Strategy Guide - Guide for Twisted Metal 3
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/-------------------------------------------------------/ /_____________ _______________________________________/ | | /-----\ /-----/ /---------------/ | | /___ \ / / /_ ___ ___ __/ | | | \/ / | | | | | | | | | | | | | | | | | | | | | |\ /| | | | | | | | | | | | \ / | | | |_| |_| |___ |___| |__| \/ |__| /________________/ Russ Tops' Twisted Metal 3 FAQ v1.6 Last Modified 28th January 1999 firstname.lastname@example.org ----- ----- ----- ----- ----- ----- ----- Sections: NOTE FROM THE AUTHOR!!! ********** PLEASE READ ********** 1 : Storyline 2 : Gameshark Codes 3.1 : In-Game Menu Tricks 3.2 : Non-In-Game Menu Tricks 4 : Easter Egg Codes (Cheat Passwords) 5.1 : Character Statistics Table 5.2 : Weapon and Armor Class Table 6 : Advanced Attacks 7.1 : Level Passwords - Cream Puff Mode 7.2 : Level Passwords - Twisted Metal Mode 7.3 : Level Passwords - Pure Lunacy Mode 8 : Hidden Levels (Descriptions and Passwords) 9 : Hidden Weapons 10 : Nifty Things to Destroy 11 : Health Locations 12 : Semi-Ambush Points 13 : Lightning Power Sources 14 : Developer Questions and Answers 15.1 : Brief Level Strategies 15.2 : Comprehensive Level Strategies 16.1 : Brief Character Strategies 16.2 : Comprehensive Character Strategies i : Version History ii : Credit Where it's Due iii : DISCLAIMER ----- ----- ----- ----- ----- ----- ----- NOTE FROM THE AUTHOR!!! Hello, it's me, the humble person who authors this FAQ and on occasion, has to endure the semi-stupidity or ignorance of a few people who appear not to have actually read this FAQ beyond the first 2 pages. This version contains some new changes that will answer many questions of yours. If you actually READ this Q&A with a developer of TM3, you will find the answers to quite a few questions. It is located at the title: "Developer Questions and Answers" which is located down near the bottom of the FAQ. ----- ----- ----- ----- ----- ----- ----- 1 Storyline "I am Calypso. Each year I gather the twelve worthiest drivers to face off in the Twisted Metal competition. They must face each other and some of my friends. To the winner, I grant a single wish, whatever the winner asks for; to the losers, death. Welcome to Twisted Metal." -Calypso ----- ----- ----- ----- ----- ----- ----- 2 Gameshark Codes: Ammo Never Decreases (All Players): 80033ED6 2400 Infinite Lives (Player 1): 800D300C 0002 Infinite Lives (Player 2): 800D309C 0002 Activate Sweet Tooth: 800D28D0 000B Activate Minion: 800D28DO 0007 Infinite Turbo (All Players): 800201B2 2400 Infinite Advanced Attack (All Players): 8001975E 2400 ----- ----- ----- ----- ----- ----- ----- 3.1 In-Game Menu Tricks You've seen the in-game menu, the one where you see a game going on in the background while you make the selections, right? You can do more than just wait 60 seconds and watch. At the MENU you can hit START to toggle between MENU and ACTION. Once you are in the ACTION part (with the words flashing onscreen) you can do the following. START : Toggle between Menu and Action. SELECT : Changes view from in car, close, medium & far. CIRCLE : Rear view mirror, resets camera angle. L1, R1 : Switches Characters, retains camera angle. L2, R2 : Rotates camera angle. LEFT : Slow down action. RIGHT : Speed up action. DOWN : Stop action. L1+L2+R1+R2 : Go to Non-In-Game Menu ----- ----- ----- ----- ----- ----- ----- 3.2 Non-In-Game Menu Tricks You've seen the non-in-game menu, the one where you see all the cars driving around shooting randomly in the Warehouse level, right? Here's some tricks to try at various places: At the World Select screen you have a rotating icon: Hold Start and press the following buttons: Start Alone : Freeze position L1 : Rotate quickly to left L2 : Rotate slowly to left R1 : Rotate quickly to right R2 : Rotate slowly to right At the Car Select screen you have a car with a rotating camera: Hold Start and press the following buttons: Start Alone : Freeze position L1 : Rotate to left R1 : Rotate to right ----- ----- ----- ----- ----- ----- ----- 4 Easter Egg Codes (Cheat Passwords): R1 R1 L1 L1 L1 a) Super Napalm L1 L1 R1 R1 R1 b) Infinite Specials Up Down Up Down Up c) Homing Rain Missiles Left Left Left Right Right d) Minion Right Right Right Left Left e) Sweet Tooth L1 Square X R1 Start f) God Mode Start Start Start Start Start g) Save Settings Triangle Circle Up Right Down h) Infinite Ammo Triangle Left Down Right Up i) Smart Seekers Triangle Circle Down Left Up j) Massive Force Triangle Up Circle Right Start k) 99 Freeze Missiles Left Right Left Right Up l) Giant Ricochets Start Start L1 L1 L1 m) Only Napalms Start R1 L1 Start Start n) Only Homing Missiles Start L1 Start L1 Start o) Only Power Missiles L1 R1 Start Start L1 p) Only Remote Bombs Down L1 Down Start Triangle q) CPU ignores Healths Select L1 Select Start Circle r) No Healths L1 Start Start Start R1 s) No Full Healths Select Select R2 L2 Start t) No Item Pickups Up Up X X Up u) Icy Grounds L1 R1 L1 R1 R1 v) Relentless CPU X Circle Circle Circle Circle w) 0 enemies in Deathmatch Left Square Square Square Left x) Sexy Flower Power Note A: Napalm Shoots Higher and Further. Note B: Activated when you die, quit, or beat the first level. Note C: Rain Missiles home in, then detonate. Note D+E: Activates characters for ALL modes. Note F: Cannot die except in Tokyo Fan, or Blimp Clouds. Note G: Saves items in all settings menus only, no cheats saved. Note I: Missiles that track their targets will be enhanced. Note J: When a weapon hits your car or the CPU cars, the strength of the hit will be significantly stronger. Note K: Puts 99 Freeze Missiles in the inventory at each round. Works like a freeze but does not drain the special bar. The icon is identical to the Power Missile, except for the "FREEZE" caption. Note M-P: The "Only XXXXX" means the all weapon pickups will be replaced with the XXXXX. Hence, "Only Napalm" means the only pickups will be Napalms. Note Q: CPU-controlled cars will ignore health power-ups. Does NOT affect CPU Ally. Note V: All CPU cars will relentlessly attack player cars. Note W: Enables 0 enemies in Deathmatch Mode. (Play Alone) Useful for learning the levels. Note X: When choosing your character, go into the INFO screen for a very revealing Zoom-In Shot of Flower Power. ----- ----- ----- ----- ----- ----- ----- 5.1 Character Statistics Table: Name Armor Weapon Speed Handling Special Auger 4 4 1 Sluggish Drill Axel 3 3 2 Sluggish Shockwave Club Kid 2 3 2 Tight Vortex Firestarter 2 3 4 Tight Flamethrower Flower Power 2 3 2 Tight Flower of Power Mr. Grimm 1 5 4 Tight Screaming Soul Hammerhead 3 3 1 Sluggish Stomp Minion 5 5 4 Average Quad-Missiles Outlaw 2 3 4 Average Omni Taser Roadkill 3 3 3 Tight Spike Bomb Spectre 1 3 5 Average Ghost Missile Sweet Tooth 4 4 2 Sluggish Flaming Head Thumper 3 3 3 Average Sonic Blast Warthog 4 3 2 Sluggish Patriot Missiles ----- ----- ----- ----- ----- ----- ----- 5.2 Weapon and Armor Classes Table: This is a short table which, essentially, tells you if you have a Class _ Weapon it will do __ Points of Damage to an _ Class Armored Enemy. Remember, this is the ideal and may not be too accurate. Weapon Class: # 3 | 4 | 5 # ##################################### 1 # 8 | 23 | 34 # -------#---------+--------+---------# 2 # 7 | 18 | 27 # Armor Class: -------#---------+--------+---------# 3 # 6 | 15 | 22 # -------#---------+--------+---------# 4 # 5 | 12 | 19 # -------#---------+--------+---------# 5 # 4 | 11 | 14 # ##################################### As the attacker the Weapon Classes were as follows: Class III (3) Flower Power Class IV (4) Auger Class V (5) Minion As the Enemies for Armor Classes were as follows: Class I (1) Spectre Class II (2) Flower Power Class III (3) Roadkill Class IV (4) Auger Class V (5) Minion ----- ----- ----- ----- ----- ----- ----- 6 Advanced Attacks Freeze - LEFT RIGHT UP Jump - UP UP LEFT Rear Attack - LEFT RIGHT DOWN Invisibility - UP DOWN LEFT RIGHT Note: These must be during a battle. A better explanation of these moves is in the TM3 instruction manual, Page 17. ----- ----- ----- ----- ----- ----- ----- 7.1 Passwords - "Cream Puff" Auger D.C. R1, R1, Right, Select, Down Hangar 18 X, Start, X, Up, L1 North Pole Select, R1, Left, Left, X London Right, Right, R1, R1, Right Tokyo Down, R1, L1, X, Right Egypt R2, Start, R2, Right, Right Blimp Triangle, L1, Triangle, Right, Circle Axel D.C. L1, Square, Triangle, Right, Up Hangar 18 Right, L2, Select, R2, R2 North Pole L2, R2, Start, Triangle, X London R1, L1, Down, Select, Start Tokyo X, R2, Start, L1, Up Egypt Circle, Circle, L2, Circle, Right Blimp Select, X, X, X, R1 Club Kid D.C. R2, L2, L2, L2, Start Hangar 18 Triangle, Select, R1, Left, Up North Pole Square, L2, R1, Square, R1 London Select, Up, Square, R1, Up Tokyo Right, L2, Circle, Down, Start Egypt L2, Square, Down, R2, Left Blimp R1, Left, Select, Circle, R1 FireStarter D.C. Left, Up, Up, Up, Down Hangar 18 Up, Square, R1, Left, Down North Pole Left, Down, Up, R1, L1 London R2, X, X, X, X Tokyo Triangle, Down, Left, R2, Up Egypt Square, X, Select, Right, Right Blimp Down, R2, R2, R2, Start Flower Power D.C. L2, Right, Triangle, Select, Circle Hangar 18 R1, Circle, Right, Start, Right North Pole X, Right, X, Left, R2 London Circle, Left, L1, Circle, Triangle Tokyo Up, Right, Select, X, Select Egypt Left, Triangle, L1, Circle, Triangle Blimp L1, Up, Start, Right, L2 Hammerhead D.C. Left, Square, L2, Square, Circle Hangar 18 L1, L1, L2, R1, Up North Pole Circle, Square, Down, Left, Up London Square, L1, R1, L1, Triangle Tokyo Up, Down, X, Start, Start Egypt Right, R2, Circle, R2, Down Blimp L2, Down, Circle, Down, R1 Minion D.C. X, R2, Start, Circle, Right Hangar 18 R2, Left, L1, Start, Start North Pole Up, Select, R1, L1, Right London Left, L2, Up, X, R2 Tokyo L1, Select, X, Circle, R2 Egypt Circle, L2, Left, Right, Square Blimp Select, Select, Select, L2, Up Mr. Grimm D.C. Square, Up, Right, Triangle, Select Hangar 18 Triangle, Square, Square, Up, L1 North Pole Right, Start, L2, Start, Left London L2, R1, Down, R1, Up Tokyo R1, Start, L1, L1, Square Egypt X, R1, Start, Circle, Start Blimp Start, Circle, Left, Start, Up Outlaw 3 D.C. Right, Square, Square, Triangle, X Hangar 18 L2, Left, Triangle, Start, Select North Pole R1, Square, Right, Down, Up London X, Left, X, L1, L2 Tokyo X, Left, Circle, Triangle, Start Egypt Up, Down, Select, Square, Left Blimp Left, X, L1, Up, Start Roadkill D.C. Circle, X, Triangle, R1, R1 Hangar 18 Select, Right, Right, Square, Square North Pole Start, Circle, Square, Start, Select London Down, Right, R2, Down, Down Tokyo L2, Circle, R2, L1, L1 Egypt R1, Right, L1, Circle, X Blimp X, Circle, Start, Select, Up Spectre D.C. Up, Triangle, Down, Left, L1 Hangar 18 Left, Up, Square, R1, X North Pole L1, Triangle, L2, X, L2 London Circle, Up, Right, Circle, Start Tokyo Select, R1, R1, Right, R2 Egypt Select, Select, Up, R2, Circle Blimp Down, R1, Circle, Triangle, Triangle Sweet Tooth D.C. R1, R1, Square, Start, L2 Hangar 18 X, R2, Left, Triangle, R1 North Pole L1, L1, Select, Select, Select London Up, R1, X, Up, Right Tokyo Left, L1, Up, L2, L1 Egypt L1, X, Right, Triangle, Select Blimp Circle, R2, Left, L2, Select Thumper D.C. Start, R2, R2, Square, Left Hangar 18 Down, Start, R1, Up, Up North Pole R2, R2, Triangle, Down, Square London Triangle, Right, L1, Start, X Tokyo Square, L2, X, Circle, Left Egypt Select, Left, Select, L1, L2 Blimp Up, L2, Select, Up, X Warthog D.C. L1, L2, Start, R1, Down Hangar 18 Circle, Square, Triangle, X, L1 North Pole Select, Left, Right, X, L1 London Start, Square, X, Right, Down Tokyo Down, Left, L2, R2, Right Egypt R2, Square, Triangle, R2, Select Blimp Triangle, Down, L1, Select, Circle ----- ----- ----- ----- ----- ----- ----- 7.2 Passwords- "Twisted Metal" Auger D.C. X, Start, Left, Left, L2 Hangar 18 Up, Down, Triangle, L1, R1 North Pole Left, X, Right, X, Square London L1, Right, X, Start, Left Tokyo Circle, Circle, Left, Right, Left Egypt Select, Right, L2, L1, L1 Blimp Circle, L1, Triangle, X, Down Axel D.C. L2, Triangle, Triangle, Square, Start Hangar 18 R1, Up, Down, Down, L1 North Pole X, Triangle, Square,R2, X London Up, L2, Circle, Square, L1 Tokyo Up, Triangle, Select, Right, Up Egypt Left, Up, L1, Up, R2 Blimp L1, R1, Up, Left, Circle Club Kid D.C. Select, R1, Down, X, Right Hangar 18 Start, Start, Select, R2, X North Pole Right, R1, L2, Right, Triangle London Select, Up, Circle, R1, Up Tokyo R1, L1, R1, Triangle, Up Egypt X, Up, Select, L2, L1 Blimp L1, Circle, Start, Triangle, Left FireStarter D.C. Left, R2, Square, L1, Up Hangar 18 L1, R2, X, Left, Down North Pole Circle, R2, R1, R1, R2 London Select, R1, Right, Square, Select Tokyo Start, R2, Right, L2, Start Egypt Down, Select, X, Triangle, Left Blimp L2, L2, Left, Square, R1 Flower Power D.C. X, L2, R2, Down, R2 Hangar 18 Select, Start, L1, Down, X North Pole Up, L2, Triangle, Circle, L1 London Left, Square, Right, X, L2 Tokyo L1, Left, X, Up, Circle Egypt Circle, Square, Left, L2, Down Blimp Select, Left, R1, R2, Left Hammerhead D.C. Circle, Right, Circle, X, Select Hangar 18 Select, Circle, Down, Up, Square North Pole Start, Up, Square, Right, L2 London Down, Triangle, L2, R2, R1 Tokyo R2, Up, Triangle, Square, X Egypt Triangle, Triangle, R1, Select, Start Blimp Square, Up, Up, Start, Left Minion D.C. Up, Start, Down, L1, Square Hangar 18 Left, R1, Select, Circle, Left North Pole L1, Start, R2, Down, Triangle London Circle, R1, Up, L1, R2 Tokyo Select, Start, R1, L2, Up Egypt Start, L1, Right, R1, R1 Blimp Down, X, Square, Down, Select Mr. Grimm D.C. Down, Down, Start, R2, Circle Hangar 18 R2, X, Triangle, Down, Right North Pole Triangle, Down, Right, R2, R2 London X, X, Square, Circle, Circle Tokyo Down, L2, Select, Select, Right Egypt Up, Circle, Up, Up, L1 Blimp Left, Right, L1, Left, L2 Outlaw 3 D.C. Triangle, Select, Down, Circle, L1 Hangar 18 Square, L1, R2, R2, Square North Pole Start, Circle, Right, Up, L2 London Up, R2, Triangle, Select, R2 Tokyo Left, Right, Up, Circle, X Egypt L1, R2, X, Left, Start Blimp Circle, Left, R1, Up, L2 Roadkill D.C. Start, Select, L1, Triangle, L2 Hangar 18 Down, L2, Start, Right, Select North Pole R2, Select, Triangle, R2, Up London Triangle, L2, Right, Triangle, L2 Tokyo Square, Select, Square, Select, Triangle Egypt Left, L2, Start, Square, R1 Blimp Right, Square, Left, Start, Select Spectre D.C. L1, Square, Up, X, R1 Hangar 18 Circle, Left, Circle, Square, Square North Pole Select, X, Down, Right, Start London Start, Down, Square, L2, Down Tokyo Down, X, L2, Triangle, L1 Egypt R2, Down, Square, X, Up Blimp Triangle, X, R1, Start, R2 Sweet Tooth D.C. Circle, Circle, L1, L1, Start Hangar 18 Right, Right, Down, Circle, X North Pole L2, Circle, Select, Circle, L2 London R1, Right, R2, Up, Right Tokyo Circle, Up, L2, R2, Left Egypt Select, Up, R1, R1, Circle Blimp Start, Triangle, Up, Square, L2 Thumper D.C. R2, Triangle, Left, Down,L2 Hangar 18 Triangle, Up, Select, R2, Triangle North Pole Square, R1, R2, Circle, Select London Start, Start, Select, Up, L1 Tokyo Right, R1, Triangle, Up, L2 Egypt L2, Start, Right, Left, Triangle Blimp R1, R1, X, L1, Start Warthog D.C. Select, L1, Left, Start, Left Hangar 18 Start, L1, Right, R1, L2 North Pole Down, L1, Start, L2, Square London R2, Triangle, Triangle, Start, Left Tokyo Triangle, R2, Right, Left Egypt Square, Square, Start, L1, Triangle Blimp R2, L2, Down, X, Left ----- ----- ----- ----- ----- ----- ----- 7.3 Passwords - "Pure Lunacy" Auger D.C. Left, Select, Circle, R2, Up Hangar 18 L1, L2, L1, Triangle, R2 North Pole Circle, Select, Start, Up, Select London Select, L2, Triangle, L2, Up Tokyo Start, Select, Right, R1, L2 Egypt Down, L2, X, Square, Triangle Blimp R2, Square, L2, Select, Start Axel D.C. Square, Square, L1, R2, Left Hangar 18 Left, Start, Triangle, R1, Square North Pole Up, Square, Triangle, Select, Square London Left, Left, Down, Start, Start Tokyo L1, X, Square, Left, Left Egypt Circle, Down, L2, L1, R1 Blimp Select, X, X, X, R1 Club Kid D.C. Down, X, Up, Right, Down Hangar 18 R2, Right, Circle, L2, L1 North Pole Triangle, Circle, Down, Triangle, X London Square, Right, Square, Square, Up Tokyo Circle, R2, Start, Right, R2 Egypt Right, Right, Down, R2, X Blimp Left, Triangle, R1, L1, Circle FireStarter D.C. Circle, Triangle, Circle, Right, Circle Hangar 18 Select, Up, Left, Up, R2 North Pole Start, Triangle, Select, L2, Circle London Down, Start, R2, R1, Select Tokyo R2, R1, Square, Up, Square Egypt Triangle, Start, R1, L2, Down Blimp Square, R1, Right, Down, Triangle Flower Power D.C. Right, R1, Left, Circle, Up Hangar 18 L2, Select, Select, Left, L1 North Pole L1, L1, L1, Up, R1 London Circle, Start, Left, Square, Up Tokyo Select, L1, Triangle, R1, Start Egypt Start, Right, X, Left, X Blimp Down, R2, X, R1, Up Hammerhead D.C. Start, Left, L1, Right, Down Hangar 18 Down, Square, Up, L2, Right North Pole R2, Left, Circle, Triangle, R2 London Triangle, Square, Down, Square, Circle Tokyo Square, Left, Square, Start, L1 Egypt Square, R2, Down, Up, Square Blimp Right, Down, L1, L2, Up Minion D.C. R1, Down, Up, Select, Select Hangar 18 X, X, Circle, Up, Up North Pole Down, Left, Left, L2, L2 London Start, Circle, Select, R1, R1 Tokyo Down, Right, R2, X, Square Egypt R2, Circle, Start, Left, X Blimp Triangle, Right, R1, Right, Left Mr. Grimm D.C. Triangle, R2, R2, X, X Hangar 18 Square, L1, Triangle, Down, Start North Pole R2, Start, Select, L1, L2 London Right, Select, Triangle, Start, X Tokyo L2, L2, Down, Left, X Egypt R1, Select, Square, L1, Down Blimp Circle, L2, L2, X, R2 Outlaw 3 D.C. Up, X, Triangle, Square, Down Hangar 18 Right, Triangle, Left, Select, Start North Pole L2, Up, Select, Start, Down London R1, Triangle, L1, Left, L1 Tokyo X, Up, Start, L1, X Egypt R1, Triangle, X, Square, X Blimp Up, Start, Right, Down, Up Roadkill D.C. R2, Start, L2, L2, Circle Hangar 18 Triangle, R1, Triangle, Up, X North Pole Square, Start, L1, Square, Right London L1, Start, Start, R2, X Tokyo Right, Triangle, Down, Circle, Start Egypt L2, L1, Down, L1, L2 Blimp R1, Square, Circle, Right, Circle Spectre D.C. Up, Triangle, Left, Circle, Up Hangar 18 Up, R2, L1, L2, Select North Pole Left, Up, R1, Up, Circle London L2, R2, Circle, Square, L2 Tokyo Triangle, Down, Triangle, R1, Circle Egypt Square, L2, Square, Down, Square Blimp Select, R2, R2, Start, Right Sweet Tooth D.C. L2, Select, R1, Select, R1 Hangar 18 R1, L1, Up, Up, Square North Pole X, Square, Circle, Left, Start London Left, Left, R1, Left, X Tokyo Up, Square, Select, X, L1 Egypt Left, Left, R2, X, L2 Blimp L1, Square, Right, Circle, Circle Thumper D.C. Square, X, Right, Triangle, L1 Hangar 18 Down, X, Select, X, Triangle North Pole Right, X, Left, Start, Circle London L2, Down, Select, Left, Right Tokyo R1, X, R2, L1, R2 Egypt X, Right, Start, Circle, Circle Blimp Circle, Triangle, Right, Circle, Square Warthog D.C. Left, Circle, X, L2, R2 Hangar 18 L1, Right, L2, R1, Triangle North Pole Circle, Triangle, Square, Select, L1 London Select, Up, L1, Up, Square Tokyo Triangle, Start, Down, L2, Up Egypt Right, Up, Triangle, R2, Triangle Blimp L2, Triangle, Down, Circle, Select ----- ----- ----- ----- ----- ----- ----- 8 Hidden Levels Up Up Up Left Left a) Warehouse Square Square Square Left Left b) Warehouse II Left Left Left Square Square c) Club Kid's House Note: These codes must be enterd at the password screen and then you go into DEATHMATCH mode, NOT TOURNAMENT mode. Choose your car, and you're there. Note A: It will load the level that you see in the intro which has no Health, no Turbos and no Powerups. Note B: It will load the same level as the above, except that this version of the level contains Health, Powerups, Ramps, etc. Note C: On 4 different walls, you can see "Club Kid's House", a neon smiley face, "Richochet Heaven", and a neon angry face. The Disco Ball generates Lightning, and you cannot get out of the range of it, but neither can anyone else. There is only one of each common powerup. ----- ----- ----- ----- ----- ----- ----- 9 Hidden Weapons Trick #1: 8 Specials Level : Hangar 18 How : Destroy the control panels and enter the teleporter. Find the UFO and shoot it. A simple bullet will do. When it blows up, be careful not to be near it as it flying shrapnel can not only harm your car, but enemy cars as well. Trick #2: Hidden Weapon - "Spaceship" Level : Hangar 18 How : Destroy the control panels and enter the teleporter. Once you are up, turn immediately to the left and go down the ramp and turn left again at the wall. Enter the teleporter, turn around, shoot the glass dome and look for a weapon pickup. This weapon is a lightning powerup with four sources on the UFO, it works best on cars near the UFO, and they must be BELOW it. Trick #3: Hidden Weapon - "Radar" Level : Tokyo How : You've seen that huge satellite that tracks people, and it is actually a weapon. On that particular rooftop, look for a jump ramp over the lava to a higher building. Take this ramp at 100+ MPH or take Lava Soup. Go up an upramp to another jump. Take this one again at 100+ MPH or you will fall short. You should now be on top of a store that is next to the radar. See that little radar powerup? Back to the edge of the rooftop and hold turbo. You should catch it. Now, the radar will fire at whoever it is pointing at when you activate it. The beam cannot go through buildings, and it is not terribly accurate on airborne enemies. Trick #4: Hidden Weapon - "Eye" Level : Egypt How : Find the Pyramid. There should be a tomb lying up on the front. Shoot it until it explodes. Enter the down ramp and you will see another Tomb on a wall. Shoot this tomb, too. It will blow up, revealing a teleporter. Go into the teleporter and pick up the little pyramid. It is a little bomb that causes a giant beam from the former top of the big pyramid to shoot the little one with the effect of a Remote Bomb and a Napalm. It works best on frozen opponents. ----- ----- ----- ----- ----- ----- ----- 10 Nifty Things to Destroy Level : Hollywood Item : Hollywood Sign How : Get on the ramp next to it and shoot napalm at it. Level : Washington D.C. Item : Statues How : Most weapons will destroy the statues, revealing a full health and a remote bomb. Level : Hangar 18 Item : Wall How : Find the wall with a "002" on it. Turn left from the control panel and shoot at the area with a crack in it. This leads to a teleporter with a few weapons. Level : Hangar 18 Item : Control Panels How : To get the teleporter in the UFO find the flashing red control panels and shoot out all four to unblock the laser beams. Level : Hangar 18 Item : Flying Ship How : Once through the above teleporter, look for a flying UFO. Shooting it with anything gains you 8 specials and it also will harm anyone under the exploding UFO. Level : Hangar 18 Item : Glass Dome How : Once through the UFO teleporter, turn left and go down the ramp, turn left at the end, hit the telpeorter and turn around, destroy the glass dome, and get a powerup. Level : North Pole Item : Multiple How : I'm not going one by one, so I will mention what blows up here: Trees, Igloo, Totem Pole, Fences, Santa's Houses, Giant Pole, Snowman, and a Log Cabin. Level : London Item : Big Ben How : Most generic straight-shooting powerups or machine guns will work when aimed using the ramp, just get up it, and don't go over the top of it. Level : London Item : Pillar How : There is a pillar past an arch. Shoot it for a Remote. Level : London Item : Statues How : There are two (2) statues in this level. Shoot them for weapons. Level : London Item : Walls How : There is a wall with a Closed sign or something. You can shoot it for a hidden passage. There are 2 entrances to this part. Level : Tokyo Item : Fan How : Most weapons will blow it up, but once it blows up, enemies will not go over it. Try luring them on, then blowing it up. Level : Tokyo Item : Tower How : There is a tower on the Full Health (Bright Gray) Roof top. Look for a tower. Blow it up and you can get a remote. Level : Tokyo Item : Walls How : On the building to get the radar you can shoot down a sign and a garage type thing. Again, most weapons will do here. Level : Egypt Item : Sphinx How : Aim a weapon to shoot straight at the Sphinx's Face. You will get the REAL face those Egyptians carved. Level : Egypt Item : Pyramid How : Shoot the tomb outside the pyramid to get in. Shoot the tomb inside to get on top. Shoot the fireplace inside to get a teleporter-type drop to get to the other. Level : Egypt Item : Pillar How : Shoot the door to get downstairs. Shoot the pillar to get a Lightning powerup. Source is the pharoah's face downstairs. Level : Calypso's Blimp Item : Cargo How : Almost any weapon can be used to blow up the boxes in the cargo bay. The cargo contains health, weapons, etc. Level : Calypso's Blimp Item : Walls How : Blow up the walls that say "Closed" to get to a blue room so you can take out a panel, get health, lightning, and missiles. Level : Calypso's Blimp Item : Control Panels How : This is Calypso's Regenerator. Shoot out the four control panels in the generally downstairs area and the final which you must have destroyed the other four to get to. They are: 2 in the Cloud Room, 1 in the Cargo Room, 1 in the Blue Room, wiht the Final one in the Red Room upstairs. It is guarded by lasers that get knocked out as you destroy the other 4 control panels. Level : Warehouse II Item : Cargo How : Just shoot all the boxes you see. Two reveal ramps and the others reveal weapon pickups. The ramps go up to the spiral jump. ----- ----- ----- ----- ----- ----- ----- 11 Health Locations Level : Hollywood Partial : Top of ramp near Hollywood sign On ground near building and ledge Full : On island in sewage Level : Washington D.C. Partial : Near corner by teleporter On Capitol Building's balcony Full : Inside statue, same side of level as other healths Level : Hangar 18 Partial : Left side of UFO Right side of UFO Turn left, then right on top floor Turn right, then left on top floor Full : None Level : North Pole Partial : Near giant pole Behind log cabin & trees Full : House to right of Santa's Workshop Level : London Partial : Street to left of pillar Street in line with secret passage On large grass area in front of palace Full : None Level : Tokyo Partial : Side of fan that is opposite the store Near satellite and next to store On high building in corner near ramp Full : Near water tower on bright gray rooftop Level : Egypt Partial : Behind pyramid Side of pyramid on a dune Full : Behind Sphinx Level : Calypso's Blimp Partial : Top floor in center opposite downramp Second cargo box on the right side In cloud room on right side Full : In center of blue room ----- ----- ----- ----- ----- ----- ----- 12 Semi-Ambush Points In Twisted Metal 1 and 2, you were able to hide or remain in a certain place and kill enemies from there. Well, now the enemies are much smarter. Here are some points where you can remain partly safe. Level : Hollywood Place : The ledge after jumping off the highest ramp Level : Washington D.C. Place : None Level : Hangar 18 Place : On top of UFO, in hidden teleporter room. Level : North Pole Place : None Level : London Place : Inside Buckingham Palace Warp, hidden passage. Level : Tokyo Place : Inside edge of blown-up fan, on roof facing radar pickup, helicopter landing pad. Level : Egypt Place : Top of blown-up pyramid. Level : Blimp Place : None ----- ----- ----- ----- ----- ----- ----- 13 Lightning Power Sources Ever get confused about where that lightning is coming from, and where it reaches to? Here's some general areas. North Pole: Santa's Workshop has to have been blown up to get the powerup, so you see a present with a flasher on top. There's the source. It can reach all over the island, onto the ramp to the island, the area near the pit's ramp and a bit past it, and down into the most of the pit nearest the present. Egypt: Downstairs in the giant temple you will see a pharoah's face. That is the source and it reaches generally only to the circular room and a little bit into the passage. Calypso's Blimp: Upstairs the source cannot be seen easily, but it can be felt. It reaches downstairs to the nearer halves of the Cloud Room and Cargo Bay, down the two passages a ways, and most of upstairs. To avoid it, get into the Red Room, the Blue Room, the corners of upstairs, of to the back halves of the Cloud Room and Cargo Bay. Can be seen in "ceiling" of Main Room at the top center. Club Kid's House: The disco ball is the source and there is no escape. The lightning powerup, curiously gives you 3 instead of 2 shots. ----- ----- ----- ----- ----- ----- ----- 14 Developer Questions and Answers These are a group of questions and answers that most if not all Twisted Metal Die-Hard fans are probably asking. I recently took it upon myself to collect a short group of questions and answers. Interview with Jim Buck, Software Engineering, 989 Studios. Q1: Why was Dark Tooth taken out? A1: Remember, we developed all of our stuff from scratch for Twisted Metal 3. Therefore, we didn't take Dark Tooth out - we just didn't put him in. As for why we didn't put him in, well that was a decision like any other as far as which characters to bring back from the older games and which ones to create brand new. We felt Minion and Darkside were the bosses we wanted to bring back. Q2: Was there a Chicago level originally planned? If so, what happened? A2: The Tokyo level was originally called Chicago. I don't remember the reason why we changed it, but it was probably because we thought it would be more interesting. Q3: Why are the levels so small? A3: Only the earlier levels are smallish. We felt it was a way to ramp up difficulty for people just picking up the game for the first time. New players would get lost in larger levels pretty quickly. Heck, I still get lost in certain parts of London. Q4: Have you got any PERSONAL strategies or tricks? A4: Use the e-brake a LOT to do 180s on people on your tail as well as to get around 90 degree turns at full speed. Q5: Why are some of the Special Weapons so... unimaginative? A5: This is a subjective question. I think you would have to ask about certain ones in order for me to say how they were thought up. We just came up with what we thought was appropriate for the character in most cases, and in others where there wasn't an obvious weapon idea, we just made up one. Q6: The Spike Bomb (Roadkill) is the weirdest weapon. Where'd you guys come up with THAT? You can't even aim it properly. A6: I don't know where the idea for Roadkill's weapon came from. As for the other thing, we designed what we could in the (little) time that we had for the full completion of the project (11 months from scratch). Q7: Why is it everyone has to have low armor, and some have low speed and weapons, as well? A7: We balanced the cars the best we could. It would not be fun if every car was the same speed and gave the same damage. What would be the point of having different vehicles if some didn't have different capabilities? If we balanced a car to be slow, for instance, we made him more resistant to damage. It's all about balancing. In honesty, balancing is somewhat of a voodoo art, but we did the best we could, and I think we did a pretty good job in that area. Q8: Why is ALMOST everybody slow? A8: It's just how it was balanced. I do know that some of the cars are actually pretty fast (like Spectre and Firestarter). I think the slowness is being compared to other games. Q9: Why are some of the levels unimaginative? A9: This again is a very subjective question. At the time the levels were designed, we thought they were imaginative for our purposes. Some people like them, and others hate them. It's hard to create levels that will make everyone go "Wow!". Q10: In the manual, Sweet Tooth's Head is actually in FRONT of his truck. What caused this? A10: I had to actually look in the manual to see what you were talking about. Those screenshots were taken long before the game was completed (that's how it works with getting stuff together for manuals) - that's just bad sorting of the head with the vehicle - it was drawn wrong order (a bug that was probably fixed shortly after that screenshot). Q11: Who was Head Hunter? A11: Head Hunter was the working name for Primeval. Q12: And finally, are you guys planning on making a TM4? A12: I can't talk about what our future plans are here. Q13: What about a TM Trilogy? (Later, I found out that if we compile a summary about what could be fixed in a TM1/TM2/TM3/Vigilante8/RoadTrip SemiFAQ they might just consider making one) ----- ----- ----- ----- ----- ----- ----- 15.1 Brief Level Strategies None yet. Please contribute your strategies to
with the Subject line being: . Thank you. ----- ----- ----- ----- ----- ----- ----- 15.2 Comprehensive Level Strategies Tokyo -- Pete Hoke Use the grate and fan as a tool for the destruction of your opponents as much as you can. Drop a remote on any corner of the grate, and blow it up as soon as you see an opponent on top of it. Once the grate is blown, jump across it frequently, which messes with the vehicles AI and often causes them to fall inside. If you have a bigger car, freeze an opponent near the fan, and ram them in. Use the streets below filled with lava to your advantage as well. When opponents fall in, shoot tons of napalm, mortars, and ricochet bombs at them. Make sure to always place a remote bomb at teleport spots, being careful to not fall in so that you won't need to use them. Get the radar weapon by climbing up to the very top level, and turbo-jumping all the way across the gap between the two main buildings. When you land, slow down, build up your momentum again, and then turbo up the final ramp to get the radar. The best method to use the radar is to draw all opponents towards the area right around the radar, and then fall of the edge of the building and fire away. If you try to use it from the top level, you will often find that your enemies will follow you there to safety, and you are often in range of the radar if you try to use it while down by the grate. Remote bombs can be used very effectively in places besides the teleports. When turbo jumping across the gap towards the upper level of the buildings, make sure to drop a remote exactly where you land, then creep up the ramp to the next level. Position your vehicle facing the corner of the building, to the right of you where you land after turbo jumping across the gap. As soon as you see an opponent land out of the right corner of your screen, blast the remote. This will send them in to the center of your screen where you are positioned now. Then fire away with napalms, mortars, and homing missiles, while they're defensless and can't hit you because of your higher positioning. ----- ----- ----- ----- ----- ----- ----- 16.1 Brief Character Strategies Please contribute your strategies to with the Subject line being: . Thank you. Auger First, and most importantly, this guy is essentially Mr. Slam from TM2. The special racks up the damage while also tossing an unwanted opponent away. You can use this to your advatage in Tokyo so the opponent gets hit by the special, the lava or even you can hit them again when they teleport up. The word being SLOW means he is slow to get to the opponent, so plan an intercept point and hit them. In the Blimp you can knock the enemies into the clouds, and also, since he is like Mr. Slam, try shooting Napalm as you drill them, then a Rain Missile to follow up. Axel NONE YET Club Kid NONE YET Firestarter NONE YET Flower Power NONE YET Mr. Grimm Make hit and run a prime strategy with this guy, as he has terrible armor and a hard to aim weapon. His hit and run should be a combo of freeze, special, missiles, etc. and run and reload. This will be effective and safest when you have enough health so that your car is not looking burnt. Hammerhead NONE YET Minion To play this guy is to be the ULTIMATE cheater or beginner. His Special not only homes in, but it does MASSIVE damage, coupled with the fact that his armor is incredibly heavy, you statistically cannot lose. You must be careful when you are upside-down, but if you are still facing an enemy in that position, you can keep firing. Outlaw This car has got to have the greatest Special, especially when you accidentally fall into Club Kid's Special. However the play of this car has changed from TM2 where you could zap and teleport across the level and still be zapping them, to where you can only zap people when they are in range, but you can zap as many people as you can get your taser on. Drive By Tasings require you to run up to the opponent, zap and hold position until the weapon wears off. However, you may knock an enemy into the air and all of a sudden, drop off into the Lava or the Clouds. Roadkill NONE YET Spectre The fastest character in the game is a cross between Twister and Spectre from TM3 gving you a fast car and a fast, deadly (ok, so not quite DEADLY) Ghost Missile will let you drive by an enemy and let loose a volley of Ghost Missiles. Go by the enemy, face so that they are behing you then Rear Attack them to drop your Special all over them and then get out of there with your super speeds. You can easily manage 100+ at any time WITHOUT Turbos that even Club Kid and Flower Power need WITH the Turbos. You can drive by, drop a couple Specials and be out of there before you can say 'Lance Wylder'. Sweet Tooth Be careful, as this guy has one of the worst problems in the game: the frame of the car blocks the person in front of you, thus blocking a clear shot, and the shot is only a direct ahead shot. The GOOD thing is that it can be detonated should, all of a sudden, the weapon stray off-course, or miss so that at least SOME damage occurs to an opponent. Use his special to take out cars with large frames, usually Minion, Darkside, Primeval, occasionally Thumper, and sometimes Hammerhead. Use missiles on smaller, faster cars because the special has a less chance of hitting them directly or detonating close by. Thumper The all around car is back and with a new, weird but useful Special that will knock enemies away and into walls, other cars, and with certain players in Co-Op Mode can be helpful. You can have a friend be Club Kid, drop a whirlpool out of range and knock and enemy into it. Or you can play volley- car with another Thumper. Perhaps, you could manage on your own with knocking enemies into Tokyo's Lava, the Clouds in the Blimp, or knock someone else into another person's attack. The use of this in the Blimp against Primeval is painstakingly obvious. Freeze him, then knock him into the Clouds. Warthog This guy is best when you want to kill quickly. Freeze a guy, unleash a few patriotic blasts, napalm, remotes, etc. then turbo backwards and detonate the remote bomb. The weapon also has great ability to push people like Thumper, only that it's just not as strong. Freeze, missiles twice, another freeze, and more missiles, and that will really drain their health bar. Just be sure to have already have gotten the health nearby or the enemy will be restored, and you'll have wasted 4 missiles, 80 points of freezes and x turbos to get away from the one remote you have detonated. ----- ----- ----- ----- ----- ----- ----- 16.2 Comprehensive Character Strategies Club Kid -- Pete Hoke Playing as Club Kid: Club Kid's special gives you a real unique opportunity to create some major combo havok. Try to get a few opponents together in close proximity, then drop a couple specials in the same spot, and fire away at the swirling melee with mortars and napalm from a safe distance. In Tokyo, draw the other vehicles down towards the fan section, then simply place the whirlwind on the steel grate, or drop it in to the fan while jumping over. It will suck opponents down in to the fan, or if the grate hasn't been broken yet, once your opponents are on it you can blast a napalm in there to finish em' off. On the blimp you can also use it to throw opponents in to the bottomless pit on the lower level of the blimp by simply placing it near the edge while opponents are in close proximity. While swirling around they will slip over the edge the vast majority of the time. Finally, make sure to gain up plenty of speed with Club Kid before attempting to make important jumps, because for his size he is decievingly slow and has very weak acceleration. Playing against Club Kid: The best way to escape Club Kid's special is to work with it and use it to gain momentum instead of fighting against it and using up all of your turbo. Run a couple circles around the whirlwind and then use your momentum and a little turbo to fling yourself out of its range. ----- ----- ----- ----- ----- ----- ----- i Version History 1.0 - No mention of version, no level passwords. 1.1 - Mention version number, added all passwords. Lightning info added. All Passwords added. Added Sphinx and Tower in Destroy the Stuff. 1.2 - Added the Char. Opinions, Added the Char Stats, Added the Weapon & Armor Class Table. 1.3 - Changed Pharoah to Pillar in Nifty Things, Realigned Useful Password Table, Added 17 Useful Passwords, Modified Lightning Source in Blimp, Added Regeneration Blockers. Found some credit due. Added Tricks Title/Heading-Thing. Added Table of Contents. 1.3a - Modified Address. Added last comment above. 1.4 - Revamped FAQ to make it more "User Friendly". Added Health Locations, Added Semi-Ambush Points, Changed Opinion Table to Special Weapon Table, Rearranged many things. Added In-Game Menu Tricks. 1.5 - Removed Regeneration Blockers, Removed Special Weapon Table, Added Interview with 989 Developer, Also added Non-In-Game Menu Tricks. 1.6 - Added Sexy Flower Power Code. Added In-Depth Character Strategy for Club Kid, In-Depth Level Strategy for Tokyo and Various Character Brief Strategies. Plans: 1.7 - To add maybe Character Decriptions. Need strategies. Need Level Strategies of both types. Would like Character Strategies of both types also, but brief first. Please send in strategies. Read below: Contribute to this FAQ by sending e-mail to: email@example.com ----- ----- ----- ----- ----- ----- ----- ii Credit where it's due: Level Passwords for ALL Difficulties: http://www.videogames.com/psx/shoot/tm3/ Gameshark Codes: http://www.cmgsccc.com/psx/ Advanced Attacks: Instruction Manual and Knowledge of TM2. Useful Password : Don Springer Tokyo, Club Kid Strategies: Pete Hoke ----- ----- ----- ----- ----- ----- ----- iii DISCLAIMER DISCLAIMER: This FAQ may not be copied in any way shape of form without prior consent of the author (usually email) The author reserves the right to take away the privilege of using this piece of work on his/her page, magazine, etc. Please stop plagiarism and report those who attempt to claim this piece of material as his/her own. The only way to use this without consent is to give credit to the author via a link to (http://twisted3.cjb.net/) or a link to e-mail the author at (firstname.lastname@example.org). Thank you. Please notify the author should you use his material as if there are any updates, the user may update his files quickly. Thank you again, and end plagiarism. Own a cheat or a FAQ Page? Want this FAQ? Contact (email@example.com). If you would like to contribute to his FAQ, please contact the owner at (firstname.lastname@example.org). Thanks for reading this.