Shinden

Country: Japan
Speed: 5.5
Manuverability: 8
Hit Points: 2
Weapons: 2 LMG, 4 L.Cannon or 6 Rockets or 4 Self-Guided Missiles or HVC, 
Tesla Coil
Game Comments: Japan's most advanced aircraft, a very fast, but also
manuverable interceptor. Its design is quite unique, with the wings in canard
configuration and the propellor on the rear, in a pusher position.
Personal Comments: The most suitable plane for the last mission. Best used to
run rings around pepole. Another of my late multiplayer personal favourites.
The low armour lets it down a bit though.

B7A Grace

Country: Japan
Speed: 2.5
Manuverability: 7
Hit Points: 5
Weapons: 2 LMG, 2 Free-Fall Bombs or 1 Torpedo, Tailgunner
Game Comments: This large and powerful Japanese dive-bomber and torpedo bomber
has an impresseive carring capacity, but is still capable of manuvering like a
fighter,
Personal Comments: Not a good idea. Dive bombers should be heavily armoured.
Japan just didn't do really heavily armoured planes in WW2.

Kikka

Country: Japan
Speed: 4
Manuverability: 6
Hit Points: 3
Weapons: 2 HMG, 1 H.Cannon or 6 Rockets or 6 Self-Guided Missiles
Game Comments: Japanese copy of the German Me-262 fighter. Not as good a
performer and bearing only half the devastating armament of the original.
Personal Comments: Stick with the original Me-262. This thing has virtually no
armor.

THE END


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