Sonic Battle Hints - Guide for Sonic Battle

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Sonic Battle

Amy Combo card:
Enter alogK as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

Chaos Combo card:
Enter EkiTa as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

Cream Combo card:
Enter ZAhan as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

E-102 combo card:
Enter tSueT as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

Knuckles Combo card:
Enter yU3Da as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

Rouge Combo card:
Enter AhnVo as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

Shadow Combo card:
Enter ArmIa as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

Sonic Combo card:
Enter 75619 as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

Tails Combo card:
Enter OTrOI as a password in Emerl's story line at the Sonic Team Building. 
Information in this section was contributed by soerbra2. 

Play as Chaos 0:
Defeat Chaos 0 during Emerl's story line. 
Information in this section was contributed by soerbra2. 

Play as Gamma:
Defeat Gamma during Emerl's story line. 
Information in this section was contributed by soerbra2. 

Fly And Get mini-game:
Successfully complete Tails' episode in story mode. 
Information in this section was contributed by soerbra2. 

Green Hill Zone level:
Successfully complete story mode with all characters. This will also unlock Green
Hill music track. 
Information in this section was contributed by soerbra2. 

Mine Hunt mini-game:
Successfully complete Knuckle's episode in story mode. 
Information in this section was contributed by soerbra2. 

Soniclash! Mini-game:
Successfully complete Sonic's episode in story mode. 
Information in this section was contributed by soerbra2. 

Speed Demon mini-game:
Successfully complete Shadow's episode in story mode. 
Information in this section was contributed by soerbra2. 

Treasure Island mini-game:
Successfully complete Amy's episode in story mode. 
Information in this section was contributed by soerbra2. 

Professor Gerald's Journal:
After completing all the episodes in story mode, go back and play each episode
again. At the end of each episode you will see an entry from Professor Gerald's
Journal, which explains his experiments on Emerl and more about Emerl's past as a
battle weapon. 
Information in this section was contributed by VideoGameFreak623. 

Hint: One-hit KO:
Get your green bar full either by powering up using L, or by blocking attacks.
When your bar is full and your character starts flashing, press R. If the attack
was successful, your opponent/opponents will die. 
Information in this section was contributed by Christian Reid. 

Enter the EkiTa as Emeryl at the Sonic Team building. Equip technique as ground
power. Let your opponent come close to you, then press R. He should attack
furiously, then end with a whip-like attack. 
Information in this section was contributed by Dragonsgold101. 

Hint: Easy KOs:
Face a wall or object and let an opponent come to you. When they get close, use a
Heavy Attack to send them flying towards the wall. Stand still. They will bounce
off the wall and fly back towards you. Just before they hit the ground, Heavy
Attack them again. Keep doing this until they are defeated. 
Information in this section was contributed by Demetrius. 

Hint: Easy combos:
To do a combo, it is best to start with an upper attack. When the enemy lands, do
your PPP or PPK combo then a heavy attack. 
Information in this section was contributed by Michael Obed. 

Hint: Activate Combo Cards:
Go into Emerl's skill guide. Go to "Power Special" and make it one of your combo
cards. To do it, just simply use your power special. If you are fighting Gamma, do
not use it that much. 
Information in this section was contributed by Mario10230. 

Hint: Emerl: Easy wins:
Edit Emerl's skill and change his Jump to "Rouge Flight" and Air Attack to "Tail's
Cyclone". Then, just stay above your opponent (s) head (s) and press A to jump and
press B to attack. Note: This works about 95% of the time. However Shadow might be
able to still attack you; try to stay in a corner so you can clearly see where he
is approaching from. 
Information in this section was contributed by Katie Averill. 

The ultimate moves for Emerl are variations of Sonic's moves with more speed and
power than before. For example, for Sonic's first attack, "Sonic Punch", Emerl has
"Ult. 1st Attack" which is a Sonic Punch only extremely fast; also at the end of
the punch it blows up the enemy and takes much damage. For the "Ult. Ground Trap",
Emerl throws two powered-up Sonic Crackers in front of its opponents. If done
correctly, it will hit one enemy many times. Other rare cards, such as other
supports, like Rouge's "Low Gravity Level 2", will make Emerl jump higher and fall
slower. More supports include increasing attack power and defensive power. When
you are at Emerl's edit moves screen, when you try to put a move on it might not
allow you to do so. Notice the stars on the cards. One star equals five skill
points lost. Additionally, you can only carry a maximum amount of 500 skill
points. Also, when you equip cards do not just equip the ones with the most stars.
You should balance your attacks and pick them so that you can also use combos and
kill enemies easily. For example, use a Heavy Attack, Aim Attack, and the Cream's
"C. Revolution" (Air Power) If the Air Power is working on your enemies' current
life, he will most likely die, but only with Sonic's Attack Support 6. 
Information in this section was contributed by Sonic Battle Expert. 

Hint: Emerl: Easy skill points:
When starting on Sonic's chapter, if Emerl does not have an attack, equip one.
When you first fight as Emerl in the Sonic chapter with the copy of yourself,
defeat him without getting hit once. During the first battle he has one life. You
will gain 5 skill points each time. In the second battle, give up. Select to start
from the beginning again when prompted. You will face the copy with one life again
and can get another 5 skill points. Repeat this process as many times as desired. 
Information in this section was contributed by ricardgarcia4. 

Hint: Emerl: Skill points:
Information in this section was contributed by Ryan Young The Code Master. 

    Get an Emerald: 10 skill points
    Finish a battle without taking a hit: 5 skill points
    Finish a battle without being KO'd: 2 skill points
    Win a battle: 1 skill point 

Hint: Emerl: Iron Man appearance:
Press R during Story mode to display Emerl's skill page. Go to "Other". Set
Emerl's "Fight Pose" to Chaos 0. Set his "Color 1" to E-102 or Tails, his "Color
2" to Amy or E-102, and his "Color 3" to Sonic or Shadow. 

Hint: Emerl: Ninja appearance:
Edit Emerl and change "Color 1" to Shadow's color, "Color 2" to Rouge's color, and
"Color 3" to E-102's color. 
Information in this section was contributed by jeremy mitchell. 

Hint: Emerl: Megaman appearance:
Edit Emerl and change "Color 1" to Sonic's color, "Color 2" to Chaos' color, and
"Color 3" to Cream's color. 
Information in this section was contributed by Matt Craig. 

Hint: Emerl: Halloween appearances:
Edit Emerl and change "Color 1" to Tails' color, "Color 2" to Rouge's color, and
"Color 3" to E-102's color. 
Information in this section was contributed by Matt Craig. 

Hint: Emerl: Christmas appearance:
Edit Emerl and change "Color 1" to Knuckles' color, "Color 2" to E-102's color,
and "Color 3" to Chaos' color. 
Information in this section was contributed by Matt Craig. 

Hint: Emerl: Alternate color:
Edit Emerl and change "Color 1" to Knuckles' color, "Color 2" to Chaos' color, and
"Color 3" to Sonic's color. 
Information in this section was contributed by Nintendude725. 

Hint: Emerl: True Shadow appearance:
Edit Emerl's and change "Color 1" to Knuckles' color, "Color 2" to Rouge's color,
and "Color 3" to Tails' or Knuckles' color. 
Information in this section was contributed by Shonow. 

Hint: Emerl: Snowman appearance:
Edit Emerl and change "Color 1" to Rouge's color, "Color 2" to Shadow's color and
"Color 3" to Knuckles' or Tails' color. 
Information in this section was contributed by Nathan Brown. 

Hint: Emerl: Fire appearance:
Edit Emerl and change "Color 1" to Tails' or E102's color, "Color 2" to E102's or
Amy's color and "Color 3" to Amy's color. 
Information in this section was contributed by Nathan Brown. 

Hint: Emerl: Ultra appearance:
Edit Emerl and change "Color 1" to Shadow's color, "Color 2" to E102's or Amy's
color and "Color 3" to E102's color. 
Information in this section was contributed by Nathan Brown. 

Hint: Emerl: Change eye color:
Besides color 1 (horn), color 2 (body), and color 3 (hands), you can also change
the color of Emerl's eyes by selecting different fight poses. 
Information in this section was contributed by Nathan Brown. 

    Sonic: Blue
    Tails: Yellow
    Knuckles: Red
    Shadow: Black
    Rouge: Purple
    Amy: Pink
    Cream: Orange
    E102r: Green (also lets you blow up when you die)
    Chaos: Light blue
    Emerl: Blue 

Hint: Defeating Emerl:
After you defeat Dr. Robotonik as Emerl, you will beam over as Sonic and must
defeat Emerl when in a turbo-mode state. It does not matter how weak Emerl's
attacks might have been, he can still whip you around like nothing. Use your
special attacks by pressing A in the original order (1, 2, 3). When he comes at
you. Jump and press R until he is KOed, then just press R when he comes at you the
next time. If he does come back at you rather quickly, he is healing himself; run
at him and press R. Keep doing this pattern and you should defeat him easily.
Note: This works 99. 9% of the time. 
Information in this section was contributed by Katie Averill. 

After defeating Dr. Eggman as Emerl in his story mode, you will have to fight the
now out of control Emerl. The easiest way to do this is to use your basic three
hit combo, then hold Back and pressing B to hit him up into the air. When he comes
back down, hit him back up into the air again. Keep doing this until you win. It
helps if you do the attack just before he touches the ground. 
Information in this section was contributed by Master Ryan Urback. 

To defeat Ultimate Emerl (True Emerl), when you switch to Sonic and chose the
Sonic Shockwave for Ground Power, select anything for Air Power. When the fight
begins, stand where you are. Wait until he comes and use Sonic Shockwave on him.
Keep using it on him. He will charge at you very quickly; be ready to use it
again. If he does not come at you within a one second period, he is healing
himself. Go after him and use Sonic Shockwave on him. Repeat this until he is
defeated. 
Information in this section was contributed by kgates93. 

Hint: Ultimate Emerl attacks:
To see what Ultimate Emerl's attacks look like, go to the last chapter. Then, go
to the Death Egg and defeat Dr. Eggman. When you fight Ultimate Emerl, keep
allowing him to kill you with his attacks. You will see the ultimate form for all
of Sonic's attacks in Ultimate Emerl's form. Note: When you get the Ultimate
attacks they are extremely powerful and have extra effects such as Amy's tornado
and Sonic's Shockwave. 
Information in this section was contributed by kgates93. 

Hint: Slow motion knockout:
Go to training. Select any of the following: any character, combo, world, and
computer. Heal until you are glowing, then use a combo. In story mode, when you
are glowing and use a combo on someone, you will stop. The bolt flashes, and they
will die. Because this is training no matter how use the combo the bolt never
flashes, and you are still hitting the CPU in slow motion. 
Information in this section was contributed by Andre Seward. 

Hint: Attack combo:
The following is a good attack combo to use when fighting somebody near a wall.
When they are near, do an upper attack and hit them in the air. When they fall
back down, do a heavy attack just before they hit the ground and hit them at the
wall. After they bounce off the wall do an aim attack and hit them into the
ground. When they bounce back up then fall back down, do the combo again. You
should be able to do this about four or five times in a row, depending on your aim
attack and how close you are to the wall. For example, if you are facing right you
would do press Left, B then Right, B then Right, A then repeat. 
Information in this section was contributed by Nathan Brown. 

Hint: Faster healing:
In story mode, press R to edit skills. For Emerl, find "Healing Skills". Select
E-102's Healing skill and it will make recoveries much faster. 
Information in this section was contributed by Sheasheriff. 

Hint: Super Emerl:
Load all of E-102's skills (you must change Emerl's memory to 2), but use Shadow's
CC Nightmare skill for heavy attacks. 
Information in this section was contributed by Sheasheriff. 

Hint: Colors:

Character 	Color 1 (horn) 	Color 2 (body) 	Color 3 (hands) 	Color4 (Eyes; fight pose)
Sonic	Blue	Cream 	Red	Blue
Tails	Yellow	Tan 	White	Yellow
Knuckles	Red	Orange 	White	Red
Shadow	Black	White 	Red	Black
Rouge	White	Black 	Purple	Purple
Amy	Pink	Red 	Yellow	Pink
Cream	Orange	Cream 	Light Blue	Orange
E-102	Yellow	Red 	Black	Green
Chaos	Light bLue	Light blue 	Green	Light blue
Emerl	Orange	Cream 	Brown	Blue

Information in this section was contributed by Nathan Brown. 

Hint: Support cards:

Character 	Attack 	Strength 	Other
Sonic	6	8 	Acc 2
Tails	2	5 	Low Grav 1
Knuckles 	8	3 	Trounce
Shadow	3	9 	Speed 2
Rouge	1	7 	Low Grav 2
Amy	5	6 	Speed 1
Cream	4	4 	Acc 1
E-102	9	2 	High Grav 1
Chaos	7	1 	High Grav 2

Hint: Ultimate Moves:
In Emerl's Episode, after Sonic says "We will be at our usual spots if you want to
train before hand", go to Tails' Lab and go into virtual training. Use Shadow's
Combo to make it easier. When you battle Gamma or an Emerl version of Gamma, do
not use it as much. Keep doing the virtual training and keep trying to get up to
round five. Most likely on your first try you will get an Ultimate Move. When you
change your skills, you will notice an empty spot next to Emerl's weak skills;
that is where the Ultimate Moves will be. 
Information in this section was contributed by ShadowHedgehog05. 

Hint: Recommended moves:
This following is a list of the best moves you can have that are not rare. Some of
them might not be the most powerful but they are the best. 
Information in this section was contributed by Nathan Brown. 

    Movement
    Run: Shadow
    Dash: Shadow
    Jump: Cream
    Air move: Amy
    Guard: Chaos
    Heal: E102r 

    Attack
    Attack1: Chaos
    Attack2: Chaos
    Attack3: E102r
    Heavy Att: Shadow
    Upper Att: E102r
    Dash Att: E102r
    Air Att: Sonic
    Aim Att: Shadow
    Grnd Shot: Sonic
    Air Shot: Amy
    Grnd Pow: Amy
    Air Pow: Knuckles
    Grnd Trap: Amy
    Air Trap: Amy 

    Other
    Fight Pose: E102r 

Try the following moves. 
Information in this section was contributed by Nathan Brown. 

    Movement
    Run: Shadow
    Dash: Shadow
    Jump: Shadow
    Air Action: Shadow
    Guard: Gamma
    Heal: Gamma

    Attack
    Attack1: Shadow
    Attack2: Shadow
    Attack3: Gamma
    Heavy Att: Shadow
    Upper Att: Gamma
    Dash Att: Gamma
    Air Att: Shadow
    Aim Att: Shadow
    Grnd Shot: Gamma
    Air Shot: Shadow
    Grnd Power: Shadow
    Air Power: Shadow
    Grnd Trap: Shadow
    Air Trap: Shadow

    Other
    Fight pose: Gamma
    Color 1: Gamma
    Color 2: Gamma
    Color 3: Gamma 

Try the following moves. 
Information in this section was contributed by HollowRyo. 

    Movement
    Run: ULT
    Dash: Shadow
    Jump: Shadow
    Air Action: ULT
    Guard: Emerl
    Heal: ULT 

    Attacks
    Attack 1: Rouge
    Attack 2: Shadow
    Attack 3: Shadow
    Heavy Attack: ULT
    Upper Attack: ULT
    Air Attack: Cream 

    Special Attacks
    Air Shot: Shadow
    Ground Shot: Shadow
    Ground Power: Shadow Combo
    Air Power: Sonic's Ultimate Air Power
    Ground Trap: Knuckles
    Air Trap: Knuckles
    Fight pose and support skills
    Fight Pose: Gamma
    Atk Support: Gamma
    Str Support: Shadow
    Other Support: Shadow 

    Colors
    Color 1: Knuckles (for Ver. A), Sonic (For Ver. B), or Gamma (For Ver. C)
    Color 2: Shadow (Mk II), or Rouge (Mk I)
    Color 3: Tails/Knuckles (Any version), Sonic/Shadow (For Ver. A), Cream (For
Ver. B), or Amy (For Ver. C).

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