Suikoden 2

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Strategy Guide

Suikoden 2
A FAQ by Brandon Binkley (aka Sir Aronar)
sir_aronar@msn.com

Contents

I)     Disclaimer
II)    Version
III)   Author's Note
IV)    Character Info
V)     Walkthrough
VI)    Weapons
VII)   Armor and Accessories/Items
VIII)  Art
IX)    Runes/Spells
X)     Trading Posts
XI)    Combos
XII)   Tactics
XIII)  Enemies
XIV)   Headquarters options
XV)    Miscellaneous
XVI)   Side Quest
XVII)  The 108 Stars of Destiny
XVIII) Secrets
XIX)   Credits


I)    Disclaimer

     This FAQ is my original work with augmentations by many 
supporters.  Therefore, do not steal this work.  If you'd like to use 
it for your site, then you must leave it in its original form.  If you 
wish to alter text size or color to go along with your site's scheme, 
you must obtain my written permission.
     This FAQ is © 1999-2001 Brandon Binkley
     Suikoden and Suikoden 2 are registered trademarks of Konami and 
copyright protected under the law.
     Warning that this FAQ is full of secrets and spoilers, so read at 
your own risk.

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II)   Version/update record

1.8  New update of the McDohl guide courtesy Roric.  Added lots of food.
     Couple of corrections.  Added unlimited armor/max potch trick.  Added
     some distinctions in ? items dropped.  Revised recrutment slightly.

1.71 In a realized blunder, I found that I copied over an earlier 
     prepared version that had several contirbutions in it.  This fixes 
     that for the most part (sorry contributors).  Also, I need the 
     person who supplied a tip in the mountain climbing game to get in 
     contact with me (provide your tip so I can make sure it's you) as 
     I believe I deleted my mail before a certain date.

1.7  Last planned update.  Added some info in walkthrough.  Added 
     character commentary.  Added additions based on e-mails recieved.
     General update to other sections.  Finally remembered to add Soul 
     Eater to the Rune list.  More dropped items from monsters.

1.6  Added a few more items.  Added the updated McDohl guide by Roric.
     Added announcement at top.  Possible other minor things that I 
     forgot about.

1.5  Added various tips that have been collecting in my mail box.  
     Added the Guardian Deity list.  Some minor revision work.  
     Alphabetized the credits and reorganized some sections.  Added 
     scroll making section.

1.4  Added statistic ratings for playable characters.  Added some more 
     to the Headquarters extras.  Made a list of Spell Combos.  Added 
     more combos.  Mokumoku now with real directions.

1.3  Added a few more items and findings.  Added Roric's McDohl Guide.  
     Further updated character info.  Fixed an error in the recipe 
     list.  Now collecting info on gifts from Guardian Deities, so if 
     you have some data, please send it to me.

1.2  Got the best ending.  Completed most of Clive's quest, but missed 
     out at the end.  Compiling more info on monsters and Runes.  
     Projects include Magic Combos, Combos, and finding the last few 
     items.  Also will start work on the other options in your castle.  
     I plan to play through two more times (for a total of four), 
     using one quest  to seek out more monster items and exploration, 
     and another fast play to get Clive's subquest done.  Any 
     submissions are welcome.

1.1  Basically finished the weapon section (need info on Nanami).  
     Revised the rune section.  Fixed up a few errors and the 
     Hix/Tengaar sidequest.  I'm revising the Miscellaneous and 
     Character sections.  Also seeking info on trading posts rates.

1.0  I finally beat the game, but didn't get the last two stars in 
     time.  Walkthrough is updated as far as the ending.  I plan on 
     working on the wording used in the walkthrough.  Also, I will be 
     revising the character section and several others as well 
     (including filling in some holes in the equipment lists and rune 
     lists.  If there's anything I missed, please let me know.  I will 
     be playing through the game again, and might revolutionize the 
     monster data (not sure yet).  I also want to work on compiling 
     the market rates for trading to figure out the ranges.  E-mail me 
     any submissions.

0.2  Added more information, redid the layout, added sections, and 
     worked on some writing in some sections.

0.1  This is a preliminary version.  Not much info yet, but I'll add 
     more as I get to it, as I'm writing this while progressing 
     through the game.  Expect format changes in updates.  For now, 
     only ask questions or send in stuff up to where the FAQ is at.  I 
     do not want spoilers.  If you have suggestions for sections, 
     please let me know as I try to cater to my fellow gamer as much 
     as possible.

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Version 1.7 will be the last update that I put much work into, future 
updates being dependent upon submissions or random discoveries.  I 
know that some sections are not 100% complete, but these proved beyond 
my meager skills, and have yet to be addressed.

If you have anything new to send feel free to e-mail me.  Things I 
most need are: Karen's 3rd, 4th, and 5th dance prizes (with relevant 
info); any holes (such as prices); anything I miss.  Also feel free 
to send any feedback.

Current long term Suikoden 2 project include revising the Trading 
section to include more precise data and some good trading strategies
and rechecking character status at level 60 with all stats represented
and Rune slots available.

If you need help, I am available to answer questions, but before you 
ask, please read through the entire FAQ/Walkthrough.  If you're 
looking for an item, use the search command (under Edit or Find on 
most text readers).  I will not answer anymore questions for things 
clearly stated in this document.  If something is unclear, let me 
know.  Thank you.

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IV)   Characters

     I tried to arrange this in the approximate order you can get the 
various characters.  Be sure to look ahead for certain characters, as 
some have prerequisites that must be meet before they'll join (Clive, 
McDohl, and Sigfried).
     Note that sometimes you will not be able to recruit characters at 
certain times.  If you are currently on a quest pertaining to the main 
plot, many free characters will vanish.  In this case, finish your 
current quest.  Do not talk to Shu, or approach the meeting room.  As 
long as you don't trigger the next section, you should be alright to 
recruit people.  If someone will not join, try getting more recruits, 
then try again.
     * If you see "Level #" in the "How to get" section, this refers to
your castle level.
     Castle level definitions:
Level 1: The castle starts this way
Level 2: At least 20 recruits and must join with Two River City
Level 3: Over 60 recruits and after gaining Kiba and Klaus
Level 4: Once you have more that 100 stars

1 - Hero
  Level: 2
  Age: 16
  Role - Att: A, Def: C, Tch: A, Spd: B, HP: B, Mag: B, Spl: B
  Runes: none
  Equipment: Bandanna, Robe, Medicine, Gloves, Boots
  Commentary: Gets Bright Shield Rune.  Overall, the hero is a good 
character, and since you're stuck with him all the time this isn't too 
bad.  His double strike attack does really good damage and should keep 
him on par with the other fighters.  Also, since he has the Bright 
Shield Rune, he is a good healer, and sometimes the only one you'll 
need.  He also fares well with attack spells.
  How to get: You play his role

* - Jowy
  Level: 2/approximately your level -5
  Age: 16
  Role - Att: B, Def: C, Tch: A, Spd: A, HP: C, Mag: A, Spl: A
  Runes: none
  Equipment: Tunic, Medicine, Flaming Arrows, Boots
  Commentary: Gets Black Sword Rune.  Jowy is also a rather strong 
charcater, with very strong magic.  The Black Shield Rune is the most 
powerful offensive rune in terms of raw damage power.  His weapon is 
decent as well.  His true asset in the early game is his unite attack 
with the hero.
  How to get: Jowy starts with you

2 - Gengen
  Level: 6
  Age: 17
  Role - Att: C, Def: C, Tch: B, Spd: C, HP: C, Mag: D, Spl: C
  Runes: none
  Equipment: Leather Hat, Leather Coat, Wooden Shield, Cape, Boots, 
   Medicine
  Commentary: He helps you get flour.  Gengen is okay, but as you get 
more recruits, his lack of merit detracts from his use.  It's best to 
have Gabocha so you can do the Kobold ATK.  Aside from this, Gengen as 
good technique, so he should hit more than some of the stronger 
characters, and his armors are not too bad.
  How to get: Joins after you and Jowy are held by Viktor

3 - Mukumuku  (Kyaro or Greenhill Area)
  Level: 2/33
  Age: 6
  Role - Att: B, Def: C, Tch: D, Spd: C, HP: D, Mag: D, Spl: C
  Runes: none
  Equipment: none
  Commentary: One of five squirrels.  Mukumuku is good when you have 
open slots when(if) you get him in Kyaro, but otherwise isn't anything 
special.  He can equip a Fire Rune, but magic is not his strong suit.
  How to get: Search the tree above your house repeatedly; or on the 
road between Muse and Greenhill in Greenhill's territory, but you must 
be alone and possibly with mandatory characters.

4 - Nanami  (Kyaro)
  Level: 5
  Age: 16
  Role - Att: C, Def: C, Tch: A, Spd: A, HP: D, Mag: C, Spl: C
  Runes: none
  Equipment: Feathered Hat, Tunic, Medicine, Gloves, Wooden Shoes
  Commentary: Your sister.  Nanami is one of the fastest characters in 
the game.  Also, she gets a double strike attack, but her damage is on 
the low side.  If you give her the Spark Rune, she becomes a great 
asset allowing the slowest to attack at her speed.
  How to get: Joins automatically

5 - Rikimaru  (Ryube)
  Level: 8
  Age: 25
  Role - Att: A, Def: B, Tch: C, Spd: C, HP: A, Mag: E, Spl: C
  Runes: none
  Equipment: Leather Coat
  Commentary: Rikimaru is strong and can soak damage, but you'll need 
to get him some good armor first.  His true asset is the Manly ATK he 
does with Amada.
  How to get: You find him laying outside ill.  Bring him to the 
tavern for some food and cover the 3000 potch bill.

6 - Millie  (Ryube)
  Level: 6
  Age: 14
  Role - Att: E, Def: D, Tch: D, Spd: C, HP: D, Mag: B, Spl: B
  Runes: Groundhog
  Equipment: Feathered Hat, Tunic, Medicine, Gloves, Blue Ribbon
  Commentary: Millie makes a good mage, but lacks physical ability.  
Bonaparte allows her to do double damage once, but this doesn't make 
her much better.  Use her if you want a cutesy character who can throw 
out some decent magic support.
  How to get: Complete the Finding Bonaparte subquest

7 - Kinnison  (Ryube Woods)
  Level: 6
  Age: 18
  Role - Att: C, Def: C, Tch: A, Spd: B, HP: C, Mag: C, Spl: C
  Runes: none
  Equipment: Bandana, Leather Coat, Medicine, Healing Wind, Boots
  Commentary: Kinnison is a good archer.  He's fast and accurate, but 
don't expect huge damage from him.  His unite with Shiro is useful for 
eliminating random enemies.
  How to get: Place the baby bird and nest back in the tree.  He'll be 
there when you return.

8 - Shiro  (Ryube Woods)
  Level: 6
  Age: 9
  Role - Att: A, Def: B, Tch: B, Spd: A, HP: C, Mag: C, Spl: C
  Runes: none
  Equipment: none
  Commentary: Shiro is probably the second fastest character in the 
game.  He also has some good physical stats.  When given a Double Beat 
Rune, he'll do silly amounts of damage in no time at all.  Just be 
careful about his HP.
  How to get: Joins with Kinnison

9 - Zamza  (Toto or South Window)
  Level: 6
  Age: 29
  Role - Att: B, Def: B, Tch: C, Spd: D, HP: C, Mag: B, Spl: B
  Runes: Fire Dragon
  Equipment: Feathered Hat, Guard Robe, Medicine, Cape, Leggings
  Commentary: Zamza is mostly talk, but has some good stats.  He's a 
good mage and competant fighter.  He can be on the frontline (and has 
to be to attack).  Just watch out for his speed and accuracy as both 
are lacking.  His Fire Dragon Rune is helpful, provided you block the 
fire damage it deals to him.
  How to get: Bring Nanami to see him in Toto before it is destroyed 
or South Window after the occupation.

10 - Hanna  (Toto)
  Level: 6
  Age: 29
  Role - Att: B, Def: A, Tch: B, Spd: D, HP: C, Mag: D, Spl: D
  Runes: none
  Equipment: Leather Hat, Leather Coat, Steel Shield, Medicine, 
   Leather Cape
  Commentary: Simply a warrior.  She lacks speed, but should have high 
defense overall.  Use her with Oulan to untap her true potential.
  How to get: Ask her join after Toto is burned.

11 - Apple
  Level: NA
  Age: 18
  Role: Strategist/non-combatant
  Commentary: Talk to her to change your support commanders.
  How to get: Apple meets you in Toto, and joins after the fort is 
taken.

12 - Viktor
  Level: 22
  Age: 32
  Role - Att: A, Def: A, Tch: C, Spd: B, HP: B, Mag: D, Spl: D
  Runes: none
  Equipment: Half Helmet, Chain Mail, Gloves, Boots, Kindness Drops
  Commentary: Gets Star Dragon Sword.  Viktor is one of the best 
warriors in the game.  His flaws in Suikoden 1 are not as stark.  Give 
him a Fury Rune, and he'll throw out some of the hardest hits, 
especially with the Star Dragon Sword (I've seen him do over 3000 
damage).
  How to get: Joins automatically

13 - Flik
  Level: 22
  Age: 27
  Role - Att: B, Def: B, Tch: B, Spd: B, HP: C, Mag: B, Spl: A
  Runes: Lightning
  Equipment: Circuret, Leather Armor, Steel Shield, Leather Cape, 
   Boots, Mega Medicine
  Commentary: Flik is a character you don't want to neglect.  He has 
no weak points, and is a good warrior and great magician.  Keep him 
with a Lightning/Thunder Rune for use against bosses.
  How to get: Joins automatically

14 - Tsai  (Ryube Forest)
  Level: 11
  Age: 37
  Role - Att: C, Def: B, Tch: A, Spd: C, HP: C, Mag: C, Spl: C
  Runes: Unicorn
  Equipment: Leather Hat, Leather Coat, Clay Guardian, Gauntlet, 
   Leggings
  Commentary: Tsai is fair at best.  He should hit at least 90% of the 
time, but he doesn't hit that hard.  He's more useful in war than in 
personal combat.
  How to get: He joins when you recruit him for Flik and Viktor

15 - Tuta (Muse)
  Level: 3
  Age: 11
  Role - Att: D, Def: E, Tch: D, Spd: B, HP: E, Mag: D, Spl: C
  Runes: Medicine
  Equipment: Leather Hat, Guard Robe, Medicinex2, Mega Medicine
  Commentary: Aside from being fast and having a long range attack, 
Tuta is very weak.  I really recommend not using Tuta for most quests.  
Early on the Medicine Rune is okay, but Tuta will use it in place of 
any action you tell him to do.
  How to get: Joins briefly on Flour expedition, but later joins 
permanently at Muse before it is captured.

16 - Anita  (Muse or Banner Village)
  Level: 16 or 42
  Age: 29
  Role - Att: B, Def: C, Tch: A, Spd: B, HP: C, Mag: A, Spl: B
  Runes: Falcon
  Equipment: Circulet, Brass Armor, Wooden Shield, Thunder Runner, 
   Shoulder Pads, Gauntlet
  Commentary: Initially, Anita is nohing special.  She can fight well, 
and do some good damage with her Falcon Rune, but there are better 
warriors.  Late in the game, however, she gets a second rune slot, and 
should also be very strong in magic.  Give her an attack rune and see 
just how strong she can be.
  How to get: Keep being nice to her and she'll eventually join you 
(after about 3 things).  To speed things up, exit and re-enter town.  
You can also recruit her by having Valeria in your party.

17 - Gilbert  (Battle #3)
  Level: NA
  Age: 36
  Role: Troop commander/non-combatant
  Commentary: Used in wars only.
  How to get: During the battle, his unit needs to be damaged.  As 
long as he doesn't die (but he can be wounded), he'll join you in the 
next battle.

18 - Rina  (Coronet)
  Level: 4/approximate to your level - 19
  Age: 18
  Role - Att: D, Def: D, Tch: C, Spd: C, HP: D, Mag: A, Spl: A
  Runes: Fire
  Equipment: Robe, Medicine, Angry Blow, Cape
  Commentary: Joins temporarily until you get to Kyaro.  Rina is a 
great mage with a long range attack.  She doesn't have high attack 
power, defense, or HP, so it's good she has long range.  Otherwise, 
she's average.  Use her as a mage and you shouldn't be disappointed.
  How to get: Joins automatically

19 - Eilie  (Coronet)
  Level: 4/approximate to your level - 19
  Age: 17
  Role - Att: C, Def: C, Tch: B, Spd: B, HP: C, Mag: B, Spl: B
  Runes: none
  Equipment: Tunic, Medicine, Gloves, Wooden Shoes
  Commentary: Joins temporarily until you get to Kyaro.  Eilie is 
pretty fast and accurate, and she can make a good auxiliary magician.  
Her attack is fairly good for a back line character.
  How to get: Joins automatically

20 - Bolgan  (Coronet)
  Level: 4/approximate to your level - 19
  Age: 16
  Role - Att: A, Def: B, Tch: D, Spd: E, HP: B, Mag: D, Spl: D
  Runes: Fire Breath
  Equipment: Leather Hat, Leather Coat, Leggings, Wooden Shoes, 
   Sacrificial Jizo
  Commentary: Joins temporarily until you get to Kyaro.  Bolgan can 
take a bit of damage and hit hard, but is slower than a tortoise and 
rarely lands a blow.  There are better characters to choose from, but 
if you can get his accuracy up, he should work out.
  How to get: Joins automatically

21 - Freed Y  (South Window)
  Level: approximate to your level - 20
  Age: 25
  Role - Att: C, Def: C, Tch: C, Spd: C, HP: C, Mag: C, Spl: C
  Runes: Lightning Rune embedded on weapon
  Equipment: Circuret, Brass Armor, Wooden Shield, Water Amulet*, 
   Medicine, Boots
  Commentary: Average man.  Freed Y has no weakness, but he also has 
no assets.  Equipping runes that improve stats and embedding an attack 
rune are vital to make him stand out.
  How to get: Joins automatically

22 - Templeton  (Toto)
  Level: NA
  Age: 14
  Role: map maker/non-combatant
  Commentary: Gives you the Suiko Map.  Talk to him to view the world 
map at you leisure.
  How to get: Meet him at the Mercenary Fortress after Highland 
occupies.  After going to South Window, meet him again in Toto, and 
he'll join.  You can also get to Toto when you are disguised as 
Highland Soldiers for Jess.

23 - Leona
  Level: NA
  Age: 32
  Role: barkeep/non-combatant
  Commentary: Talk to her to change your party.  Sometimes she's gone, 
which is always plot related.  At the end of the game she will be gone 
so you cannot add characters to your party.
  How to get: Joins automatically

24 - Shu
  Level: NA
  Age: 26
  Role: strategist/non-combatant
  Commentary: Usually the person with whom to speak to advance the 
game.
  How to get: find a coin in the river (plot point)

25 - Huan
  Level: NA
  Age: 34
  Role: doctor/non-combatant
  Commentary: Great rune for use in war.
  How to get: Joins automatically

26 - Luc
  Level: approximate to your level
  Age: 17
  Role - Att: E, Def: E, Tch: B, Spd: A, HP: D, Mag: A+, Spl: A
  Runes: Wind, Pixie
  Equipment: Circuret, Guard Robe, Speed Ring, Mega Medicine, Bolt 
   of Wrath
  Commentary: Comes with the Stone Tablet.  Luc is a fast and strong 
magician.  Use him for spell power only as his attack and defense are 
pitiful.
  How to get: Joins automatically

27 - Barbara
  Level: NA
  Age: 36
  Role: warehouse keeper/non-combatant
  Commentary: Drop off items with her to free up your inventory, but 
be careful as she has limited space.
  How to get: Joins automatically

28 - Hilda  (South Window)
  Level: NA
  Age: 33
  Role: inn keeper/non-combatant
  Commentary: Simply the innkeeper, but lets you stay for free.
  How to get: Talk to her at the inn in South Window after 
establishing your castle

29 - Alex  (South Window)
  Level: NA
  Age: 36
  Role: item store clerk/non-combatant
  Commentary: Will sell any item you've seen in the Item stores, 
except Rare Finds.  Needed to get Killey.
  How to get: joins with Hilda

30 - Tai Ho  (Kuskus)
  Level: approximate to your level
  Age: 37
  Role - Att: B, Def: C, Tch: A, Spd: C, HP: C, Mag: C, Spl: C
  Runes: Killer
  Equipment: Half Helmet, Guard Robe, Grilled Fish, Belt of 
   Strength
  Commentary: Tai Ho is stronger and has better aim than other spear-
users, but doesn't do a whole lot more than this.
  How to get: Talk to him in Kuskus and win 5000 P from him.

31 - Yam Koo  (Kuskus)
  Level: NA
  Age: 28
  Role: fisherman/non-combatant
  Commentary: His fishing mini-game lets you get mroe ingredients for 
cooking.
  How to get: Joins with Tai Ho

32 -Richmond  (Radat)
  Level: NA
  Age: 35
  Role: private eye/non-combatant
  Commentary: Gains info on companions and recruitment.
  How to get: Take his bet on coin toss, then go talk to a man in the 
tavern.  He'll give you a coin.  Tell Richmond to use it, and he'll 
join.

33 - Amada  (Radat)
  Level: approximate to your level
  Age: 26
  Role - Att: B, Def: B, Tch: D, Spd: D, HP: A, Mag: D, Spl: C
  Runes: Earth Rune embedded in weapon
  Equipment: Leather Coat, Chirashi-Zushi, Belt of Strength, Leggings
  Commentary: Amada is a hit point god, and can take a bit of a 
beating with the right armor.  However, his speed and aim need work.  
Best used with Rikimaru for the Manly ATK.
  How to get: Beat him in a duel after Fitcher meets with you and Shu

34 - Yoshino  (Radat)
  Level: approximate to your level
  Age: 23
  Role - Att: D, Def: D, Tch: C, Spd: C, HP: C, Mag: C, Spl: B
  Runes: none
  Equipment: Guard Robe, Water Amulet*, Obento, Belt of Strength
  Commentary: Freed Y's wife.  Though weaker than her husband, she is 
a little better with a M rank weapon and some spell ability.
  How to get: Visit with Freed once, she will not be there.  Later 
visit again with him in the party (after getting Shu).  She'll join.

35 - Adlai  (South Window)
  Level: NA
  Age: 42
  Role: inventor/non-combatant
  Commentary: Makes elevator.
  How to get: After getting Shu, he'll ask you to run errands.  First, 
he wants a Sacrificial Jizo (buy from Alex or take Bolgan's).  Second, 
he wants a Wooden Shield (buy at armory in South Window).  Third he 
wants a Wind Crystal (buy from runemaster in South Window).  He'll 
then repeat the pattern.  Starting with the Wind Crystal, you'll have 
the option to throw it at him.  Do so and he'll join.

36 - Clive  (South Window)
  Level: 16
  Age: 27
  Role - Att: C, Def: D, Tch: A+, Spd: A, HP: C, Mag: D, Spl: D
  Runes: none
  Equipment: Guard Robe, Leather Cape, Boots, Sacrificial Jizo
  Commentary: Has a secondary quest.  Clive is one of the best 
characters.  Despite average strength, he hit hard and has the best 
aim in the game.  He's also very fast.  Give him a Kite Rune to hit 
more enemies if you'd like.
  How to get: First meet Elza in Muse and agree to help her.  Next, 
talk to him after getting on your boat and promise to take him to 
Lakewest.

37 - Taki  (Lakewest)
  Level: NA
  Age: 72
  Role: Gossiper/non-combatant
  Commentary: Doesn't contribute much after joining.
  How to get: Talk to her a few times.

38 - Hans  (Two River City)
  Level: NA
  Age: 33
  Role: Armory clerk/non-combatant
  Commentary: Will sell any (non-Rare Find) item you see in an armory.
  How to get: Ask this armorer to join you.  If you'd like, charge him 
either price.  It'll just take him some time to get the money 
together.


39 - Gabocha  (Kobold District)
  Level: approximate to your level
  Age: 13
  Role - Att: D, Def: D, Tch: B, Spd: B, HP: D, Mag: D, Spl: C
  Runes: none
  Equipment: Pointed Hat, Leather Coat, Croquette, Fish Badge
  Commentary: A long ranged weaker version of Gengen.  Like his hero, 
he's best suited for doing the Kobold ATK.
  How to get: Take Gengen to see him.  He follows behind you.

40 - Ridley
   Level: NA
   Age: 39
   Role: troop commander/non-combatant
   Commentary: Possibly the most effective general.
   How to get: Joins automatically

41 - Fitcher
   Level: NA
   Age: 32
   Role: information specialist/non-combatant
   Commentary: He provides pre-war services and comic relief.
   How to get: Joins automatically

42 - Chaco  (Two River City)
  Level: approximate to your level
  Age: 14
  Role - Att: C, Def: C, Tch: C, Spd: B, HP: D, Mag: B, Spl: C
  Runes: none
  Equipment: Half Helmet, Karate Uniform, Meat Pie, Sun Badge
  Commentary: Chaco's fast and resists magic fairly well, but his 
otherwise average stats and low hit points make him turn out not to be 
very good.  At least he has a medium ranged weapon.
  How to get: Joins automatically after Highland retreats

43 - Sid  (Sewers)
  Level: approximate to your level
  Age: 21
  Role - Att: C, Def: C, Tch: C, Spd: B, HP: C, Mag: B, Spl: C
  Runes: Waking
  Equipment: Head Gear, Karate Uniform, Mayo Rice Omelet, Gauntlet
  Commentary: Sid is a little stronger than Chaco, but overall about
as useful.  You may wish to remove the Waking Rune from him as well.
  How to get: Go to secret room in sewers with Chaco in your party

44 - Tetsu  (Lakewest)
  Level: NA
  Age: 42
  Role: bath master/non-combatant
  Commentary: Baths are kind of pointless and only let you see some 
scenes and get Toasty (regenerate hp for a time).
  How to get: Talk to him while toasty (use Fried Tacos)

45 - Shilo  (Lakewest)
  Level: approximate to your level
  Age: 24
  Role - Att: C, Def: D, Tch: A+, Spd: C, HP: C, Mag: D, Spl: C
  Runes: Poison Rune embedded in weapon
  Equipment: Karate Uniform, Medicine, Wind of Sleep
  Commentary: He's accurate and has okay strength and long range.  
That's about it, though.
  How to get: Level 2, win 5000 P from him in Chinchirorin.  You can 
get him after getting a level 2 castle.

46 - Hai Yo  (Your Castle)
  Level: approximate to your level
  Age: 27
  Role - Att: C, Def: C, Tch: D, Spd: C, HP: C, Mag: D, Spl: C
  Runes: none
  Equipment: Leather Hat, Leather Coat, BBQ Meat Buns, Fried Fish 
   Balls, Wooden Shoes
  Commentary: Even though you can, there is really no reason to use Hai 
Yo in battle as he has no strenghts.
  How to get: Level 2.  He's through the right door in the courtyard. 

47 - Oulon  (Kuskus)
  Level: approximate to your level
  Age: 27
  Role - Att: B, Def: A, Tch: C, Spd: D, HP: A, Mag: E/A, Spl: D
  Runes: Angry Dragon
  Equipment: Half Helmet, Chain Mail, Power Gloves*, Medicine, Boots
  Commentary: Oulan is a great attacker and warrior especially when 
paired with a Fury Rune.  She also defends well against magic.
  How to get: Level 2.  Go to Kuskus with only women in your party 
(excluding your hero).  You'll get attacked by some ruffians.  She'll
rescue you.

48 - Stallion  (Radat)
  Level: approximate to your level
  Age: 28
  Role - Att: C, Def: D, Tch: B, Spd: A+, HP: C, Mag: C, Spl: C
  Runes: True Holy Rune
  Commentary: He's ultra fast and lets you flee from battle 100% when 
you have the option.  His Technique is good too.  Otherwise, he's not 
very strong.
  How to get: Level 2.  Run or Let Go from 50 battles to beat him in 
a race.

49 - Hix  (Kobold Village)
  Level: approximate to your level
  Age: 20
  Role - Att: C, Def: C, Tch: B, Spd: B, HP: C, Mag: C, Spl: C
  Runes: Exertion Rune embedded in weapon
  Commentary: His is a warrior who favors speed and aim over power.  
He's okay, but is best uniting with Tengaar.
  How to get: Complete the Hix/Tengaar subquest

50 - Tengaar  (Kobold Village)
  Level: approximate to your level
  Age: 18
  Role - Att: D, Def: D, Tch: C, Spd: C, HP: C, Mag: B, Spl: A
  Runes: Earth
  Commentary: Tengaar is a great mage and has a long range attack.  
She is a good support magician to take anywhere.
  How to get: Complete the Hix/Tengaar subquest

51 - Emilia  (Greenhill)
  Level: NA
  Age: 29
  Role: librarian/non-combatant
  Commentary: Just give her books to read them.
  How to get: Confide in her during the rescue mission in Greenhill

52 - Teresa  (Greenhill)
  Level: NA
  Age: 27
  Role: troop commander/non-combatant
  Commentary: The longest range archery war unit, but also the 
weakest.
  How to get: Joins automatically

53 - Shin  (Greenhill) 
  Level: approximate to your level
  Age: 27
  Role - Att: B, Def: D, Tch: A, Spd: C, HP: C, Mag: D, Spl: C
  Runes: Spider Slay
  Equipment: Head Gear, Chain Mail, Mega Medicine, Belt of Strength
  Commentary: Shin has good attack power and hits often, but he has 
terrible defense.  More often than not, strong enemies will eliminate 
him before he goes.
  How to get: Joins automatically

54 - Nina  (Greenhill)
  Level: approximate to your level
  Age: 16
  Role - Att: C, Def: C, Tch: D, Spd: C, HP: C, Mag: B, Spl: B
  Runes: None
  Equipment: Head Gear, Magic Robe, Spicy Pilaf, Fish Badge, Guard Ring
  Commentary: Aside from a humorous unite with Flik, Nina's best 
suited as a support mage.  She can also attack okay from the back 
line.
  How to get: Joins automatically

55 - Meg  (Greenhill-Muse Bordergate)
  Level: approximate to your level
  Age: 16
  Role - Att: D, Def: D, Tch: B, Spd: C, HP: D, Mag: C, Spl: C
  Runes: Trick
  Equipment: Guard Robe, Lucky Ring*, Anchovy Pizza, French Toast
  Commentary: Meg seems like she'd be good, but is really pretty poor.  
She should only be used with Gadget for their unite attack.
  How to get: Find her after rescuing Teresa

56 - Gadget  (With Meg)
  Level: approximate to your level
  Age: 3
  Role - Att: A, Def: A++, Tch: B, Spd: C, HP: C, Mag: E/C, Spl: E
  Runes: none
  Equipment: none
  Commentary: Gadget is a machine made by Juppo.  Gadget has a superb 
defense rating, and if it could use weapons would really be powerful.  
Use it with Meg for their combo, or use it to soak damage.
  How to get: Joins with Meg.

57 - Lebrante  (Radat)
  Level: NA
  Age: 40
  Role: appraiser/non-combatant
  Commentary: An overpriced appraiser.  You probably don't want to 
visit him unless you're lazy.  Charges 400 potch.
  How to get: Level 3.  Bring him a Celadon Urn.

58 - Jeane  (Two Rivers)
  Level: NA
  Age: ???
  Role: runemaster/non-combatant
  Commentary: She sell any Rune you've seen for sell (except Rare 
Finds), and attach/remove at the standard fee.
  How to get:  Talk with her in her shop after saving Teresa

59 - Yuzu  (Kobold Village)
  Level: NA
  Age: 10
  Role: herder/non-combatant
  Commentary: Give Yuzu all you livestock.  Also give them to her one 
at a time if you want to see all your animals or else some won't 
appear (but they will becounted for use in the restaraunt).
  How to get: Look for her lost sheep.  Appears after recruiting Hix
and Tengaar.

60 - Wakaba  (Forest Village)
  Level: approximate to you level
  Age: 15
  Role - Att: B, Def: C, Tch: A, Spd: A, HP: A, Mag: C, Spl: C
  Rune: White Tiger, Fire Rune embedded in weapon
  Equipment: Head Gear, Karate Uniform, Veggie Sandwich, Belt of 
   Strength, Skill Ring
  Commentary: Wakaba is a great attacker to have.  her only real 
weakness is defense, but her high hit point total should compensate 
for this.
  How to get: Level 2

61 - Tony  (Forest Village)
  Level: NA
  Age: 19
  Role: farmer/non-combatant
  Commentary: Lets you play Whack-A-Mole.
  How to get: Offer him a chance to have a garden.

** - Makumaku (Greenhill Area)
  Level: approximate to Mukumuku's level
  Age: 6
  Role - Att: E, Def: C, Tch: D, Spd: B, HP: E, Mag: C, Spl: B
  Runes: none
  Commentary: Makumaku is like a weaker Mukumuku with mojo (spell 
power).
  How to get: Wander on the road between Two River City and Greenhill 
alone or with Mukumuku

** - Mikimiku (Greenhill Area)
  Level: 33
  Age: 6
  Role - Att: D, Def: C, Tch: D, Spd: A, HP: E, Mag: D, Spl: C
  Runes: none
  Commentary: A weaker Mukumuku with a lot more speed.
  How to get: Wander between Greenhill and Forest village alone or 
with other squirrels while on the road.

** - Mekumeku (Greenhill Area)
  Level: 33
  Age: 6
  Role - Att: B, Def: C, Tch: D, Spd: C, HP: E, Mag: D, Spl: C
  Runes: none
  Commentary: He's stronger than Mukumuku, but has hitting problems.
  How to get: Wander the path to Matilda like Makumaku and Mikumiku

** - Mokumoku (Greenhill Area)
  Level: 40
  Age: 6
  Role - Att: A, Def: A, Tch: E, Spd: C, HP: C, Mag: E, Spl: E
  Runes: none
  Commentary:  Aside from pitiful spells and low hit rate, he is the 
strongest squirrel overall.
  How to get: Wander around the clearing below Forest Village alone of 
with other squirrels.

62 - Viki  (Forest Path)
  Level: approximate to your level
  Age: 16
  Role - Att: E, Def: E, Tch: B, Spd: D, HP: D, Mag: B, Spl: A
  Runes: Blinking
  Equipment: Magic Robe, Tempura, Magic Ring
  Commentary: You can still teleport when Viki is in your party.  Just 
walk into the space she normally occupies, and she'll offer to teleport, 
and still be part of the party.  Viki is a good mage, but she has random 
luck.  Spells cast by her may sometimes backfire.
  How to get: Let her go to your castle when you meet en rout to 
Matilda

63 - Futch  (Highway Village)
  Level: approximate to your level
  Age: 14
  Role - Att: C, Def: D, Tch: B, Spd: B, HP: C, Mag: D, Spl: C
  Rune: none
  Equipment: Circuret, Leather Armor, Steel Shield, Medicine, Gauntlet, 
   Boots
  Commentary: Futch is a reliable medium ranged attacker, but is weak 
in defense, but can wear some good armors to improve this quality.
  How to get: Complete Humphrey/Futch subquest

64 - Humphrey  (Highway Village)
  Level: approximate to your level
  Age: 35
  Role - Att: A, Def: A, Tch: C, Spd: E, HP: A, Mag: D, Spl: D
  Rune: none
  Equipment: Half Helmet, Knight Armor*, Mega Medicine, Gauntlet, Boots
  Commentary: He has the best defense in the game and high hit points.  
He only really lacks any magic talent and speed.  One of the better 
stars to use.
  How to get: Complete Humphrey/Futch subquest

65 - Miklotov  (Rockaxe)
  Level: approximate to your level
  Age: 26
  Role - Att: A, Def: A, Tch: C, Spd: C, HP: B, Mag: C, Spl: C
  Runes: Knight, Wind Rune embedded in weapon
  Equipment: Half Helmet, Half Plate, Fire Emblem, Mega Medicine, 
   Gauntlet
  Commentary: Miklotov is a good warrior with good attack and defense strength.
  How to get: Joins automatically

66 - Camus  (Rockaxe)
  Level: approximate to your level
  Age: 27
  Role - Att: B, Def: B, Tch: B, Spd: B, HP: C, Mag: B, Spl: B
  Runes: Rage Rune
  Equipment: Half Helmet, Chain Mail, Kite Shield, Crimson Cape*, Mega 
   Medicine, Gauntlet
  Commentary: He's weaker than Miklotov, but has appreciable magic 
power.  Use him as a fighter/mage.
  How to get: Joins automatically

67 - Kiba  (Your Castle)
  Level: NA
  Age: 37
  Role: troop commander/non-combatant
  Commentary: The most defensive general.
  How to get: Joins automatically

68 - Klaus  (Your Castle)
  Level: NA
  Age: 19
  Role: strategists/non-combatant
  Commentary: Only used in war.
  How to get: Joins automatically

69 - Simone  (Radat)
  Level: approximate to your level
  Age: 32
  Role - Att: C, Def: D, Tch: B, Spd: C, HP: C, Mag: B, Spl: B
  Runes: none
  Equipment: Chain Mail, Cape of Darkness*, Gold Emblem*, Mega Medicine
  Commentary: Simone is competant with magic and has a decent long 
range attack, making him useful.  Never put him in the front line.
  How to get: Level 3.  You need to find his Rose Brooch.  Buy one in 
Banner Village (warning, it's a Rare Find).

70 - Valeria  (Gregminster)
  Level: approximate to your level
  Age: 29
  Role - Att: A, Def: C, Tch: B, Spd: A, HP: B, Mag: C, Spl: C
  Runes: Falcon
  Equipment: Half Helmet, Scale Mail, Kite Shield, Mega Medicine, 
   Gauntlet, Leather Cape
  Commentary: Strong, fast, and good hit points, there's nothing not 
to like about Valeria.  She also has the Falcon Rune and can unite 
with Anita for a strong attack.
  How to get: Joins automatically, but you cannot get Kasumi

70 - Kasumi  (Gregminster)
  Level: approximate to your level
  Age: 19
  Role - Att: C, Def: C, Tch: A, Spd: A+, HP: C, Mag: C, Spl: C
  Runes: Shrike
  Commentary:  Fast and accurate, but not too strong.  Also, since 
she's short range, she needs to be on the frontline.  Not the place to 
put someone with her defense.
  How to get: Joins automatically, but you cannot get Valeria

71 - Sheena  (Your Castle)
  Level: approximate to your level
  Age: 19
  Role - Att: B, Def: C, Tch: B, Spd: C, HP: C, Mag: B, Spl: B
  Runes: Earth
  Equipment: Silver Hat, Magic Robe, Steel Shield, Star Earrings*, 
   Green Salad, Boots
  Commentary: Shows up at your base after you defeat Kiba.  Sheena is 
a little stronger than Hix, and he also has some magic power.  
Definitely more useful that he was in Suikoden 1.
  How to get: Joins automatically in Gregminster

72 - Lorelai  (Gregminster)
  Level: approximate to your level
  Age: 28
  Role - Att: C, Def: C, Tch: A, Spd: B, HP: C, Mag: A, Spl: B
  Runes: Draining, Sleep Rune embedded in weapon
  Equipment: Circuret, Chain Mail, Thunder Amulet*, Mega Medicine, Fur 
   Cape
  Commentary: Lorelai is a good warrior to have, and she is rather 
strong with magic and is one of the characters that can use a Blue 
Gate Rune.
  How to get: Level 3.

73 - Gordon  (Gregminster)
  Level: NA
  Age: 38
  Role: trader/non-combatant
  Commentary: A trader like any other.
  How to get: Level 3.  Ask him to join, then make 50000 P through 
trading.

74 - Mondo  (Rokkaku)
  Level: approximate to your level
  Age: 35
  Role - Att: B, Def: B, Tch: B, Spd: B, HP: B, Mag: C, Spl: C
  Runes: Mayfly
  Equipment: Ninja Suit, The Shredding, Belt of Strength, Sacrificial 
   Jizo
  Commentary: Mondo is a fairly strong Ninja, but sucks at magic.  He 
can afford to be on the front line.
  How to get: Bring Kasumi to Rokaku (Level 3) or return after building
your castle to level 4.

75 - Sasuke  (Rokkaku)
  Level: approximate to your level
  Age: 13
  Role - Att: C, Def: C, Tch: B, Spd: A, HP: C, Mag: D, Spl: C
  Runes: Killer
  Equipment: Head Gear, Ninja Suit, Dancing Flames, Sun Badge, Boots
  Commentary: Sasuke is fast and accurate, but not too strong.  Good 
thing he attacks from long range.
  How to get: Bring Kasumi to Rokaku (Level 3) or return after building
your castle to level 4.

** - McDohl (Banner Village/Gregminster)
  Level: 46
  Age: 19 (est.)
  Role - Att: A, Def: B, Tch: A, Spd: B, HP: B, Mag: A, Spl: A
  Runes: Soul Eater
  Equipment: What he had in Suikoden 1 plus Obento
  Commentary: In the words of myself and a friend, McDohl is a tank.  
All his stats are good, and with the Soul Eater, there are few people 
better at magic.  His attack is awesome and should hit about every 
time.  He's fast too, plus his defense is good enough for the front 
line.  The only drawback is you have to trek to Gregminster to get him 
if you dismiss him from your active team.
  How to get:  Refer to the secrets section below

76 - Connell  (Forest Village)
  Level: NA
  Age: 12
  Role: sound setter/non-combatant
  Commentary: Lets you change the window sounds.
  How to get: Level 3.  Talk to him while carrying a Sound Set.

77 - Badeaux  (Forest Path)
  Level: approximate to your level
  Age: 38
  Role - Att: C, Def: C, Tch: C, Spd: C, HP: B, Mag: C, Spl: C
  Runes: Howling
  Equipment: Half Helmet, Leather Armor, Canopy Defense, Leather Cape
  Commentary: He gives you 2 listening crystals.  A fairly average 
character who works best with beasts.
  How to get: Level 3.  Bring Shiro to him.

78 - Hoi  (Radat)
  Level: 35
  Age: 16
  Role - Att: D, Def: D, Tch: B, Spd: B, HP: D, Mag: E, Spl: D
  Runes: Technique Rune embedded in weapon
  Equipment: Circuret, Leather Armor, Sacrificial Jizo x3
  Commentary: Hoi is pretty poor despite dexterity.  Even his Unite 
with the hero is poor.
  How to get: After Luca fight.  Thief who goes in and out of Radat.
He's at the tavern.  Help him out.

79 - Ayda  (Forest Village)
  Level: approximate to your level
  Age: 17
  Role - Att: C, Def: C, Tch: B, Spd: A, HP: C, Mag: C, Spl: C
  Runes: Great Hawk
  Equipment: Head Gear, Karate Uniform, Medicine, Fur Cape
  Commentary: Ayda is a good archer on and off the battlefield.
  How to get: Level 3.  Fight the griffins and save Feather.

80 - Feather  (Forest Village)
  Level: approximate to your level
  Age: 23
  Role - Att: A+, Def: B, Tch: B, Spd: B, HP: A, Mag: D, Spl: C
  Runes: Shining Wind
  Equipment: none
  Commentary: Feather is worth the trouble for a large sized monster, 
but isn't very strong against magic.  The Shining Wind Rune is useful, 
and with Feather's speed, you should be able to launch a quick attack.
  How to get: Level 3.  Fight the griffins and save Feather.

81 - Sigfried  (Unicorn Forest)
  Level: approximate to your level
  Age: 170
  Role - Att: A, Def: C, Tch: C, Spd: D, HP: A, Mag: B, Spl: B
  Runes: White Saint
  Equipment: none
  Commentary:
  How to get: Level 3.  Hang out in by the Unicorn Tree with a 
listening crystal after the Hix/Tengaar subquest, and he'll appear.
Accept betrothal, and he's yours to command.

82 - Karen  (Kuskus)
  Level: 40
  Age: 17
  Role - Att: C, Def: D, Tch: C, Spd: C, HP: C, Mag: C, Spl: B
  Runes: Twin Ring, Sleep Rune embedded in weapon
  Equipment: Feathered Hat, Master Robe, Wind of Sleep, Blue Ribbon, 
   Toe Shoes
  Commentary: Karen is okay, and medium ranged.  She makes up for low 
defense with a better than average spell ability.
  How to get: After Luca fight.  Dance with her.

83 - Max  (South Window)
  Level: NA
  Age: 65
  Role: troop commander/non-combatant
  Commentary: Used only in war.
  How to get: After Luca fight.  Don't worry, he'll find you.

84 - Annallee  (South Window)
  Level: NA
  Age: 17
  Role: singer/non-combatant
  Commentary: You can talk to her to listen to some of Suikoden 2's 
soundtrack.
  How to get: After Luca fight.  She gets chased out of the inn.  
Find her near the mayor's house.  She work with two other musicians 
(Pico and Alberto), but they were split up.  She'll sing a song for 
you.  Ask for another song, and she'll join.

85 - Killey  (South Window)
  Level: 38
  Age: 30
  Role - Att: C, Def: B, Tch: C, Spd: B, HP: C, Mag: C, Spl: C
  Runes: Fire
  Equipment: Half Helmet, Scale Mail, Mega Medicine, Cape of Darkness, 
   Boots
  Commentary: Killey is fast and strikes twice which makes him do more 
damage than attack power indicates.  He also has decent defense.
  How to get: After Luca fight.  Mention Alex's fascination with the 
Sindar when you meet him in South Window.  Later, at your castle, visit
Alex.  Killey will be there.  He'll return to South Window.  Repeatedly
ask him to join and he will.

86 - Tomo  (Tsai's House)
  Level: approximate to your level
  Age: 14
  Role - Att: B, Def: C, Tch: A, Spd: B, HP: C, Mag: C, Spl: C
  Runes: Unicorn
  Equipment: Half Helmet, Thunder God Garb, Ice Cream, Gauntlet, 
   Leggings
  Commentary: Tomo actually seems better than Tsai.  Like other spear 
users, put her in the back line.
  How to get: Joins you in a mini quest with Tsai after Luca's attack

87 - Bob  (Kobold District)
  Level: 38
  Age: 25
  Role - Att: C, Def: B, Tch: C, Spd: B, HP: B, Mag: C, Spl: C
  Runes: Rabid Fang
  Equipment: Guard Robe, Grilled Beef, Shoulder Pads
  Commentary: His rune lets him turn into a werewolf (for a few 
rounds).  As a wearwolf he's really good, but otherwise he leaves a 
bit to be desired.
  How to get: Recruit 80 or so Stars of Destiny.

88 - Koyu  (Your Castle)
  Level: approximate to your level
  Age: 16
  Role - Att: D, Def: D, Tch: C, Spd: B, HP: C, Mag: C, Spl: C
  Runes: Gale
  Equipment: Head Gear, Dragon Armor, Medicine, Belt of Strength, Fish 
   Badge
  Commentary: He's naturally quick, but lacks attack strength.  You 
could use him as a support mage.
  How to get: Joins automatically

89 - L.C.Chan  (Crom Village)
  Level: approximate to your level
  Age: 33
  Role - Att: B, Def: C, Tch: A, Spd: A, HP: A+, Mag: C, Spl: C
  Runes: White Tiger, Lightning Rune embedded in weapon
  Commentary: Like Wakaba but with more hit points.  If you liked 
Wakaba, you should really enjoy L.C.Chan.  Equip both with Fury Runes 
and watch their true power come out.
  How to get: Enter with Wakaba in your party.  Follow him to behind 
the item store.

90 - Raura  (Tinto)
  Level: NA
  Age: ???
  Role: scroll maker/non-combatant
  Commentary: She makes scrolls, but if you don't use them, she's kind 
of useless.
  How to get: If you have Jeane, she'll join.

91 - Tenkou  (Crom Village)
  Level: NA
  Age: 67
  Role: window setter/non-combatant
  Commentary: Lets you futz with the window appearance.
  How to get: Bring him a window set.

92 - Kahn  (Crom)
  Level: 24/approximate to your level
  Age: 32
  Role - Att: C, Def: C, Tch: B, Spd: C, HP: B, Mag: B, Spl: B
  Runes: Resurrection, Magic Drain Rune embedded in weapon
  Equipment: Leather Hat, Leather Armor, Cape of Darkness
  Commentary: Kahn is a good character overall.  He makes up for 
average attack and defense with medium range and higher hit points.  
He's also good with magic, probably best with the Water and 
Resurrection Runes.
  How to get: Joins automatically

93 - Sierra  (Tigermouth Village)
  Level: approximate to your level
  Age: ???
  Role - Att: C, Def: D, Tch: C, Spd: B, HP: C, Mag: B, Spl: A
  Runes: Darkness, Thunder Rune embedded in weapon
  Equipment: Circuret, Magic Robe, Magic Ring, Tomato Juice
  Commentary: Sierra is fast and pretty good with magic, but her 
defense sucks.  She does get a double attack which is decent, but this 
means putting her in the front line to use it.
  How to get: Joins automatically

94 - Gijimu  (Tinto)
  Level: approximate to your level
  Age: 39
  Role - Att: A, Def: B, Tch: D, Spd: C, HP: B, Mag: D, Spl: D
  Runes: Double-beat
  Equipment: Full Helmet, Dragon Armor, Broiled Eel, Fur Cape, Boots
  Commentary: Gijimu is a pure fighter, and he's a darn good one too.  
He has high attack power and a double strike.  He just lacks accuracy 
and shouldn't come within ten feet of magic.
  How to get: Joins automatically after beating Neclord

95 - Lo Wen  (Tinto)
  Level: approximate to your level
  Age: 28
  Role - Att: B, Def: C, Tch: C, Spd: C, HP: B, Mag: C, Spl: C
  Runes: Water, Down Rune embedded in weapon
  Equipment: Half Helmet, Dragon Armor, Crab Cakes, Belt of Strength, 
   Boots
  Commentary: The strongest long range attacker.  She also has better 
than average hit points.  Starting with the Down Rune is another 
asset.  She'd be perfect if she had better magic.
  How to get: Joins automatically after beating Neclord

96 - Marlowe  (Tinto)
  Level: NA
  Age: 19
  Role: servant/non-combatant
  Commentary: The most worthless character on the grounds that he does 
absolutely nothing.
  How to get: Joins automatically after beating Neclord

97 - Hauser  (Tinto)
  Level: approximate to your level
  Age: 43
  Role - Att: A, Def: A, Tch: C, Spd: C, HP: B, Mag: D, Spl: C
  Runes: none
  Equipment: Half Helmet, Scale Mail, Dancing Flames, Silverlet, Boots
  Commentary: Hauser is a faster version of Humphrey with less hit 
points and a weakness with magic.
  How to get: Joins automatically after beating Neclord

98 - Jess  (Tinto)
  Level: NA
  Age: 24
  Role: troop support/non-combatant
  Commentary: Only used in war.
  How to get: Offer to let him join after he tells Hauser to follow 
Fitcher.

81 - Abizboah (Tinto Cavern)
  Level: 46
  Age: 76
  Role - Att: A++, Def: A+, Tch: D, Spd: E, HP: A+, Mag: E, Spl: D
  Runes: Blue Drop
  Equipment: none
  Commentary: The hardest hitting character in the game.  Abizboah 
also boast huge amounts of hp, but is utterly slow and has poor aim 
and a vulnerability to spells
  How to get: Provided you have not triggered Sigfried, go to the 
cave.  Where there is a large pool, go left from an incline that leads 
deeper in.  You will be prompted to use a Hearing Crystal.

** - Rulodia (Tinto Cavern)
  Level: 40
  Age: 68
  Role - Att: A+, Def: A, Tch: C, Spd: D, HP: A+, Mag: D, Spl: C
  Runes: Blue Drop and Flowing
  Equipment: none
  Commentary: A little weaker than Abizboah, but also makes up for his 
shortcomings.  The main drawback to Rulodia is that you cannot get all 
108 stars if you get her.
  How to get: Return to the same spot where Abizboah was with Abizboah.

** Chuchara (Your Castle - docks)
  Level: 40
  Age: 1
  Role - Att: E, Def: A++, Tch: B, Spd: D, HP: E, Mag: E, Spl: C
  Runes: none
  Equipment: none
  Commentary: Chuchara is basically a physical wall.  His attack is 
pitiful and is very vulnerable to magic.
  How to get: After getting Rulodia, go to your docks and chase him 
until his parents show up.

99 - Pico  (Greenhill)
  Level: NA
  Age: 24
  Role: musician/non-combatant
  Commentary: Adds more songs to Annallee's list.
  How to get:  After liberation, talk to him.  He joins if you have 
Annallee.

100 - Georg  (Mountain Path Drakemouth/Tigermouth)
  Level: approximately 10 levels higher than you
  Age: 41
  Role - Att: A+, Def: A, Tch: A, Spd: A, HP: B, Mag: E, Spl: E
  Runes: Killer
  Equipment: Full Helmet, Silver Armor*, Cheesecake, Silverlet
  Commentary: Georg Prime is the strongest pure warrior in the game.  
The drawback?  He has next to no ability with magic.  Still, he is 
definitely one of the game's best character's.
  How to get: Agree to not give up the fight after beating Neclord.

101 - Mazus  (Mine/Cave)
  Level: approximately 10 levels higher than you
  Age: 87
  Role - Att: D, Def: E, Tch: C, Spd: C, HP: C, Mag: A+, Spl: A
  Runes: Blue Gate*, Thunder*, Fire
  Equipment: Circuret, Robe of Mist*, Mega Medicine, Guard Ring, magic 
   Ring
  Commentary: Mazus is Crowely's rival and the best mage in Suikoden 2 
as fas as spell power is concerned.  If you use him, let him blow the 
opposition to oblivion.
  How to get: Level 4

102 - Gantetsu  (South Window)
  Level: 27
  Age: 45
  Role - Att: C, Def: B, Tch: D, Spd: D, HP: C, Mag: B, Spl: B
  Runes: Resurrection
  Equipment: Karate Uniform, Healing Wind, Belt of Strength
  Commentary: Gantetsu is a mage with good defense (for a mage), but 
by the time you get him, you won't use him.
  How to get: Beat him in a pushing contest with your party after you 
slay Neclord.  Must have a decent strength total.

** - Boris
  Level: NA
  Age: 21
  Role: troop commander/non-combatant
  Commentary: Ridley's son.
  How to get: The meeting after Tinto joins if Ridley died.

103 - Alberto  (Tinto)
  Level: NA
  Age: 31
  Role: musician/non-combatant
  Commentary: Adds more songs to Annallee's list.
  How to get: Talk with him after getting both Annallee and Pico

104 - Tessai  (Kuskus)
  Level: NA
  Age: 37
  Role: blacksmith/non-combatant
  Commentary: Bring him hammers to make him better.
  How to get: Bring the Star Dragon Sword to him.

105 - Jude  (Greenhill) 
  Level: NA
  Age: 22
  Role: sculptor/non-combatant
  Commentary: He'll make your Guardian Deity.
  How to get: Get some clay for him (go to Forest Village and get 
some.  A guy right of the elder's house has it).

106 - Genshu  (Coronet)
  Level: approximate to yours
  Age: 37
  Role - Att: B, Def: C, Tch: B, Spd: B, HP: C, Mag: D, Spl: C
  Runes: Swallow
  Equipment: Head Gear, Thunder God Garb, Steamed Abalone, Shoulder
   Pads
  Commentary: Genshu is much like Shin, but a little better overall.  
Use those two together for the best results.
  How to get: Level 4.  Talk to him with a weapon at level 15 

107 - Pesmerga  (Cave of the Winds)
  Level: approximately 10 levels higher than you
  Age: ???
  Role - Att: A+, Def: B, Tch: B, Spd: D, HP: B, Mag: B, Spl: B
  Runes: Counter, Rage Rune embedded in weapon
  Equipment: Horned Helmet*, Knight Armor*, Chaos Shield*, Guard Ring*, 
   Iron Boots, Bolt of Wrath
  Commentary: Pesmerga is an absolute beast in battle.  He only lacks 
speed, which is easily fixed (Spark Rune on the hero).  If you want to 
have a character that can blow the enemy to dust, he's you man.
  How to get: Level4.  Find him in the final chamber of the Cave of Winds.

108 - Vincent  (Radat)
  Level: approximate to your level
  Age: 34
  Role - Att: C, Def: D, Tch: B, Spd: C, HP: C, Mag: D/A, Spl: C
  Runes: Wind
  Equipment: Feathered Hat, Scale Mail, Mangosh, Rose Brooch, Potato 
   Pudding, Blue Ribbon
  Commentary: Vincent is nothing special, but he does have a good 
spell defense.  Use him if you want, but you might want to use Simone 
as well for their unite.
  How to get: Level 4.  Bring Simone to meet him (in the same spot you
found Simone).

--------------------------------------------------------------------

V)    Walkthrough

Unicorn Brigade

Notes for this section (arranged by location):
 Tenzan Pass
   Items: none

     Explore the camp with Jowy.  Head east, and you'll spot a 
mysterious soldier who flees beyond your reach.  Return and get some 
sleep.  You'll awake to the sounds of an attack.  Captain Rowd tells 
you to flee east.  Jowy will advise you to go back to Captain Rowd, 
expressing concerns of an enemy ambush.  No choice but to heed him.
     Rowd is meeting with Prince Luca.  The ambush is a sham.  Prince 
Luca seems to desire conquest of the states.  You can now flee to the 
cliff and jump, or talk to the captain.  Talking takes you into a 
fight.

   Battle:  (1 Commander, 3 Highlands)
     Just use Unite Buddy ATK and kill the Highlands.  Finish off the 
commander in the next hit.

     You'll run to the cliff next.  You'll be attacked by an identical 
group when you reach the cliff.  If you chose to run first, you'll be 
confronted by Rowd and his troops and face only one battle that is the 
same battle as above.
     After the fights, Jowy will advise jumping.  You have to jump, 
after which, you'll be separated.


The Mercenary Army

Notes for this section (arranged by location):
  Toto-Ryube region
   Enemies: Cut Rabbit, Holly Boy, Fur Fur
  Mercenary Base
   Items: Boots (x3), Flint (x3)
  Ryube
   Items: Flour
  Toto
   Nothing Special

    You'll be found by Viktor who takes you captive.  Answer however 
you feel like it.  His mood doesn't improve much either way.  Flik 
shows up, reporting his failure to rescue Jowy.  You're taken back to 
their camp and placed in a holding cell.
     In order to eat, you have to do a couple of tasks.  Pohl, a soldier 
serving Viktor, will be your liaison.
    First task: moving boxes.  Walk into a box and push with the X 
button.  Once all are arranged, grab the rope.  Last, exit and talk to 
Pohl and finish this assignment.
    Second task: errand running.  Pohl tells you to get 2 pairs of 
boots, 3 flints, and 2 bags of flour.  Go see Barbara for the boots.  
If you want, take an extra pair.  Next see the blacksmith and get your 
flint.  Now head upstairs and go to the item store.  turns out they 
have no flour.  He says Ryube village may have some.  Return and 
report to Pohl.  He'll send you and an escort to Ryube to get the 
flour.  You need to speak with Leona (the innkeeper here).  Pohl will 
unlock the door.  She assigns Gengen to help you.  A girl named Tuta 
tags along too.  Pohl now lets you out.  Ryube is northeast.
     There are entertainers preparing for a show.  Explore if you like, 
but you need only get the flour.  Head back to the camp.  Pohl is at 
Leona's, so go up and speak with him.  Gengen and Tuta leave, and you 
rest for the night.
     Third task: wipe up spilled oil.  A simple task.  Wipe up the oil 
from the three floors.  Stand over the spill and press X.
     During the night, Jowy rescues you.  He'll lose HP if you do not 
call out to him.  You get caught by Flik upstairs.  You can try to 
bust through or surrender.  Trying to rush results in Flik's 
effortless trouncing of your hero.  The two of you are interrogated.  
You may as well say the truth.  They'll get to it anyhow.  They place 
you back in holding.  Follow Jowy's lead to escape.


The Mist Monster

Notes for this section (arranged by location):
  Toto-Ryube Region
   Enemies: Cut Rabbit, Holly Boy, Fur Fur
  Ryube
   Allies: Eilie, Rina, and Bolgan will join you until Kyaro
  Toto
   Nothing special
  North Sparrow Pass
   Enemies: Bandit A, Bandit B, Bandit C, Bon Bon, Killer Bee, Wolf
   Items: Fire Wall Scroll, Escape Talisman, Brass Armor, Feathered Hat

     Now you're free to explore around.  Start with Toto to the 
northwest.  Buy Feathered Hats if you like.  The speed boost can be 
useful.  You may want to return when you have more money, or sell Clay 
Guardians from the Fur Fur outside.  Also, the girl Pilika is not 
home.
     Now head to Ryube.  Check out the entertainers.  They'll select 
you for an exhibit - knife tossing.  Just remain calm.  Don't move, or 
she'll hit you.  After a chat, they'll offer to accompany you to the 
mountain where the locals speak of a Mist Monster.  Agree to help 
them, and they join you.  Five members will certainly help on the road 
ahead.
     Go to North Sparrow Pass (north Ryube).  Rina will get you past 
the guards.  Advance up the path.  At the branch go left and get a 
Fire Wall.  The water pool will restore your HP and MP to full also.  
The right path leads to the next area.  Take the right branch here to 
get an Escape Talisman.  Left takes you to the next section.  Again, 
the right branch leads to a chest.  This one contains Brass Armor.  
The left branch leads farther in the range.  To the right on the next 
screen is a save point.  Advance a little farther and face the mist 
monster.

   Boss:  Mist Shade
HP: 800;  2000 P;  Kindness Drops
   Have your main character and Jowy attack and use medicine.  Bolgan, 
Eilie, and Rina should use their Circus ATK.  While Bolgan is 
recovering, have Rina use fire magic (Fire Wall if you can use it).  
The boss will attack three times per round for about 20 a hit.  It can 
also shift form.  The other form uses magic that does 10-25 damage to 
all  This should be easy.

     Continue up to the next section.  Take the east path to a 
Feathered Hat.  North will take you out of the mountain range.


Kyaro

Notes for this section (arranged by location):
  Kyaro Region
   Enemies: Bon Bon (2), Cut Rabbit (2), Spider
  Kyaro
   Items: Old Book Vol. 1, Normal Large Vase, Genkaku's Famous Vase, 
         Nanami's Handmade Vase
   Recruits: Mukumuku

     The circus people leave your party.  Jowy heads home.  Explore 
town.  It seems that you're wanted now.  If you leave, you'll see a 
scene where Jowy is denounced and captured.  Head home (the path to 
the west).  If you want, you can get Mukumuku near the tree above your 
house.  Inside, look for Nanami.  You can also find a ? Book (Old Book 
Vol. 1) from a dresser in the lower left room and if you investigate 
the vases, you can select one of them.  The big vase is a Normal Large 
Vase, the large one is Genkaku's Famous Vase, and the small one is 
Nanami's Handmade Vase.  Head out the back door and find Nanami who is 
overjoyed to see you.  You sit next to your grandfather's grave, 
before deciding to flee.
     Guards come to arrest you as you leave your house.  They fight 
you.

   Fight:  Highlands (x5)
     Just attack them, they're easy.  You'll get 250 Potch and the 
Hazy Rune Crystal.

     Rowd comes up after the fight and speaks with you.  If you resist, 
Rowd fights you and kicks your butt.  You are then captured.  
Fortunately, you find Jowy.  Rowd then explains why he labeled you 
spies and had the Unicorn Brigade slaughtered.  You are lead to you 
execution.
     Princess Jillia accosts you, but continues on her way.  As Rowd 
gloats, Flik beats his guards and rescues you and Jowy.  Viktor comes 
too.  Rowd runs off.  You say you need to rescue Nanami.  She, of 
course, makes the rescue attempt a little moot.  Exit through the way 
you came in.

* Nanami joins

     Go back to North Sparrow Pass.  The guards will let Viktor pass.  
Now head back for the Mercenary Camp.  Viktor and Flik leave and say 
you can look for recruits if you want.  Go to Ryube and recruit 
people, then try out Toto.  When you're done return to base.  If you'd 
like to exchange members, talk to Leona.  Pohl will let you rest and 
save.  Barbara replaces Rock from Suikoden 1 as the store house 
keeper.

* Gengen joins


Gift

Notes for this section (arranged by location):
  Toto-Ryube Region
   Enemies: Bon Bon (3), Shadow Dog, Woodpecker
  Ryube
   Recruits: Rikimaru, Millie
  Ryube Woods
   Enemies: Bon Bon (3), Woodpecker, Spider, Giant Snail, Wild Boar
   Recruits: Kinnison, Shiro
  Toto
   Recruits: Zamza, Hanna
  Muse Region
   Enemies: Gold Boar, Kill Spider, Sickle
  
     Now go back to Toto.  Pilika is back.  She takes you home where 
you chat with her parents.  She then asks you to get a present for her 
daddy in Muse.
     On the way to Muse, you'll pass the White Deer Inn.  The price is 
good (30/person), and you'll meet Hilda.  From the north path of the 
inn, is a ruin, but you can't get in yet.
     The port town of Coronet is to the south of Muse, west is the 
gate to Greenhill, and north leads  to two other gates (Highland and 
Matilda).
     In Muse, go to the item store.  The Wooden Amulet will cost 500 
potch.  Pay it.  Muse is also the home of Dr. Huan, and thus Tuta as 
well, but they are not home at present.  Also, the blacksmith is 
closed.  If you want to upgrade, go south to Coronet.  The blacksmith 
there can raise your arms to level 5.  When you're done, return to 
Pilika.
     When you get back, Toto has been burned to the ground.  Pilika is 
crying.  She tells you her parents are dead.  Apple then arrives.  She 
tells you that Luca Blight is responsible.  She asks you to take her 
to Viktor.  Apple and Pilika accompany you (non-combatants).  Also, a 
cave is now open in the cave ruins, but you can't do much with it.

* Apple joins

     Apple reports to Viktor and Flik.  Viktor has you and Jowy rest.  
Leona fetches the two of you a little later.  Run up to the meeting 
room.  Viktor will ask you to find Tsai to fix the Fire Spears.  Agree 
and Flik gives you money for Tsai.  He lives near Ryube, perhaps at 
that cabin in the woods...
     Head to the cabin in the woods.  No one's home yet, so just wait.  
Tsai will arrive as Jowy is ready to leave.  Tsai joins, and refuses 
to take the payment yet.  Head back to Viktor.

* Tsai joins

     As you are leaving, Ryube is under attack.  Luca kills the people 
mercilessly.  You arrive too late to stop the slaughter.  Tsai knocks 
you out if you try to take on Luca, as he say's you are no match for 
him.  Now go back to camp.
     Pilika greets you on your return.  Talk to Viktor, Flik, and 
Apple.  They tell you to go to Muse and leave the rest to them.  
Instead, offer to join, and Flik will test you.

   Duel vs. Flik
     This is hard as Flik tends to only Attack and Defend.  Thus, 
you'll want to stick to Wild Attacks and regular attacks.  You just 
need to inflict about 50 damage to win.

     Viktor gives you command of a company.  Name your company and 
prepare for your first battle.

   Battle #1  First Defense
     Just let the AI do what it needs to do.  Listen to Apple.  Fire 
Spear works well, as you'll hit 3 enemies where you are.  The Fire 
Spears make this too easy.  Keep it up for an easy win.

   Battle #2  Second Defense
     Viktor tells you to stay in the fort.  Best do so.  You are 
seriously outnumbered.  Luca comes with another force from behind, and 
the Fire Spears have lost their effectiveness.  You lose.

     Run away, as the fort is lost.  But first find Pilika.  You'll 
encounter Highland soldiers and Commanders along the way.  Just beat 
them and keep looking.  Viktor and Flik are in the basement with a 
plan to get out, but you need to locate Pilika, so head upstairs.  
She's in the command room.  Pohl is protecting her from Luca.  Luca 
drops Pohl in one blow, so it's up to you to save her.  As things look 
bad, Flik and Viktor come to the rescue.  Viktor also rigged the fort 
to blow with the remaining Fire Spears.

* You'll get a random party here depending on who you recruited

     Pilika has been traumatized and cannot speak.  Best go to Muse.  
In Toto, Pilika goes to the cave, so follow her.  You and Jowy are 
transported at the engraving in the shrine.  There you meet Leknaat.  
She tells you to find the Stars of Destiny, then vanishes.  Go forward 
and see a flashback of when you met Jowy, and how you became best 
friends.  Leknaat appears again and tells you fate has read your 
'character'.  She tells you to seek the Beginning Rune.  However, if 
you fear the power and responsibility to turn back.  Take the power 
and receive the power of the Runes.  Leknaat then sends you back.


Getting into Muse

Notes for this section (arranged by location):
  Muse Region
   Enemies: Gold Boar, Kill Spider, Sickle
  Greenhill Region
   Enemies: Gold Boar, Kill Spider, Sickle 
  White Deer Inn
   Items: Entry Permit
  Sindar Ruins
   Enemies: Creeper, Mega Watt, Nightmare, Mr. Venus, Salamander
   Items: Stone of Magic, Mega Medicine, Angry Blow Scroll, Gauntlet,
         Shoulder Pads, Round Plate, Triangle Plate, Fire Lizard 
         Crystal, Chain Mail, Water Crystal, Square Plate, Old Book 
         Vol. 2, Magic Drain Crystal, Healing Herb

* You may be able to reach Rockaxe at this time by pushing on the gate 
at the border (like pushing boxes).  It is not recommended.

     At Muse, the guard turns you away, as you are not part of 
Viktor's army.  You'll need another approach.  Go to White Deer Inn.  
Alex, Hilda's husband enters talking about finding a way to the 
treasure.  He leaves for Muse to find help getting the treasure.  
After staying the night, Alex will return without help.  He'll lend 
you his Entry permit for your help.  By all means, agree.  Also, two 
travelers can aid you.  One sells items, the other is a Runemaster.  
Pilika will stay behind, and Alex will join the convoy.
    Now, head for the ruins.  Alex opens the door so you can enter the 
Sindar Ruins.  Inspect the thing right of the door, and Alex will use 
it to open the door.  Go left in the room and find two treasure boxes.  
Inside are a Stone of Magic and Mega Medicine.  Now go north instead.  
You'll reach another intersection.  South is a dead-end.  North leads 
to another section.  Go upstairs to cross over the stream, but first 
pick up the Angry Blow from the path south, next to the stream.  On the 
other side, you can find a Gauntlet.  Now head up to the next section.  
There's a door with a hole next to it which you can't open yet.  Head 
left.  Push a statue back into place to open the next door.  Inside, 
find Shoulder Pads, and a Round Plate.  Place the Round Plate in the 
hole to open the door.  In the room with the 2-headed snake chamber 
are three new paths.  To the right is another door with a square hole 
next to it.  Left across the bridge leads to a Triangle Plate.  
Further left is a door with an octagonal hole, but it's broken, so you 
can enter.  Find a chest containing the Fire Lizard Crystal.  Head up 
from the statue and left across another bridge and find an identical 
statue and a Save Point.  Another door needing a square plate is here 
too.  Head back right and up a few stairs.  Use the Triangle Plate to 
turn off the water.
     New areas open up now.  Head up from the intersection and find 
some Chain Mail.  Now, go back into the canal region.  Head all the 
way down, then go left.  You'll find a Water Crystal on the platform 
on the north side.  Head back up and take a left now.  You'll find a 
Square Plate.  Go back to the door in the lower right region (right of 
the first snake statue).  Open the door and you'll find Old Book Vol. 
2 and the Magic Drain Crystal.  Now double back to the door near the 
Save Point.  Open it the same way (you do not need to get a second 
plate).  Go inside and analyze the stone etching by the door.  You'll 
be asked for what is most dear to you.  Choose everyone if you want to 
keep your party's respect.  In the next room is a two headed snake 
(you knew it was coming).

   Boss: Double Head
HP: 2500;  4000 P;  Spark Crystal
     Use your strongest spells and combos.  It has spells that hurt 
quite a bit, but its standard attack isn't so bad despite hitting 
everyone.  Have your hero heal with the Bright Shield Rune when 
needed.

     With Double Head defeated, climb the stairs for your reward - a 
'healing herb'.  Head back to Hilda.  At the exit, Alex drops the 
Healing herb.  Make a note and hurry back.
     Hilda has fallen ill.  Jowy is sent to get a doctor, but Toto is 
where people here usually go.  Run back and get the healing herb.  
Talk to Nanami and she'll treat Hilda with them.  It seems to do the 
trick as she awakens.  Alex lends you the Entry Permit and you get set 
on your way.
     Now with the Entry Permit, enter Muse.  Nanami makes a plan 
worthy of Viktor to convince the guard to let you in as Alex and 
Hilda.  Unfortunately, it doesn't work and you are thrown in prison.


Spies

Notes for this section (arranged by location):
  Muse
   Items: Old Book Vol. 4, Recipe #3, Sound Set #1 (Elza)
   Recruits: Anita, Tuta
  Highland Camp
   Enemies: Armadilloid, Armadillon, Kill Rabbit
   Items: Circuret, Fire Sealing Crystal

     Nanami and Jowy squabble about whose acting was better in prison.  
At night, Jowy and you are up and reminisce.  You retire for the night 
and awaken to Viktor's and Flik's entry.  They tell you to check out 
Leona's new bar and meet them later at city hall.  Feel free to 
explore Muse.  At the inn, Leona will take charge of Pilika.  Now head 
for city hall.
     Viktor meets you and takes you to meet Anabelle.  Viktor asks 
Anabelle if she'll take the four of you in.  Anabelle shows her 
information network's ability by knowing who you are.  She also seems 
to have known Genkaku and wronged him at some point.  She says she'll 
explain later, but for now the Highland army is more pressing.  You're 
left in the care of Jess.  He leaves you to explore on your own, while 
Viktor heads to Leona's.
     Talk to Jess as he has a request.  He has a few Youth Brigade 
uniforms and would like you to infiltrate Luca's army and report on 
their provisions.  Search the bookshelf to find a ? Book (Old Book 
Vol. 4).  Outside, meet Tuta who takes you to see Dr. Huan.  Huan 
assigns Tuta to help out Viktor.  Talk to Huan again to get Recipe #3.  
Return to Leona's.  She'll tell you Viktor and Flik are getting more 
soldiers.   Jowy explains Jess's plan.  Pick your party and set off to 
the northeast.
     Getting through the gate is a snap.  Follow the guard to the 
woods and take that path to reach the camp.  Navigating the woods may 
be tricky as there are lots of wide open spaces and paths.  Head 
strait right to the next screen and find a Circuret (shouldn't that be 
Circlet?).  Next, advance upward through a few screens.  You'll enter 
a cluster of trees.  From this point, Jowy and you will travel alone.
     In the camp, you have fairly free reign.  At the provisions gate, 
luck will smile on you as a guard buys your story and lets you in.  
You discover there's only about two weeks of food.  As you exit, Rowd 
chances upon you.  Depending on how you answered the guard, you may 
have to fight some Highland soldiers.  You can collect a Fire Sealing 
Crystal near the provision tent.  Enter the large tent, and you'll 
find Jillia.  Jowy convinces her to help you hide.  She turns Rowd 
away.  She talks to you for a while.  Afterwards, it's time for you to 
go.  Rowd intercepts you.  You have to fight more Highland soldiers.  
Jowy tells you to run while he holds them.  You flee, while Jowy is 
stuck with the enemy.
     Return to Muse to see Jess.  At city hall, an official tells you 
that an important meeting is underway and that you should just wait.  
Nanami suggests seeking out Viktor and the others.  Go to Leona's.  
Flik and Viktor are there.  Nanami explains what happened.  They go 
with you to see Anabelle.
     Back at city hall Viktor removes the guard.  Viktor demands an 
explanation.  Anabelle apologizes, but says she can do nothing to save 
Jowy.  You leave without gaining any ground with Jess.  Nanami waits 
outside the gate for Jowy.  Go find her and wait with her.  Pilika 
joins you later, but still there is no sign of Jowy.  After a long 
wait, Jowy finally makes it back.


Betrayal

Notes for this section (arranged by location):
  Battle #3
   Recruits: Gilbert

     A week passes.  Nanami gets you and Jowy up for some event at 
Jowston Hill.  Head there (it's northwest in the city) and meet 
Viktor.  He'll get you in to the Hilltop meeting (a meeting of all the 
city-states).  The guard doesn't admit Viktor in, but recognizes Flik 
as he arrives.
     At the meeting, Anabelle convenes to decide what to do about 
Highland.  Most of the other members do not care to support Muse.  
Word then arrives of attack by Highland at the border gate.  Anabelle 
gives the order for the states to gather their armies.
     Follow Viktor's suggestion and head back to Leona's.  Anabelle 
and Apple are there.  Anabelle asks Viktor to slow down Highland for 
two days for Jowston to muster its armies.  Apple says it's possible, 
and Flik agrees.  Agree to help.

   Battle #3
     In this battle you need to defeat Solon Jhee or stall for a few 
turns.  Flik recognizes Gilbert and tries to convince him to defect.  
Matilda knight reinforcements arrive in three turns.  Gilbert is 
persuaded after Flik's Fire Spear.  Keep up a good fight.  Beware 
random results that might lead to defeat.  Eventually (turn 8 or so) 
Camus appears and orders the knights to retreat.  Following this 
round, Solon Jhee flees.

     After the battle you return to Muse.  At night, Jowy has a 
mysterious meeting with Kage.  In the morning, go see Anabelle about 
Genkaku.  Gustav and Granmeyer are arguing as you enter.  Anabelle 
tells you to return in the evening.  Jowy asks Anabelle why she is 
fighting as you leave.
     Return to Leona's where Pilika wishes to play with Jowy.  He, 
however says "later" and runs out.  Go look for Jowy.  He's meeting 
Kage by city hall.  Kage leaves and Jowy asks you to take care of 
Pilika if he were to die.
     At night, Viktor meets Anabelle to discuss some things.  He 
leaves to rest for tomorrow's battle.  Now you and Nanami can go and 
see her.  Jowy has arrives before you to take Anabelle's life.  
Anabelle catches Jowy off guard and tackles him.  You arrive and see 
Anabelle on the floor with Jowy standing over her.  He flees.  The 
Highland army is also attacking.  Anabelle tells you to flee and live 
as she lays dying.  In the night, you get Pilika and flee to 
rendezvous in South Window.


Rendezvous

Notes for this section (arranged by location):
  Muse Region
   Enemies: Gold Boar, Kill Spider, Sickle
  Coronet
   Items: Recipe #5
   Recruits: Genshu (100+)
  South Window Region
   Enemies: Dark Bunny, Flyer, Target Lady
  Kuskus
   Items: Recipe #9
  South Window
   Items: Friendship Crystal

     Head to Coronet.  You'll find that the Highland army is already 
here.  Search about town.  A man in the restaurant will give you 
Recipe #5.  At the docks, the soldiers will not let any boats depart.  
Head to the inn, and of all people, you'll see Eilie, Rina, and 
Bolgan.  They ask you to chat for a while.  You explain the situation 
to them.  By coincidence (or is it fate?) they are headed to South 
Window too.  They seem to have given up, so it's up to you.  Head 
right from the docks to a house.  Here you'll see Sheena yelling at 
Tai Ho for a boat.  Enter the house and speak with Tai Ho and his 
brother Yam Koo.  Like in Suikoden 1, he'll help if you beat him in 
dice.
     Here's how the game, Chinchirorin, is played: You roll three dice 
in a cup.  If two dice are the same, the third is your score.  Triples 
are good except 1-1-1.  They are called storms.  Also, 4-5-6 is good 
too.  You win 3 and 2 times bet respectively.  1-2-3 is bad, and like 
1-1-1, makes you lose more money.  This time, you need only beat Tai 
Ho in a single game.
     At Nanami's suggestion, you go back to tell Eilie and the others 
and bring them along.  They join your party at a level near yours.  
Return to Tai Ho and board your craft.  Sheena misses the ship.  You 
sail to Kuskus and Tai Ho drops you off.

* Eilie, Rina, and Bolgan join

     There are tales of a monster in North Window.  Recipe #11 is a 
rare find at the item store.  The smith can upgrade you to level 6.  
When you're ready, head south for South Window.
     Viktor greets you shortly after entering.  He inquires about 
Jowy, so fill him in.  He says to meet Flik in the tavern.  For now, 
you're free to explore.  You'll also find you first trading post 
(unless you've been to Greenhill already).  When you're ready, go to 
the inn.  Viktor says he has bad news.  He and Flik had trouble 
getting here.  No else has arrived yet either.  Viktor and Flik join 
you to go to city hall to see Granmeyer.  He admits you in.  Viktor is 
revealed to be from North Window.  Freed Y, Granmeyer's assistant 
fills you in on that town's peril.  They want you to investigate.  As 
you leave, they'll be a cut scene of someone who is VERY reminiscent 
of Neclord.

* Freed Y joins


The monster of North Window

Notes for this section (arranged by location):
  South Window Region
   Enemies: Dark Bunny, Flyer, Target Lady
  Cave of the Wind
   Enemies: Griffin, Minos, Sorceror, Sun King
   Items: Sun Badge, Fish Badge, Fire Wall Scroll, Blue Gate Crystal, 
         Medicine, Stone of Defense, Half Helmet
   Recruits: Pesmerga (100+)
   Allies: Kahn joins you for a until you drive Neclord from North 
          Window
  North Window Castle
   Enemies: Shadow Man, Sorceror (2), Zombie
   Items: Fire Crystal, Stone of Mag-Def, Darkness Crystal, Blue Ribbon,
         Chain Mail, Necklace 

     Viktor explains the circumstances of North Window's desertion and 
of Neclord.  Neclord interrupts Viktor's story, much to Viktor's anger 
that the fiend still lives.  He animates the corpses to attack you.
   Fight:  Neclord and 3 Zombies
     The zombies prove easy targets, but Neclord is immune to attack.  
You can't win.
     Viktor tells you that you need the Star Dragon Sword to harm him.  
Neclord challenges you with that sword.  You'll have to get it and 
meet him at his castle.  The sword is in the Cave of the Wind.
     Head south and enter the cave.  Navigate through this cave as 
best you can.  When you reach you first path choice, choose the upper 
one.  You'll get a Sun Badge for it.  Now take the lower path.  Head 
left as far as you can, then up to collect a Fish Badge.  Take the 
passage above and right of the incline next.  At the next intersection, 
take the left path for a Fire Wall.  Now take the right.  Push a block 
out of your way.  You'll be in the wind section of the cave.
     You cannot enter passages with wind blowing from them.  Also be 
careful of strong currents as they can blow you away.  Push rocks to 
aid your progress.  The first one is simple, push the rock in the way 
of the blast.  The next chamber requires you to move the top rock to 
block the first half of the current and the bottom block for the other 
half.  The next room is trickier.  You'll want to push the blocks into 
position to block each passage at the source.  Refer to the map below:

  W W W W            Key:
__ + + + __           W: Wind current source
        1             1,2,3,4: Rocks
__    2  3
       4


        It's true that you can use everyone's lovable Suikoden 1 hero
in Suikoden 2.  And, if you play your cards right, you can even see
Gremio as well.  You must have Suikoden 1 to even attempt this.

        There are some things you need to take care of first in
Suikoden 1 however.  The thing that is definitely required is your 
saved game must be at the last save point in Gregminster before you
battle the Golden Hydra.

        If you have Gremio alive (get all 107 other stars before 
Leknaat appears for the final time and she will bring him back to life),
then there is an added bonus which I will explain later.  But, for the 
time being, make sure that your last save is in Gregminster before the 
last boss.

        When you start a new Suikoden 2 game, it will ask you if you 
want to load in Suikoden 1 data.  The purpose for this is to see what
requirements you have met in Suikoden 1.  If it sees that the save
game you loaded in is at Gregminster, it will release the McDohl lock,
and you can participate in his side quest.  The game will also detect
if Gremio is alive.  If he is, the Gremio lock will also be released.

** Below this part contains some spoiler material.  Read at your own 
risk **

        The soonest you can find McDohl is after your battle with Luca
Blight.  As you would expect, he's still in the Toran Republic 
somewhere, "living la vida loca" (okay, bad joke).

        Head to Banner Village after that battle, and talk to Ko, the
kid who is obsessed with the current hero.  Now, if everything was done
right, Ko should say how there is someone named "McDohl" staying at his 
inn, and all he does is go fishing all day, but he thinks it's the 
current hero.  Head to the docks behind the inn.

        Now, if you have all 108 stars in the previous game, Gremio 
will stop you.  If not, Ellie will stop you.  Since Ellie plays the 
role of Gremio in this side quest if you don't have him, I'll just 
refer to Gremio and Ellie interchangeably.

        Talk to Ko again.  This time he'll tell you that he'll distract
Gremio for you.  Talk to Gremio again, and he'll rush off to save Ko.
This will free up the dock, and you'll get to see everyone's favorite
hero, McDohl!  If any major members from Suikoden 1 are in your party
(Viktor, Flik, Humphrey, etc...) They'll say things like "It's been
a long time" and what have you.

        There will be a brief meeting at the inn.  McDohl agrees to 
save Ko, and then the Soul Eater will shine, causing McDohl pain.  
McDohl will stop, but Gremio will convince him to continue forward.

        Now, you have the option to take McDohl along with you.  Ask 
him to help, and he'll join you.  Refuse, and he'll go on ahead by 
himself.
	
        If you choose to take him along, McDohl will join your party 
at this point to help save Ko, who has apparently got into more trouble 
than he planned.  Travel through the forest as if you were heading to 
Gregminster.  You will encounter another worm, but just when you think 
you've killed him, he'll evolve into a Poison Moth.

        It's safe to lose this battle.  In fact, I recommend you do.
If you decide to lose this battle, you'll see the powers of the Soul 
Eater and Bright Shield runes in action.  Their powers combine and
destroy the Poison Moth.

        Head into Gregminster, and Dr. Liukan will treat the boy.
President Lepant will offer the presidency to McDohl.  McDohl slowly
crawls his way back from your party, and almost makes a break for it
at Lepants offer.  Eileen will tell Lepant that young men like McDohl
should be exploring the world and not cooped up in some air-tight 
office making executive decisions.  Lepant understands, but makes
McDohl promise to return some day.

        There are a few more cut scenes.  And then, the next morning, 
You, McDohl, and co. head back to Banner Village.  When you reach
Banner, McDohl and Gremio will head back to Gregminster, saying that
they will stay there for the time being.  The cool part is that you can
travel through the woods and back to Gregminster anytime and recruit
McDohl for your party!

        If you bring Kasumi with you, you'll find out even more about 
other characters pasts from Suikoden 1.  It's quite a touching scene, 
and it really makes you think.

        If you're keeping up with the cooking mini-game, Gremio will 
give you a recipe.  Is it a worthy trade off for reviving Gremio at 
the end of Suikoden 1?  It may not sound like much, but you do get 
this warm, cozy feeling inside of you, knowing you saved McDohl's 
best friend at the end of the game.

       Recipe #39 - Special Stew.
       Obtained from Gremio in Gregminster.  
       Items needed:  2 Shrimp, 1 Sheep, 1 Chicken Egg, 1 Potato

       Combo       Name           Price        In battle effects
       None        Special Stew   1700         Heal 750HP
       Sugar       Sweet Syrup    1700         Heal 750HP - Become Hyper (30%)
       Salt        Adult Stew     1800         Heal 760HP
       Soy Sauce   Clear Soup     1600         Heal 750HP
       Mayonnaise  Mellow Stew    3500         Heal 750HP - Cure Unconcious
       Red Pepper  Spicy Stew     1750         Heal 800HP
            

=====

        Troubleshooting:

        Many people have e-mailed me, saying that loading in their 
Suikoden 1 data does not work.  Now, I'm not a smart man, so I don't
know what's wrong.  Please don't e-mail me why its not working.  I'm
no techie expert, I'm just a moron who likes McDohl.

	The only thing I can suggest is make sure that all the 
things I outlined above are true.  If that doesn't solve your problem, 
and you can't load it in, then I'm sorry.  Like I said, I'm a moron, 
and I can't solve your save card problems out.  Please don't e-mail 
me about it, since your e-mail will probably just get lost then.

	From what I understand, there's some sorta deal about 
European games and American/Japanese games that don't work well with 
save games.  So, if you're European, and you can't load in the data, 
then keep this in mind.  I'll have more definite information about 
this next update.

        Here's a fun way to freeze the game.  I went to go get McDohl 
during the Neclord scenario, and Koyu was in the convoy.  McDohl 
joined the party, and Gremio joined the convoy too.  I went to leave 
Banner, and a text-box popped up, as if someone was going to say 
something, but the game froze at that point.  Go ahead.  Try it with 
your friends.

=====

        The lowdown:

        Before things are even set in action, Konami messed things up.
Even though Suikoden 2 was a great game, their translation sucked.  
One of the things that was affected was the transferring of McDohl's
name from Suikoden 1 to Suikoden 2.

	For each capital letter you have in your McDohl's one name,
will be transfered into McDohl's name in Suikoden 2.  So, if you name
him Roric, like me, he would be RcDohl.  If you're like me, you
probably named him using uppercase and lowercase letters.

	If you used all capital letters, then you lucked out a little
bit.  If you named him RORIC (see the difference?), then his name would
override the first 5 letters of McDohl, and he'd be named RORICl.  If
you named him ASH, he'd be named ASHohl.  If you named him GURNSEY, 
then his name would be GURNSEY.

	Also, if you used symbols in McDohl's name, such as an "!",
then you'll get a different symbol in the name (an é to be specific).

        Other than that little bit, Konami did a pretty good job of
the transferring of stats and whatnot to Suikoden 2.  While he isn't the
level 60 tank you left him as in Gregminster, his stats are toned down
accordingly, to how the rest of your party is.  And even then, he's
better than all the rest.

        It should be noted that McDohl is NOT one of the stars of
destiny this time aroud, and is not required at all to get. Hence why
this is a mini-quest.  Although, it makes you wonder what the Tenkai
star is thinking, switching heroes like that.

        McDohl is a GREAT magic user.  Make sure that the Soul Eater 
isn't the only rune he has equipped on him.  Unlike most other heavy
magic users, his attack is as high (even higher in some cases) as
Viktor's.  His defense rocks as well (about as high as Humphreys).

        It may seem tedious that you have to go through the forest
to get to Gregminster just to get McDohl every time, but I think it's
a fair trade-off.  After all, McDohl can easily become the best 
character in your party.  Not only that, but the "Double Leader Attack"
is great for killing off groups of enemies rather quickly.  It's not
as strong as the buddy attack, but it gets the job done.

=====

Credits:

Thanks to:

SirAronar (sir_aronar@msn.com) - For letting me write for his FAQ and 
giving me something to write about.

Jeremy Steimel (locke@one-eleven.net) - For giving me additional info
about McDohl.  

Joshua Grand (medion@home.com) - For actually giving me some information
on how some people's stats are transfered, instead of just saying I'm
wrong.

xeglon (xeglon@earthlink.net) - For the complete deal with McDohl's 
name.

Æther SPOON! (aetherspoon@hotmail.com) - For informing me about having
characters in McDohl's name.

Middletails - (http://www.middletails.com) - For the whole Kasumi 
deal.

Ruk Chan - (skysenshi@yahoo.com) - For suggesting addressing Gremio's Recipe.

Godhand's Cooking FAQ - at 
http://www.gamefaqs.com/console/psx/file/suikoden_ii_cooking.txt -
For extremely specific information on Gremio's recipe.

Konami for making a sequel to Suikoden 2, and I hope they consider 
making a third. (and, hey guys, if you do, make sure to bring back
McDohl in that one too, as well as Suiky 2's hero!  ^_^).

=====

This McDohl guide is protected by copyright laws.  All the Suikoden 
names in it are Konami's, and I don't take credit for it.  I just take
credit for writing this little diddily.  Don't steal it from me please.

==================================================================

My version
     After beating Luca Blight, go to Banner Village.  Talk to the kid 
dressed as you.  Now go to the fishing spot in town.  Gremio will halt 
you from entering.  Talk to the kid again.  Say you want to meet the 
person behind Gremio.  He runs off to scream "help" while you may go 
speak with Young Master.  Gremio still blocks you until the kid 
shouts.  Talk to McDohl, who is fishing.  Former Suikoden 1 characters 
will recognize him.  Say you want to speak with him.  You'll be back 
at the inn.  Gremio tells you something happened to the boy.  Offer to 
save him.  Soul Eater acts up briefly.  they join your convoy.  By the 
save crystal in the mountains are some bandits.  Tell them to return 
Ko.  The goons recognize you as the person responsible for Luca's 
defeat, and McDohl as the leader of the Toran Liberation.  They run, 
leaving the leader.  He says a monster has the kid.  Ko is lying on 
the ground in the clearing.  Another Worm attacks.

   Boss:  Worm
HP: 3200
     This boss is like the one you fought earlier.  Use the same 
tactics.  After sustaining lethal damage, it splits open, revealing a 
Poison Moth.

   Boss: Poison Moth
HP: 6800;  50000 P
     This form is much stronger.  It has the same lightning blast, but 
it does a little more damage.  Also, it's physical attack is now a 
swoop-grab-fly-and-drop attack that does some serious damage.  Its 
other new attack is a high damaging poison attack that hits all which 
can poison you (naturally).  Use the power of the Soul Eater to the 
fullest to beat him back.

     After sustaining so much damage, the fight will break.  Gremio 
says that you need to flee, instead, the two heroes use their runes.  
Both 4th level spells activate, doing over 4000 damage, killing the 
moth.  However, if you deal the damage fast enough, you'll beat it 
without the combo attack.
     Now go to Gregminster to have Liukan treat the boy.  Varkas takes 
you to Gregminster.  Lepant and Eileen meet you there.  Liukan has 
successfully saved Kou.  Lepant tries to pass leadership to McDohl, 
but he refuses.  At the gate of the castle, Pahn, Cleo, Marie, and 
Sarah wait for the Young Master.
     That night you dine at the McDohl house and stay for the night.  
Pick up Ko in the castle and let Varkus escort you back.  Young Master 
and Gremio return to Gregminster.
     Whenever you'd like to use your old hero, return to Gregminster 
and ask him to join.  If you remove him from the party, he'll return 
home.  If you don't mind the trek (an additional 100000 or so potch 
from encounters too), then don't worry.


Endings
1) Do not have all 108 Stars, or did not save Nanami
     You must agree to lead the Jowston State.  You are sworn in at 
the Hilltop and then reside at Muse.  Everyone goes back home.  You 
get aftermath reports for each character between scenes of your former 
army.  After seeing reports for all the stars you had, the credits 
roll.  Afterwards, you get a picture of Jowy in the mountains.

2) You do not lead the State.
     Head to Tenzan Pass (northwest of Kyaro).  This is the first area 
of the game.  Go to the waterfall and meet Jowy.  He explains what 
happened to him.  He challenges you to a fight.  This is the last duel 
in the game.  Beat him. He says the war will finally end.  He holds up 
his rune.  Both runes shine, and Jowy dies.  Afterwards, the ending is 
the same as before.  The final picture is of you, Nanami, and Jowy.

3) You do not lead the State
     But wait, there's more.  If you refuse to fight Jowy and instead 
defend the entire time.  Jowy tells you to end it here, so there will 
never be another war.  He fights you again and expresses that he was 
always jealous of you and your ability to make friends.  He collapses 
explaining that he had to use the Black Sword Rune to defend against 
the Beast Rune.  He is dying and asks you to take his rune.  If you 
agree, you get an ending like #2.  Furthermore, unless you meet the 
criteria for saving Nanami, you cannot decline.  But if you have all 
108 stars before the conquest of Rockaxe, Leknaat should appear and 
release Bright Shield's final power.  Then, when you're at Rockaxe, 
shout Nanami! when the arrows fly (this requires split section 
reaction speed).  Your characters should whip out his tonfa, but 
Nanami should still get hit.  At base, however, Huan gives the same 
report, BUT asks to speak with Shu.  If this happened, you can receive 
this ending (and the other two).
     After the second fight, Jowy will ask you to take the rune.  Keep 
refusing, and after four times, there will be a reaction between the 
runes, which heals Jowy.  He then joins you, leaving behind this pass.  
On the way out, Shu arrives to tell you that Nanami is still alive and 
is waiting in Kyaro.  She told Huan not to tell you to get away from 
the war.
     Back in Kyaro, Nanami will embrace you, and the three of you will 
begin a new journey together.  You seem to pass through Harmonia, as 
Jowy looks in on Jillia and Pilika before continuing with you and 
Nanami.  The final picture is a colored version of the Trio-painting 
(Nanami, you, and Jowy by the tree near Genkaku's house).  
Congratulations.

--------------------------------------------------------------------

XIX)  Credits

Thanks to Konami for such a great game
Also, thanks to:
Henrik Jacobsen for a couple of items in Neclord's castle.
Agustin Fest for info on recruiting Mukumuku with Nanami in the party.
Anthony M. Nelson for how to find Mokumoku.
Brett Herter for the fact that Zamza appears in South Window if you
  missed him in Toto.
Christian M. Sine for many combos, some items, and the start of the
  "Pure Maiden List.
ClydeBass9 for confirming the early entrance to Matilda trick
Dana Bharata for bath house info, combos, and dropped items
David Crandell for additional info on items dropped by monsters, info
  on the Boulder Set, and info on the chick bath item.
Dragon Fogel for the other way to recruit Anita, more info on the
  Family ATK, stats for Kasumi, and for being the first (that I knew of)
  with enthusiasm for the Hunter Rune.
Dragonmaster for food info, ? item info, and some other dropped items.
Ethan Gilchrist for info on recruiting Stallion, Hix, and Tengaar
Harold Santos for the location of several items and combos
Jeremy Andreo for info on recruiting Templton while still in the Muse
  area
Jimmy/Yimmy for quite a few bits of info scattered about from items
  to prizes.
John Madison for pointing out that I neglected to add the first third of
  the Hix/Tengaar subquest
Matt Hobbs for a revised list of the music, Jowy's staff info, Sigfried's
  stats, and some additional notes
Mike Good for trading information.
Quatoria for pointing out an error on a double labeled section before I
  sent in an update and telling me where to find Turtle Plans #4.
Richard Case for info on getting into Matilda early
Roric for pointing out the data requirements for Suikoden 1 info, for
  confirmation on recruiting Tetsu, info on spell combos, and a faq on McDohl
Son Bui for some items with descriptions
Tony Dimarcantonio for the Mole Shield as the regular mode prize.
Plus many people for sending me e-mails pointing out areas I missed and making
  me feel my efforts were worth it

Credits for the Guardian Deity Section:
This list was only possible from the submissions of others.  I 
personally chinked away at 120-140 combinations, but without the aid 
of others, this would never have been accomplished.  Thus why it is a 
compiled list.  Anyway, on with those more worthy than I.

Everaldo Moura de Melo Junior
Flame
Speed

Thanks for reading.

REMEMBER
If you need help, I am available to answer questions, but before you 
ask, please read through the entire FAQ/Walkthrough.  If you're 
looking for an item, use the search command (under Edit or Find on 
most text readers).  I will not answer anymore questions for things 
clearly stated in this document.  If something is unclear, let me 
know.  Thank you.

E-mail: sir_aronar@msn.com

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