Twisted metal 4 weapon descriptions, strategies, and some cheats added in. - Guide for Twisted Metal 4

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TWISTED METAL 4. Weapon descriptions, strategies, and some cheats added in. Version 
1.0  last edited 1/22/06

By Kendall Sorenson.

 Contents:
1. Preface.
2. The Weapon pickups.
3. The Other weapons.
4. Weapon Strategies.
5. Cheats.
6. Version History

Email:[email protected]

1. Preface.
	Thank you for viewing my guide. I will allow this guide on any cheat site, so
feel free to post it on a cheat site as long as it is not changed in any way,
shape, or form. If you need help with anything, like help on playing the game,
help on the weapons, or strategies, contact me via my email address above. If
you happen to find any mistakes or errors in this guide, please tell me by using
the email address above. I do copyright my work, and you must ask for permission
to use any part of my work in your guide/faq. You may ask by contacting me via
the email above. If I find anything that I think is mine in someone else's work,
I will give you a warning to take it out of that work before I take more drastic
measures. Any copyright infraction on my part most likely accidental, and if you
do happen to find something from your guide that is in mine then please contact
me by email, and I will take some measure to change it or at least give you
credit. Thank you, and enjoy my Faq.



2. The Weapon Pickups.

	Fire Missile: This weapon is a missile that when fired, homes slightly in on an
enemy. When an enemy is hit, it does moderate damage. You should fire it at
enemies that are slow or are frozen so the fire missile can hit the enemy. you
should not try to fire it at fast enemies or enemies that like to make sharp and
fast turns a lot because it will usually miss them.

	Homing missile: This weapon is a missile that when fired, homes almost always
directly on an enemy. When an enemy is hit, it does light damage. You can fire
it at any enemy as long as your enemy isn't close to the side of your vehicle
because it will start to home in on the enemy and then just pass the enemy.

	Power missile: This weapon is a missile that when fired, does major damage and
pushes the enemy a few feet away when it hits an enemy. Although it does major
damage, it does not home into an enemy so when you fire it, you must hit the
enemy with perfect timing, or while he is frozen. This is also the perfect
weapon to make someone fall from a cliff to their death (unless they use the
hyperspace move)if they are near a cliff, as the missile makes the opponent fly
away from you a few feet.

	Speed missile: This weapon is a missile that when fired, does minor damage and
does not home in on the enemy. however, this is a very fast missile and if you
hold down the weapon firing button, it will launch multiple missiles that will
bombard your enemy.

	Rain missile: This weapon is a missile that when fired, goes forward a few feet
and the rains fire on the enemy.The missile homes in very slightly on the enemy
and does minor damage. It won't work in rooms with a very low ceiling, as it
will hit the ceiling and catch you on fire. 

	Rain 2 missile: This weapon is a missile that when fired, shoots high in the
air and then shoots fireballs that home in on the enemy and catch the enemy on
fire. This weapon does light damage to the enemy.Again, as with the Rain
missile, this will not work in rooms with low ceilings, as it will hit the
ceiling and catch you on fire.

	MIRV: This weapon is a missile that when fired, shoots high in the air and then
releases multiple missiles that home in on the enemy and do moderate damage.
This weapon does not work in rooms with low ceilings.

	Mortar: This weapon is a projectile that when fired, shoots up in the air, does
an arc and hits the enemy, and causes moderate to major damage. The weapon homes
in slightly in the enemy

	Napalm: Same as mortar, but instead it is a flaming fireball that, when it hits
an opponent, causes slow, moderate damage, and catches the enemy on fire. This
weapon homes in on the enemy.

	Lightning: This weapon when fired, produces lightning that, when any enemies
are in the vicinity of the lightnings' range, strikes the enemy and causes
extreme damage to the enemies. But be careful. If you are in the vicinity of its
range, you'll be struck too.

	Ricochet bomb: This weapon is a bomb that when fired, ricochets around the area
until it hits an enemy. the longer it is out in the arena, the stronger it gets.
Be watchful when you fire it though. It can hit you as well.

	Proximity mine: This weapon is a mine that when fired, drops under your car.
after a few seconds, if an enemy (or you) gets close to it, the mine will
explode, causing moderate damage to the enemy.

	Remote bomb: This weapon is a bomb that is set on the ground. When a car is
close enough, you can detonate it and cause severe damage to the enemy. But
don't detonate it when your near it or you'll get severe damage as well.

	Freeze bomb. This is the same as a remote bomb, except when it is detonated it
freezes any opponents near it (that includes you).

        Auto lob: This weapon is a missile that when fired, shoots high in the
air, and lets out small bombs that home in slightly on the enemy in front of
you. this weapon causes high damage.



3. The Other Weapons.

	Freeze attack: Left, Right, Up, Up.  This move freezes an opponent that this
attack happens to home into. This has about the same homing ability as a homing
missile.

	Rear Freeze attack: Left, Right, Down, Down.  This is the same as a freeze
attack, but this comes from the rear of your vehicle.

	Massive attack: Up, Down, Up, Down, Up. This move attack your opponent and
causes severe damage to the enemy. This is the order of the missiles (I may be
wrong): Freeze, Fire missile, Power missile, Homing missile, MIRV missile, MIRV
missile.

	Rear Massive attack: Up, Down, Up, Down, Down. Same as a Massive attack, but
this comes from the rear of your vehicle.

	Rear attack: Right, Left, Down. This unleashes a weapon (fire missle, 
special weapon, etc.) from the rear of your vehicle.


4. Weapon Strategies.
	These are strategies that I use in TM4:
	
        Go through a portal and when you get teleported, drop a couple proximity 
mines or a remote bomb in the area that you are teleported. When an enemy goes 
through the portal and lands on a mine (or when you detonate the remote bomb),
the enemy will get blasted and will be damaged greatly.

	When you use Orbital or Mr. Zombie, when an opponent gets near a cliff, like
the platform of the oil rig, unleash your special. it will drag them off of the
cliff and they will fall to their death. also when an opponent is near a cliff,
you can shoot a power missile or a ricochet bomb and blast them off of the cliff.

	Use the shield move as a weapon. turn on the shield (up, up, right) and then
hit your opponent with everything you've got. Another use for this is when an
opponent is near a cliff, just plain ram them off and make them fall to thier death.

	
5. Cheats.
Infinite life: Triangle, L1, Down, Triangle, Up.

99 Massive missiles: Start, Up, R1, L1, R1.	

Unlock Sweet Tooth (just 2 of his specials can kill any opponent): Start, R1,
Right, 
Right, Left.

More powerful specials: Up, Start, Circle, R1, Left.

6. Version History
1.0: Guide created.
1.1: Preface updated, Numerous spelling errors fixed.


Thats all I have for now. There will be more stuff coming soon. Bye for now.

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