Strategy Guide - Guide for Suikoden 2
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Suikoden 2 A FAQ by Brandon Binkley (aka Sir Aronar) firstname.lastname@example.org Contents I) Disclaimer II) Version III) Author's Note IV) Character Info V) Walkthrough VI) Weapons VII) Armor and Accessories/Items VIII) Art IX) Runes/Spells X) Trading Posts XI) Combos XII) Tactics XIII) Enemies XIV) Headquarters options XV) Miscellaneous XVI) Side Quest XVII) The 108 Stars of Destiny XVIII) Secrets XIX) Credits I) Disclaimer This FAQ is my original work with augmentations by many supporters. Therefore, do not steal this work. If you'd like to use it for your site, then you must leave it in its original form. If you wish to alter text size or color to go along with your site's scheme, you must obtain my written permission. This FAQ is © 1999-2001 Brandon Binkley Suikoden and Suikoden 2 are registered trademarks of Konami and copyright protected under the law. Warning that this FAQ is full of secrets and spoilers, so read at your own risk. -------------------------------------------------------------------- II) Version/update record 1.8 New update of the McDohl guide courtesy Roric. Added lots of food. Couple of corrections. Added unlimited armor/max potch trick. Added some distinctions in ? items dropped. Revised recrutment slightly. 1.71 In a realized blunder, I found that I copied over an earlier prepared version that had several contirbutions in it. This fixes that for the most part (sorry contributors). Also, I need the person who supplied a tip in the mountain climbing game to get in contact with me (provide your tip so I can make sure it's you) as I believe I deleted my mail before a certain date. 1.7 Last planned update. Added some info in walkthrough. Added character commentary. Added additions based on e-mails recieved. General update to other sections. Finally remembered to add Soul Eater to the Rune list. More dropped items from monsters. 1.6 Added a few more items. Added the updated McDohl guide by Roric. Added announcement at top. Possible other minor things that I forgot about. 1.5 Added various tips that have been collecting in my mail box. Added the Guardian Deity list. Some minor revision work. Alphabetized the credits and reorganized some sections. Added scroll making section. 1.4 Added statistic ratings for playable characters. Added some more to the Headquarters extras. Made a list of Spell Combos. Added more combos. Mokumoku now with real directions. 1.3 Added a few more items and findings. Added Roric's McDohl Guide. Further updated character info. Fixed an error in the recipe list. Now collecting info on gifts from Guardian Deities, so if you have some data, please send it to me. 1.2 Got the best ending. Completed most of Clive's quest, but missed out at the end. Compiling more info on monsters and Runes. Projects include Magic Combos, Combos, and finding the last few items. Also will start work on the other options in your castle. I plan to play through two more times (for a total of four), using one quest to seek out more monster items and exploration, and another fast play to get Clive's subquest done. Any submissions are welcome. 1.1 Basically finished the weapon section (need info on Nanami). Revised the rune section. Fixed up a few errors and the Hix/Tengaar sidequest. I'm revising the Miscellaneous and Character sections. Also seeking info on trading posts rates. 1.0 I finally beat the game, but didn't get the last two stars in time. Walkthrough is updated as far as the ending. I plan on working on the wording used in the walkthrough. Also, I will be revising the character section and several others as well (including filling in some holes in the equipment lists and rune lists. If there's anything I missed, please let me know. I will be playing through the game again, and might revolutionize the monster data (not sure yet). I also want to work on compiling the market rates for trading to figure out the ranges. E-mail me any submissions. 0.2 Added more information, redid the layout, added sections, and worked on some writing in some sections. 0.1 This is a preliminary version. Not much info yet, but I'll add more as I get to it, as I'm writing this while progressing through the game. Expect format changes in updates. For now, only ask questions or send in stuff up to where the FAQ is at. I do not want spoilers. If you have suggestions for sections, please let me know as I try to cater to my fellow gamer as much as possible. -------------------------------------------------------------------- Version 1.7 will be the last update that I put much work into, future updates being dependent upon submissions or random discoveries. I know that some sections are not 100% complete, but these proved beyond my meager skills, and have yet to be addressed. If you have anything new to send feel free to e-mail me. Things I most need are: Karen's 3rd, 4th, and 5th dance prizes (with relevant info); any holes (such as prices); anything I miss. Also feel free to send any feedback. Current long term Suikoden 2 project include revising the Trading section to include more precise data and some good trading strategies and rechecking character status at level 60 with all stats represented and Rune slots available. If you need help, I am available to answer questions, but before you ask, please read through the entire FAQ/Walkthrough. If you're looking for an item, use the search command (under Edit or Find on most text readers). I will not answer anymore questions for things clearly stated in this document. If something is unclear, let me know. Thank you. -------------------------------------------------------------------- IV) Characters I tried to arrange this in the approximate order you can get the various characters. Be sure to look ahead for certain characters, as some have prerequisites that must be meet before they'll join (Clive, McDohl, and Sigfried). Note that sometimes you will not be able to recruit characters at certain times. If you are currently on a quest pertaining to the main plot, many free characters will vanish. In this case, finish your current quest. Do not talk to Shu, or approach the meeting room. As long as you don't trigger the next section, you should be alright to recruit people. If someone will not join, try getting more recruits, then try again. * If you see "Level #" in the "How to get" section, this refers to your castle level. Castle level definitions: Level 1: The castle starts this way Level 2: At least 20 recruits and must join with Two River City Level 3: Over 60 recruits and after gaining Kiba and Klaus Level 4: Once you have more that 100 stars 1 - Hero Level: 2 Age: 16 Role - Att: A, Def: C, Tch: A, Spd: B, HP: B, Mag: B, Spl: B Runes: none Equipment: Bandanna, Robe, Medicine, Gloves, Boots Commentary: Gets Bright Shield Rune. Overall, the hero is a good character, and since you're stuck with him all the time this isn't too bad. His double strike attack does really good damage and should keep him on par with the other fighters. Also, since he has the Bright Shield Rune, he is a good healer, and sometimes the only one you'll need. He also fares well with attack spells. How to get: You play his role * - Jowy Level: 2/approximately your level -5 Age: 16 Role - Att: B, Def: C, Tch: A, Spd: A, HP: C, Mag: A, Spl: A Runes: none Equipment: Tunic, Medicine, Flaming Arrows, Boots Commentary: Gets Black Sword Rune. Jowy is also a rather strong charcater, with very strong magic. The Black Shield Rune is the most powerful offensive rune in terms of raw damage power. His weapon is decent as well. His true asset in the early game is his unite attack with the hero. How to get: Jowy starts with you 2 - Gengen Level: 6 Age: 17 Role - Att: C, Def: C, Tch: B, Spd: C, HP: C, Mag: D, Spl: C Runes: none Equipment: Leather Hat, Leather Coat, Wooden Shield, Cape, Boots, Medicine Commentary: He helps you get flour. Gengen is okay, but as you get more recruits, his lack of merit detracts from his use. It's best to have Gabocha so you can do the Kobold ATK. Aside from this, Gengen as good technique, so he should hit more than some of the stronger characters, and his armors are not too bad. How to get: Joins after you and Jowy are held by Viktor 3 - Mukumuku (Kyaro or Greenhill Area) Level: 2/33 Age: 6 Role - Att: B, Def: C, Tch: D, Spd: C, HP: D, Mag: D, Spl: C Runes: none Equipment: none Commentary: One of five squirrels. Mukumuku is good when you have open slots when(if) you get him in Kyaro, but otherwise isn't anything special. He can equip a Fire Rune, but magic is not his strong suit. How to get: Search the tree above your house repeatedly; or on the road between Muse and Greenhill in Greenhill's territory, but you must be alone and possibly with mandatory characters. 4 - Nanami (Kyaro) Level: 5 Age: 16 Role - Att: C, Def: C, Tch: A, Spd: A, HP: D, Mag: C, Spl: C Runes: none Equipment: Feathered Hat, Tunic, Medicine, Gloves, Wooden Shoes Commentary: Your sister. Nanami is one of the fastest characters in the game. Also, she gets a double strike attack, but her damage is on the low side. If you give her the Spark Rune, she becomes a great asset allowing the slowest to attack at her speed. How to get: Joins automatically 5 - Rikimaru (Ryube) Level: 8 Age: 25 Role - Att: A, Def: B, Tch: C, Spd: C, HP: A, Mag: E, Spl: C Runes: none Equipment: Leather Coat Commentary: Rikimaru is strong and can soak damage, but you'll need to get him some good armor first. His true asset is the Manly ATK he does with Amada. How to get: You find him laying outside ill. Bring him to the tavern for some food and cover the 3000 potch bill. 6 - Millie (Ryube) Level: 6 Age: 14 Role - Att: E, Def: D, Tch: D, Spd: C, HP: D, Mag: B, Spl: B Runes: Groundhog Equipment: Feathered Hat, Tunic, Medicine, Gloves, Blue Ribbon Commentary: Millie makes a good mage, but lacks physical ability. Bonaparte allows her to do double damage once, but this doesn't make her much better. Use her if you want a cutesy character who can throw out some decent magic support. How to get: Complete the Finding Bonaparte subquest 7 - Kinnison (Ryube Woods) Level: 6 Age: 18 Role - Att: C, Def: C, Tch: A, Spd: B, HP: C, Mag: C, Spl: C Runes: none Equipment: Bandana, Leather Coat, Medicine, Healing Wind, Boots Commentary: Kinnison is a good archer. He's fast and accurate, but don't expect huge damage from him. His unite with Shiro is useful for eliminating random enemies. How to get: Place the baby bird and nest back in the tree. He'll be there when you return. 8 - Shiro (Ryube Woods) Level: 6 Age: 9 Role - Att: A, Def: B, Tch: B, Spd: A, HP: C, Mag: C, Spl: C Runes: none Equipment: none Commentary: Shiro is probably the second fastest character in the game. He also has some good physical stats. When given a Double Beat Rune, he'll do silly amounts of damage in no time at all. Just be careful about his HP. How to get: Joins with Kinnison 9 - Zamza (Toto or South Window) Level: 6 Age: 29 Role - Att: B, Def: B, Tch: C, Spd: D, HP: C, Mag: B, Spl: B Runes: Fire Dragon Equipment: Feathered Hat, Guard Robe, Medicine, Cape, Leggings Commentary: Zamza is mostly talk, but has some good stats. He's a good mage and competant fighter. He can be on the frontline (and has to be to attack). Just watch out for his speed and accuracy as both are lacking. His Fire Dragon Rune is helpful, provided you block the fire damage it deals to him. How to get: Bring Nanami to see him in Toto before it is destroyed or South Window after the occupation. 10 - Hanna (Toto) Level: 6 Age: 29 Role - Att: B, Def: A, Tch: B, Spd: D, HP: C, Mag: D, Spl: D Runes: none Equipment: Leather Hat, Leather Coat, Steel Shield, Medicine, Leather Cape Commentary: Simply a warrior. She lacks speed, but should have high defense overall. Use her with Oulan to untap her true potential. How to get: Ask her join after Toto is burned. 11 - Apple Level: NA Age: 18 Role: Strategist/non-combatant Commentary: Talk to her to change your support commanders. How to get: Apple meets you in Toto, and joins after the fort is taken. 12 - Viktor Level: 22 Age: 32 Role - Att: A, Def: A, Tch: C, Spd: B, HP: B, Mag: D, Spl: D Runes: none Equipment: Half Helmet, Chain Mail, Gloves, Boots, Kindness Drops Commentary: Gets Star Dragon Sword. Viktor is one of the best warriors in the game. His flaws in Suikoden 1 are not as stark. Give him a Fury Rune, and he'll throw out some of the hardest hits, especially with the Star Dragon Sword (I've seen him do over 3000 damage). How to get: Joins automatically 13 - Flik Level: 22 Age: 27 Role - Att: B, Def: B, Tch: B, Spd: B, HP: C, Mag: B, Spl: A Runes: Lightning Equipment: Circuret, Leather Armor, Steel Shield, Leather Cape, Boots, Mega Medicine Commentary: Flik is a character you don't want to neglect. He has no weak points, and is a good warrior and great magician. Keep him with a Lightning/Thunder Rune for use against bosses. How to get: Joins automatically 14 - Tsai (Ryube Forest) Level: 11 Age: 37 Role - Att: C, Def: B, Tch: A, Spd: C, HP: C, Mag: C, Spl: C Runes: Unicorn Equipment: Leather Hat, Leather Coat, Clay Guardian, Gauntlet, Leggings Commentary: Tsai is fair at best. He should hit at least 90% of the time, but he doesn't hit that hard. He's more useful in war than in personal combat. How to get: He joins when you recruit him for Flik and Viktor 15 - Tuta (Muse) Level: 3 Age: 11 Role - Att: D, Def: E, Tch: D, Spd: B, HP: E, Mag: D, Spl: C Runes: Medicine Equipment: Leather Hat, Guard Robe, Medicinex2, Mega Medicine Commentary: Aside from being fast and having a long range attack, Tuta is very weak. I really recommend not using Tuta for most quests. Early on the Medicine Rune is okay, but Tuta will use it in place of any action you tell him to do. How to get: Joins briefly on Flour expedition, but later joins permanently at Muse before it is captured. 16 - Anita (Muse or Banner Village) Level: 16 or 42 Age: 29 Role - Att: B, Def: C, Tch: A, Spd: B, HP: C, Mag: A, Spl: B Runes: Falcon Equipment: Circulet, Brass Armor, Wooden Shield, Thunder Runner, Shoulder Pads, Gauntlet Commentary: Initially, Anita is nohing special. She can fight well, and do some good damage with her Falcon Rune, but there are better warriors. Late in the game, however, she gets a second rune slot, and should also be very strong in magic. Give her an attack rune and see just how strong she can be. How to get: Keep being nice to her and she'll eventually join you (after about 3 things). To speed things up, exit and re-enter town. You can also recruit her by having Valeria in your party. 17 - Gilbert (Battle #3) Level: NA Age: 36 Role: Troop commander/non-combatant Commentary: Used in wars only. How to get: During the battle, his unit needs to be damaged. As long as he doesn't die (but he can be wounded), he'll join you in the next battle. 18 - Rina (Coronet) Level: 4/approximate to your level - 19 Age: 18 Role - Att: D, Def: D, Tch: C, Spd: C, HP: D, Mag: A, Spl: A Runes: Fire Equipment: Robe, Medicine, Angry Blow, Cape Commentary: Joins temporarily until you get to Kyaro. Rina is a great mage with a long range attack. She doesn't have high attack power, defense, or HP, so it's good she has long range. Otherwise, she's average. Use her as a mage and you shouldn't be disappointed. How to get: Joins automatically 19 - Eilie (Coronet) Level: 4/approximate to your level - 19 Age: 17 Role - Att: C, Def: C, Tch: B, Spd: B, HP: C, Mag: B, Spl: B Runes: none Equipment: Tunic, Medicine, Gloves, Wooden Shoes Commentary: Joins temporarily until you get to Kyaro. Eilie is pretty fast and accurate, and she can make a good auxiliary magician. Her attack is fairly good for a back line character. How to get: Joins automatically 20 - Bolgan (Coronet) Level: 4/approximate to your level - 19 Age: 16 Role - Att: A, Def: B, Tch: D, Spd: E, HP: B, Mag: D, Spl: D Runes: Fire Breath Equipment: Leather Hat, Leather Coat, Leggings, Wooden Shoes, Sacrificial Jizo Commentary: Joins temporarily until you get to Kyaro. Bolgan can take a bit of damage and hit hard, but is slower than a tortoise and rarely lands a blow. There are better characters to choose from, but if you can get his accuracy up, he should work out. How to get: Joins automatically 21 - Freed Y (South Window) Level: approximate to your level - 20 Age: 25 Role - Att: C, Def: C, Tch: C, Spd: C, HP: C, Mag: C, Spl: C Runes: Lightning Rune embedded on weapon Equipment: Circuret, Brass Armor, Wooden Shield, Water Amulet*, Medicine, Boots Commentary: Average man. Freed Y has no weakness, but he also has no assets. Equipping runes that improve stats and embedding an attack rune are vital to make him stand out. How to get: Joins automatically 22 - Templeton (Toto) Level: NA Age: 14 Role: map maker/non-combatant Commentary: Gives you the Suiko Map. Talk to him to view the world map at you leisure. How to get: Meet him at the Mercenary Fortress after Highland occupies. After going to South Window, meet him again in Toto, and he'll join. You can also get to Toto when you are disguised as Highland Soldiers for Jess. 23 - Leona Level: NA Age: 32 Role: barkeep/non-combatant Commentary: Talk to her to change your party. Sometimes she's gone, which is always plot related. At the end of the game she will be gone so you cannot add characters to your party. How to get: Joins automatically 24 - Shu Level: NA Age: 26 Role: strategist/non-combatant Commentary: Usually the person with whom to speak to advance the game. How to get: find a coin in the river (plot point) 25 - Huan Level: NA Age: 34 Role: doctor/non-combatant Commentary: Great rune for use in war. How to get: Joins automatically 26 - Luc Level: approximate to your level Age: 17 Role - Att: E, Def: E, Tch: B, Spd: A, HP: D, Mag: A+, Spl: A Runes: Wind, Pixie Equipment: Circuret, Guard Robe, Speed Ring, Mega Medicine, Bolt of Wrath Commentary: Comes with the Stone Tablet. Luc is a fast and strong magician. Use him for spell power only as his attack and defense are pitiful. How to get: Joins automatically 27 - Barbara Level: NA Age: 36 Role: warehouse keeper/non-combatant Commentary: Drop off items with her to free up your inventory, but be careful as she has limited space. How to get: Joins automatically 28 - Hilda (South Window) Level: NA Age: 33 Role: inn keeper/non-combatant Commentary: Simply the innkeeper, but lets you stay for free. How to get: Talk to her at the inn in South Window after establishing your castle 29 - Alex (South Window) Level: NA Age: 36 Role: item store clerk/non-combatant Commentary: Will sell any item you've seen in the Item stores, except Rare Finds. Needed to get Killey. How to get: joins with Hilda 30 - Tai Ho (Kuskus) Level: approximate to your level Age: 37 Role - Att: B, Def: C, Tch: A, Spd: C, HP: C, Mag: C, Spl: C Runes: Killer Equipment: Half Helmet, Guard Robe, Grilled Fish, Belt of Strength Commentary: Tai Ho is stronger and has better aim than other spear- users, but doesn't do a whole lot more than this. How to get: Talk to him in Kuskus and win 5000 P from him. 31 - Yam Koo (Kuskus) Level: NA Age: 28 Role: fisherman/non-combatant Commentary: His fishing mini-game lets you get mroe ingredients for cooking. How to get: Joins with Tai Ho 32 -Richmond (Radat) Level: NA Age: 35 Role: private eye/non-combatant Commentary: Gains info on companions and recruitment. How to get: Take his bet on coin toss, then go talk to a man in the tavern. He'll give you a coin. Tell Richmond to use it, and he'll join. 33 - Amada (Radat) Level: approximate to your level Age: 26 Role - Att: B, Def: B, Tch: D, Spd: D, HP: A, Mag: D, Spl: C Runes: Earth Rune embedded in weapon Equipment: Leather Coat, Chirashi-Zushi, Belt of Strength, Leggings Commentary: Amada is a hit point god, and can take a bit of a beating with the right armor. However, his speed and aim need work. Best used with Rikimaru for the Manly ATK. How to get: Beat him in a duel after Fitcher meets with you and Shu 34 - Yoshino (Radat) Level: approximate to your level Age: 23 Role - Att: D, Def: D, Tch: C, Spd: C, HP: C, Mag: C, Spl: B Runes: none Equipment: Guard Robe, Water Amulet*, Obento, Belt of Strength Commentary: Freed Y's wife. Though weaker than her husband, she is a little better with a M rank weapon and some spell ability. How to get: Visit with Freed once, she will not be there. Later visit again with him in the party (after getting Shu). She'll join. 35 - Adlai (South Window) Level: NA Age: 42 Role: inventor/non-combatant Commentary: Makes elevator. How to get: After getting Shu, he'll ask you to run errands. First, he wants a Sacrificial Jizo (buy from Alex or take Bolgan's). Second, he wants a Wooden Shield (buy at armory in South Window). Third he wants a Wind Crystal (buy from runemaster in South Window). He'll then repeat the pattern. Starting with the Wind Crystal, you'll have the option to throw it at him. Do so and he'll join. 36 - Clive (South Window) Level: 16 Age: 27 Role - Att: C, Def: D, Tch: A+, Spd: A, HP: C, Mag: D, Spl: D Runes: none Equipment: Guard Robe, Leather Cape, Boots, Sacrificial Jizo Commentary: Has a secondary quest. Clive is one of the best characters. Despite average strength, he hit hard and has the best aim in the game. He's also very fast. Give him a Kite Rune to hit more enemies if you'd like. How to get: First meet Elza in Muse and agree to help her. Next, talk to him after getting on your boat and promise to take him to Lakewest. 37 - Taki (Lakewest) Level: NA Age: 72 Role: Gossiper/non-combatant Commentary: Doesn't contribute much after joining. How to get: Talk to her a few times. 38 - Hans (Two River City) Level: NA Age: 33 Role: Armory clerk/non-combatant Commentary: Will sell any (non-Rare Find) item you see in an armory. How to get: Ask this armorer to join you. If you'd like, charge him either price. It'll just take him some time to get the money together. 39 - Gabocha (Kobold District) Level: approximate to your level Age: 13 Role - Att: D, Def: D, Tch: B, Spd: B, HP: D, Mag: D, Spl: C Runes: none Equipment: Pointed Hat, Leather Coat, Croquette, Fish Badge Commentary: A long ranged weaker version of Gengen. Like his hero, he's best suited for doing the Kobold ATK. How to get: Take Gengen to see him. He follows behind you. 40 - Ridley Level: NA Age: 39 Role: troop commander/non-combatant Commentary: Possibly the most effective general. How to get: Joins automatically 41 - Fitcher Level: NA Age: 32 Role: information specialist/non-combatant Commentary: He provides pre-war services and comic relief. How to get: Joins automatically 42 - Chaco (Two River City) Level: approximate to your level Age: 14 Role - Att: C, Def: C, Tch: C, Spd: B, HP: D, Mag: B, Spl: C Runes: none Equipment: Half Helmet, Karate Uniform, Meat Pie, Sun Badge Commentary: Chaco's fast and resists magic fairly well, but his otherwise average stats and low hit points make him turn out not to be very good. At least he has a medium ranged weapon. How to get: Joins automatically after Highland retreats 43 - Sid (Sewers) Level: approximate to your level Age: 21 Role - Att: C, Def: C, Tch: C, Spd: B, HP: C, Mag: B, Spl: C Runes: Waking Equipment: Head Gear, Karate Uniform, Mayo Rice Omelet, Gauntlet Commentary: Sid is a little stronger than Chaco, but overall about as useful. You may wish to remove the Waking Rune from him as well. How to get: Go to secret room in sewers with Chaco in your party 44 - Tetsu (Lakewest) Level: NA Age: 42 Role: bath master/non-combatant Commentary: Baths are kind of pointless and only let you see some scenes and get Toasty (regenerate hp for a time). How to get: Talk to him while toasty (use Fried Tacos) 45 - Shilo (Lakewest) Level: approximate to your level Age: 24 Role - Att: C, Def: D, Tch: A+, Spd: C, HP: C, Mag: D, Spl: C Runes: Poison Rune embedded in weapon Equipment: Karate Uniform, Medicine, Wind of Sleep Commentary: He's accurate and has okay strength and long range. That's about it, though. How to get: Level 2, win 5000 P from him in Chinchirorin. You can get him after getting a level 2 castle. 46 - Hai Yo (Your Castle) Level: approximate to your level Age: 27 Role - Att: C, Def: C, Tch: D, Spd: C, HP: C, Mag: D, Spl: C Runes: none Equipment: Leather Hat, Leather Coat, BBQ Meat Buns, Fried Fish Balls, Wooden Shoes Commentary: Even though you can, there is really no reason to use Hai Yo in battle as he has no strenghts. How to get: Level 2. He's through the right door in the courtyard. 47 - Oulon (Kuskus) Level: approximate to your level Age: 27 Role - Att: B, Def: A, Tch: C, Spd: D, HP: A, Mag: E/A, Spl: D Runes: Angry Dragon Equipment: Half Helmet, Chain Mail, Power Gloves*, Medicine, Boots Commentary: Oulan is a great attacker and warrior especially when paired with a Fury Rune. She also defends well against magic. How to get: Level 2. Go to Kuskus with only women in your party (excluding your hero). You'll get attacked by some ruffians. She'll rescue you. 48 - Stallion (Radat) Level: approximate to your level Age: 28 Role - Att: C, Def: D, Tch: B, Spd: A+, HP: C, Mag: C, Spl: C Runes: True Holy Rune Commentary: He's ultra fast and lets you flee from battle 100% when you have the option. His Technique is good too. Otherwise, he's not very strong. How to get: Level 2. Run or Let Go from 50 battles to beat him in a race. 49 - Hix (Kobold Village) Level: approximate to your level Age: 20 Role - Att: C, Def: C, Tch: B, Spd: B, HP: C, Mag: C, Spl: C Runes: Exertion Rune embedded in weapon Commentary: His is a warrior who favors speed and aim over power. He's okay, but is best uniting with Tengaar. How to get: Complete the Hix/Tengaar subquest 50 - Tengaar (Kobold Village) Level: approximate to your level Age: 18 Role - Att: D, Def: D, Tch: C, Spd: C, HP: C, Mag: B, Spl: A Runes: Earth Commentary: Tengaar is a great mage and has a long range attack. She is a good support magician to take anywhere. How to get: Complete the Hix/Tengaar subquest 51 - Emilia (Greenhill) Level: NA Age: 29 Role: librarian/non-combatant Commentary: Just give her books to read them. How to get: Confide in her during the rescue mission in Greenhill 52 - Teresa (Greenhill) Level: NA Age: 27 Role: troop commander/non-combatant Commentary: The longest range archery war unit, but also the weakest. How to get: Joins automatically 53 - Shin (Greenhill) Level: approximate to your level Age: 27 Role - Att: B, Def: D, Tch: A, Spd: C, HP: C, Mag: D, Spl: C Runes: Spider Slay Equipment: Head Gear, Chain Mail, Mega Medicine, Belt of Strength Commentary: Shin has good attack power and hits often, but he has terrible defense. More often than not, strong enemies will eliminate him before he goes. How to get: Joins automatically 54 - Nina (Greenhill) Level: approximate to your level Age: 16 Role - Att: C, Def: C, Tch: D, Spd: C, HP: C, Mag: B, Spl: B Runes: None Equipment: Head Gear, Magic Robe, Spicy Pilaf, Fish Badge, Guard Ring Commentary: Aside from a humorous unite with Flik, Nina's best suited as a support mage. She can also attack okay from the back line. How to get: Joins automatically 55 - Meg (Greenhill-Muse Bordergate) Level: approximate to your level Age: 16 Role - Att: D, Def: D, Tch: B, Spd: C, HP: D, Mag: C, Spl: C Runes: Trick Equipment: Guard Robe, Lucky Ring*, Anchovy Pizza, French Toast Commentary: Meg seems like she'd be good, but is really pretty poor. She should only be used with Gadget for their unite attack. How to get: Find her after rescuing Teresa 56 - Gadget (With Meg) Level: approximate to your level Age: 3 Role - Att: A, Def: A++, Tch: B, Spd: C, HP: C, Mag: E/C, Spl: E Runes: none Equipment: none Commentary: Gadget is a machine made by Juppo. Gadget has a superb defense rating, and if it could use weapons would really be powerful. Use it with Meg for their combo, or use it to soak damage. How to get: Joins with Meg. 57 - Lebrante (Radat) Level: NA Age: 40 Role: appraiser/non-combatant Commentary: An overpriced appraiser. You probably don't want to visit him unless you're lazy. Charges 400 potch. How to get: Level 3. Bring him a Celadon Urn. 58 - Jeane (Two Rivers) Level: NA Age: ??? Role: runemaster/non-combatant Commentary: She sell any Rune you've seen for sell (except Rare Finds), and attach/remove at the standard fee. How to get: Talk with her in her shop after saving Teresa 59 - Yuzu (Kobold Village) Level: NA Age: 10 Role: herder/non-combatant Commentary: Give Yuzu all you livestock. Also give them to her one at a time if you want to see all your animals or else some won't appear (but they will becounted for use in the restaraunt). How to get: Look for her lost sheep. Appears after recruiting Hix and Tengaar. 60 - Wakaba (Forest Village) Level: approximate to you level Age: 15 Role - Att: B, Def: C, Tch: A, Spd: A, HP: A, Mag: C, Spl: C Rune: White Tiger, Fire Rune embedded in weapon Equipment: Head Gear, Karate Uniform, Veggie Sandwich, Belt of Strength, Skill Ring Commentary: Wakaba is a great attacker to have. her only real weakness is defense, but her high hit point total should compensate for this. How to get: Level 2 61 - Tony (Forest Village) Level: NA Age: 19 Role: farmer/non-combatant Commentary: Lets you play Whack-A-Mole. How to get: Offer him a chance to have a garden. ** - Makumaku (Greenhill Area) Level: approximate to Mukumuku's level Age: 6 Role - Att: E, Def: C, Tch: D, Spd: B, HP: E, Mag: C, Spl: B Runes: none Commentary: Makumaku is like a weaker Mukumuku with mojo (spell power). How to get: Wander on the road between Two River City and Greenhill alone or with Mukumuku ** - Mikimiku (Greenhill Area) Level: 33 Age: 6 Role - Att: D, Def: C, Tch: D, Spd: A, HP: E, Mag: D, Spl: C Runes: none Commentary: A weaker Mukumuku with a lot more speed. How to get: Wander between Greenhill and Forest village alone or with other squirrels while on the road. ** - Mekumeku (Greenhill Area) Level: 33 Age: 6 Role - Att: B, Def: C, Tch: D, Spd: C, HP: E, Mag: D, Spl: C Runes: none Commentary: He's stronger than Mukumuku, but has hitting problems. How to get: Wander the path to Matilda like Makumaku and Mikumiku ** - Mokumoku (Greenhill Area) Level: 40 Age: 6 Role - Att: A, Def: A, Tch: E, Spd: C, HP: C, Mag: E, Spl: E Runes: none Commentary: Aside from pitiful spells and low hit rate, he is the strongest squirrel overall. How to get: Wander around the clearing below Forest Village alone of with other squirrels. 62 - Viki (Forest Path) Level: approximate to your level Age: 16 Role - Att: E, Def: E, Tch: B, Spd: D, HP: D, Mag: B, Spl: A Runes: Blinking Equipment: Magic Robe, Tempura, Magic Ring Commentary: You can still teleport when Viki is in your party. Just walk into the space she normally occupies, and she'll offer to teleport, and still be part of the party. Viki is a good mage, but she has random luck. Spells cast by her may sometimes backfire. How to get: Let her go to your castle when you meet en rout to Matilda 63 - Futch (Highway Village) Level: approximate to your level Age: 14 Role - Att: C, Def: D, Tch: B, Spd: B, HP: C, Mag: D, Spl: C Rune: none Equipment: Circuret, Leather Armor, Steel Shield, Medicine, Gauntlet, Boots Commentary: Futch is a reliable medium ranged attacker, but is weak in defense, but can wear some good armors to improve this quality. How to get: Complete Humphrey/Futch subquest 64 - Humphrey (Highway Village) Level: approximate to your level Age: 35 Role - Att: A, Def: A, Tch: C, Spd: E, HP: A, Mag: D, Spl: D Rune: none Equipment: Half Helmet, Knight Armor*, Mega Medicine, Gauntlet, Boots Commentary: He has the best defense in the game and high hit points. He only really lacks any magic talent and speed. One of the better stars to use. How to get: Complete Humphrey/Futch subquest 65 - Miklotov (Rockaxe) Level: approximate to your level Age: 26 Role - Att: A, Def: A, Tch: C, Spd: C, HP: B, Mag: C, Spl: C Runes: Knight, Wind Rune embedded in weapon Equipment: Half Helmet, Half Plate, Fire Emblem, Mega Medicine, Gauntlet Commentary: Miklotov is a good warrior with good attack and defense strength. How to get: Joins automatically 66 - Camus (Rockaxe) Level: approximate to your level Age: 27 Role - Att: B, Def: B, Tch: B, Spd: B, HP: C, Mag: B, Spl: B Runes: Rage Rune Equipment: Half Helmet, Chain Mail, Kite Shield, Crimson Cape*, Mega Medicine, Gauntlet Commentary: He's weaker than Miklotov, but has appreciable magic power. Use him as a fighter/mage. How to get: Joins automatically 67 - Kiba (Your Castle) Level: NA Age: 37 Role: troop commander/non-combatant Commentary: The most defensive general. How to get: Joins automatically 68 - Klaus (Your Castle) Level: NA Age: 19 Role: strategists/non-combatant Commentary: Only used in war. How to get: Joins automatically 69 - Simone (Radat) Level: approximate to your level Age: 32 Role - Att: C, Def: D, Tch: B, Spd: C, HP: C, Mag: B, Spl: B Runes: none Equipment: Chain Mail, Cape of Darkness*, Gold Emblem*, Mega Medicine Commentary: Simone is competant with magic and has a decent long range attack, making him useful. Never put him in the front line. How to get: Level 3. You need to find his Rose Brooch. Buy one in Banner Village (warning, it's a Rare Find). 70 - Valeria (Gregminster) Level: approximate to your level Age: 29 Role - Att: A, Def: C, Tch: B, Spd: A, HP: B, Mag: C, Spl: C Runes: Falcon Equipment: Half Helmet, Scale Mail, Kite Shield, Mega Medicine, Gauntlet, Leather Cape Commentary: Strong, fast, and good hit points, there's nothing not to like about Valeria. She also has the Falcon Rune and can unite with Anita for a strong attack. How to get: Joins automatically, but you cannot get Kasumi 70 - Kasumi (Gregminster) Level: approximate to your level Age: 19 Role - Att: C, Def: C, Tch: A, Spd: A+, HP: C, Mag: C, Spl: C Runes: Shrike Commentary: Fast and accurate, but not too strong. Also, since she's short range, she needs to be on the frontline. Not the place to put someone with her defense. How to get: Joins automatically, but you cannot get Valeria 71 - Sheena (Your Castle) Level: approximate to your level Age: 19 Role - Att: B, Def: C, Tch: B, Spd: C, HP: C, Mag: B, Spl: B Runes: Earth Equipment: Silver Hat, Magic Robe, Steel Shield, Star Earrings*, Green Salad, Boots Commentary: Shows up at your base after you defeat Kiba. Sheena is a little stronger than Hix, and he also has some magic power. Definitely more useful that he was in Suikoden 1. How to get: Joins automatically in Gregminster 72 - Lorelai (Gregminster) Level: approximate to your level Age: 28 Role - Att: C, Def: C, Tch: A, Spd: B, HP: C, Mag: A, Spl: B Runes: Draining, Sleep Rune embedded in weapon Equipment: Circuret, Chain Mail, Thunder Amulet*, Mega Medicine, Fur Cape Commentary: Lorelai is a good warrior to have, and she is rather strong with magic and is one of the characters that can use a Blue Gate Rune. How to get: Level 3. 73 - Gordon (Gregminster) Level: NA Age: 38 Role: trader/non-combatant Commentary: A trader like any other. How to get: Level 3. Ask him to join, then make 50000 P through trading. 74 - Mondo (Rokkaku) Level: approximate to your level Age: 35 Role - Att: B, Def: B, Tch: B, Spd: B, HP: B, Mag: C, Spl: C Runes: Mayfly Equipment: Ninja Suit, The Shredding, Belt of Strength, Sacrificial Jizo Commentary: Mondo is a fairly strong Ninja, but sucks at magic. He can afford to be on the front line. How to get: Bring Kasumi to Rokaku (Level 3) or return after building your castle to level 4. 75 - Sasuke (Rokkaku) Level: approximate to your level Age: 13 Role - Att: C, Def: C, Tch: B, Spd: A, HP: C, Mag: D, Spl: C Runes: Killer Equipment: Head Gear, Ninja Suit, Dancing Flames, Sun Badge, Boots Commentary: Sasuke is fast and accurate, but not too strong. Good thing he attacks from long range. How to get: Bring Kasumi to Rokaku (Level 3) or return after building your castle to level 4. ** - McDohl (Banner Village/Gregminster) Level: 46 Age: 19 (est.) Role - Att: A, Def: B, Tch: A, Spd: B, HP: B, Mag: A, Spl: A Runes: Soul Eater Equipment: What he had in Suikoden 1 plus Obento Commentary: In the words of myself and a friend, McDohl is a tank. All his stats are good, and with the Soul Eater, there are few people better at magic. His attack is awesome and should hit about every time. He's fast too, plus his defense is good enough for the front line. The only drawback is you have to trek to Gregminster to get him if you dismiss him from your active team. How to get: Refer to the secrets section below 76 - Connell (Forest Village) Level: NA Age: 12 Role: sound setter/non-combatant Commentary: Lets you change the window sounds. How to get: Level 3. Talk to him while carrying a Sound Set. 77 - Badeaux (Forest Path) Level: approximate to your level Age: 38 Role - Att: C, Def: C, Tch: C, Spd: C, HP: B, Mag: C, Spl: C Runes: Howling Equipment: Half Helmet, Leather Armor, Canopy Defense, Leather Cape Commentary: He gives you 2 listening crystals. A fairly average character who works best with beasts. How to get: Level 3. Bring Shiro to him. 78 - Hoi (Radat) Level: 35 Age: 16 Role - Att: D, Def: D, Tch: B, Spd: B, HP: D, Mag: E, Spl: D Runes: Technique Rune embedded in weapon Equipment: Circuret, Leather Armor, Sacrificial Jizo x3 Commentary: Hoi is pretty poor despite dexterity. Even his Unite with the hero is poor. How to get: After Luca fight. Thief who goes in and out of Radat. He's at the tavern. Help him out. 79 - Ayda (Forest Village) Level: approximate to your level Age: 17 Role - Att: C, Def: C, Tch: B, Spd: A, HP: C, Mag: C, Spl: C Runes: Great Hawk Equipment: Head Gear, Karate Uniform, Medicine, Fur Cape Commentary: Ayda is a good archer on and off the battlefield. How to get: Level 3. Fight the griffins and save Feather. 80 - Feather (Forest Village) Level: approximate to your level Age: 23 Role - Att: A+, Def: B, Tch: B, Spd: B, HP: A, Mag: D, Spl: C Runes: Shining Wind Equipment: none Commentary: Feather is worth the trouble for a large sized monster, but isn't very strong against magic. The Shining Wind Rune is useful, and with Feather's speed, you should be able to launch a quick attack. How to get: Level 3. Fight the griffins and save Feather. 81 - Sigfried (Unicorn Forest) Level: approximate to your level Age: 170 Role - Att: A, Def: C, Tch: C, Spd: D, HP: A, Mag: B, Spl: B Runes: White Saint Equipment: none Commentary: How to get: Level 3. Hang out in by the Unicorn Tree with a listening crystal after the Hix/Tengaar subquest, and he'll appear. Accept betrothal, and he's yours to command. 82 - Karen (Kuskus) Level: 40 Age: 17 Role - Att: C, Def: D, Tch: C, Spd: C, HP: C, Mag: C, Spl: B Runes: Twin Ring, Sleep Rune embedded in weapon Equipment: Feathered Hat, Master Robe, Wind of Sleep, Blue Ribbon, Toe Shoes Commentary: Karen is okay, and medium ranged. She makes up for low defense with a better than average spell ability. How to get: After Luca fight. Dance with her. 83 - Max (South Window) Level: NA Age: 65 Role: troop commander/non-combatant Commentary: Used only in war. How to get: After Luca fight. Don't worry, he'll find you. 84 - Annallee (South Window) Level: NA Age: 17 Role: singer/non-combatant Commentary: You can talk to her to listen to some of Suikoden 2's soundtrack. How to get: After Luca fight. She gets chased out of the inn. Find her near the mayor's house. She work with two other musicians (Pico and Alberto), but they were split up. She'll sing a song for you. Ask for another song, and she'll join. 85 - Killey (South Window) Level: 38 Age: 30 Role - Att: C, Def: B, Tch: C, Spd: B, HP: C, Mag: C, Spl: C Runes: Fire Equipment: Half Helmet, Scale Mail, Mega Medicine, Cape of Darkness, Boots Commentary: Killey is fast and strikes twice which makes him do more damage than attack power indicates. He also has decent defense. How to get: After Luca fight. Mention Alex's fascination with the Sindar when you meet him in South Window. Later, at your castle, visit Alex. Killey will be there. He'll return to South Window. Repeatedly ask him to join and he will. 86 - Tomo (Tsai's House) Level: approximate to your level Age: 14 Role - Att: B, Def: C, Tch: A, Spd: B, HP: C, Mag: C, Spl: C Runes: Unicorn Equipment: Half Helmet, Thunder God Garb, Ice Cream, Gauntlet, Leggings Commentary: Tomo actually seems better than Tsai. Like other spear users, put her in the back line. How to get: Joins you in a mini quest with Tsai after Luca's attack 87 - Bob (Kobold District) Level: 38 Age: 25 Role - Att: C, Def: B, Tch: C, Spd: B, HP: B, Mag: C, Spl: C Runes: Rabid Fang Equipment: Guard Robe, Grilled Beef, Shoulder Pads Commentary: His rune lets him turn into a werewolf (for a few rounds). As a wearwolf he's really good, but otherwise he leaves a bit to be desired. How to get: Recruit 80 or so Stars of Destiny. 88 - Koyu (Your Castle) Level: approximate to your level Age: 16 Role - Att: D, Def: D, Tch: C, Spd: B, HP: C, Mag: C, Spl: C Runes: Gale Equipment: Head Gear, Dragon Armor, Medicine, Belt of Strength, Fish Badge Commentary: He's naturally quick, but lacks attack strength. You could use him as a support mage. How to get: Joins automatically 89 - L.C.Chan (Crom Village) Level: approximate to your level Age: 33 Role - Att: B, Def: C, Tch: A, Spd: A, HP: A+, Mag: C, Spl: C Runes: White Tiger, Lightning Rune embedded in weapon Commentary: Like Wakaba but with more hit points. If you liked Wakaba, you should really enjoy L.C.Chan. Equip both with Fury Runes and watch their true power come out. How to get: Enter with Wakaba in your party. Follow him to behind the item store. 90 - Raura (Tinto) Level: NA Age: ??? Role: scroll maker/non-combatant Commentary: She makes scrolls, but if you don't use them, she's kind of useless. How to get: If you have Jeane, she'll join. 91 - Tenkou (Crom Village) Level: NA Age: 67 Role: window setter/non-combatant Commentary: Lets you futz with the window appearance. How to get: Bring him a window set. 92 - Kahn (Crom) Level: 24/approximate to your level Age: 32 Role - Att: C, Def: C, Tch: B, Spd: C, HP: B, Mag: B, Spl: B Runes: Resurrection, Magic Drain Rune embedded in weapon Equipment: Leather Hat, Leather Armor, Cape of Darkness Commentary: Kahn is a good character overall. He makes up for average attack and defense with medium range and higher hit points. He's also good with magic, probably best with the Water and Resurrection Runes. How to get: Joins automatically 93 - Sierra (Tigermouth Village) Level: approximate to your level Age: ??? Role - Att: C, Def: D, Tch: C, Spd: B, HP: C, Mag: B, Spl: A Runes: Darkness, Thunder Rune embedded in weapon Equipment: Circuret, Magic Robe, Magic Ring, Tomato Juice Commentary: Sierra is fast and pretty good with magic, but her defense sucks. She does get a double attack which is decent, but this means putting her in the front line to use it. How to get: Joins automatically 94 - Gijimu (Tinto) Level: approximate to your level Age: 39 Role - Att: A, Def: B, Tch: D, Spd: C, HP: B, Mag: D, Spl: D Runes: Double-beat Equipment: Full Helmet, Dragon Armor, Broiled Eel, Fur Cape, Boots Commentary: Gijimu is a pure fighter, and he's a darn good one too. He has high attack power and a double strike. He just lacks accuracy and shouldn't come within ten feet of magic. How to get: Joins automatically after beating Neclord 95 - Lo Wen (Tinto) Level: approximate to your level Age: 28 Role - Att: B, Def: C, Tch: C, Spd: C, HP: B, Mag: C, Spl: C Runes: Water, Down Rune embedded in weapon Equipment: Half Helmet, Dragon Armor, Crab Cakes, Belt of Strength, Boots Commentary: The strongest long range attacker. She also has better than average hit points. Starting with the Down Rune is another asset. She'd be perfect if she had better magic. How to get: Joins automatically after beating Neclord 96 - Marlowe (Tinto) Level: NA Age: 19 Role: servant/non-combatant Commentary: The most worthless character on the grounds that he does absolutely nothing. How to get: Joins automatically after beating Neclord 97 - Hauser (Tinto) Level: approximate to your level Age: 43 Role - Att: A, Def: A, Tch: C, Spd: C, HP: B, Mag: D, Spl: C Runes: none Equipment: Half Helmet, Scale Mail, Dancing Flames, Silverlet, Boots Commentary: Hauser is a faster version of Humphrey with less hit points and a weakness with magic. How to get: Joins automatically after beating Neclord 98 - Jess (Tinto) Level: NA Age: 24 Role: troop support/non-combatant Commentary: Only used in war. How to get: Offer to let him join after he tells Hauser to follow Fitcher. 81 - Abizboah (Tinto Cavern) Level: 46 Age: 76 Role - Att: A++, Def: A+, Tch: D, Spd: E, HP: A+, Mag: E, Spl: D Runes: Blue Drop Equipment: none Commentary: The hardest hitting character in the game. Abizboah also boast huge amounts of hp, but is utterly slow and has poor aim and a vulnerability to spells How to get: Provided you have not triggered Sigfried, go to the cave. Where there is a large pool, go left from an incline that leads deeper in. You will be prompted to use a Hearing Crystal. ** - Rulodia (Tinto Cavern) Level: 40 Age: 68 Role - Att: A+, Def: A, Tch: C, Spd: D, HP: A+, Mag: D, Spl: C Runes: Blue Drop and Flowing Equipment: none Commentary: A little weaker than Abizboah, but also makes up for his shortcomings. The main drawback to Rulodia is that you cannot get all 108 stars if you get her. How to get: Return to the same spot where Abizboah was with Abizboah. ** Chuchara (Your Castle - docks) Level: 40 Age: 1 Role - Att: E, Def: A++, Tch: B, Spd: D, HP: E, Mag: E, Spl: C Runes: none Equipment: none Commentary: Chuchara is basically a physical wall. His attack is pitiful and is very vulnerable to magic. How to get: After getting Rulodia, go to your docks and chase him until his parents show up. 99 - Pico (Greenhill) Level: NA Age: 24 Role: musician/non-combatant Commentary: Adds more songs to Annallee's list. How to get: After liberation, talk to him. He joins if you have Annallee. 100 - Georg (Mountain Path Drakemouth/Tigermouth) Level: approximately 10 levels higher than you Age: 41 Role - Att: A+, Def: A, Tch: A, Spd: A, HP: B, Mag: E, Spl: E Runes: Killer Equipment: Full Helmet, Silver Armor*, Cheesecake, Silverlet Commentary: Georg Prime is the strongest pure warrior in the game. The drawback? He has next to no ability with magic. Still, he is definitely one of the game's best character's. How to get: Agree to not give up the fight after beating Neclord. 101 - Mazus (Mine/Cave) Level: approximately 10 levels higher than you Age: 87 Role - Att: D, Def: E, Tch: C, Spd: C, HP: C, Mag: A+, Spl: A Runes: Blue Gate*, Thunder*, Fire Equipment: Circuret, Robe of Mist*, Mega Medicine, Guard Ring, magic Ring Commentary: Mazus is Crowely's rival and the best mage in Suikoden 2 as fas as spell power is concerned. If you use him, let him blow the opposition to oblivion. How to get: Level 4 102 - Gantetsu (South Window) Level: 27 Age: 45 Role - Att: C, Def: B, Tch: D, Spd: D, HP: C, Mag: B, Spl: B Runes: Resurrection Equipment: Karate Uniform, Healing Wind, Belt of Strength Commentary: Gantetsu is a mage with good defense (for a mage), but by the time you get him, you won't use him. How to get: Beat him in a pushing contest with your party after you slay Neclord. Must have a decent strength total. ** - Boris Level: NA Age: 21 Role: troop commander/non-combatant Commentary: Ridley's son. How to get: The meeting after Tinto joins if Ridley died. 103 - Alberto (Tinto) Level: NA Age: 31 Role: musician/non-combatant Commentary: Adds more songs to Annallee's list. How to get: Talk with him after getting both Annallee and Pico 104 - Tessai (Kuskus) Level: NA Age: 37 Role: blacksmith/non-combatant Commentary: Bring him hammers to make him better. How to get: Bring the Star Dragon Sword to him. 105 - Jude (Greenhill) Level: NA Age: 22 Role: sculptor/non-combatant Commentary: He'll make your Guardian Deity. How to get: Get some clay for him (go to Forest Village and get some. A guy right of the elder's house has it). 106 - Genshu (Coronet) Level: approximate to yours Age: 37 Role - Att: B, Def: C, Tch: B, Spd: B, HP: C, Mag: D, Spl: C Runes: Swallow Equipment: Head Gear, Thunder God Garb, Steamed Abalone, Shoulder Pads Commentary: Genshu is much like Shin, but a little better overall. Use those two together for the best results. How to get: Level 4. Talk to him with a weapon at level 15 107 - Pesmerga (Cave of the Winds) Level: approximately 10 levels higher than you Age: ??? Role - Att: A+, Def: B, Tch: B, Spd: D, HP: B, Mag: B, Spl: B Runes: Counter, Rage Rune embedded in weapon Equipment: Horned Helmet*, Knight Armor*, Chaos Shield*, Guard Ring*, Iron Boots, Bolt of Wrath Commentary: Pesmerga is an absolute beast in battle. He only lacks speed, which is easily fixed (Spark Rune on the hero). If you want to have a character that can blow the enemy to dust, he's you man. How to get: Level4. Find him in the final chamber of the Cave of Winds. 108 - Vincent (Radat) Level: approximate to your level Age: 34 Role - Att: C, Def: D, Tch: B, Spd: C, HP: C, Mag: D/A, Spl: C Runes: Wind Equipment: Feathered Hat, Scale Mail, Mangosh, Rose Brooch, Potato Pudding, Blue Ribbon Commentary: Vincent is nothing special, but he does have a good spell defense. Use him if you want, but you might want to use Simone as well for their unite. How to get: Level 4. Bring Simone to meet him (in the same spot you found Simone). -------------------------------------------------------------------- V) Walkthrough Unicorn Brigade Notes for this section (arranged by location): Tenzan Pass Items: none Explore the camp with Jowy. Head east, and you'll spot a mysterious soldier who flees beyond your reach. Return and get some sleep. You'll awake to the sounds of an attack. Captain Rowd tells you to flee east. Jowy will advise you to go back to Captain Rowd, expressing concerns of an enemy ambush. No choice but to heed him. Rowd is meeting with Prince Luca. The ambush is a sham. Prince Luca seems to desire conquest of the states. You can now flee to the cliff and jump, or talk to the captain. Talking takes you into a fight. Battle: (1 Commander, 3 Highlands) Just use Unite Buddy ATK and kill the Highlands. Finish off the commander in the next hit. You'll run to the cliff next. You'll be attacked by an identical group when you reach the cliff. If you chose to run first, you'll be confronted by Rowd and his troops and face only one battle that is the same battle as above. After the fights, Jowy will advise jumping. You have to jump, after which, you'll be separated. The Mercenary Army Notes for this section (arranged by location): Toto-Ryube region Enemies: Cut Rabbit, Holly Boy, Fur Fur Mercenary Base Items: Boots (x3), Flint (x3) Ryube Items: Flour Toto Nothing Special You'll be found by Viktor who takes you captive. Answer however you feel like it. His mood doesn't improve much either way. Flik shows up, reporting his failure to rescue Jowy. You're taken back to their camp and placed in a holding cell. In order to eat, you have to do a couple of tasks. Pohl, a soldier serving Viktor, will be your liaison. First task: moving boxes. Walk into a box and push with the X button. Once all are arranged, grab the rope. Last, exit and talk to Pohl and finish this assignment. Second task: errand running. Pohl tells you to get 2 pairs of boots, 3 flints, and 2 bags of flour. Go see Barbara for the boots. If you want, take an extra pair. Next see the blacksmith and get your flint. Now head upstairs and go to the item store. turns out they have no flour. He says Ryube village may have some. Return and report to Pohl. He'll send you and an escort to Ryube to get the flour. You need to speak with Leona (the innkeeper here). Pohl will unlock the door. She assigns Gengen to help you. A girl named Tuta tags along too. Pohl now lets you out. Ryube is northeast. There are entertainers preparing for a show. Explore if you like, but you need only get the flour. Head back to the camp. Pohl is at Leona's, so go up and speak with him. Gengen and Tuta leave, and you rest for the night. Third task: wipe up spilled oil. A simple task. Wipe up the oil from the three floors. Stand over the spill and press X. During the night, Jowy rescues you. He'll lose HP if you do not call out to him. You get caught by Flik upstairs. You can try to bust through or surrender. Trying to rush results in Flik's effortless trouncing of your hero. The two of you are interrogated. You may as well say the truth. They'll get to it anyhow. They place you back in holding. Follow Jowy's lead to escape. The Mist Monster Notes for this section (arranged by location): Toto-Ryube Region Enemies: Cut Rabbit, Holly Boy, Fur Fur Ryube Allies: Eilie, Rina, and Bolgan will join you until Kyaro Toto Nothing special North Sparrow Pass Enemies: Bandit A, Bandit B, Bandit C, Bon Bon, Killer Bee, Wolf Items: Fire Wall Scroll, Escape Talisman, Brass Armor, Feathered Hat Now you're free to explore around. Start with Toto to the northwest. Buy Feathered Hats if you like. The speed boost can be useful. You may want to return when you have more money, or sell Clay Guardians from the Fur Fur outside. Also, the girl Pilika is not home. Now head to Ryube. Check out the entertainers. They'll select you for an exhibit - knife tossing. Just remain calm. Don't move, or she'll hit you. After a chat, they'll offer to accompany you to the mountain where the locals speak of a Mist Monster. Agree to help them, and they join you. Five members will certainly help on the road ahead. Go to North Sparrow Pass (north Ryube). Rina will get you past the guards. Advance up the path. At the branch go left and get a Fire Wall. The water pool will restore your HP and MP to full also. The right path leads to the next area. Take the right branch here to get an Escape Talisman. Left takes you to the next section. Again, the right branch leads to a chest. This one contains Brass Armor. The left branch leads farther in the range. To the right on the next screen is a save point. Advance a little farther and face the mist monster. Boss: Mist Shade HP: 800; 2000 P; Kindness Drops Have your main character and Jowy attack and use medicine. Bolgan, Eilie, and Rina should use their Circus ATK. While Bolgan is recovering, have Rina use fire magic (Fire Wall if you can use it). The boss will attack three times per round for about 20 a hit. It can also shift form. The other form uses magic that does 10-25 damage to all This should be easy. Continue up to the next section. Take the east path to a Feathered Hat. North will take you out of the mountain range. Kyaro Notes for this section (arranged by location): Kyaro Region Enemies: Bon Bon (2), Cut Rabbit (2), Spider Kyaro Items: Old Book Vol. 1, Normal Large Vase, Genkaku's Famous Vase, Nanami's Handmade Vase Recruits: Mukumuku The circus people leave your party. Jowy heads home. Explore town. It seems that you're wanted now. If you leave, you'll see a scene where Jowy is denounced and captured. Head home (the path to the west). If you want, you can get Mukumuku near the tree above your house. Inside, look for Nanami. You can also find a ? Book (Old Book Vol. 1) from a dresser in the lower left room and if you investigate the vases, you can select one of them. The big vase is a Normal Large Vase, the large one is Genkaku's Famous Vase, and the small one is Nanami's Handmade Vase. Head out the back door and find Nanami who is overjoyed to see you. You sit next to your grandfather's grave, before deciding to flee. Guards come to arrest you as you leave your house. They fight you. Fight: Highlands (x5) Just attack them, they're easy. You'll get 250 Potch and the Hazy Rune Crystal. Rowd comes up after the fight and speaks with you. If you resist, Rowd fights you and kicks your butt. You are then captured. Fortunately, you find Jowy. Rowd then explains why he labeled you spies and had the Unicorn Brigade slaughtered. You are lead to you execution. Princess Jillia accosts you, but continues on her way. As Rowd gloats, Flik beats his guards and rescues you and Jowy. Viktor comes too. Rowd runs off. You say you need to rescue Nanami. She, of course, makes the rescue attempt a little moot. Exit through the way you came in. * Nanami joins Go back to North Sparrow Pass. The guards will let Viktor pass. Now head back for the Mercenary Camp. Viktor and Flik leave and say you can look for recruits if you want. Go to Ryube and recruit people, then try out Toto. When you're done return to base. If you'd like to exchange members, talk to Leona. Pohl will let you rest and save. Barbara replaces Rock from Suikoden 1 as the store house keeper. * Gengen joins Gift Notes for this section (arranged by location): Toto-Ryube Region Enemies: Bon Bon (3), Shadow Dog, Woodpecker Ryube Recruits: Rikimaru, Millie Ryube Woods Enemies: Bon Bon (3), Woodpecker, Spider, Giant Snail, Wild Boar Recruits: Kinnison, Shiro Toto Recruits: Zamza, Hanna Muse Region Enemies: Gold Boar, Kill Spider, Sickle Now go back to Toto. Pilika is back. She takes you home where you chat with her parents. She then asks you to get a present for her daddy in Muse. On the way to Muse, you'll pass the White Deer Inn. The price is good (30/person), and you'll meet Hilda. From the north path of the inn, is a ruin, but you can't get in yet. The port town of Coronet is to the south of Muse, west is the gate to Greenhill, and north leads to two other gates (Highland and Matilda). In Muse, go to the item store. The Wooden Amulet will cost 500 potch. Pay it. Muse is also the home of Dr. Huan, and thus Tuta as well, but they are not home at present. Also, the blacksmith is closed. If you want to upgrade, go south to Coronet. The blacksmith there can raise your arms to level 5. When you're done, return to Pilika. When you get back, Toto has been burned to the ground. Pilika is crying. She tells you her parents are dead. Apple then arrives. She tells you that Luca Blight is responsible. She asks you to take her to Viktor. Apple and Pilika accompany you (non-combatants). Also, a cave is now open in the cave ruins, but you can't do much with it. * Apple joins Apple reports to Viktor and Flik. Viktor has you and Jowy rest. Leona fetches the two of you a little later. Run up to the meeting room. Viktor will ask you to find Tsai to fix the Fire Spears. Agree and Flik gives you money for Tsai. He lives near Ryube, perhaps at that cabin in the woods... Head to the cabin in the woods. No one's home yet, so just wait. Tsai will arrive as Jowy is ready to leave. Tsai joins, and refuses to take the payment yet. Head back to Viktor. * Tsai joins As you are leaving, Ryube is under attack. Luca kills the people mercilessly. You arrive too late to stop the slaughter. Tsai knocks you out if you try to take on Luca, as he say's you are no match for him. Now go back to camp. Pilika greets you on your return. Talk to Viktor, Flik, and Apple. They tell you to go to Muse and leave the rest to them. Instead, offer to join, and Flik will test you. Duel vs. Flik This is hard as Flik tends to only Attack and Defend. Thus, you'll want to stick to Wild Attacks and regular attacks. You just need to inflict about 50 damage to win. Viktor gives you command of a company. Name your company and prepare for your first battle. Battle #1 First Defense Just let the AI do what it needs to do. Listen to Apple. Fire Spear works well, as you'll hit 3 enemies where you are. The Fire Spears make this too easy. Keep it up for an easy win. Battle #2 Second Defense Viktor tells you to stay in the fort. Best do so. You are seriously outnumbered. Luca comes with another force from behind, and the Fire Spears have lost their effectiveness. You lose. Run away, as the fort is lost. But first find Pilika. You'll encounter Highland soldiers and Commanders along the way. Just beat them and keep looking. Viktor and Flik are in the basement with a plan to get out, but you need to locate Pilika, so head upstairs. She's in the command room. Pohl is protecting her from Luca. Luca drops Pohl in one blow, so it's up to you to save her. As things look bad, Flik and Viktor come to the rescue. Viktor also rigged the fort to blow with the remaining Fire Spears. * You'll get a random party here depending on who you recruited Pilika has been traumatized and cannot speak. Best go to Muse. In Toto, Pilika goes to the cave, so follow her. You and Jowy are transported at the engraving in the shrine. There you meet Leknaat. She tells you to find the Stars of Destiny, then vanishes. Go forward and see a flashback of when you met Jowy, and how you became best friends. Leknaat appears again and tells you fate has read your 'character'. She tells you to seek the Beginning Rune. However, if you fear the power and responsibility to turn back. Take the power and receive the power of the Runes. Leknaat then sends you back. Getting into Muse Notes for this section (arranged by location): Muse Region Enemies: Gold Boar, Kill Spider, Sickle Greenhill Region Enemies: Gold Boar, Kill Spider, Sickle White Deer Inn Items: Entry Permit Sindar Ruins Enemies: Creeper, Mega Watt, Nightmare, Mr. Venus, Salamander Items: Stone of Magic, Mega Medicine, Angry Blow Scroll, Gauntlet, Shoulder Pads, Round Plate, Triangle Plate, Fire Lizard Crystal, Chain Mail, Water Crystal, Square Plate, Old Book Vol. 2, Magic Drain Crystal, Healing Herb * You may be able to reach Rockaxe at this time by pushing on the gate at the border (like pushing boxes). It is not recommended. At Muse, the guard turns you away, as you are not part of Viktor's army. You'll need another approach. Go to White Deer Inn. Alex, Hilda's husband enters talking about finding a way to the treasure. He leaves for Muse to find help getting the treasure. After staying the night, Alex will return without help. He'll lend you his Entry permit for your help. By all means, agree. Also, two travelers can aid you. One sells items, the other is a Runemaster. Pilika will stay behind, and Alex will join the convoy. Now, head for the ruins. Alex opens the door so you can enter the Sindar Ruins. Inspect the thing right of the door, and Alex will use it to open the door. Go left in the room and find two treasure boxes. Inside are a Stone of Magic and Mega Medicine. Now go north instead. You'll reach another intersection. South is a dead-end. North leads to another section. Go upstairs to cross over the stream, but first pick up the Angry Blow from the path south, next to the stream. On the other side, you can find a Gauntlet. Now head up to the next section. There's a door with a hole next to it which you can't open yet. Head left. Push a statue back into place to open the next door. Inside, find Shoulder Pads, and a Round Plate. Place the Round Plate in the hole to open the door. In the room with the 2-headed snake chamber are three new paths. To the right is another door with a square hole next to it. Left across the bridge leads to a Triangle Plate. Further left is a door with an octagonal hole, but it's broken, so you can enter. Find a chest containing the Fire Lizard Crystal. Head up from the statue and left across another bridge and find an identical statue and a Save Point. Another door needing a square plate is here too. Head back right and up a few stairs. Use the Triangle Plate to turn off the water. New areas open up now. Head up from the intersection and find some Chain Mail. Now, go back into the canal region. Head all the way down, then go left. You'll find a Water Crystal on the platform on the north side. Head back up and take a left now. You'll find a Square Plate. Go back to the door in the lower right region (right of the first snake statue). Open the door and you'll find Old Book Vol. 2 and the Magic Drain Crystal. Now double back to the door near the Save Point. Open it the same way (you do not need to get a second plate). Go inside and analyze the stone etching by the door. You'll be asked for what is most dear to you. Choose everyone if you want to keep your party's respect. In the next room is a two headed snake (you knew it was coming). Boss: Double Head HP: 2500; 4000 P; Spark Crystal Use your strongest spells and combos. It has spells that hurt quite a bit, but its standard attack isn't so bad despite hitting everyone. Have your hero heal with the Bright Shield Rune when needed. With Double Head defeated, climb the stairs for your reward - a 'healing herb'. Head back to Hilda. At the exit, Alex drops the Healing herb. Make a note and hurry back. Hilda has fallen ill. Jowy is sent to get a doctor, but Toto is where people here usually go. Run back and get the healing herb. Talk to Nanami and she'll treat Hilda with them. It seems to do the trick as she awakens. Alex lends you the Entry Permit and you get set on your way. Now with the Entry Permit, enter Muse. Nanami makes a plan worthy of Viktor to convince the guard to let you in as Alex and Hilda. Unfortunately, it doesn't work and you are thrown in prison. Spies Notes for this section (arranged by location): Muse Items: Old Book Vol. 4, Recipe #3, Sound Set #1 (Elza) Recruits: Anita, Tuta Highland Camp Enemies: Armadilloid, Armadillon, Kill Rabbit Items: Circuret, Fire Sealing Crystal Nanami and Jowy squabble about whose acting was better in prison. At night, Jowy and you are up and reminisce. You retire for the night and awaken to Viktor's and Flik's entry. They tell you to check out Leona's new bar and meet them later at city hall. Feel free to explore Muse. At the inn, Leona will take charge of Pilika. Now head for city hall. Viktor meets you and takes you to meet Anabelle. Viktor asks Anabelle if she'll take the four of you in. Anabelle shows her information network's ability by knowing who you are. She also seems to have known Genkaku and wronged him at some point. She says she'll explain later, but for now the Highland army is more pressing. You're left in the care of Jess. He leaves you to explore on your own, while Viktor heads to Leona's. Talk to Jess as he has a request. He has a few Youth Brigade uniforms and would like you to infiltrate Luca's army and report on their provisions. Search the bookshelf to find a ? Book (Old Book Vol. 4). Outside, meet Tuta who takes you to see Dr. Huan. Huan assigns Tuta to help out Viktor. Talk to Huan again to get Recipe #3. Return to Leona's. She'll tell you Viktor and Flik are getting more soldiers. Jowy explains Jess's plan. Pick your party and set off to the northeast. Getting through the gate is a snap. Follow the guard to the woods and take that path to reach the camp. Navigating the woods may be tricky as there are lots of wide open spaces and paths. Head strait right to the next screen and find a Circuret (shouldn't that be Circlet?). Next, advance upward through a few screens. You'll enter a cluster of trees. From this point, Jowy and you will travel alone. In the camp, you have fairly free reign. At the provisions gate, luck will smile on you as a guard buys your story and lets you in. You discover there's only about two weeks of food. As you exit, Rowd chances upon you. Depending on how you answered the guard, you may have to fight some Highland soldiers. You can collect a Fire Sealing Crystal near the provision tent. Enter the large tent, and you'll find Jillia. Jowy convinces her to help you hide. She turns Rowd away. She talks to you for a while. Afterwards, it's time for you to go. Rowd intercepts you. You have to fight more Highland soldiers. Jowy tells you to run while he holds them. You flee, while Jowy is stuck with the enemy. Return to Muse to see Jess. At city hall, an official tells you that an important meeting is underway and that you should just wait. Nanami suggests seeking out Viktor and the others. Go to Leona's. Flik and Viktor are there. Nanami explains what happened. They go with you to see Anabelle. Back at city hall Viktor removes the guard. Viktor demands an explanation. Anabelle apologizes, but says she can do nothing to save Jowy. You leave without gaining any ground with Jess. Nanami waits outside the gate for Jowy. Go find her and wait with her. Pilika joins you later, but still there is no sign of Jowy. After a long wait, Jowy finally makes it back. Betrayal Notes for this section (arranged by location): Battle #3 Recruits: Gilbert A week passes. Nanami gets you and Jowy up for some event at Jowston Hill. Head there (it's northwest in the city) and meet Viktor. He'll get you in to the Hilltop meeting (a meeting of all the city-states). The guard doesn't admit Viktor in, but recognizes Flik as he arrives. At the meeting, Anabelle convenes to decide what to do about Highland. Most of the other members do not care to support Muse. Word then arrives of attack by Highland at the border gate. Anabelle gives the order for the states to gather their armies. Follow Viktor's suggestion and head back to Leona's. Anabelle and Apple are there. Anabelle asks Viktor to slow down Highland for two days for Jowston to muster its armies. Apple says it's possible, and Flik agrees. Agree to help. Battle #3 In this battle you need to defeat Solon Jhee or stall for a few turns. Flik recognizes Gilbert and tries to convince him to defect. Matilda knight reinforcements arrive in three turns. Gilbert is persuaded after Flik's Fire Spear. Keep up a good fight. Beware random results that might lead to defeat. Eventually (turn 8 or so) Camus appears and orders the knights to retreat. Following this round, Solon Jhee flees. After the battle you return to Muse. At night, Jowy has a mysterious meeting with Kage. In the morning, go see Anabelle about Genkaku. Gustav and Granmeyer are arguing as you enter. Anabelle tells you to return in the evening. Jowy asks Anabelle why she is fighting as you leave. Return to Leona's where Pilika wishes to play with Jowy. He, however says "later" and runs out. Go look for Jowy. He's meeting Kage by city hall. Kage leaves and Jowy asks you to take care of Pilika if he were to die. At night, Viktor meets Anabelle to discuss some things. He leaves to rest for tomorrow's battle. Now you and Nanami can go and see her. Jowy has arrives before you to take Anabelle's life. Anabelle catches Jowy off guard and tackles him. You arrive and see Anabelle on the floor with Jowy standing over her. He flees. The Highland army is also attacking. Anabelle tells you to flee and live as she lays dying. In the night, you get Pilika and flee to rendezvous in South Window. Rendezvous Notes for this section (arranged by location): Muse Region Enemies: Gold Boar, Kill Spider, Sickle Coronet Items: Recipe #5 Recruits: Genshu (100+) South Window Region Enemies: Dark Bunny, Flyer, Target Lady Kuskus Items: Recipe #9 South Window Items: Friendship Crystal Head to Coronet. You'll find that the Highland army is already here. Search about town. A man in the restaurant will give you Recipe #5. At the docks, the soldiers will not let any boats depart. Head to the inn, and of all people, you'll see Eilie, Rina, and Bolgan. They ask you to chat for a while. You explain the situation to them. By coincidence (or is it fate?) they are headed to South Window too. They seem to have given up, so it's up to you. Head right from the docks to a house. Here you'll see Sheena yelling at Tai Ho for a boat. Enter the house and speak with Tai Ho and his brother Yam Koo. Like in Suikoden 1, he'll help if you beat him in dice. Here's how the game, Chinchirorin, is played: You roll three dice in a cup. If two dice are the same, the third is your score. Triples are good except 1-1-1. They are called storms. Also, 4-5-6 is good too. You win 3 and 2 times bet respectively. 1-2-3 is bad, and like 1-1-1, makes you lose more money. This time, you need only beat Tai Ho in a single game. At Nanami's suggestion, you go back to tell Eilie and the others and bring them along. They join your party at a level near yours. Return to Tai Ho and board your craft. Sheena misses the ship. You sail to Kuskus and Tai Ho drops you off. * Eilie, Rina, and Bolgan join There are tales of a monster in North Window. Recipe #11 is a rare find at the item store. The smith can upgrade you to level 6. When you're ready, head south for South Window. Viktor greets you shortly after entering. He inquires about Jowy, so fill him in. He says to meet Flik in the tavern. For now, you're free to explore. You'll also find you first trading post (unless you've been to Greenhill already). When you're ready, go to the inn. Viktor says he has bad news. He and Flik had trouble getting here. No else has arrived yet either. Viktor and Flik join you to go to city hall to see Granmeyer. He admits you in. Viktor is revealed to be from North Window. Freed Y, Granmeyer's assistant fills you in on that town's peril. They want you to investigate. As you leave, they'll be a cut scene of someone who is VERY reminiscent of Neclord. * Freed Y joins The monster of North Window Notes for this section (arranged by location): South Window Region Enemies: Dark Bunny, Flyer, Target Lady Cave of the Wind Enemies: Griffin, Minos, Sorceror, Sun King Items: Sun Badge, Fish Badge, Fire Wall Scroll, Blue Gate Crystal, Medicine, Stone of Defense, Half Helmet Recruits: Pesmerga (100+) Allies: Kahn joins you for a until you drive Neclord from North Window North Window Castle Enemies: Shadow Man, Sorceror (2), Zombie Items: Fire Crystal, Stone of Mag-Def, Darkness Crystal, Blue Ribbon, Chain Mail, Necklace Viktor explains the circumstances of North Window's desertion and of Neclord. Neclord interrupts Viktor's story, much to Viktor's anger that the fiend still lives. He animates the corpses to attack you. Fight: Neclord and 3 Zombies The zombies prove easy targets, but Neclord is immune to attack. You can't win. Viktor tells you that you need the Star Dragon Sword to harm him. Neclord challenges you with that sword. You'll have to get it and meet him at his castle. The sword is in the Cave of the Wind. Head south and enter the cave. Navigate through this cave as best you can. When you reach you first path choice, choose the upper one. You'll get a Sun Badge for it. Now take the lower path. Head left as far as you can, then up to collect a Fish Badge. Take the passage above and right of the incline next. At the next intersection, take the left path for a Fire Wall. Now take the right. Push a block out of your way. You'll be in the wind section of the cave. You cannot enter passages with wind blowing from them. Also be careful of strong currents as they can blow you away. Push rocks to aid your progress. The first one is simple, push the rock in the way of the blast. The next chamber requires you to move the top rock to block the first half of the current and the bottom block for the other half. The next room is trickier. You'll want to push the blocks into position to block each passage at the source. Refer to the map below: W W W W Key: __ + + + __ W: Wind current source 1 1,2,3,4: Rocks __ 2 3 4 It's true that you can use everyone's lovable Suikoden 1 hero in Suikoden 2. And, if you play your cards right, you can even see Gremio as well. You must have Suikoden 1 to even attempt this. There are some things you need to take care of first in Suikoden 1 however. The thing that is definitely required is your saved game must be at the last save point in Gregminster before you battle the Golden Hydra. If you have Gremio alive (get all 107 other stars before Leknaat appears for the final time and she will bring him back to life), then there is an added bonus which I will explain later. But, for the time being, make sure that your last save is in Gregminster before the last boss. When you start a new Suikoden 2 game, it will ask you if you want to load in Suikoden 1 data. The purpose for this is to see what requirements you have met in Suikoden 1. If it sees that the save game you loaded in is at Gregminster, it will release the McDohl lock, and you can participate in his side quest. The game will also detect if Gremio is alive. If he is, the Gremio lock will also be released. ** Below this part contains some spoiler material. Read at your own risk ** The soonest you can find McDohl is after your battle with Luca Blight. As you would expect, he's still in the Toran Republic somewhere, "living la vida loca" (okay, bad joke). Head to Banner Village after that battle, and talk to Ko, the kid who is obsessed with the current hero. Now, if everything was done right, Ko should say how there is someone named "McDohl" staying at his inn, and all he does is go fishing all day, but he thinks it's the current hero. Head to the docks behind the inn. Now, if you have all 108 stars in the previous game, Gremio will stop you. If not, Ellie will stop you. Since Ellie plays the role of Gremio in this side quest if you don't have him, I'll just refer to Gremio and Ellie interchangeably. Talk to Ko again. This time he'll tell you that he'll distract Gremio for you. Talk to Gremio again, and he'll rush off to save Ko. This will free up the dock, and you'll get to see everyone's favorite hero, McDohl! If any major members from Suikoden 1 are in your party (Viktor, Flik, Humphrey, etc...) They'll say things like "It's been a long time" and what have you. There will be a brief meeting at the inn. McDohl agrees to save Ko, and then the Soul Eater will shine, causing McDohl pain. McDohl will stop, but Gremio will convince him to continue forward. Now, you have the option to take McDohl along with you. Ask him to help, and he'll join you. Refuse, and he'll go on ahead by himself. If you choose to take him along, McDohl will join your party at this point to help save Ko, who has apparently got into more trouble than he planned. Travel through the forest as if you were heading to Gregminster. You will encounter another worm, but just when you think you've killed him, he'll evolve into a Poison Moth. It's safe to lose this battle. In fact, I recommend you do. If you decide to lose this battle, you'll see the powers of the Soul Eater and Bright Shield runes in action. Their powers combine and destroy the Poison Moth. Head into Gregminster, and Dr. Liukan will treat the boy. President Lepant will offer the presidency to McDohl. McDohl slowly crawls his way back from your party, and almost makes a break for it at Lepants offer. Eileen will tell Lepant that young men like McDohl should be exploring the world and not cooped up in some air-tight office making executive decisions. Lepant understands, but makes McDohl promise to return some day. There are a few more cut scenes. And then, the next morning, You, McDohl, and co. head back to Banner Village. When you reach Banner, McDohl and Gremio will head back to Gregminster, saying that they will stay there for the time being. The cool part is that you can travel through the woods and back to Gregminster anytime and recruit McDohl for your party! If you bring Kasumi with you, you'll find out even more about other characters pasts from Suikoden 1. It's quite a touching scene, and it really makes you think. If you're keeping up with the cooking mini-game, Gremio will give you a recipe. Is it a worthy trade off for reviving Gremio at the end of Suikoden 1? It may not sound like much, but you do get this warm, cozy feeling inside of you, knowing you saved McDohl's best friend at the end of the game. Recipe #39 - Special Stew. Obtained from Gremio in Gregminster. Items needed: 2 Shrimp, 1 Sheep, 1 Chicken Egg, 1 Potato Combo Name Price In battle effects None Special Stew 1700 Heal 750HP Sugar Sweet Syrup 1700 Heal 750HP - Become Hyper (30%) Salt Adult Stew 1800 Heal 760HP Soy Sauce Clear Soup 1600 Heal 750HP Mayonnaise Mellow Stew 3500 Heal 750HP - Cure Unconcious Red Pepper Spicy Stew 1750 Heal 800HP ===== Troubleshooting: Many people have e-mailed me, saying that loading in their Suikoden 1 data does not work. Now, I'm not a smart man, so I don't know what's wrong. Please don't e-mail me why its not working. I'm no techie expert, I'm just a moron who likes McDohl. The only thing I can suggest is make sure that all the things I outlined above are true. If that doesn't solve your problem, and you can't load it in, then I'm sorry. Like I said, I'm a moron, and I can't solve your save card problems out. Please don't e-mail me about it, since your e-mail will probably just get lost then. From what I understand, there's some sorta deal about European games and American/Japanese games that don't work well with save games. So, if you're European, and you can't load in the data, then keep this in mind. I'll have more definite information about this next update. Here's a fun way to freeze the game. I went to go get McDohl during the Neclord scenario, and Koyu was in the convoy. McDohl joined the party, and Gremio joined the convoy too. I went to leave Banner, and a text-box popped up, as if someone was going to say something, but the game froze at that point. Go ahead. Try it with your friends. ===== The lowdown: Before things are even set in action, Konami messed things up. Even though Suikoden 2 was a great game, their translation sucked. One of the things that was affected was the transferring of McDohl's name from Suikoden 1 to Suikoden 2. For each capital letter you have in your McDohl's one name, will be transfered into McDohl's name in Suikoden 2. So, if you name him Roric, like me, he would be RcDohl. If you're like me, you probably named him using uppercase and lowercase letters. If you used all capital letters, then you lucked out a little bit. If you named him RORIC (see the difference?), then his name would override the first 5 letters of McDohl, and he'd be named RORICl. If you named him ASH, he'd be named ASHohl. If you named him GURNSEY, then his name would be GURNSEY. Also, if you used symbols in McDohl's name, such as an "!", then you'll get a different symbol in the name (an é to be specific). Other than that little bit, Konami did a pretty good job of the transferring of stats and whatnot to Suikoden 2. While he isn't the level 60 tank you left him as in Gregminster, his stats are toned down accordingly, to how the rest of your party is. And even then, he's better than all the rest. It should be noted that McDohl is NOT one of the stars of destiny this time aroud, and is not required at all to get. Hence why this is a mini-quest. Although, it makes you wonder what the Tenkai star is thinking, switching heroes like that. McDohl is a GREAT magic user. Make sure that the Soul Eater isn't the only rune he has equipped on him. Unlike most other heavy magic users, his attack is as high (even higher in some cases) as Viktor's. His defense rocks as well (about as high as Humphreys). It may seem tedious that you have to go through the forest to get to Gregminster just to get McDohl every time, but I think it's a fair trade-off. After all, McDohl can easily become the best character in your party. Not only that, but the "Double Leader Attack" is great for killing off groups of enemies rather quickly. It's not as strong as the buddy attack, but it gets the job done. ===== Credits: Thanks to: SirAronar (email@example.com) - For letting me write for his FAQ and giving me something to write about. Jeremy Steimel (firstname.lastname@example.org) - For giving me additional info about McDohl. Joshua Grand (email@example.com) - For actually giving me some information on how some people's stats are transfered, instead of just saying I'm wrong. xeglon (firstname.lastname@example.org) - For the complete deal with McDohl's name. Æther SPOON! (email@example.com) - For informing me about having characters in McDohl's name. Middletails - (http://www.middletails.com) - For the whole Kasumi deal. Ruk Chan - (firstname.lastname@example.org) - For suggesting addressing Gremio's Recipe. Godhand's Cooking FAQ - at http://www.gamefaqs.com/console/psx/file/suikoden_ii_cooking.txt - For extremely specific information on Gremio's recipe. Konami for making a sequel to Suikoden 2, and I hope they consider making a third. (and, hey guys, if you do, make sure to bring back McDohl in that one too, as well as Suiky 2's hero! ^_^). ===== This McDohl guide is protected by copyright laws. All the Suikoden names in it are Konami's, and I don't take credit for it. I just take credit for writing this little diddily. Don't steal it from me please. ================================================================== My version After beating Luca Blight, go to Banner Village. Talk to the kid dressed as you. Now go to the fishing spot in town. Gremio will halt you from entering. Talk to the kid again. Say you want to meet the person behind Gremio. He runs off to scream "help" while you may go speak with Young Master. Gremio still blocks you until the kid shouts. Talk to McDohl, who is fishing. Former Suikoden 1 characters will recognize him. Say you want to speak with him. You'll be back at the inn. Gremio tells you something happened to the boy. Offer to save him. Soul Eater acts up briefly. they join your convoy. By the save crystal in the mountains are some bandits. Tell them to return Ko. The goons recognize you as the person responsible for Luca's defeat, and McDohl as the leader of the Toran Liberation. They run, leaving the leader. He says a monster has the kid. Ko is lying on the ground in the clearing. Another Worm attacks. Boss: Worm HP: 3200 This boss is like the one you fought earlier. Use the same tactics. After sustaining lethal damage, it splits open, revealing a Poison Moth. Boss: Poison Moth HP: 6800; 50000 P This form is much stronger. It has the same lightning blast, but it does a little more damage. Also, it's physical attack is now a swoop-grab-fly-and-drop attack that does some serious damage. Its other new attack is a high damaging poison attack that hits all which can poison you (naturally). Use the power of the Soul Eater to the fullest to beat him back. After sustaining so much damage, the fight will break. Gremio says that you need to flee, instead, the two heroes use their runes. Both 4th level spells activate, doing over 4000 damage, killing the moth. However, if you deal the damage fast enough, you'll beat it without the combo attack. Now go to Gregminster to have Liukan treat the boy. Varkas takes you to Gregminster. Lepant and Eileen meet you there. Liukan has successfully saved Kou. Lepant tries to pass leadership to McDohl, but he refuses. At the gate of the castle, Pahn, Cleo, Marie, and Sarah wait for the Young Master. That night you dine at the McDohl house and stay for the night. Pick up Ko in the castle and let Varkus escort you back. Young Master and Gremio return to Gregminster. Whenever you'd like to use your old hero, return to Gregminster and ask him to join. If you remove him from the party, he'll return home. If you don't mind the trek (an additional 100000 or so potch from encounters too), then don't worry. Endings 1) Do not have all 108 Stars, or did not save Nanami You must agree to lead the Jowston State. You are sworn in at the Hilltop and then reside at Muse. Everyone goes back home. You get aftermath reports for each character between scenes of your former army. After seeing reports for all the stars you had, the credits roll. Afterwards, you get a picture of Jowy in the mountains. 2) You do not lead the State. Head to Tenzan Pass (northwest of Kyaro). This is the first area of the game. Go to the waterfall and meet Jowy. He explains what happened to him. He challenges you to a fight. This is the last duel in the game. Beat him. He says the war will finally end. He holds up his rune. Both runes shine, and Jowy dies. Afterwards, the ending is the same as before. The final picture is of you, Nanami, and Jowy. 3) You do not lead the State But wait, there's more. If you refuse to fight Jowy and instead defend the entire time. Jowy tells you to end it here, so there will never be another war. He fights you again and expresses that he was always jealous of you and your ability to make friends. He collapses explaining that he had to use the Black Sword Rune to defend against the Beast Rune. He is dying and asks you to take his rune. If you agree, you get an ending like #2. Furthermore, unless you meet the criteria for saving Nanami, you cannot decline. But if you have all 108 stars before the conquest of Rockaxe, Leknaat should appear and release Bright Shield's final power. Then, when you're at Rockaxe, shout Nanami! when the arrows fly (this requires split section reaction speed). Your characters should whip out his tonfa, but Nanami should still get hit. At base, however, Huan gives the same report, BUT asks to speak with Shu. If this happened, you can receive this ending (and the other two). After the second fight, Jowy will ask you to take the rune. Keep refusing, and after four times, there will be a reaction between the runes, which heals Jowy. He then joins you, leaving behind this pass. On the way out, Shu arrives to tell you that Nanami is still alive and is waiting in Kyaro. She told Huan not to tell you to get away from the war. Back in Kyaro, Nanami will embrace you, and the three of you will begin a new journey together. You seem to pass through Harmonia, as Jowy looks in on Jillia and Pilika before continuing with you and Nanami. The final picture is a colored version of the Trio-painting (Nanami, you, and Jowy by the tree near Genkaku's house). Congratulations. -------------------------------------------------------------------- XIX) Credits Thanks to Konami for such a great game Also, thanks to: Henrik Jacobsen for a couple of items in Neclord's castle. Agustin Fest for info on recruiting Mukumuku with Nanami in the party. Anthony M. Nelson for how to find Mokumoku. Brett Herter for the fact that Zamza appears in South Window if you missed him in Toto. Christian M. Sine for many combos, some items, and the start of the "Pure Maiden List. ClydeBass9 for confirming the early entrance to Matilda trick Dana Bharata for bath house info, combos, and dropped items David Crandell for additional info on items dropped by monsters, info on the Boulder Set, and info on the chick bath item. Dragon Fogel for the other way to recruit Anita, more info on the Family ATK, stats for Kasumi, and for being the first (that I knew of) with enthusiasm for the Hunter Rune. Dragonmaster for food info, ? item info, and some other dropped items. Ethan Gilchrist for info on recruiting Stallion, Hix, and Tengaar Harold Santos for the location of several items and combos Jeremy Andreo for info on recruiting Templton while still in the Muse area Jimmy/Yimmy for quite a few bits of info scattered about from items to prizes. John Madison for pointing out that I neglected to add the first third of the Hix/Tengaar subquest Matt Hobbs for a revised list of the music, Jowy's staff info, Sigfried's stats, and some additional notes Mike Good for trading information. Quatoria for pointing out an error on a double labeled section before I sent in an update and telling me where to find Turtle Plans #4. Richard Case for info on getting into Matilda early Roric for pointing out the data requirements for Suikoden 1 info, for confirmation on recruiting Tetsu, info on spell combos, and a faq on McDohl Son Bui for some items with descriptions Tony Dimarcantonio for the Mole Shield as the regular mode prize. Plus many people for sending me e-mails pointing out areas I missed and making me feel my efforts were worth it Credits for the Guardian Deity Section: This list was only possible from the submissions of others. I personally chinked away at 120-140 combinations, but without the aid of others, this would never have been accomplished. Thus why it is a compiled list. Anyway, on with those more worthy than I. Everaldo Moura de Melo Junior Flame Speed Thanks for reading. REMEMBER If you need help, I am available to answer questions, but before you ask, please read through the entire FAQ/Walkthrough. If you're looking for an item, use the search command (under Edit or Find on most text readers). I will not answer anymore questions for things clearly stated in this document. If something is unclear, let me know. Thank you. E-mail: email@example.com