Sub-Zero FAQ/Move List - Guide for Ultimate Mortal Kombat
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U L T I M A T E M O R T A L K O M B A T 3
Sub-Zero FAQ/Move List
For Sega Saturn
Version 1.0
By Adam Copper
Email: [email protected]
Written Exclusively for:
http://faqs.ign.com
http://www.neoseeker.com
http://www.cheatcodes.com
This FAQ is Copyright (c) 2005 Adam Copper
Last Revision December 31th, 2005
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Table of Contents
1. Introduction..........................................[INT]
2. Version History.......................................[VHS]
3. The Basics............................................[BSC]
4. Sub-Zero Moves........................................[SZR]
5. Classic Sub-Zero Moves................................[CZR]
6. FAQs..................................................[FAQ]
7. Legal Disclaimer......................................[LDR]
USE the "CTRL+F" to Search the FAQ. Just copy and paste
the code into the search bar and click Find.
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1. Introduction [INT]
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Welcome to first Retro FAQ. This FAQ should cover both Classic and normal
version of Sub. Many including myself still play old skool games especially
UMK as its one of the best MK games. Sure there are new 3D versions but to be
honest nothing bets the old 2D style. Any way if you have anything to add drop
me an email found in Legal Disclaimer section. Cheers.
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2. Version History [VHS]
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Version 1.0 2:01 AM January 19th, 2006
Finished the FAQ. Every move that I know is here, if you have something
to add than drop me an email.
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3. The Basics [BSC]
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The first thing you need to know is that you cant play as Classic Sub-Zero
unless you use one of the two methods.
The short method:
Just before the main menu screen shows up, the with UMK logo or the one
before it, enter the following cheat code: C, R, A, Z, Y, C, Y, R, A, X.
If done correctly you will hear some one leafing. Press up when your in
the main menu and you will be taken to a secret options where you have the
ability to unlock Classic Sub-Zero along with other characters and stuff.
The long method:
Start a normal game against the computer and lose. Let the counter reach
zero and it will be game over. You will immediately be taken to an Enter
an Ultimate Kombat Kode screen. Here press X seven times, Y six times, A
five times, B two times. You should get a massage From this point on Classic
Sub-Zero is at your control.
Controls
Here are all default commands and there explanations:
Command Short-Cut Button
Low Punch LP A
High Punch HP X
Low Kick LK C
High Kick HK Z
Block BLK Y
Run R B
Up U Up
Down D Down
Left L Left
Right R Right
+ Press two buttons at once.
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4. Sub-Zero Moves [SZR]
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The ninja returns unmasked. He was betrayed by his own clan, the Lin Kuei,
he broke sacred codes of honor by leaving his clan and is marked for death.
But unlike the ninja of old, his pursuers comes as machines. He must not only
defend himself against the Outworld menace, but he must also elude his soulless
assassins.
Sub-Zero has useful attacks and special moves, lets go trough them:
Freeze D, F, LP
Ice Clone D, B, LP
Ice Shower D, F, HP
Near Ice Shower D, F, B, HP
Slide B+LP+BK+LK
Here are explanations and strategies on each move:
Freeze D, F, LP
This move is subs special move, it freezes an opponent for a short time
allowing you to perform a combo or any damaging move. This move is best used
when your near your opponent because he can get confused but dont try it all
the time because your strategy will be discovered.
Another good time to use this attack is when your far away from your opponent
and he is ether running or jumping at you, but make sure your one step behind
from his landing point.
You can trick your opponent by standing at a jump distains from him and wait,
as soon as he jumps run straight, this should leave you behind him and gives
you a perfect opportunity to use the freeze move as soon as he lands. Make
sure to time it right or he will ether crouch it or jump on you and you wont
be able to don anything but to take damage because your still in freeze move
position.
finally you can also use this move as soon as the other player throws
something on you, like spear. Note that you may also take damage but
its worth it because you will gave him more damage than his move, dont
try it when your low on health though.
Ice Clone D, B, LP
Ice clone can be very useful when used right. The first right timing to use
it is when some one is jumping on you, you can play dumb and stay in one place
until your opponent jumps on you and that when Ice clone comes in.
Another good way to use it is when some one running toward you, wait for him
to reach 3-4 steps far from you and do it. Useful because he has to react very
fast.
Ice Shower D, F, HP
Ice shower is a new move to Sub-Zero that first appeared in MK 3. An way this
move is hard to use but can be useful some times. A good time to use when your
opponent is far or is landing from a back jump. Never use it when your close
or in range of a jump attack as most likely your opponent will dodge your move
and combo you.
Some times you can also use it when some one throws something on you but its
hard to hit in that situation and I dont recommend it.
Near Ice Shower D, F, B, HP
Same as the normal Ice shower but is useful when some one is running at you.
Your opponent can easily be tricked into thinking your using the normal one
and he will immediately be running toward you only to be frozen. Use it wisely.
Slide B+LP+BK+LK
Slide attack doesnt do much damage but it can be used as a surprised attack.
The best time to use it is when your opponent is running. It can also be used
to dodge and attack when some one throws something at you like spear. Dont
use it a lot because most likely your opponent will block most of your
attempts and combo you.
Combos
Here are all the combos that I know:
5 Hit Combo HP, HP, LP, LK, HK, B+HK
3 Hit Kick Combo HK, HK, B+HK
Jump Combo Jump punch, HP, HP, HK
Jump Combo 2 Jump Kick, B+LK
Jump Combo 3 Jump punch, HP, HP, LP, B+HK
Jump Combo 4 Jump punch, HP, HP, LP, LK, HK, B+HK
Jump Slide Combo Jump kicking your opponent, slide
Here are some strategies on using each combo:
The first two combos are the most damageable and are very useful. A good
time to perform these combos is to run straight at your opponent and combo
him. Remember to time the combo right and finish it even if your opponent
is blocking it because if you stop he will have the perfect chance to combo
you! You can also use an combo after you freeze you opponent.
Another good way to use it is after the run trick, you wait for him to jump
one you, as soon as he do run but instead of freezing him run back at him and
combo him as soon as he lands. You can also combo him when he attempts to jump
backwards.
Fatalities
Fatalities are the hart of MK. When you defeat your opponent for two rounds
you will be brought to the Finish Him scene. Your opponent will stay dizzy
for a short time, this is the time to do your finishing move.
in order to do your fatality you need to stay at certain position, etch one
has it own stains. Here are the stains and there explanations:
Close Stand close to your opponent, dont leave any space in between.
Sweep About 4-6 steps away from your opponent.
Far Stand far away from your opponent.
Mercy To perform it you will need lose one round. at the finish him
scene hold R, D, D, let go of R. This will Annabel your opponent
to fight again with one hit death health.
Fatality BLK, BLK, R, BLK, R (Close) Grabs his opponent and break him.
Fatality 2 B, B, D, B, R (Sweep) Blows ice on opponent that will make
him fall and break.
Animality Hold BLK, F, U, U (Close) Sub-Zero turns into a bear and eat
his opponent (Required mercy).
Friendship LK, R, R, U (Far) Turns into a snowman.
Babality D, B, B, HK Turns your opponent into a baby!
Stage Fatality B, D, F, F, HK Drop the opponent to his dome.
*To perform Friendships and babalitys you should not block during
the wining round.
Ending
In vicious battle, Sub-Zero faces Cyrax and Sektor: but not alone. He finds
his third Lin Kuei Assassin - the elusive Smoke. Before automation Smoke and
Sub-Zero were allies. Sub-Zero helps Smoke recall his past and gains him as
an ally once again.
Sub-Zero defeats his cyborg assassins with the help of Smoke and finds it
takes all his own inner strengths to defeat Kahn and his Outworld Minions.
The former ninja once again disappears into the shadows. His legacy known
only by a select few.
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5. Classic Sub-Zero Moves [CZR]
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Thought to have been vanquished in the Shaolin Tournament, Sub-Zero
mysteriously returns. It's believed this secretive member of the Lin
Kuei, a legendary clan of Chinese "ninjas", has returned to again
attempt an assassination of Shang Tsung. To do so, he must fight his
way through Shao Kahn's tournament.
The Classic MK Sub-Zero returns with a little power up. Basically his
the same as you last seen him with new finishing moves and combos. Here
are all the moves:
Freeze D, F, LP
Ground Freeze D, B, LK
Slide B+LP+BK+LK
These moves strategies are the same as the normal Sub-Zero, except the
Ground freeze. Use this move when some on is jumping on you. Step back
and throw the ice, this will leave your opponent unstable for a short
time giving you good hits. In rare cases it can also be useful when your
near you opponent but thats to risky and can put you dangerous situation
because your opponent can combo you before your ice hit the ground.
Combos
5 Hit Combo HP, HP, LK, B+HK, F+LK
Jump Combo Jump Punch HP, HP, LK, B+HK, F+LK
Jump Combo 2 Jump Kick, B+LK
Fatalities
Fatality D, D, D, F, HP (Close) Grabs his opponent head, screen goes black,
and your opponent screams.
Stage Fatality F, D, F, F, HP Drop the opponent to his dome.
*Classic Sub-Zero only has two fatalities
Ending
Having been killed in the first tournament, Sub-Zero somehow seems to have
emerged to win the third tournament. However, upon removing his mask both
the Outworld and the Earth-born warriors...
Are shocked to discover the true identity of this warrior. A warrior who has
long been missing from a previous Mortal Kombat, and one who will return in
the fourth tournament.
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6. FAQs [FAQ]
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Q: Haw do I perform Brutalities?
A: Sadly you cant. You can only perform them in Mega Drive or SNES
version of the game.
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7. Legal Disclaimer [LDR]
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Copyright (c) 2006 Adam Copper
This document is registered with the Copyright Office. This FAQ or any
part of it may not be placed on any public display including and not
limited to websites, magazines, or any other distributed form under any
circumstances without my written permission. No money must be made of it,
selling or giving away with a parches is prohibit. This FAQ was created
for private personal use only, violation any of these terms will result
in taking legal action against you immediately.
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.
This FAQ can only appear on the following websites:
. (IGN) http://faqs.ign.com
. (Neoseeker) http://www.neoseeker.com
. (CheatCodes) http://www.cheatcodes.com
If anyone fined this FAQ on any unlisted site please inform me ASAP.
E-MAIL: [email protected]
Contac information
I may be contacted at any time via my e-mail, ([email protected]).
If you have any questions, contributions, corrections, or anything else
feel free to e-mail, just make sure to put "Game Name" as a subject and
watch how fast I delete your e-mail if you acutely put "Game Name" as a
subject!
Credits/Special Thanks
. http://www.mortalkombatonline.com For Story and
Ending so I dont have to type that :)
---------------------------------------------------
. All listed websites for accepting my FAQs.
. You for reading this FAQ.
. Me for creating this FAQ for all of you out there.
FAQ Created by
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-End of Document-



