Mario Kart 7

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Shortcut Guide

Pokemongames’ Mario Kart 7 Shortcut Guide

Version 1.5 


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0.
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Table of Contents
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0.	Table of Contents

1.	Introduction

1.5	Frequently Asked Questions

2.	Mushroom Cup

3.	Flower Cup

4.	Star Cup

5.	Special Cup

6.	Shell Cup

7.	Banana Cup

8.	Leaf Cup

9.	Lightning Cup

10.	Special Thanks

11.	Legal Notice

12.	Contact Information

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1.
-----------------
Introduction
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After playing this game for a while, I have discovered 
numerous shortcuts, and found even more when searching 
online. The vast amount of shortcuts that I found 
resulted in me wanting to make a walkthrough, so here it 
is. Some of these shortcuts are easy and some are hard, 
but after reading this you may know a little bit more 
about MK7. These are probably common knowledge for most, 
but this topic is mostly meant for the new and/or 
inexperienced MK7 players. If you don’t already know, you 
can find things in this FAQ easier by using Ctrl+F and 
then typing in whatever you want to find. 

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1.5
-----------------------------------
Frequently Asked Questions
-----------------------------------

Q. How many shortcuts are listed in this FAQ?

A. There are 30 shortcuts listed in this FAQ.


Q. Why isn’t the Maka Wuhu glitch listed here?

A. Glitches aren’t included in this FAQ, because they 
weren’t supposed to be in the game, so it’s a form of 
cheating. I don’t want random people seeing this, only 
for them to start glitching as well. 


Q. How come you didn't list (insert "shortcut" here)?

A. I may have considered it to be just a minor offroad 
shortcut, and not a real shortcut. Otherwise I just 
didn’t know about it. 


Q. What do the * and 0’s mean? 

A. My rating system for this FAQ goes from 0-5 (*****), 0 
being the worst or easiest and 5 being the best or 
hardest. 


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2.
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Mushroom Cup
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Toad Circuit

1. Towards the end of the course, there is a ramp in the 
middle of the dirt. Using a mushroom you can speed 
towards it and perform a trick to gain some speed

Difficulty – 0

Effectiveness – *

Daisy Hills

1. Towards the windmill section of the course, there is 
an alternative route you can take, with the use of a 
mushroom or star. Using this route will make you go 
slightly faster, and can be expanded on my driving up to 
the house at the end. 

Difficulty – 0

Effectiveness - *

Cheep Cheep Lagoon

1. After exiting the first water section of the course, 
you will enter a cave. If you take a left you will find a 
narrow pathway that ends with a glide ramp. Taking this 
will let you skip the entire second water section, but 
keep in mind that the spikes knock you down. 

Difficulty - *

Effectiveness - *

Shy Guy Bazaar

1. At the end of the course, with the use of at least 2 
mushrooms, you can cut through the sand skipping an 
entire turn. 

Difficulty – 0

Effectiveness - *


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3.
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Flower Cup
---------------------


Wuhu Loop

1. In the beginning of the course, you will see large 
patches of grass, one of which contains a ramp. If you 
have at least 2 mushrooms, you can a large amount of the 
track off. 

Difficulty – 0

Effectiveness - **

2. Towards the middle of the course, you will see a bunch 
of columns, one of which contains a boost pad. It doesn’t 
require a mushroom, but it is effective. 

Difficulty - *

Effectiveness - *

Mario Circuit

1. After exiting the castle, you will see some pipes. If 
the one closest to you has wind coming from it, you can 
gain some speed, plus you will cut the entire grass 
section. 

Difficulty – 0

Effectiveness - *

Rock Rock Mountain

1. After the gliding section, you can cut through a large 
amount of grass if you have at least 2 mushrooms. At the 
end you can opt to take the ramp, or to just continue 
driving through the grass. You will eventually end up at 
the hill with the rocks rolling down.

Difficulty – 0

Effectiveness - **


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4.
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Star Cup
---------------------


Piranha Plant Slide

1. When you reach the gate, if you have at least 2 
mushrooms, you can either cut across the entire grass 
section, or you can fly over the whole section. 

Difficulty – 0

Effectiveness - **


Neo Bowser City

1. After the first gliding section, you will see a large 
fan in the middle of the air. If you glide above the fan, 
you will be able to skip an entire turn, saving you a 
bunch of time. 

Difficulty – 0

Effectiveness - **


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5.
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Special Cup
---------------------


DK Jungle

1. Towards the middle of the course, heading towards the 
broken bridge you will find an alternate path that is 
narrow. At the end of the path there will be a glide pad 
that can save you a bunch of time. 

Difficulty – *

Effectiveness - **

Rosalina’s Ice World

1. At the very beginning of the course, you will see the 
large hole that you have to drive around. However you can 
skip the entire turn, by driving off the course at the 
beginning of it. That being said, you need perfect aim. 

Difficulty - ***

Effectiveness - ***


Bowser’s Castle

1. At the beginning of the course, right before the 
rolling barrel, you will find a ramp to your left. Take 
the ramp, and you will be able to drive on top of the 
barrel, instead of inside it, saving some time. 

Difficulty – 0

Effectiveness - *

2. Towards the end of the course, right before the big 
turn, there will be a bunch of ramps. The last ramp, with 
the use of a mushroom, can let you jump over a large 
amount of lava.


Rainbow Road

1. While your gliding towards the Saturn ring, you can 
skip almost the whole turn, using a mushroom or two. 

Difficulty – *

Effectiveness - **

2. At the last turn of the course, if you drive off the 
track at the right angle, you can skip the entire turn. 

Difficulty – **

Effectiveness - **


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6.
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Shell Cup
---------------------


GBA Bowser Castle 1

1. When you get to the glide pad, if you have at least 2 
mushrooms, you will be able to cut across the lava, to 
skip a whole turn. This will bring you to the end of the 
course. 

Difficulty - *

Effectiveness - **

Wii Mushroom Gorge

1. At the end of the mushroom cave, you will find a blue 
glide mushroom. If you have a mushroom, you will be able 
to cut across the abyss at the end of the course. In 
order to do this you must hold down the entire time in 
order to not lose air. 

Difficulty - **

Effectiveness - ***


DS Luigi’s Mansion

1. Towards the middle of the track, if you have a 
mushroom, you can get to a glide ramp. This will enable 
you too glide over a gate, and save yourself a lot of 
time. 

Difficulty – 0

Effectiveness - ***

2. At the same area, if you don’t get to take the glide 
ramp, you can still skip the turn. In order to do this, 
you simply use a mushroom to cut through the hole in the 
gate. 

Difficulty – 0

Effectiveness - **


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7.
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Banana Cup
---------------------


N64 Koopa Troopa Beach

1. Towards the middle of the track, you will find a ramp 
that can lead you to a glide ramp. In order to get to the 
glide ramp, you must use a mushroom before the first 
ramp. The glide ramp will enable you to cut through a 
large hole in the rock ahead of you. 

Difficulty - *

Effectiveness - ***

SNES Mario Circuit 2

1. At the beginning of the course, if you have at least 2 
mushrooms, you can cut through a huge offroad section, 
which lets you skip a huge turn. 

Difficulty – 0

Effectiveness - ****

2. At the end of the course, after the glide ramp, you 
can continue gliding across the entire turn, thus you 
save some time. 

Difficulty - *

Effectiveness - **

Wii Coconut Mall

1. After the first set of escalators, you will find a 
door on the right pathway. With one mushroom you can cut 
through the store (not required if you have high 
acceleration), with three you can cut through an entire 
turn and remain on the one floor. 

Difficulty – 0

Effectiveness - **/***


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8.
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Leaf Cup
---------------------


N64 Kalimari Desert

1. Right after the train section, you will find a large 
glide ramp in the middle of the sand. Use a mushroom to 
get to the ramp, where you will then be able to cut 
across some of the track. The amount of track you can 
bypass depends on how many mushrooms you have. 

Difficulty – 0

Effectiveness – Varies

DS DK Pass

1. Towards the middle of the course, there is a giant 
snow pile that you can cut across using a mushroom or 
two. 

Difficulty – 0

Effectiveness - **

Wii Maple Treeway

1. At the beginning of the track, if you have a mushroom, 
you can take the path to your left and cut across 
whatever is in your way. This will lead you to the cannon 
faster. 

Difficulty – 0

Effectiveness - **


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9.
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Lightning Cup
---------------------


Wii Koopa Cape

1. When you get to the glide ramp, you can glide over the 
grass section, nearest to the giant blue shell. Easier 
done with a mushroom. 

Difficulty – 0

Effectiveness - *

GCN Dino Dino Jungle

1. When you get to the cave, with the use of a mushroom 
you can quickly cut across the mud that leads to a glide 
pad. Using this lets you cut across the gap faster. 

Difficulty - *

Effectiveness - **

1. At the end of the course, you will get to a 2nd glide 
pad. With the use of a mushroom you can glide over the 
large rock at the last turn, saving you a lot of time. 

Difficulty - **

Effectiveness - ****


SNES Rainbow Road

1. At the last turn, with the use of a mushroom, you can 
shroom into the ramp cutting across the large hole with 
the two thwomps beside it. 

Difficulty - **

Effectiveness - *


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10.
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Special Thanks
---------------------

Knuckles192Ver2 – Helped me big time with the formatting 
of this FAQ.

phildool – Gave me information on a shortcut.

wiz0_0 – Got me to make this FAQ.

competny – Showed me numerous shortcuts I had no idea 
existed

Thanks to everyone who took there time to read this 
thread, and I hope you’ve gained something from it. Again 
this is mostly for the newer racers, not the pros, but 
maybe there are some not so obvious shortcuts listed 
here. 


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11.
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Legal Notice
---------------------

This guide may not be used on any site besides 
Gamefaqs.com at any time. Any unauthorized use of this 
FAQ is illegal. This FAQ may only be used for personal 
use.


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12.
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Contact Information
---------------------------

The first way you should try to contact me is through the 
MK7 or MKW boards, with an ATTN: Pokemongames thread. If 
I don’t respond, then try to get someone who knows what 
other boards I may be going to, and get him or her to 
send me a Gamefaqs PM. 


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