Poke'mon Advantage Tables - Guide for Pokemon Emerald
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This guide was made purposely to show all weakneses and advantages through each poke'mon. Also below the weakness and advantage tables are weather effects. Below that are combination pokemon weaknesses(Ludicolo)that are normally hard to figure out. Ice super effective against:Grass and flying Ice weak against:Fire and Rock Fire super effective against:Grass and Ice Fire weak against:Rock, ground, and water. Water super effective against: Fire, ground, and rock. Water weak against:Grass and Thunder attacks(ex:Thunder, thunder bolt, volt tackle) Dark super effective against:Ghost Dark weak against:Fighting Ghost super effective against:Psychic and Ghost Ghost weak against:Ghost and Dark Fighting super effective against:Normal and Dark Fighting weak against:Flying Psychic super effective against:Fighting Psychic weak against:Ghost Thunder super effective against:Flying and Water Thunder weak against:Ground Grass super effective against:Ground, rock, and water Grass weak against:Fire and flying Poison super effective against:Grass Poison weak against:Ground Dragon super effective against:Dragon Dragon weak against:Rock, ice, and dragon Rock super effective against:Fire Rock weak against:Water, ice, and ground Ground super effective against:Electric, poison, and Fire Ground weak against:(Same weakness as rock) Normal super effective against:NOTHING! Normal weak against:Fighting Bug super effective against:Psychic and grass Bug weak against:Fire and ice Steel super effective against:Rock and Ice Steel weak against:Fire ------------------------- Weather Effects ------------------------- Rain(Rain Dance or Drizzle) Effect one:Power up water attacks Effect two:Weakens fire attacks Effect three:Electric attacks never miss while raining(Great for great double- battle strategies such as one pokemon uses Rain Dance or Kyogre uses Drizzle(its ability and a strong electric pokemon that can use Thunder; best when fighting Juan, the final elite four) Sandstorm Effect one:Slightly power up rock and ground attack and defense Effect two:Hits the following enemies after each turn:Grass, fire, water, dragon, flying, dark, fighting, normal, psychic, electric, bug, and poison.(All types except certain ghosts, rock, steel, and ground) Sun(Drought or Sunny Day) Effect one:Use and last for 5 turns, while sunny, you can use Solarbeam while the sun is up without loading Effect two:Power up Fire attacks Effect three:Weaken water attacks Hail Effect one:Slightly boosts Ice pokemon Effect two:Attacks all pokemon except ice pokemon.(And CASTFORM since it changes through weather)