Strategy Guide - Guide for Dragon's Dogma
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Dragons Dogma Guide : - Basics - Walkthrough - Weapons - Vocations/Builds - Bestiary - Power Tools - Power Curatives - Important Special Items - OTHER Important Items - Apperence Items - Item Combinations - Materials - Trophy Section - Side Quests - SET ITEMS ! ------------ - END- : Andrew Turelli Jr : : Codebreak1337 : youtube.com SUBSCRIBE ! : americanhardcoregames.com VISIT ! : Americanhardcoregames@gmail.com EMAIL ME ! : 6/17/12 : Version 1.0 : All text documentation was written by myself, please do not use it without my permission. Thank you ! Hello everyone ! I am Andrew Turelli jr. Otherwise Known as the Codebreak1337. Keeping it Short and Sweet this is a guide on Capcoms Dragons Dogma. - Basics- How to play : We start the game in a dark dungeon, with a few abilities and skills. This "end at the beginning" part of the game, is here to teach you, the controls. Pay attention and work your way through until the Chimera. Ok So by now you should be getting an idea of the controls of the game. NEXT thing you know your fighting a giant dragon. Important part is that a Quest, note will pop up. It should say Harbinger of Destruction. This is, OUR first quest. Simply just go up to the dragon and attack him a few times. Next part, If you press the start button you will see, a chronicle option appear on the lower right portion, of the game screen. Open the Chronicle. It will give you hints of what to do during the, Main Quest Line. Yes the trick to starting this game is FOLLOWING THE MAIN QUEST So basically, Open your chronicle if you get lost. Talk to people with BLUE QUESTION MARKS on their, heads if you are really stuck. Most importantly follow this guide because you MAY, still end up a little confused. --PAWNS--- Ok to make it simple, Pawns are just A.I. Controlled allies. You have ONE MAIN PAWN that you may gear up. Then 2 more that you may NOT gear. Your main pawn, levels, the other 2 will not. You can change only your main pawns vocation. No Hybrids for ANY PAWN. -- Fighting--- Battle is very simple and very fun. Bumper button will bring up different options. Simple basic, main attack and heavy attack with wild graphical effects thrown into the mix. Precision aiming and always R2 or Right Trigger to Fire. -- Setting Skills --- POSSIBLE SPOLIERS ! Skills can NOT be set, until you reach gran soren inn. Your vocation can NOT be changed Until you reach gran soren inn as well. Neither c an your pawns. You may edit your character at the barber shop in the VENERY of Gran Soren. More options, will become available through Jonathans rift shop purchases at the Encampment. Enhance/Combine Enhancing gear and combining gear is rather self explanatory. it seems hard at first, because there are so many items even early on. Later you will see there is not as many items as you may have thought. Combining I find is sometimes usually and basically a choice if you want to do it. Enhancing on the other hand is also an option but I found it easier. To enhance you will want to keep MATERIALS. Just keep them don't sell them. Then go to a Smith such as, Reynard or Caxton in gran soren. Click enhance option. There are 3 levels on all items except for jewelry. the 4th level is a much later on in the game. You Can NOT go over 4 levels. F.A Q. What is going on codebreak? A: Calm down, follow the main quest line and this Guide. Do I really have to WALK everywhere ? A: Yes. No, REALLY do I really have to walk/run everywhere !?? A: you will realize the game is not so big. Although there IS a ton of running around. Later in the game you can teleport, using ferry stones so don't worry to much. Get used to the map and Follow roads. ::::::::::MAIN QUEST WALKTHROUGH::::::::::::::: - The Intro: Just play through this easy, by listening to your party members they will explain all. - Harbinger Of destruction Basically all you have to do is ATTACK the dragon a few times, then wait a little bit until the next cut scene. - Newly Arisen : All you have to do is pick up a weapon in the current room your in. then pick your vocation out of fighter/strider/mage. - Upon a pawn : Exit the room, another cut scene. You will be outside in a town called Cassardis. You will meet a pawn named rook. Simply exit through the big gate. Once outside, your officially "free" to do whatever you want. Were going to follow the main quest though. Stay on the ROAD at all times heading north. Eventually, we will reach the Encampment our mark. Another cut scene, enter the encampment. - Call of the Arisen: Inside the encampment, follow the voice. Make your way up the stairs and into the tent. there will be a large weird stone. Examine it. There will be commotion, after this go, outside the encampment following your quest marker. Deal with the enemy. CYCLOPS: Deal with the Cyclopes. Basically you will want to climb on towards his head. Then deliver head strikes. If mage cast Levin, lightning makes him fall. You will have help so don't worry to much. - A Rude Awakening : Speak to Ser Mercedes, a black female woman in white armor in the encampment. Look for a question mark if lost. She will give you the option to Rest, Do so. You will wake up to loud noise, follow your marker outside the encampment. More commotion this time it is a GIANT hydra. All you have to do is deal enough damage, or just cleaver off one of it's heads. To do so grab its head when it's low. You could also climb up it, then start swinging. Easy with sorc/archer for obvious reasons, as you can shoot from afar. - Off with It's head. Now we have the Hydra head, we will need to escort the cart. To the Duke. He is in Gran Soren the capital. This is a very long trek about 15 minutes. It's easy if you have patience. It is the ONLY trek like this in the game. Make sure to kill everything along the way and stay in front of the cart, but not to far. When you finally reach Gran Soren's gates. A cut scene will take you inside and complete the quest. - A Matter of Myrmidons Now we are in Gran Soren, talk to anyone with a red arrow on their head. after talking to all THREE people including one of the guards. The path to the PAWN guild will open. Follow the road to the pawn guild which is in fountain square. A Guard, will be standing at the gate. He will only let you in after you have gathered enough information. After that enter the Pawn guild which is down the road to the left. Go Inside and talk to Barnaby. This will complete the Quest. To Continue the main quest line. Talk to Barnaby again. This will start the next quest, Lure of the Abyss. - Lure of the Abyss: Head left from Barnaby down the stairs. Enter through the gate. This is the Ever fall. Keep going down the spiraling steps. If your stuck look for a way on the walls do NOT hit any levers you do NOT need to. Finally you will come to a Square room, there are 2 floors and some succubus as well as skeleton mages. at the top center of the room, there is a lever hit this lever only. It will open the locked door on the bottom. Proceed through the locked door. You will then enter the main chamber after a few twists and turns. examine the circular marking in the middle of the room. Called the Flame servant. Giant worm like creatures will come out of the ground after a cut scene. You MUST run all the way back up to the top of the ever fall. Don't bother fighting these guys the story will not change in doing so. - After the lure of the abyss and you leave ever fall, leave the pawn guild. A guard will come looking for you and give you the WYRM HUNT license. Go through the Big red doors North of the Pawn guild. Keep going up and enter the NOBLE QUARTER. Talk to a guard with an question mark on his head. Ser Maximillian, will give you 4 options. The worst choice is deciphering a text, although the rewards are good, I suggest trying this one in NEW GAME +. Aiding a research team, is a longer one as well. So I would pick Investigate a cult and after that rout a monster infestation. We will start with the CULT. - Justice Done Follow quest markers on the screen and talk to people in town, learning about salvation. once you complete all quest markers, make your way to the catacombs. This will also be marked on your map. Make sure to check your map often. The last road breaks off , and you must cut through some part of the woods. Like I said check your map often for the best way. Enter the catacombs, This time around we will be hitting ALL the levers we see. Don't worry to much about doors with keys for now. Follow the quest marker. hit the levers and you should be able to make it through. At the end we must fight a legion of undead. it's pretty easy, but it gets harder from here. Arisen has a choice to show mercy or to punish the salvation leader. Choosing mercy will net you some XP and complete the quest. It saves a cut scene and sometime as well. Follow your marker and you will reach the exit, this is catacombs REAR passage towards Gran Soren. Now we have a bit of a shortcut. I hope you broke the bars on some doors in catacombs. Head back to gran soren. Speak to Maximillian to complete the quest. - a Fortress Besieged Speak to Maximillian again, and choose to rout a monster infestation. He will tell us to meet with the captain at the shadow fort. it is a far trek. Make sure to pick up a ferry stone or 2 from forunival in the noble quarter. Also look up the black cat, which is in the Venery of Gran soren. You may purchase port crystals AND ferry stones at the black cat. So the shadow fort is way to the west. Yet we will have to hook south first to get there then north. So make sure once again to check your map consistently. Do NOT get lost, and do NOT start travel at night time. Bring your lantern and follow the map. This is a good place to put a port crystal once you arrive if you have one. Go inside the shadow fort, once arrived. Talk to the captain with the ? mark. Do NOT go through the big gate, it is useless. Instead go through the hole near the troops. Head north through the hole. Once you come out keep going straight and turn left. Go up the ladder and fall down. Make sure this is the STATION ROOM. Go through the door, head left and open the chest near 2 -3 goblins, which looks like a jail cell room. This is the Shadow fort lever. Take the lever back to the lever switch, which is up top the platform North west, from where we just came. It is on top the roof, not to hard to find. Put the lever in and then examine it. This will open the gate, and the troops can come in. Fight the Cyclopes with them there are two of them. For the one with the Helmet, make sure you are near it's head it will try and get you off, removing his helm in the process. Once both Cyclopes are down, another cut scene. You must locate the goblin leader. Go inside the fort follow the markers, go to the rook tops. Then back down another spiral staircase. Eventually you will come to a red double door. Kill the goblin leader or try to. He will flee, watch cut scenes or skip them. Then head back to Ser Maximillian at Gran Soren. This Will complete the quest, and start the 3rd And Final part of the game ! - Come To Court Ser maximillian will now give you the option to HEAR the duke's directive. Choose that option and ALL current quest will STOP. ONCE AGAIN ALL CURRENT QUEST WILL BE CANCENCLED FOR GOOD. The only way to get them back is NEW GAME +. It is ok because this is our first time through and were following this guide right? Ok so lets continue. Go into the Dukes gate, enter dukes demesne. Enter the Castle watch a jester. Skip the jester scene, wear a party hat then confront the DUKE. watch cut scene, run back OUTSIDE. Make your way to LEAVE the Demesne. Then CUTSCENE with Aldous. Aldous will leave you off with nothing but a hint. GO back into the castle and talk to Aldous. He will then give you two options after speaking with him. Pick the Gather evidence for an important trial. This one is relatively easy and perhaps necessary. - Trial And Tribulations This quest Does NOT even have to be completed to complete the MAIN STORY LINE. just sleep for 4 days and it will be over. Aldous will be mad but at least its over. This is the quickest way possible and the easiest to a rather tedious quest. - Griffins Bane Once again speak with aldous. He will tell you of the Volunteers, they are waiting outside of Gran Soren main entrance go there. Once outside, follow them until the quest log updates. You will then notice a swirling blue light on the ground. The game HINTS at using "bait" to Lure out the Monster. Look for a spider just a few steps away from the volunteers. Kill the spider and pick it up with the grab button. Place it in the blue light. This should trigger the Griffin to come in. Wail on the griffin until it flies off. The volunteers, suggest it has flown to blue moon tower. The Tower is very very far off. Without a port crystal which you should not have yet. Be PREPARED for a long trek. Remember your map. Blue Moon tower is North east of grand soren, past Wind bluff tower and a travelers rest point. There will be strong winds, that seem impassable. If you hold the joystick forward or RUN through you can make it through the winds. Keep heading in the, direction of the quest marker. Eventually you will hit pastona cavern, some rouges undead etc. Pick up mushrooms along the way. Pick up whatever you can find, the next battle WILL be tough. Continue following your map to the blue moon tower. Once you get to the tower obviously head your way up. It is pretty straightforward. Keep heading up and wait listen to the volunteers. There will be a point where you will break some doors down. One door you can only get to, by going around it, take the stairs up and then down then FLIP the switch or lever. * Make sure to stay with the volunteers or the game MAY glitch and the griffin will NOT appear at top of the blue moon tower. IF this does happen use a ferry stone. If you don't have one prepare for a long trek back to travelers camp. You can rest there to reset the game. This should FIX the "glitch" if it happens to you. Once atop the tower and the griffin appears slay it. Climb it if your a fighter, arrows for archers and FIRE magic for sorcerer. ALL PAWNS should be NEW, except your MAIN. Your Main pawn and yourself should have good and enhanced gear. Bring plenty of stamina and health restoration items. The griffin will fall to your blade and there will be a port crystal nearby, USE these to fast travel in conjunction with ferry stones. You CAN NOT place it inside blue moon tower. In a chest as a side note, there is always a griffin armor. - Pride before a Fall Speak to Aldous To complete the Griffin's bane quest. Then Speak to him again and choose the assist ser Mercedes option. Go outside meet and talk to Ser Mercedes and select YES option to bring her along. She will be at wind bluff tower. We have been there on our way to the blue moon tower. If lost check your map, it is much closer to Gran soren then blue moon tower. Once inside run up the stairs. You will see Ser Mercedes running. Witness the duel, or hit Julian to end it quickly. He will beat Ser Mercedes regardless but leave her alive. She will give you her sword Silver rapier. Fast travel or travel back to Aldous at Gran Soren. Report of your duty and be rewarded and complete the quest. Be prepared for another long trek, unless your lucky enough to have a ferry stone. ALL the way back to gransoren. If you have a ferry stone another should appear at gran soren. If you walked back, be prepared for next time. Go back to the castle and report to aldous, where he will reward you and Set Arisen up with the next quest. - The Wyrm kings Ring Talk to Aldous yet again, Then do as he says, and inquire about who may have stolen the ring. Just talk to people in the CASTLE. Anyone with a red question or a quest marker. Then report back to Aldous after 2-3 people. Quest log will update and you will have to go to the ancient quarry. It is easy to find especially with QUEST marker. It's not a far ways either, just a bit south west of Gran Soren. Once at the quarry, skip the scene, and Kill Salomets companions. Then lower salomets health. This will trigger the next cut scene to where he flees. Report back to Aldous at Gran Soren. He will then tell you to inquire with TOWNSFOLK. Speak to Brice one of the FOOD merchants in FOUNTAIN SQUARE of Gran Soren. He will tell you quickly he is located at BLUEMOON TOWER. Quest Log will update. Travel to blue moon tower on foot or by ferry stone. Once again head to the top and confront Salomet. Salomet is a necromancer of sorts. Kill all his summons.He will then be left open to attack. Salomet is rather easy even with low gear/levels. Once he is gone, DO NOT forget the wyrmkings ring. it is very close to the edge of the cliff along with a ferry stone. Report back to Aldous. He will reward you after giving him the ring. This will complete the quest. - Honor and Treachery Talk To Aldous, Then he will tell you to go to mountain way castle. It is between Cassardis and Gran soren. This is where we escorted the Hydra head earlier. Check your map and head there. It is not far off from Gran soren so just run there. The guard will tell you to report back to Gran Soren as there is a major problem. Ferry or run back to Gran Soren to see it is under siege by a monster. A Giant Cockatrice is destroying the craftsmen quarters. Destroy all quest markers or boxes with quest marks. The cockatrice will then eventually fly off. It is very Dangerous it can turn you and your allies to stone. This means INSTANT death, sort of. Have some secret softeners from carmillas apothecary. After the Cockatrice flies away, talk to the guard on the way towards the noble quarter. Skip the scene and you will be back at the CASTLE. This will Complete the quest. -Reward and Responsibility Talk to Aldous, he will then tell you to meet the Duke in his solar. Follow the castle marker and go to the solar. Talk with the Duke, Then follow him to the treasury. Watch the cut scene. Accept his gifts then talk to him on your way out. A guard will rush in and inform you about the Great wall. It is under attack. This Completes the Quest and begins Deny Salvation. - Deny Salvation We must head to the great wall. Which is a large encampment NORTH WEST of the Gransys map. It will be a long trek. Once again follow your map. Take a good look at it before and during the trip. Bring Curatives, and stamina curatives. Holy weapons work great, as is being an archer. We will be fighting mainly undead and then some NASTY wights. Once you get to the great wall, dodge the Cyclopes, and head all the way to the top. Skip all battles or fight them for XP. The only necessary battle is the CHIMERA. Kill the snake first by grabbing on to it. Then grab on the goat and kill it. finally the lion. The Door will now be open. Keep heading up and dodge the skeleton knight or fight him. Hopefully you can handle this battle. Have all of your pawns. Have your best gear and decent levels. If you need to level go do it. The Wightâs are very challenging at low levels. To destroy them you MUST kill their summons first. They will then come down to the ground. Archers can still hit them from above. This is the best method of attack. It may take several rounds, depending on your level and your weapons/enhancements. Once they are done, the quest is complete. The FINAL BATTLE quest will begin. We must speak with the Dragon Forged at Hill Figure Knoll. If you have a port crystal it would be VERY WISE, to put one right outside of the great wall. - The Final Battle - Speak with the Dragon Forged at Hill Figure Knoll. The Knoll is North West of Gran Soren. It is a little far but not too difficult to get to. Once at the Knoll, you will get a cut scene. You will be inside the Dragon Forge's lair. Talk to him and He will update your quest log. It is time to go back to the great wall, and enter the Tainted Mountain. Ferry back to the great wall, via or ferry stone and port crystal from earlier. Run north all the way Through. Go through the gate that was locked when we battled the Wightâs. After a few twists and turns just follow your marker. MAKE SURE you have your Final battle quest on, just incase you get lost. Work your way through the enemies, I suggest being at LEAST level 40 for this part of the game. although it can be done at just about any level with the right gear. Have a ton of fire resistance, and best weapon enhancement vs. the final boss would be ICE. Arisen and his allies will run into; Succubus, HELL HOUNDS, Gore chimera and Geo saurianâs. all very difficult. You should also, have an archer as your main character. A sorcerer as your main pawn. For your other 2 pawns, go with Archer/Mage for the Dragon as well. Having a mage over a sorcerer is a good Idea, because MAGE is the only vocation that can heal. Other then by aiding fallen comrades. Finally you will come to a room with 4 exclamation points. A gore chimera and 4 switches. The Exclamation points are the switch locations. After beating the Gore Chimera, step on all the switches. Make sure they ALL go down. This will open the Gate to the Dragon. Speak with the dragon, he will then go crazy, you will then run away. Follow the quest updates. Keep heading up and deal with the platforming. There are tons of checkpoints here so it is easy. Don't worry to much if you die. When you reach near the Top of the tower, there will be a ballista. Quest log will inform Arisen to fire it at the dragon. Fire it as he begins to swoop in towards you it is simple. You will then End up ON the dragon. Above tainted mountain temple flying in the sky. Keep crawling forward on the dragon to reach the back of its heart. Its heart is on its back. Notice the glowing red area if your confused. Be sure to follow the prompts with the L- stick. you will have to follow 3 prompts. If you fail prepare to start all over again. After the final prompt. The Dragon will, Try to swallow you and miss. This is where the real final battle begins. You Must finish the dragon with, ALL your pawns on foot. An epic battle that last a very long time. Even at high levels. I suggest using the ballista as much as you could. Aim for the dragons heart. Hopefully you are a good archer and can hit his heart from afar. Bring Curatives. Have 2 other pawns, One archer and one Mage. This battle WILL be long no matter what. Get in as MANY heart shots as possible to speed it up when you have a chance. The reward is all your current gear , will be dragon Forged. Also a Trophy and partial game completion. The game will go into a "post" game. Killing the dragon completes the quest "the Final battle". After all the cut scenes, save your game at the Cassardis Inn. The next quest, A Warm Welcome will pop up on quest log. - A Warm Welcome Use your ferry stone, or walk back to Gran Soren. Meet with the Duke. Something is very wrong with him. He will try and Duel you. Defeat him. Then all his guards will attack you. Run all the way back to where the fountain square used to be. There is now a giant hole in the ground. This is the Ever Fall. Jump in, and the Quest will be Completed. - Fathom Deep Talk to Quince right outside the first level of the ever fall. She will ask you to aqcuire 20 wakestones. To do so, keep exploring the ever fall. Slay many of the monsters until you acquire 20 wakestones. You may also fight the Ur-Dragon for 20 at one time, after a victory. I suggest leveling up and taking the Enemy option first time through. Once you have 20 wake stones, talk to Quince. There is NO turning back now at all. This is the true final battle once you accept jump down the Ever fall into the Seneschal's Chamber. - The Seneschal Battle He is really easy the first 2-3 fights, just run up and hit him a few times, dodging his WEAK attack. Same thing for the 2nd fight. Honestly the whole thing is rather easy except for the END, which can be tricky at best. The Final form will pit you against, Seneschal and his Pawn. Take out, his pawn first, then work on Seneschal. They are both still rather easy, even at low levels. Although he will Charge at the very end for an, UBER attack, which can one shot kill Arisen + your main pawn. I suggest having a wake stone or 2 just in case. The best advice for this is to just run towards him while he is charging, You or YOUR pawn must grab him and deliver the final blow. Either way works. After you win the battle, you will receive the Gods bane, and live as Sensechal. So sit in his throne, and you will enter Carssdis in a real freaky manner. Just leave through the main gate, to get back to the chamber. Now Finally USE the God's bane blade on yourself. CONGRATULATIONS AND ENJOY THE ENDING ! - Andrew Turelli jr - codebreak1337 - americanhardcoregames.com - firstname.lastname@example.org ::::::::::WEAPONS::::::::::: ---Swords--- - Almace Ice sword Caxton (silver idol) Tainted Moutain Soul Flayer Canyon -Ascalon Holy Sword: Beat the Ur- Dragon Offline with Fighter. Beat Ur- Dragon online with Fighter. Beat Ur- Dragon Online,possible drop. " 1337 stuff " Really like this sword, + It looks very mint. - Bastard Sword Basic Sword From Caxton nothing Special. -Caladbolg Lightning Elemental Sword - Frontier Caverns -Pastona Cavern - Soul Flayer Canyon - Caxton (silver idol) "pretty sweet if you like lightning" -Carnation - Joye The Merchant (remorse chamber) -Distress -Sorrow -hope "Very powerful and Unique Looking" -Crossed Cinquedea " Basic Caxton Sword " - Cutlass "basic caxton sword" - Dragons Dogma - Final battle reward as Fighter. " Strong sword, But no magic atk" " Looks Cool" - Broad Sword Basic sword from Caxton nothing special -Eden's Warden Fire Elemental Sword - Caxton (silver idol) - Catcombs -Ancient Quarry - watergods Altar " Really cool, looks awesome" " Powerful + fire attack" " lots of weak to fire enemies in this game" - Golden Bastard - Golden bastard sword - - Quest: reward and responsibility - Quest: Lost and Found * The best way to get this sword is, probably just waiting until the Duke rewards the Arisen at reward and responsibility. Which is part of the main quest line. * - Golden Rapier " A Gold Rapier " Quest- *POST GAME* " A challange * You must kill an arch hyrdra at the, Frontier Caverns to Aqcuire this one. - Iron sword Basic Sword found in Cassardis merchant - Rusted Sword - Pick this up at start of the game - Silver Rapier - MAIN QUEST LINE - Pride before a fall * Do not interfere in Mercedes duel* * She will give it to you after* - Tight Cinquedea - Basic Caxton Sword - Trusty Sword - Basic Caxton sword - Undulant Gold - Gold Bladed Sword- Quest * Epicurean Delights * You must aquire 5 SOUR!!! Ambrosial meat pieces. Once they turn sour Put them in airtight flask. Give them to The Tavern Owner to get this Sword. - Undulant Sword - Basic Caxton Blade- - White Hawk's Talon - Awesome Looking Rapier" *ONLY Alon the Merchant sells this. You must complete his quest outside the Ancient Quarry. Clear the Quarry hit the Lever. Report Back to Alon and He will Open up shop in the Quarry. He sells this item among other rares.* ::::MACES:::: - Beak Of Gold Golden Beaked Mace - Notice Board Quest - - a Dark Chourus - * Kill some harpies for this one * - Bloodthirsty Beak - Basic Caxton Mace: - Crescending Roar - Caxton ( silver idol) - Catacombs - Blue moon tower - Shadow Fort -Soul flayer Canyon - Dragons Presence - Delec the Merchant ( hope chamber) - enstrangement - Anxiety " Very Strong, good knockdown+stagger" " Dragons Toll " Final Battle With Mystic Knight Victory- - Dragons Presence is Stronger- - Font Of Fire- - Ancient Quarry - Blood Water Beach - Pastona Cavern - Shadow Fort * I really like this one. It has Fire element looks great and it is fairly powerful. A+ in my book.* Golden Oblitierix - Commited To memory Quest- * Aqcuire 66 Skulls then give them, to Arsdale at the TAVERN * * Golden Strings -- Quests: Parcel Service, guardsman Sought: Parcel Service is easier, do it with a Ferry stone, it's a quick escort mission. receive this as the reward.* - Ingot Club - Basic Caxton Mace - Mace - - Basic Caxton rookie mace- - Morgestern- Basic Caxton Mace--- -Obliterix- - Shadow Fort - Water Gods Altar - Caxton (silver idol) - Rusted Mace- _ reynard the merchant inc Cassardis- - Steel Beak- - Soul flayer canyon level 1- * Only place this one drops* * Might have to Try Several times* - thousand strings- - Caxton- - Great wall - Soul Flayer canyon- * Drop % Item * - Thousand Troops- Basic Caxton Mace - Threaded Cudgel- Alon The Merchant Caxton (gold idol) Jayce Merchant Mathias Tainted Mountain Merchant Tainted Mountain Chest Drop % - Totem Mace - Beat the Ur- Dragon Online or Offline. * With Mystic Knight Class* * may drop either way* - TWO HANDED WEAPONS - Ardent Will: Great Wall Tained Mountain Caxton (gold) Cassardi Flamberge: Aestalla Cassardis Merchant -- -- Dragons Bite-- Final Battle with warrior-- -- Dwells in Light-- One of TWO! Ur- Dragon Drops if Warrior, Vocation. You get Either or. * Also possible Ur- Dragon ONLINE drop* -- Flamberge-- - Basic Caxton Weapon-- -- Golden Lance-- " A delicate manner quest" - Gryphic Gold- - Final Judgement Quest- - Gryphic Victory-- Parting Tribute Quest - The Great wall drop %- - Lancers Sword- - tainted Mountain Temple Drop % - Lifetaker- - Basic Caxton weapon- Malignance-- - Frontier Caverns,Witch Wood - Caxton ( silver idol) - rusted great sword- - Reynard in Cassardis- - Saving Grace- Tainted Mountain - EverFall Chambers- - Soul Taker- Revelle Revellery Quest * Collect 50 War Bugles * - Steel Great Sword- - basic caxton sword - thousand Limbs- - ALON THE PEDDLER ONLY !- - Two Hander- Basic Caxton Sword- - war blade- Basic Caxton Sword- - Wounded Heart- Joye Merchant EverFall Chambers Drop % Angels Fist: - Ur Dragon Victory With Warrior Online or Offline Black Matter: Alon the Merchant pastona caverns Curse wood Bloody thistle-- Delec Chambers in Everfall Drop % - Chest Carver - Basic Caxton Weapon- - Cyclops Sigil- - Caxton,Alon,Mathias MERCHANTS- :: Dragons Repast:: Final Battle Victory with Warrior:: Ferric Talon---- - Basic Caxton Weapon--- --Fiery Talon-- Witchwood, Basic Caxton Weapon-- - Golden Cyclops Sigil- - The Secret Admirer Quest- - Golden Pale- - Head Count Quest- Judgement--- - Caxton basic weapon- Mounted Pale::: Basic Caxton Weapon--- -- Rooted Gloom-- _ Caxton Silver idol_ - Company for the road quest- STEEL URCHIN::: -Caxton -Jayce -Alon -Mathiahs (MERCHANTS) ::RUSTED WAR HAMMER::: - Reynard,Cassardis ::: TEETH OF GOLD ::: - Hobble the Foe Quest - Scholarly Pursuit Quest ::: TRIPLE TOOTH ::: Soul Flayer Canyon 2nd Level ONLY ! * Drop % Rate * !!!!!!!!!!DAGGERS!!!!!!!!!!! Bardiche Daggers::: - Caxton ::: CHILLING RAZORS ::: - Caxton ( Silver idol) - Ever Fall Chambers Drop- ::: Crimson Teeth :::: - Caxton ::: CRITERIA::: - Aestalla ( cassardis merchant) ::: DIVINE RAZORS ::: RARE* Bad Business Quest- ::: DRAGONS PAIN :::: - Joye - Everfall chambers Drop % ::: DRAGONS VEIN ::: - Final Battle With Strider Victory- ::: Galvanic Razors ::: - Tainted Mountain Drop %- - Caxton ( GOLD IDOL) ::: GOLDEN BARDICHES :::: " Token Of Esteem Quest" ::: GOLDEN STILEETOS ::: " A Dark Chorus quest " :::HEAVENS KEY ::: - Ur Dragon - ::: Kunai ::: - Soul Flayer Canyon First Floor underground - The Great Wall - Drop % ::: RUSTED DAGGERS ::: - Reynard :::: SCALDING RAZORS :::: -Shadow Fort - Caxton ( Silver Idol) ::: SNAG DAGGERS ::: - Caxton :: SNAGS OF GOLD ::: Company For the Road Quest #3- ::: STILETTOS ::: -Caxton ::: THROAT CUTTERS ::: - Caxton - Madeline ::: VOUGUE DAGGERS ::: - Caxton - Alon - Mathias ######## MAGE STAVES ######### ::: ALGID BLOOM :::: - Tainted Mountain Temple - Tainted Mountain - Caxton ( silver idol) ::: ANCHOR TO HEAVEN ::: - Caxton - Jayce - Alon - Bluemoon Tower ::: CAST STONE ::: - Caxton ::: CRIMSON GLARE ::: - Caxton ::: DIVINE AXIS ::: - Caxton :::: DRAGONS NOUS :::: - Final battle as Mage- ::: FAVORED CANOPY ::: - Witch Hunt Quest - ::: FAVORED FLOWER ::: - Caxton ::: FRIGID FLOWER ::: - Joye - EverFall Chambers :: GOLDEN CLAW ::: - Hearts Compass # 2 Quest - :::: GOLDEN GRACE :::: - A Formless Foe Quest - :::: IRON CLAD STAFF ::: - Caxton ::: PATH TO HEAVEN ::: - Hair Raising Quest - :::: RUSTED STAFF ::: - Reynard - ::: THUNDER CLAP ::: - Caxton :: UNFETTERED CLAW ::: - Alon - tainted Mountain - Caxton (silver idol) ::: Unspoken Grace ::: - Caxton :::: VOLANT WHITE ::: - Ur Dragon - ::: WOODEN STAFF ::: - Aestella !!!!!!!! ARCHISTAVES !!!!!!! :: COMMON ARCHISTAFF :: - Caxton ::: DRAGONS RISEN ::: - Delec - Everfall Chambers ::: Dragons Wit ::: - Final battle as Sorceror - ::: FAVORED BRANCHES :::: - Caxton ::: FRONZEN TOMMOROW :::: - Caxton :: GOLDEN MENISCUS ::: - A Storied Stone #2 "quest"- ::: GREVIOUS GOLD ::: - Thanks Mislaid Quest - ::: GREVIOUS HORNS ::: - Caxton ::: HELICAL ARCHISTAFF ::: -Caxton -Alon ::: Keen Dragons Wit ::: " A Pilgrims Plight " QUEST ::: MENISCUS ::: - Witchwood - Pastona Cavern - Drop % ::: PLUCKED HEART ::: - Blighted Manse ::: RUSTED ARCHISTAFF ::: - Reynard ::: SOLAR NUMEN ::: - Caxton ::: Solar Providence ::: - Caxton - Alon - Jayce ::: Stagnant Surge ::: - Caxton - Mettle against mettle quest - Great wall :::: Talarian White ::: - Ur Dragon - ^^^^^^^^^^ SHIELDS ^^^^^^^^^ ::::: Dragons Aegis ::: - Final Battle as Fighter - ::: Dragons Den ::: - Caxton ( Silver Idol ) - Alon - Everfall Chambers - Tainted Mountain ::: FEATHER LIGHT PELTA :::: - Shadow Fort - Ancient Quarry - Caxton ::: Gran Soren Shield :: - Caxton :: IRON SHIELD ::: - Caxton ::: LAMBENT SHIELD ::: - Ur Dragon Final Blow online only - - Drop % ::: LUSTROUS TARGE ::: - Scouting Mission - ::: MARK OF THE CHIMERA ::: - Caxton ::: ORILUX SHIELD ::: - Caxton ( Gold idol ) - Tainted Mountain Temple - Great Wall - Drop % :: PELTA :: - Caxton :: RUSTED SHIELD :: - Reyanrd ::: ROUND SHIELD ::: - Caxton ::: SABLE SENTIEL ::: - Joye - Everfall Chambers ::: Scarred Sentinel :: - Caxton - Along - Pastona Cavern :: SCORCHED PELTA ! :: " awesome " - Caxton *post game* - Frontier Caverns - Catacombs - Drop % ***** MAGICK SHIELDS **** ::: Angel's Sanctum ::: - Caxton ::: Blue Kite Shield ::: - Caxton ::: DARK BUCKLER ::: - Delec - Everfall chambers :::: Dragons Faith ::: - Final Battle as Mystic Knight- :::: FINE MAGICK BUCKLER ::: - Caxton ::: KNIGHT HONOR :::: - Caxton - Alon :::: LUSTROUS GREATSHIELD :::: - Ur Dragon - Drop % :: Magick Buckler :: - Caxton ::: RUSTED MAGICK SHIELD :: - Reynard ::: THUNDER KITE SHIELD ::: - Caxton ( silver idol ) - Pastona Caverns - Bluemoon Tower ::: WIZARDS VIZARD ::: - Pride Before a Fall Quest- * Kill Julien * Then Raise Him With, A Wake Stone * ::: WOODEN WALL ::: - Caxton ******* SHORT BOWS ********* ::: DIRE WOLF BOW ::: - Caxton - ShadowFort,Witchwood :::: DRAGONS RANCHOR :::: - Final Battle as Strider - ::: FEY WHISPER ::: - Joye - Everfall Chambers - Drop % :::: FLUTED BOW ::: - Caxton - Frontier Caverns - Blue moon tower :::: HUNTERS BOW :::: - Caxton :::: PLEACHED LIMBS :::: - Caxton - Tainted Mountain ::: RUSTED BOW ::: - Reynard :: SHORT BOW :: - Reynard - Aestella :: Stalwart Bow ::: - Tainted Mountain - Alon - Caxton ::: SYLVAN BOW :: - Caxton - Alon ::::: LONG BOWS ::::::: :: Bespoke Long Bow ::: - Frontier Caverns - Blue Moon Tower - Caxton :::: DRAGONS BLINK ::: - Final Battle as Ranger - :::: NOBLE LIMBS :::: - Caxton - Alon - Everfall Chambers :::: PLAIN LONG BOW :::: - Caxton - Aestella :::: REINEFORCED LONGBOW :::: - Anicent Quarry - Caxton ::: RUSTED LONGBOW ::: - Reynard ::: SAVAGE FANG ::: - Delec - Everfall Chambers - DROP % :: VETERANS ARC ::: - Caxton ( Gold Idol ) - Tainted Mountain - The Greatwall - DROP % ********MAGICK BOWS ****** :::: DRAGONS BREATH :::: - Final Battle as Magick Archer - ::: DRAGONS QUICKENING :::: - Everfall Chambers - Delec - DROP % :::: Gimble Gyre :::: - Great wall - Tainted Mountain - Caxton ( Gold Idol ) :::: HERLADS HELIX ::: - Caxton -Madeline - Everfall Chambers ::: MAGIAN CRUTCH :::: - Caxton - Alon - Madelinene :: MASTERS MERLE :::: - Caxton - Bluemoon Tower - Frontier Caverns - DROP % :: RUSTED SPELLBOW :::: - Reynard :: TERMINAL GYRE ::: - Alon - Caxton - Aestella - soul Flayer Canyon ::::::::: VOCATIONS & BUILDS ::::::::::: ::: FIGHTER ::: The Fighter Is your basic swordsman. - He uses Sword and Shield Moves/Attacks - From the Basic Heavy/light attack - To more complicated moves. Here are a Few of my favorite Builds. - Smiter 1.0 - Griffin Set - Mark of the chimera - Edens Warden MOVES: Shield Drum Cymbal Onslaught Divine Defense Down Crack Skyward Lash Steel Will So basically, Your Using Shield attacks. Sword is Secondary with this build. First Steel will ! this will increase defense. It's a sword skill level 2. Next is Shield Drum, This provokes enemies. Cymbal Onslaught is your main attack. It is a shield strike or SMITE. Cymbal Onslaught, Can break defenses, as well as Knock opponents down. Shields have a bit more knockdown/stagger then Swords. + They do Blunt damage. This Works Great Vs Skeletons/ Thin Enemies. If your facing Heavier Opponents Or Opponents weak to slash. Use Cymbal Onslaaght. Knock them off Their feet. Then DOWN CRACK. Skyward lash, is just incase your dealing with, Some sky enemies like Harpies. Use shield drum to Provoke. Then Skyward Lash. Once they are down You can Pummel them. Divine Defense, is basically an amazing defense Manuever. It eats stamina, but is great when surronded. The whole jist of this build, is that it's FUN. The Smiter 1.0 all around Is not very good when, Facing HUGE opponents. You can stil take down big Guys, But Not as effectivley. The Pros of the Smiter 1.0 all around, It Completly Reaps Skeletons. Its Great Vs Rougues. And Even Harpies Don't Stand a Chance. Recommended use - Early Game, OR Traveling Gransys. - Smiter V 2.0 This is the advanced Smiter Build, Toward End Game or Post game. GEAR : - Scorched Pelta - "Blunt fire Damage" - Ascalon - "Holy Damage High Damage" - Golden Belt " +20 To Strength " - Chimeric Gauntlets "+ 3-4 STRENGTH " - Chimeric Sabatons " + 3-4 STRENGTH " - Chimeric Armet + 3-4 STRENGTH" Why? - Strength Is the Main Focus. AUGMENTS : - Clout " Big Strength increase " - Vehemence " Strength Increase " - Endurance - " Stamina Increase " - Longetivity - "Health Increase" - Impact - " easier to knock down foes" - vigilence - " Increases HP by 100 " Core Skills : Always Get all Core Skills. SWORD : Legions Bite- Uses Less Stamina then Dragons Maw. Burst Strike- Knockdown attack with the sword. - Steel Will Best offense is a good Defense SHIELD : - Cymbal Onslaught Main Attack, The Smite. - Shield Storm Level 2, Breaks Opponents Guard Great Vs Goblins, especially hordes of them. After using this, Follow up with you main attack, SMITE. - Divine Defense Level 2 Skill, Eats Stamina This is just really cool,it Defends against EVERYTHING. You practically Can NOT be Knocked down, or Staggered. It's Great Vs BIG ATTACKS. Combine it With Steel Will and your almost invulnerable. The Smiter 2.0 :: PROS ::: - With Scorched Pelta we Now deliver fire Damage, As well as Knockdown/Stagger. Also ! We Still have our Blunt %, as Well as Basic Damage from OUR Strength. -Don't Knock the Scorched Pelta It Looks Awesome, and Is Possibly, The Best shield Next to Lambent. - The Reason were not using Lambent Shield, Is that Lambent Does HOLY damage. We Already Have that element from ascalon. So basically You can Set Enemies on Fire, as Well as Purge Them. This Build Will Take out The Following easily: - Wolves - Humans - Undead - Dragons - Goblins - Chimera - Gore Chimera The Smiter 2.0 :: CONS ::: - Big enemies Without a weak point, Are a problem. As well as BIG Flying enemies without a MAJOR weak point. - Your Wearing Heavy Gear with NO Sinew ability. You Will be Slow. Especially if your carrying, tools/ curatives. This Build Will Be Weak Against : -Ogre's -Cyclops -Wights -Phantoms -Harpies -Gore Chimera - Overall You Will Survive with this build Even Late Game or Post Game. I highly, think you should have a Sorcerer as Main Pawn with High Bolide,Fulmination,Gicel. Possibly even 2 Sorcerers. Airborne Enemies and Phantoms Will Be very annoying, without the latter. ::::STRIDER::::: - Strider is one of the best vocations. It has great speed,makes a good thief, and it is a solid archer. It CAN use, various tipped bows, such as poison. ::: MAD DASHER ::: This Build is based around speed and of course the MAD DASH ability.Which OWNS. GEAR : - Red Leather Set Dragon Forged - Chilling Daggers - Dragons Ranchor The Red leather Set is very light, Looks great and has solid defenses when dragon forged. The Main focus Here is to be light on your feet, while keeping damage especially Projectile Magic Attacks low. - Chilling Razors are going to be a BIG help, because they Can Freeze the enemy. This will make your escape or "rush" easier. They also pack quite a punch at Dragon Forged. - Dragons Ranchor, is the best SHORT bow in the game. Dragon Forged, does nice damage. Core Skills : Always Get ALL core skills AUGMENTS :::: This Build is Based around SPEED. Strength is secondary. Sinew- This will increase your carry weight limitations. Letting you stock more curatives. Liquid Vims Grant the user a period of time, where NO STAMINA will be drained. You Should Have a Few of these when using this build. Radiance- this is a RANGER augment, that can be crossed to Strider. It Will Illuminate the Area with your LATERN in a wider Radius. Endurance- Increases Stamina, You will be runnning alot and mad dash takes up stamina. So your going to need this one. +100 Stamina. Grit- Halves Stamina Recharge Time Leg Strength- Makes you 1 level lighter in terms of carry weight. You will be even lighter So you can carry MORE items. Efficeny- Increases Health and Stamina Curatives effectivness. This is good, if you happen to be low on health and of course stamina. DAGGER SKILLS ::: Your Main Move, is MAD DASH. This move will let you speed up really fast. It has a great effect and is very fast, which is very very good. Combine Moves, Like mad dash into a nice sweet cutting wind the enemy won't know what hit them literrally. -Dazzle Blast This skill, will STUN enemies. Leaving them vulnerable to a Mad Cutting wind, or simply to escape from the battle quickly with MAD DASH. BOW SKILLS :::: Shierk Dart- -This casuing a soundwave, to stun Enemies in a radius. Great again for escaping. Pentad Shot- - This skill is good with petrification or Blinding arrows, it spreads arrows in a WIDE radius. Works Nice if Bow is Cold Enchanted as well. - 3rd Bow ability - this one is basically up to you, Dagger abilities are more impt for this build. especially when combined with good augments. - The bow just adds more fun to the mix, ENJOY. MAD DASHER PROS :: - Fastest Build in the game. - Carry TONS of Items - RUSH through the game quickly - Don't worry about fighting. MAD DASHER CONS :: - Low health - earn very little experience - Weak against most monsters MAD DASHER OVERALL : This build is great for EXPLORING purposes, ANYTIME during the game. If you want to collect items, its great. Escort companions its great. Rush throught the story, its once again great. - Basically anything you want done quick Leave to this build. :::MAGE BUILDS ::: -- The Healer--- - Cleric Cap - Healing Robes - Wizards Boots - Blessed Vest - Any pants - Dragon Blood - Magnanimous Cloak - Basically your looking for gear, that enhances curative spells. Mage is the ONLY healer in the game. -This build is Fun, but due to the non-combat nature of the build, you will only be healing and supporting. it could take a long time, to kill enemies. - I suggest having one POWERFUL sorcerer, and some Ultimate Warrior Pawns. - Take 3 elemental boons, Best choice; -Fire -Ice -Thunder - This is good because almost EVERY enemy in the game is weak to at least ONE of these. - Once again, these "boons" empower your allies weapons, or your own with that particular element. Healing Spells::: - Anodyne This is the heal spell, Use it as much as needed. - High Halidom - This spell cures debilitations or negative status effects on you and your allies. - Spell Screen - Increases defense of allies who stand in the circle of the spell. :: AUGEMENTS ::: - Beatitude Increases Curative magic effects * - Attunement Augments your magic - Endurance More stamina more spells can be casted - Viglience More health - Sinew Carry more weight Longetivity--- Increases Health * Your most important augments, are beatitude, and attunement, then probably endurance. You want powerful Healing, as well as the ability to cast it many times, before exhaustion. ::: WARRIORS :::: - The Ultimate Warrior 1.0 - GEAR: Any thing with Bonus to Strength ! - Golden Belt - Swordsman Bracer - Chimeric Sabatons - Cloak with good resistence - clothes with good resist - dragon blood for debilitation resistence - Angel's Fist, (powerful holy weapon) CORE SKILLS :: ALL AUGMENTS :: - Clout - Vehemence - Logetivity - Endurance - Vigilience - Grit - halves stamina usuage. Clout once again, for the STRENGTH increase. As well as Vehemence. Vigilence and Longetivity for the health bonus. Endurance and Grit for the stamina bouns. - You need strength so obviously clout/vehemence. - Your going to be a TANK in the heat of the fray, you NEED HEALTH. - Your going to be using SKILLS alot, Skills eat Stamina, Your going to NEED SOME Stamina. Although this is the least important augment. - Arc of Deliverence a VERY powerful attack that you MUST charge. While Charging it is harder to knock you down. You may move while charging but very slowly. - War cry level 2 skill, This is a taunt or provoke skill. Brings enemies towards you. - Your a tank and your going to have a mage as a pawn to heal, and some archers, for SKY enemies. So this is great ! It will Bring all enemies towards you, leaving your pawns to heal/ and fire a BARRAGE of arrows. * even after you taunt, it last a while, so you can attack as well. * - Indomitable Lunge Level 2 skill- - this is VERY Fun, and can SMASH through HORDES of enemies. Basically Arisen will charge with his weapon held in 2 hands, Head on into enemies. Until almost all stamina is depelted. VERY COOL. ULTIMATE WARRIOR OVERALL : PROS: - Strong against almost everything if you, have the right pawns. - Good Jump attack even for AIR based enemies. - Most POWERFUL build in the game. CONS: - Lack of skills you will be using basic attacks more then anything. - Air enemies may be a problem * Overall I had little to NO trouble, at all with this build, early and post game. It is probably the easiest build to create/ be successful with in the game. : RANGER BUILDS :::: - PYRO RANGER BUILD ::: * Sorcerer As Main Pawn WITH Fire Boon or Affinity * * Oil arrows have TONS of Them * Blast Arrows, Have a TON of these too. - Basically with this build, you will be shooting a barrage of OIL arrows with endead shot ranger skill. - Endead shot will spread a barrage of arrows across a wide radius. This should DOUSE enemies in OIL quickly and easy. - Now here comes the fire boon technique. If your bow is enhanced with fire,shoot ANOTHER endead shot, this SHOULD set all enemies on screen or that have been struck on FIRE. 3-4 shots that hit should set them a blaze for sure. - Now you want to OFFICIALLY be a PYRO RANGER ? - Tool on your blast arrows, + endead shot, meanwhile Your enemies are DOUSED in oil,caught on fire, with their tails severed and drenched in blood. If you still want more... - Fire Those blast arrows with an endead shot while enemies are under ALL of these effects. and watch the XP rack up ! * Ranger and Strider are the ONLY Builds that can use TIPPED arrows. This build will utterly dominate the Following : - ANYTHING WEAK TO FIRE - Cyclops - Hydras - Goblin Hordes - Harpies - Dire wolves and wolves - Skeletons - Undead - phantoms - WIGHTS ! ( owns wights ) :::::MYSTIC KNIGHT:::::: --HOLY SHIELD PALADIN-- - This is a mystic knight build focoused around Holy spells and especially magick shield holy skills. - Magick damage is good with the MK (Mystic Knight) Strength is less important with this build. It is good to have weapon that boost magick, as well as your magick shield counterpart. - Augements - Take anything that boost magick, then sinew for weight. and of course life increasing augments. Regeneration is a nice one. Which you can get off of Magick archer tree. Also If your not good at parrying, Prescience is a MUST. CORE SKILLS - ALL - Sword/mace skills - Magick Cannon - This move will place a floating orb in front of you. Striking it will send out missiles, of magic, or enhancted weapon power. They home in on enemies and are great for airbornes. - Sky Rapture - Very powerful lunge through the air. Hits airbornes as well as heads of larger enemies. Once again, it packs a very sweet punch. - Stone Forest - This is just a why not ability. its powerful and basically causes a staggering earthquake, that does a ton of damage. - MAGICK SHILED SKILLS - Blessed Riposte This is probably one of my favorite moves in the game. It tottaly OWNS undead and skeletons, espeically. It is amazing in corners. It is many times a one shot kill vs undead. - Of course with all the pro's of this ability it's hard to pull off. I suggest having prescience augment. Practicing your parry ability often as well. - You have to parry for it to work right, it will send out bolts of energy that SEEK and DESTROY the targets in range. It really does just that. This is the main move you will be using. - Holy Fortress This move reflects attacks with the core skill REFLECT aqcuired. It raises defense and magick defense. Although you will walk much slower, you really don't have to worry about being hurt. - HOLY GLARE The MAX level 9 Magick Shield SKILL. - this is the attack the Ur-Dragon uses on YOU! It is EXTREMELY powerful and has a HUGE radius. - It will exhaust all stamina of you and your pawns. Use it wisley and use it hardcore. OVERALL:--- - This is one of the funnest builds, and the first Hybrid we played. Basically lets us know, that hybrids well, ROCK. Also they are a little more difficult to learn. They have so many skills, that they are left open, to evolve into more CUSTOM "BUILDS" or classes. You will Enjoy the MYSTIC KNIGHT ! :::::::: Elemental Sorc ::::::::::: - This is the BEST build for your Main pawn in the game in my opinion. It puts out tons of damage, and works on ALMOST every monster in the game. In Short these are the spells you should have, + I would make sure to go down the MAGE tree first so you can double your magick potency with augments. - High Boltide - High Gicel - High Fulmination - High Necromancy - High Sesism - High Maelstorm In conjunction with another caster, you can Double cast which increases power. As for augments, you should have... - Health enhances if you can - MUST have magick damage enhancements - IMPACT is good too. - Keeping it short and sweet, once again the Elemental sorcerer OWNS just about everything. ::: MAGICK ARCHER::: Magick Archer relies heavy on magic, so if your thinking about using it, stick to mage/sorc during most of your hardcore leveling hours. If not, the magick archer may end up kind of weak. - His arrows seek enemies, look amazing and the magick bow simply rocks. I made a build I like to call the Ignus, or Apollo build, Which consist of; Apollo mask- crimson robes- wizards boots- scarlet cape- Red leather gloves- Dragon blood- any shirt- any pants- - These items will boost magic atk, and debilitation resist. - Skills Immolation will set YOU on fire, at level 2 you take less damage. Running a blaze into enemies, setting them on fire. - magick rebuffer You then cast magick rebuffer which will create an aura, that boost your magic while standing in it. - Finally unleash attacks, such as explosive rivets,hunter arrows,sixfold arrows, and of course the MIGHTY, sacrifice bolt. - Don;t forget ricochet bolt which truly,truly rocks. :::::::::: ASSASSIN :::::::::: The assassin uses a wide variety of weapons and armors. it is the most versatile build in the game. - it can still fire tipped arrows - it can still use a shield - switch it up with a sword - many many possible builds - Tons and tons of vocation skills to choose from - I would save this build for either first or last, if your planning on completing EVERYTHING. this will be the ULTIMATE build as it does virtually everything. - Now combine that with ALL the Core skills you have gained, + the levels you gained and on top of that all of the augments ! You have one heck of a powerhouse. **********BESTIARY********** - Goblins Goblins Galore ! Goblins come in various sizes as well as the Hob goblin kin. Some have horns to call MORE hob goblins. Tactics: - Weak to Fire - Sorcerer or Mage with Fire boon as well as attack will be the fastest way to take them out in groups. - Fighters and archers/assassins will not have a problem it will just take longer. DROPS: - Goblins drop a variety of horns,meat, and ores. - Harpies Harpies Come in several forms, regular, snow, and then later on the evolved succubi. Harpies are AIR borne enemies and the biggest threat they have is carrying you off to a bottom less pit, or putting you to sleep. Both are dangerous. Rangers- Pentad Shot works Great Striders- Pentad Shot Mystic Knight - Magick Cannon Mystic Knight- Sky Rapture Fighter- Shield Drum OVERALL : Medium Difficulty -Saurians - Saurians come in 3 forms. - Sulfur, Geo, Regular - The best tactic is to severe there tail with melee. - With an Archer build, PIERCING damage works well, TRIAD shot even better ! - Fire is it's elemental weakness, as is lightning. - Chimera - Chimera comes in two forms, Chimera And Gore Chimera. - Gore Chimera are more difficult. - Although you battle them the same way. 1. Cleaver the Snake 2. Mount the Goat Attack its head till sileneced. 3. Attack the LION'S face if it falls you do Extra Damage. - Most effective Class * Sorcerer With High Boltide * Fighter or Warrior Early on. - Ogre - Ogre's are very much Like Cylopes - Take them out best by climbing them and hitting the head. - Even with arrows or spells aim for the head. - Ogre's just get a little more wild especially around Females ! DROPS: -Saurian Tail -Saurian Scale -Striped Saurian Scale Wolves come in 3 forms, Hell,dire and regular. Hellhound wolves obviously are more difficult. They also come in different sizes, from large and small. Although in packs they can be challenging, they are basic simple opponents. * CAUTION* * Hellhound are DANGEROUS on the other hand. * Proceed with ice boons, High Gicel Sorc * * CAUTION* - Weak vs Fire especially dire wolves - Dire wolves are strong vs cold or ice. - Smiting works great as a fighter. - Archers may have trouble - Sorcerer or Mage OWN them in packs. - Drops, Dire wolf pelt, wolf pelt, ores and rift fragments. - HYDRA Hydra's are one of the most difficult enemies in the game especially at lower levels. There is although a good trick to beating them. For starters you will need someone that puts out good melee or High Magic damage. So basically stay away from a MAGE for these battles. - Tactic - - Either climb the heads clever one by one - or have a sorc cast high boltide constantly - Both in conjunction work great ! - Rangers EAT these guys ALIVE - Try My PYRO RANGER build vs Hydras you CAN'T LOSE !- - CYCLOPS Cyclops range in difficulty to hard at low levels, to very easy at higher levels, with a good Mage. Cyclops or Cyclopes, are very susceptible to LIGHTNING magical attacks. So basically Levin and it's higher forms work GREAT. So stick with a mage, if you run into a lot of cyclops or feel like hunting them.Some cyclops at later levels, wear a metal helmet. Sometimes you should just ignore it, and if your stuck with melee build, climb for the head and attack. - Best Class Sorcerer/Electric Mage - Griffin Griffin's are another BIG class type enemy. They can fly obviously. They are also rather powerful,at low levels. Honestly i do not suggest climbing a griffin. Sorcerer and ranged attacks work best. This is because they are airborne most of the time. Once the griffin is injured enough, it will come down to the ground, for a LONG period of time. This is when you can have your fighter classes finish them off. - Dragons Dragon's Come in 3 basic Forms, Drake, Wyvern and Wyrm. They all drop a special item called a tear at a % rate. The Tear changes the type of drops that you receive from beating certain enemy's. Drakes are the easiest of the dragons, one of them can be found around Gran Soren, AFTER the final battle. Wyrm's can be found in 2-3 areas. Around Conqueror's sanctuary, Everfall chamber of fate and cursewood forest area. Finally there is ALWAYS a Wyvern atop Bluemoon Tower. Also, Don't forget the Wyrm at Watergod's Altar as well. Dragons, are EXTREMELY difficult early on. Even at Levels 40 +. The Heart is the Key. First attack should always be on the heart, and LAST attack on the heart. The Dragon will NOT die otherwise. Even with NO HEALTH. You must finish him off with a "heart attack". I Suggest Fighting the Chamber of Fate, Dragon. Do this several times, because this one does NOT have much room to fly around. Once you level up, enough in the Everfall. Around 55-65. Then start Dragon hunting. I Highly recommend those levels. The FINAL BATTLE Dragon, is Simply known as The Dragon. He is the 2nd Hardest boss in the game. Next to the Ur- Dragon. This BOSS can upgrade ALL your equiped items to dragon forged in one shot. You Also will get a ton of XP. The Trick is to take him out like any other Dragon. Attack the Heart, Then finish him off with a Heart attack. Once again, Heart shots are key. If you have to use a Ballista, and you have the oppurtunity to do so. Do it. -Wights Very hard at low levels. The trick is to beat their summon attacks first. They will then come to the ground and be vulnerable to melee. - Archers can hit them from afar as can magick casters. The problem is that more damage is done + a better hit% rate, if they have finished their summons. - Rangers Tenfold arrow, imbued with some kind of Holy element+ blast arrows, can OWN these guys quick. -Undead Undead come in LARGE and Small. They are basically zombies.Some of them explode (fat ones) So take those one's out when there are GROUPS of undead. This will do radius damage to the whole group. Large undead drop hex and brawn runes, which sell for a nice amount and are good for enhance equipment. Holy Shield Mystic Knight DESTROYS these guys. Usually all it takes is ONE blessed riposte. This is even at mid level. A good mystic knight can clear rooms of these guys in seconds. - Cockatrice These guys are NASTY, they can kill you instantly. They have a petrify attack that will turn you or your pawns to stone. Which is an instant death. They fly, they do ton's of damage and they are very hard to grab onto. Not to mention they have good physical defense and decent HP. Good thing we only have ONE of these guys early on in the game. All you have to do in that situation is destroy all the quest marks, then it will fly off. For ones later on in the game, LIGHTNING For the win! Sorcerer, High fulmination spell will take these guys down very very quickly. - Succubi and Gargoyles - Both of these enemies are weak to holy. Gargoyles can petrify you which as we know, is dangerous. Gargoyles and succubi travel in packs, in everyfall chambers. So take out Gargoyles first. Jump attacks, and ranged attacks, with WIDE range work well. As does of course Large area of effect spells. The tactics above work just the same for the succubi, except succubi have less health, give less XP and are FAR less dangerous. So save them for after the gargoyles. - PHANTOMS - Phatoms are very annoying without a spell caster. You need elemental output to get rid of these guys. - If you do not have a boon, or spell caster in your party, I suggest running from them. - They can possess your pawns. This will render them forfeit. Once again, no spell caster, just avoid them. - Evil Eye - Obviously the eye is the weak point. Problem is that it has an invisible barrier that protects it. - take out the tentacles, even when they are comming from the ground. While the eye is recharging the tentacles, that is when it is vulnerable to attack. - It is vulnerable to ALL types of attacks so let loose. - GOLEMS - golems have weak points. Any area with a purple glow is vulnerable. This is the ONLY way to kill a Golem. - Melee is your best bet, because attacks can be more direct. - The hardest part to take out is the hand. I would grab from its, its left torso and strike the hand from the side. This should land in a bunch of HAND shots and take it down. The Rest is cake. - The Ur- Dragon - the Ur- Dragon can be Found in Everfall. The Chamber of Lament. It is the 4th chamber going down on the right side. Sticks out like a SHORT line or hallway. - The Ur- Dragon Has weak points just like a Golem. Take out ALL the glowing weak points OFFLINE. To kill the Ur- Dragon. Once again FINAL BLOW, MUST BE on A glowing point or he will NOT DIE. - The Ur- Dragon ONLINE ! - Ok your thinking your probably doing NO DAMAGE. but in reality, your taking off parts of his body at a time. When something stops glowing, move on to the next body part. you will NOT see his HEALTH METER go DOWN ONLINE !!! - The Final Blow: You have to strike EVERY glowing piece on the Ur-Dragon to take him out ONLINE. Even if his health is At ZERO. once EVERY light is out. He will Fall. - Reap the AWESOME REWARDS ! ::: POWER TOOLS SECTION ::: * This section is going to show you, IMPORTANT tools, or tools that really make a big diffrence. I will NOT be listing things that I find minimal, such as a rock. 1. Periapts: - Periapts as a whole are really useful. They are charms and come in many forms. Basically they will increase either your defense, magic atk, magic def, strength,or debilitation resistance. There are also, more powerful ones such as.... 1.1 Vetarans Periapt : Very Good Item, even and especially late game. Incresaes XP earned by doubling it. Last for several game time minutes. - Fournival the rich merchant will sell these. He has only limited stock per time of the week. Best hope he does not go to prison. - Combine Malecryst and Black crystal to make Veterans Periapts. Malecryst drops off Evil eye. Black crystal drops of liches and wights. 1.2 Bankers Periapt : This one will double your gold drops, off of enemies for a short period of time. - Forunival will sell these as well. - Combine electrum,eldricite to make a bankers periapt.These ingredients can be found off of GHOSTLY monsters. 2. Charms: - Charms are cool, they look like periapts most of the time on the menu screen. They are similar and yet diffirent. Here are the good ones. 1.1- Goddess Cameo - This will cast a sort of High boltide spell, when invoked. Really awesome, consider forging these as they are rare. VERY RARE. 1.2- Pilgrims Charm - This is a combo of vetarans and bankers periapt. Create them that way for double gold+ double Xp when used. Madeline also sells them post game, every 3 days you may purchase 2x. 3. Airtight Flask - This one is pretty cool, problem is that it's kind of heavy. I would use this one for a really powerful curative, such as Golden egg. It keeps it fresh at all times. Thus increasing potency. 4. Jeweles Jeweles, inflict either an area of healing, or an area of debilitation. either or being positive for you and your team. They are multi colored and take time to use, like a mage spell. GREAT if you have NO MAGE. * Healing jewel is very useful ! 5. Lantern - Most useful tool or item in the game. Brings light into the area,uses oil flasks. 6. Pickaxe - Mine ore with this always keep one handy. 7. ferrystones - These will let you fast travel to GRAN SOREN. Also they will let you fast travel to a port crystal, pending on where you EXACTLY placed one. - The Black cats SELLS TONS of these if your short. 8. Portcrystals - Used in conjunction with ferrystones, as the teleport markers. - Black cat sells them. EXPENSIVE ! 9. Skulls I only found this one interesting, because you need 66 of them to complete a certain quest. So hold on to them ! 10. Arrows 1.1 Makers Finger - Instant Kill arrow on APPARENTLY ANY CREATURE. 1.2 Poison Arrows, I mention these because they are good VS large enemies with a good HP count. Damage over time is nice. 1.3 Oil + Blast arrow combo. Think about it, enemies doused in oil, Hit with a fire enhanced blazing arrow, that explodes like a rocket or missile on impact ! - Only Ranger ,Strider and Sin may use these. 11. PAWNS GUIDES These are great, they help you during battle. The more knowledge your pawns have of foes. The better fight they will hand out. Here are the guides names and locations. --Chimera 1+2+3- ShadowFort,Bluemoon Tower,Hillfigure Knoll. -- Cockatrice Start 1+2:: Shadow Fort, SoulFlayer first floor --Cyclops 1-3 :: Shadow Fort, Hillfigure knoll, watergods altar Dragon Vol1+2- Final Battle,Tainted Mountain Evil Eye- 1+2- Blighted manse,Soulflayer canyon Ghost 1+2- Hillfigure knoll, catacombs Goblins :: Cassardis, Golem 1-3 :: witchwood,Bluemoon 1st floor,Hillfigure knoll Griffin-1-3 :: Shadow Fort, Hillfigure knoll, bluemoon Harpy- Encampment HYDRAS::-- encampment,great wall, blighted manse HOBGOBLIN: Gran soren , hillfigure knoll, LICH TACTICS- Chamber of fate, hope OGRE-1-2- Everfall 5th level. (NON POSTGAME) Ancient quarry. Saurian1-4::: Cassardis,Chamber of fate, Watergodaltar Soulflayer canyon first floor. Skeleton Knight--- Everfall (POST GAME) Skeleton-- Catacombs UNDEAD1-4 : Forunival manor, Catacombs,Miners Hut,Greatwall WIGHTS: catacombs 2nd level undergound WOLVES 1-3 :: Pawn guild, Cassardis,Gransoren :::::: POWER CURATIVES ::::::::::::: - Salubrious Brew - Heals about 1500 Hp, pending on other augments. Really useful. Combine With Strong Warish + Forgotten Arcanum To Make. - Panacea - Cures all debilitations + heals some hp. Buy this post game off Carmilla in Gran soren. -Foreign Medicant VERY POWER healing potion heals about 3000 HP ! Madeleine will sell this one. -Liquid Vim Stamina will not drain for a period of time. Joye and Delec sell this in ever fall chambers. you may also create some using the following. Pickled mushrooms+ giant fish, ranked including. - Mushroom potage Heals 1.4k stamina to the entire party. Akim will SELL these at the first level of post-game everfall. -Large Mushroom - very useful, abundant, and very cheap. use when travelng or running great distances. Carmilla sells these, they are also lightweight. Pefect Herb ale: - Heals the Entire partys health and stamin by about 2000 points. * Extremely rare ingredients. Its a great cure but not worth the time. - Spring Water * get these from healing springs, have empty flasks. Heals 300-400 hp to enitre party. - Sobering Wine - Protects the ENTIRE party from ALL debilitations Buy these off of AKIM in everfall. - Taglius miracle A miracle potion that greatly increases strength for the ENTIRE party. AWESOME ! AKIM sells them. - Salomets Secret AKIM sells these, boost MAGIC for entire party ! - Kept Golden egg - Restores all health and stamina. :: IMPORTANT SPECIAL ITEMS :::: - Arisen Bond - Get this during the dragon's tounge quest, they can also be created as well as forged. - It rasies NPC affinity. * it's not that important to have this, as you can just give harspud sauce to NPC's resulting in the same effect. - Godbane - end game item use it wisley. - Wyrmward perfume - Keeps dragons at bay. Find it in the ruins of Aernest castle. ::OTHER Important Items ::::::: -Badge of Merit- Hold onto this in inventory to lower prices. - Brone Idol - Give a forgery to caxton, to get more weapons from his inventory. - Keep in inventory to grant 10% discount. - Gold Idol - Grants a 30% merchant discount when held. - Give forgery for affinity,+ more items to caxton. - Seekers Token - Collect 20 to get a HUGE gold reward for a quest - Sell them for 3k a piece. - Silver idol * can be forged to caxton - grants 20% item discount - Skeleton Key - Mountebank sells these, they can be crafted * opens locked doors in dungeons. - Dragons Tears -Drakes -Wyverns -Wyrms - Collect at 3 and hold them in inventory. - More wakestones+ shards will drop off enemies. - Wakestone - Brings dead back to life, NPC's as well as arisen. collcect 3 wakestones shards, to make a wakestone, this is an auto creation. ::::::: appearence items ::::::::: In the Encampment, Go to the rift stone. There is a merchant named Johnathan. He deals in rift crystals only. He sells apprence and pawn altering items. Collect many rift crystals to get them all! ::::: MAJOR ITEM COMBINATIONS :::: These are mentioned in the above sections. All major combos, are listed in the power tools, power curative section of this guide. Many are not very useful. ::: MATERIALS :::: The Trick with materials is to NOT sell them. Keep collecting and collecting, deposit to bank when neccessary. - Later when you have a TON, use to enhance gear. The Higher a gears level of enhancement, makes for an easier chance of dragon forge, at a dragon kill. - Guranteed dragon forges come from Ur-Dragon ONLINE And Final battle dragon. ONLY arisen equipped items, can become dragon forged. ONCE AGAIN. ITEMS must be Equipped by Arisen to be Dragon Forged. ::: TROPHY SECTION ::: 1. It begins - Complete introduction at tained mountain. 2. Onward - Leave cassardis first time 3. New ally - Create your main pawn 4. getting a head - Defeat the hydra at encampment 5. The Courie - Reach Gran Soren 6. Writ Large - Receive wyrm hunt license 7. Come Courting - Meet the Duke 8. The message Complete reward and responsibilty quest (MAIN) 9.Rough Landing - Complete Deny Salvation (MAIN) 10. Destiny - Complete the final battle 11. Treacherous - Complete a warm welcome 12. Freedom - Complete fathom deep 13. Mercy - Complete final judgement 14. Solutide - Choose not to Fight the Dragon in the final battle, then leave. 15. Servitude - Lose in the final judgment quest 16. PEACE - Choose to not move when With the NPC portion of the final judgement quest, even if they come at you. 17. Closure - Complete the here after quest. 18. Human Resources - Change vocations 19. In human resources - Change main pawns vocation 20. The Specialist - Learn ALL skills from one vocation 21. Local Recruit - enlist a pawn in the field 22. Foreign Recruit - Enlist a pawn located inside a rift stone or the rift. 23. Captain - Hire 70 pawns 24. The savior - Use a wakestone on an NPC 25. The Knave - Have a forgery made, some won't work. to get this one use one of the idols, silver bronze or gold. Give to MOUNTEBANK, at the black cat. 26. Artisan - combine two items to make something new. 27. Dragon Forged - Get a piece of equipment to level 4, or dragon forged level. 28. Well Equiped - Collect 350 types of weapons and armors. 29. Philanthorpist - Give 50 items to NPC's talk to them then hit the present button. works great with Harspud juice or sauce. 30. Coin Collector - Earn 10 million gold, you don't have to aquire it all at once. 31. Veteran Defeat 3000 enemies. 32. Heads Hunter - Defeat an Archydra 33. Eye Contact - Defeat an evil eye 34. Serpents Bane - Defeat a drake, wyrm and wyvern 35. The messiah - Defeat Ur-Dragon online or offline. 36. Intro dripstone cave - Enter dripstone cave in cassardis 37. - Into the Ancient quarry - Enter the ancient quarry 38. Enter Soulflayer Canyon - enter soulflayer canyon, near cursewood, and tainted moutain. 39. Into the Manse - Enter the Manse during the Duchess in Distress quest. 40. Into Frontier caverns - Enter frontier caverns, near shadow fortress. 41. Tourist - visit 50 location 42. Vagabound - Visit 100 locations 43. Explorer - Visit 150 locations 44. Laborer - Complete 50 notice board quests. 45. The Hero - Complete ALL non notice board pre planned quests. EXAMPLE : salomets secret, land of oppurtunity 46. The Patron - Complete chasing shadows quest, Madeline will open shop in Gran Soren, give her 1000 gold and you will receive this trophy. 47. A Queens Regalla - Wear the lady garb outfit, that mountebank sells at the black cat. Must be Male. 48. The Escort - Take An Escort quest from notice board, and complete it. 49. Affinity and beyond - Keep doing good deeds, for a certain NPC such as giving gifts, and doing certain quests. - Once a certain level of "AFFINITY" is reached you will receive this reward. 50. The Ever Turning Wheel - Beat the game twice. SIDE QUESTS:::::::::::::::::::::::::::::::::::::::::::: Most quest reward you with gold, thus they are easy to complete and rather less important then ones mentioned above. my advice is to read this whole guide, as for every weapon and valuable SET item is accounted for. :::::::::::: SETS ::::::::::::: * Just a Fun section on some of the cool armor combos that you can setup in the game. Finding them is really fun because most come in pieces or rare occasions. * 1. White Hawk Set - You can complete this whole set off of ALON in the Ancient Quarry. 2- Chimera Set - Caxton will sell the complete set, including the Shield. 3. Assassins set - This is found all over the game in various chests. Problem is there is no interesting armor for it 4. Swordsman's Set - Really awesome set that looks 1337 (elite) its also rather powerful. Alon the merchant is the only merchant that has this, he sells the whole set. 5. The Griffin set: - Caxton the merchant will sell this after the griffins bane quest. 6. Captain's outfit - DLC content 7. Red leather set - Basic red leather set that just looks 1337, find or buy it off caxton. 8. Iron set another basic set off of caxton 9. Meloriein set: a Higher level set found or bought off of Caxton the merchant. 10. Rex lion lords, Really cool looking archer set, buy off caxton. the Rare golden helm and torso, can also be found. Delec has the helmet, but the torso must be found in the everfall. 11. Cyclops set Buy the Cyclops sigil off of caxton, Mathias at the tained mountain will sell both Cyclops helms. 12. Dire wolf set: Caxton sells the cape, while the helm can be found in the ever fall. 13. The Abyssinal set: Defeat the Ur-Dragon online or offline to get all 3 pieces. 14. Crimson set - An Extremely rare set of 4 pieces, Burns crimson red. THANKS FOR READING HOPE YOU ALL ENJOY ! : Andrew Turelli Jr : : Codebreak1337 : youtube.com SUBSCRIBE ! : americanhardcoregames.com VISIT ! : Americanhardcoregames@gmail.com EMAIL ME ! : 6/17/12 : Version 1.0