Strategy Guide - Guide for SD Gundam G Generation
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SD GUNDAM GGENERATION written by: Durendal FAQ V .10 12-30-98 FAQ V .50 01-04-99 FAQ V .75 01-07-99 FAQ V 1.00 *This FAQ/Guide is free to distribute as long as none of the contents are removed or change in any way. Any comments, question, suggestions and violent reactions should be forwarded to Durendal@hotmail.com For an updated version of this FAQ go find it at: http://xoom.members.com/durendal or just find it at Gamefaqs. TABLE OF CONTENTS I. Introduction II. Controls III. Quest Demo IV. Stage Guide V. Unit combination VI. MS Variation VII. Pilot List VIII. Credits No Gameshark Codes cause I don't own one. Send in some if you want to, your name will be listed in the credits. ============================================================================= I. Introduction ============================================================================= This is a strategy game developed by Bandai. The series included in this game are: GUNDAM MSV (MOBILE SUIT VARIATION) Z GUNDAM GUNDAM ZZ CHAR'S COUNTER ATTACK GUNDAM 0080 WAR IN THE POCKET GUNDAM F 91 GUNDAM 0083 STARDUST MEMORY V GUNDAM G GUNDAM GUNDAM W GUNDAM X GUNDAM 08TH MS TEAM GUNDAM GAIDEN This FAQ assumes that you know at least a little Japanese. Katakana and Hiragana are essential. Knowing little things about the Gundam universe helps. Of course you know a little about Gundam otherwise you wouldn't even look at this game. And also, a Japanese Dictionay might come in handy. And no problems if you understand Japanese. And if you don't understand english how in the world would you be able to read this? There are 42 stages that needs to be completed. There are also Quest Demos on some stages that will require you to place certain units at certain position and do certain actions in order for it to appear. In case you don't know, Quest Demos are the special movies in the game. If you finish the game, you can choose whatever stage you want. You can still gain your units level. So if you haven't got the unit you want, you can still continue. You can also play a Battle Match mode to play against a friend. When you start a stage you will be given a certain number of mother ship you can deploy. You can only use a unit with a mother ship. when the mother ship is destroyed, all the units that the mother ship carried that are outside are automatically inactive. inactive units can be reclaimed with another mother ship. you can also steal enemy units when their mother ship is destroyed. After you annihilate all your enemies or occupy their base, the stage is finished. When you start a stage, there is an introduction to the stage and the map of the stage. It is here that you will know if there is a Quest Demo in the stage or a turn limit. Turn limit indicates that you should accomplish certain task in the turn or the game will be over. After that you are given 4 choices. Player Units, MS Variation, Technical, and Start Stage. Player units lets you set up your units. you can only deploy a certain number of mother ships. MS Variation lets you upgrade you ACE units. Technical lets you upgrade you guarder, Those 4 things around your base. And start stage lets you start the stage. When you finish the stage you will be given four options. Keep units, character edit, MS Unit planning, and Go to next stage. Keep units allows you to keep reclaimed units (duh!) or sell them. Character edit lets you edit the names of the characters that you will be keeping. MS Unit Planning lets you combine two units to create another new unit which is added to your list. Go to next stage, do I need to explain? Also lets you save your game. Instead of saving in the map which uses 9 blocks, its better to save here, where it only consumes 3 blocks. Keep units will only be highlighted if you captured an enemy unit or if you decide to keep the units that are assigned to you. Character edit will only be highlighted if you can enlist pilots. You can no longer get any pilots after you finish the game. So be sure you don't kill you volunteer pilots. Pilot Options If you don't have a newtype, you can enhance your normal pilots to gain NTL (newtype level). Some units require a special type of pilots in order for them to use a certain attack. If the attack has Psycommu written beside it, you will need a Newtype or enhanced pilot in order to use that attack. Q-psy attack is better used by a Newtype or enhanced, if a normal pilot uses a Q-psy attack, it drains twice as much MP. You can also gain your pilots rank. As their ranks go up, so does their PA and PD. Sometimes, their NTL also goes up. Also, before you enhance your pilots, it is better if they are at their highest rank. If you enhanced them early on, their PA and PD might stop at a certain number. Money Money is important in the game, if you don't have it, then you won't be able to buy the units you want or even upgrade your guarder. Finishing a stage normally gives you 20000. Some stages gives about 30000 to 40000. Quest Demo gives 15000. And occupied colonies gives 1000 each. Also occupied colonies can repair and replenish your mothership's life and energy. Level Up There are two types of level up in the game. One is for the Pilot and the other is for the MS. As I mentioned before, gaining experience lets your pilot rise in rank, as Ranks rise PA & PD rise as well. However the MS are a little different. they only level up from 1, 2, 3 to ACE. ACEing your unit, I'll explain later on. ============================================================================= II. Controls ============================================================================= Map Area When you press the start button. Pass End of your turn Mini Map Lets you see the whole map in one image. Squares on/off lets you toggle for map square Animation on/off makes the default selection for animation Profile scroll left or right to choose MS/MA, character profile, support, Mothership. MS/MA List of all the units that have already appeared in the game. The % tells you how many percent complete is your MS/MA profile, units not highlighted not included. Save Lets you save in the Map. uses 9 blocks Mother Ship Menu Move Lets you move. The shaded area that you see is the active area. This is the area that the mothership covers for your units. If a unit go outside the active area, the unit's ability to hit and evade will be lowered, and cannot use map weapon. Attack Attack using Mother ship Deploy Launch your units *Return reclaim inactive units. in order for this to appear, a unit near the active area must have a white shield beside it, meaning that it's mothership has been destroyed. provided that you have enough capacity. Scatter Lower the hit rate of the enemy in the active area Confusion All your units in the active area will be protected from beam attacks. *scatter and confusion only appears if the mothership is capable of this option. like the white base and albion. *Map forward If you encounter multiple maps in space, you can move to the right of the little map. *Map before Same as above but reveresed. *Descend descend to lower part of the map. *Ascend ascend to upper part of the map. *launch if on a planet, needs plaform to go to space. *Dummy Cannot be hit by one attack if mothership is capable of this options. ends your turn as well. Unit Menu When the cursor is highlighted on a unit, press O to reveal a set of menus if your unit has not been moved yet. Press traingle to see the details of the unit and its pilot. * available only on specific untis. Move Any questions? Attack Let's you attack another unit or ship. attack gives you another set of choices. What weapon to use and who to attack. *Transform If your unit can transform, this option will appear. *Dummy If your unit is capable of dummy, or if you equip your unit with a dummy option, this will appear. Using this option will finish your turn. But if you are hit once, you will get no damage. Or rather, a dummy will be hit. useful if you have low HP. ATTACK OPTIONS AP Attack power, it tells you how much damage the attack will inflict EN energy consumed MP how much MP your pilot will be using. Q-psy Newtype or enhanced use normal MP. Normal pilot uses 2 times the MP. Psycommu Newtype or enhanced use only. Map Attack that has a 100% hit rate. can only use map inside the active area of the mothership. Map-en A map attack that drains energy of units. has low physical damage. Ex-map A weapon that can be used to attack at any terrain. e.g. some ground units weapons like the beam saber cannot attack flying units. with ex-map, ground units can hit flying units. *your leader unit will have an option of support from the mother ship. it is indicated below the weapons option. Aru is to have support, nashi is to fire without support. only available if inside active area. uses 8 EN of mothership. If the mothership has no EN = No support. When Attack when you are attacked, you are given another set of choices. Counter attack Let's you counter attack. Block Allows you to block the attack with a shield or something. Damage is halved. Also only some MS have this option. Mother Ships only have counter and evade. Evade the word says it all. However, if your mothership is destroyed, retaliation is impossible. in other words, mothership destroyed, your a sitting duck. If the unit is able to transform or has Hard Point System (change equipment), when you deploy your unit, place the cursor on the unit and press square. You can choose what type of configuration you want for that unit. MS Options (parts to attach) Booster Plus 2 movement Mega Booster Plus 4 movement Magnet Coating enemy hit rate 15% down Psycho Frame enemy hit rate 30% down Gundarium a UD plus 5 Gundarium b UD plus 10 Gundarium r UD plus 15 Tai Beam Coating Beam 2 half damage beam 3 3/4 damage I Field Beam 2 no damage beam 3 half damage Overload Chip UA plus 5, energy comsumed x 1.5 EXAM System UA plus 10, energy consumed x 2 Bio Computer halves the use of MP Bariut system could someone tell me what this does? Dummy Dummy Balloon capability ============================================================================= III. Quest Demos ============================================================================= Stage 1: All you need to do is use the Mazaran (Reibru) to attack a Zaku. *The 3 Black Stars destroy the Erumesu* Stage 4: Attack Garuma's ship with the White Base. *the White Base destroys Garuma's ship* Stage 6: attack one of the Dom's in their original position (jet stream attack) with Gundam (Amuro). location doesn't matter Tip: lead Matilda closer to the Gundam (downwards), the 3 dom will follow in their attack position. When the leading dom is within the range of the Gundam, let Amuro attack it. *The Gundam (Amuro) evades the Jetstream attack by the 3 Zaku* Stage 9: Use the Blue Destiny to kill the Ifrit Kai. *Blue Destiny and Ifrit Kai kills each other* Stage 10: Attack a Zugok with the Gundam (Amuro). *The Zugok blocks Amuro's Hyper Hammer* Stage 11: Attack Char with a GM. *Char destroys a GM with one blow* Satge 15: Destroy the Samson and a Zaku will appear. Kill the Zaku with the GundamNT1-FA. Be sure they are positioned somewhere in the clear area (somewhere in the upper left portion of the map) *Bernie and Chris destroys each other* Stage 16: Attack Lalah with the Gundam. You have to be close to Lalah and Char must be near by. *Amuro Kills Lalah (a tragic story)* Stage 17: Destroy the Ziong and the head will return to A Baoa Qu, let the Gundam (amuro) follow the head and destroy it. Tip: Destroy all those annoying MS around the area before you let Amuro follow the head. Those MS will follow you. (in this stage my newly acquired GP02 became an ACE easily) *A headless Gundam shoots and bodiless ziong, nice ain't it?* Stage 25: Attack the Marasai (Jerrid) with Gundam MK II (Camille) *Jerrid and Camille shoots at each other* Stage 34: Attack the O (Shiroco) with Z Gundam (Camille) when Shiroco is about to die. *Camile uses his newtype power to Ram Shiroco* Stage 39: Attack the Qubeley (Haman) with the ZZ Gundam (Judo) until Judo destroys the Qubeley. *Final battle of Haman and Judo* Stage 42: Attack the Sazabi (Char) with the Nu Gundam (Amuro) *Showdown of Amuro and Char* ============================================================================= IV. Stage Guide ============================================================================= There are some stage that only requires you do do certain things for that stage to be completed. Some things are much simpler that you think. I have yet to complete this list. Stage 1 Annihilate all the enemies.+Beginning of Gundam+ steal units: Gatoru, Zaku I Stage 2 Annihilate all enemies. steal units: Zaku I Stage 3 Annihilate all enemies. steal units: Mazera Attack, Zaku II J, Zaku II F, Dop, Space High Mobility Zaku Stage 4 Annihilate all enemies. Protect the White Base. steal units: Dop Stage 5 Annihilate all enemies. steal units: Dop, Azam, Zaku II J, Gouf, Mesara Attack Desert Zaku, Rugen Stage 6 Annihilate all enemies. steal units: Gouf Stage 7 Annihilate all enemies. +08th MS team+ steal units: Zaku II J, Zaku Cannon, Dop, Apsaras, Agai Stage 8 Destroy the missle launched on turn 4 within 4 turns. Destroy the missle in 8 turns. steal units: Dom, Gouf, Zaku II J, Zaku Tank, Dop, Mesara Attack. Stage 9 Annihilate all enemies. +Blue Destiny+ steal units: Higog, Dom, Desert Zaku, 61 Tank, Zaku II J, Zaku Cannon Stage 10 Annihilate all enemies. steal units: Gog, Zugog, Guraburo, Puroba Stage 11 Annihilate all enemies. steal units: Gog, Agai, Zoku, Dop, Dom, Gouf, Zaku II J, Msm-02, Zogog, Gasya Stage 12 Annihilate all enemies. steal units: Rig Dom, Zaku II F, Biguro, Zakurelo Stage 13 Annihilate all enemies. steal units: Rig Dom, Jiko, Zaku II F Stage 14 Annihilate all enemies. steal units: High Mobility Zaku II, Rig Dom, Gelgog Stage 15 Annihilate all enemies. +0080 War in the Pocket+ steal units: Zaku II Kai, Gelgog J, Rig Dom II Stage 16 Annihilate all enemies. steal units: Gelgog, Biguro, Zaku II F, Rig Dom Stage 17 Annihilate all enemies. +End of Gundam+ steal units: Rig Dom, Biguro, Zaku II F, Gatoru, High Mobility Zaku II, High Mobility Gelgog Stage 18 Annihilate all enemies. +Begining of 0083 Stardust Memory+ steal units: Zugog E Stage 19 Destroy the HLV within 8 turns. steal units: none Stage 20 Annihilate all enemies. steal units: Doratsue, Rig Dom II, Gelgog M Stage 21 Annihilate all enemies. steal units: Doratsue, Rig Dom II, Gelgog M Stage 22 Destroy the Colony before it reaches the earth. destroying the colony gives you less money at the end of the stage. If you want to continue the game after the colony is destroyed, don't destroy the colony yourself. let the United Nations (guys in green) destroy the colony with the solar system II. +End of 0083 Stardust Memory+ steal units: Doratsue, Rig Dom II, Zaku II F, Gabera Tetora, GM Kai, Ball Kai type Stage 23 Annihilate all enemies. +Begining of Z Gundam+ steal units: GM Quail, GM II, Galbady b, Hi Zaku Stage 24 Annihilate all the enemies. Protect the Temptation (Bright) At all cost. steal units: Galbady b, Hi Zaku, Zaku Strong Observer, Marasai Stage 25 Annihilate all enemies within 10 turns steal units: Gun Cannon II, GM Cannon, GM Sniper Custom, Guntank II, Zaku Tank, Gouf air type, Hi Zaku Stage 26 Protect Amuro Ray at all cost, annihilate all enemies steal units: Ashima, Hizaku, Zaku Marina Stage 27 Protect the HLV, annihilate all enemies steal units: Ashima, Hizaku Stage 28 Annihilate all enemies steal units: Hizaku, Zaku Marina Stage 29 Destroy the colony before it reaches the moon. steal units: Galbady B, Hizaku, Marasai, Gaburusei Stage 30 Annihilate enemies steal units: Marasai, Gaburusei, Hizaku, Galbady b, Gyaburan Stage 31 Annihilate enemies within 8 turns. There's a nuclear time bomb 150 Mts below ground. steal units: Guntak II Stage 32 Protect the Hyaku Shiki (Quatro) within 8 turns. steal units: Baiaran, Hizaku Stage 33 Annihilate enemies. whatever you do don't let the Axis ship enter your base or be destroyed else the game will be over. Haman is supposed to destroy the colony laser. steal units: Galbady b, Bazam, Hizaku Custom, Marasai, Hizaku, Gyaburan Stage 34 Annihilate all enemies. A Good stage to gain level. +End of Z Gundam+ steal units: Gaza C, Galbady b, Hizaku, Bazam, Marasai, Bound Dog, Hanburabi Stage 35 Annihilate all enemies. Protect the Agama. note: if you Finished the game and need more money, this is the quickest stage to get some. 40000 credits. +Beginning of Gundam ZZ+ steal units: none Stage 36 Annihilate all enemies. Try using an atomic bomb inside the colony and see what happens. My dendrobium can fly inside the colony. gyah-ha-ha-ha. steal units: Doraizen, Bau, Hanm Hanma, Gaza D, Garusu J Stage 37 Annihilate all enemies. steal units: Desert Zaku, Dowagi kai, Zaku Cannon, Garusu J, Zakumarina, Bau, Dowagi, Doraizen, Aizaku, Gaburu, Zusa Stage 38 Annihilate all enemies. I don't know if it is a bug in this stage, but when the colony detonates inside the earth, try to use a map weapon and it will display mission complete. huh? steal units: Zusa, Doraizen, Gaburu, Gaza D, Garusu J, Zaku Marina Stage 39 Annihilate all enemies. +End of Gundam ZZ+ steal units: Manufactured Qubeley, Bau, Doraizen, Gaza D, Garusu J, Shutsurum Diaz, Jamal Fin, Ga Zoum Stage 40 Char's Counter Attack. Annihilate all enemies. Best stage to gain your units level. steal units: Gira Doga Stage 41 Annihilate all enemies. steal units: Gira Doga Stage 42 Annihilate all enemies. +End of Char's counterattack+ steal units: Gira Doga ============================================================================= V. Unit Combinations ============================================================================= Combining units with another lets you create a new unit. It is important that you do this. otherwise, when you play a later stage, the enemy will pulverize you. And you won't believe what is the strongest unit. it's Halo. A round Ball. It's the toy in the White Base. and it's also the toy of Uso in V Gundam. UA and UD is 50. One tackle and a mothership is a goner. All the units that are listed here are available either by MS Variation or stolen from the enemy. Aizaku Puroba + Hizaku Zaku Flipper + Hi Zaku Agai Puroba + Zaku Marine Zaku Marine + Zaku Flipper Akugai Agai + Gouf Akuto Zaku G-3 Gundam + Zaku II Kai a (Alpha) Azil Psycho Doga + Sazabi Noie Jill II + Psycho Doga Aqua GM Agai + GM, GM Commando, GM Kai, Blue Destiny 1,2 & 3, GM II, GM III, Nemo, Nemo III, GM Custom, GM Quail, Powered GM, RX-79 (G) Gog + GM, GM Commando, GM Kai, Blue Destiny 1, 2 & 3, GM II, GM III, Nemo, Nemo III, GM Custom, GM Quail, Powered GM, RX-79 (G) Ashima Biguro + Proto Z Z Gundam + Biguro Hizaku + Rig Dom I & II Biguro Maiya + Gelgog M Val Valo + Nemo Azam Zakurelo + Gouf Ball God Gundam + W Zero Custom, Gundam DX Baras Athena Zusa Custom + Zameru Bau Gaza D + Z Gundam Biguro High Mobility Gelgog + Zakurelo Biguro Maiya Biguro + Zaku Minelayer Blue Destiny 1 Ifrit Kai + RGM-79 (G) Blue Destiny 2 Blue Destiny 3 + RX-79 (G) Blue Destiny 3 Ifrit Kai + RX-79 (G) Borinook Samaan Zaku Strong Observer type + Baiaran Burao Buro Zakurelo + Psycomu High Mobility Zaku Ziong + Zakurelo Diju Rig Diaz + Gelgog Dobenwolf Qubeley MK II + Garusu J Doraisen Bau + Rig Dom, Rig Dom II Ga Zoum + Tropical Dom Doratsue Gatoru + Zaku II F Erumesu Biguro Maiya + Burao Buro F90 G Cannon + Gundam FAGundam Gundam + GundamNT1-FA, FAGundamMKII, FAGundamMKIII, ZZ Gundam-FA, Nu Gundam HWS Fly Master Gatoru + Seiba Fish Gabera Tetora Gelgog M + GP01, GP01-FB, GP02, GP02A, GP03-S Gabusurei Hizaku + Biguro Marasai + G Defensor, Gelgog M Metasu Kai + Biguro Maiya, Val Valo Garusu J Gaza C + Gouf Heavy Armor type Gaza L Bau + Galbady b Gaza R Bau + Galbady a Gelgog J Gelgog + GM Sniper II Gelgog Cannon Gelgog + Manufactured Gun Cannon High Mobility Gelgog + Manufactured Gun Cannon High Mobility Gelgog + Gun Cannon Heavy Armor type Gemaruku Gaza L + Gaza R Zaku III Kai + Qubeley Geze Zakutank + Hanburabi Gigan Zaku I + RB-79K God Gundam Kyatoru + V2 Gundam Gyapuran Hi Zaku + Zakurelo Gira Doga Psycommu Gira Doga + Manufactured Qubeley, Qubeley MK II, Gemaruku, Titania GM Cannon GM + Gun Cannon Heavy Armor Type GM + Manufactured Gun Cannon GM + G Cannon, G Cannon Magna Ball + GM GM Cannon II GM II + Gun Cannon Heavy Armor type GM II + Manufactured Gun Cannon GM II + G Cannon, G Cannon Magna GM Sniper Custom GM + Gelgog J Gun Cannon Detector Gun Cannon II + Metasu Kai Gundam MK II Gundam + Bazam Gundam + GM Quail Gundaiver Gundam + Agai Gundam + Gog Gundam NT-1 Psychomu High Mobility Zaku + Gundam Gundam X W Zero Custom + God Gundam, Gundam, FA Gundam, F 91 Gundam NT-1, Gundam MK II, Gundam MK III, Z Gundam, Gundam ZZ, Gundam Pixy, V Gundam Titania + ZZ Gundam GunEZ Javelin + Gundam Pixy, GP01-FB, GP02A, Z Gundam, Super Gundam, Ez-8, Gundam, ZZ Gundam, F 90 Guntank Zakutank + Core Fighter Guntank R44 Gun Cannon Detector + Masera Attack Guraburo Biguro Maiya + Zaku Marina, Gog, Agai Gyan Gouf + High Mobility Gelgog, Gelgog M, Gelgog J Hanburabi Hizaku + Bazam Hanma Hanma Perfect Ziong + Ga Zoum, Gaza D, Gaza C, Gaza C Kai Haro Gundam DX + RB-79K, Ball, Ball Kai type God Gundam + RB-79K, Ball, Ball Kai type W Zero Custom + RB-79K, Ball, Ball Kai type Hi Zaku Custom Hi Zaku + Gelgog J High Mobility Gelgog Gundam + Zakurelo Heavy Gundam Gundam + manufactured Gun Cannon Gundam + Gun Cannon Heavy Armor type Hover Truck Zaku Strong Observer type + 61 Tank Ifrit Dom + Gouf Rig Dom + Gouf Gundam Pixy + Gouf Rig Dom II + Gouf Jamal Fin Bigzam + Gaza D, Gaza C Javelin Jegan B Type + Ri Gazui James Gun Super Gundam + Stark Jegan Jegan GM Custom + Gundam Galbady B + GP01, GP01-FB, GP02, GP02A, Gundam, GundamNT-1-FA, RX-79 (G), Heavy Gundam, F91 Marasai + GP01, GP01-FB, GP02, GP02A, Gundam, RX-79, Heavy Gundam, GundamNT-1-FA Kempfa Gelgog J + Rig Dom II High Mobility Gelgog + Rig Dom High Mobility Gelgog + Rig Dom II Gelgog M + Rig Dom Gelgog M + Rig Dom II Kikeroga High Mobility Zaku II + Erumesu Psychomu High Mobility Zaku + Erumesu Kyatoru Psycho Gundam + Ball Zameru + Gigan Manufactured Bigzam Apsaras III + Biguro Manufactured Qubeley Erumesu + Gaza D, Gaza C, Ga Zoum Megarider G-defensor + Metasu Kai Mazera Attack Zaku I + 61 Tank Nemo III GM III + Nemo Noie Jill Perfect Ziong + Val Valo Bigzam + Blau Buro Nu Gundam Sazabi + Ri Gazui Custom Perfect Ziong Ziong + Dom, Rig Dom II Ziong + Space High Mobility Zaku Prototype Gundam GM + Core fighter Prototype Rig Diaz Gundam + Rig Dom II Prototype Psycho Gundam Ziong + Gundam, FA Gundam, GundamMKII, GundamMKIII, Gundam ZZ, Z Gundam, V Gundam, Gundam Pixy F 91, Gundam NT-1 Prototype ZZ Gundam Z Gundam + Nemo Z Gundam + Bau Psycho Gundam + Z Gundam Proto Z Gundam Rig Dias + Gundam MK II Psycho Doga Noie Jill II + Gira Doga Queen Mantha Perfect Ziong + Qubeley Psycho Gundam + Qubeley Rigerugu Qubeley + High Mobility Gelgog RX-79 (G) RGM-79 (G) + Gundam GM + Gundam Sazabi Gira Doga Kai + Gemaruku Shining Gundam Wing Gundam + Agai Psycho Gundam MK III + V2 Gundam Space High Mobile Zaku Zaku II F + Rig Dom Zaku II F + Rig Dom II Super Gundam Gundam MK II + G defencer Val Valo Biguro + Azam Wing Gundam Nu Gundam + Zeta Gundam God Gundam + Gundam X, Gundam, GP01-FB, GP02A, GP03-S, F91, V Gundam, Gundam Pixy, Super Gundam, Gundam MK II, Gundam MK III, Z Gundam, ZZ Gundam, Gundam NT-1, V2 Gundam, FA Gundam Z Zaku Z Gundam + Zaku Minelayer Z Gundam + Zaku Z Gundam + High Mobility Zaku II Zaku III Zaku II Kai + Garusu J Zaku Cannon Space High Mobility Zaku + Gun Cannon Heavy Armor type Space High Mobility Zaku + Manufactured Gun Cannon Zaku Marine Space High Mobility Zaku + Agai Space High Mobility Zaku + Gog Zakurelo Gundam + Gelgog Zameru Guntank + Gouf Heavy Armor type Ziong Qubeley + Gouf Heavy Armor type Zogok Zugog + Garusu J Zusa Gatoru + Garusu J ============================================================================ VI. MS Variation =========================================================================== When you destroy a unit, your unit gains experience. all your units starts at level 1. When they become ACE, you can upgrade the unit for a much better or much worse unit. There are some units that cannot be upgraded. Also when your unit levels up, it increases it's HP and EN. Units with * indicates there is a continuation. + indicates cannot be upgraded anymore, so no use making it an ACE. Of course, if you want to raise that units stats you can gain its level. It inflicts more damage and takes less damage. you will notice its difference if you put both ACE unit and level 1 unit together and attack the same unit. its up to you. All units listed here are available either by Combining units or stealing enemy units. note: God Gundam turns gold when Domon is the pilot and ACE. only available in battlematch mode. take a look. see the difference. AquaGM = Gundaiver = Prototype Gundam* Core Figther = Core Booster G figther = G defenser Zani = GM = RGM-79 (G) = RX-79 (G) = Ez-8 = Gundam Pixy = Gundam* = Prototype Gundam* = GM Commando = GM Kai = GM Custom = GM Quail* = Powered GM *GM Quail = GM II = Nemo = Nemo III = GM III *Prototype Gundam = Gundam = G-3 Gundam = GundamNT1 = GundamNT1-FA = GP01 = GP01-FB = GP02 = GP02A+ = GP03-S = GP03-D+ = GundamMKII = Bazam = FAGundamMKII = GundamMKIII = FAGundamMKIII Proto Z Gundam = Z Gundam = Manufactured Z Gundam = Z II = Ri Gazui = Ri Gazui Custom = Metasu = Metasu Kai = Hyaku Shiki = Hyaku Shiki Kai = Gundam MK III = Manufactured Hyaku Shiki Shining Gundam = God Gundam Wing Gundam = W Gudam Zero = W Zero Custom Gundam X = Gundam X Divider = Gundam DX Ifrit = Ifrit Kai Blue Destiny 1 = Blue Destiny 2 = Blue Destiny 3 Jegan = Jegan A type = Heavy Gun = Hardy Gun = G Cannon = G Cannon Magna = James Gun = Javelin = Stark Jegan = Jegan B type = Heavy Gun = Stark Jegan Prototype ZZ Gundam = ZZ Gundam = Manufactured ZZ Gundam = ZZ Gundam-FA Mesara = Baras Athena = Borinook Samaan = The O = Titania GunEZ = V Gundam = V2 Gundam Gundam F90 = Gundam F91 Prototype Rig Diaz = Rig Diaz = Shutsurum Diaz = Rig Diaz II Manufactured Qubeley = Qubeley MK II = Qubeley = Erumesu+ Gira Doga = Gira Doga Kai Gira Doga Psycommu = Gira Doga = Yakuto Doga (Gyunei type) = Sazabi = Yakuto Doga (Quess type) = Sazabi = Psycho Doga Zaku I = Zaku II F = High Mobility Zaku II = Gelgog* = Space High Mobility Zaku* = Zaku II Kai = Zaku II J = Gouf = Gouf Air type = Dom* = Gouf Heavy Armor type = Desert Zaku = Zaku II Kai *Gelgog = Gelgog M = Galbady a = Gyan = Gyan Kai = R Jaja = Galbady b *Space High Mobility Zaku = Rig Dom = Dom* = Rig Dom II = Psychomu High Mobility Zaku = Kikeroga* *Dom = Toropical Dom = Dom Toropen = Bezun Dowaji = Dowaji = Dowaji Kai+ *Kikeroga = Ziong = Perfect Ziong Nu Gundam = Manufactured Nu Gundam = Nu Gundam HWS Gog = Msm-02 = Zakumarina = Zaku Marine = Hi Gog = Gaburu = Zugok = Gasya = Zogok = Zok = Zugok E Marasai = Hizaku = Hobi Hizaku = Zaku I Zaku Strong Observer type = Zaku II F = Zaku II J = Zaku Flipper = Zaku Minelayer RB-79K = Ball = Ball Kai type Apsaras = Apsaras III = Azam Prototype Psycho Gundam=Psycho Gundam=Psycho Gundam MK II = Psycho GundamMKIII Hanma Hanma = Manufactured Hanma Hanma = Gemaruku+ Noie Jill = Noie Jill II Zakurelo = Biguro = Biguro Maiya Kyatoru = Agu = Agai = Juagu = Agugai 61 Tank = Guntank = Guntank II = Guntank R44 = Gun Cannon = Manufactured Guncannon = Guncannon Heavy Armor type = Prototype Gundam* GM Sniper Custom = GM Sniper II Gaza C = Gaza D = Ga Zoum = Zusa = Zusa Custom = Gaza C Kai Zaku Tank = Mazera Attack = Gigan Rugen = Dop Zaku III = Zaku III Kai+ ============================================================================= VII. Pilot List ============================================================================= After you finish a stage, you will be given a number of pilots. You will only get them if they survive the stage. the pilots in blue or green helmet indicates that they will be yours if you finish the stage. Each time you play the game, their stats will be different. however, when you enhance them, they are the same in every game. What I'm going to list is their default name and their NTL if they are enhanced. NTL is a Newtype hopefully, I'll list their max pa and pd sometime soon. Name NTL if enhanced Abram=Ramsado 1 Al=Alhazard 3 Alen=Ko 4 Alicia=Teiru 2 Beitsu=Garaad 3 Beisu=Norton 3 Billy=Fureizu 1 Biz=Keipu 3 Brad 4 Cenon=Tigel 0 Colt=Longshot 2 Dakusu=Fam 3 Debbinia=Kotsu 1 Delilah=Crow 7 Dennis=Snipe 2 Doku=Daam 6 Dorist NTL 9 (max) Erin=Foro 7 Eris=Kurood NTL 5 (max) Eronst=Yaeger 0 Florence=Kirishima 6 Furedo=Naitosuka NTL 9 (max) Furei=Rizeshutein 2 Grace=Mikyanon 6 Guy 4 Guregu=Main 3 Hakuto=Ranga 2 Hans=Marquise 2 Howard=Lexler 1 Iwan=Iwanof NTL 9 (max) Jade=Max 4 Jebby=Jenkins 4 Jessica=Lang 5 John=Firis 1 Jubani=Junstone 1 Jun=Kasumi 3 Kasubat=Fei 5 Kirk=Lorence 2 Kunes=Kirowa 1 Luna=Shin NTL 9 (max) Maria=Owens 6 Mark=Giruda NTL 7 (max) Merudo=Haiforesuto 1 Miria=Berom 1 Needle 7 Neil=Sam 3 Nick=Raudo 2 Niki=Teira 4 Nimu=Faron 1 Noran=Mirigan 2 Purabdo=Furizu 1 Rachel=Ransom 9 Ranarou=Jade 7 Renz=Frost NTL 9 (max) Rick=Arenbi 0 Rodi=Nahato 2 Rodriguez=Mido 4 Ruroi=Gilliam NTL 6 (max) Sadi=Green 0 Sherudo=Fori 1 Shery=Kimberly NTL 9 (max) Stan=Broody 1 Tony=Jin 1 Uhi=Myura 0 ============================================================================= VIII. Credits ============================================================================= Duo Maxwell (F_91@yahoo.com) some information regarding the Quest Demo. Also the names of some of the units. To see the unit list, get his FAQ. Alden Fortuno (firstname.lastname@example.org) for most of the combinations. Some of the Quest Demo, and information about the enhanced pilots. also help me with some tactics on how to gain my unit's level. Donnel Kho for some of the unit combinations. He's the guy who introduced me to the world of strategy. without him, I wounldn't know a single thing about Super robots and Gundam. Mark Cenon. Thanks to his 4th super robot war, everything in my memory card was erased. all those hard work gone. This FAQ/Guide copyright 1999 by Durendal Gundam copyright Bandai