Walkthrough And Tips - Guide for Tiny Wings
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*==========*
Tiny Wings
Walkthrough
*==========*
=============================================================
| Tiny Wings Walkthrough |
| Last Modified: 25 Feburary 2012 |
| Created On: 24 February 2012 |
| |
| Author: James âTwIsTeD_EnEmYâ Bouchier |
| [email protected] |
=============================================================
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About the game
--------------
Tiny Wings is an iOS game developed by German game developer Andreas
Illiger that was released on February 18, 2011.
The game, which won the 2011 iPhone game of the year, was allegedly
modelled after the experimental app âWavesparkâ.
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Main menu
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In Tiny Wings, the player takes control of a bird whose wings are too
small to fly. The goal of the game is to use hills in order to gain
speed and flutter as long as possible. This is done by tapping and
holding the screen in order to make the bird dive. The game play
mainly revolves around timing your taps so that the bird slides down
hills and flies up them. The game's one level is separated into
several islands, which have predetermined layouts. The game features
special missions that allow players to upgrade their nest, which adds
a score multiplier usually X2. These challenges revolve around
reaching specific islands or performing certain tricks a number of
times in one game. The game's visuals change daily along with the
islands' layouts.
The intent of the game is to achieve a high score.
*-----------------*
General information
*-----------------*
â¢Point scoring â Coins = 3 points (x nest multiplier)
- Cloudtouches = 20 points (x nest multiplier)
- Great slides = 10 points (x nest multiplier)
- Fever mode = doubles points
âTravellingâ also gives you points, however, it is difficult to say
amount of points you achieve by doing it.
⢠Blue coins are âspeed coinsâ â they increase your speed when you
travel over them. They have no point value.
â¢The yellow/ gold coins are âcoinsâ, and are good for nothing except
for being worth 3 points each.
â¢A âgreat slideâ is when you slide down the trough of a hill, and
soar overtop of another hill. This has a point score of 10
â¢A âcloudtouchâ is when your bird flies so high that he quite
literally touches the clouds. Doing a cloudtouch awards you with 20
points
â¢Being in âfever modeâ happens when you do 3 great slides in
succession without failure. When you are in fever mode, you red and
blue stars fall from your tail, and everything you do (great slides,
travelling, cloudtouches etc) doubles in points
*-------*
Main Menu
*-------*
Chapter 1- Day Trip
-------------------
-You are given till sun sets to travel with your bird as far as
possible and to achieve the highest score possible. Complete
objectives to improve your next so you can achieve a better score.
Tap he âplayâ button, and you will be given 4 more options. On the
far left is the âhomeâ button- tap this to go back to the main menu.
Click on the question mark for help. In help, you can turn on âFlight
instructorâ. Simply put, this tells you when in the game to tap the
screen in order to achieve great slides. This is good for learning,
but I suggest turning it off once you get the gist of it, because it
can get pretty annoying afterwards.
If you click on the right arrow at the bottom right of the screen,
you are given a brief tutorial
â
Youâve always dreamed of flying- but your wings are tiny. Luckily the
world is full of beautiful hills
Touch the screen to fold your wings. This will make yourself heavy
and you will gain speed when moving downhill
Donât touch the screen while sliding uphill to flap your wings and
become lightweight- do big jumps and try flying!
Day trip- Night is haunting you- so hurry as fast as you can! How far
can you fly in the course of one day?
The night âProgression of night is displayed at the bottom of the
screen.
Bonuses
Coins = 3 points
Speed coins = speed boost
Great slide (slide perfectly through a valley) = 10 points
Cloudtouch = 20 points
Fever mode â in order to reach fever mode, you have to do three
âgreat slidesâ in a row. You earn double the points in fever mode.
Fever mode will continue as long as you keep doing consecutive âgreat
slidesâ.
Your nest â All points are multiplied by an overall score multiplier:
you can increase your overall score multiplier by completing various
objectives and thus upgrading your nest.
The only option you have at this point is pressing the âXâ button and
returning to the day trip menu.
Clicking on the âplayâ button starts the game
To the right of the play button is the score/ stats button.
Press âscoresâ to view your top 32 high scores you have achieved.
Press âstatsâ to look at the following stats:
Longest fever
(Most) Great slides
(Most) Cloudtouches
(Most) Coins
(Longest) Distance
Press ânestsâ to view which nests you have accumulated.
Press the on the garbage can icon to reset the nests you have
accumulated.
The final Icon is the leader board Icon. Click âActivateâ to open
further options, and then âsyncâ to sync your scores to your game
centre account. Click âleaderboardâ to view all scores and stats from
players across the Feint leaderboard.
Press âOpen feintâ to start/ activate a feint account.
The back button will take you back to the day trip menu.
Chapter 2- Flight School
------------------------
You are given the choice of choosing between four birds
Owell- green bird
Peli- orange bird
Peck- blue bird
Flami- red bird
Pressing on the settings button gives you the choice of turning the
music on or off and turning the sounds on or off, as well as
resetting your game progress and high scores.
To the right of the screen are the credits:
â
Dedicated to Birte <3
Design, code, art and music: Andreas Illiger
Thanks to: Birte, my parents, Ruben, Hans, Meike
www.box2d.org for the superb physics
www.71squared.com for the great iPhone tutorials
Ryoichi Tsunekawa for the freefont: pusab
Game mechanic inspired by wavespark by Nathan McCoy
Copyright 2011 by Andreas Illiger
Pressing â
playâ will bring you to another screen to choose islands to play on.
From there, pressing âhelpâ will bring you to another tutorial
â
Youâve always dreamed of flying- but your wings are tiny. Lucky the
world is full of beautiful hills.
Touch the screen to fold your wings. This will make yourself heavy
and you will gains peed when moving downhill.
Donât touch the screen while sliding uphill to flap your wings and
become lightweight- do big jumps and try flying!
Flight school- flying lessons are tough! Practice as much as you can
in order to reach your mama at the end of an island. If youâre faster
than your siblings, you will get the fattest fish (Yellow the biggest
(1st place), Green the 2nd biggest (2nd place) and blue 3rd biggest (3rd
place)).
Rubber flowers- bounce from one flower to the next like a honeybee.
The flowers will do their best to keep you happy
Watering hole- Take a bath! But only I f you have time- hopping into
the watering hole will slow you down.
Fever boost- if you do three âgreat slidesâ in a row, youâll jump for
joy and take off like a rocket!
Again, the only option you can do here is the âXâ button to go back
to the flight school menu.
Gift app
--------
This lets you buy Tiny wings for someone else as a gift. Tiny wings
will be sent to the receiver. Not exactly sure how it works, since
Iâve never done it before
The hilly news
--------------
Updates you on the most recent news and developments in the Tiny
Wings world. At the of me writing this, the current news story said â
Tiny Wings in HD with- split screen multiplayer â play against your
friends on a single iPad! Now: available on the app storeâ
*----------------*
Day Trip Islands
*----------------*
Island 1
--------
Layout- small/ medium sized hills throughout. About 60 percent
angles. Flat plane, but varies a little.
A relatively easy island.
Start- 0M
Finish- 45M
Difficulty- 1.5/10
Island 2
--------
Layout- small/ medium hills throughout. About 60 degree angles. Plane
varies- can go either slightly up or slightly down. Can have one or
two downward slopes in the middle of the map.
The most difficult part is In the middle when the plane goes down,
since you cannot tell where to great slide.
Start- 55M
Finish- 105M
Difficulty- 3/10
Island 3
--------
Layout- Large hills, with a small hill every 4 to 5 large hills. The
small halls are about 45 degrees, with a high upward slope
afterwards, whereas the rest of the large hills are around 70
degrees. Towards the end of the island there is always a long series
of small hills (45 degrees).
The latter part of the island can pose some problems when trying to
maintain fever mode, as it is hard to great slide on the small hills
when flying at such a high speed.
Start- 115M
Finish- 175M
Difficulty- 4.5/10
Island 4
--------
Layout- medium hills with high angles for the most part (60 degrees).
Occasionally has a few medium hills with gentle slopes in the middle
(about 70 degrees). The plane gradually lowers as the island goes on.
A very difficult level to maintain fever mode on, as great slides are
probably the most difficult to achieve.
Start- 185M
Finish- 245M
Difficulty- 8.5/10
Island 5
--------
Layout- small/ medium sized hills throughout- 60 degree angles at the
start, and 45 degree angles in the middle as the plane slopes up. The
plane starts out flat, slopes upwards towards the middle, until it
reaches a point and goes downwards thereafter.
The most difficult part is where the plane
Start- 255M
Finish- 315M
Difficulty- 4.5/10
Island 6
---------
Layout- small hill throughout with 60 degree angles. Plane either
slightly raises or lowers gently.
Tends to have a few hills with longer slopes afterwards in the
middle. Its best you watch out for these are difficult to great-slide
on.
Start- 325M
Finish- 385M
Difficulty- 6.5/10
Island 7
--------
Layout- small/ medium/ large hills throughout, but mostly small
hills. The degree at which the slopes are at usually varies from day
to day- can go anywhere from 30 degrees to 70 degrees, though it is
mostly high angles.
The direction of the dip of the plane also varies from day to day.
Start- 395M
Finish- 455M
Difficulty 8.5/10
Island 8
--------
Layout- small/ medium/ large hills throughout, but mostly small
hills. The degree at which the slopes are at usually varies from day
to day- can go anywhere from 30 degrees to 70 degrees, though it is
mostly high angles.
The direction of the dip of the plane also varies from day to day.
Very similar to island 7.
Start- 465M
Finish- 525M
Difficulty 8.5/10
Island 9
--------
Layout- Mostly medium hills, with occasional large or very small
hills. Slopes upward to start off with, then slopes downward.
Anywhere between 30 to 70 degree angles, varying greatly.
A pretty difficult island. The constant varying at which the slopes
occur makes it particularly hard to maintain speed, let alone fever
mode. Youâre doing very well if you can get past island 9 onto island
10
Start- 535M
Finish- 595M
Difficulty 9/10
Island 10
---------
Layout- Mostly medium hills, with occasional large or very small
hills. Slopes upward to start off, then levels off towards the end.
Anywhere between 30 to 70 degree angles, varying greatly.
The hardest island. The constant varying at which the slopes occur
makes it particularly hard to maintain speed, let alone fever mode.
Youâre doing very well if you can get past island 9 onto island 10
Similar to island 9, but the fact that the plane keeps rising makes
it hard to go through this island with speed.
Start- 605M
Finish- 665M(?)
Difficulty 9.5/10
*----------*
High scores
*----------*
The point of the game of Tiny Wings is to achieve a high score.
To do this, you will need to have a high/ the highest ranked nest
(see bellow) and obviously be very skilled.
The current high score according to Guinness World Records is 337,403
achieved by Carl Robert Behler (United States).
According to Recordsetter.com, the world record is 381,738 held by
Thouy Vincent (France).
However, the highest score, according to the Tiny Wings online
interactive database is 400,000 points, held by 127 different people.
This leads us to believe that that is the highest score you can
possibly achieve, with that being the point cap.
*----------------*
Nests & Objectives
*----------------*
General tips for speed-
----------------------
â¢Memorize the map, and utilise speed coins (blue coins)
â¢Time goes by quicker when you are on the ground, so try and be in
the air as much as possible
â¢Try and avoid small- high angle hills.
â¢Going into fever mode increases your speed
â¢Choose when to great slide carefully. Sometimes, its even best to
not great slide, and to just let the bird hit the top of the hills
and glide over.
General tips for achieving a high score
---------------------------------------
â¢Cloudtouches provide the most points, so try and get as many as
possible
â¢Being in Fever mode is an obvious tip- but being in it at the end of
an island is especially good, since there are 28 coins at the end of
every island, and once you are flying off the island, you have a 5+
second period where you cannot lose your fever mode status.
-see âgeneral informationâ section for additional information on
points
Nest 1 (x10)
------------
1. Reach the 4th island- Considering there are 10 islands in total,
getting to the 4th island cant be too hard, right?
Well it isnât. When youâre getting started out, perhaps it is best to
go to âFlight instructorâ in the help menu bar ( its the question
mark symbol on the day trip menu), as it teaches you the basics of
the game.
See above for general speed tips for help on how to achieve the
objective.
2. Do 7 great slides in one game- the way in which you do a great
slide is by landing on the trough of the hill, sliding down the
slope, and soaring into the air (removing your finger from the
screen). You will know when you have done a great slide , since there
will be a curved symbol at the bottom of your screen with +(points
achieved), and the bird will make a noise.
The easiest island on which to do great slides is island three, so if
you can do a few before that island, and a few on that island, you
should easily accomplish this objective.
3. Collect 100 coins- Coins are the gold circles which you find on
the islands. They serve no purpose other than being worth 3 points a
piece. The coins, like the islands, are randomly generated so I cant
really give you any tips on where to find them- but there are 28
coins at the end of every level, so if you collect all 28 at the end
of the first 4 levels, that is more than enough coins to pass this.
Nest 2 (x12)
------------
1. Do one cloudtouch- A cloudtouch is how it sounds- when your bird
gets so high that it literally touches the clouds. To do a cloud
touch, you generally have to do a series of great slides, great slide
a high angle hill, or get lucky with a blue coin. This is a pretty
easy objective, but if you are having troubles with it, Iâd say that
the 3rd and 4th islands are the easiest ones to do a cloudtouch on.
2. Be 5 seconds in fever mode- To achieve fever mode, you must do 3
great slides in a row. The easiest way to do this objective is to go
into fever mode right before an island jump, as every second that you
are flying between islands still counts.
3. Gain 5000 points on the 1st island- See above for tips on getting
high point scores.
Nest 3 (x14)
------------
1. Do one great slide directly after an island jump- The easiest
island to do this on is island 3. However, if you are unhappy with
the difficulty, you can always wait to do it on another day when the
angle on the hills is easier.
2. Do 5 great slides on the 3rd island- Sounds a bit difficult? Lucky
for you, the third islands large hills makes it the easiest island to
do great slides on. Best you get the 5 slides done before you get to
the end part, as the small hills are more difficult to great slide
on.
3. Collect 200 coins- The most difficult objective so far. Follow
tips from nest 1 to achieve this.
Nest 4 (x16)
------------
1. Be 5 times in fever mode in one game- The objectives start getting
more difficult! The best way to do this is by getting into fever mode
(3 great slides in a row), then end it quickly. This way it saves
time.
2. Reach the 5th island without speedcoins- The hardest part of doing
this is trying to avoid the blue coins. You do this by memorizing
where each blue coin on each island there is. Avoid them by going
overtop of them. If there are too many blue coins, it might be best
to wait another day when there are less blue coins. See above for
tips on speed.
3. Gain 60,000 points â See above for tips on achieving a high score
Nest 5 (x18)
------------
1. Do 32 great slides in one game- If you really focus on doing great
slides and only doing great slides, you can do 8 to 10 of them on
each island. You make it easier on yourself if you stay low, and try
to great slide on every single possible hill.
2. Reach the 4th island being in fever mode- Donât let this objective
fool you- you donât need to be in fever mode for the first 3 islands,
all you have to do is be in fever mode when you get to the 4th island.
The end of the third island makes this slightly difficult, but itâs
still the easiest of the objectives in the 5th nest.
3. Turn the device upside down, reach island 5 ;)- yes, this is
seriously an objective. Probably the funnest one to do- and when you
do accomplish it, you feel great!
Just do what youâve been doing the whole time, except this time touch
the screen to go up into the valleys instead of down.
It could take a while, but after a few times of trying you start to
get the hang of it
Nest 6 (x20)
------------
1. Be 17 seconds in fever mode- This can be done by just continuously
doing great slides on the first island. A great slide on the first
valley of the first island can actually be achieved by waiting a
fraction of a section before nose diving down the valley.
2. Reach the 5th island without fever mode- Pretty easy. Similar to
the nest 4 objective âreach the 5th island without speedcoinsâ, except
instead of avoiding the blue coins, you avoid achieving a third great
slide in a row. Easy peasy. See above for tips on speed.
3. Do 10 great slides on the 1st island- like said earlier, you can
get a great slide on the first valley. Make sure to go slowly, and
hit every hill possible and you should have no trouble doing this
objective.
Nest 7 (x22)
------------
1. Do 10 cloudtouches in one game-
2. Do 5 cloudtouches in fever mode-
3. Do 2 cloudtouches on the 5th island-
I group these three objectives together because they are obviously
very similar, and can be achieved all at once. Ok, firstly you need
to concentrate solely on getting cloudtouches. Get your mind around
that and you are half way there. Being in fever mode makes getting
cloudtouches easier. So does blue coins- which there are a lot of on
the 5th island. This nest as a whole is pretty easy to do.
Nest 8 (x24)
------------
1. Reach the 7th island- see above for tips on speed
2. Reach the 4th island without any great slides â A pretty recurring
objective isnât it? Trying to achieve a goal by avoiding something.
This one is particularly annoying. I mean, not be able to do any
great slides? Its not really as difficult as it sounds.
See above for tips on speed.
3. Be 34 seconds in fever mode- very similar to the next 6 objective.
Just do the same things really. Try to move as slowly as possible
from valley to valley. That gains you some time. If you go really
slowly, usually you reach the 2nd island on 28 seconds. So all you
have to do then is do a couple of great slides and you are good to
go!
Nest 9 (x26)
------------
1. Reach the 8th island- Not easy to do for a first time. If you have
more than one bad spell, itâs probably best you restart and try
again. You need to make sure you are at the end of the 6th island
before the sun starts coming down, or else you probably wonât make
it. See above for tips on speed
2. Gain 175,000 points- See above for tips on achieving a high score.
3. 5x: Do 1 great slide after each island- There are 10 islands. The
easiest ones to do for are island 2, island 3, island 5, island 6 and
Island 7. If you miss one of these, you may as well restart.
Nest 10 (x28)
------------
1. Reach the 9th island- Getting to the 9th island is really
difficult. You pretty much have to do nearly everything perfectly. If
you ever come to a halt, where you arenât moving quickly or great
sliding, you may as well just restart. On some days the islands can
be pretty bad- so perhaps its best to wait another day for the map to
be better. So above for speed tips.
2. Fly through the 4th island in fever mode- Easiest the most
difficult objective in the game. There arenât really any tips I can
give for this one. It takes a whole lot of skill, not just to go
through island 4 in fever mode, but to GET to island 4 in fever mode.
Map generation can be key- some days the angles are a bit easier to
handle. I guess try and keep slow, but thatâs difficult in its own to
do, since the angles are always so high.
3. Do 20 cloudtouches in fever mode- The best way to do the final
objective is to string together 2 great slides together, then try and
avoid the final 3rd great slide. You can get maybe 3 cloudtouches on
most islands, but on islands like island 4 and 5 and 6, you can get a
few more in.
Remember to utilize blue coins, and you will complete the game!
*-----------*
Flight school
*-----------*
This gametype is a fun race. You get the choice of choosing between 4
birds (Owell, Peli, Peck or Flami) in an attempt to beat your other
three siblings back to your mother so that you can eat some fish!
There are 3 groups of 5 different islands: Clown Islands, Koi Islands
and Orca Islands. The maps and difficulty of your AI siblings get
significantly more difficult as you progress.
To be able to progress to the next island, you need to receive a fish
from your mama bird. To do that, you need to come 1st, 2nd or 3rd. So
in other words, if you avoid coming last, you will be able to
progress. If you come last place, Mama will give you a shrimp, and
you will be giving the chance to start the level again.
There are some other differences and new additions to the âflight
schoolâ section of the game.
For starters- there no speed coins or coins the game. Instead, the
introduced âWatering holesâ and ârubber flowersâ. Watering holes are
something you want to avoid. They are valleys that are filled with
water, and are put there to slow you down. Bad!
However, rubber flowers can be helpful. If you land on them, they
simply bounce you slightly. This is good if you think you are going
to miss great sliding into a valley and you need some more air time
to make the next one. The downside to rubber flowers is that they do
slow your speed and momentum down slightly.
Also unlike the other gametype, each individual islands stay the
same, and do not change from day to day. The background scenery does
change every time you restart an island, but thatâs it.
Approximate times to beat for 1st place position
------------------------------------------------
Clown Islands
1-1: 53.7 seconds
1-2: 49.8 seconds
1-3: 48.2 seconds
1-4: 42.8 seconds
1-5: 51.8 seconds
Koi Islands
2-1: 57.9 seconds
2-2: 44.8 seconds
2-3: 37 seconds
2-4: 39.8 seconds
2-5: 67.1 seconds
Orca Islands
3-1: 49.5 seconds
3-2: 37.8 seconds
3-3: 50.8 seconds
3-4: 36 seconds
3-5: 45.6 seconds
*-------*
Glitches
*-------*
-There used to be the âFever glitchâ which entailed you getting into
fever mode, locking your device, unlocking it, pressing ok, then
quickly unlocking it and pressing ok again. However, a patch in late
2011 fixed that glitch.
-Occasionally a glitch will occur at the end of an island before you
do the island jump (usually island 8 for me). You hit an invisible
bump, and then go into the air, above the clouds, and you will
continue travelling- your score and distance forever going up as time
does not run out. However, you canât submit your score with this
glitch since time never runs outs
-------
Credits
-------
Thanks to the following people:
Andreas Illiger for making the game
Me- for making this walkthrough
You- for reading this walkthrough
----------
Disclaimer
----------
Tiny Wings is property of Andreas Illiger and all trademarks belong
to him.
This walkthrough belongs in copyright to its creator James
âTwIsTeD_EnEmYâ Bouchier. If I have not submitted this document to
your website, and you would like to use it or any of its content, you
can reach me by my Email address provided above and below.
You may not use or edit this walkthrough without my written consent.
-------
Contact
-------
I have many Email addressâ, but if you have a question regarding this
walkthrough/ FAQ please message me at
[email protected]
Thanks for reading!
Take Care
James âTwIsTeD_EnEmYâ Bouchier
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