Strategy Guide - Guide for Xenogears

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  Xenogears Strategy Guide/FAQ
For the Sony PlayStation (North American Version)
Created By: Quasar 
FAQ Version 1.0 

This FAQ is for private and personal use only.  It can in no way be 
reproduced in anyway and if placed on a web site, may not be altered in 
anyway as well.  Permission must also be asked before it is used in 
anyway on a web site.   This disclaimer and copyright notice must appear 
in full as well.  It also cannot be used for profitable or promotional 
purposes in magazines, books, guides, etc.  This FAQ was created and 
owned by me, Quasar  so please respect that.

Copyright by Quasar ©1999


This is the first version of my Xenogears FAQ/Strategy Guide so you can 
expect there to be a lot of mistakes in grammar and spelling.  As future 
updates and versions come out, you can expect there to be corrections to 
any mistakes and problems.  There will also always be new information as 
it comes available.  However, there is currently a new factor that will 
prevent me from doing this.  Please read the "Conclusion" and "Feedback" 
sections for more information about this.

UPDATES (Ver. 1.0):
  6/3/99-Updated "Contributors" section.
  6/12/99-Fix messed up numbering throughout the FAQ/strategy guide.
  11/11/99-Completed Babel Tower (32) section.
  11/12/99-Finished Shevat sections (34-35)

NOTE: Will be realigning Material (Gear, Accessories, Items) sections 

I. Introduction
II. Disc One Walkthrough  
    1. Lahan
2. Citan's House
3. Battle At Lahan
4. Blackmoon Forest
5. Desert Town Dazil
6. Through the Desert
7. Desert Attack
8. Stalactite Cave
9. The Yggdrasil
10. Bart's Hideout
11. Surprise Attack
12. Aveh
13. Rescuing Margie 
14. Nisan
15. Recapturing Aveh
16. D Block Of Nortune
17. Nortune's Sewers
18. Finals Of The Battling Tournament
19. The New Champ
20. Nortune's Gear Hanger
21. Attack On Nortune 
22. Stealing The Goliath 
23. The Yggdrasil II
24. Return To The Thames
25. Sabotage 
26. The Loss Of Fei
27. Ethos Headquarters And The Orphanage 
28. Missing Ethos Transport
29. Back To The Ethos Headquarters
30. Attack On The Thames
31. Ethos Excavation Site
32. Babel Tower
33. Arriving At Shevat
34. Shevat's Emergency Shafts
35. Battle Of Shevat
II. Disc Two Walkthrough
III. Conclusion
IV. Feedback
V. Contributions
VI. Contributors


This strategy guide/FAQ first starts off with a detailed walkthrough of 
the entire game.  This walkthrough is not just any type as it not only 
tells you what you need to do to complete the game.  It also contains 
information about what is going on in the game as well such as 
explanations of animation sequences and the many other scenes throughout 
the game that just unfolds the story and involves no player control.  So 
as you can imagine, this will be a very long strategy guide, however, 
that is what makes it good as well. The walkthrough then follows with 
miscellaneous information about contributions, secrets and tips for the 
game, and a lot more of other information that is worth reading.  I hope 
that it helps you as much as possible and I hope that you enjoy this 
strategy guide/FAQ!  

Feel free to use it on your own site so long as the disclaimer and 
copyright notice remain intact.  Also, please e-mail me 
 telling me that you are using my strategy 
guide along with a link to your site so that I know just who is using my 
strategy guide/FAQ and so that I can keep a record.

Also if you want to, feel free to drop me a line 
 if you have any questions retaining to the 
North American version of Xenogears.  Although I will prefer it if you 
completely look through the strategy guide/FAQ first.  If the answer to 
your question is an obvious one, then I will not reply (unless I am 
bored and have nothing else to do).  If, however, the answer is buried 
in the heaps of information and is hard to find, then I most likely 
will.  But please, look through the strategy guide/FAQ first! 

Lastly, if you know of any mistakes that I make in this strategy 
guide/FAQ, please email them   to me along with 
the necessary corrections that I should make.  If you have anything to 
contribute, please notify me as well.  Anything from more information 
about items or enemies to helpful tips and secrets.  No matter how 
insignificant it may seem, who cares, and just send it in if you want 
to.  As a reward for ANYTHING contributed to this strategy guide/FAQ, 
you will receive the necessary credit in the "Contributions Section" of 
this strategy guide/FAQ.  

VERY IMPORTANT NOTE: My levels throughout the game in this strategy 
guide/FAQ were always higher than the usual level that beginning players 
have as they go through the game; as I take the time to build up.  I 
recommend this to all players because it will make the game less 
frustrating.  Trust me I know!  With this knowledge, the information and 
tips I give for the bosses throughout the game are for people who take 
the time to build up to around the level that I happen to build up to.  
There is however, also other information (though not very detailed) for 
people who are not at the current level that I was at for that 
particular boss.  I will also state the level that I was on for the 
particular boss so that you are aware of that; as the level you are on 
could greatly affect the difficulty of the boss you fight.  So in other 
words, the more you build up, the better!


The game first opens with a brilliantly created animation sequence.  It 
begins by showing a magnificent ship slowly gliding through space.  All 
of a sudden, alarms ring out as the crew struggles to figure out what is 
wrong.  The ship slowly begins to be taken over by some unknown force.  
All the while, the crew is trying desperately to stop this unknown force 
from spreading.  They do their best but fail and the captain then orders 
the ship to be evacuated.   The people evacuate but all of a sudden the 
ships own weapons systems activate and begin to destroy the escape pods 
as they launch.  The ship begins to tear apart as the computer systems 
are taken over one by one.  The captain then initiates the self-
destruction sequence as he realizes that resistance is futile.  He 
stares at his beautiful wife and daughter as the destruct sequence 
initiates.  All of a sudden the ship disappears in a flash of explosions 
and the remains of it slowly descend to a lowly planet lying right under 
it floating through the vastness of space.  Emerging from the wreckage, 
a mysterious female arises and slowly walks towards the great sea that 
glimmers before her.  She stares into the dark horizon and watches as 
pieces of the former magnificent ship burn up like small meteors in the 
atmosphere.  Thus the story begins.


You begin the game with some dialog for an introduction to what's 
happening in the troubled world at this time.  After the introduction 
you witness a few short scenes in the small village of Lahan.  There a 
battle is raging and in the midst of this battle are a group of Gears.  
You'll notice that one of the pilots is named Fei.  Another man named 
Citan is also in the act trying to stop Fei from fighting.  However, Fei 
does not listen and continues to fight.  

The burning fires then turn into a painting that Fei is working on and 
you now have control of what is going on.  Go into the room close by and 
talk to the Maid.  You will then learn of how Fei was brought to the 
village.  Once you are done with that, go upstairs and talk to Timothy 
who's in the circle of men who seem to be chatting about the upcoming 
marriage between Timothy and Alice.  Timothy asks you to go and check on 
Alice and you agree.  Go around the room and talk to the other men as 
well to find out more about what is going on.  When you attempt to exit 
out of the door, a boy named Dan will stop you from exiting and talk 
with you.  He says that he wants to talk to you about something and 
wants you to meet him outside; so go outside.   You might as well talk 
to the other people as it shouldn't hurt to do so.  

Go find Dan who is waiting right outside next to the door to the Chief's 
house.  Talk to him and you'll find out that Dan prefers you to be his 
brother-in-law instead of Timothy and that he wants you to steal Alice 
from him!  You will then have a choice to make.  Either choice you make 
will not affect anything but if you select "Let's do it!!" then Dan will 
really look up to you so you might as well select that option.  

After you are done with that head over to Alice's house which lies south 
and right next to the Chief's house.  Talk to the lady who is blocking 
the doorway and she'll let you in.  Go in, talk to Alice's Aunt, and go  
upstairs.  You'll talk with Alice and find out that she wanted Dan to 
borrow a camera and lights from Doctor Uzuki (Citan) who lives up on the 
mountain peak.  You then offer to do the errand.  When the conversations 
over, exit the house and you also might want to buy a few things from 
the General Store before heading up the mountain peak as it will get 
pretty rough. 

ITEMS: Aquasol……….20          Omegasol……….50          
              Rosesol……….100        Survival Tent……150

Once you are ready and equipped, take the path north out of the village 
which takes you to the beginning of a long path up the mountain that 
leads to Citan's home.  Follow the path northward until you reach the 
Save Point and the sign close by.  Save and read the sign which states 
that the right path leads to Citan's house.  So take the right path and 
follow the it until Fei stops and the map begins to shift.  Fei will 
point out the direction of Citan's house so follow the path a short way 
up and you'll run into a boy who says that the bridge is gone.  The 
solution to this is simple as all you have to do is make a running jump 
across the gap.  The boy will teach you how to do so if you don't know 

Once you clear the jump head across the near by bridge.  While you are 
crossing the bridge, you should notice a treasure chest below.  Cross 
the bridge and turn west to go down the slope, under the bridge, and 
pick up the Aquasol waiting inside the treasure chest.  Go back up  and 
had east a little bit until your reach another sign.  It will simply 
point out that Citan's house is up ahead so go on up the path.

Enter in through the front door and you will find Citan's wife Yui and 
his daughter Midori in the kitchen.  When you talk to Yui she'll say 
that Citan is busy in the storeroom in the backyard so go out the door 
right besides you and head behind the house to the storeroom.  

Right outside of the storeroom there will be a large explosion.  
Everything is fine though and Citan will tell you to enter the storeroom 
to go and see something that he found.  Do so and you will see some sort 
of audio device that will activate when you walk up to it.  Citan soon 
enters and tells you to go ahead on into the house and eat dinner.  

After you are done eating it is dark and you leave Citan's house.  The 
path is darker now but it still shouldn't be too hard to navigate 
through.  Head on down the same way that you came.  However, when you 
reach the bridge you will notice several Gears fly by overhead.  Citan 
will soon come running up to you and you will learn that the Gears 
appear to be from the neighboring country of Kislev.  You also notice 
that they are heading for Lahan!  Follow Citan down the path to where 
you originally began.  Be sure to save before exiting off the screen


Once you enter, you will see that Lahan has already been attacked and is 
currently in flames.  The Kislev Gears are still there and appear to 
just be standing there.  You will run into Alice and Timothy who say 
that they can't find Dan.  Fei then tells both of them to get out of the 
village while he and Citan looks for Dan and any other survivors.

While looking around, Fei will find what appears to be an empty Gear.  
However, Fei is blown away right in front it by the gunfire of an 
attacking Kislev Gear.  An animation sequence then starts showing what a 
appears to be a young boy grinning at Fei from the cockpit of Gear.  Is 
Fei hallucinating?  In any case, Fei will then board the abandoned Gear.  
Citan will try to stop him but fails to do so.

Fei starts the Gear and then begins to initiate combat with the other 
attacking Gears.  This will be the first Gear fight.  It is actually 
very easy and you should be able to get by this with not problems.  Just 
keep hitting the Gears with X button attacks and you should be all 
right.  In fact, two hits with the X button attack is all that you need 
to destroy each enemy Gear.  After the battle more Kislev Gears arrive 
and begin to attack Fei.  In the mean time, Dan joins Citan in watching 
the battle.  Timothy soon joins them too, however is attacked by another 
Kislev Gear.  Fei tries to help but cannot.  Another animation sequence 
then begins showing Timothy's death as well as a few other surprising 
scenes.  It shows how Fei then losses it (goes crazy) and all of a 
sudden a powerful blast engulfs the devastated Lahan.  Everything is 
destroyed; the Gears, the town, and all who are in it.  


Fei later wakes up on the outskirts of what was once Lahan.  There the 
remaining townspeople are gathered.  Fei learns what he has done and Dan 
puts all the blame on him for what happened.  The people then get 
restless and even begin to fear Fei.  Citan then asks Fei to leave 
whatever is left of Lahan in case reinforcements come and due to the 
fact that the people who once loved and trusted him, now hate and fear 
him.  Citan suggests that Fei goes through the Blackmoon Forest and into 
Aveh so that the Kislev forces cannot track him down.  Fei agrees and 
leaves with a few last glimpses at the monster that destroyed his 

You will now find yourself on the World Map.  The Blackmoon Forest is 
clearly visible to the west of Lahan.  Save on the World Map and then 
enter the Blackmoon Forest.  

NOTE: It is actually kind of dark but that depends on the color of your 
screen.  You can easily adjust the screen so that the forest is easier 
to navigate through.  Well, nevermind, I'm just stating this because 
this was a problem for me at first.

Follow the path southward and the forest will suddenly be laid out in 
front of you.  Head west  through the pathways and turn southwest 
between the two huge tree trunks that are lying on the ground.  Follow 
that pathway through the tress and you will soon notice a path heading 
upward guarded by what appears to be a Hobgob.  Once you approach it,  
the Hobgob will jump up the path and run away from you.  Chase it and 
when it stops at the top of the path near the tree, attack it.  Once you 
defeat it head on over to the Save Point and save.  Head north along the 
upper pathway and follow it until another Hobgob comes into view right 
in front of a boulder.  Attack it and once you win, the boulder that was 
behind of the Hobgob will begin to roll down the tree trunk that you are 
currently on.  Jump out of way back onto the ground an let the boulder 
roll away.  Don't let it touch you or you'll get hurt for 5 HP every 
time it touches you!  Once the boulder is gone backtrack east then head 
south to where you will notice a huge stone lying on the ground that 
appears to form steps.  Jump on each of them, using them as stepping 
stones to jump onto the tree trunk.  Head down the tree trunk and when 
you are half way across you will notice another tree trunk right under 
the current one you are standing on.  You should also notice an Item bag 
lying at the edge of the tree trunk under you.  So carefully jump off 
onto the tree trunk below you and get the item which is an Aquasol.  Get 
off the tree trunk a follow the same path up to the Save Point.  Then go 
back to the location where the boulder originally was.  Head up the new 
path that was created when the boulder rolled away to exit the area.  

However, as you exit the area, an animation sequence will start and a 
mysterious woman will be shouting at you in an unknown language with a 
gun pointing at your head.  After a few seconds, she will then tell you 
not to move and to drop down your weapon.  She will then state something 
about you being a surface dweller and a -Lamb- then asks you if you know 
a way of getting out of the forest.  So as it turns out, she is lost as 
well.  The mysterious woman will suddenly get attacked by a group of 
Forest Elves and will be knocked out.  All of a sudden Fei yells out to 
the Forest Elves not touch Elly.  Hmm… appears that he knows her 
name.  How?  A battle then ensues. It should be an easy one at that too.  
Once you defeat the Forest Elves Fei will take the mysterious woman and 
tend to her wounds.  When she wakes up, you then once again learn her 
name as being Elhaym or Elly for short.  You two decide to wait until 
after dark before you continue to look for a way out.  

Another animation sequence starts up again.  It may seem kind of 
confusing but at this point in the game, it should be for any new 
players.  The little boy, as you will notice, is most likely Fei as a 
young boy.  Looks like he is being abandoned in a desert and who the 
heck is that lady who helps him?  Just keep what happens in mind and 
continue on.  You will then continue with your journey through Blackmoon 
Forest.  Now head south from your current position until you come to a 
sign.  It will state that the path up the cliffs are to the east and 
right next to you.  So head on up the path near by until you come to 
another sign which states that Lahan Village is to the north and the 
country of Aveh is to the south.  Head southward and just in front of 
you will be three groups of Hobgobs.  You might as well attack them as 
the experience you get from them will come in handy.  They are also easy 
and this will give you a chance to get some Hob-Jerky!  The only problem 
is that when you approach each separate group of Hobgobs, they will all 
jump off the cliff and onto their own separate ledges.  If you head west 
to the cliffs where the two Hobgob groups jumped off you will notice a 
treasure chest on one of the cliffs opposite of you and an item bag on 
the ground below the cliffs.  Jump to the ledge to where the treasure 
chest is and attack the Hobgob group.  Then pick up the Arcane Rod that 
lies in the treasure chest.  Equip it to Elly and then jump off the 
cliff to the bottom.  Get the Aquasol that lies in the item bag right in 
front of you and then head northeast to get back to the first sign that 
leads you up the cliff paths.  Go back to where you were before you 
jumped off to get the treasure chest but this time jump to the cliff 
where the second Hobgob group is waiting and attack it.  Once you are 
finished with that,  follow the path as it wraps around the cliffs and 
you will soon see another group of Hobgobs.  As you approach it, it will 
jump down to another cliff fight below.  Follow it and once again, 
attack it.  Just up ahead you will see what appears to be some sort of 
bridge across a gap in the cliffs.  Elly and Fei will engage in a little 
conversation before you can go on and will talk about why they are both 
in the forest.  Fei will then blame himself for everything that went 
wrong in Lahan and tells Elly what had happened.  Elly will then begin 
to think about what happened (meaning that there will be a flashback) 
and you will learn that Elly had a part to do with the destruction of 
Lahan by landing right in the middle of it while trying to escape the 
Kislev Gears and then retreating out of her Gear and running away!  Fei 
will then blame the Kislev Gears for what happened and Elly will call 
him a coward.  Elly will then walk away and exit into the next area 
alone.  As she walks away, a new confusing animation sequence will begin 
with Elly in a hallway with blood everywhere.  Her own words that she 
had used against Fei about him being a coward begins to echo in her as 
the scene expands to show dead bodies and blood all around Elly.  So it 
appears that she now feels guilty for what she said to Fei!  Oh well.

When it is through, she will continue to walk through the area however 
will be immediately assaulted by a huge monster.  Fei then hears her 
screen of horror and gets up. However, before you go and rush into the 
next area, take a moment to head across that bridge next to you to get a 
Survival Tent in the treasure chest and to the save your game at the 
Save Point next to it.  Now take Fei to the next area and you will see 
Elly in the clutches of the huge monster known as a Rankar Dragon.  

HP: 480

The Rankar Dragon drops Elly and she lays there unconscious.  You must 
now fight that huge beast with your bare hands!  As you can see, you can 
barely hurt the Rankar Dragon (1-3 HP of damage with your normal 
attacks) and it begins to beat you down.  However, do not worry because 
after a few rounds, Citan will appear in his Land Crab and will drop off 
a familiar device to help you out.  The Gear that had destroyed Lahan!  
At first, Fei is a little skeptical about getting into the Gear that had 
destroyed Lahan but is easily convinced to get in and fight when the 
Rankar Dragon turns its attention to Elly and begins to attack her.  Now 
you will stand a chance against the Rankar Dragon and this battle should 
now be very easy to take care of.  Simply use X button attacks and take 
it down!  Just don't use the Guided Shot Chi skill as it is useless 
against the Rankar Dragon.

When you defeat it, Citan will come down and you find out that the Gear 
has a name known as Weltall.  Fei at first does not want the Gear but 
Citan convinces him otherwise as he will need the strength since he is 
now a fugitive from the Kislev Army.  Elly soon regains conscious and 
Citan explains to her what had just happened.  So it appears that Elly 
now owes Fei double time!  Anyway, the three of them decide to make camp 
as it is getting dark and Weltall now needs repairs due to the last 
fight.  After Citan inspects Weltall, it turns out that two crucial 
parts, the knee actuator and the bypass circuit, are both ruined.  Elly 
is also having problems sleeping so Citan has a little chat with her.  
In the conversation, Elly finds out that Citan knows of what happened 
between her and the Gear fight at Lahan.  Citan then asks Elly for a 
favor.  That favor is for Elly to leave the forest and go her own way 
immediately while Fei is asleep.  The reason for this is so Elly does 
not get entangled in the situation with Fei and so she can go back to 
her own family.  He assures Elly that Fei will not learn of her true 
identity in the military and about what happened in Lahan.  However Elly 
still does not really want to go due to the fact that she wants to 
apologize to Fei for what she said about him being a coward when in fact 
she was actually the coward.  They then go on to talk once more about 
surface dwellers, or -Lambs- and other aspects that may seem a little 
confusing to new players.  Afterwards Elly agrees to go, and leaves.  
However, in the morning to Citan's surprise,  he finds out that Fei had 
overheard half of their conversation.  Fei then once again goes on to 
blame himself, but Citan is able to lift part of the guilt.  Will it be 
enough though?

Next you are told by Citan that you should head out of the Blackmoon 
Forest and head out across the desert to the town called Dazil.  Citan 
says that there you should be able to learn about what Aveh and Kislev 
are up to and  get some needed parts for Weltall as well.  So now just 
head a little way up west to find the path which exits from the 
Blackmoon Forest.  As you leave you will notice a huge airship fly by 
overhead.  Citan assumes that it's the aerial battleship from Aveh.  You 
then learn from Citan that it was lent to Aveh by the Gebler Forces 
which, as you read in the introduction to the game, was currently 
helping Aveh in its fight against Kislev.  You also learn that Gebler is 
the special forces of the Sacred Empire known as Solaris.  Once the 
conversation is over head on out to the World Map. 


As you look around on the World Map, you will notice Dazil in the desert 
just southward of your current position.  So, head on over to Dazil!  

When you enter Dazil the screen will begin to shift revealing the entire 
town of Dazil to you.  You find out some information from Citan that it 
is the center of Aveh's excavations and that it is heavily guarded.  
Citan also says that you should be able to gather the things that you 
need to repair Weltall and find out what's happening between Aveh and 
Kislev as well.  Citan then states that there is an Ethos workshop in 
the southern part of the town so head on over to the Ethos workshop.  

On your way to the Ethos workshop take sometime to talk to the soldiers 
and people scattered throughout the town to get some information.  As 
you explore the town, you should also take the time to rest, stock up on 
supplies, and save.  

ITEMS: Aquasol……….20          Mentsol……….20
              Rosesol……….100        Survival Tent….150             

ACCESSORIES: Martial Wear……….50          WEAPONS: Magical Rod……….50
                            Fencing Wear………80                              
Arcane Rod………..100
                            Martial Cap………...30                              
Leather Whip………60
                            Fencing Cap………..40 
                            Power Ring………...200
                            Stamina Ring……….150  

When you get to the Ethos workshop talk to the man closest to you whose 
dressed in blue.  You will find out that the part that you need is only 
used on the latest military Gear models and as a result, is not kept in 
stock at the Ethos workshop and that you can only get those parts by 
placing orders at the Ethos headquarters.  Well, it looks like you can't 
get the parts you need from the Ethos workshop so leave.  As you exit 
out of the workshop, Fei will say that he needs to talk to Citan.  Fei 
asks Citan if it is all right if they don't even bother repairing 
Weltall due to the fact that they can't get the proper parts.  It seems 
that Fei is really worried about using Weltall.  He thinks that they can 
make it on their own without it.  However, Citan changes Fei's mind by 
telling him that they should move Weltall as far away from Lahan as 
possible.  This is because Citan suspects that the incident that 
occurred that evening was because the Gebler Special Forces had stolen a 
Kislev Military Gear, which in turn, was Elly's group.  He goes on to 
suspect that it involved some sort of new technology since the Kislev 
fought so fiercely to get the stolen Gear back.  He guesses that it is 
some sort of new experimental Gear.  The reason why Citan wants to get 
Weltall as far away as possible is because he believes that the Kislev 
military will be investigating the Lahan area to reclaim Weltall since 
he is pretty sure that news of the Gebler Special Forces failure to 
steal it has reached the Kislev High Command.  He also states that the 
Aveh/Gebler forces will also be searching the area for Weltall so there 
will probably be an inevitable conflict between the Aveh/Gebler forces 
and the Kislev forces.  So if they find Weltall where it currently is, 
which is unfortunately right next to Lahan, there will probably be more 
problems involving the  people of Lahan.  

Fortunately, that convinces Fei to continue to find a way to fix 
Weltall.  Citan then states that they are in the center of an excavation 
site so there must be some information on where they can find the 
necessary parts. Well, what to do now. Head back north to where you 
originally entered into Dazil. Notice anything new?  Well you should 
notice that a buggy is now parked in front of the rental shop.  Walk up 
to the buggy and Citan will  say that he has an idea and that they need 
the to rent the buggy.  Go into the rental shop and talk to the man 
sitting down to go ahead and rent the buggy for Citan.  Citan will say 
that he is going to go out into the desert to search for the parts for 
Weltall and that he wants Fei to stay back and kill some time at the 
bar.  The rental owner then butts in and asks Fei if he is really going 
to let Citan go out all alone.  He goes on to say that there are lots of 
fights breaking out in the desert, that it's a really dangerous place, 
and that you shouldn't let him go out on his own.  That should be a hint 
to you to head on out of Dazil and chase after Citan.  Do just that and 
exit out of Dazil.


Well, now you have to find Citan so start heading on out into the 
desert.  The World Map will eventually change and you will suddenly see 
two Gears jump over Fei and head out into the endless desert.  Follow 
those Gears and head out into the desert too.  First head west and exit 
the area.  Then in the next area, head north and exit the area.  When 
Fei reaches the next area he will suddenly see what appears to be a huge 
flying saucer of some sort fly overhead in the sky.  He ignores it and 
continues on into the next area.  There you will see those two Gears 
again heading off.  Follow them northward and exit the area.  In the 
next area once again head north and exit the area (getting tired of 
hearing "exit the area?"  I sure am tired of writing it but oh well!).  
Now when you reach the next area, it appears that the sun is setting and 
it will be dark soon.  All of a sudden Fei will see several motorcycles 
zoom by.  What's going on!  First Gears then a flying saucer and now 
motorcycles!?  Well, anyway, Fei will immediately stop the next on 
coming motorcycle and force it to crash into the sand.  He will then 
steal it and ride off leaving the driver behind.  Well, at least he said 
sorry!  You'll see Fei driving over the sand dune tops just as dark 
settles in.  But then suddenly he will be wiped off his motorcycle by a 
huge gust of wind!  You will then see that the two Gears that you were 
following have now surrounded you .  But just as they are about to 
attack you they are suddenly knocked down by some unknown force.  As you 
turn around you see that it's Weltall along with Citan in it!  Just as 
Citan exits Weltall the two other Gears get up and Fei hurries on into 
Weltall.  Time for another Gear battle!  

This battle should be very easy.  However, once you destroy the two 
annoying Gears you will be greeted by a mysterious man on top of a Gear 
which is standing at the top of a nearby mountain peak.  A new animation 
scene then starts and Fei then begins to remember memories from the 
past.  It turns out that he somehow knows this strange figure from when 
he was a child.  Also, remember this Gear?  The one from Lahan that 
ordered the other Gears to kill Timothy?  Well it is the same one and it 
turns out that the strange man in black is called Grahf, the seeker of 
power.  Grahf begins to bring up about how much power Fei had at Lahan 
and then states that he sent those Gears into Lahan deliberately to 
"awaken the power within him……To make contact with him."  Or so he says.  
So in other words, Grahf attacked Lahan to make Fei get into the Gear 
and fight.  Grahf also seems to not care about the life of the 
villagers.  It refers to them as wretched vermin and doesn't care how 
many of them have died.  He then goes on to say that Fei is actually the 
one who destroys Lahan and not him.  This does it and Fei begins to 
doubt himself.  The guilt then begins to resurface as he tries 
desperately to take the guilt and blame off of his shoulders and back 
onto Grahf.  But it is no good as Grahf says the same thing that Elly 
said before.  That Fei is now trying to put the blame on others.  
However, Fei manages to change the subject by asking Grahf about what he 
meant by needing his power.  The reply that Grahf gives him is to 
destroy mother god.  What the heck does that mean?  Don't worry, I was 
confused about that at first too but just keep on going through the 
conversation and then Grahf will begin to talk about Fei's father.  
Grahf then goes on to hint that Fei's father is dead and then says that 
Fei's power is still not ready to serve his purposes.  All of a sudden, 
the conversation is interrupted as a huge monster surfaces from the 
desert.  Grahf uses this opportunity to see Fei's power one more time 
and flies away.  

HP: 200

This fight is very easy.  You should use booster so that you keep a 
faster pace than the Wyrm.  If you have level one combos, then use them!  
If you have not attained that level yet, the just keep using X button 
attacks.  If you notice, the normal attacks won't work and the Wyrm will 
continuously annoy you by sucking out your fuel.  It doesn't take that 
much, only 60 units of fuel.  It's normal attack also only hits you for 
about 130 HP so it isn't that bad.  Using Fei's Guided Shot Chi skill 
should do the trick it hurting the Wyrm a bit.  In fact, if your levels 
are high enough, say around level 18, you should be able to kill the 
Wyrm with two shots of the Guided Shot Chi skill.  So, you actually 
don't  have to worry about normal attacks or anything like that.  If 
your levels are not that high, then just keep on hitting the Wyrm with 
the Guided Shot Chi skill.  Don't worry, It'll go down.
After the battle Fei will get out of Weltall and say that it is broken 
once again.  And right after you fix it!  But not to worry as the 
repairs were only temporary and can't be expected to survive a battle 
like that.  Then out of no where, two more Gears of the Aveh Military 
will jump you and you will be forced to surrender as there is no way 
that you can make it back into Weltall in time to fight them.

You will next find yourself on an Aveh transport ship of some sort.  Fei 
will be sleeping and another animation sequence will start.  This time 
Grahf is in it along with two other men.  A red hair man along with 
another older man with black hair who states to Grahf that he will 
protect Fei even if it kills him.  How peculiar.  Well, in any case, Fei 
will wake up and Citan will talk to him about Grahf.  Fei is worried 
about what Grahf said about his so called power and why Grahf made him 
get into Weltall.  After that, you will then have control over Fei.  So 
go over to the Save Point and save.  Then talk to Citan and he tells Fei 
to rest as there is nothing that they can do now. 

After you choose to get some rest, Citan will mumble something about 
that will sound confusing.  Then the screen will shift to a strange room 
with what looks like all sorts of pictures flying all over the place.  
The background is black with a few bright blue lights shimmering in the 
black abyss.  There Citan will be talking to some unknown figure called 
the Emperor.  The Emperor will begin to talk about weird subjects like 
eternal paradise, god's resting place, -Time- of the -Gospel- , the 
Gazel, and -Fate-.  All of this may seem confusing but don't worry, it 
will all come together in time.  It's as if Citan connected 
telepathically to this Emperor.  But that doesn't matter now because 
another problem is at hand.


It seems like someone is tailing the Aveh transport and is also after 
Weltall.  It looks like a someone is following the transport and is 
about to attack it!  Just as the unknown man is about to attack, it 
seems that two of his crew members try to stop him but he continues on 
with the attack.  They refer to him as young master.  Citan and Fei 
watch as the unknown vessel surfaces and Citan confirms it to be a sand 
cruiser operated by desert pirates!

Several of the hatches to the sand cruiser then open and unleash a salvo 
of attacks at the transport.  Meanwhile, back inside the sand cruiser on 
the bridge, the two crewmen are still trying to caution the young master 
but he still refuses to listen and continues with his assault.    

The transport is hit several times in the hull and begins to turn over 
and sink.  It turns out that you only have a few minutes to escape but 
the door is still locked.  However, that is fixed when another shot hits 
the transport and the door is unlocked.  Now you must scramble to get 
out of the transport before it sinks!  Quickly head out of the room and 
east down the corridor.  Citan will say that you can lock the sand 
barrier door but to be careful as once you do so you can't open it 
again.  Don't close it yet as there is an item for you to get on the 
other side!  Head east through the door and then into the next door that 
you see to get an item (please e-mail me  if 
you happen to know what this item is as I am unable to find out).  After 
that, backtrack and close the sand barrier.  Then head west and when Fei 
gets to the next door, go through it and open the treasure chest in the 
room to get a Rosesol.  Exit the room and head west once again down the 
corridor to the ladder at the end.  Go down and Fei will be in what 
appears to be the engine room.  Head east and Fei will eventually come 
to some stairs.  Climb the stairs and follow the walkway.  Fei will also 
come across a treasure chest which contains a Leather Vest.  Equip it 
and continue to follow the walkway.  At this point the walkway should be 
falling apart.  At your current position, if there is a hole in the 
walkway, then fall through it to get to  the treasure chest that 
contains an Eyeball .  If there isn't one then just wait until there is 
one.  Once you get the item simply head back east and climb the ladder 
over the generator and climb the second ladder down to where you started 
at the beginning of the stairs which leads to the walkway.  Follow the 
walkway all the way to the end this time and climb up the ladder to the 
next level.  On the next level you should see the Save Point right in 
front of you so go ahead and save.  After you are done with that 
continue on north past the Save Point and when Fei gets to the wall on 
the other side turn west then south and follow the corridor until Fei 
gets to the next ladder which will take him up to the deck of the 

When Fei gets there Citan will move the crane, which is right in front 
of you, towards Weltall's cockpit so that Fei can get to it and escape.  
Once the crane has moved, jump onto it and head up it to reach Weltall.  
Be sure to be careful so that you don't fall off. Don't worry, you won't 
literally fall off as Fei will catch himself and pull himself up.  This, 
however, wastes precious time.  As a side note and warning, if you take 
too long to get to Weltall, it will be sucked under the sand and you 
will have to start over again so be quick about it!  When Fei makes it 
to Weltall, he climbs down the crane wires and jumps into the cockpit.  
Once Weltall's up, Fei quickly grabs Citan and flies away.  Once a safe 
distance away, Fei lands Weltall and drops off Citan who appears to be a 
little air sick from the last flight.  Once you converse a little, it is 
rudely interrupted by the pirate whom you remember as being called young 
mater and his group of Gears.  A battle then ensues with the pirates 
thinking that Fei and Citan are Aveh soldiers who fled the transport.  
Fei tries to convince them otherwise, however, the pirates just don't 
listen.  Fei constantly tries to talk the pirate out of it and convince 
them that he is not a pirate however it still doesn't work.  

HP: 800

This isn't a fight that you shouldn't be too concerned about.  The 
pirate will most likely cast Wild Smile on Fei's Gear which lowers the 
ACC/EV of it but that's all.  The rest will be brawled out.  Just keep 
hitting Brigandier with X button attacks and level one combos if you 
have them at this point in the game.  
After awhile, the ground will begin to shake violently triggering 
quicksand and both Fei and the pirate will be swallowed up by the desert 


As a result of being swallowed by the quicksand, the two men disembark 
their Gears and the pirate finally learns that Fei is truly not a 
soldier.  He apologizes and says that his name is Bart.  After the 
introduction you learn that Bart and Fei have fallen into the stratum 
underneath the desert which consists of igneous rock.  Now the two of 
them must find a way out so both Fei and Bart call off the fight and 
agree to cooperate with each other for the time being.  Meanwhile on the 
surface, you learn that the majority of the people from the sunken Aveh 
transport ship have been rescued by the pirate's sand cruiser.  A little 
humor is introduced involving the nurse of the sand cruiser before you 
see Citan with one of the previous crew members who tried to stop Bart 
from attacking the Aveh transport.  You learn that the man's name is 
Sigurd and they seem to be talking about Fei and Bart.  A Gear then 
drops by and says that the last of the people and supplies have been 
almost completely collected.  However, the group still cannot locate 
Bart or Fei and it is suspected that they are currently near an old 
excavation site.  It is stated that if they can't find both Bart and 
Fei, then the sand cruiser will move on and meet them at a specified 
meeting point.  You also learn that Sigurd appears to know Citan. 

Back down in the Stalactite Caves, you must now find a way to get Fei 
and Bart out.  Save at the near by Save Point and then head in a 
southwestern direction to the end of the cave.  You should see a boulder 
sticking out of the rock walls and when you approach it, Bart will state 
that his sensors detect another cavern on the other side, however, he 
also states that it appears that the boulder is too heavy for them to 
move.  Actually, who cares and once more go up to the rock and attempt 
to move it.  Fei will attempt to push the huge boulder down and Bart 
helps out.  It turns out that they successfully move it and it falls 
down into the cavern on the other side.  This is not without getting 
damaged in return as Bart's Gear faces a little problem due to the 
stress involved with the movement of the huge boulder.  Drop down into 
the cavern and continue southwest until you see a greenish color 
doorway.  To the east of it, along the cliff edge, you will find a 
treasure chest which contains a Gold Nugget.  Enter the doorway and you 
will have to follow a very long corridor of rocks.  When you get to the 
end of it you will now be in a new cavern with waterfalls scattered 
throughout it.  Follow the bridge like path southwestward and you will 
come to an Aveh Excavation Gear.  When you talk to it, it will tell you 
a little information about the surrounding area.  You will learn, for 
example, that the sand sensors have detected abnormal sand activity and 
have been activated along with the information that the sand barrier has 
been closed as a result of this.  What the heck does that mean?  Well 
you'll know when you move on.  After you're done talking to the Aveh 
Excavation Gear, follow the path past it and head on south into the next 
area.  In the next area will see a Save Point along with what looks like 
a house!  Well, looks like someone lives here!  It isn't that hard to 
navigate this area and reach the house.  Just follow the path and jump 
up onto the green stained ground.  Head in a southwestern motion and 
will come down to the house a little bit down ahead.  Save at the Save 
Point and go on into the house.  

When you go inside you will see a strange old man who seems to know a 
lot about Gears.  You find out that his name is Balthazar also known as 
Ol' man Bal.  It appears that he is some sort of collector who collects 
things from the nearby excavation site as well as anything in the 
Stalactite Caves.  You will learn a little about human fossils and about 
the point when humans first appeared.  You also learn about a myth which 
explains the existence of humans.  A myth that also contradicts the 
Ethos teachings of human evolution.  In that myth it is said that humans 
and god once lived together in a paradise in the sky.  With gods 
protection there was no need to fear of death and other natural 
disasters.  However, one day, the humans ate the so called forbidden 
fruit which gave them incredible knowledge and wisdom.  God then drove 
mankind from the paradise for their sins.  Then, humans used their 
wisdom and knowledge to create giant monsters which they planned to use 
to challenge god.  But before they could, god unleashed his wrath upon 
them and all who defied him were destroyed.  Even though god was 
successful, he himself didn't escape unharmed.  Taking the paradise with 
him, the wounded god buried himself deep beneath the ocean to sleep for 
eons.  However, before going to sleep, god used his remaining power to 
create "right-hearted humans" to live on the planet.  And these people 
are said to be the ancestors of everyone today.  

Anyway, after he is done talking, talk to him once again and Fei will 
ask Ol' Man Bal if there is an exit to the Stalactite Caves.  He replies 
that there is one just past the excavation site beyond the sand barrier 
however, the sand barrier is closed.  When Fei asks just how to open it, 
Ol' Man Bal will state that he can't break it down by simply using a 
Gear and will go on to say that Fei can only open it by deactivating the 
sand sensors.  He then makes a deal with Fei and Bart by saying that if 
they go on and turn off the sand sensors, he will go and open the door 
as he needs to leave once and a while too.  The sand sensors are little 
structures with flashing red lights on them.  There are only two and 
they are pretty hard to miss if you simply explore the caverns.  Ol' Man 
Bal will also share some Gear parts, fuel, and items with you so all you 
have to do is ask him.  It's actually kind of like a mini store.  It is 
here that you can actually equip your Gear parts or tune up for the 
first time.  It's not like it's that hard to understand so I'll skip it.  
You can ask him for some valuable information too.  You can ask him 
where the sensors are and he will simply say that one is located on the 
rocky ledge above the Great Hall, and the other one is located on the 
road from which you can see the waterfalls.  I'll explain more later 
about what the solutions to these are.  You can also ask him (if you are 
a new player) about Gear functions.  Here is how Ol' man Bal explains it 
as.  "A Gear's strength changes with the parts equipped and how the 
pilot handles it.  First, let's talk about the Engine.  With a good 
Engine, your Attack Power and fuel capacity go up.  HP depends on the 
Frame and Defense Ability on the Armor equipped."  He also goes on to 
explain how to use the charge and booster skills but they aren't 
complicating to understand.  Well, anyway, get the necessary things that 
you need from Ol' Man Bal and get ready to turn off those dang sand 

ITEMS: Aquasol……….20          Omegasol……….50
              Rosesol……….100        Survival Tent…....150

ENGINES: G6-1200……….1200          ARMOR: MS 6……….500

FRAMES: WELT-02100……….400          BRIG-02200………...500 
                 WELT-02500……….800          BRIG-02700………...900

So now for those sand sensors! One of them is located back in the area 
where the waterfalls are so head back the same way you came from to 
reach the area where that Aveh Excavation Gear is located.  Once you 
reach the Gear take the northwest pathway and follow it northward.  When 
you reach the end of the path you should see a ledge with the sand 
sensor right on it.  Right behind you is another small cliff that you 
can jump on and use as a stepping stone to get to the next level.  Jump 
onto it and then from there jump onto the ledge with the sand sensor.  
Once you turn it off you should notice a treasure chest on another ledge 
directly west and next to you.  Go on and open it to get an Iron GWhip 
which you should equip to Bart's Brigandier.  Now go on back to the 
previous area where Ol' Man Bal lives.  You will need to access the area 
from there to get to the second and final sand sensor.  From the Save 
Point, head northwestward and you will come to another path on a higher 
level which will take you to the final sand sensor.  Follow that path to 
the next area in which you will have to cross a bridge which hangs over 
the waterfall area.  The next area will look like the same long corridor 
that you went through earlier but it actually leads to a different area.  
Follow it until the exit and you will be in what appears to be the exact 
same area as before when you first pushed over the huge boulder.  Don't 
worry as it isn't so just go north and then turn west onto the ledge 
which, as you will find out, is directly above the same cavern that you 
started off in.  The sand sensor is right up ahead so turn it off and 
return to Ol' Man Bal.  

When you talk to Ol' Man Bal he'll open the sand barrier.  Before they 
go, Bart asks if Ol' Man Bal knows anything about a Gear that is far 
superior to others call the god Gear.  You learn that the real name of 
it is the Omnigear and that it is more powerful than a thousand ordinary 
Gears.  However, Ol' Man Bal just says that it is only a legend and 
doesn't really exist.  He will then do you the favor of taking a look at 
your Gears to see if he can make any repairs or anything like that.  Fei 
and Bart then engage in a little conversation about the Omnigear and 
about the past of the Gears and how they originated.  That is truly a 
mystery that is only kept in the records of the Ethos.  Your 
conversation is then interrupted by Ol' Man Bal who seems a little 
shocked.  When asked what is wrong he states that Weltall is the host 
for the spirit of slayer of god and seems in a way, kind of frightened 
and shocked.  After that he becomes very unfriendly and asks Fei and 
Bart to leave as they have no more business in his home anymore.  Well, 
that's about all Ol' Man Bal will do anymore so you might as well leave 
the Stalactite Caves.

Go through the sand barrier and exit the area.  Follow the current path 
south to the ledge of the cliff.  To the west of you there is a elevator 
and to the east of you there a gondola.  Walk up to the gondola and it 
will ask you if you want to get on it.  Select yes and you will get out 
of your Gears and ride the gondola to the other side where you will see 
another tower-like structure right ahead of you.  Activate the red light 
that is visible from that structure to activate the Aveh execution site 
generator.  This enable you to head down the elevator so head back 
across and down the elevator.  When you get to the bottom level head 
down into that ditch in front of you.  Head east along the ditch until 
you get to the other side.  Once you do get there, climb or rather jump 
up the steps to the next level.  Then head west and use the next step to 
jump to the other side.  You should also have noticed a Save Point.   Go 
ahead and save.  Once you're done with that take the elevator right next 
to the Save Point down to the next area.  Once you get there you will 
notice a huge Gear flying around over Fei and Bart.  Jump down to the 
next level and prepare for another  fight as the Gear engages you. 

HP: 2500
                      Bart: 20

My advice is to use booster in this fight so that you can use your speed 
to your advantage.  You should also use your level one combos as soon as 
they become available.  If you still do not have the combos then 
continuous X button attacks will have to do. You can also use Bart's 
Wild Smile Ether skill to lower Calamity's ACC/EV.  Fei's Guided Shot 
Chi skill works as well but doesn't do that much damage.  I would just 
stick to normal fuel attacks.  Calamity has three types of attacks. One 
of them causes around 130 HP of damage while the other one is more 
powerful and can cause around 500 HP of damage.  The last one is a weak 
one that does roughly 50 HP of damage.  The amount of damage also 
depends on your current level (I think) and your defense statistics.  
Overall, it shouldn't be that hard of a battle.  

Once you defeat Calamity, it will fall to the ground.  Bart will begin 
to talk big and then says that he exit is very close to them.  But as 
they are about to exit the cavern, Calamity gets up!  Oh no!  Well, 
looks like more fighting!  However, not that you can control!  Fei 
suddenly tells Bart to get out of the way.  Fei then unleashes a combo 
of massive attacks on Calamity that completely annihilates it!  Bart is 
impressed but Fei doesn't seem to know how he even did it!  Oh well.  
Now you must exit the cavern which isn't that hard.  The exit is 
directly south of your current position in the form of an opening in the 
wall.  However, to get there you have to head east around the nearby gap 
in the ground then use the ledges of the elevated ground as stepping 
stones to reach the top.

When Fei and Bart exit they will be close by to the city of Bledavik, 
the capital of Aveh where the Fatima Castle is located.  Bart says that 
it is his old home town and then says that the rendezvous with the 
Yggdrasil is very close to their current position.  


Once the Yggdrasil picks Fei and Bart up, you will be shifted to the 
Gear hangers of the Yggdrasil in front of Weltall.  There Citan will 
greet Fei and they will be joined by one of the crew members who 
apologizes for the earlier incident and whose name is Maison.  As soon 
as that is said, Bart will join you and you are formally introduced to 
the sand pirates leader Bartholomew which is in fact Bart!  Yet again, 
you are joined by another crew member except it is the same one that 
seems to know Citan as you have previously seen.  His name is Sigurd (if 
you didn't notice from before) and he is the First Mate of the sand 
cruiser Yggdrasil.  The three of them walk away with Sigurd pulling 
Bart's ear.  Citan suggests that they go on to their cabin to wait but 
something seems to be bothering Fei.  Fei doesn't admit anything though 
and you now have the freedom to move around and explore the sand cruiser 

It may seem a little hard to navigate around since you are unfamiliar 
with it but in due time, you'll know the ship like the back of your 
hand!  Look around and talk to everyone.  Visit the Gear shop to upgrade 
your parts.  You should also consider buying a few items or supplies 
from Maison in the Gun Room.

ITEMS: Aquasol……….20          Brown Star……….500
              Aquasol S…….100         Red Star………….500
              Rosesol……….100         Blue Star…………500
              Rosesol S……..300         Hard Star………...800
              Zetasol………..100         Speed Star……….1000
              Physisol……….10           Omegasol………..50
              Mentsol……….20           Survival  Tent…...150
              White Star…….500

ACCESSORIES: Power Ring……….200          Speed Ring………1200
                            Stamina Ring……..150          Guardian 

ENGINES: Z9-1500……….1800          ARMOR: MS 9……….1500

FRAMES: WELT-03000……….1400

PARTS: Resp Circuit……….2500          Engine Guard……….5000 
              Def Circuit………...2500          Tank Guard…………3000
              C Circuit…………..250            Ar Repairer………….4000
              Magnetic Coat…….4000          Motion Guard……….4000
              Lens Cover………..2500

WEAPONS: Iron GWhip………..1600
                    Snapper GWhip…….2000 
When you're done looking around the Yggdrasil, talk to Sigurd who is at 
the helm in the bridge and he will state that the ship is almost at the 
hideout; which you will stop by to re supply at.  The screen will then 
switch to the World Map and you will see the Yggdrasil moving through 
the desert.  Unfortunately you can't control it, yet.  Don't worry, you 
will soon enough.  


When you finally get the hideout you will see the Yggdrasil dock.  
Everyone will disembark and will be greeted by several soldiers and 
children of the base.  Bart will then state that he is going to go and 
tune up his Gear.  He asks Maison to take Fei and Citan to have a cup of 
tea.  The computer will guide you up the elevator and through the base 
to the dining hall where you all sit down and have some tea.  All of 
them will also engage in a conversation about several important facts 
and information.  You will learn that Bart is the last remainder of the 
once proud Fatima Dynasty before it was destroyed by Shakhan's forces.  
It was said that Bart died from an illness 12 years ago however that was 
just a cover up for Maison and the others had saved Bart from being 
captured by Shakhan.  The reason why Bart has to resort to piracy is 
because Maison and the others are planning to restore him to the throne 
which require resorting to piracy.  Now the reason for this is because a 
revolution would be futile as Shakhan can easily suppress it.  Instead, 
they resort to scouting the excavation sites for anything that would 
help.  But since excavation takes a tremendous amount of time and power, 
the best that the Yggdrasil could to was find small items.  The reason 
for the piracy is because it is far more effective and logical to attack 
from the shadows as pirates than to excavate from the sites themselves.  
That way, Kislev and Aveh can do most of the work while the they steal 
the Gears that the countries dig up.  They then go on to talk about the 
reason why they haven't gone on to execute their plan.  The reason for 
this is because Shakhan appears to have a prisoner named Margie.  She 
seems so important that the pirates dare not attack.  It turns out that 
this Margie is Nisan's Great Mother as well as Bart's cousin.  It also 
turns out that the reason why they took her captive was for the Fatima 
Jasper.  It is said that the Fatima Jasper will show the location of the 
great treasure which is also rumored to be strong enough to save the 
kingdom of Aveh.  Margie, however, only has half of the Fatima Jasper 
while Bart has the other half.  Bart then shows up and explains that the 
great treasure could be a Gear.  He also states that he has picture 
scrolls to prove it.  He'll gladly show you the picture scroll so follow 
him to the planning room.

In the planning room Bart will show you  a special file on the screen 
(which is actually the floor itself).  You will find out that the 
picture scroll that you are viewing is around 500 years old.  Bart then 
goes on to explain what the scroll represents.  He says that the small 
person in the picture is King Fatima I making a blood oath with giants 
who are cloaked in flames.  He then used that strength to create Aveh.  
After Aveh was established, King Fatima I forced the giants into slumber 
to protect the people of Aveh.  It is said that one of the giants is 
called the Great Fatima Treasure.  As for the Jasper, it would seem that 
the Jasper is the key to finding the location of the Great Fatima 
Treasure.  It turns out that Gebler is also looking for it as well.  
Bart then asks Fei and Citan for a favor.  That favor is to help him and 
his crew rescue Margie, or Marguerite as that is her actual name.  It is 
actually mutually beneficial since both the Aveh and Kislev Military are 
after them so Citan agrees.  Fei, however, has a different answer.  He 
goes crazy (not literally) with his words and then leaves the room.  
Next thing you know it, Fei is outside and you have control of him.  You 
will see two children saying that they are going to service the Gears.  
That should be the hint to you to go down the elevator to the lower 
levels.  However, before you do so, head on to Bart's room which is the 
room with the sign saying "My Room:  Enter and Die."  When you go 
inside, open the treasure chest to get an Iron Whip.  When you are about 
to leave, Bart comes in so Fei hides.  Bart will then start to talk 
about Fei.  He will say some stuff and then go to say that he doesn't 
want to force Fei to help him.  He will also say that he will ask later 
again and that he'll wait under the elevator.  Now head on down the 
elevator to the lower level.

When you get down, head over to the hatch of the Yggdrasil and Bart will 
pop out.  He'll as you if you want to talk so agree to do so.  He will 
then say that Citan has told him all that has happened and that it 
sounded very rough.  He apologizes for a being a jerk previously and as 
he is about to ask Fei something, Fei yells no as if he already knows 
the question that Bart was going to ask him.  He then goes on to say 
that he only fights because he has to and that Bart can have the Gear if 
he wants it.  Bart responds by saying to Fei that he himself doesn't 
like to fight and does so only because he has to too due to his own 
reasons.  Fei states that he has no reason to do so and just wants to 
live in peace and quiet.  Bart simply replies by saying that Fei has 
very good skills but Fei says that he doesn't like hurting people and 
that he hates it.  Well, by now Bart goes on to say that he knows how 
Fei feels.  About how he too wants to run away from reality.  But he 
also asks Fei if the children back at Lahan would understand that.  Once 
again, Fei hears (this time from Bart) on how it wasn't his fault and 
how getting into the Gear was the best decision to make.  However, he 
mentions something that hasn't been mentioned to Fei before.  He states 
that war, or more the people who start wars are the people to blame.  He 
then goes to say that unless these people who start the wars are 
stopped, it will continue to be that way.  That appears to be his 
overall reasons for fighting.  To close his very convincing lecture, 
Bart says that Fei doesn't have fight to if he doesn't want to, but if 
he does then everything that he fights for could come to an end much 
quicker.  As he leaves, he says that the mechanic wanted to see Fei 
about his Gear so go on to the mechanic who is located on the other side 
of the elevator.  

Follow the walkway and take the elevator at the end down to the Gear 
hanger.  Once you get down, Weltall will be to the immediate east of 
you.  Head south and then east until you get to the walkway that 
surrounds Weltall.  Jump onto it and you will see the mechanic on the 
eastern side.  Talk to him and he will ask you if he knows what certain 
parts on the Gear do as he cannot dismantle them.  Fei simply replies 
with a no.  Citan and Sigurd then show up and would like to talk with 
Fei.  All of them  will ride up the elevator and then head on to the 
middle of the walkway.  Sigurd will then point out Bart to Fei who is 
standing on the deck of the Yggdrasil talking to what appears to be his 
father.  He says something like how he knows Fei is like him by looking 
into his eyes.  He then puts himself down by saying that he has no 
confidence and that he can't even carry out his father's will or even 
rescue Margie.  Bart also says that he told Fei that he was running away 
from things when it was he himself who was really running away.  Well, 
Bart actually seems noble eh!  Sigurd then states that Bart wanted him 
to apologize to Fei.  He says that inside, Bart is actually pretty 
lonely and is always searching for a friend.  He also says that the crew 
of the Yggdrasil or anyone else can't really be that because Bart just 
wouldn't see them like that even if he wanted to.  This due, as Sigurd 
says, to the burden that Bart bears.  The burden of being so young and 
carrying such a heavy responsibility.  The reason why everyone sticks 
with him is because he really tries.  Not because it has anything to do 
with him being the prince or anything like that.  Sigurd, as wise as he 
is, also senses a heavy burden on Fei.  He then requests that Fei helps 
Bart out.  He states that he is not asking Fei to put the burden of 
Bart's problems or responsibilities on himself, but more to help each 
other and become friends.  It looks like Fei is beginning to understand 
though not fully because he requests time to think about it.  Sigurd 
agrees and then says that either way, the Yggdrasil will be departing 
the next day as it is just about done resupplying.  He then says that 
Fei and Citan can use the bedroom in the back at the residential area to 
rest until then.  In the mean time, Citan wishes to speak with Sigurd so 
he tells Fei to go on and rest.  Well, there's nothing much to do but to 
visit a few shops.  Be sure to talk to everyone as well!  Talk to Sigurd 
who is with Citan in the planning room to learn more about Margie, 
Shakhan, the country of Nisan, and the Fatima Jasper.

ITEMS: Aquasol……….20          Brown Star……….500
              Aquasol S…….100         Red Star………….500
              Rosesol……….100         Blue Star…………500
              Rosesol S……..300         Hard Star………...800
              Zetasol………..100         Speed Star……….1000
              Physisol……….10           Omegasol………..50
              Mentsol……….20           Survival  Tent…...150
              White Star…….500

ACCESSORIES: Power Ring……….200          Speed Ring………1200
                            Stamina Ring……..150          Guardian 

ENGINES: G6-1200……….1200          ARMOR: MS 7.5……….1000

FRAMES: WELT-02500……….800

PARTS: Resp Circuit……….2500          Engine Guard……….5000 
              Def Circuit………...2500          Tank Guard…………3000
              C Circuit…………..250            Ar Repairer………….4000
              Magnetic Coat…….4000          Motion Guard……….4000
              Lens Cover………..2500

WEAPONS: Iron GWhip………..1600

After you are done with that head to the bedroom which is located along 
the north wall of the residential area.  In it, you can save at the Save 
Point and when you are done with everything, talk to the man dressed in 
brown who is directly east of the door and talk to him.  He will ask you 
if you are ready to for tomorrow.  Select yes if you are and go to 


Something is happening in the middle of the night!  It appears that some 
unknown invaders have found their way into Bart's hideout!  You should 
notice that one of the invaders referred to Bart and the others as 
surface dwelling -Lambs-.  So it would appear that these men are from 
Gebler!  Damn!  Doesn't that suck!  Anyway, the Gebler forces make 
themselves at home and begin to look around the docks.  It appears that 
they are up to something!  They will then make their way to the Gear 
hanger where they will first find several Deurmods, or pirate Gears. 
Then after that, they launch the attack from within the hangers!

There is a loud explosion and everyone wakes up.  A voice comes on over 
the speakers and indicates that five Gebler special force Gears and one 
single large unidentified Gear have attacked.  It is then stated that 
all pilots head to the Gear hangers.  Be sure to save at the Save Point 
and then head on down to the dock where the Yggdrasil is.  

When you get down to the dock, Fei will head toward the top of the 
Yggdrasil and then will be called upon by Citan who is standing across 
on the walkway that leads to the Gear hanger.  Citan yells for Fei to 
quickly get Weltall however it appears that Fei still doesn't really 
want to fight.  Citan then yells out that Bart and the others are 
already out and fighting.  As Citan gets no answer from Fei, he will 
simply leave.  Once he does so, Fei will ask himself a very difficult 
and complicating question.  "What am I?"  He then once again brings up 
what Ol' Man Bal brought up.  The slayer of god.  He then says that he 
doesn't want that power and just stands there.

The screen then breaks apart indicating that a battle is imminent  You 
then see Bart along with two of his officers in their Gears.  You find 
out that there are at least four or five enemy Gears left and that their 
performance is much better than anything else that they have faced.  All 
of  sudden, one of the Gears approach and you must now fight.  

HP: 700

This fight is pretty simple and straight forward.  Use booster for Bart 
and pound the Swordknight with X button attacks.  Use normal fuel 
attacks for Bart's officers (as that is all that you can use anyway) and 
use level one combos (if you have them of course) for Bart.  The attacks 
by the Swordknight are relatively weak also.  One of them hits twice but 
only does around 70 HP damage.  Another one hits twice also, however is 
much more powerful than the other one as it does a total of around 400 
HP damage.  Once you over power it, it will retreat.  

The screen will then shift to Citan and Maison who are standing in front 
of Heimdal, another Gear found along with Bart's Brigandier.  Citan asks 
Maison if it works and Maison replies by saying that it does however it 
is still under maintenance.  Citan doesn't listen and rushes into 
Heimdal.  Maison tries to stop Citan but Sigurd suddenly pops out of 
nowhere and states that is all right and that he should let him go.  
Sigurd also states something interesting.  "I don't think that it'll be 
enough for him."  Hmm……so Citan knows how to use a Gear!  But how?  
Don't worry, you'll find out in due time once again.  In the next battle 
Citan will now be forced to fight Aegisknight.  

HP: 700

Once again, use booster and level one combo attacks.  Aegiskinght's 
attacks aren't that bad either.  One of them simply lowers the Gear 
defense.  Another one hits for what appears to be only a few HP of 

As soon as you defeat it, the Aegisknight flies away and you will even 
hear Citan say, "That's it?"  Anyway, after that Citan will wonder why 
the Gear did not fall down at all.  He then states that they must be 
using "that stuff."  What is he talking about?  Well, Citan will then 
meet up with Bart and will say that the enemy Gears are using a battle 
enhancement drug known as Drive.  It appears that normal attacks won't 
hurt on them!  You are then attacked, once again by two more Gears!  

HP: 620
                      Bart: 24

Well, this battle isn't that tough too but the Wandknights can be a 
pain.  Simply use the usual stuff, booster and level one attack combos 
for both Citan and Bart.  It is best to concentrate both Citan and 
Bart's attacks at one Wandknight at a time to make the battle quicker 
and less difficult.  The Wandknights both have a weak attack that deals 
about 30 HP damage with each hit.  They also have an attack called Power 
Beam which is a beam type of attack.  It deals about a dozen or so HP of 

Well, once you defeat them, you will see several children running away 
in the Gear hanger.  They will be attacked by another Gear but is 
instantly stopped by Fei!  Well, it looks like Fei finally has decided 
to fight!  

HP: 600

In this battle, use booster and level one attack combos as usual.  The 
Clawknight was a piece of cake for me as he never got a chance to attack 
thanks to booster!  With that, I can't say what type of attacks 
Clawknight has.  I didn't expect to defeat it that fast after all! 

Now Fei joins Citan and Bart and are then attacked by the final, large 

HP: 6000
                      Citan: 24
                      Bart: 23

Use the usual booster and level one attack combos and pound on 
Schpariel.  Schpariel has several powerful spinning attacks.  One does 
approximately 150 HP of damage and the other one misses half the time 
but does very little, like around 20 HP of damage.  Schpariel also has 
one all Gear attack that deals around 140 HP of damage to everyone.  The 
last one simply lowers your Gear defense.  

Once you destroy it Bart will thank Fei for his help and walk away.  
Sigurd thanks you as well and Fei then begins to really think about 
whether he should help Bart out.  He comes to the conclusion that he'll 
cooperate if Bart wishes and also says that he'll find his own path as 
he helps others such as Bart out.  

Well, you now meet at the hatch to the Yggdrasil.  Your new mission is 
to infiltrate Aveh and rescue Margie!  It looks like Gebler has found 
the base so everyone will be forced evacuate the base.  The Yggdrasil 
was lucky enough to escape damage so you can disembark immediately.  So 
whenever you are ready, you can leave.  

12. AVEH

When you get to the Yggdrasil, head to the bridge.  Speak to Sigurd and 
he will state that it is finally time to make raid Aveh.  First off, 
your party should inspect and work out a plan.  Yeah!  You at last can 
control the Yggdrasil!  Depart from the hideout and head to Aveh which 
is northeast of the hideout in the middle of the dessert.  Also feel 
free to test drive the Yggdrasil as random battles will not occur while 
you are moving around in the Yggdrasil.

When you reach Aveh, the World Map will turn into s smaller map of the 
different sections of Aveh.  You are forced to first enter the location 
but as soon as you do so, the map will shift revealing a battleship 
landing at a dock just behind Aveh's Fatima Castle.  You will now see 
the huge airship as it lands in the dock.  Inside the great ship you 
will see the bridge along with the great Commander Ramsus who is in 
command of it.  His assistant Miang states that General Vanderkaum and 
the Prime Minister are here to greet him.  Ramsus doesn't seem to like 
the welcome however, disembarks and meets with his "dismal" welcome 
outside.  Shakhan greets Ramsus and begins to "compliment" him on his 
many successes on the front.  Ramsus doesn't care though and just can't 
believe how Shakhan was defeated by such a small force previously.  He 
also states to Vanderkaum that he already embarrassed and that he has 
only token over his  post a few days ago.  Vanderkaum apologizes and 
tries to make up excuses but Ramsus excepts nothing and tells Vanderkaum 
that he failed because he tries to solve everything by force.  Ramsus 
then walks away and is quickly followed by Shakhan who tells Ramsus that 
the next day is the 500th anniversary of Aveh.  He wants Ramsus to 
attend the dedication ceremony and tournament but Ramsus doesn't seem to 
care.  Instead, he asks Shakhan about some sort of incident report.  
Shakhan asks if he is talking about the report about the 500 year-old 
weapon that was excavated but instead, Ramsus says that he is talking 
about the Fatima Jasper.  Well, Shakhan has obtained half of it 
(obviously with the capture of Margie) but is still looking for the 
other half.  It appears that Ramsus also has a soft spot as he will not 
allow Shakhan or anyone for that matter to harm her.  Ramsus goes on to 
talk to Miang about some sort of -Relic- that appears to be in the 
vicinity (what ever that means).  After that, Ramsus goes to Margie to 
speak to her.  

Ramsus enters the room where Margie is being held and speaks with her.  
He is actually very nice to her.  Very nice in fact.  Margie seems like 
a cute girl.  In fact, she is.  It would also appear that she doesn't 
know what is going on or why she is even where she is.  Ramsus asks 
Margie if she knows where the other half of the Fatima Jasper is but 
Margie simply states that she doesn't know.  Margie then asks Ramsus if 
he could bring some Chiffon Nisan the next time he visits her.  Ramsus 
agrees to try to find her some and then asks if Margie would also like 
anything else.  She says that she does want to go back to Nisan but 
Ramsus just responds by saying that she will have to just be patient and 
wait a little longer.  In the mean time, this is all be watched by 
Shakhan from a TV monitor outside of the room.  Well, I guess that you 
could say that Ramsus has a way with women.  But in any case Shakhan 
seems to be worried about something as well.  He's worried about 
something about the leaking of information about the Fatima Jasper.  It 
seems that he has a few plans (that doesn't involve Gebler) of his own 
that could be ruined.  Hmm……wonder what he is planning?

After that you will then see Fei, Bart, and Citan walk into outskirts of 
South Bledavik.  The screen will make a small shift to quickly show you 
how the area looks like.  It is very busy and looks like you'll be 
around here for awhile!  Be sure to talk to everyone you can and shop 

You will be greeted by a man at the entrance and you will find out that 
there is a celebration going on and that there's a martial arts 
tournament as well.  He will then ask you if you have a hotel to stay 
at.  Answer "Not yet" and he will say that you'd better get a room 
before they are all taken.  He also says that he knows a good hotel and 
the screen then shifts to show you the location of the hotel.  To finish 
up the man says to mention his name at the front desk and they'll give 
you a good deal.      

ITEMS: Aquasol……….20          Mentsol……….20
              Rosesol……….100        Omegasol……..50
              Zetasol………..100        Survival Tent…150

WEAPONS: Magical Rod……….50       Iron Whip……….120  
                     Arcane Rod………..100     Whippa Snappa…280

ARMOR: Leather Vest……….150          Power Ring……….200
                Leather Hat………...80            Speed Ring……….1200

ENGINES: G6-1200……….1200          ARMOR: MS 7.5……….1000

FRAMES: WELT-02500……….800

PARTS: Resp Circuit……….2500          Engine Guard……….5000 
              Def Circuit………...2500          Tank Guard…………3000
              C Circuit…………..250            Ar Repairer………….4000
              Magnetic Coat…….4000          Motion Guard……….4000
              Lens Cover………..2500

WEAPONS: Iron GWhip………..1600

When you are done talking to everyone and done shopping head over to the 
hotel that the man you met before previously pointed out.  Once you get 
inside a woman will come running up to you and ask if Bart us Prince 
Bartholomew.  Bart asks who this person is and the lady responds by 
saying that she was sent to Bledavik by the Nisan Sect to check on 
Mother Marguerite  (Margie).  The lady says that she'll be in her room 
and that you should go and rest.  She'll show you the location of her 
room before waking away.  Go up to the counter to get a room.  The man 
at the counter says that all the rooms are full for the day, but he can 
get you one by the evening.  He states that it is a whopping 50 G per 
person but remember what the man outside said about bringing up his 
name?  Say that "I have a recommendation" and who will now have to pick 
who sent you.  Well if you recall, the man did not even give his name so 
select "I don't know."  Looks like you're right as that person never 
gives his name to anyone.  The man at the counter then brings it down to 
40 G per person.  Not that much but hey, at least it's something.  Once 
you are done resting up head to the ladies room and speak to her.  Bart 
introduces her to Fei and Citan and they then talk about how to rescue 
Margie.  It appears that the only information that she has gotten so far 
about Margie is her location which is currently in the Citadel.  So now, 
how do you get into the castle.  Looks like it's up to you to find a way 
in.  As you've already searched all of Bledavik for information, it's 
time to search other areas.  

Head north to South Shakhan Square and talk to all of the weird people 
there.  Still nothing so continue north to head out of Shakhan Square.  
However, Bart stops you as you're about to leave.  It looks like the 
castle's up ahead and Bart goes, it'll start something so he decides to 
wait right where he is.  Go on ahead and head up the hill to Fatima 
Castle.  You will immediately be greeted by a strange fellow that says 
to pick the champion.  He seems to be talking about the champion of the 
martial arts tournament that everyone's been talking about.  The man 
then goes on to tell you more about the tournament.  Once he is done 
talking Citan seems to have an idea.  He states that they can use 
tournament to their advantage.  He says that if Fei can stir up 
something at the tournament, the guards will be busy watching him 
instead of watching their posts.  That will make it easy for Bart to 
sneak into the castle.  Fei agrees so go ahead and sign up for the 
tournament at the booth to the east of your position.  Hmm……you can now 
choose name for yourself as you can't enter your real name, so feel free 
to be creative.  Once that is done head back to the lady in the hotel to 
tell her of your plan as the tournament doesn't start until tomorrow.  

When you talk to her Citan will inform her of the plan that he has come 
up with.  But now there's one more problem.  With guards distracted how 
will Bart even get into the castle?  Looks like you'll need more 
information again so head on out.  Talk to the lady one more time before 
you leave and Bart will say that he remembers spring water that rises up 
from under the castle and flows to the town by way of underground 
waterways.  He says that they can sneak into the castle by going through 
these underground waterways via the towns well.  Then there is yet 
another problem as the well is locked so you will need to get a key.  
Head over to the very eastern side of Bledavik to where the well is.  
Talk to the man in brown sitting down and he will ask you want you want 
with the key.  It doesn't matter which answer you select as they will 
result in the man giving you the key for the well.  With that done head 
back to the lady in the hotel once again and talk to her.  Looks like 
preparations for the plan are now finally complete and all that is left 
to do is rest up for the tournament.  Talk to Citan and choose to sleep.  


When you get up it is time to execute the plan.  So to sum it up, when 
the tournament starts Bart will enter the waterway  through the well and 
head to the castle.  However, Bart must against the current to reach the 
castle so that will make it a little harder.  While Citan and Fei stir 
something up at the tournament, Bart must quickly rescue Margie.  If you 
still don't get it, then Citan is willing to explain it one more time.  
If you got it, then head on out to Fatima Castle.  

Talk to the guard standing next to the booth to enter into the arena 
area.  Make your way through the crowd (while talking to them if you 
want to) and head north to where the guard is standing.  Well, from here 
on out Citan will have to stay in the crowd.  Head into the tent at the 
western end to talk to a few of the competitors.  Then head over to the 
eastern tent to visit some more of them.  However, once get there, you 
will be in for a big surprise!  As soon as you enter talk to everyone.  
When you talk to the boy in the corner you find out that it is Dan!  Dan 
still seems mad at you but this time he seems very, very mad as he 
threatens to kill Fei.  All of a sudden a soldier comes in and tells 
everyone to gather outside by the arena as the tournament will begin.  
Dan says that he is going to kick Fei's butt and then marches outside.  
When everyone leaves Fei will be greeted by a mysterious man in a cloak 
who asks if Fei si from Lahan.  He then states that it seems that Fei 
and Dan seem to have something to settle.  Fei then yells out for him to 
mind his own business and the mysterious man just laughs.  He then says 
that it is nothing and as he leaves, he says "I am looking forward to 
the fight, Fei.'  How does that man know Fei when he didn't even enter 
his real name?  

Well, that doesn't matter as it is now Bart's turn.  Bart has a last 
minute conversation with the lady telling her to leave Aveh as well 
before he leaves for the well.  I know recommend that you save your game 
at the Save Point in the hotel before going on.  Now go over to the 
northwestern side of Bledavik to where the Weapons Shop is.  You should 
see some sort of well in the corner near the Weapon Shop.  Go up to it 
and use the key to open it up.  Jump on in.  As soon as Bart jumps on 
the screen will shift back to the tournament and you will see Shakhan 
who gives a very short, touching speech (yeah right).  Ramsus and Miang 
then shows up but Ramsus has no intent in staying.  He simply dropped by 
to say farewell as he must leave.  He says that he finds all of this 
stuff boring but Miang interrupts him by saying that Shakhan is just 
trying to show some hospitality and gladly stays to watch.  Ramsus, on 
the other hand, does not care at all about anything to do with the 
founding of the country and leaves.  The tournament starts with the 
sound of gong and the first match begins.

NOTE: Fei can lose to any of the matches (except the last one).  If he 
does he will not die.  If he does lose during any of the matches, he 
will simply not gain any experience, treasure, or gold that he would 
normally get if he wins.  It will also make Bart's job harder at Fatima 
Castle as there will be more guards to deal with.

HP: 400

Well this is the first fight of the tournament and the easiest one at 
that.  All you have to do is continuously pound on Gonzalez with your 
deathblow skills.  Gonzalez has several attacks.  One of them is long 
combo in which he utilizes his club to hit Fei multiple times to cause 
around 60 HP of damage.  This is only used, however, immediately after 
Fei executes a deathblow move. His other attack simply does about 30 HP 
of damage and is nothing to worry about.  Just be sure to use Fei's 
Inner Healing skill when he is low on HP.

Once that fight is over, you will have a chance to heal Fei and re equip 
him.  Once you are done with that it is now Bart's turn.  Climb down the 
ladder and start to swim northward.  You will most likely have to hold 
down the Circle button to keep up and be overpowered  by the current.  
Follow the waterway and turn east into the next one.  When you get to 
the end you will see that it is blocked off so turn around.  Once you do 
so, another fight will begin and you will be shifted back to Fei for 
another round.

HP: 800

Big Joe's attack very weak (cause 1-2 HP of damage) but he can become 
annoying with the help of crowd which can attack Fei by throwing things 
at him.  This causes about 60 HP of damage to Fei.  The cheering of the 
crowd can also heal Big Joe and heal him for 140 HP.  But all in all, it 
isn't a hard fight at all

Well, once that is over you will once again have the chance to do 
whatever you want to Fei.  I recommend that you equip the Metal Vest 
onto him and heal him as necessary.  Now it's Barts turn again.  Head 
back out to the main waterway and continue north.  Don't worry if you 
get pushed back by a strong current because it'll calm down soon and you 
can once again continue on.  Head east once again to the next waterway 
to pick up a Rosesol S.  Once again head back out to the main waterway 
and head on north again.  At about this time, Fei should be initiating 
into another battle.  

HP: 300

Scud unleashes several attacks.  One of which is called  Strange Pill 
that casts negative affects on Fei.  At his current level however, Fei 
was able to defeat her in two quick deathblow attacks.  Scud also is 
able to heal herself for 200 HP but that isn't much of a concern.

Do whatever is necessary to Fei once more and continue on with Bart.  
Head north and then turn east into the next waterway.  Continue to 
follow it north and soon yet another battle will begin.  The only thing 
special about it is that it is the tournament's semi-finals.  The bad 
thing about it is that it is Dan!  Fei and Dan have a little lively 
conversation before they fight and Fei will ask Dan why his is here at 
the tournament.  Dan says that he escaped from Yui's place and is here 
to avenge his sister's death.  Fei begs Dan to stop but Dan doesn't 
listen and says that he will never forgive Fei.  He then calls Fei a 
murderer and the battle begins.

HP: 450

Dan is actually very easy.  The only attack that that is worth 
mentioning is a Super Beam attack that causes around 90 HP of damage.  
Other than that, Dan can only cause a few HP of damage to Fei.  Once he 
is defeated, Dan refers to Fei as a bastard and that is that.

Heal Fei as necessary and continue on with Bart.  Continue through the 
waterways and in a matter of moments the final battle begins in the 


If you notice, Fei will miss with all of his attacks.  Wiseman will 
refer to Fei as a wimp so try and attack him again.  He misses yet 
again!  After several misses the crowd will begin to boo at the fight 
and tells them to fight properly.  Wiseman then speaks up and asks Fei 
where he learned his techniques.  Fei doesn't answer him and just says 
to fight.  Wiseman still does not and asks Fei why he does fight.  As 
Fei questions that, Wiseman will state that there has to be a reason for 
someone to fight.  Wiseman guesses that Fei is fighting for no reason at 
all and all Fei has to say is that he is in the middle of finding that 
purpose.  Wiseman then says to forget as there is no way Fei can find 
such a reason.  Wiseman also seems to know a lot of why Fei has his 
problems.  He states this, "I know…by exchanging blows with you, I can 
tell a great deal…"  Fei then tries to attack Wiseman but misses as 
usual.  Wiseman simply says that Fei is weak and then one again mentions 
Fei's name.  Fei asks how he knows his name.  Wiseman suddenly kneels 
down and says that he must go.  He jumps off of the arena and 

You then see the spectators grumbling and the referee announces that Fei 
is the winner by default.  Well, it is again Barts turn as the screen 
shifts to the waterways.  Just remember this.  Always head northward and 
against the current.  When you are against the current, that means that 
you are on the right path.  At this point it gets complicating and if 
you get lost feel free to e-mail me  for help 
if you need it.

You will eventually come to a red floodgate.  Just wait around it until 
it begins to move upward indicating that it is preparing to release 
water.  Immediately swim up to it and swim through it when it is big 
enough to do so.  When you get to the other side a man will see you in 
the water and tells you to get out of there immediately.  Climb up the 
ladder to the east and then talk to the man.  He seems to remember Bart 
as he appears to have told him to play around in the reservoir many 
times in the past.  The old man then is then hinted that Bart is the 
former prince.  But he still finds it hard to believe since he thought 
that Bart died a long time ago and is left to think about it.   Save at 
the Save Point and climb up the ladder to the court yard.  There will be 
guards roaming around and once they find you, it will be impossible to 
run away from them and you will be forced to fight them.  Well, it's not 
like they are tough to beat though.  Head north into the hallway of the 
palace.  Turn east and around the corner you will be engaged by several 

NOTE: The following that I tell you to do are optional as you will 
explore the palace rooms and fight with many guards.  You should 
consider going this as it will raise your experience and gold.  You can, 
however not read it and explore on your own but this is the fastest way 
to explore the area.

Once you fight through the first two groups head into the first door 
next to you to engage with another group of soldiers in the room.  Once 
you defeat them head out to the hallway and slowly walk into the next 
door.  There's nothing in this room so head outside where you will be 
attacked by more guards.  Now continue down the hallway and you will be 
attacked by the final group of visible guards.  Now head on into the 
next door and go to the end of the room to where the bed is.  You will 
see a treasure chest so go on and open it to get a Cobra Cracka.  Equip 
it to Bart and return to the hallway.  As you enter back out in the 
hallway you must once again fight.  When you are done with that turn 
west.  You will see two more guards standing outside of the hallway so 
you might as well attack them.  Once they are taken care of go past the 
large door and continue down the hallway.  Round the corner and you will 
be engaged by more guards.  Follow the hallway north and enter the first 
door that you come across.  Looks like this is a kitchen.  Talk to the 
cooks and one of them will bring up the Wandering Boxers name.  Well, 
anyway, head into the door along the north wall and go into the next 
room.  There you will see more groups of guards sitting down but don't 
worry, they will not attack though you can listen to there 
conversations.  Once you are done, enter anyone of the two doors along 
the east wall to exit out into the hallway. 

Now that's about all you can do outside so head back to the door you 
preciously skipped along the northern wall of the hallway and go inside.  
Take the stairs up to the next level and take care of the guards.  Once 
you are through with that head into the door right in front of you and 
you will now be on the second level of the palace.  Follow the hallway 
and enter the three doors as you come across them.  The first one leads 
to a library where you can learn more about the building of Bledavik.  
The second one will take you to a huge room.  Go across the room and 
exit out of the door which makes up the third and final door for that 
hallway.  Once you dispose of the guards turn east around the corner and 
fight the guards that appear to be guarding a door.  When you defeat the 
guards enter the door you will be in another room of staircases.  Take 
anyone of the staircases up to the next level.  When you get to the next 
level fight the guards that are guarding the huge door along the 
northern wall.  Then fight the guard who is guarding the door to the 
east behind the staircase.  Enter the door the next area should look 
very familiar.  Remember previously when Ramsus, Miang, and Shakhan went 
to see Margie?  Well this is the same area and the door to get Margie is 
to the north.  Take care of the guard and then go inside to get Margie.  

When you get inside Bart and Margie exchange greetings as they are glad 
to see each other.  Bart tells Margie to hurry up as they must leave.  
Margie agrees but first goes to et what appears to be a pick stuffed 
animal.  Head to the Save Point and save. You should also take the time 
to heal before leaving the room.  When you exit the room immediately 
head back to the door that you came from.  However, as you approach it, 
Ramsus and Miang will emerge from it!  Ramsus demands that Bart hands 
over Margie but of course Bart will not allow that to happen.  Ramsus 
draws out his sword and it's time to fight.

HP: 400

Before the fighting begins, Miang tells Bart that it would be better if 
he just surrendered.  It also appears that she knows who he is as she 
refers to him as Prince Bartholomew.  Miang then states that if he 
surrenders to them, they will be sure that the punishment will not be as 
bad as what Shakhan will give to him.  Bart (I think)  then yells out 
jerk and turns down the offer.  The fight then begins.  

First off, Margie and Miang will be in this fight as well however you 
can't hurt Miang and Ramsus can't hurt Margie (not like he would 
anyway).  The only thing that Miang will do is heal Ramsus for 40 HP and 
can remove any negative status affects such as Bart's Wild Smile ether 
skill.  Margie can heal Bart for a few HP but that misses most of the 

All you should do is hit Ramsus with deathblow moves however Ramsus has 
a few powerful attacks of his own.  One of them is a three hit combo 
with this sword that deals about 5 Hp of damage.  However, what you must 
really be careful for is his Mirror Stance.  If he is attacked while in 
this stance he will counterattack you for about 150 HP of damage.  So 
just heal and defend until he drops the stance.  Once he does, pound 

After awhile Ramsus will collapse and a familiar voice will call to 
Bart.  Then all of a sudden Fei will jump down and hit Ramsus real hard 
with his Raijin deathblow skill.  Fei seems to remind Ramsus of someone 
in the past.  He then has a flashback of an evil looking red hair man 
who destroys a group of Gears.  Hmm…….what is going on?  Well that 
doesn't matter now because Ramsus will once again attack.

HP: 800
                      Bart: 29

This battle is basically the same as the last but know you have Fei on 
your side!  Pound on Ramsus with your deathblow skills and he'll go down 
in no time.  Just watch out for his Mirror Stance.  Miang also can heal 
Ramsus for 100 HP but that's no big deal.  

As Ramsus falls to the ground he once again mentions about how familiar 
Fei's technique was and begins to remember his name as a child's name.  
Well, that doesn't matter know becuae Fei attacks one more time to 
finish off Ramsus using Raijin.  Margie then  does something that allows 
them to escape.  

They then run out into the nearby elevator as it opens and push the man 
out of the way.  Ramsus then begins to talk more about Fei.  He says 
something like if Fei is the "One" then he is a worthless reject.  

As they make their the elevator Bart asks Fei if he knows where it goes 
but Fei doesn't know so you're going to have to find out for yourself!  
Head east along the corridor into the next door.  You will enter another 
familiar room.  It is the same docking bay where the huge Gebler 
battleship rests.  You then see tones of men pour out of the ship and 
chase after you.  Bart, Fei and Margie run into a nearby door and the 
screen then shifts to a familiar person; Elly.  She hears the alarm 
about the intruders so she goes outside.  She then suddenly runs into 
those intruders and asks what he is doing here.  The guards suddenly 
come through the door and Elly tells them to follow her into her room.  
As you wait in her room you here the soldiers walk by in search of Fei 
and the others.  When they are gone Bart demands to know what is going 
one with Fei and Elly.  Elly then fully explains what happened to her 
when she crash-landed in Lahan.  Fei then admits that he overheard 
Elly's conversation with Citan and that it wasn't her fault.  Fei then 
explains to Elly why he is here with Bart and Elly then helps you by 
saying that you can leave through the Gear launch door.  Bart however, 
doesn't trust Elly (do you blame him?) and says that it is probably a 
trap.  Margie then tells Bart to trust her but Bart lashes out on her 
and says that she trusts people too much.  Fei, however believes her and 
so Bart has no choice.  Elly first quickly checks the corridor and then 
leads them to the Gear hanger.  She gives them a Gear that they can use 
to escape but as they are about leave, Fei asks Elly an absurd question.  
He asks her to go with them!  He says that she is not the type to person 
that should be in her current position.  Elly's refuses the offer as she 
says that her duties are as a Solaris officer and that she belongs here.  
She leaves Fei with these words, "Fei, next time we meet…we'll be 
enemies."  They all then get in the Gear and launch out of the hanger.

Meanwhile, Ramsus has gathered his officers together and finds out that 
the intruders has escaped.  

Back at the Yggdrasil Sigurd asks Margie a question.  Why did she go up 
against the enemy by herself.  She said that she heard a rumor in town 
that the Sect's sisters who wee captured in Aveh were still alive.  
Sigurd then says that it was obviously a rumor started by the Gebler to 
lure her there.  Maison then defends her by saying not to be so harsh on 
her.  But Bart calls her stupid and Margie gets hurt.  She says that her 
mother and grandmother were both executed.  How sad!  But at least 
Margie is not hurt and Maison takes her to her room.  Sigurd then leaves 
by telling Bart that he should be more kind to Margie.  


Now head back down into the Yggdrasil and you will see the same pink 
stuffed animal that Margie took with her from Fatima Castle blocking the 
entrance to the bridge.  When you attempt to go in, Bart will say that 
Margie should not leave her strange stuffed animals lying around.  You 
suddenly hear a strange noise that appears to have come from the stuffed 
animal.  Bart thinks that it is Fei who did that but proves otherwise.  
Well, anyway take the elevator down and head to the room next to the 
door that leads to the Gear hanger.

Margie will be inside so go up to her and talk to her.  Bart will tell 
Margie to move the strange stuffed animal that is blocking the entrance 
to the bridge.  However Margie says that it isn't a strange stuffed 
animal and has a name.  You can then name it whatever you want.  I named 
mine "Pika."  She says that she left it here in the room a it was here 
just a moment ago.  All of a sudden the strange stuffed animal walks in!  
It's not a stuffed animal at all!  It's a real animal!  Pika introduces 
itself and then goes on to say that it fell in love with Fei when it 
first saw him in Bledavik.  It then says that it will now follow Fei 
wherever he goes!  Now that's pretty funny.  Bart then goes on to tease 
Fei a little and then states that he doesn't want to interrupt Fei and 
Pika so he goes outside.  Margie then speaks with Fei.  She thanks him 
and tells Fei about how Bart always brags about the two of them being 
buddies.  She then says that Bart has many scars on his back due to 
protecting her from getting beaten by Shakhan.  She says how she wishes 
that for once, she could help Bart.  When the conversations over head 
outside and back to the bridge.  Talk to Sigurd and he will say that the 
man that they encountered was Kahran Ramsus of the Holy Solaris Empire's 
Agency of Foreign Affairs (or the commander in chief of Gebler).  He 
goes on to say that Gebler isn't just after the excavation sites around 
Aveh and that if that were Gebler's only goal, then it wouldn't send and 
important man like Ramsus.  You should also notice that Citan is no 
longer with you.  Sigurd says that he will rejoin them soon.  Talk to 
Sigurd one more time and her will say that they will need to enter into 
Nisan through the secret road.  It appears that the secret road is a 
lone tree in the desert.  That shouldn't be too hard to find.  Simply 
head northwest to you get to the coast.  Follow it and a lone tree 
should come in site.  Go to it and it will say "Road to Nisan."  Enter 
it and you will now be in Nisan.

When you go through the underground passage you will then see Sigurd and 
Citan talking.  They seem to be talking about Ramsus the reason why he 
came down.  Citan then says something very interesting.  He mentions 
that both Sigurd and him were once called Elements and once went to the 
commander's school called Jugend.  So what does that mean?  Well, Citan 
then brings up the woman who was with Ramsus.  It appears that both of 
them know her from the past.  Sigurd refers to Citan as Hyuga and it 
appears that Miang frightens Sigurd for some reason.  The conversations 
might get a little confusing to follow but don't worry.  Sigurd also 
asks Citan if he obtained any information while he was gone and Citan 
says that he didn't really find anything out.  Meanwhile, it looks like 
Fei and Bart are spying on them and now knows that they know each other.  
Hmm…….sounds fishy (or something like that).

Anyway, the Yggdrasil will dock and everyone will disembark.  They are 
then met by a few citizens of Nisan who greet Bart.  They begin to have 
a conversation about what's been going on with the people and how they 
feel towards Shakhan.  Bart then turns Margie over to them and you will 
then see the entire country of Nisan on the map laid out before you.  

Head into Nisan itself and when you enter the city you will be greeted 
by Margie and Maison.  Margie will run off and Citan says that they 
should accompany Margie to meet the sisters.  Maison also appears to be 
crying!  Ha, never thought that he would cry over something like this!  
Anyway, you can now explore Nisan.  Be sure to talk to everyone and 
explore every house.  Shop around and rest as necessary as well.

When you are finished exploring the town, head north to the lower area 
of the town.  There Margie will standing with a group of other 
townspeople.  Talk to the man standing in front of the exit and he will 
tell you to take Margie up to the monastery as soon as possible.  Margie 
will then run on ahead so follow her out of the area.  From the map head 
right up to the monastery and you will see the beauty of it inside.  You 
will also see the sisters run up to Margie and give her a warm welcome.  
Sister Agnes also greets her and brings up the death of Margie's mother 
and grandmother.  How tragic!  But in anyway, after the warm welcome 
Margie asks if she may go upstairs.  The sisters will then go back to 
singing their hymn and Margie will offer to show Citan and Fei around 
the cathedral.  She'll run off and Citan and Bart will take a moment to 
give Margie a little praise for her strength.  Head northeast and you 
will see Margie standing in front of  a doorway.  Talk to her and then 
follow her upstairs.  When you reach the next level, you will see the 
view of the ceiling.  Citan will also comment on how magnificent it is.  
Margie will upset Bart a little and then walk off.  Follow her and then 
talk to her once again.  You can now see the cathedral from the best 
view possible.  You will see the magnificent decorations hanging from 
the roof and two angels that appear to float around in the back.  The 
light that shines through the roof also makes it brilliant.  Citan 
comments on all of these and is quite amazed.  Margie points out that 
those two angels in the back only each have one wing.  She explains that 
in a legend, god could have created humans perfectly.  But if he did so, 
humans would not have helped each other.  So that is what the two angels 
symbolize.  In order for them to fly, they must help one another and so, 
are dependent on each other.   Not bad if you ask me.  Citan also points 
out that one of the angels appear to be more masculine and the other 
more feminine.  Citan, as curious as he always is, begins to question 
those features and he goes to wonder if the space between the two angels 
is like, some sort of advent to god  or perhaps some sort of path 
leading to god.  Thankfully, Citan is interrupted by Margie.  Bart then 
goes on to contradict the meaning and says that it would just be better 
if the two angels could just fly on there own.  Margie appears to scold 
Bart and says that she too wants to help others like how it is depicted 
with the angels.  

You then must go on to the room of Sophia.  Sophia is the founding 
mother of Nisan and also the founder of the Nisan Religion.  The room of 
Sophia has a portrait of Sophia in it and Citan seems to definitely want 
to see it as well.  Follow Margie once more and go into the door in 
which she stops in front of.  Follow her up the stairs and enter the 
room of Sophia.  When you enter it you will see light shining through a 
carved hole in the wall which forms a cross.  Citan inspects the 
portrait and says that it looks rather familiar.  Fei then says that he 
agrees and that it looks like Elly!  Citan agrees but says that that 
wasn't what he was talking about.  He says that he meant that the brush 
techniques and overall styles of the painting was similar to Fei's!  The 
screen then shifts so that you can see the portrait and it really does 
look like Elly!  Citan will go ahead and explain what he thinks about 
the portrait and will eventually state that the portrait isn't 
completely finished.  H is right as the lower portion of it is clearly 
incomplete.  Margie has no idea and guesses that her grandmother might 
have known but it's too late for that.  She says to go ask Agnes.  Go up 
and talk to Margie and she will say that she'll be with Sister Agnes.  
Bart says to go back to town however Citan makes a request to go and see 
Sister Agnes.  Margie will exit and you must now find Sister Agnes.

As Fei exits, he will turn around and look at the portrait.  All of a 
sudden the screen will change and you will see Sophia and a man with 
what appears to be Fei painting her portrait.  Sophia, however, refers 
to the man as Lacan.  The screen will then change back and Citan asks 
about what happened.  Fei doesn't seem to know either so just continue 

Sister Agnes is in the library so head back out into the hallway and 
head south. Enter the next door to enter into the library.  Sister Agnes 
is the back sitting at her desk with Margie so go and see her.  Sister 
Agnes will say that Sophia's portrait could have been painted around 500 
years ago.  Citan asks if Sister Agnes currently has any historical 
records from that era, however, Sister Agnes says that all records 
concerning Sophia have been lost.  All that she can tell you about 
Sophia is that she sacrificed her life for the people and is now with 

Well now you must head back to the town.  When you get back head to the 
southern part of town and you will be greeted by Maison.  Talk to him 
and he will say that the people of Nisan have allowed them to rent the 
house that he standing in front of.  He also says that Sigurd wants to 
talk with Bart regarding the next move.  Sigurd is in the house so step 
inside.  Sigurd states that he wants to work out a plan from the current 
situation.  Before that however, Bart asks Sigurd what's going on 
between him and the Gebler forces.  Or why he knows so much about them.  
Citan enters and gives Sigurd a nod indicating that he should tell Bart 
something.  So begins a long story.

It turns out that Sigurd and Citan used to live in Solaris. It appears 
that Solaris refers to foreigners as -Lambs-  which they use for manual 
labor.  Sigurd and Citan had worked for the Solaris government for a 
little while, however, disliked it and escaped.  Well, Bart isn't angry 
or anything but he does wish that Sigurd had told him sooner.  Sigurd 
assures Bart that he and Citan left for their own reasons and on their 
own at that so they can't just let Solaris run things the way they are 
now.  You will then have a chance to ask Sigurd and Citan more about 
Solaris, -Lambs-, who Ramsus really is, and why Citan and Sigurd left.  
I don't need to elaborate on any of this as all you have to do is ask 
them.  After all that is through with, Bart will ask Maison if he can go 
and reserve the town hall for them so that hey can finish their 
discussion.  Bart then steps outside to get some fresh air.  Follow him 
and go outside head north and you'll see Bart standing on the bridge 
overlooking Nisan.  Talk to him and Citan will try to help Bart to coup 
with all that he as just heard.  You will soon learn why Citan wanted to 
escape as well.  Citan says that he realized that Ramsus's way of 
thinking really wasn't that much of a difference for the older system, 
and that it was no different from what Solaris was actually doing at the 
time.  So in other words, "He had no intentions of bringing everyone a 
better way of life."  Bart asks Citan if he thinks that he can defeat 
Gebler since they are cooperating with Shakhan.  According to Citan, it 
is possible to defeat the Gebler forces in Aveh however there is still 
Solaris to deal with.  Bart guesses that the best thing to do at this 
point is to take the throne back then deal with the rest of Gebler.  Now 
head to the town hall where Sigurd and Maison are waiting for you.  

It is now time to think of a plan but before that, Bart reaches a little 
into his past and begins to talk about how he always like to play navy 
on the lake around the cathedral.  Well in any case, it is time for the 
plan.  The first big problem is Gebler.  Citan concludes that they need 
to find a weak point to attack.  Bart decides to first take out Shakhan 
before concentrating on Gebler.  It appears that Bart has the strength 
to deal with the Royal Guards, however, the problem is what to do when 
Shakhan requests help from Gebler.  Citan will take a look at the map 
that Sigurd has and states that their primary goal is to get Gebler away 
until Bledavik is taken back.  On the map there are three locations of 
Gebler forces in Aveh; the western guards, the Royal Capital defense 
force, and the units along the front-line near the borders of Kislev.  
It appears that only the Royal Capital's defense force and the Kislev 
border units are strong while the Western Guards are of no threat.  
Sigurd says that in order to get Bledavik, they will need to draw out 
the defense forces away from the city.  Citan offers that they use some 
captured Kislev Gears to make a raid on the western guards which will 
make it look like Kislev is invading Aveh.  The only problem is if it 
will convince Gebler that Kislev is really attacking.  The solution to 
that is to make Nisan appear to be allying with Kislev.  However Bart 
and Fei don't like that idea but it looks like that is the only thing 
that will work.  So first, Bledavik must be infiltrated, and Bart must 
meet up with his agents in the city.  But before anything else goes on, 
the Kislev border units must be dealt with.  Citan says that the main 
strength of Aveh's fleet lies in the powerful battleship Kefeinzel and 
that it is currently with the border unit.  But that isn't a problem as 
the former Aveh supreme commander, Vanderkaum, was demoted there.  It 
would appear that Vanderkaum has not adapted to the change I tactics of 
warfare following the introduction of Gears.  He is a man that depends 
on large naval guns which makes him only care about size and power.  
Bart refers to him as the perfect target for pirates.  As a little good 
news, the amount of Gears assigned to the fleet have been greatly 
reduced which should make it easier.  To sum it up, they must prevent 
the fleet from returning to the capital so another unit will be sent to 
hold them up.  Citan recommends that Fei leads that group and Fei 
agrees.  It turns out that tomorrow is when the plan will be put into 
action.  In the early morning of the next day, everyone will be up and 
Margie will drop by.  She seems to annoy Bart a little at first but it 
calms down.  Bart then says that he'll be waiting and wants you to go 
ahead and make the preparations.  Use this time to shop around if you 
hadn't from before.  Once you're done speak with Bart and say that 
you're ready to go.


Back at the dock Sigurd says that the Yggdrasil will be waiting for the 
right time to hit Bledavik once Nisan hit the western guards.  Bart 
cautions to avoid any unnecessary deaths especially with Gebler and Aveh 
troops.  Before he leaves, Bart and Margie then get into a friendly 
argument and exchange the best of luck.  As the Yggdrasil departs, 
Sister Agnes will says to Margie that she is looking forward to the day 
when Margie will take her place on the throne as Bart's wife!  Margie 
doesn't like that idea.  As she walks away, Sister Agnes states that 
soon, Bart will no longer be able to ignore Margie!  That's actually 
kind of funny.  

Back in the Gear hangers of the Yggdrasil, Fei will be with the squadron 
Gear pilots who will be helping him.  As Fei walks off, Bart will say to 
be careful and a cool scene will be shown showing Weltall taking off 
from the Yggdrasil.  The scene will then switch to showing the Yggdrasil 
trudging through the night desert on it's way to Bledavik.  

Citan will then enter the Gun room and Maison will ask from the counter 
if he is going to get any sleep.  Go up and talk to him.  As you talk to 
him, Maison will begin to talk about Bart and his life.  He begins to 
blame himself for putting too much of a burden on Bart but Citan 
disagrees and says that Bart is now far capable of handling any burdens 
or pressure.  Once you are done talking to good ol' Maison, head to the 
top of the Yggdrasil.  There Sigurd and Bart will be talking outside 
under the blood red moon as the Yggdrasil trudges through the sand.  
There they talk about the events of the next day and how it will feel to 
get the palace back.  Through that conversation, Bart doubts himself and 
seems to not want to be king.  Sigurd contradicts Bart by saying that it 
is not regaining the kingdom that is his goal, but regaining his home.  
A little humor is then added but you can find that out for yourself.  
All the while, Citan is listening to their conversation and he seems to 
really admire Sigurd by what he says.  The same blood red moon appears 
but as it zooms outward, you now see a room which should look familiar 
from the palace in Bledavik.  Anyway, you then see Ramsus and Miang 
sleeping and it appears that Ramsus is having a dream.  And a bad one at 
that.  Remember this scene from where he was fighting Fei?  Well it is 
expanded now to show more of what happened.  As the figure knocks down 
the Gears, Ramsus is there along with Grahf!  A red Gear suddenly drops 
down and the unknown figure enters it.  It smashed through the remaining 
Gears and turns on Ramsus as he screams.  All of a sudden Ramsus awakens 
along with Miang.  It seems that it isn't the first that Ramsus has had 
this dream.  Ramsus walks away out of the room and Miang begins to talk 
to someone.  You then find out that it is Grahf!  It appears that Grahf 
and Miang are up to something that involves Fei.  But what?  

Well you won't find out now and the screen then shifts to the bridge of 
the Yggdrasil where everyone is gathered.  It seems that Franz might 
have picked up something on the sonar but Bart just wards it off as 
nothing.  However, Franz states that it's not from the surface and from 
under the sand!  It seems that something has happened because the crew 
begins to catch all sorts of military movement on the surface.  Looks 
like the defense fleet is departing so the plan was successful!  Bart 
and the others depart for the capital and the screen then once again 

You see Elly walking through the Aveh Gear hanger and she is then joined 
by a few men.  It seems that these men and Elly don't get a long well.  
In any case, the men begin to comment on Veirge, Elly's Gear, when they 
see it.  They leave and you are brought to Fei and his men.  You are 
told to deploy to the mountain peak so go on ahead into that cave that 
was shown to you previously.  It is actually hard to explain but a good 
tip is to follow the other Gears.  If you do so, then you should have no 
problem navigating up the cliffs.

When you reach inside of the cave head west and follow the cliff path 
jumping up on the ridges when necessary.  You should just know that the 
hardest thing about the cave is not navigating through it, but making it 
over the long jumps because if you miss them, then you will have to 
start over and that can be frustrating.  But don't worry, it isn't that 
hard to do.

There is a Repair Bot along with a Save Point next to it.  When you talk 
to the Repair Bot, it will say that is saw several strong-looking Gears 
fly by.  It must be your force so continue on.  Be sure to make repairs 
and save though!  If, however, you select "I can't trust you" you will 
enter into a fight with the Repair Bot and you must destroy it!  You 
can't escape so don't fight it!

When you are done, exit the cave and head outside.  When you get 
outside, you will encounter Gebler units.  You tell the others go on 
ahead and you'll handle it.  Hmm……well, looks like it's Elly's force.  
Ah man, those annoying Drive Gears are back!  And this time, you're 
going to have to deal with all of them by yourself!  It also looks like 
all of them are anxious to get back at Fei as well.  Elly tries to stop 
them but is unsuccessful. 

HP: Total-1240

I recommend you just use X button attacks on one of the Wandknights and 
when one is gone, use attack level 2 combos to get rid of  the other.  
Booster does come extremely in handy as well.  The Wandknights have the 
same attacks as last time except, they are stronger this time.  The 
weaker attack deals anywhere from 20-40 HP of damage while the Power 
Beam hits for around 300 HP of damage.  

You will then be immediately be forced into the next battle.

HP: Total-2500

Simple use booster to gain an advantage over the knights then crush each 
of them with attack level one combos and the X button attacks.  Each 
knight has its own special attack.  Aegisknight will definitely execute 
the Pile driver which weakens your armor.  The Clawknight  has two 
attacks ; one that deals about 30 HP of damage, and the other that deals 
around 100 HP of damage.  The Swordknight has one double hit attack that 
deals around 200 HP of damage if the Pile Driver has been executed on 
you.  If not, then the damage will be significantly less.  It also has 
another two hit attack but for some reason, is seemed to always miss for 
me.  The Aegisknight has one more attack other than the Pile driver.  I 
has a simple attack that deals around 50 HP of damage.  Here is the 
order that I take them on in: Swordknight, Clawknight, and finally 

Once you defeat the enemy Gears, they will seem pretty beaten up and 
will withdraw.  Elly doesn't seem to want to fight Fei and sees herself 
running down a long corridor where voice seem to be haunting her.  It 
actually pretty interesting.  As if one side is saying to while the 
other is resisting and doesn't want to.  After running through three of 
those long corridors, Elly will see herself along with a few other 
people talking to her or about her.  It's as if they are cutting her 
down and saying that she is weak.  I too had hard time understanding 
this at first but it's actually not that hard to understand.  All of a 
sudden the screen changes to a scene that should look familiar.  The 
blood stained room with Elly in the middle of it.  It then disappears as 
Renk tries to convince Vance to stop taking the drug.  To stop them from 
fighting, Elly will take the Drive and fight Fei!


The battle opens up with Fei who can't believe that Elly is fighting 
him!  Vierge attacks but misses and Fei then realizes that Elly took the 
Drive.  Vierge then launches the Aerod Attack which really amazes the 
other men as the Aerod Attack can only be used from a handful of people 
called Elements.  Well, that just makes things a little harder.  Oh 
well, just fight the battle as usual using X button attacks and level 
one attack combos.  If you have enough fuel for booster, then you should 
definitely use it!  If not, then you're going to have do without it, 
though it would be a great help.  Throughout the fight Fei will be 
constantly trying to snap Elly out of it but to no avail. Vierge has a 
number of different attacks that deals anywhere between 30-300 HP of 
damage.  The one is the one to look out for, the Aerod Attack.  It deals 
about 300 HP of damage. 

 After you deal a certain amount of damage, Weltall will kneel down and 
Vierge will take advantage of it.  However, before Vierge can do 
anything, something goes wrong with Elly as she screams in pain.  Fei 
will then take Weltall and pin Vierge down on the ground.  It appears 
that Elly is trying to fight the Drive or something like that.  Either 
that or Drive is wearing off.  Vierge will then suddenly get up and will 
short circuit and fall to the ground.  Fei will then run out to Vierge 
to get Elly.  It appears that she is all right and Fei tries to talk 
Elly out of fighting.  However, Elly says that she is a Solaris officer 
and can't turn her back on her duty.  Elly goes on to explain why she 
had no choice to use the Drive and then goes on to say that they are 
very similar.  Since Elly won't change her mind, Fei will simply leave 
and continue on after his other friends.  

You will then be in another cave with a save point nearby.  Save at the 
Save Point and then continue on through the cave.  Head up the twisting 
cliffs and jump from ridge to ridge until you reach the top level.  Once 
there, exit out through the opening in the cave and the screen will 
shift to Maison in the Gun room.  Maison will drop Bart's cup.  Uh oh, 
does this mean that something bad is going to happen to Bart?  

Well, you will then see Bart, Sigurd, Citan, and a group of men in the 
reservoir of the Fatima Castle. They will all split up into two groups 
with different assignments with the ultimate one being to capture 
Shakhan.  You will then have a chance to equip Citan and  Bart and then 
you can save at the Save Point.  When you are done with that head up the 
latter.  Once you get up to the courtyard, the team will run into 
Shakhan and Miang.  Bart thinks that he has got him but it isn't that 
easy.  It appears that Shakhan has been expecting them and is ready for 
them.  Miang also says that Ramsus is currently taking care of the 
divided forces out at Nisan right now.   So, Ramsus easily saw through 
your plan eh?  Damn, doesn't that suck!  Well, Sigurd tries to convince 
Miang that her organization doesn't really care about who is king, as 
long as they have someone to control as their puppet.  This convinces 
Miang and she leaves saying that Shakhan is now on his own.  Shakhan 
then orders his men to fire but before they can Citan's flying crab 
comes flying over the palace roof and Maison appears.  He also has the 
devices gatling gun pointed right at Shakhan's head.  Bart and the 
others board the flying crab and begin to take off.  But just as the 
flying crab is about take off, the propeller breaks off and flies away!  
Shakhan takes it as a joke and as he is about to order his men to fire. 
Maison says that he has a plan and so everyone ducks.  Maison then 
activates the flying crab and it makes a brilliant acrobatic display as 
it jumps up over the palace walls and escapes.  Shakhan is left standing 
there speechless and the screen changes to back to the Gun room onboard 
where Bart thanks Maison for helping.  Sigurd soon comes in and says 
that the Royal Capital's armies are returning so they must escape.   
Head toward the door ad once you exit, you will be back in the desert 
where Fei and the others are.  You will then see the border fleet 
roaming below you on the desert floor.  Fei is then asked how he wants 
to slow the fleet down.  As a response, Fei jumps off the cliff and 
attacks the fleet.  The others follow and let the battle begin!

Back on board the Kefeinzel, alarms sound as the officers prepare to 
engage.  The Aviation Officer to Vanderkaum orders all anti-gear guns to 
open fire however Vanderkaum changes that order and orders the fleet to 
bait the attackers into entering the Kefeinzel's main gun's firing arc.  
The Aviation Officer disagrees and says that the main guns can't hit the 
fast moving Gears.  Vanderkaum doesn't listen and proceeds with 
preparing the main guns.  Vanderkaum makes yet more mistakes when he 
orders the anti-gears gunners back and telling his captain to slow down 
so that the Gears can catch up.  You are now in control so have fun!

Head westward as advised by Falkon and engage the first of the enemy 
defenses.  Once you get past the defenses in that area, proceed to the 
next one.  In the meantime, Vanderkaum is getting very irritated and 
looses the faith of his Aviation Officer who tries to warn him that his 
strategy is no good.  In this area Falkon states that just past the row 
of destroyers is the Kefeinzel.  Head right between the row of 
destroyers and head on to the Kefeinzel.  By this point Vanderkaum is 
really getting irritated as his forces are getting torn apart.  He then 
is attacked by Weltall and now Fei must destroy the main gun.

HP: 1800

For this battle simply concentrate on the main gun and ignore the small 
guns as they aren't really a problem.  Simply charge up and use level 
one attack combos and X button attacks.  Booster should help as well 
through this battle.  You will have approximately six turns to destroy 
the main gun before it fully charges and fires.  If it does fire, it'll 
cause about 400 HP of damage.  That's all.  So this battle is basically 
very easy.

After you destroy the main gun, you will see that everyone on board must 
evacuate.  Vanderkaum, however, stays behind and mumbles about something 
that he stills has.  You will then see the wreckage of the burning fleet 
in the background.  Well, it looks like you've won but you can't seem to 
reach Bart and the others.  All of a sudden you see the Kefeinzel 
explode and something huge will emerge from the wreckage.  Looks like 
it's Vanderkaum and he's pissed!  Looks like another boss fight!

HP: 3000

First off, hit Dora with X button attacks and keep pounding him with 
your attack level one or even level two combos as they become available.  
I definitely think that you should use booster as well for this battle.  
It turns out that you can't hurt the Dora with your two companions.  Or 
at least not at this time.  As for Dora's attacks, they are actually 
pretty strong.  One of them deals about 200 HP of damage to everyone.  
Another attack isn't much of an attack but can be very annoying.  Dora 
uses its claws to grab one of your companions which immobilizes that 
person until Dora drops him. While your companions are in the clutches 
of Dora, it can hit them against Weltall to cause up to 400 HP of damage 
to it!  Once Weltall successfully destroys the head cover of Dora, it's 
defense drops immensely and now your companions can hurt it.  Once that 
is done, the rest of the battle should be pretty easy.

Once Dora is defeated, Vanderkaum seems speechless.  All of a sudden, a 
mysterious voice calls out to Vanderkaum asking him if he wants the 
power.  All of a sudden, a Gear swoops down to the Dora.  Looks like it 
Grahf again!  Grahf asks if Vanderkaum wants the power.  What does that 
mean?  Well Vanderkaum seems a little confused too but wants it anyway.  
Grahf then sticks out the arm of his Gear and recites some mysterious 
words.  Grahf then shoots a powerful red beam of light at Dora and it 
lights up as well.  

Next thing you know, you are back on the bridge of the Yggdrasil.  Bart 
says to go back to Nisan.  Sigurd appears from behind of him and says 
that it is useless to do anything now.  Maison also comes up and agrees 
with Sigurd.  Bart then realizes about Fei and his other men for they 
too have not had any contact since their attack on the border fleet.  
All of a sudden Bart yells out that something is approaching from 
behind.  So it appears that another sand cruiser has been following them 
and has been hiding behind some baffles!  Looks like it's Ramsus.  All 
of sudden, Franz shouts out that he has detected several torpedoes which 
have been launched at the Yggdrasil!  Battle stations are activated and 
the engine is stopped.  It turns out to be futile as the torpedo strikes 
home.  You will then see Ramsus and Miang standing in the bridge of 
their sand cruiser.  An officer then states that the torpedoes hit home 
and that the Yggdrasil is now floating to the surface.  Ramsus then asks 
Miang what he should do with the Yggdrasil.  Miang then asks why Ramsus 
why he is acting like he is lost.  Ramsus's response is that he promised 
an old friend that he would take it easy.  What does that mean?  Well, 
Ramsus then has a flashback and it turns out that this old friend is 
none other than Sigurd!  The flashback shows Ramsus running out to 
Sigurd asking him why he is abandoning his country.  Sigurd says that he 
is not abandoning it and that there is someone waiting for him on the 
surface.  As Sigurd leaves, all Ramsus can do is yell and call him a 
traitor.  After that flashback, Ramsus asks the Comm Officer to use his 
name and urge the Yggdrasil to surrender if they desire Nisan to be left 
unharmed.  He also orders his units to cease fire but remain on alert.  
You will  see the crippled Yggdrasil trudging through the sand and the 
then be brought back to Fei and his companions

They are still standing in front of the Dora which is sitting there 
lifelessly.  All of a sudden, one of Fei's companions report that he has 
just received word that Bart is in trouble!  Just as they are about to 
leave, the Dora reactivates and looks more powerful than before.  
Vanderkaum is up again and Maitreya orders Fei to go and return back to 
Bart to help him.  He says that he and his unit will remain behind to 
try and buy sometime for Fei.  With that Maitreya and the rest of his 
units head to their doom.  Fei watches as his companions are torn apart 
and killed.  Something happens to Fei and all of a sudden you set back 
at the Yggdrasil.  

There Bart is on top of the deck trying his best to monitor and assist 
with the repairs.  Bart finds out that the Yggdrasil will be unable to 
have its maximum power but Bart doesn't care and plans to attempt to 
break through.  After a brief, yet touching speech, Bart gets the 
Yggdrasil to increase speed and attempt to break through.  Back with 
Ramsus and Miang, the attack is ordered to be resumed but just as they 
are about to fire, explosions are detected along the perimeter of the 
fleet.  It appears that the fleet is under attack by some unknown Gear!  

You then see a very powerful red Gear assaulting the fleet shooting 
deadly beams of energy at whatever is moving.  In n the meantime, Bart 
is watching all that is happening from the Yggdrasil.  He then notices 
that the unknown Gear is heading directly towards them!  All of a 
sudden, you are back with Ramsus who tells Miang that it is definitely, 
what he calls it to be, the Demon of Elru.  He and Miang then leave and 
you are brought back to Bart who is now confronting the so called Demon 
of Elru.  The Gear asks Bart if he is strong and when Bart asks who he 
is, the Gear attacks Bart.  The Gear continues to ask if he is strong 
then Ramsus and Miang suddenly fly up.  Ramsus asks Bart if he knows who 
the unknown Gear is and then goes on to bring up Fei.  Ramsus seems to 
definitely know that Gear as he prepares to engage him.  Ramsus attacks 
however is easily taken down by the opposing Gear.  Bart hen come up and 
stands in the Gear's way.  Miang then quickly picks up what is left of 
Ramsus's Gear and flees.  Ramsus still seems to want to fight however, 
Miang still pulls out and leaves it up to Bart to take care of this 

There they stand and face each other.  Finally Bart agrees to the fight 
and it begins!  This fight is actually impossible to win as you will see 
for everything Bart does seems to be futile.  Sure Bart can damage the 
enemy Gear but after awhile, the opposing Gear will just hit Bart once 
for 19,998 HP of damage!  Damn!  Well, Bart is knocked cold and you are 
now brought to the bridge of the Yggdrasil once more.  Sigurd orders the 
engines to be turned on to full speed for it appears that he has a plan.  
Sigurd uses the Yggdrasil to leap out of the sand and land right on the 
enemy Gear!  Bart moves out of the way just in time as well.  However, 
there is now a huge problem.  The Yggdrasil is suddenly lifted out of 
the sand by the same enemy Gear!  It's not even touching the damn ship!  
The Yggdrasil then begins to fall apart and the enemy Gears throws the 
Yggdrasil at Bart and havoc suddenly sweeps the Yggdrasil.  Sigurd says 
to seal every part of the ship off and get everyone to the bridge as the 
ship sinks beneath the sand.  Sigurd then tells Citan to follow Maison 
to an escape pod.  Citan doesn't like the idea of leaving however Sigurd 
insists that he leaves as he has no business in the current situation.  
Citan the leaves and the escape pod is launched with Citan in it.  


In the escape pod, Citan is carried by the wind to the border of Kislev 
and Aveh.  He then notices the burning wreckage of the Dora!  Damn, what 
happened to it!  Could Fei have done that?  You then have the option of 
saving your current data so do so.  Continue the game and you will then 
be in another room with a man playing the piano (or something like 
that).  A man then enters and refers to the man playing the piano as the 
Kaiser.  It turns out to be Kaiser Sigmund to be exact.  The associate 
states that the recent explosion at the southern border has been 
investigated.  He says that the explosion was probably due to the 
overload of a battleship generator however, the cause is unknown.  It 
looks like over two-thirds of the Aveh/Gebler forces were destroyed and 
those that are left are currently regrouping.  The associate goes on to 
say that they have found what appears to be some Gear that was stolen by 
the Gebler units in Aveh.  They have also recovered the unconscious 
pilot and transported him and the Gear to the capital.  It must be Fei!  
They then go on to talk more in depth about the captured Gear.  The 
associate then asks if they should begin an assault Aveh.  Sigmund says 
that it would be easy to take down Aveh at this point, however, it would 
exhaust their power and resources as well.  That would leave them open 
to attack from Solaris or even Nisan.  So there is nothing to be gained 
from doing so.  Well said if you ask me.  

Another man then enters the room and tells Sigmund something to him.  He 
then says that "they" have arrived.  You will then see a strange, huge 
ship flying up to what appears to be a dock.  Two Gears are seen 
unloading some sort of cargo and you then see a group of strange people 
walking up to Sigmund.  The strange masked women says that with what she 
has, Sigmund can pass through the "barrier" and go wherever he wants.  
Sigmund then brings up Grahf and asks if he is around.  The masked woman 
replies that he is busy and that she is representing him.  Sigmund then 
asks her why she is helping him and she replies that she is simply wants 
to observe what is in store for the world.  In return for their help, 
the masked lady whispers something to Sigmund and then walks away.  
Sigmund says that the masked woman requested that they transfer the Gear 
and pilot they captured to D Block.  Sigmund does so and you will then 
see Fei running through a dark abyss with some sort of pendant waving 
back and forth next to him.  A light begins to emerge from the pendant 
and all of a sudden, a bright flash from it reveals some sort of house 
to you.  You will then see a lady and a boy playing together with a ball 
and then the screen will go black.  You will once again see the same 
scene in a black and white type view.  It will then zoom outward and you 
will see Fei standing there watching it.  A small light then appears in 
front of him revealing a young boy sitting down.  Fei turns around and 
then sees someone else behind him who says that he shouldn't be there.  
Everything then disappears wakes up in a room with a lady in it.  

The lady says that he has been unconscious for four days that she was 
worried if  he would wake up.  The lady says that she is a doctor and 
that Fei is currently in Nortune, the capital of Kislev.  It turns out 
that Fei is in the detention area for criminals commonly known as D 
Block. The conversation is then interrupted as a group of men enter the 
room and say that Fei has to go with them.  The doctor says that he has 
just woken up and that they shouldn't do the Baptismal Ceremony.  The 
men don't seem to care and say that he must do it as it is the rule.  
Fei will agree and the men say that the Champ is waiting for him.  Fei 
will then be lead to a room where the Champ is waiting.  He asks Fei 
what his name is and says his name Rico.  He says that he needs to see 
how string Fei is and tells his men to take Fei outside.  When Fei get 
outside he will be in a corner with all the men surrounding him.  Rico 
then explains that each criminal is given rank and that deciding a rank 
is simple.  Fei will get his rank by fighting Rico's four battlers one 
on one.  It turns out that if you defeat the four battlers you will be 
promised a certain amount of freedom.  Fei will then be shown some 
compassion and will be given sometime to prepare for the fight.  With 
that be sure to save at the Save Point next to you and get ready.  Once 
you are done go on up to anyone of the battlers and say if you are ready 
to fight.  

NOTE: Don't worry if you lose any of the fights as you won't die 
however, if you do, then you won't get the respect of Rico and the 
others and you won't get the needed experience!  

HP: 500

This is the easiest of the four fights as all you have to do is use 
Fei's deathblows and Inner Healing Chi skill when necessary.  The Iron 
Valor and Counter Force Chi skills are also helpful but you should save 
them for the later fights.  Leonardo has a three hit attack that can 
deal around 20 HP of damage if all three hit Fei but that is all.  

HP: 500

This battle is basically the same as the last one against Leonardo 
except that is definitely a little tougher.  Use the same strategy as 
against Leonardo and he'll go down in no time.  Heinrich's are different 
from Leonardo's though as his attack slams Fei to the ground to cause 
about 40 HP of damage.

HP: 500

This fight is a little different as the stronger you attack Vargas for, 
the stronger his counterattacks will be. Simply use Fei's Iron Valor and 
Counter Force Chi skills to hold out until you can gain enough AP points 
to knock Vargas out for good.  It is best to simply use Triangle button 
attacks until then. 

HP: 800

This battle is the hardest as Suzarn can hit you pretty hard.  Simply 
use the Iron Valor and Counter Force Chi skills as usual and the Inner 
Healing Chi skill when you have to.  Simply hold out until you can build 
enough AP points to unleash a massive combo on Suzarn to finish him off 
once and for all.  One of Suzarn's attacks doesn't cause any damage, 
however take away about 40 EP points from Fei.  The other attack can 
cause around 130 HP of damage so that is something to watch out for.  
Others can do less like around 70 HP of damage.  

When you defeat all of them, Rico says that he will be your next 
opponent.  This is a futile fight as Rico will defeat Fei instantly so 
just do whatever you want til then.  After Fei is knocked out, Rico will 
give him Rank A and will take him back to his quarters.  

Fei will wake up back in the doctor's quarters and the doctor will 
explain about the rank that was given to Fei.  It turns out that Rank A 
is a very high rank and that it is amazing that Fei even stood up to the 
Champ!  You should also notice that something is around Fei's neck.  The 
nurse explains that it is a bomb!  It will explode the moment Fei leaves 
the vicinity of the Imperial capital.  It looks like Fei will be stuck 
in Nortune for now and so he gets more rest.  When Fei wakes up go ahead 
and talk to the doctor in the next room.  She says that you can rest in 
the next room from where you woke anytime you want.  With that advice in 
mind, it's time to check out D Block!  

When you are done exploring around, head over to the Bar located in the 
southeastern part of D Block.  When you get towards the end of the bar 
speak to the Beastoid Man called Hammer who is also known as the 
Supplier.  It looks like word of how powerful Fei is has spread around 
as everyone knows about.  Hammer also gets cuaght up in always calling 
Fei bro.  It looks like you'll have to get all the items and equipment 
from Hammer at this time as well!  

ITEMS: Aquasol……….20          Mentsol……….20          
              Rosesol……….100        Omegasol……..50    
              Zetasol………..100        Survival Tent…150

ACCESSORIES: Metal Jacket……….550          Sleep Guard……….1500
                            Metal Helmet……...200          Brain 
                            Poison Guard……...1500        Guardian 

When you are done with Hammer, head to the exit of D Block and the guard 
will stop you.  He will also say that the Imperial Committee is looking 
for you.  Head back to the bar and you will be greeted by a mysterious 
woman.  You find out that her name is Rue Cohen and is with the Imperial 
Battling Committee.  It appears that the Committee wants Fei to 
participate in the Battling Tournament.  She will explain to you that 
Battling is a type of recreational sport where Gears fight against other 
Gears or monsters.  It looks like the incident with the Champ has caught 
the eye of the Committee and they now want Fei to be a Battler instead 
of a prisoner.  Fei, however, turns them down saying that he doesn't 
like Gears and that he doesn't even have one.  Ms. Cohen simply says 
that the Gear he requires will be given to him by the Committee but Fei 
still doesn't agree to it.  Ms. Cohen then says that she will give Fei a 
little more time to think it over.  She says that she'll be waiting for 
a positive answer and then leaves.  Soon after Hammer comes in and asks 
why Fei turned the Committee down.  Hammer tries to convince Fei too, 
but isn't successful as Fei once again says that he hates Gears.  Fei 
will then leave the bar and you will have control once again.  

Head back to Fei's quarters and you will be greeted by Hammer who says 
that he has some news.  He says that a new doctor was appointed and has 
arrived.  It turns out that the previous doctor was transferred to work 
in the civilian sector and that a new doctor is good business for him as 
it will expand his connections in the black market treatment routes.  
Fei will go with Hammer downstairs but when they arrive, no one is 
there!  Hmm……guess the new doctor hasn't arrived yet. Just then a door 
opens and Citan appears!  Looks like Citan was monitoring the Kislev 
radio communications and heard that they had recovered a Gear that fit 
the description of Weltall!  He says that he heard that they transported 
it to Nortune so he came here hoping that it was Fei.  Luckily, he was 
right!  Well, Citan then asks Fei if he has taken any action yet but Fei 
doesn't seem to know what Citan means.  Citan brings up the promise that 
Fei made to Bart about Margie and then tells Fei about what happened to 
the Yggdrasil.  Fei then explains to Citan about what happened to him 
and says that after Vanderkaum killed all of his companions, his memory 
went blank and he awoke in Nortune's D Block.  Fei begins to believe 
that he was the one who destroyed the enemy squadron and Vanderkaum but 
Citan tries his best to convince Fei that it might not have been him.  
Fei agrees to carry out his promise to Bart.  Hammer then explains about 
the explosive collars to Citan and Citan then asks if he may take a look 
at it.  After taking a look at the collars, Citan says that there is a 
possibility that they can about it.  Hammer says that other mechanical 
engineers gave up a long time ago due to the frustration it caused them.  
You will have a choice to make of whether Citan will attempt to take off 
the collar or not.  Either way, Fei will not go through with it and 
Hammer brings up the Imperial Committee's offer again.  It turns out 
that Fei will have to win the Imperial Battling Tournament in order to 
be granted a pardon but the only problem is that in order for him to win 
it, he will have to defeat Rico!  If Rico wins this tournament he will 
be the reigning champion for three years in a row!  You also find out 
that Rico is a prisoner too and that he turned down the pardon so that 
he could continue to fight.  Fei doesn't care and agrees to go ahead and 
try.  Hammer will then run off to register Fei.  Citan then asks Fei if 
he wants to go through with it as he knows Fei's strong hatred of Gears.  
Fei, however, is willing to do it and Citan will then say to get some 

The screen will darken and you will then see some kind of machine 
spinning around in a pitch black room.  There, several men will speak 
about Fei.  They talk about events that happened in the past but what 
does that all mean?  They also talk about something called the Anima 
Relics and the Gaetia Key.  They then talk about using the third fleet 
stationed at Bledavik to purge Nortune!  It appears that they plan to 
hit a reactor in Nortune that will wipe out the entire city!  There main 
goal however, appears to be to destroy Fei.  Well, that's bad!

You will next be brought back to Fei who is standing back at his 
quarters.  Head up the stairs and you will be greeted by Hammer who says 
that he finished signing Fei up.  It looks like Rue Cohen, whom you met 
before, has helped Fei a little and eased the registration process.  Fei 
asks Hammer why he has been so happy recently but Hammer says that it is 
nothing.  Hammer then says that he has a lot to do and runs out.  He 
soon runs back in and tells Fei where the Battling Arena is.  You might 
as well head on there and begin the fight!  As Fei is about to leave, 
Citan will appear and say that he wishes to join Fei to the Battling 
Arena.  Head back to the exit of D Block and the guard will stop you 
once again.  He then realizes who you are and lets you pass.  However, 
he does warn you to stay away from the off limits areas to avoid the 
collars from blowing up.  

When you get to the Battling Arena, you will be greeted by Rue Cohens 
who asks what made Fei change his mind.  Fei says that there are a lot 
of factors that made him change his mind and that one of them is the 
damn collar which is very irritating.  After explaining a little about 
the Battling Arena, Citan will ask if they can have a little time to 
prepare for the fight.  Rue agrees and you now can go ahead and save at 
the nearby Save Point.  You can also buy some items from Hammer though 
you can't buy Gear parts from yet because you don't even have a Gear 

When you're all done with that go ahead and talk to Rue who will ask if 
you are ready.  Say yes and Hammer will join you to the Gear paddock to 
see your Gear.  It turns out that Fei's Gear will be Weltall!  Well, 
what a coincidence!  Citan says that the committee most likely did give 
Fei Weltall so that they could collect some sort of data.  Citan does 
assure Fei though, that it has something to do with the incident back in 
Aveh.  The good thing though, is that at least Fei gets the Gear that he 
is most used and it will also increase the probability of escaping.  You 
will then have a chance to learn more about the Battling Arena controls 
for your Gear.  You can also give it a try in practice mode.  When you 
are ready for the actual thing select "Begin Battle" and confirm that 
you are ready.  You're first battle will be against Ganador.  Soon after 
the battle begins, Ganador will stop and say that Fei is pretty good.  
All of a sudden, Fei's Gear will begin to give off steam and will 
suddenly explode.  You will then see Fei lying in the infirmary again  
and then you will see Leonardo and Heinrich in the sewers.  So it looks 
like they were responsible for what happened to Fei!  Well, looks like 
Rico had nothing to do with it as they say that he would kill them if he 
found out.  They then split up and it looks like Leonardo is a bit 
scared, or at least has a bad feeling about something.  Anyway, you then 
see Heinrich walking along when he suddenly hears something.  He thinks 
that it's just his imagination and continues on walking up.  Suddenly 
you see that something is following Heinrich!  Some sort of monster!  
Heinrich turns around just as the monster attacks him and screams.  
Leonardo hears the scream and runs to where Heinrich was.  He too then 
sees the monster who immediately converges on him.  Leonardo runs away 
in fear but doesn't make it and is attacked.

You now see Fei still sleeping.  He soon wakes up and Citan and Hammer 
come in.  It looks like if the explosion had occurred while Fei was in 
any Gear other than Weltall, he would have definitely died.  Fei's 
injuries were relatively minor so he was only out for a day.  Fei then 
urges Citan that he wants to compete in the Battling Tournament so that 
he can get the explosive collar off of him but Citan is more worried 
about Fei's health.  Citan agrees with Fei and then tells him to get a 
little more rest.  Next thing you know it, Fei will be up again and now 
you must win that Battling Tournament!  So head over to the Battling 

When you get there, talk to Hammer to buy some Gear parts if you want 

ENGINE: V10-2000……….2000          ARMOR: MS 12……….2500
                 V12-2000………2600                           MS 15……….3500

FRAMES: WELT-03600……….2200

PARTS: Extra Ar +1……….50
              Extra Ar +2……….75

When you're with that report to the receptionists who says that due to 
sudden mechanical trouble, Fei's competitor Leonardo has dropped out.  
The same also goes for Heinrich so Fei wins the first days bout and can 
proceed.  If you win the two battle of the day, then you can move on to 
the third day bouts so go ahead and enter.  

When you are successful with the second days bout, head back to your 
quarters a sleep.  When Fei wakes up, head back to the Battling Arena to 
participate in the third day bout.  When you are successful completing 
that, head back once again and get some sleep.  When Fei wakes up he 
will be visited by Rico!  Looks like Rico didn't come here to fight Fei 
and that's good.  Citan comes out to see what is going on and asks why 
Rico is there.  Rico says that he came in regards to Fei's accident a 
few days ago.  Rico says that he must apologize for it because the 
accident was caused by his subordinates.  It looks as if his men didn't 
really appreciate Fei after his Baptismal Ceremony  so they made it look 
like Fei had an accident during the fight.  Rico says that his 
subordinates are no longer with him due to the fact that they are dead.  
It turns out that several skilled Battlers have been murdered one by one 
in the sewers and all of them were Rico's subordinates!  Must by that 
unknown monster!  Rico appears to think that Fei committed the crime 
because those subordinates of Rico were the very same who set him up!  
Rico, however doesn't think that Fei did it but he doesn't think that 
Fei didn't either.  Rico says that there is a rumor going around that 
there is a strong monster down in the sewers that is able to take down 
five Battlers.  To make sure, Rico is planning to go down to the sewers 
himself and Fei and Citan also request to go with him.  Fei wants to 
prove himself innocent and Rico doesn't care.  He says that Fei and 
Citan will have to watch out for themselves and that he takes no 
responsibility for them.  So now you must head for the sewers!


When you get to the entrance of the sewers the man standing guard will 
recognize Rico as the Champ.  Rico says that he's going down and asks 
him not to let anyone down into the sewers.  Down in the sewers you will 
hear the same weird noise that the monster gives off and you will then 
see the same view from what appears to be the monsters point of view.  
When Fei and the others get down, Rico will say to go and look for 
something and that he will explain more as they go along.  Citan will 
then tell them to be quiet and you will once again see the monster 
looking at Citan from the corner and then run away.  It's time to look 

I cannot go into the exact detail that is necessary to navigate around 
the sewers as it is too complicating and time consuming.  I will make a 
brief attempt to navigate you through the sewers. To make it simple, 
roam around the sewers until you find two locations where the Battlers 
bodies are marked.  It will also make it much easier when you find the 
map of the sewers somewhere on this level.  Once you  find it, it should 
be a piece of cake!  To get it head across the bridge right in front of 
you and head west.  You will eventually see a treasure chest up ahead 
which contains the map.  Head across to the other side and climb down 
the ladder to reach the next area of the sewers.  Be careful not to 
touch the rushing water that comes out of the pipes as if you do, the 
will damage everyone in the party.  Also be sure to explore the area as 
there are some good items that you shouldn't miss scattered throughout 
the sewers!

Down in the next area you will once again see through the eyes (or 
whatever) and will once again run away.  When the get down, Citan will 
say that he heard some sort of tinkling sound.  Rico then says that 
there is a rumor going on that there is a rumor of a strange ringing 
sound down in the sewers.  Explore this area and you will find a Save 
Point in the southwestern corner of the area and a Poison Guard in the 
southeastern corner.  In the northwestern corner, you will come by a 
mouse sweeper that appears to be broken.  Upon inspecting it, you will 
see that Vargas's keys were stuck in it.  It turns out that the keys are 
for the Sewage Treatment Plant.  Also be on the look out for the one 
body in this area.  When you are done exploring this area, head to the 
northeast corner and into the door.  You should also find one location 
where a dead Battler's body is marked.  

The next area is fairly complicated.  Be sure to save at the Save Point 
before continuing on.  Also be sure to not miss the  Gallant Belt from 
the northern section of the area.  When you get to the middle of the 
area, you will see a tiny green monster standing around.  Talk to it and 
it appears that Rico knows it and that it is called Gramps.  Well, 
anyway, Rico will chat with Gramps a little and Gramps will bring up the 
monster that committed the murders saying that it is his neighbor!  
Gramps also asks that you get rid of him and offers any information that 
he has available.  Talk to him one more time and he will explain that 
you can use the keys to get into the room beside the waterfall which 
must be the Sewage Treatment Plant!  Continue exploring the area and you 
should find one more marked location showing yet another Battler's body.  
You should get the Gold Nugget from the nearby treasure chest as well.  
Don't miss the Mentsol or the Zetasol DX lying in the southern corners 
of the area. When you are done exploring this area, head to the Sewage 
Treatment Plant located in the northeastern corner of the area.  

As you are about to enter the Sewage Treatment Plant, Fei seems to have 
a little problem with finding ht right key to unlock it.  Meanwhile, you 
are then shifted back to same view of the monster who then slips into 
the drain near the door.  Fei soon finds the right key and they all 
enter.  Looks like the monster gave them the slip once again!  Head over 
to the treasure chest right in front of you and open it to get a Bell 
Amulet.  Rico then says that you can lure the monster with the bell!  
Citan then says that they should sum everything they know up first.  Oh 
well, before you leave, navigate up the pipes to get an Ether Veiler.  
Head on out and soon Fei will stop in front of a sewage pipe covered 
with the slim. Citan says that that must the sewage pipe that the 
monster uses to come and go from.  Fei then says that they can use the 
bell to lure the monster out.  But how?  Well head back to Gramps who 
will say that there is always slime around the drains that he uses and 
that the monster never returns back to the same sit twice.  So in other 
words, you need to find a sewage drain with no murder site next to it.  
With that in mind, go back to where you originally came from (the door 
in the northern section of the area) and you will see another pipe 
covered with slim   Walk up to it and Fei will say that he is sure that 
this is the right drain.  He will then ring the bell and you will see 
through the eyes of the monster (as usual) navigating through the sewers 
following the ringing of the bell.  It will soon find its way to Fei and 
the others and now it is time to rumble!

HP: 4300
                      Citan: 39
                      Rico: 38

Throughout the battle, simply stay alive and use your strongest 
deathblows and combos as they come available.  Redrum will begin the 
battle by most likely casting gel (confusion) on two of your characters.  
You can use a Mentsol to easily counter this effect  It can also hit for 
around 50-100 HP of damage with its normal attacks.  Try not to heal any 
off your characters completely as the Redrum will most likely use Murder 
(Instant Death) to anyone character that has full HP.  This can still 
occur though the probability of Redrum using it would be much higher for 
a character with full strength. Use a Zetasol if this happens, which 
might occur several times.  Redrum also has a Bloody Rain attack that 
hits everyone for anywhere from 1-30 HP of damage and heals Redrum for 
about 100 HP.  It can also cast poison but you can simply use Physisol 
to combat that.  

With that done Rico asks what that monster even was.  Fei also wonders 
why it even had a bell.  Citan goes on to say that it had a normal human 
intellect and that it is actually kind of sad.  The next thing you know 
it, the three of them are at the exit and Rico says that he will be 
waiting at Fei's dorm.  As he climbs the ladder however, he clinches his 
arm in pain.  So it looks like the Champ is injured!  Fei realizes this 
and asks if it's all right.  Rico says that it's nothing and heads up 
the ladder.  Citan notices the extent of the injury as well and the 
screen will fade into nothing.  You will then see the same room you saw 
earlier containing Citan and that Emperor fellow.  The Emperor asks if 
"he" has awoken and Citan says that "he" has done so three times.  They 
then go on to talk about the Elders and they continue to talk about 
"him."  What are they talking about is what you may be thinking of (for 
the beginning players).  

Well, you will then be shifted back to Aveh with Elly and her squadron.  
There an officer is explaining about the attack on Nortune and says that 
Elly's job is to provide escort for the Hecht which appears to be the 
weapon being used to destroy Nortune!  Elly asks what the main objective 
is and the officer says that it is classified and that she will be 
notified during the mission.  The officer then states that the mission 
is a purge and that they have direct control over the -Lambs- before 
walking away.  In any case, while Elly and her squadron leave and the 
others make some wise comments at Elly.  Elly and the others will then 
wait in a room and discuss about what the target will most likely be.  
In the process Elly seems to show some sympathy for the -Lambs- in front 
of her comrades and she is then deeply criticized for her feelings 
towards the -Lambs- due to her high rank.

After that you will now be in control of Fei so head back to your dorms.  
There you will meet Rico who will complain that you are late.  Fei says 
that Citan wanted to bury the monster so that is why they are late.  
Rico then says that the next time he and Fei meets, they will be 
enemies.  As he walks out, Fei will ask about Rico's wounds.  Rico 
simply says that Fei should worry about himself and says that if he 
doesn't do his best, then he's going to die.  Now Fei must continue on 
with the Battling Tournament. 


It's time to head back to the Battling Arena for the semi-finals!  In it 
you must now win three bouts in order to proceed to the Finals League.  
It still isn't hard to beat and once you win the semi-finals Hammer will 
run up to Fei and say that all he has to do now is win the finals 
tomorrow and he'll be free.  Fei starts to tell about his doubts to 
Hammer about winning against Rico.  He begins to doubt himself once 
again but Hammer manages to give Fei the fighting spirit and Fei begins 
to have a positive attitude about things for once!  Afterwards, Hammer 
will recommend that they go and service and customize Weltall as the 
Finals League will be very tough.  Fei then says that they should go and 
get Citan to help them.  As Fei leaves Hammer says that he should save 
at the Memory Cube.  That should be a hint so go on and do it.  When you 
are done with that talk to Hammer to buy some Gear parts or items then 
exit the Battling Arena when you are through.  

Once you exit the Battling Arena, you will then see Fei, Citan, and 
Hammer servicing Weltall in the Gear hangers.  It looks like they are 
done servicing Weltall and that it can no longer be upgraded.  It also 
looks like Rico's Gear is was provided and is serviced by the Committee 
so his Gear has all of the best parts!  Well, that's another let down.  
In any case they are soon interrupted by a mysterious voice who 
criticizes Fei about not learning anything yet.  You find out that it is 
Wiseman, the man from the tournament in Aveh!  You see him standing high 
above on a platform above Weltall.  Wiseman says that no matter how high 
quality Fei's Gear is, he will still never be able to defeat Rico.  He 
then disappears and the next thing you know it, you see him on the 
ground in front of Fei.  Wiseman tells Fei that he will show him to make 
him understand and you enter into a battle!


This is a very tough fight but the good news is that it doesn't matter 
if Fei loses or wins.  But know that Fei CAN win.  The simplest way to 
do so is to use a 28 AP combo on Wiseman while keeping yourself alive.  
That's all I can say for it is the easiest way.  Wiseman has basically 
one attack which does about 35 HP of damage to Fei.  However, Wiseman 
also has one other more powerful attack that causes around 70 HP of 
damage.  When he executes this attack, he will say "What a wimp." 

If you successfully unleash that 28 AP combo, Wiseman will then hit Fei 
with a familiar technique.  It appears to be Fei's Raijin deathblow 
skill!  The battle ends and Wiseman speaks more to Fei about how using 
brute strength with brute strength is what fools do.  He goes on to say 
that with Fei's lighter body, there is no way that he could win in a 
head on attack and that he was shown this with the previous battle that 
just occurred.  So it looks like he is saying that the outcome will 
undoubtedly be the same when Fei fights Rico.  Wiseman says that the 
same goes for the Gears.  Even if Weltall were to have equivalent 
equipment to Rico, there is still that difference in the mass of the two 
Gears.  Wiseman then gives Fei a huge hint by saying this, "To make up 
for this, one must commit to a single final strike that thrusts at the 
opponent's fissure."  He then says that it is up to Fei to understand 
the hint and begins to walk away.  Before Wiseman can leave, Fei stops 
him and asks why he has the same fighting style as himself and how he 
knows his name.  Wiseman agrees and begins his story.  He states that 
three years ago he was the one who took Fei to the village of Lahan at 
this father's request.  Fei asks about what Wiseman's relation is to his 
father and Wiseman says that he was a student with his father (also 
known as Khan).  Wiseman then learns that Fei's injuries from the past 
has made him lose part of his memory so Wiseman explains more.  He 
states that he and Khan studied martial arts together and says that Khan 
later became an officer of a certain country where he met Fei's mother 
known as Karen.  It turned out that Karen an Khan married and Wiseman 
went out on a journey to strengthen himself and his powers.  Wiseman 
then says that according to Khan, Fei's mother past away when Fei was 
still a child.  He says that as time past, he received a letter from 
Khan stating that his son was taken away by some man.  He also says that 
according to Khan, Fei had special powers and that they were taken away 
by that man who stole him.  It turns out that the man is Grahf!  To 
Wiseman's surprise, Fei has already met Grahf several times and Wiseman 
says that it is amazing that Fei is still alive.  As Wiseman goes on to 
explain more about the letter, he says that Khan wanted Wiseman to help 
him find his son so Wiseman agreed began to search for Fei.  He says 
that on a stormy night three years ago, he was notified by Khan that he 
had located his son.  Wiseman headed to that location and found Khan and 
Fei wounded badly.  He goes on to say that Grahf was also gone and Khan 
went on to pursue after Grahf leaving Fei in Wiseman's care.  So Wiseman 
took Fei to Lahan where he left him so that he could go after Khan.  
When asked by Fei why Khan went after Grahf, Wiseman could only say that 
Khan according to Khan, Grahf had to be disposed of not only for his 
son, but for the sake of the world.  He also left Wiseman by saying that 
should anything happen to him, he wants Wiseman to take care of it but 
Wiseman hasn't heard from him since.  Fei adds that Grahf said that Khan 
was dead and Wiseman says that if he has been visiting Fei, then that is 
a possibility.  Wiseman asks if Fei remembers anything about his 
fighting skills and Fei says that the has no recollection.  Wiseman then 
says that it was probably from his father as both Khan and Wiseman 
studied under the same master.  After all that, Wiseman says that he 
must go and when asked where, he simply says that must go and find Grahf 
to find out what he is up to.  Fei asks Wiseman one more question and 
that is what country his father was from.  Wiseman replies with these 
words, "The floating land which tries to hide behind a wall, protected, 
as if to conceal their failure.  That is Shevat."  So that is Fei's 
father's country; Shevat.  Wiseman then disappears and Citan asks if Fei 
has met him before.  During this conversation, Hammer tries desperately 
to understand  what is going one but he is ignored.  Fei says that he 
may understand what Wiseman means and goes on to say that he might be 
able to do something about winning the final battle.  Citan urges Fei to 
not get so over confident as simply grasping the concept doesn't mean 
that he can understand it fully.  They then head back to their dorms to 
get rest.  

You will then be back at the dorms.  Head to the Battling Arena and get 
ready for the Finals League!  In the Finals League you must defeat Rico 
in his Gear called Stier so sign up and win!  When you start the battle, 
you should notice that it is actually pretty easy and shouldn't be hard 
to lose.  And you thought that it was going to be hard!  Ha!  Oh, and if 
you are pathetic enough to lose (just joking!), then don't worry as 
after three rounds, Rico will simply force you to fight him again as he 
thinks that you are not using your full potential.  Once you win the 
three rounds however, you will be back at the Battling Arena reception 
area standing in front of Rico and his henchmen.  The Henchmen then 
accuse Fei of rigging his Gear and threatens to tell the Committee.  But 
Rico stops them and tells them to shut up.  Fei mentions Rico's wound on 
his arm again and says that it was because of that wound that he lost.  
However, Rico keeps his pride and says that there are no excuses for 
losing.  He then walks off with his Henchmen trying to follow him; 
failing to do so.  The scene then shifts to the Gear hangers where Rico 
tells his Gear Stier, that it is over, or something like that.  The 
screen fades and it sounds like the Gear is activated.  Hmm………another 
curious thing.  Oh well, the screen will shift once again and you will 
be back with Elly and her squadron.  As they walk on, they are joined by 
a woman named Dominia who also appears to be one of the famous Elements.  
It also looks like Elly and her know each other, but not really like 
each other as they get kind of into an argument.  But the important 
thing about the conversation is that you learn the objective of the 
attack.  Dominia tells Elly and the others that the electric generator 
in the eastern sector of Nortune will be the target as if the reactor is 
destroyed, then so will Nortune.  Elly objects this plan and asks why 
they are executing it.  Dominia simply says that the reason is to purge 
the -Lambs-.  She also goes on to say that the -Lambs- are trying to 
destroy some sort of gatekeeper.  Well, that doesn't matter now as 
arguing with Dominia is useless. Dominia then says that she will show 
Elly what she means about the -Lambs- and you will then see the fleet 
launch from Aveh and head towards Nortune! 


Meanwhile, you will be brought back to Fei who is now welcomed as the 
new Champ.  When Fei asks about Rico, the other men don't seem to care 
about him anymore.  You find out that Rico's Gear went out of control 
and crashed into the Kaiser's box seat where it was damaged.  You then 
find out that Rico vanished after that incident.  Oh well, at least the 
explosive collar has been removed and you find out that you can now roam 
around A Block civilian area of Nortune.  Rue then says that the room is 
now Fei's to use and also has been given the special S Rank privileges.  
Before Rue leaves, she tells Fei that Kaiser Sigmund wanted to meet him 
and asks that Fei stops by the Central Administrative District.  She 
then leaves and Citan says that there is still one more thing that they 
have to do before they leave and that is to get Weltall.  Citan then 
asks Hammer if he can help in locating Weltall.  Hammer agrees and Fei 
says that Citan will help.  But Hammer, being as stubborn as he is, says 
that he works alone and runs off.  You will then have control over Fei 
so head over to explore A Block.  When you get to the first level of the 
bar, you will be stopped by Latina as you attempt to leave.  Latina will 
say that Hammer left a message saying that he wants Fei to meet him at 
the Wildcat bar in the civilian part of the city once you've taken care 
of everything that you have to do.  With that in mind, head over to A 

In A Block, talk to everyone and explore every part of the area.  

ACCESSORIES: Metal Jacket……….550          Sleep Guard……….1500
                            Metal Helmet……...200          Brain 
                            Poison Ring……….1500         Guardian 

ITEMS: Aquasol……….20          Mentsol……….20
              Rosesol……….100        Omegasol……..50
              Zetasol………..100        Survival Tent…150

When you're done looking around A Block, go to the Central District.  
Once there talk to the two guards who will guide you to the Kaiser.  
When they all are gone, Rico appears behind them!  Looks like he's up to 
something as he is trying to sneak in.  He successfully do so though, by  
climbing air duct to the upper level.  Anyway, when you are back with 
Fei and Citan, the guards will say that the Kaiser's room is up the 
elevator and up the west wing stairs. But don't head over there yet.  
You should take the time to explore around the Central District and talk 
to everyone you can.  When you are through with that, head to the 
Kaiser's room.  There Kaiser will be playing his some old music from 
before.  But once you enter his room, he will stop immediately and 
welcomes Fei and Citan.  Sigmund introduces himself and asks Fei if he 
will join them against fighting Aveh and Gebler.  All of a sudden Rico 
falls flat on the ground!  He gets up and runs away while Sigmund calls 
for security.  You will then see Rico running away trying to hide.  
He'll eventually get to the Kaiser's wife's room where he will fool the 
guards into thinking that the Kaiser wants to speak with them.  

Rico goes in and then says something about the smell of the room being 
familiar.  All if a sudden a flashback occurs showing a boy and his 
mother.  Could that be Rico when he was a child?  Probably so but in any 
case, the boy constantly asks about his father.  His mother says that 
his father was a great man and that someday he will follow in his 
father's footsteps.  It also looks like his mother is ill too.  The 
topic then switches to the boy thinking that he is not human and will 
become a demi-human when he grows up.  The sad part comes now as the 
child stands close by his mother as she dies on her bed.  Rico then 
appears in place and you now know for sure that it was Rico as a kid!  
The flashback ends and there is a knocking at the door.  Looks like it's 
Fei and Citan calling from outside.  They enter and ask why Rico broke 
into the Central District.  You will have control again so exit the 
room.  There Sigmund and his guards will block you and asks how Rico got 
in the building.  Sigmund orders Rico to be arrested and says that the 
Battling Committee is after him for violating his contract.  They take 
him away and Rico leaves Fei and Citan saying that he'll see them 
around.  Sigmund then says that Rico is suspected of trying to 
assassinate him.  Sigmund will then say that he has some matters to 
attend to and asks Fei to think about his offer.  Before leaving the 
Central District, be sure to head back to the Kaiser's room and pick up 
Knight Mail in the treasure chest.  As you leave the main gate to the 
Central District, Citan will say that Hammer should have gotten the 
information about Weltall by now.  So you should now go check out the 

Now back at A Block you will immediately meet up with Hammer who comes 
running up to you.  He says that he's found Weltall but Fei interrupts 
him and says that they should talk  somewhere else.  When they all get 
to a safe place to talk , Hammer says that Weltall has been moved to 
another dispatchment dock.  Hammer says that it is located in and 
underground dock directly under D Block.  Hammer then says that there 
are two possible routes to sneak in.  One requires Fei and Citan to 
enter via the Battling Arena grounds while the other way is through the 
supply duct's tunnels.  The only problem with that way is that Hammer 
couldn't find out the ducts tunnel layers.  Fei asks Hammer if he could 
find out the dates and times that the supply train operates on.  Hammer 
leaves and Citan suggests that they return to D Block.  When you get to 
D Block you will soon be greeted by a two Battlers and an Amazoness who 
ask that you follow them.  Fei and Citan will do so and you will see 
that they are now in the Champ's room.  The Amazoness then says that 
Rico needs Fei and Citan's help.  It turns out that Rico was found 
guilty of attempting to assassinate the Kaiser as well as breaking 
another law.  So as punishment, Rico will be executed in the Battling 
Arena!  When asked why he was convicted, the Amazoness says that Rico 
probably somehow got in the way of the Battling Committee as it is made 
up of mostly people from the Ethos.  In short, Rico is being manipulated 
by the Committee .  Before long, Hammer appears and says that the next 
supply train's operating date is tonight!  But before Hammer can say 
anything else, Fei will say that they move tonight as Rico is scheduled 
to be executed tonight as well.  Now instead of using the supply train 
to leave Nortune, it looks as if Fei plans to go through the Battle 
Arena!  By doing so, they can probably save Rico as well.  As a sign of 
their appreciation, one of the Battlers will give you 2000 G!  Fei will 
then ask Hammer to hide himself until the time is right to escape.  
Since there is still time until the train comes by, so Citan says that 
they should rest a bit.  After a short nap, 

When Fei is done with this nap, it will be dark already.  When they get 
outside, Citan will show Fei the tower that they need to get too.  When 
you get up to the tower talk to the Amazoness who wishes Fei and Citan 
luck in their escape.  You will then hear the train and wit will soon 
pop up below the tower.  You must now jump down onto it and head on to 
get Weltall!  In the tunnel Fei will chat with Citan a little but before 
they can settle down, the connector of the car that they are on begins 
to break.  You must quickly jump off  to the next one.  Once that is 
done the second car begins to break as well so you must now jump to the 
front car.  Fei and Citan will soon jump off into the ventilation shaft 
that leads to the Gear hanger.  Now take a moment to save at the nearby 
Save Point and prepare for a pretty rough, long journey to the Gear 


You should first find out that  the door along the eastern wall is 
locked and that you have no key to open it.  Now walk up to the door 
along the southern wall and attempt to open it.  When you do, Citan will 
say that someone is coming and that they should hide.  Fei and Citan 
will hide behind the ventilation shaft just as two men enter the from 
the door.  The two men will then talk about Rico to some extent and then 
walk out of the room using a key to enter the locked door along the 
eastern wall.  Now if you attempt to enter the same door that the two 
men originally came in from, Citan will say that they shouldn't enter it 
as there seem to be people on the other side.  That means that you're 
going to have to climb up into the ventilation shafts.  So first jump 
onto the huge box in front of the shaft and then jump on into the shaft 
itself.  Once inside, follow the ventilation shaft is winds around until 
you get to a door.  When you go through it, you will be in another room 
with stacks of huge boxes.  Across from you on the western wall, you 
will see another door which is your ticket out of this area.  To get to 
it, simply execute running jump, but you should first start from the 
wall as you will need a lot of running space.  Once inside the door, you 
will once again be in the ventilation shaft.  Navigate through it like 
the previous one and you will get to another door.  

Once in the next room, Fei and Citan will be behind a closed door.  
Three men then enter from the other side.  One of them tells the other 
to put the Master Key away behind the shelf.  Follow the man with your 
eyes as he goes into the next room and puts the key away.  That's the 
key that you need to get through the locked doors!  The three men will 
then talk about the Rico and something about him fighting the beast.  It 
looks like the fight is going to start very soon so you should hurry as 
well.  They will leave and now you must go and get that key.  When you 
do get it, Citan will say that he found a part that allows a Gear to 
recover 30% of its HP.  This will be the first part that you can use to 
heal your Gear's HP!  But Citan will go on to explain that the drawback 
is that it requires fuel to use.  Citan will then take the part saying 
that they should take it anyway just in case.  Now head into the same 
door that the three men came from and you will now be in a dark hallway.  
Follow it eastward a little bite and you will then turn north and enter 
the door there.  The next room has nothing in it so continue on east 
into the door.  You will now be in the same kind of hallway as before.  
Like before, follow it west until the end.  Along the southern wall you 
should then see a door.  Ignore it and contnue to follow the hallway 
which then turns northward.   At the end of it you'll see another door 
which is the one you should enter.  In it head west to the next room and 
then turn east into the next one.  At the end of the room you can pick 
up a Minigear.  Once you pick it up, a guard will come in and say that 
you are a thief.  A battle will then ensue.  After you win it head out 
through the door along the northern wall of the room where the guards 
came out from.

This room should look familiar as it is the room that you started off 
in.  Save at the Save Point and then use the Master Key to enter the 
locked door that you couldn't enter when you first got here.  Now the 
next area will be the same type of hallway that you've encountered twice 
before.  Simply follow it as it turns east then north and finally 
westward down the stairs.  At the bottom of the stairs, look behind the 
stairs to find a Survival Tent hidden in a treasure chest.  After you 
pick it up, follow the hallway a little way up westward and enter the 
door there.  The next area will finally be the Gear hanger.  If you head 
to the southern wall where the group of Gears are docked, you will see 
Gear that is moving.  There you can service Weltall.

ENGINE: V10-2000……….2000          ARMOR: MS 12……….2500
                 V12-2000……….2600                          MS 15……….3500

FRAMES: WELT-04300……….3200          HEIM-05400……….4600
                  WELT-05100………4400          HEIM-06400……….4900
                  VIER-04000………..2900          STIE-06900………..5600

PARTS: Extra Ar +1……….50          Resp Circuit……….2500
              Extra Ar +2……….75          Def Circuit………...2500
              Extra Ar +3……….100        Frame HP10……….250

WEAPONS: Hot RodG……….4200

When you are done equipping Weltall, you must now find it.  Head to the 
other side of the hanger from where the automated Gear shop is.  Across 
from the northern wall you should see three Gears docked inside of the 
wall.  You should also see three colorful flashing lights next to each 
of these.  Go up to the eastern one and activate it.  The Gear in the 
bay next to the flashing light should move and another one should come 
down in its place.  Activate the flashing light one more time and 
Weltall should then come down!  Go on inside of Weltall and head west 
where you can save at the Save Point.  From the Save Point move to the 
southern wall once again.  Across from it, you should see three 
elevators.  Chose whichever one you want and head up.

The screen will then switch to Rico who is wandering around a huge 
desert that appears to be the Battling Arena.  He will feel a little 
shaking but wards if off as his imagination.  He soon feels it one more 
time realizes that it is not his imagination.  Rico still continues to 
wander around suddenly the vibrations worsen.  Rico says that it can't 
be a Gear and all of a sudden is attack by a Rankar!  Just as the Rankar 
is about to attack Rico, Weltall will land and hit the Rankar to the 
side.  Now it is time to fight!

HP: 800
This has got to be one of the easiest boss battles in the game.  If you 
can't win, then you suck. That's all I have to say.  Nah, you don't 
literally suck if you can't win, but c'mon! 

After defeating the Rankar Dragon, Fei will disembark from Weltall.  
Rico asks why Fei saved him and Fei just says that he came to get 
Weltall and that he happened to see Rico get attacked by the Rankar 
Dragon as he was trying to escape.  Rico doesn't seem to believe that 
story but no matter as Fei offers Rico to come with him so that they can 
escape.  Rico however, doesn't have any intention of trying to escape 
and says to leave him behind.  They are interrupted, however, when the 
ground begins to shake very rapidly.  Rico says that it is not coming 
from the ground and says that it is from the sky.  


You will then be switched to a view of Nortune from the sky where you 
should notice that the Gebler forces from Aveh have arrived and are 
attacking!  Nortune's defenses will light up the sky as they try with 
all there might to bring down the attacking Gebler ships.  They a little 
successful as they bring down one ship which crashes and explodes in the 
middle of the city.  Another soon crashes as well and makes a hole in 
the Battling Arena exposing an attacking ship passing overhead.  Citan 
tells Fei that Gebler is attacking and that the ship above of them is 
heading to the nuclear reactor.  He says that if the ship is successful 
in destroying it, the whole city will be destroyed.  Fei asks if it is 
possible to change the ships course away from the reactor to stop it and 
Citan says that it should be possible.  Fei then takes off in Weltall to 
stop the ship and Citan hurries away to help the civilians.  Rico then 
appears and looks up through the hole in the Battling Arena saying 

You will then see Elly and her squadron on their escort mission.  They 
will see Fei approaching and Elly becomes very startled.  The rest of 
her companions are just as startled but in any case, they are happy as 
well due to the fact that they can now settle the score they have with 
Fei.  They leave Elly behind and go on to engage Fei.  Looks like this 
is going to be the third time you're going to have to fight them!

HP: 1600

Simply use X button attacks and level one attack combos.  Booster will 
help as well but you should conserve your fuel.  The attacks are 
basically the same but of course, more powerful.  For example, the 
Aegisknight's attacks can do around 150-200 HP of damage after if has 
used the Power Drive which weakens Weltall's defense.  Overall though, 
this should be an easy fight.

HP: 1800

This isn't a hard fight as well but the Swordknight can do some damage 
to Weltall if you are not careful.  Use the same attack strategy as 
usual.  Swordknight's attacks usually do anywhere from 200-250 HP of 
damage.  It also has two three hit attacks that deals around 350 HP of 

After that battle, you will then see Citan down in A Block trying to 
direct everyone to escape.  Hammer soon joins him and says that they 
can't possibly get everyone out.  Citan tells Hammer not to give up as 
Fei is trying to stop the Gebler forces.  Rico then appears and says 
that he doesn't care what happens to the town.  He then remember what 
Fei said to him before the attack and runs off.  You will then be 
shifted to Fei once again who is still fighting. 

HP: 1700

This battle can be hard if you're levels aren't high enough as Fei's HP 
and fuel probably are all low.  If that is the case, all I can say is, 
"I told you to build up!"  But that's ok if you haven't it is still 
possible to win.  Once again, use the same attack strategy and booster 
if you can spare the fuel.  Also use Frame HP10 if you have to but try 
to conserve fuel.  Clawknight will most likely attack Weltall first for 
around 180 HP of damage.  Clawknight's normal attacks do about 100-200 
HP of damage but that's all.

HP: 1800 (Each)
                      Rico: 39

Well, looks like these are the last of the opposition but at this point, 
Weltall is pretty beat up.  But not to worry as Rico suddenly pops up 
and joins the battle!  With Rico in the with you, this battle should be 
considerably easy.  With the same attack strategy of course.  The 
Wandknight's Beam Gun attack can do around 350 HP of damage at the max 
which isn't much to worry about unless Weltall is low on HP.  

With that taken care of, Fei must now find a way to change the ship's 
course.  However, he still has one more Gear to go through; Elly.  Fei 
tells Rico to go on ahead and Rico does so.  Hmm……..looks like you might 
have to fight Elly again!  Fei asks Elly if she knows what she is doing 
and tells her that she shouldn't be in the military once again.  Elly 
says that she really wishes that she could change but she can't because 
she doesn't have the freedom like Fei does.  The freedom to choose your 
own path in other words.  She says that she doesn't have a place to go 
to so that is why she must remain where she currently stands but Fei 
also says that he doesn't have a place to as Bart and the rest of his 
crew are all missing.  When asked why he still fighting now, Fei says 
that it is to save the people of Nortune.  He then tells Elly to go with 
him and he grabs her.  Fei takes her to the middle of the burning D 
Block where they both disembark from their Gears.  Fei shows Elly all of 
the people who are now dead or homeless and tells Elly to look at what 
she and Gebler has done.  Fei says that Elly shouldn't have to force it 
just to have a place to belong and that she should make her own 
decisions, not force them.  After a noble speech (if you can call it 
one) Fei then says that he is going.  Elly tries to stop his by saying 
that he doesn't stand a chance against Dominia.  But Fei doesn't care as 
he must help Rico.  He leaves Elly standing on the rooftop.  You will 
then be able to save your data and then you can resume with the game.

HP: 7500
                      Rico: 39
Fei will then join Rico atop the Hecht where they will face Dominia.  
Luckily, Fei and Rico are now back to full strength as this can be a 
tough fight if you're levels are not high enough.  This is the same 
strategy as usual with booster with level two and one attack combos this 
time.  Dominia has an Aerod Beam attack that deals about 250 HP of 
damage or less to Weltall and about 50 HP of damage to Stier.  The only 
thing to watch out for is when the Hecht mounts a huge canon in front of 
Dominia.  Once that happens, you must continuously pound on Dominia 
because if you don't, then you will feel the impact of  1000-1500 HP of 
damage on both Weltall and Stier.  Sure it's not that much but if you 
are hit with multiple times, then that is something to worry about in 
which you must use Frame HP.

Once Dominia is defeated, she will escape and Rico and Fei will attempt 
to change the course of the Hecht.  Meanwhile, Elly is still standing on 
the rooftop of D Block watching as Fei and Rico try desperately to 
change the Hecht's course.  She then suddenly runs off and mans her 
Gear.  You are returned back to Fei who says that there is too much mass 
to move.  All of sudden, Elly jumps in and helps!  It looks like it 
worked as the Hecht is steered away from the reactor.  Rico says that it 
is done and that they should bail out.  But Fei says that the ship is 
now heading for the residential district!  Elly says that they have to 
bring it down somewhere where it won't do much damage.  But according to 
Rico, it is impossible as they can no longer change the course.  Soon, 
Rico's engine begins to overheat and Rico and Fei bail out.  But Elly 
doesn't follow and continues to hold up the Hecht!  She says that her 
Gear is all right as it is from Solaris and that she is going to hold it 
up it will reduce the damage done.  Looks like she is committing 
suicide!  Elly's Gear soon gives out and begins to fall to the ground.  
You will then suddenly see a bright light flash in the background of the 
night sky behind the falling Hecht and then the screen will shift to 
Citan and Hammer.  The see some sort of Gear fly overhead and then the 
Hecht crashes in a flash of explosions.  You will the see Elly who 
appears to still be alive!  In front of her will be a mysterious Gear 
that flies away not answering Elly's question of why he saved her.  

Fei will soon find Elly and you will see Weltall holding Vierge.  Fei 
will tell Elly that she was stupid and foolish.  It also looks like Fei 
is crying!  Woah!  Well, anyway, Fei and Elly will then take off and 
head back to join Citan.  Throughout their flight, will continue to 
wonder who that person was that saved her.  You should be wondering too!  
Well, you will then be back with Citan who says that they cannot make a 
move since security is tight.  Looks like the Kislev forces is now after 
them again!  They are soon joined by Hammer who says that he has some 
key information that will help them get out of the capital.  He says 
that they can use the Kislev's new super airship the Goliath.  Hammer 
says that it is beyond big as a Gear would look like a pea next to the 
Goliath.  It is also rumored that the Goliath can decimate Bledavik all 
by itself!  Hammer goes on to say that it is located in any underground 
dock at some military facility.  Elly bumps in and says asks if he means 
the military facility north of Nortune.  She says that she knows that 
facility as it is the same one that she infiltrated in past.  Luckily 
Elly still remembers how she infiltrated the base so it looks like 
you'll be heading north to the military facility.  As you leave, Hammer 
says that Rico said that he can help them through their escape.  That is 
good so head out to the streets of A Block.  But Hammer once again 
interrupts the leave and says that there is something that he must tell 
Elly.  They walk off and then return in a flash.  

Head out once again and head to the front gate.  There you will be 
confronted by several guards recognizes Fei as a wanted man.  It looks 
like the guards have heard about Fei's reputation as the ex-Battling 
Champ so they decide to act as though they haven't seen him.  Once of 
the guards, however, burst out and say that Fei is wanted.  You will 
then have the choice of fighting them or running away.  If you choose to 
not fight, Fei and the others will run a short distance away and you 
will then have control over him again.  However, you will have to fight 
them in order to get past them so do so!  Just as they are about to 
fight each other, Rico comes running up and beats the hell out of the 
three guards in a flash!  Rico then says that he has decided to leave 
Nortune for awhile and will give Fei a hand in seizing the Goliath.  
Rico says that he will help them up to the city limits, however, he has 
no intention of becoming friends with Fei or anyone else.  Rico will 
walk off and the rest will follow him.  Outside at the map of Nortune, 
you should see Big Joe standing around.  Talk to him and he will tell 
you that you can stop by the Wildcat bar to change your party members.  
Do so if you wish to.  When you are finished with everything in Nortune, 
go ahead and exit to the World Map.  


At the World Map there will be a river immediately north of you so you 
can't head north that way.  You're going to have to go around the river 
so head east until you reach the mountains.  From there turn north into 
the forest.  From there just follow the mountains northward until you 
come to a gap between the mountains.  Head east through this gap and 
wrap around the mountains.  From there, the military facility should be 
visible to the north so head over to it.  

Once inside, head up and make the first turn northward.  Follow the 
long, twisting corridor and you will soon see a standing in the middle 
of it.  Talk to it and you'll find out that it is Hammer.  Hammer says 
that he has already taken the liberty to open up the locks for you so be 
grateful.  He also says to not worry about how he got the Gear and that 
it is also very odd that there aren't any enemies around.  That is 
strange but in any case, you must go on.  Before you do, however, you 
should take some time to change your party as needed and service your 

ENGINE: V10-2000……….2000          ARMOR: MS 12……….2500
                 V12-2000……….2600                          MS 15……….3500

FRAMES: WELT-04300……….3200          HEIM-05400……….4600
                  WELT-05100………4400          HEIM-06400……….4900
                  VIER-04000………..2900          STIE-06900………..5600

PARTS: Extra Ar +1……….50          Resp Circuit……….2500
              Extra Ar +2……….75          Def Circuit………...2500
              Extra Ar +3……….100        Frame HP10……….250

WEAPONS: Hot RodG……….4200

When you are through with that, enter the huge door immediately to the 
rear of Hammer's Gear and proceed through the Kislev facility.  In the 
next area, all you have to do is keep on heading north navigating 
through the cargo boxes lying on the ground.  However, you will be 
constantly be attacked by the security forces of the base.  They aren't 
that tough but be careful as you will encounter a lot of them.  When you 
reach the end of the area, enter the door and you will then proceed to 
another corridor.  Simply follow it until you reach a fork in the 
corridor.  If you turn south, you will come to a Save Point in which you 
know what to do.  After saving, head back out to the main corridor and 
continue to follow it.  When the corridor ends and splits into two 
opposite directions, head east to pick up a 02 Cylinder.  After picking 
that up, head west and follow the corridor a little more and you will 
soon come to yet another door.  Go through it and you will now be in 
what appears to be the same area as the first one in which you must 
simply head north to reach the door.  Navigate through the area and when 
you get to the end, you should notice two elevators on the ground.  Walk 
on anyone of them and it will automatically take you to the next level a 
little way up.  Once that is done, you will then be placed on a conveyor 
belt that will automatically take you to the next area as well.

Finally, looks like you are now in a different area!  Well before you 
leave this area, get off the conveyor belt and head to the eastern wall.  
There, turn north and head under the conveyor belt.  You should now see 
a treasure chest however to get it, you must disembark off of your Gears 
and quickly head through to get an Extra Ar +3.  After that head back to 
the eastern wall where you should see some sort of control panel.  
Activate it to change the direction of the conveyor belt.  What does 
that do?  Well activate the elevator to head back up to the conveyor 
belt and walk on it back to the previous area.  You can now walk the 
opposite way and enter another new area!  This area is that different 
from the other previous ones but it's not that hard to figure out 
either.  First you should notice a two more conveyor belts to the north 
each heading in the opposite direction, however, both leading to the 
exit.  But it is impossible for you to head up to that exit due to the 
fact that the conveyor belts are going the wrong way.  The answer is 
simple.  Get of the conveyor belt that you are currently on and you 
should also have noticed a control panel similar to the previous one 
that you've seen against the northern wall.  Activate it and one of the 
conveyor belts will switch directions.  Then move south past the two 
elevators and you should see a second control panel.  Activate and the 
last conveyor belt will switch direction allowing you to access the 
exit.  The conveyor belt will take you over a familiar area which I you 
have previously passed by.  Do not jump down as if you do, then you will 
have to go through the same conveyor belt ordeal again!  

In the next area, there is nothing all that different (as usual).  The 
only thing good about it is that there is a Save Point and it is the 
last conveyor belt room that you will ever step in!.  First, save if you 
want to and then you should notice another control panel right next to 
the Save Point.  Activate it and then head back to the conveyor belt 
that you came from and head into it.  You will now be on a long stretch 
of the conveyor belt and will be brought to one of the loading docks to 
the Goliath.  Search around the small area and you will then be 
assaulted by a huge Gear.

HP: 6800
                      Citan: 47
                      Elly: 44

There is nothing to really worry about this battle as it is fairly easy.  
But if you don't know what to do, then it can get challenging.  To 
battle the Fis-6, simply use booster and pound  it with X button attacks 
and any level combos that you want.  Fis-6 can normally cause anywhere 
between 300-500 HP of damage with his normal attack.  Fis-6 also uses 
Shift Up frequently which raises its Defense, Attack, and Speed.  But 
don't worry as after a while, Fis-6 might overheat and will be paralyzed 
for quite some time.  As soon as that happens, four mechanics will 
appear and begin to repair Fis-6 for 500 HP per mechanic.  If they feel 
like it, the mechanics can also throw wrenches at you for around 100 HP 
of damage.  Kill them immediately when they appear and then hit Fis-6 
once again.  

 After that battle head on west through the opening that Fis-6 came out 
from.  You will then see everyone in the bridge of the Goliath.  Citan 
(being the genius that he is) attempts to operate it.  Go on and save at 
the Save Point before talking to Citan at the controls.  When you do, 
Citan will ask if you are ready to go so go on and say "Yeah, let's go."  
Everyone will be seated and Citan will activate the Goliath.  You will 
see the Goliath's huge engines begin to start and it will then begin to 
move through the hanger and will then emerge outside in the sky.  Looks 
pretty cool flying through the sky doesn't it.  Well anyway, back in the 
bridge, looks like everything is running smoothly.  However, Fei and the 
others suddenly see a mysterious Gear hovering right in front of their 
path and it turns out that it is Grahf again!  Fei then begins to run 
off and says that he is going out with Weltall.  Rico follows along with 
Elly a little after.  Looks like they are all going to confront him and 
him, meaning not his Gear!  Is Grahf actually that powerful?  Well 
you'll find out when you battle him.  He will use is his Super Guided 
Shot but they do around 2550 HP of damage!  Plus Grahf is very fast 
which allows him to use that technique twice before you get even your 
first turn!  Grahf also has a fist combo attack that deals around 1200 
HP of damage as well!  A little while into the battle, you should also 
notice that Grahf doesn't even touch Elly.  Why?  It doesn't matter 
because after awhile, Grahf will state that it looks like you have 
gotten even more powerful.  It looks like he is about to do something 
about it as well but before he can do anything, Citan successfully 
shakes Grahf and his Gear off of Goliath's wing.  It doesn't matter 
though, because before you know it, Grahf will be up again.  Citan tells 
Hammer to man the trigger for what appears to be a weapon.  The reason 
for this is due to the fact that Grahf is now heading at full speed 
towards the Goliath and he looks pretty angry!  Citan tells Hammer to 
concentrate and aim as he begins to panic.  Hammer does so and firs 
blowing Grahf away!  But that's not the last you'll see of him so don't 
get too comforted yet.  

Hammer will begin to talk big and will be knocked on the head by Rico 
for doing so.  Save once again if you want to and go to talk to Citan 
once more.  Fei will say that he is getting a bad feeling and Citan says 
that he also has the same type of feeling as if getting a terrible 
feeling of deja vu and that they are being watched.  Well, looks like 
they are both right as it appears that something is watching them from 
below!  You will shortly find out that the person who is watching them 
is none other than Bart and the rest of the crew from the Yggdrasil!  By 
the looks of it, it also appears that they are onboard the Yggdrasil 
too!  Bart then orders the gunner to prepare the Bart Missile.  
Hmm…….must be pretty powerful if it is lauched against the Goliath.  
Anyway, as Bart is about to attack, Maison and Sigurd will show up and 
ask what is going on.  Bart will ignore them for now and will order the 
ship to surface.  You will then see the Yggdrasil surfaced and then the 
Bart Missiles will pop out.  They fire off from the ship's deck and head 
to the Goliath.  Meanwhile back onboard, Elly asks if it is all right 
since they are flying such a huge ship.  Citan says that it is all right 
as he has plot a course over the ocean.  

Suddenly, the ship shakes and alarms go off.  Citan then says that there 
is not way that they can avoid descending from the damage so it looks 
like everyone will have to bail out.  Damn, and just when you thought 
that you would be able to keep that awesome ship!  No matter since they 
don't have the skill nor the man power to maintain the ship.  Everyone 
except Citan leaves who then notices that the ship that attacked them 
looks like the Yggdrasil and realizes that it is the Yggdrasil!  Back on 
the surface, you will see Bart watch in triumph as the Goliath burns in 
the sky.  He begins to talk big and then notices that the Goliath is 
approaching them!  It crashes into the ocean and skids for a little 
while right over the Yggdrasil before exploding in a ball of light.  
Then, all is calm.

You will then see Ramsus and Miang standing in the bridge of one of 
their aerial battleship.  They have found something that appears to 
interest Ramsus.  Looks like they are talking about the destruction of 
the Goliath but what's this about a Gatekeeper again?  Well in any case, 
Grahf soon joins Ramsus and Miang on the bridge and says that the person 
who caused Ramsus so much pain and sadness is currently on the ship that 
they are tracking.  He then says that it is heading for Aquvy before 
disappearing.  At that point, Ramsus will order to pursue and attack the 
ship that they are currently tracking.   Miang says that they shouldn't 
as they haven't had orders from the capital.  Ramsus doesn't listen and 
goes on with his plan.  Miang then leaves the bridge and as she walks 
through the corridor outside of the bridge, she is greeted by Grahf 
again who says that her tricks are no good.  Miang says that "he" is the 
existence to Kahr.  Could this "he" be Fei?  The battleship will then 
depart from Bledavik and Ramsus says that the shortest way to Aquvy is 
between gates 1 and 2, whatever that means.  It is then stated that 
Dominia has left in the Haishao to pursue the aerial battleship.  

The screen then switches to the same computerized sphere that you have 
seen before.  The figures in it complain that Ramsus has disobeyed them 
as his original orders were to excavate the Anima Relics in Ignas.  What 
are the Anima Relics?  As I have said before, you will find out in due 
time.  They also talk refer to "him" and say that Ramsus is most likely 
after "him" and goes on to talk in more technical terms about the M 
Project.  They also take it a step further by referring "him" to being 
called -Sufradi-.  If you understand this a little the first time 
around, then good for you.  But don't worry as it will all fit together 
as you near the conclusion of this game.  The figures will say that the 
transfer point Aquvy is near the Thames and that if it is, then Krelian 
is headed there as well for they have found Zeboim's legacy.  Ok, not 
that easy to understand but bear with me.  The Emperor (the one whom 
you've seen Citan talking to in the past) will then interrupt their 
conversation and will state something about molecular engineering or 
nanotechnology.  You will also learn that this Emperor's name is Cain.  
Read through their conversation and you will then be brought to Elly who 
is lying on a structure in the middle of the ocean.  She will get up.  
Head east across the gap and you will see what appears to be a door on 
the ground.  Open it and Fei will jump out saying that there is only two 
days worth of food in the cargo area.  Fei decides to catch some fish 
but Elly seems more concerned about the others.  Fei says that he knows 
that they are all right and he seems pretty sure too.


Looks like Fei is right as you will then be brought to Rico, Hammer, and 
Citan who appear to be onboard the Yggdrasil.  So, Bart rescued them 
after he shot them down eh.  Well, it looks like Rico now wants to meet 
Bart but it also looks like Hammer is being a chicken and decides to 
stay in the room.  Head to the bridge and talk to Bart who will 
immediately apologize for his attack on them.  Rico introduces himself 
and then learns that Bart and his crew were the ones who shot them down.  
Bart begins to talk about how great his Bart Missiles are and Rico 
suddenly jumps on him in anger.  Well, Bart had it coming to him!  

You will then be brought back to Elly and Fei still stuck on that 
structure in the middle of nowhere.  Fei will be jumping back and forth 
trying to catch some fish while Elly tries to talk to him.  It appears 
that the structure they are on is whatever is left of the Goliath.  Elly 
begins to talk about how their Gears are stuck bellow.  Fei, however, 
seems to be more into the fish and seems to not hear Elly.  Elly soon 
pops out from the entrance and asks Fei what he is doing.  Elly thinks 
that Fei is joking and says that if he eats the fish then he is going to 
get sick.  Fei goes under to see if he can get anything to cook it with.  
Elly suddenly calls out to Fei who immediately jumps back up thinking 
that the fish got away.  But the fish is still there.  Fei and Elly look 
up into the sky and you will see that same flying structure you did 
while in the desert so long ago!  Elly says that it is Shevat.  Isn't 
that he country that Fei's father worked for?  Elly says that it is 
outside the reach of Solaris and that Shevat uses the same type of 
barrier that Solaris uses so you can't reach it by any conventional 
means.  Elly goes on to say that Shevat usually hovers over the area 
known as the Aquvy Islands and that when Fei say it, it probably was on 
a special mission which explains why it was so low.  

It looks like Bart is staring at Shevat as well from the deck of the 
Yggdrasil II.  It also looks like he is still a little swore from his 
encounter with Rico!  Pretty funny eh!  Well anyway, he begins to wonder 
about Fei and Elly and then says that he must go and apologize to Citan 
and Rico.  Head down to the Gun room and talk to Maison.  After a very 
confusing chatter, Maison will say that Citan and Rico were both on 
their way to the Gear hanger.  When you get to the Gear hanger, head 
over to Rico's Gear  Stier and you will find Rico there servicing his 
Gear.  Bart says that he came to apologize but Rico seems to still hold 
a grudge against Bart.  He then says that he cares more about the Gears 
and how Bart and his crew were able to tune all of the Gears up so well.  
A piece of good news is then shared with you as Rico says that he we 
going to move on but has decided to join you!  Cool isn't it.  Talk to 
Rico once more and he will say that Citan is in the Gear shop.  Once you 
get there talk to Citan and Bart will once more apologize to Citan.  
Citan says that it is all right but Bart should learn to judge more 
carefully.  Bart then tells Citan that the Yggdrasil II is the same type 
as the Yggdrasil.  He says that years ago, his father told him that the 
ship was scrapped because the peace talks with Kislev made progress at 
that time.   That's how Bart knew of its existence.  Bart then says that 
t also appears that the symbol on the ship isn't the same as the Royal 
Crest.  Citan then says that it looks like Shevat's Crest!  It looks 
like the Yggdrasil II might not have been made by Bart's father and that 
Bart's father simply sealed it away due to the fear of its power.  Citan 
will bring up Fei and Elly and Bart will blame himself once again.  

It will then be night and you will be brought back to Fei and Elly who 
are chatting.  The conversation isn't that interesting as it has nothing 
to do with the story development.  They simply talk about such things as 
their problems and how they fell about such things as war and how they 
currently live.  The main topic of discussion, however, seems to be 
about belonging to a place, or being needed, as it was talked about by 
Fei and Elly before.  In the morning Fei will tell Elly to wake up.  
When Elly comes up to the deck, Fei will point out a huge ship to Elly.  
They are saved!  The ship picks up the entire structure that Fei and 
Elly are on and brings them up.  Welcome to the Thames!


When you are greeted, you are asked to go and thank the captain for 
helping you out.  It turns out that the Thames is a city on the sea!  
First sky and now sea.  That's pretty cool.  You are also told that the 
captain is actually kind of odd but at least he is nice.  When asked 
about the Gears, you are told that they are currently inside of the 
Thames and are now being fixed.  Once again, all by the captain's 
orders.  You are invited to look around the ship and then head to the 
bridge to meet the captain.

Well there are some stuff you can do in the current area that you are 
in.  Mainly shopping though.  

ITEMS: Aquasol………20          Brown Star……….500
              Aquasol S……100         Red Star………….500
              Rosesol………20           Blue Star…………500 
              Rosesol S…….300         Hard Star………...800
              Zetasol……….100         Speed Star……….1000
              Physisol………10           Igissol……………2000
              Mentsol………20           Aegissol…………2000  
              Physimentsol…50           Omegasol………..50
              White Star……500         Survival Tent……150 
ACCESSORIES: Penguin Coat……….1000          Earth Ring………..5000
                            Dervish Dress………1400          Fire 
                            Wind Ring………….5000          Water 

WEAPONS: Marshal Rod……….1000          B&JM10A Ammo……….20
                     Serpent Sting………1200          ShotG50 Ammo…………30

Once done with this area, head out of it and to the navigation map of 
the Thames.  Head directly south to the Supply Area and head down the 
stairs.  Move all the way to the eastern side and turn south to 
immediately come to some more stairs. Head down the stairs and talk to 
the girl standing there.  She says that there are four items in the area 
and asks if you can get them all.  Well, here's how.  Head back up the 
stairs and head west back to the where you came from.  As you are moving 
along, you should come to a door immediately before the stairs that you 
came down from.  Head into the room and head to the south end of it 
where you can fall down onto the crates below.  Now simply head a little 
northwards to fall into a space between the group of crates where one of 
the treasure chests are.  In it, you'll find a D Circuit.  Once done 
with that, jump up and out of the crates and head back up the stairs.  
Head back west once again and continue back up the stairs.  From there, 
turn around eastward and you will see a huge gun acting as a bridge to 
the other side.  Head over the gun and jump down on the east side of the 
crate.  From there move across the wooden board and across the huge 
knife.  After crossing that, you should see another treasure chest on 
the second platform in front of you.  Simply jump across the first one 
then onto the second one to get a Lunar Rod for Elly.  Now jump off and 
turn west.  As you walk by the fence, you should notice yet another 
treasure chest on the other side of it to the north of you.  Continue on 
past it and turn north up the ramp.  Right next to you there should be a 
crate that you can jump on.  From there, jump over the fence and open 
the treasure chest to get a SerpentG Whip for Bart's Brigandier.  On the 
other side of the fence should be a barrel that you can use to jump over 
the fence with.  Also take the time now to service your Gears from the 
man currently standing close to you.  

ENGINES: V15-2000……….3000          ARMOR: Z Alloy20/5……….5000
                   V18-2000……….4000                          XMS 

FRAMES: WELT-05100……….4400          HEIM-06400……….4900
                  WELT-06100………4700          BRIG-05400………..4600       
                  VIER-04800………..3900          BRIG-06400……….4800
                  VIER-05800………..4100          RENM-07200……...6000

PARTS: Extra Ar +4………..150          Beam Jammer………..1000
              Lite Ar +1………….150         Ground…………….…1250                            
                A Circuit…………...250          Frame HP10…………250
              D Circuit…………...250         Frame HP30………….750 
              E Circuit…………...250         Frame HP50………….1250

WEAPONS: G-M10A Ammo……….100
                     G-M686A Ammo……...200
                     G-GG040 Ammo……...100

Now that you are done with that, it's time for the last item.  But how 
about you try a little game first?  Head off the ramp and head west yet 
again.  Move north up the same ramp as you had moved over previously and 
talk to the boy standing in the corner.  He will ask you if you are sure 
about something and select yes.  He'll ask you one more time and you'll 
enter into the game.  It will all be explained and good luck in beating 
it! After you beat him in the game, he'll give you Super Goggles!

As for the last item, you should notice it on one of the moving 
platforms around the area.  To get it simply stand besides the cats on 
the crates,  jump up, and hit the moving platform to knock the crate 
down (thanks go out to Khoi Vo, {see "Contributors" section}).

After talking to everyone as well, it is time to head to the bridge.  
Head back to the same entrance that you took to enter the Supply Area to 
get to the navigation map of the Thames.  From your current position, 
head east and enter the Screw Elevator.  From there you can explore the 
other parts of the ship such as the Sick Bay and the Beer Hall.  At the 
Sick Bay, all you can do is rest.  At the Beer Hall, however, if you won 
the boy at the card game previous in the Supply Area, talk to the guy in 
the very southern corner to play yet another game.  When you beat him 
you'll receive Premier Shoes.  Continue to walk around and talk to 
everyone.  Head to the northern wall and climb up the ladder, carefully 
head across the pipe, and jump onto the machine.  Talk to the boy 
standing on it and he'll give you a Mentsol.  Now, head on to the 
bridge.  Inside, you should notice the fellow who greeted you  when you 
first got to the Thames.  Talk to him and he'll introduce himself as 
Hans, the ships first mate.  Kind of looks like Franz doesn't he!  

Well, anyway, talk to the fellow dressed in red (who is the captain) and 
Elly will thank him.  The captain will then say that he will return 
their Gears as soon as possible and all fixed up.  When  questioned 
about why he is being so kind, the captain simply replies,  "I am a man 
of the sea!"  Well, you were warned that he is kind of strange.  The 
captain will then go fetch some food for Fei and Elly and you will 
regain control.  Head back to the Beer Hall and head south to find the 
captain.  Talk to him and he says that it'll take a little while longer 
to get everything ready.  He goes  on to explain the glory of Thames's 
Beer Hall.  The captain will also say that they are salvagers and have 
recently been given a big job.  It appears that this big job is from the 
Ethos who want them to search for some buried treasure.  Dinner will 
then be ready and everyone will go off to eat.

You are then switched to a female who appears to be in a Gear 
underwater.  Looks like Dominia is with her!  It looks like they have 
found the Yggdrasil II as well!  Dominia will then head over to the 
Yggdrasil to sink it.  When warned by the other female that it is 
against Ramsus's orders, Dominia will not care and continue on.  You 
also learn that the other females name is Kelvena. 

Now you are brought back to Fei and the others who have just finished 
their meal; and the captain seems very impressed at how much they can 
eat!  He will then go off into another spin like before.  There will 
suddenly be a quick vibration on the ground and Fei wards it off as 
nothing.  However, when it occurs again, someone will come down and 
inform the captain that the first mate wants to see him.  After he 
leaves, Fei will look out and say that he sees water sprouts.  Elly will 
say that it looks like a battle is currently going on so follow the 
captain back to the bridge.  Once you get there  you will see the 
captain watching the battle occurring and asks if he can fire the "big 
gun."  Hans questions the captain's request as to why he wishes to get 
the Thames involved.  Fei and Elly will then show up and will be told 
that it looks like some sort of submarine is under attack.  Fei will 
take a look through the captain's telescope and you will see the 
Yggdrasil surfaced and under attack from something underneath it.  Fei 
seems a little happy at the thought of Bart alive and he says that they 
should help them.  Elly reminds him of the Gears and the captains then 
contacts the dock and tells the crewmen there to speed up the repairs to 
two minutes.  He then tells Fei and Elly that the Gears will be at the 
Supply Entrance.  Hans once again questions the captain's actions by 
saying that they could get caught up in the middle of the fight.  
However, the captain says that if they don't help them, then they will 
loose their pride (or something like that).  Fei and Elly will then 
enter the Screw Elevator; so from there, head to the Supply Entrance.  
From there head out of the Supply Area and you will see Vierge be slowly 
raised out of the deck.  Before you leave visit the Armor Ground once 
more and talk to the lady standing on the boxes to play the card game on 
last time.  This is, however a very hard opponent.  When you win you 
will receive a Death Blower 1.  You can also continue to play her to get 
other items.

When you're all done with that, save at the Save Point and do any last 
minute shopping that you need.  Exit out of the Armor Ground and board 
your Gears.  Once you do so the Gears will head to the side of the 
Thames and will fly off to join the battle.  Meanwhile, back at the 
Yggdrasil, you will see Citan and Rico in their Gears complaining about 
how they just saved.  They soon be joined by Fei and Elly who ask where 
Bart is.  Citan says that he is currently fighting below and said that 
he was going to hold off the attack until the depth charges could be 
readied.  Citan says that they are trying to at this time and that both 
Fei and Elly should help Bart out.  They will then both jump into the 
water and you will see Bart standing in front of Gear that Dominia and 
Kelvena were in.  He looks shocked as well when Fei and Elly show up to 
help him.  The Gear will suddenly grab Elly's Gear and Dominia will 
argue with Elly about the differences between -Lambs and -Abels-.  Fei 
will jump in and Dominia will accuse of Elly joining the -Lambs- for a 
man.  Dominia will call Elly a traitor and Elly welcomes the challenge.

HP: 5000
                    Elly: 44
                    Bart: 46

This battle shouldn't be that hard.  Simply use booster throughout the 
battle to gain the advantage in agility and then hit Haishao with 
everything you got such as X button attacks and any level combos you 
choose.  Haishao's main attack is Nereid Cyclone which deals about 900 
HP of damage to everyone.  Its other attack, Electric Arm, deals around 
60 HP of damage to one character.  After taking a certain dealing a 
certain amount of damage to Haishao, Sigurd will contact the team and 
will say that the depth charges will be dropped soon and for everyone to 
stay clear.  You will then see the Yggdrasil flying through the clouds 
(what the!) and it will launch its depth charges.  They will hit Haishao 
and it will collapse.  

It will soon get up and it appears that Dominia is still ready for some 
more!  But before she can do anything, Kelvena says that it is enough 
and that they have to retreat.  Dominia acknowledges her warning but 
doesn't leave empty-handed.  She suddenly unleashes two powerful attacks 
against Elly who then screams and falls to the ground.  


Weltall and Brigandier will then resurface and Citan will ask where Elly 
is.  Fei replies that she was taken away by the enemy!  Bart and Fei 
begin to bicker a little but Citan breaks them up and says that they 
have to find a place to finish repairing the Yggdrasil.  Fei will bring 
say that the Thames can help them out.  You will see the Yggdrasil 
approach the Thames and then head into the docking bay. Once docked, a 
ramp will connect to the Yggdrasil and Fei, Bart, and Citan get out.  
Bart will apologize to Fei for what he said earlier and Fei accepts it.  
Bart brings up what happened with the Red Gear awhile ago and tells Fei 
what happened.  It turns out that they sank into a huge cave and there 
in front of them was a ship that looked exactly like the Yggdrasil.  
Citan says that the weapons from the ship are most likely from Shevat.  
It is now time to meet the captain once again so head up to the bridge.  
When you get to Screw Elevator, Bart says that he didn't want to get 
Margie involved and Fei says that he is sorry that he didn't keep his 
promise.  Bart says that it is all right and that it is a good time to 
sneak into Nisan since everything is all screwed up.  It looks like 
Margie is back in Nisan too helping her people.

Anyway, you will then meet the captain and Bart will explain to him 
about what happened.  Suddenly, the door behind them opens and Margie 
will appear!  Bart begins to get kind of embarrassed from Margie and 
tells her to go back to the ship.  Margie will bring up at how Bart 
recklessly shot the Goliath down and Bart tells her to shut up.  But is 
too late as Fei knows already.  Fei gets disgusted at Bart.  Meanwhile, 
the captain is laughing at all that is happening and asks Bart if he is 
some sort of pirate.  Bart then says, "Oh yeah.  A man of the sea!  I 
was a man of the desert but…"  At that point, the captain already likes 
Bart for being a man of the sea and will go on to show Bart the Beer 
Hall.  Margie asks Fei if he is mad at Bart and Fei says that he is not 
mad and is more mad about what happened to Elly.  She tells Fei to go 
and rescue her and then the screen shifts to the great Gebler aerial 
battleship flying through the sky.  In it, Dominia will slap Elly and 
will say to shut up about her naïve beliefs.  She draws her sword on 
Elly and as she is about to beat Elly, someone tells her to stop it.  
Looks like it is Miang who asks Elly if she is all right and helps her 
out.  When Dominia questions her, Miang simply says that such acts like 
Dominia is doing will not be tolerated onboard Ramsus's command.  She 
goes to say that from the records of the previous battle, it was Dominia 
who attacked and that Elly had no choice but to defend herself.  It is 
also Dominia who disobeyed orders and worst of all, disobeying Kelvena's 
orders.  Furthermore, she is not to prosecute anyone for treason without 
proper authority.  Woah, that's giving it to her!  Looks like Miang is 
placing Elly under her supervision.  Dominia will oppose that move and 
close in on  Miang, however, something happens and Dominia back away.  
Miang then takes Elly into he next room and gives her the same glare 
that she gave to Dominia.  She says something about her eyes leaves.  
She will join the commander and tells him of the report between the 
engagement of the Haishao and the other Gears.  Ramsus becomes aware 
that Fei was one of the opposing Gears and Miang says that the ship is 
currently at the Thames.  Ramsus orders a course change towards the 
Thames.  Miang stops him and says that it would futile to  attack since 
the Yggdrasil II has the ability to submerge and escape any attack. She 
then says that it would be best to eliminate that function first.  She 
goes on to say that she has already mad the "proper arrangements."  
Ramsus agrees and you are brought back to the exterior of the aerial 
battleship where you will see Vierge depart from it!  What's going on?   
Isn't that Elly's Gear!  Oh well, you'll see what happens.  

You will the be shifted back to the bridge of the Yggdrasil II where 
Sigurd asks Fei to find Bart.  He's probably with the captain so head up 
the Beer Hall.  There, you will find Bart telling one of his heroic 
stories to the captain.  Fei tells Bart that Sigurd has asked to see him 
but Bart ignores him for awhile and continues his conversation with the 
captain.  They'll act crazy for a little while longer (probably from too 
much drinking) and a crewman will interrupt them telling the captain 
that the first mate is calling him.  It seems that Elly has returned and 
everyone heads to the bridge.  They enter the bridge and Elly soon 
enters after them.  She says that she is ok and asks about the 
Yggdrasil.  She asks if she can rest for awhile then leaves.  Didn't 
something seem weird?  Oh well, in any case Bart has the same feeling.  
With that, head back to the Yggdrasil and talk to Sigurd.  

Sigurd will ask about the supplies needed for the Yggdrasil.  Bart says 
to order 16 torpedoes and that's it.  


Head down to the infirmary of the Yggdrasil and talk to the nurse.  She 
will say that Elly was  previously here lying down and that she is no 
longer here.  Now go to the Gun Room and you will see the Engine Room 
crew taking a break.  Talk to them and one will say that the repairs are 
finally complete and the other one will say that you should go down and 
take a look.  With that in mind, head down to stairs to the Engine Room.

In the Engine Room you will see Elly walking up and around to the 
controls.  The dog, Martle, will bark at Elly but the chief engineer 
will simple tell him to not bark at her.  Elly then says that the first 
mate wants to see the chief engineer so he walks away and leaves.  What 
the heck is Elly up to!  She will then walk up to the controls and do 
something that causes the engines to screw up and by the looks of it, 
overheat or something like that.  After doing that, Elly will scream and 
fall to the ground unconscious.  Fei will come running up with Bart 
following him. Bart will then try to fix the damage and says that he has 
no idea of what to do.  They are then joined by Citan who uses his great 
wisdom and knowledge to reverse the damage done.  The engines shut down 
and everything is all right!  After doing that, Citan tends to Elly and 
after being talked to by Fei, says that she was given some very strong 
hypnosis.  According to Citan, it is a special hypnotism that makes a 
person behave in a pre-programmed way.  He says that Elly looked strange 
when coming out of the medical room so he followed her.  But 
unfortunately, he was unable to stop her because doing so forcibly would 
destroy her mind.  They are soon joined by the chief engineer who asks 
what is going on.  Talk to Citan again and he will say that she will be 
all right and that no mental scars are apparent.  

You will then be back in the Gun Room.  Head to the infirmary and you 
will see that Elly has awakened.  Talk to the others and then to Elly 
who will seem a little confused at why she is now in the Yggdrasil.  
Before anything else can be said, Sigurd will come into the room and 
report that the radar has picked up a huge Gear heading towards them!  
Bart decides to launch the Yggdrasil as to not endanger the Thames and 
says that they must immediately depart in their Gears.  Sigurd will 
leave and Bart asks Citan and Fei to go.  Elly will interrupt however, 
and will ask if she may go as it is all her fault that they are in this 
situation.  Bart seems a little harsh on Elly but Citan says that she 
may go.  However, he leaves her with the words, "Elly, if you try 
anything suspicious, I will be the one to shoot you."  Well, good deal 
if you ask me.  Elly agrees to it and they head on out to defend the 
Yggdrasil.  Before heading out, re-equip your Gears so that they can 
stand underwater fighting.

After that, you will now see that it is Dominia who is attacking!  
Hmm……..she seems to really hate Elly for the incident between her and 
Miang.  In fact, she seems very pissed!  Being brought back to Fei, 
Elly, and Bart, who are standing on the deck of the Yggdrasil, they will 
then enter the fight against Dominia.

HP: 3000
                      Elly: 44
                      Bart: 45

This isn't that hard of a battle at all but the only problem with it is 
that you will have another harder one immediately after this one!  It is 
best to use Triangle Button attacks this time along with level one 
attack combos.  Bladegash has many elemental attacks however, it takes 
Dominia, one active turn to keep on switching between them so it'll give 
you a speed advantage if you use booster.  Bladegash isn't an opponent 
to really worry about as it's attacks only do around 500 HP of damage.  
But don't exhaust yourself yet!  Once you win, Dominia will fly away.  

With that done, there will suddenly be explosions from underwater!  
Looks like you're going to have to check it out as well!  Everyone will 
head below so get ready for another battle!

HP: 4500
                      Elly: 44
                      Bart: 45

This battle shouldn't be that hard if you are at the higher levels.  If 
you are not at high levels, then good luck!  You'll know what I mean 
because in the past, I had to fight this battle at level 30 and it took 
me forever to beat it!  You'll once again see the benefits of taking the 
time to build up if you still don't think so.  

Anyway, the battle will open up with Ramsus calling Fei his "Arch 
rival."  Woah, has it gone that bad that Ramsus is now obsessed with 
defeating Fei?  In any case, Ramsus will ask Fei about what happened to 
his "Other Gear" and that he now has a different one.  Is he crazy?  
What is he talking about?  Oh well, nevermind that as you must now 
concentrate on the fight.  

As usual, you can't hit Miang, and she can be very annoying throughout 
this battle.  Simply use booster and hit Ramsus with everything you can 
muster!  You could uses Bart's Wild Smile Ether skill but Miang will 
most likely cure Ramsus of all ailments as soon as possible.  She can 
also heal Ramsus for 750 HP!  Ramsus's main attack is the Electric Arm 
attack.  He will launch both of Haishao's arms and they will hit a 
single character multiple times for 300-1000 HP of damage (depending on 
who it hits and how many times it hits a specific character).  The main 
thing to watch for again is Ramsus's Mirror Predict/Counter stance.  
Don't attack him while he is in this stance!  If you do, then he will 
counter attack with the Nereid Cyclone that will deal around 1200 HP of 
damage to everyone!     

Once defeated, Ramsus will still seem to want to fight!  Ramsus will 
then launch the same attack that Dominia did in the past to Elly.  This 
time, it will be on Fei!  Weltall will be knocked down and you will see 
a message saying that water is flooding into the cockpit and that Fei's 
vital signs are decreasing!  Just as Ramsus is about to finish off Fei, 
Elly will suddenly launch her Aerods which is enough to blow Ramsus's 
main tack forcing him to retreat.  


With that, you will next be brought to the infirmary of the Thames where 
everyone will be gathered around Fei.  The doctor will say that Fei is 
currently on life support and that he can't guarantee that Fei will be 
all right.  The doctor will then say that Fei's only hope is at the 
infirmary of the Ethos headquarters.  Elly will run out and ask if he 
will be saved if brought to the Ethos headquarters.  However, it turns 
out that ordinary citizens are not allowed into the Ethos headquarters 
without being introduced by someone from the Ethos or being a monk.  It 
looks like there is some hope though as the doctor says that the Etone, 
-atoners of sin-, will be coming to the Thames from the Ethos 
headquarters to do some type of investigation.  When asked what Etones 
are, the doctor says that they are religious people from the Ethos who 
clear away the Reapers or -Wels- that appear in Aquvy.  Looks like the 
doctor will ask the Etone  however, he is unsure of whether they will 
help or not.  Citan says that he will go with Fei and the life support 
systems to the Yggdrasil while Elly and the others search for the Etone.  

Now you must search for the Etone but where do you start?  Well ask the 
captain of course!  The captain will say that the Etone were there on 
the bridge earlier and left saying that they had to investigate 
something on the deck near the Supply Entrance.  Hmm……..near the Supply 
Entrance eh?  The Armor Ground!  Once you reach the Armor Ground, you 
will see Margie asking someone about the Etone.  Looks like she's trying 
to help you out!  Suddenly you will see two men harassing a young girl.  
Elly and Bart will rush to help her.  Just as a fight is about to ensue, 
you hear what appears to be  a gunshot.  The girl runs to Elly and you 
will see an old man with a gun standing close by.  The men seem to know 
him and run away.  The man's name is Jesiah but it looks like he isn't 
done yet.  He walks up to Elly and put his gun against her head saying 
that Elly is a dog of Solaris.  Citan suddenly comes rushing up telling 
Jesiah to wait.  Looks like they know each other!  Dang, Citan knows 
everyone doesn't he.  Well you also find out that the girls name is 
Primera.  Jesiah apologizes to Elly and says that Primera is his 
daughter.  He also says that you can call him Jessie instead of Jesiah.  
It looks like Primera can't speak as well due to some tragic incident in 
the past.  

You learn that Primera is Jessie's second child and his other one 16 
years old.  His wife is also dead and when asked about what he is doing 
on the Thames, Jessie says that his son has some business on the Thames.   
A man then comes along and says that the Etone has just arrived at the 
Armor Ground.  You see him walking along towards you with the doctor who 
explains the reason why they need his help.  Jessie suddenly tells him 
to just help them out and to your surprise, Jessie is the Etone's father 
and Primera his sister!  You find out that his name is Billy and it 
looks like Jessie is in a little trouble with the Ethos according to 
Billy.  Jessie then explains about what happened with Primera and tell 
Billy to once again help out.  After Elly asks about it one more time, 
Billy says that he will contact the medical department at the Ethos 
headquarters and then says that he must leave because he has other 
matters to attend to.  Billy agrees to introduce them and says that they 
can head to the Ethos headquarters after he is done with his business.  
It turns out that both Margie and Billy seem interested in each others 
religions and agree to have a little chat in the future.  Bart and Billy 
get into a argument as Billy calls Bart " a little impolite fellow."  
Bart doesn't seem to take that much interest into Billy either but it is 
still quite funny.  Billy then says that they should stop by the Ethos 
headquarters when they are done with business on the Thames.  Jessie 
says that he has his own business to attend to and asks Billy to take 
Primera back with him.  Jessie shortly leaves and Citan says that Sigurd 
will be done with the repairs soon.  It is now time to head back to the 
Yggdrasil and depart for the Ethos headquarters!  Before you depart, 
Sigurd will say that Margie wanted to talk to you about something so 
head to Margie's room where you will learn that you can exchange your 
party members with her.


From the Thames, take the Yggdrasil and head directly north past Babel 
Tower.  Once there, Billy will greet you at the entrance of the practice 
hall and says that he has received permission to treat Fei as long as it 
is in the practice hall infirmary.  Fei will then be handed over to the 
care of the Ethos and you will be allowed to see him.  Billy sill show 
you the way down to Fei so simply follow him.  On the way down, Billy 
will meet with on of his colleagues named Verlaine.  Verlaine will start 
to talk about Billy's father and also begins to talk a little bad about 
him as well..  He will soon walk away and you may resume following Billy 
to the infirmary.  

Down in the infirmary, the doctor will say that Fei should be all right, 
however, more tests must be conducted.  Fei is currently unconscious due 
to physical exhaustion and that it'll probably take a few more days for 
him to wake up.  Bart will suggest that they all take a little walk but 
Elly wishes to remain with Fei.  Head out of the infirmary and back up 
to the stairs and into the hallway.  Feel free to now explore this area 
of the Ethos headquarters and talk to some interesting people.  After 
searching around a few rooms, including the library (which is cool to 
check out), Elly will appear in the hallway and says that it looks as if 
Fei will be all right.  Bart will suggest that you go back down to the 
infirmary. Once down there again, the doctor will say that treatment is 
finished, but Fei has not regained conscious yet.  The good news is that 
he will eventually regain conscious and you can now take him back to the 
Yggdrasil.  Looks like Elly wishes to thank Billy and so the doctor 
tells you that he has gone back to his orphanage.  You definitely must 
thank Billy for his help everyone decides to head over to the orphanage.

You will be brought back to the infirmary of the Yggdrasil where Fei is.  
From the Ethos headquarters, head southeast past Babel Tower and you 
will come to the orphanage.  Once there, feel free to talk to all of the 
kids.  You can also help a kid get his chickens back in the coop.  If 
you do he'll give you a Tag Badge.  You will find Billy inside the 
house.  Talk to him and Elly once again thanks him.  She also asks him 
if this is his orphanage.  Billy replies with a yes and says that he 
opened it so that kids with no homes had a place to go to due to the 
fact that neither he nor Primera had parents.  Sigurd will enter soon 
after and will say that the radar has picked up a huge ship.  Could it 
be Gebler?  As they are about to leave, Jessie enters and it looks like 
he also knows Sigurd!  Was he once in Solaris too?  Billy also refers to 
Sigurd as Siggy!  Well, anyway, Bart doesn't seem to like all of this 
but it's actually kind of funny.  Looks like Jessie was in Solaris and 
even was Sigurd's senior in Jugend.  Jessie then suggests that everyone 
goes and to have a drink onboard the Yggdrasil.  Citan and Sigurd then 
leave after Jessie and Billy will say that he has other things to do 
before walking off into the other room.  

Rico will then take the place of Citan.  Now you might as well find 
Billy again so head into the same room that he went into.  It will turn 
out to be a bedroom so go ahead and explore around the room if you wish.  
You will find one interesting thing by doing so but I'll let you find 
out for yourself.  Once you are done, head into the northern door and 
you will be in an empty room.  Or maybe you could be wrong.  Check out 
the bookcase nearby to reveal a secret room which Billy will emerge out 
from.  Billy will then say that he has to go and meet someone and will 
leave.  You will then be brought outside and see a man enter the 
orphanage.  One of the kids call him Uncle Stone.  Anyway, Billy will 
soon come out and greet him.  Bishop Stone will say that the missing 
Ethos transport that was missing has now turned up however, there is no 
replies to any messages that are sent.  Bishop Stone suggests that it 
could be Reapers who are responsible for the incident however asks Billy 
if he can check it out.  But the only problem is that there are fast sea 
currents so he suggests that Billy goes in a big ship.  That's when Bart 
comes in and says that he can take Billy in the Yggdrasil.  It's the 
least they can do to repay Billy for helping them out.  Billy seems a 
little skeptical about going with them as he doesn't wish to get any of 
them involved.  Bishop Stone butts in and says that Billy should take 
there help.  Billy finally agrees and Bishop Stone will leave saying to 
report to headquarters after he is done with the job.  Billy will say 
that he will join you onboard when he is finished with his work so head 
back to the Yggdrasil.  After you exit the Orphanage, you will 
automatically be brought back to the Yggdrasil.  You should also realize 
that the Yggdrasil can't depart without Sigurd who is probably drunk 
with Citan and Jessie.  Head down to the Gun Room and you will find 
Citan, Jessie, and Sigurd chatting.  Talk to Sigurd and Jessie will be 
on his way.  All of a sudden Sigurd will collapse!  Not to worry as all 
Sigurd is is drunk.  Looks like you'll have to wait until tomorrow to 

After that, you will see Jessie enter the house back at the orphanage 
drunk as usual.  Billy will enter and tell him to keep it down as the 
children are asleep.  They will then begin to bicker about many things.  
From why Billy shouldn't be a priest to how Jessie was never a good 
father.  Jessie will leave after that is done with and you will be 
brought back to the Yggdrasil barracks in the morning.  Talk to Sigurd 
and he  will say that Billy is waiting for them in the Gun Room.  Ha, it 
also looks like Sigurd has a hangover!   Oh well, in the Gun Room you 
will find Citan with Billy.  Go ahead and talk to Billy who will begin 
to talk about the Etone's basic equipment.  This happens to be a gun.  
He will go on to explain to you an how to use his guns and will explain 
about his three types of guns.  Once Billy is done with that (and if you 
understand it of course),  Billy will explain why he became an Etone at 
the request of Elly.  Later, you can go to Margie's room where Primera 
will be.  Talk to her and you will be able to read a note that will 
explain how to use Billy's guns.  You will now learn about Billy's 
background and history.

You will brought to his house (which is what he turned into the 
orphanage).  According to Billy, Jessie taught him how to use a gun when 
he was eight or nine.  You will see Jessie leave the house and Billy 
will say that one day, his father just disappeared.  It turns out that 
he just ran out on his children and wife and never came back.  As time 
went on, and while Billy was 12, his mother was attacked by Reapers and 
was killed.  It turns out that they were looking for Jessie but Billy's 
mother never talked.  After killing his mother, Bishop Stone barged in 
and saved them.  As a side note, you learn that Reapers can talk and can 
even be smarter than humans.  Anyway, you also learn that after that 
incident, Primera never talked again.  Billy then followed Bishop Stone 
and began training at the Ethos so that he could help others from being 
like him and Primera.  As the years passed, Billy returned from his 
training and became an Etone.  Soon after he returned back to Primera, 
he opened the orphanage and an unexpected visitor arrived; Jessie.  Even 
then, he was changed and some sort of accident had changed his 
personality as well as looks.  Hmm……so that's why Billy can never 
consider him as his father.  In any case, Primera still became attached 
to him and that is about all.  After his story ends, it looks as if 
Billy and Bart still don't take nicely to each other.  Oh well, you will 
now see the Yggdrasil  trudging through the rough sea currents 
northeastward and the screen will soon fade.  So, looks like they've 
made it to the ship.  After re-organizing and re-equipping your party, 
head up to the deck of the Yggdrasil.


Climb the ladder to the top and head into the door.  Once inside Billy 
will say that on the room's middle wall is a red switch that will turn 
on the lights.  Open the door up ahead and you should see the red 
switch.  Once activated, the lights will go one and it will say that 
Door A has been unlocked.  Head up and knock down the stack of boxes in 
front of you.  Go ahead and open the treasure chest to get a Penguin 
Coat as well.  There is no need to climb up the ladder yet so head the 
door along the northern portion of the wall.  You will be in a section 
with a saved point in it and another door will be in front of you.  
However, the only problem is that it the door (labeled Door B) is 
locked.  Save if you wish at the Save Point and head back into the 
previous room.  Now head up the ladder.  At the top, head north and down 
through the hatch at the end.  Once at the bottom, you will be in a room 
full of cocoon like structures swaying back and forth.  Get a B&JM10S 
Ammo from the visible treasure chest and then head  south through all of 
the cocoon's to the next treasure chest.  There you can get a Survival 
Tent.  The room on the other side should look familiar as well as it is 
the same one with the Save Point in it.  Along the eastern wall,  you 
should also notice another red switch.  Activate it to open Door B so 
that you can now access the Save Point if you want to.  

Now head back north and enter the door along the northern wall.  Once 
through it, you will be in a thin hallway with rooms on both sides of 
the walls and one at the very end.  In the first room on the eastern 
wall, you can turn on the pipes but instead of seeing water, you will 
see what appears to be blood!  But not to  worry as it turns out to only 
be water with rust in it.  In the first room on the western wall you can 
pick up the Cabin Key.  The second room along the western room will have 
nothing in it however you can pick up a Silver Beret in the second room 
along the eastern wall.  Now in the third room along the eastern wall, 
you can get a ShotG60 Ammo and that's about it as there is nothing in 
the final room along the western wall.  Was that complicated enough?  
With the Cabin Key enter the door at the end of the hallway however it 
turns out that the door is rusted shut.  Looks like you will have to run 
into it!  Do so and the door will eventually bust open.  Head to the end 
and it looks like the door up ahead is locked.  Try the door along the 
eastern portion of the wall and it turns out that it won't budge as 
well.  Your only option is to head up the ladder so do so.  

At the top head north all the way to the front end of the ship.  As you 
pass by, you should notice a hatch open up t the west of you as well.  
Save at the Save Point  and then head to that open hatch.  Jump in it 
and you will suddenly be attacked by a familiar looking monster!

HP: 4242
                      Citan: 54
                      Bart: 52

Well, this is a very similar reincarnation of Redrum!  But trust me, 
it's much more easier this time; especially at or around my current 
levels.  His attacks are almost the same as Redrum's but the only 
difference is that it doesn't nearly use Murder as much as Redrum!  Well 
first off, the quickest way to end this fight is to simply survive 
Bloody's attacks and build up your AP. Then simply unleash a 28 AP combo 
on Bloody to easily win.  Use Billy to heal as necessary though if you 
are at lower levels, it will most likely take a lot longer.  But just as 
long as you are past level 40 it should be all right.  Aside from 
Murder, which as I said before, Bloody hardly uses, it also has the same 
old Bloody Rain which only deals 1-5 HP of damage to all characters.  
However, it still does heal Bloody too!  Bloody's normal attacks do 
about 30 HP of damage as well.  Also, don't forget to use Billy's Ether 
skills such as Goddess Call or Goddess Eye to help you out.  Trust me, 
if your levels are low, they definitely will help out.  

Once that is done with, walk up to the door behind you and you will be 
back at the orphanage where one of the kids appears to see Billy (or 
more his "signal") and rings the bell.  The girl on the windmill will 
then give some complicated coordinates something will emerge from the 
ground in front of the orphanage.  Looks like Billy's Gear!  The Gear 
will then launch upward and fly off.  Back at the ship, Billy and the 
others will emerge onto a rope way under the ship.  You will also notice 
something in the background emerging from the sea.  Billy will say that 
the ship is infested and he must report it to Bishop Stone.  Citan will 
notice that thing in the back of them and Billy will say that it is a 
Giant Wels.  He says that they wouldn't stand much of a chance against 
it by themselves but not to worry as it is pretty slow.  The Giant Wels 
will suddenly pop out of the sea and Billy will say that it got there 
faster than he had anticipated.  As the Giant Wels is about to attack, 
Billy's Gear suddenly swoops by and picks them up.  The Giant Wels will 
just stupidly stand there wondering what happened and suddenly, the 
Yggdrasil will emerge from underwater right behind it.  Billy's Gear 
will land on top of it and it is now time to fight with your Gears!  

HP: 7000
                      Citan: 54
                      Bart: 52 

This guy is actually kind of strong but not necessarily tough.  The only 
problem with this guy is that his defense is pretty high so you'll 
definitely have to use your highest attack level combos.  Another 
problem is that Booster doesn't work for this fight!  The Giant Wels 
will almost always get the first attack, most of which will be aimed at 
Billy.  Not to worry though as it should miss.  His normal attacks like 
that should cause around 200 HP of damage.  If you have Elly in your 
party, you can use her Aerods Ether skill to hit the Giant Wels pretty 
hard.  However, if you hit the Giant Wels with Ether based attacks, it 
will grow increasing its attack power.  The only good thing about it is 
that its defense goes down as well.  You'll probably have to hit it a 
few times with Ether based attacks anyway until you are able to hit it 
with normal attacks.  It also has one thing that you should look out 
for.  The Giant Wels can hit everyone in your party for up to 1000+ HP 
of damage if its attack level is high enough so be careful.

After that little battle you will be brought back to the Yggdrasil's 
bridge where Billy will thank everyone for their help.  Billy also 
admits that the job was a little too dangerous for him to undertake on 
his own.  Looks like Billy now must report back to the Ethos 
headquarters and so Bart offers the ride.  Looks like Bart and Billy are 
finally getting along!  As a sign of his gratitude, Billy says that he 
has something at the Ethos headquarters to give.  Now take control of 
the Yggdrasil and head back south to the Ethos headquarters.


You're in for a big surprise when you return to the Ethos headquarters.  
When you enter you will notice that everyone is dead!  One of the men 
close by will still be alive and will attempt to talk to Billy.  He will 
say that he heard a gunshot and then will die.  Billy will recognize 
that the bullet shells lying around are from his father's gun!  Head up 
and enter back into the same door that you entered before in order to 
get to the infirmary.   Once in the hallway, you will see one of the 
Ethos members be killed by a small, little creature.  Your party will 
then be attacked and you will find out that they are assassins!  Once 
you finish them off, you'll find out that they are real pro killers.  
Search around the rooms in the hallway now and prepare to fight more 
assassins.  Don't forget to explore thoroughly as there are two items to 
get, an Aquasol DX and a Seal Ar.  There is also some interesting 
information you can get as well.   

There are two possible ways to continue on with the game but either way, 
you'll end up seeing the Pontiff  being murdered.  Your party will then 
be attacked by the assassins.  Once through with that, head east into 
the next door behind the spot where the Pontiff was murdered and turn 
north to where the three doors are.  In the second door you will find a 
man who is severely hurt.  Billy will call the Yggdrasil to help him out 
however you will also learn that he is from Shevat.  The third room will 
contain Big Joe who will thank you for saving him.  He will leave and 
you can continue back to where you came from and continue to follow the 
hallway eastward and until you reach the next area.  

The next area will be an elevator that you need to use to get down to 
the next level.  Down on the next level, head out the door and enter the 
next area.  Once again follow the hallway and enter the first room that 
you come to.  In it Billy will say that this is right under the 
cathedral.  You find out that it is the Ethos data bank and everyone 
will be joined together in the room.  Elly then says that all the 
equipment in the room is from Solaris!  It turns out that Billy knows 
nothing about this as well and Rico will suggest that they investigate 
it.  Upon investigating the data bank, the team will soon come across 
some transmission records.  Citan suggests that they check it out and 
you will find out that Shakhan is a bishop with the Ethos!  It also 
turns out that all the resources collected are being sent to Solaris!  
Bart will soon discover some encoded Solarian language that Elly will 
attempt to translate.  From it you will learn that the Ethos is really a 
subsidiary organization created by Solaris!  What a surprise eh!?  Well, 
anyway, Elly will summarize the entire situation up for Bart (and you).  
After she is through, Citan will show a recent record stating that the 
majority of the people who were sent to Solaris were those seeking help 
form the Ethos.  Billy doesn't seem to want to believe all that is 
happening and asks why the Ethos members are being assassinated.  Citan 
finds the answer for Billy by showing him a plan established by the 
Ethos that is not linked to Solaris called Salvage Plan 44.  Hey, isn't 
that the same plan that the Thames was working on!  The record will be 
displayed and you will find out that a very ancient civilization 
currently lies under Aquvy.  It appears that he Ethos has been 
undertaking several excavations to dig up powerful weapons with the 
intent of breaking away from Solaris.  However, with Solaris finding out 
of this plan, it is easy for them to stop the Ethos by attacking it.  
Citan will then suggest that they move on so that more information could 
be collected.

Head back out to the hallway.  Once outside, Billy will still continue 
to not believe what is happening with the Ethos..  They are soon 
interrupted by Verlaine.  Verlaine will attempt to try to make a brief 
attempt to convince Billy to stay with the Ethos, however, Billy puts 
down that offer.  Verlaine's henchman will soon be killed by some 
gunshots and Jessie will appear!  He will say that he has just been 
using stun bullets and that people like Verlaine weren't actually from 
the Ethos but in fact  agents of Solaris.  He will then say that all of 
the Ethos have already been killed except for the ones on the salvage 
mission.  He also mentions that Bishop Stone is in charge of the agents!  
Verlaine will go into technical religious BS but Billy won't buy it.  
Verlaine will then be shot by Bishop Stone!  He once again explains why 
Solaris destroyed the Ethos.  It also turns out that Etones not only 
killed  -Wels- but also had other duties such as Verlaine.  There 
responsibility was to observe and destroy any corrupt people within the 
Ethos.  The reason why Stone didn't tell Billy of it was due to the fact 
that he has another role planned for him.  Stone will then tell Billy of 
the other role that he had planned for him.  According to Stone, the -
Wels- were just another control system put in place on the earth by 
Solaris!  Before anything else can be said Jessie interrupts Stone and 
says that it is all nonsense.  Jessie will then call Stone Stein!  So 
they know each other!  Stone will then say that he has other matters 
that he must attend to and leaves you with his two henchmen.  

Once the battle is over, Stone will be gone and Jessie will run after 
him.  Follow him out the door and you'll be in a control room of some 
sort where Jessie will say that he has escaped.  It looks like he is 
using the mobile Gear of Solaris!  Quite huge isn't it.  It also looks 
like the Thames fleet is in danger due to the fact that Solaris is 
eliminating all forces involved with the Ethos plan.  They will all then 
depart for the Yggdrasil to help out the Thames.  Back on the bridge of 
the Yggdrasil, Sigurd will order full speed to reach the Thames fleet.  
However, the radar will soon pick up an enormous object right above the 
Thames fleet.  The problem is that it is not Stone but much bigger than 
his Gear!  


You will then see the Thames fleet trudging through the sea when it is 
suddenly attacked from above.  You will see that same UFO type of ship 
from before which will continue to fly above the fleet.  After that, you 
are brought to the same computerized people that you've seen before.  
They will appear to be talking about the Ethos and how it is of no use 
to them no longer.  They will bring up a man named Krelian as well.  
After the brief conversation, you will be brought to the flying ship's 
bridge where you will see Krelian.  He will tell his men to use the -
Wels- to clean up the area!  Hmm…….interesting.  Well, in any case it 
looks like they have found the ancient city of Zeboim too!  

Following that, you are now brought to the bridge of the Thames where 
the captain learns that -Wels- have begun to attack the ship.  The 
captain will  then order the defense Gears to be deployed and the big 
gun to be prepared.  The Thame's two main guns will then began to fire 
up at the incoming -Wels-.  Back at the Yggdrasil, the crew will pick up 
the distress signal from the Thames and will speed up to the rescue.  
After changing party members and re-equipping, you will then have to 
take the Yggdrasil and head south to the Thames.      

Once at the Thames, the Yggdrasil will dock and everyhting will seem to 
be normal.  Head up to the bridge and speak with the captain.  So it 
appears that the Thames is all right, however, is experiencing many 
injuries.  The captain will ask about the flying UFO (or what he 
describes it as a fishbowl).  He will say that it attacked them, dropped 
of -Wels-, and then headed towards an obscure excavation site.  You will 
find out that Stone was guiding the huge "fishbowl" ship towards the 
excavations site so it appears that there is definitely something there.  
To help you out, the captain says that you can ask Hans anything you 
like about the excavation site.  Talk to Hans who will say that the 
"fishbowl" ship headed northwards to the northern edge of the close by 
island.  That's all he seems to give though, so depart from the Thames 
and head north.  You will soon see the excavation site so disembark at 
the beach and head into the excavation site.  


Take the elevator down into the excavation.  Once on the next level, 
head into the hole in the wall and you will immediately encounter 
several Gebler Guards.  After dealing with them, head into the door to 
the north of you.  The screen will fade and you will see Grahf's Gear 
iunderwater.  He will be contacted by Miang who will say something about 
"his" Gear awakening and so forth.  She then tells Grahf that "his" 
friends are heading for Zeboim and that she wants Grahf to take care of 
them.  Grahf's Gear will then take off and you will be brought back to 
the party who are heading downwards in an elevator.  

When it stops, exit the elevator and you will be in a small with three 
doors in it.  However, it doesn't matter as you can only enter into the 
door along the eastern part of the room.  On the other side, you will be 
in a long corridor over what appears to be a city!  Move through the 
bridge and after awhile, the party stops for a brief moment while Rico 
ponders at what is below them.  Continue and exit on the other side.  In 
the next area, follow the stairs upward and enter the door at the top.  
The next area is straightforward as well as all you have to do is follow 
the corridor northward until you reach the end.  At the end will be a 
Save Point.  After saving, exit through the nearby door and you will be 
in another corridor.  You cannot enter most of the doors so follow the 
hallway eastward and you should run into another group of Gebler Guards.  
After dispatching them, enter the door immediately next to where the 
Gebler Guards were guarding.  It turns out to be yet another elevator.  
At the bottom, head through the short, red lighted hallway.  On the 
other side, you will notice a treasure chest to the west of you and yet 
another group of Gebler Guards to the east.  First open the treasure 
chest to get B&J686A Ammo then deal with the Gebler Guards.  Now follow 
the hallway eastward a little more and enter the through the doorway 
that is visible.  Once inside, Rico will say that the room looks like 
the Central District of Nortune.  Citan will also say that it is 
scanning equipment that is actually well preserved.  Well, no matter, 
simply exit the room on the other side and you will be in another 
hallway.  Follow it to encounter more Gebler Guards again.  When you're 
done with that, continue down the hallway,.  You will soon see more 
Gebler Guards in front of you blocking the path.  However, before 
fighting them, head into the door right in front of the unit and take 
the stairs down into the next area.  The next area will be a red lighted 
corridor as you have seen before.  Once through it, follow the new 
hallway west and enter the door at the end of it.  It will yet again be 
one of those scanner rooms and once through it, Rico will complain a 
little on how confusing the place is.  Citan will also add that 
Labyrinths are not usually built to against enemies and are usual made 
to seal up something inside.  

Well, anyway, enter the fist door along the western portion of the 
hallway.  Inside open the treasure chest in front of you to get a Black 
Snake then go and check out the computers and they will say that access 
to the main laboratory database is denied due to the isolation of the 
central reactor.  With that in mind, head out of the room and continue 
eastward down the hallway.  You will now come to another group of Gebler 
Guards that you should go on ahead and fight.  Once done dealing with 
them, head into the room ahead of you that they were blocking.  In it, 
you will find another Save Point and a treasure chest containing a 
Panalphasol  in the next room.  After saving go on and exit the room.  
Now backtrack a little and head into the first door along the northern 
portion of the hallway.  You will be in another stairwell and once at 
the bottom, the door will activate saying that you should execute a 
manual scan to prevent nano contamination.  After asking for 
confirmation, you will be asked to reset the emergency level at the 
nearest terminal.  After executing the command, you will be asked to 
reset at the nearest terminal so head back up the stairs to the hallway.  
Looks like you'll have to go all the way back to where you came from 

Knowing that, backtrack through the previous hallways and back up the 
staircase.  From there head west into the open door.  Open the treasure 
chest to get a Sleep Guard and then check the computers which will allow 
you to reset the safety system.  With that finished, head back to where 
you were (the staircase with the contamination door) and enter the door.  
In the next area, the computers will decrease the pressure so that you 
can enter.  Once in the next area, you will be in another small room 
with two doors.  Enter the one on the right and activate the computers.  
Citan will say that in the gaps of the data in front of you there 
appears to be some sort of message conveying an organism.  You will then 
be shifted to another room where a person will suddenly appear in a 
tank!  Citan and the others will automatically enter the area.  head 
through the green glass door and into the next room.  Walk up to the 
tank and Citan says that the girl in the tank is some sort of artificial 
life form created from the reactor.  Stone soon interrupts and says that 
she was constructed by machines on the molecular level often known as 
nanomachines.  He enters the room with his men and says that he will now 
take her.  Stone's men will empty the tank and take the girl.  There 
will then be a shot conversation between Billy (if he's in your party) 
and Stone.  Afterwards, Stone and his men will begin to leave.  Stone 
will then ask the two ladies behind him to take care of the party.  
Looks like you'll have to fight Elements now!  The Elements will enter 
the room and a brief verbal fight will occur before the big fight.  You 
should also notice that these two Elements are actually kind of dumb.  
Well, anyway, the fight will break out.

HP: 2500/2000
                      Billy: 54
                      Rico: 55      

First off, if you brought Billy along, it will make this fight much 
easier due to his healing abilities.  But if not, then good luck!  
Anyway, you most likely will want to concentrate you attacks on Tolone 
first as she is tougher and can hit your party the hardest.  Don't waste 
time building up your AP and just hit the Elements with your deathblows.  
Billy's Goddess Call Ether skill could help as well.  Seraphita can hit 
the entire party with a fire based attack that hits everyone for about 
200 HP of damage (she also has another attack just like this that deal 
around 100 HP of damage to one character) and can steal about 12 EP 
points from one character.  Tolone has a wind based attack that can do 
100 damage to every character.  Tolone's Positron Beam which is also a 
wind based attack, can do around 50 HP of damage to one character as 
well.  The thing to really watch out for when facing Tolone is her head 
dive attack that can deal 800 HP of damage to one character.  The only 
thing to watch out for when attacking is if you have Billy as his Ether 
Gun attack will heal the Elements.

Once finished with the Elements, they will pull out and you must now 
chase after them.  Heal as necessary and exit the area.  As you exit the 
contamination room, you will be brought to Fei onboard the Yggdrasil.  
He is still unconscious however, he is also dreaming.  You will see all 
sorts of scenes that will not look familiar to you but that's ok.  After 
that, you will see the medallion swinging around the screen and Fei will 
appear as well.  Anyway, you will see the nurse in the infirmary but Fei 
is gone!  Back to Citan and the team, do as I said before and completely 
backtrack to the entrance of the excavations site.  When you reach the 
bridge overlooking the city, the team will catch Stone as he is 
retreating.  He seems a little disappointed at the Elements but is soon 
interrupted by a mysterious voice who says to "Give it back."  Suddenly 
a Gear swoops down.  Does it look familiar?  A mysterious red man will 
then teleport onto the bridge and will begin to laugh.  He then turns to 
Stone and tell him to give "it" back.  Rico asks for the mans name and 
he will say that his name doesn't matter.  However, he gives it to you 
anyway and his name is Id.  You will have to fight him!

HP: 3000
                       Billy: 56
                       Rico: 56            

Well, hope you really have Billy in your party or else this will be a 
very hard fight!  Don't bother to charge up your AP for this fight 
either and just use a mix of deathblow skills.  Use Billy as the main 
healer with his Holy Light Ether skill.  His Goddess Call can also help 
out as well.  Id several powerful attacks.  One of them is a series of 
combos that deal between 50-100 HP of damage.  Another is a second 
series of combos that can deal around 200 HP of damage!  Do his 
techniques look familiar because they should.  Anyway, Id also has a 
special attack in which the screen turns dark.  This attack deals damage 
to everyone and the total amount of damage can equal around 120 HP of 

After taking out Id, another Gear will suddenly enter the fight and grab 
Id.  Stone will take this opportunity and run away with the girl.  As 
for the Gear, it turns out to be Wiseman and Id seems to know him!  
Wiseman tells the others to go after Stone and everyone does so.  Id 
will then escape from Wiseman's grasp and you will be brought back to 
the team on the other side.  The team will hear the fighting outside but 
you must case after Stone!  Exit out through the hole and head up the 
elevator.  Once outside, you will see the "fishbowl" ship flying away.  
You are too late!  Rico will ask what exactly nanomachines are and Citan 
says that they are robots that are smaller than human cells that are 
used to cure diseases or injuries in Solaris.  He also says that the 
girl could be a colony of nanomachines created by the ancient 
civilization.  Citan still seems worried at what Stone said but that 
doesn't matter now.  

Head into the Yggdrasil  and report to Sigurd who says that Fei is 
missing but still must be onboard.  First go down to the Gear hanger and 
check out Weltall.  You should see smoke coming out of Weltall and Fei 
will be standing right next to it!  It seems that he feels better but 
the problem is that he doesn't know why he is here!  Alarms will 
suddenly sound saying that Alkanshel (Stone's Gear) is approaching.  
Seeing it from the bridge, Sigurd says that it looks like they are 
watching them.  Shifting back to the Gear hanger, Fei will want to go 
and fight however, Citan doesn't allow it.  Billy comes by and says that 
it is time to "settle the score."  Citan will take Fei back to the 
infirmary and asks Billy to take care of it.  After switching party 
members, you will see Stone outside watching the Yggdrasil.  His 
appearance has also changed!  Anyway, Grahf will suddenly dive in front 
of him (just like in the past for Vanderkaum!) and ask if Stone wants 
the power.  Grahf will gives Stone the power!  Now  you must fight!

HP: 10,500
                       Bart: 59
                       Rico: 57

Begin the battle with booster. Alkanshel's Seal attack deals around 1400 
HP of damage so watch out!  You should notice that your attacks are 
always nullified!  So what do you do?  Well after the first two rounds, 
the team realizes that it is hopeless. 

Citan says that there is some sort of negative feeling in the form of 
hatred that is creating an Ether barrier.  Citan says that if you can 
somehow change your own force into Ether and hit Alkanshel with it, then 
the barrier should be destroyed.  It looks like the hatred is towards 
Jessie due to the fact that he stole Stone's position if Gebler that he 
loved so much.  You will see a quick flashback of Billy's mother's death 
and learn that Stone was the one that unleashed the -Wels- on Billy's 
mother.  Stone will then let you in on a secret saying that the -Wels- 
are actually all people!  Jessie will suddenly dive towards the 
Yggdrasil in a Buntline.  According to Citan, it is a Ether gun Gear 
where the pilot rides directly in the bullet.  Looks lie with that, you 
can break through the barrier!  But before Citan cans say something, the 
battle continues.  Citan screams at Billy to stop Jessie however it is 
not heard and  Jessie will give a lecture to Billy about faith and God.  
You will also learn a little more about the -Wels-.  Jessie says that 
the reason why the -Wels- attack people is to satisfy their need for 
blood which stops the pain that they go through.  Jessie will then land 
on the Yggdrasil and transform into a gun that lands on Billy's 
shoulder.  It fires an Ether bullet into the Alkanshel and the barrier 
is destroyed.  The only bad thing about this is that Citan finally gets 
through and says that the weapon used the pilot as its warhead!  

Alkanshel starts by halving everyone's HP!  Unleash your combos on it as 
they become available and you should take it down.  Don't forget about 
booster!  Alkanshel can hit one member for Power loss but that isn't 
that much of a problem.  It can also continue to halve everyone's HP as 
much as it wants so watch out.  When you get low, simply use a Frame HP.  
Alkanshel's Seal can also do about 1500 HP of damage to one character as 
well so be careful of that.  Be sure that your HP is about 700 as well 
because when Alkanshel is defeated, it will blow up right in front of 
you causing around 650 HP of damage to everyone!

After Stone is defeated, Billy will mourn over the loss of Jessie.  
However, before anything can be said, Jessie will suddenly appear!  
Looks like he improved the Buntline so that it doesn't use the pilot as 
its warhead!  Primera will run up to Jessie and do something amazing!  
She will call him papa!  She will say it once more but when asked to say 
Billy's name, she doesn't seem to want to.  

Back at the bridge, Citan asks Jessie if he will tell Billy the truth 
about the past.  Jessie agrees and says that they should all go to the 
Gun Room to get a drink.  In the Gun Room, Jessie will say that when he 
was in Solaris, he found a secret plan called the M Plan.  It was under 
the command of Krelian.  But in order for it to proceed, it required the 
use of -Lambs- to be gathered by the Ethos and turned into -Wels-.  
Jessie was disgusted and investigated further to find out that the main 
scientist central to the M Plan moved the true facts about it into a 
test-Gear.  With that, he let the test-Gear escape with his daughter so 
that the truth would not be discovered.  As a result, he hid on the 
surface and ever since then, has been searching for the unknown Gear and 
the girl.  He then tells you that the scientist's daughter and the Gear 
may now be in Shevat.  The problem now is how to get up there.  Fei and 
the Shevat agent that you rescued earlier soon come in and the agent 
asks if the girls name happened to be Maria.  It turns out that her 
fathers name was Nikolai but there have been rumors about a girl and a 
Gear so it is possible that it is the same one Jessie is talking about.  
When asked how to get up, the agent says that she is unable to contact 
Shevat, however, it might be possible to get up via Babel Tower.  Looks 
like you have to head to Babel Tower now.  

After switching party members you will be brought back to the 
computerized sphere with the men in it once again.  Krelian will be 
there and says that he has obtained a colony of nanomachines.  They 
continue to talk about the M Plan and about why the men are now in a 
computerized data bank.  Looks like they gave up there bodies for 
eternal life!  Back in the Yggdrasil, speak with Sigurd and head 
southeast to Babel Tower.


Upon reaching the outskirts of Babel Tower, enter it through its massive 
doors.  Once inside, follow its winding corridor eastward.  Following 
that, simply drop down into the water below and your Gears will emerge 
at a new location at the sea level of Babel Tower.  Head south while 
jumping up onto the several ledges.  Before jumping onto the final ledge 
at the top, you might want to follow the second to the last level around 
in a southeastern manner to find an EarthVeil Ar.  You can then  
continue to the final ledge to reach the final level.  At the top, head 
west until you reach the wall and hug it northward to find an easy Lite 
Ar +1.  After recieving that, head back in a southeastern direction and 
jump across the ledge.

NOTE: If you accidently ever miss a jump or accidentally fall off a 
ledge, don't panic because your Gears will automatically be brought back 
to its original position from where you started at the sea level of 
Babel Tower.

From the curren platform that you are on, jump across two more platforms 
directly north of your position to recieve an Ether Ar.  Head back 
southward onto another platform with a very small tunnel situated on it.  
At the end of it, you will see a rope hanging which is your way across.  
It isn't that difficult.  Simply situate your camera angle in a south 
ward position so that you can seethe rope and the ledge at the otherside 
which you must reach.  Upon jumping onto the rope, a prompt will appear 
indicating how to use the rope to get across.  Continuously sway the 
rope with the left and right directional buttons with the moving rope 
until you get quite a good swing going.  When you've got it, jump with 
all your might and you should make it.  If not, simply go back up and 
try again.

Once you are doe with that, head along and jump up the step like ledges.  
Then jump up onto the long arm like ledge.  It'll sway downwards as the 
weight of your Gears move on it so you'll have to be quick.  Jump onto 
the arm and watch as it slowly bends downward.  At around the center of 
the arm, jump in a southwestward direction onto the visible ledge. After 
successfully doing this, head northwestward through the tunnel.  At the 
edge, Fei will discover a rely station of some sort.  All you have to do 
is jump onto the clearly visible ropeway and the Gears will 
automatically climb up to the rely station.  Once there, save your game 
at the nearby Save Point.  Head northwestward and you'll see a small 
door in the corner along the edge.  Exit out of your Gears and head into 
that door.  Inside the room you'll see a treasure chest in the 
northeastern portion of the room where you'll find a Gold Nugget.  Right 
next to the treasure chest there is a huge screen.  Check that screen 
out and Fei will find out that the room really is some sort of rely 
station.  He will then say to check out the room some more by trying 
different things out.  Jump onto the lowest control panel and over the 
barrier.  Messing around with the controls there will trigger a 
transport monorail to appear.  Jump out of the control room and back 
into your Gears and then jump down to the lower platform where th 
transport will automatically open up for your Gears.  After entering, 
head north and jump onto the boxes whcih serve as stepping stones that 
allow you to reach the next level.  At the second level, you should 
notice two treasure chests. The reasure chest in the southeastern corner 
contains an Ether Ar and the one in the northeast corner contains a Beam 
Jammer.  While moving through the center of the second level, Fei will 
notice that you can reach the upper room by climbing the ladder along 
either the southern or northern walls.  However he and his friends will 
have to exit out of their Gears to do so.  Exit out of the Gears and do 
just that.  At the center of the top of the ladder, jump up into the 
light to enter the main control room of the transport.  You should once 
again notice two more treasure chests.  The one along the northern wall 
contains a Golden Nugget while the one along the southern wall contains 
an Old Circuit.  After collecting those two items, head east and jump 
onto the main control level.  Make sure to stay on the right side and 
access the controls in order to start the transport.  If you choose the 
left side, then you will be told to go to the other side where the 
drivers seat is.

Watch as the transport monorail moves up through Babel Tower and through 
the skies.  However, as the transport makes it way up, it is suddenly 
stopped by a massive bombardment.  Fei goes outside to find out that it 
is none other than the Gebler Command ship!  Within moments Ramsas and 
Miang are out and ready to fight.  It looks like Ramsas is still pissed 
off at what happened at sea and is determined to defeat Fei.  Fei 
realizes that he must fight and the great battle begins!

HP: 5000
                       Citan: 61
                       Bart: 59

Once again in this battle, Miang is untouchable and will heal Ramsas 
with 1200 HP.  Use Booster and plummet Ramsus with the usual normal 
attacks and attack combos.  Ramsus's normal attack will do approximately 
570 HP of damage.  Ramsus also a two hit combo attack that can do 
anywhere between 200-600 HP of damage with each hit.   
Once the battle is won, Ramsus is still eager to fight, however Mian 
stops him saying that he is too badly wounded.  And so, the mighty 
commander Ramsus retreats with his ship preparing to give cover fire.  
However, as the ship is firing at Fei and is comrades, a sudden powerful 
beam severely damages the Gebler ship!  Miang curses that Shevat has 
interfered and the Gebler ship retreats.  Now save at the Save Point and 
then head into the open doorway along the souteastern area of the 

Inside, follow the narrow corridor eastward and continue to follow it as 
it turns southward.  After a short amount of time, you will notice a 
ditch in the ground with treasure chest in it.  Head down into the ditch 
and open the treasure chest to find a Ground.  Following that, exit from 
the Gears and head into the small door (probably hard to see) in the 
northeastern portion of the northern wall.  Inside head to the northern 
corner of the top walkway to find a treasure chest containing a 02 
Cylinder.  Then jump all the way down to the lower area with many 
controls along the wall and even on the ground.  To the northern corner 
you'll find a Gold Nugget and to the southern corner, an E Circuit.  
After getting these items, jump onto the eastern part of the second 
control panels and access the controls on the right side of the flashing 
red light.  You will then see the mirror outside of the balcony where 
you started shift from its position.  That's not too interesting right 
now but you'll see later.  Anyway, head to the nothern second level of 
the control panels and access the one to the left side of the control 
panel.  Fei will say that communications are up.  Not much of a big deal 
again yet.  Following that head to the immediate left of that control 
panel and access the another one which clears the lock on the door 
blocking your path.  Once that is done, head back out to your Gears by 
jumping up the several small ledges to the stairway in the middle of the 
room and board them.  Getting out of the ditch is triky however not 
hard.  Simply use the pipes to navigate out of the ditch and continue to 
follow the corridor southward to exit out of the unlocked doorway.  
Deliberately fall into the ditch to fight a brief battle.  At the 
bottom, you will find a Veil Doubler and a Wind Veil Ar both along the 
northern end of the corridor directly behind where you land.  Conintue 
to follow teh corridor southward and up a steep slope.  Navigate through 
the pipes and continue to the next area where you will continue to 
follow the corridor in a southern direction up another slope where you 
must use the pipes to help you advance.  In the next area you should 
notice two more treasure chests.  The one closest to you along the 
northwestern corner of the strange room conatins an Ice RodG.  The 
treasure chest in the southwestern corner of the room contains a Fire 
Veil Ar.  Continue on through the doorway along the southern wall to 
find yourself in a whole different area.

Jump down to the lower level and you will notice a Self-repairing Robot 
hiding in the northern part of the area.  However all you can do is 
refuel your Gears and sell un-needed parts.  After you're done with 
that, head southward and while passing through the middle portion of the 
lower level, you should see a treasure chest hiding under one of the 
bridge like structures.  In it is a Stone RodG.  Now head back north to 
where you orignially came from and jump onto the stair like structures 
leading to the second level.  Follow it southward to the end of the area 
where you should notice strange pod hiding in the cracks between the the 
walls of the second level.  Jump onto it to fight an easy battle and 
take it up to the next level.  You should know that you will be using 
these pods a lot and each time you use them for the first time, you will 
initiate into an easy battle.  Quickly jump onto the third level as the 
pod stops and follow it northward.  Towards the end you will have to 
make a to a lower area.  From there you will see another pod.  You 
should also notice a treasure chest to get it, jump onto the pod and 
finish the battle which ensues.  Then, as the pod begins to move upward, 
jump onto the small platform where the treasure chest resides at to get 
a G-M10S Ammo.  From there wait for the pod to come down again and jump 
onto it (this requires some precision jumpint).  At the fourth level, 
follow the pathway southward again.  You will have to jump up several 
more stairs again towards the end however you will shortly find another 
pod again.  Jump on it, win the battle again, and proceed to the fifth 
level.  Once there follow the pathway northward again, however you will 
be abel to find a treasure chest hiding behind the stone wall 
immediately after those wierd cage-like structures.  In it you will find 
G-GG060 Ammo.  As you continue northward, you will have to go down a few 
platforms to find the second to the last pod.  Jump onto it, win the 
battle and proceed to the final level!  On the sixth level, make a 
running jump across the gap onto the platform with the treasure chest to 
get a WaterVeil Ar.  Jump onto the very top of that platform a make a 
small jump and fall deliberately down the gap to land onto a pod.  The 
pod will take you upward a little and you can make it to the next 
platform.  Of course, you will have to fight another easy battle to get 
the pod to move.  Continue southward jumping over two more easy gaps and 
you will soon reach the two pipes at the end.  Fei will suggest to climb 
up and you should take his offer.  At the the top, do not head to the 
middle of the platform but save at the nearby Save Point first.  When 
you're ready, head to the center of the platform where Fei will state 
that there is no ceiling and must be Shevat's previous location.  Soon a 
huge Gear will streak out from the sky and stop right in front of Fei 
and his comrades.  Is it Gebler?  As it turns out, it is not Gebler, but 
something worse if caution isn't taken.  The massive Gear appears to be 
controlled by some sort of mystery girl defending Shevat's territory.  

HP: 5500
                       Citan: 62
                       Bart: 60

Begin the battle by using booster and plummet Seibzehn with the usual 
normal attacks and attack combos.  Seibzehn's normal attack can do about 
570 HP of damage.  Seibzehn can also use its own Frame HP which restores 
400 HP.  Seibzehn also has another dive-type of attack whic deals around 
850 HP of damage to one Gear.  Seibzehn's Missile Pod attack, which is 
an Ether attack deals around 700 HP of damage to one of yours Gears as 
well and used when Seibzehn is low on HP.

Once you win, the battle will be interrupted and Shevat will be visible 
flying above.  A message is recieved by Queen Zephyr of Shevat to let 
Fei and his comrades in and so the mystery girl complies.  Shevat is 
shown hovering above Babel Tower and it appears that some sort of 
strong, redish shield is surrounding the great city.  The shelid is soon 
lifted and you will be able to enter the city of Shevat.  Before 
entering, the mystery girl appologizes for attacking Fei and his friends 
saying that it was simply to test their strength.  

The scene will then change to computerized shperes with the "men" in 
them.  They appear a bit mad that Fei was able to contact Shevat and it 
also appears that another 'Anima Relic' lies in Shevat.  In anycase, the 
old men will talk about how the 'Anima Relics' must not align before the 
proper time and the proposal of destroying all of Shevat is brought up.  
The plan is accepted in agreement that a serious response must be 
executed so that the samething doesn't happen again (even if the 'Anima 
Relic' is destroyed).  To deal with Shevat's gateway (the strong redish 
field surrounding Shevat), it is decided to use "Achtzehn's gravity 
cannon to compensate for the time-space warp.  Achtzehn must be another 
type of powerful experimental Gear since the question of whether it is 
operational or not is brought up.  In anycase, it is decided to use this 
Achtzehn and the regulated 71st airborne squad as support.  Looks like 
Shevat is in for a mighty battle.


Back at Shevat, the mystery girl introduces Fei and his comrades to the 
dock floor in the lowest level of Shevat.  She introduces herself as 
Maria Balthasar.  Balthasar?  Isn't that the name of the old man who 
lives underground Aveh?  Well it turns out that he is Maria's 
granddaughter and the previous boss you fought known as Calamity was Ol' 
Man Bal's prototype as it looks almost like Seibzehn.  After chatting a 
little with Maria about Ol' Man Bal, you learn a little about her past.  
About how her father was captured by Solaris and how his current status 
is unknown.  You will witness a very short and small confrontation 
between Maria and Bart.  Following all of that, Maria will state that 
Queen Zephyr is waitig for Fei amd tells Fei and his friends to go on 
ahead up the elevator.  Maria says that she will catch up as she has 
some inspecting to do on Seibzehn.  Until she is ready, you are to 
simply look around the town of Shevat.  After Maria exits out of a door, 
head up the elevator situated in the center of the room.  You will then 
be brought to the World Map of Shevat.  At this point you can obly go to 
the old capital of Shevat known as Aphel Aura which is located directly 
across from Shevat's lower floor central dock entrance.  Inside the 
city, talk to all of the inhabitants and shop around.  You will also 
learn how to use the Stepping Stone (Aphel Aura's form of 
transportation) by talking to the first person you happen to pass by.  

ITEMS: Aquasol S…….100         Survival Tent……150 
              Aquasol DX….100         Red Star………….500
              Rosesol………20           Blue Star…………500 
              Rosesol S…….300         Hard Star………...800
              Rosesol DX......800         Speed Star……….1000
              Zetasol……….100         ElementAero..........1200
              Physimentsol….10           ElementTerra.........1200
              White Star........500         ElementHyrdo........1200
              Brown Star…...500        Omegasol………..50

ARMOR: War Mail..........1800          EtherStone..........500
                War Helm.........600           AntiEthStone........500

WEAPONS: Thunder Rod..........2200          Sliver Blood..........2800
                     Stone Rod..............2200          EthWind 
                     Flare Rod...............2600          EthEarth 
                     Ice Rod..................2200          EthFire 
                     Dynamite Rod.........4500          EthWater 
When you're done exploring and shopping around Aphel Aura, head for the 
other side of town where an old man is standing around near the exit.  
Talk to him and he'll ask if you're meeting up with Maria.  Of course 
say yes and the old man will oint out to Fei an old abandoned house 
where Maria often goes to sit alone and think about things.  Take his 
advice and ride the closest elevator down to go to the house.  Once 
inside, head up to the second floor and into the room behind the closed 
door.  Once inside, Fei and his friends will have a brief conversation 
about the child's room that they are currently in.  Once that is over 
with, check out the rocking horse to initiate yet another series of 
conversations about the child who used to live in the room.  Maria will 
soon enter the room and briefly add into the groups discussion.  You 
will learn that the house was destroyed in the war 500 years ago and 
that the Queen kept it the way it is to remind the people of how it was.  
Maria will then ask Fei and his comrades to accompany here to the 
Palace.  Exit out of Aphel Aura and once at the World Map of Shevat, you 
should notice a new location that you can enter, the entrance to 
Shevat's Palace.

At Shevat's Palace, you will be greeted by Maria who will go into the 
door straight ahead of Fei.  You might as well explore the Palace now 
and talk to all of the different people.  If you talk to all of the 
people you will learn more about the gate which protects Shevat from the 
outside world, about Maria's father Dr. Nikolai, about how Maria got to 
Shevat, about the great legend of humans and God, about the 'Anima 
Relics', about the Great War involving Shevat 500 years ago, and much 
more.  Plus you'll get to see Yui and Midori one last time!  Anyway, if 
you prefer to do all this exploring at a different time, feel free to do 
so and follow Maria through the doors.  While going up the hallway, you 
will bump into Wiseman.  Enter the doorway behind Maria and walk up to 
talk to Queen Zephyr.  She will thank Fei and his comrades for coming.  
You will find out that the Queen is actually 522 years old made possible 
by special life-extending treatments.  You will learn that Wiseman has 
been conducting his own special operations on the surface under the 
Queen's orders and was to bring anyone who could help.  Queen Zephyr 
will ask for Fei and his friend's assistance in dealing with Solaris.  
She will allow everyone to think about it and rest in the Palace for 
awhile.  Head out of the Queen's chamber and back to the main area.  
Rest in the room to the immediate right and then save at the Save Point 
in the room.  

After resting, head back to Queen Zephyr's chamber and speak with her 
once again.  She will ask what Fei's decision is.  If you still wish to 
explore around the Palace, then select "Let me think some more" for the 
time being.  If not, the choose "My heart is set!"  However, before much 
can be done, a sudden tremor occurs and Maria enters the room with an 
assistant giving a report that an intruder has destroyed the Gate 
generator and is in the dock area!  It turns out that the Gate has been 
destroyed and Shevat is now vulnerable.  As for the intruder, it is 
thought to be a lone Gebler soldier who is trying to escape in the same 
hanger where Seibzehn is.  Fei will offer to assist Maria get to the 
hanger.  You will also be asked to leave one of your comrades behind to 
stay with the Queen.  Outside of the Queen's chambers a Chu-chu will 
offer to supply with all the needs from the stores in Aphel Aura.  Once 
everything is done, head back to the main elevator and go down to the 
docking level!


On the way down the main elevator shaft, the elevator will be forced to 
stop becuase the defensive doors have shut, and Fei will have to find 
another way to the hangers.  Maria suggests the emergency shafts and 
that is just what it is decided to do.

Start off by heading north through the narrow corridors and then turn 
west and follow the corridor to its dead end where you will find a 
Shevat Map, which can shows how to naviagte the lower levels of the 
shaft.  Head back up the corridor and continue eastward down the 
corridors, over the debris, and through the door.  Head down the spiral 
staircase and go through the door at the bottom.  Follow the corridor 
eastward until you reach another elevator and take it down.  The first 
thing you should notice is a trasure chest (please e-mail me if you know 
what item it is).  Head back up the elevator and then follow the 
corridor westward and take the elevator at the end downward.  Go across 
the ledges and climb down the ladder where you should see a light blue 
crystal like switch.  As Fei nears it, Maria will say that you can 
change the direction of the windmill if you hit the switch.  Do so and 
then use the windmill treads to move across the gap.  Should you fall 
down, simply backtrack and climb back up the ladder to your original 
level where the crystal switch is. At the other side of the moving 
windmill, jump onto the ledge and climb the ladder down the next level.  
You can then take the elevator down to the lower levels of the emergency 

Once at the lower levels, Maria will state that you can now use the map 
you found earlier by pressing the select button as usual.  Take a look 
at the map.  The highlighted or colored areas indicate the upper levels 
of the shafts and the the circular objects represent the spiral 
staircases.  Your objective is to reach the elevator located in  the 
upper left of the map.  From your current position, head south and then 
make the the first turn to the west.  Enter the doorway immediately 
following to take you to the first spiral staircase which you follow 
down.  Upon exiting from the staircase, simply follow the corridor as it 
winds its way in a south/southwestward direction.  Continue to follow 
the corridors in  southward and turn north where the corridor splits 
into a north and southward direction.  Head all the way north ignoring 
everything else until you reach the elevator that will take Fei and his 
party down to another lower level outside again.  Save at the Save Point 
and then head east from the elevator and carefully jump over the two 
gaps.  Should you fall down, you will have to head backtrack, climb up 
the nearby ladder, and try again.  From there, continue to follow the 
outside ledge eastward and climb down only the first two ladders.  Jump 
ont the step like ledge and jump onto the tread of the first windmill.  
You will then have to a pretty tricky jump from that windmill to a 
second one before you make it to the final elevator to the hangers.  
Once again, if you miss a jump and fall for whatever reason, backtrack 
to the ladder, climb back up and repeat the process again.  After taking 
the final elevator down, you will simply follow the one corridor through 
the door at its end, down the spiral staircase, and repeat that same 
process one more time.  In the final corridor, you will find a Save 
Point at the end of the western corridor.  After saving go through the 
manhole to enter the hanger.

Down in the lowest level of Shevat (where you first arrived), enter the 
door along the western wall and follow it westward through a steel door.  
In the hanger, you will discover that the intruder is none other than 
Dominia!  Looks like she plans to take Seibzehn as her escape vessel as 
well.  Dominia will recognize Maria as the daughter of Nikolai and will 
tell Maria of the cursed secret of Seibzehn.  It turns out that Gebler 
scientists have been spending quite sometime trying to create evolved 
Gears.  It is thought that as long as humans alone pilot Gears, there 
will be a huge error interfering with the machine.  Nikolai is supposed 
to search for a way to merge humans into machines and Wels were the 
central compnent for these man-machine Gears.  All of this was a result 
of Nikolai's research and Seibzehn is said to be the prototype of the 
man-machine fusion Gear.  Dominia is soon cut off by Jessie who insues 
in a short arguement with Dominia.  Dominia will then flee and Maria is 
left with the thoughts of her father haunting her.  An alarm will soon 
sound and Jessie will advise to return back to the Palace.  He also 
states the Yggdrasil also is in dock within Shevat!  You will then be 
automatically brought back to the Queen's chambers.  


It appears that the Solaris Gear units are on the way towards Shevat and 
their targets are more that likely to be Shevat's four Gate generators.  
As the people of Shevat are not used to fighting, Fei volunteers to 
assist Shevat in defending the Gate generators.  Everyone else agrees; 
even Pika wants to really help!  Citan will then give a breakdown of the 
enemy Gear units.  It would appear that there are four main groups each 
heading to their respective generator.  The only problem is that 
according to intelligence, there is one giant Gear that is being held 
back and little is known about it.  Queen Zephyr will put the image  of 
the giant Gear on the screen behind her and Maria identifies it as 
Achtzehn, the second Gear her father designed which was supposed to not 
even be close to completion.  Achtzehn will then mock Shevat and Maria 
once again identifies the voice as her fathers!  At this point, Maria is 
very confused and doens't know what to do or to think.  Queen Zephyr 
attempts to calm her down a little but it doesn't to much good.  Citan 
interrupts by stating that they must worry about repulsing the oncoming 
Gear forces in order to protect the Gate generators.  As a result, four 
teams will have to intercept the enemy Gears at the four different 
generators.  It is very important that everyone succeeds and not one 
generator can fall.  Maria must remain behind with two other members of 
Fei's party and Jessie.  Here is a run down of each of the four Solaris 
attack forces at each generator:
-Generator 1: Two small Gears and a comlement of Solaris troops.
-Generator 2: Three White Knight Gears.
-Generator 3: One White Knight and a large Gear.
-Generator 4: Another large Gear and one White Knight.
What I went with was Billy for generator 1, Bart for generator 2, Citan 
for generator 3, and Fei for generator 4.  This combination seems to 
work the best for me but you can use any combination that suits you.  
After selecting the teams, you will be able to make some quikc battle 
preparations such as re-equip your Gears and save.

(End Of FAQ/Strategy Guide At This Time, Please Read Other Sections 
listed Below)




I hope that this FAQ/strategy guide of mine has helped you out as much 
as possible.  The reason for all the "unnecessary" description and 
dialog was due to the fact that I wanted to try something different.  By 
doing this, I'm hoping that the player can easily follow what is 
happening throughout the game's story line (as it can get quite 
confusing at times).  Kind of like interacting with the game, if you put 
it that way.  

In any case, I do not plan on expanding this FAQ/strategy guide anymore.  
I plan to leave it as it as it is and have no further plans on updating 
it.  A lot of information has been given and I'm hoping that it does 
help in the certain aspects of the game that it does cover.  I will at 
most try to finish the rest of disk one but that is highly doubtful.  

There is one way that I could finish this FAQ/strategy guide and that 
way is if people really want me to finish it up.  If you want me to then 
please drop me a line telling me so.  However, I highly doubt this will 
ever happen.


This is an important section for those of you who want to send comments 
or suggestions regarding this FAQ/strategy guide.  This would be greatly 
appreciated as this is my first attempt at making this type of 
FAQ/strategy guide.  

Please send any comments, questions, or suggestions to:

[email protected]

I also promise to respond within a day to any e-mails sent regarding 
this matter.  Please, anything is greatly appreciated.  If you think 
that this is dumb, then tell me but please give reasons why it is so if 
you think that.  If you think that it is great, then that's good as well 
but please tell me why too.


There is also another special thing about this FAQ/strategy guide.  If 
you at all find that you want to contribute to this FAQ/strategy guide, 
then please feel free to contact me.  If you want to contribute 
information, cheats, tips, Game Shark codes, etc. then just send them to 
me.  Also, if you find ANY mistakes, contact me as well.  The only good 
thing about doing this is that you'll award recognition in my 
"Contributors" section.  Now I know that it's not that great but it's 
better than nothing.  

If you give any helpful feedback or comments concerning this 
FAQ/strategy guide, then you will be added to the "Contributors" section 
as well.  After all, I always give credit to where it is due!

Once again, you can send anything to:

[email protected]


1. Khoi Vo ..........Contributing on how to knock down 
            one of the crates on the moving platform in the Thames.

Thanks for reading my FAQ/strategy guide and please send in any 
comments, questions, or suggestions!  Also come back again when you have 

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