Walkthrough - Guide for Earthworm Jim 3D
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EARTHWORM JIM 3D ---------------- THE BRAIN --------- This is sooo hard, probably the hardest part in the game (Note: sarcasm in voice.) ... Just start the game and Peter gives you an udder. MEMORY ------ Coop D'etat ----------- Useful tips ----------- 1. Some of Jim's marbles at the beginning can be got by using his new boost jump. 2. There are doors to extra marbles slightly raised on the right hand side of the wall when you are going up a slope where grenades are being rolled down. 3. Talk to snott he teaches you some useful moves! 4. Whip the hamsters you see. 5. Shoot the Psycrow boxes for marbles. 4. The grenades stop when you dispose of the chicken who is laying them at the top! Udder Hunting ------------- 1. The first evil dude you come across is a HEDGEHOG!? dispose of the foul fiend and press the switch this releases the fridges (A very important bit of the whole game.) And also opens the caged section in the room holding a gold udder. 2. The next udder can be found by rescuing Corneal Plukitts underwear... Seems familiar... this is the second time I have hunted for a games characters pants in the past few weeks (JFG anyone.) Well to rescue them it is quite easy... walk along until you find a room with the pants in... cut scene ahoy! Kill the Hedge hogs and activate the switches there are several and more Hedgehogs appear... also use the Gnome gun... to you right up a slope, snott is by it just whip the button as he suggests. (The best gun in the game in comedy value... why wasn't it used more!) shoot the boxes with Psycrows face on to lower the other boxes so you can climb to the new doors that are open... Eventually the pants will be able to be collected by climbing on a platform. Get the undies back to where the corneal was standing and give the pants to a member of the BSE! A gold udder is yours. 3. There should now be a big door open in the room where you found the pants... go through this up the slopes again and jump over the floor with the gaping holes... watch out for egg mines and more hedgehogs... go into the next room and repeat the above... but this time it the switch that sends the chicken to its doom! leave this room by the door you entered and in the other room you will find that Cow again willing to give you a prize. Barn to be wild --------------- Useful tips ----------- 1. Try to stay outta the mud its a killer! 2. Whip the milk churns for extra marbles. 3. Sniper air born pigs and pigs in the mud with the Egg Chucker. Udder Hunting ------------- 1. Its best to start by jumping over the mud that is straight in front of you when you start... collect a weapon vending machine also ask Snott how to use it and straight along the path until you find the pigs. now you should see a camera on the side on the hut... sniper it out! Also use the heli head and walk to the first mound of earth... now from hear jump onto each metal crate... you are heading for where the plane has crashed by the way... when you get to the last mound you will have to jump and hover to some marbles and also the platform with the udder on. complete it and go all the way back! 2. Go through the right hand tunnel (the only one that is open.) in that mud flow... kill all the Hedge hogs in this area... there are a few switches in here... ones that you can sniper when certain hedgehogs are killed but the first is by standing on a switch that is locate in the far left corner as you enter this part of the level. Eventually all these hedge hogs will die and you can always get more ammo... in the next area there are some more hedge hogs which means more shooting and switch sniping... once that is done collect your udder shaped reward and also sniper the camera out on the opposite wall. 3. Run back to the beginning of the level and head toward the corner of the wall with the vending machine on. If you didn't notice before there is a chicken acting all shifty here... he is a member of the CIA... talk to him then follow him to the left hand side of the windmill... back through the door you came through! Now talk to him again and follow him to the wall where the camera was mounted where you found the second udder! He is too chicken to go inside the BSE budding but Jim being Jim.. you stroll right in and get to the new vending machine with the cleaver gun... then cut them bovines heads right off (Easily the most funniest gun next to the gnome gun!) Kill all the bovine and you should soon find the Corneal walk past him and attack all the bovines that come after you... walk back towards where you may have seen an open door and you will find a final bovine there kill it! then walk through the door and back through it (We will come to this area later.) now you will be able to talk to the corneal who will give you a letter and give this to that chicken outside... He gives you an udder. 4. Go talk to the corneal again and head onto the roof like he suggests... now where did that box appear from... kill yet more bovine troops and use Jim's boost jump to hang off the rope and swing to the corneal. The corneal is so happy to be free he gives you the udder and surprise a fridge kills him! 5. A Helium balloon appears... head over to the main door and jump onto the boxes then onto the top of the door to find a blue balloon. complete the challenge of collecting the blue marbles to win an udder. 6. Go back to the open door on you way to the corneal from the main door... go to it and enter it... and your Bovine pant wearing bud will be there... now complete the course as he requests... And again within the allotted 2 minutes which is EASY! Another udder is yours. 7. Now head out the main BSE building door and get the Egg Chucker again... re- enter the building and head toward where the corneal was killed... sniper out a camera in the darkness and to your right when standing in front of the corneal's holding pen. Also sniper the camera on the roof and also sniper the camera which is found in the BSE training ground on the left hand wall of last rope bridge. The udder always appears near the box used to get onto the roof in the BSE building. Psycrow -------- Pork Boarding, Hard boring tedious "Oh, Yeah!!" well get used to it you will be seeing a lot of this sub game! Psycrow is the easiest trust me... TIPS: ---- 1. Pull the camera as far out as possible! 2. Do not think you can beat the rockets and also don't hold forward you will loose control! 3. Jump over the rockets and pull back slightly before they hit! 4. Collect as many bullets as possible 2 unfortunately is the max you can hold at one time. 5. Try not to give up hope, it is possible! HAPPINESS --------- Lord of the Fries ----------------- Useful tips ----------- 1. Learn how to jump and Helicopter head to the max. 2. Beanz Meanz Deathz especially if its a big lake... be careful! 3. Shoot the Fatty Roswell boxes for marbles. 4. Robots can be killed by shooting them and then whipping them when then are confused. 5. Remember to avoid the creatures attacking from below if you are on the rope ladders. Udder Hunting ------------- 1. First jump over the single bean tip in front of you and enter the first open door you see and talk to King Gherkin now head back to the start now head out towards the first security door guarded by the one robot that you have to jump over two cans of beans to get to... shoot the robot and whip it to release the security card and extra energy. Next jump on the moving cheese right up to the top... remember to TIME your jumps . When you get to the top you will notice a switch (press this to see a cut scene of a trapped king gherkin.) and a locked door and on the other side that you can jump down... So do so and run over to the boxes and the robots... shoot all 3 and then 3 more come out of a locked door shoot these and get the pass. You will notice some more bean cans appear jump across to the gherkin type tree... Jump up the platforms using the super jump to get marbles and the udder. 2. Use your pass to open the door near the switch and go through. Now you can see a zip line cable near you jump on it and you will zoom down the line... jump off onto a small platform that has the switch on (Press and this will free the King Gherkin a bit more!) More bean tins appear... shoot the 2 robots on there own and retrieve the card jump back where there are 3 robots and shoot these and climb onto the rope ladders back to the top and use the security card to open the door. Use the zipper again to reach the platform on the other side look for the gherkin tree in here and you will find a helium balloon on it. Complete the challenge and get the udder. 3. Shoot the "alien freaks" and the robots and grab that security card run into the open door and kill the "alien freaks" inside this building shoot all the boxes in here and press the button (This will free King Gherkin and he is excited to be free he drops a gold udder and then wooomp a fridge kills him!) Jump into the box with the fire emblem on you cannot destroy! Talk to this hot sauce character grab the peashooter he offers you. then you will see that there are little potato people appearing behind the level scenery. So go back out and kill the ones in this area there are about 3 and they are all popping up and down in different places. Open the security door at the top of the platforms and walk through. Now you will see a rope ladder again climb across to reach a gold udder. 4. Kill the potato people again in this area... same as before also head toward the entrance/exit to the level and over the one baked bean tin and go through the open door there to find the udder for releasing King Gherkin. 5. Now go back through the first security door you opened and kill the potato people in here... and in the second area you opened to... you should now see where the udder has appeared collect it and that's them down. Hungry Tonite? -------------- Udder Hunting ------------- 1. OK fist enter the level head right and fall down into the below room. Shoot the switch on the wall using the Laser that appears with Jim as soon as he enters the level (Sniper capability's are enabled.) Also shoot the "Alien Freak" but watch out for the laser fire they dish out and there shields! Talk to Elvis and he will explain that he is trapped basically! Go through the door and you will find a courtyard. shoot all the "Alien Freaks" and sniper the switches on the left hand wall and inside the glass (You have to sniper underneath the letter box cut-out in it.) Now using the security pass you should have collected from one of the Aliens open the security door and walk in. In this room you have to basically shoot "Alien Freaks" and find the switches one is hidden behind boxes. Also there is some up above in fact the one as you enter the room to the left high up turn the middle platform so you can get to areas without hurting yourself in the green ooze. Now go back the way you came and go into the lift that you passed as you walked between Elvis's jail and the main courtyard. get in the lift whip the up button once and you will be whisked to the top floor... get out and walk through the door and then walk around this gangway until you get to the door on the other side... walk through and you will see a golden udder. 2. Go back to the lift and whip the down button twice, walk out (Look on the wall to check the level should be B1.) and then in a room where you appear to be trapped... the trick here is to fire out of the small letter box cut-out and reflect the laser fire onto the saucepan on the wall. a glass wall should drop to your right if the pan goes red. Once through that room you have to do it several more times with increased difficulty and saucepans (Look out for the aliens who hit you with frying pans.) Eventually you will reach the gold udder. 3. Back to the lift and depending on what level you are on whip the arrow until you are in the area with B2 on the wall. Now you have to power pump onto the top of this room and then you end up in another room where you have to power pump to the top. Eventually after many deaths you may eventually get another gold udder. 4. Go through the door next to you, hit the switch this will free Elvis and whip 'The King' over the green ooze in the ground (You will see little black and yellow stripes this is best to whip him over it.) And shoot the "Alien Freaks" that try to stop you eventually you will reach a dead end a cut scene will activate and poor Elvis will buy it big time! Go down and talk to the new 'King Burger' for a gold udder. 5. Get back to the door you came in through and complete the helium head bonus for the last gold udder. Fatty Roswell ------------- Fatty is harsh so again do not give up... you will have to beat him you will never have enough udders to continue until you complete this... Remember what you already know about pork boarding to your advantage. 2. Use the same tactic as before for missing his quite lethal ketchup missile. 3. Try to keep cool and watch him like a hawk, he transports check your map in the bottom right its often useful for locking on your missiles. 4. Fatty is lazy and leaves loaddsa marbles behind and doesn't collect them so get 'em! 5. The best tip for Fatty and maybe the whole GAME! Go to the door outside the entrance to Hungry Tonite? and meet snott he will give you a power parp tin. use it to collect the heart (1UP.) on the stand nearby. enter the level Hungry Tonite? Exit the level and say Yes to leave... And repeat for loddsa 1UPS!! FEAR ---- Poultrygeist ------------ Tips: ---- 1. There are loddsa hard to find marbles so I will tell you where to find the most well hidden ones. Before killing the Vacuum monster use the bananamite to blow the box with one marble a top it up. 2. Whip the banana paintings so they fall and extra marbles will appear there is one near the entrance and one up the stairs near the vacuum. 3. In the pink coloured room where you have to sneak past the painting there are some in the head of the suit of armour, whip this to get them. 4. Whip all the dust sheet covered chairs (p.s. there are none in the table.) 5. If you walk to the end of the level past the book section you will see a wall with a chair on it and a wall with a lamp on it. You may also notice something funny about one of the wall whip it for marbles. Also in this area if you jump off the edge and out towards the camera you should land on a box with a 1UP and marbles. 6. Kill the foul, foul by whipping the chicken paintings and then shooting or whipping the un-dead chickens. Udder Hunting ------------- 1. Talk to the clock and he will say something about making the un-dead dead... so walk off to your left from here down the only other hallway in the game (The one that comes out of the screen.) You should see a circle of marbles (collect these.) and another path. Follow this sloping path down to the room below and kill all of the poultry inside. Press the switch and grab the udder. 2. Now a new section of hallway should have opened walk down it and you should find snott and a mean booger eating vacuum... which also likes the taste of worms. Use the bananamite in the vending machine and lay it down then run away. Then before it lights run away from it so the vacuum follows... when lit return to the bananamite and stand just behind it so the vacuum runs over it and eats it... do this twice more and an udder will be yours. 3. Follow the ghostly cleaner and soon you will find a room full of transparent ghost furniture and a switch. Press the switch (A dangerous ghost vacuum appears but is easy to avoid.) then leap onto the bed then the small box that appears where the switch was, now the tall bit of chest of draws in the corner. Then the other tall bit of chest of draws in the other corner. Then the small chest of draws and then the medium chest of draws on the other side then the original tall chest of draws. Another udder should appear. 4. Go back the way you came until you reach the place where you saw the original vacuum cleaner now follow the rest of the hallway round until you see a door and a painting of one of Jim's ancestors. Walk past both and the paintings eyes follow you once all the way past it sneak back CAREFULLY so not to disturb the position eventually you will be outside the door sneak in and another udder will be yours. Remember to check the room out with the eyes in a different position to get more marbles. 5. Carry on down this hallway once outside again until you reach the book section with another clock. Talk to it and release the beaver head *Hehe* make it follow you to where you may have seen a ghostly figure on a blue carpet near the beginning of the level... Use the tuck and roll and jump to avoid this beaver as much as possible. Poultrygeist Too ---------------- Tips: ---- 1. There are two switches that are hidden under the slabs which can be blown up with bananamite. But go to the one nearest the door and walk to the other side of the room you will notice and odd looking floor blow it for another switch. Udder Hunting ------------- 1. The first bad-guy you see is your mate my vacuum and there is a vending machine in this room to full of bananamite. Teach that succka a lesson and udder will be revealed. 2. Now blow the two slabs revealing the switches with more bananamite. Switch them and one will open up the fire, walk through and you will see two paintings of Jim's ancestors again... do the same as last time (Make them look away from the door the painting inside holds the clues!) and go in for a gold udder. 3. Now exit and follow the hall along... you will meet a chicken hiding now go in and kill them ghostly chickens for it there are 3 rooms you must complete but this place is a bit of a maze and really you will just have to walk around until you find them. One contains a room full of ghostly chickens and paintings whip the painting and kill the chickens. Another only contains two paintings that go invisible and some bananamite the trick here is to look at the opposite painting to make it disappear while the bananamite blows up the other one... then just whip it. There is a final room with 3 paintings in two on each wall and one that is in the centre up high. To get it to go lower walk straight out of this room again and keep walking straight until you reach a room with a switch hit it and head back then whip it and that's it. The chicken flaps about for being free and you can climb the boxes and get a gold udder. 4. You should be back in the main hallway where the vacuum was now if you haven't pressed the other switch do so now and you will see a secret passage has opened. You will be dwarfed in the next area amongst 2 giant coffee cup and loads of old books check out everywhere in here for marbles and also follow the switches and the book platforms they create until you reach a book mountain... climb it when it appears from you hitting the switch but when at the top go left and you will notice an upright book you can use Jim's super jump to get on... from here jump over the chasm and heli-head to the helium balloon. once here complete the bonus for a gold udder. 5. After that continue up the mountains of books for your final udder. Death wormed up! ---------------- Tips ---- 1. To find the entrance to Boogie night open the big door up the hill at the start by killing the Brats then climb to the top of the big building and you will find a door on top that can be entered and you will be in Boogie Nights. Udder Hunting ------------- 1,2,3 & 4!! As soon is your in this level head right and grab the Apollo 13 then run up the hill and shoot the Brats that attack you... at the top of the hill you will see a Disco Zombie head. Talk to him and he will ask you to find a medallion. you must find the three gravestones one is half way back down the hill to your right. One is back to the start and up the stairs to your left, go in here and you will find a swamp jump over the swap until you are on the three blue moving objects. stay of the middle one and it will head right to a little island with another tombstone on...read it also... on your way back pop into the door you see and whip the statue of the disco zombie until it locks into place. Head back to the beginning of the level and go up the hill again this time don't talk to the Zombie head instead walk left. Head into the door at the end and whip the D/Z statue. Come out again and jump onto the big headstones avoiding the mad little Brats. As you head along the right hand wall you will see a little ledge. Jump over to it and go through the door. When you go into this new area you will see snott he will tell you this is a wildlife protected area. Sneak past the bunnies so they don't dynamite you, if you head towards the right wall you can jump onto and over that stone pathway as the bunnies are not close enough to get you here. Eventually you will be on the other side now head left into the D/Z room. come out and jump down the bunny hole. Shoot the dynamite bunnies in here and eventually you will find the exit and one gold udder. Now outside you will see the final tombstone. Read this then jump over the larger tombstone and exit this area, now jump over the large tombstones Jump over these even bigger tombstones using the heli-head and head right into the final D/Z room and whip again another udder will be yours. No head out the door and over the tombstones to another gold udder. Next turn right to head back to the D/Z head shoot the Brats in the area until this door opens, luckily it stays open. Head into the next room and behind the large building and down the hole you find... Watch out for the bunnies and eventually you with find the medallion. Head to the entrance and jump out of the hole and head back to the D/Z head for your gold udder reward. 5 & 6. Head back to the swamp area near the entrance and jump over all of the difficult hazards and then onto the walkway with the piranha fish jumping high in the air. Jump over all of these to collect another gold udder also you will activate a helium balloon which can be completed for the final udder. Boogie Nights ------------- Udder Hunting ------------- 1. Enter the level and walk down the stairs and head to the right corner for a vending machine and the Funky gun. Turn around and head down the corridor until you find a door with a sign hanging over it. If you notice it has a head of a disco zombie painted on it. Inside this door will be two toilet stalls. Whip the first door and you will meet your mate from outside, he will open the other toilet door for you. whip the toilet chain and a large hole will appear jump down and now jump from platform to platform sniping the speakers and also on one of the side platforms with a metal tower on it has what looks like a grate if you look up with the sniper. Shoot this grate until it explodes and disappears. Complete this area and you will find a gold udder. 2. Leave by the Gnawwwwf, Girly toilets... run back in for a laugh! No seriously turn right and head back toward the guys toilets and you will see a hole where the grate was, jump down and you will receive a gold udder. 3. Now jump back up and follow the hallway with the guys toilets until the door at the end. Go through to meet the Disco Zombie, use the Funky Gun to shoot the D/Z heads to decapitate them, when they are decapitated the heads chase you so be on your guard and use jumps, heli heads and rolls to escape. Once all decapitated the door will open to the next room... with more D/Z in repeat and for the next couple of rooms and eventually you will find the gold udder. 4 & 5. Enter the final door in this level the one down the hall way with the door to the female Disco Zombie toilets on. You will then find snott who will talk about a disco dance competition... hot step it through the disco floor by following the dance floor lights in the next room. In the end this will lead to a new door go in and jump over the records... these spin and try to through you off... sniper the speaker also and talk to the weird lady at the end. Go back the way you came and some new lights with light your way to another door... you may have to jump and heli-head to avoid not getting to the next door. Complete this room in much the same way and again for the next room... now follow the lights and grab the udder from on top of the speaker system. Now walk out the door and a cage will open with the last udder in. Prof Monkey for a Head ---------------------- Tips ---- Ah, more pork boarding can't really help much here all my best tips I have given really. But some pointers are below as usual. 1. Avoid the back of the banana as the Profs monkey leaves banana mines everywhere. 2. Avoid the banana mines at all costs. 3. Don't go for the marbles straight away as the Prof usually isn't into collecting all the marbles back but sometimes he does and this is evil. Also worse if you collect them straight away he tends to leave a banana mine in the middle of them. >-( 4. The mines blow up after about 20-30 second themselves and don't damage anything. 5. There are no slopes where you can deflect missiles so listen watch and jump. FANTASY ------- Violent death valley -------------------- Tips ---- 1. To kill the spikey walking cactus, whip them until they fall over and then again to dispose of this most freaky foe. 2. Watch out grannies sniper you from on high... shoot them evil OAP's! 3. Mind out for the wired smelling quicksand. 4. If you get stuck while getting an udder in the quicksand you can easily jump out of the right hand side. Udder Hunting ------------- 1 & 2. Go up the mountain until you find Billy the kid and a vending machine with a magnum in. You can then use this to sniper the bombing grannies. Sniper all the grannies throwing bombs through this level and the cage will open in the indoor section. Heli-copter head to the udder. Also in this indoor section you will find the helium balloon bonus. And if you complete the challenge guess what you get? An udder! 3 & 4. On the rope ladders avoid the old guy's in the toilets with there guns by raising Jim's legs. time the fire of your magnum so it hits the old guy's about 3-4 times they will then die and open up either a new area or even an udder. In the first room one old guy will be hiding an udder you cannot get it yet... find the area with the ice-cream van don't stop him and buy one first but kill the old guy to your right this will open a new doorway now get the ice-cream and run like the wind to the exit you opened to get away from the wasps... you will then find the gold udder... still with the ice-cream go through the doorway that leads to Billy... talk to him and if you have enough ice-cream left you will get a gold udder. 5. In the indoor area kill the old guy near the marbles and the helium balloon and walk out of the doorway you find and you will find some grannies and snott who gives you some advice. Follow the advice and circle these grannies as much as possible and push them into the pen (Watch out for the granny who tries to head off make sure she stays and keep and eye on the others or they will make a run for there default places.) hopefully after many... many goes they will all go in and watch the TV now collect the udder. 6. The last udder for this level can be found by going to the ice-cream van and killing the guy on the rope ladder to your left. This will open a circle shaped doorway below him. Go in and get to the top of this by farting using the power pump. Use combinations of the heli-head and super jumps to help you out or you will never make it! This is hard but it is possible... the worse bit is where yo have to land on the planks near the top... just work out the best root to take and a gold udder will eventually be yours! The good, the bad and the elderly! ---------------------------------- 1. get straight into the level and talk to the sheriff who is locked I the jail cell at the back. He will tell you that the old ladies have stolen his bingo balls and locked him in the cell... he will give you a key to the door to your left. Enter the door and get a magnum from the vending machine... now kill all the evil OAP's in this area watch out for the bombers on the roof... when you have the first bingo ball shoot the lock off the giant gate and go through... eventually you will find the Town Hall (remember where this is located.)And also some more grannies to fight (More ammo for the magnum is in the town hall but look out for the bombing grannies.) Kill the outdoor grannies until another bingo ball is dropped, now take these to the bingo table in the centre of this area. You will find to other exits out of this area these will lead to a store, where you will fight more grannies for a bingo ball and also the bank and a building that is shaped into a giant cows backside. Kill the grannies in this area and grab the last bingo ball. Take these back to the town hall and walk onto the bingo table you will then win a gold udder. 2. Go back to the store and enter it... and the back of the store you will find more grannies that need to be herded.. you will go crazy herding these but it is possible! Once they are all happily watching TV another udder will appear. 3. Go to the bank and answer the phone, run and roll to the phone outside the door to the town hall and to your left... answering this phone run to the store phone which can be found inside the store on the left hand wall. Next run to the first building you came to in the level (The sheriffs office enter it and turn left and answer the phone on the wall.) Now run to the town hall again and enter it and turn right and head up the stairs then head left at the top of the stairs and then you should reach the phone. Now go back to the jail for the udder. 4. Also when collecting the previous udder you will find another safe with dynamite in. take this back to the sheriff in the jail and blow him up to get another gold udder. 5. In the building that looks like a big cows behind you will find yourself in a huge room where you will find a frozen cow in a ice cube in a fridge. The idea is to ride the ice cube carefully around the room until you are back near the fridge. The best idea is to compensate for the ice cube trying to throw you off balance. You will get the last gold udder. 6. Shoot all the bottles outside with the magnum... there should be one in ever area where you found a granny with a bingo ball and also the last one is above the area where you have to heard the old grannies. Once they are all gone (It tells you when you only have to find one.) you will get the gold udder. Bob the Killer Goldfish ----------------------- Tips ---- The last one and easier than the other two really although if you keep getting hit by the missiles you won't think so because it takes harsh energy off! 1. The worse thing is that Bob often is throw clear of his ride by the almost indestructible Cat # 4. I suggest in timing one missile slightly after the first to do double the damage of the fishes marble collection. 2. Keep away from the evil fish when he has a weapon and time you jumps for the missiles as usual. Not a lot but really if you have got this far its not that much different from all the others. Now make sure you have all the udders and go talk to peter. DONT READ BELOW IF YOU DON'T WANT TO WRECK THE ENDING! ----------------------------------------------------- :-) Earthworm Kim ------------- Jim's alter Ego is to become a Girl? Never! Although he is a hermaphrodites so maybe he could be both! %-) well anyway meet Kim a character I heard about a year ago but didn't know was still in the game. Well she is another annoying boss so here is how to beat her and how to finish this game. 1. As soon as you start hold down on the stick and slightly to the right or left to avoid running into her you will see why if you read 2. 2. Try to avoid contact at all costs, and not just with missiles here! Don't let her touch you as you turn into Kim and she starts throwing your marbles away as Jim... and you must touch to get back into Jim's body! 3. Play it cool with the missiles you will get more hits in if you get two and launch one just slightly after the first, eventually you will here her go "Ouch!" 4. She doesn't really have much interest in the marbles she looses usually so wait until she has gone then collect them. 5. The last few are always difficult to get because she usually swaps with you because you accidentally touch! The End ------- My personal views of the end... I spend all that time and difficulty for a short ending like that! Peter encourages you in the lift and you are crushed by a fridge with magnetic letters which say "The End" then some credits on that horrible swirly background... I'm insulted! :P THEY KILLED JIM, The game can't end like this... Kill the Princess or make them turn into cows but don't kill Jim it makes it feel like the end of Earthworm Jim and that sucks! I'm sad now I think I will cry! :,( Cheats and Bugs --------------- There is only one cheat I have found so far and that is if you get 1000 marbles and are as smart as a smart Super Hero then you can play the whole game again as the strange and somewhat worrying Earthworm Kim. And this time its too hard to even contemplate no extra health from marbles and everything does double damage... the words I'm not playing this again if its harder spring to mind! And I only just beat Fatty that one time and it was a stroke of luck! There are a couple of strange options which (sort of) are fun for a few minutes... one is the option Smells, which you find in the Tunes menu (for turning the music on and off.) If you turn smells on Jim's suit will fart randomly. Also included in the language option is Jibber-Jabber which makes all the text strange and mostly unreadable to what the is happening! Last of all is that unlike most games EWJ 3D only measures the amount of paces you run through the game not the time. Which although clever is somewhat in accurate! Oh bugs and glitches you want to know about this game has got 'em the worse are where you get stuck in objects. Also when you fight BOB go over to a short wall where there is one piece of land on its own I keep passing through it and straight through the other side. Also look at the gherkins eye blinking when he dies... I'm sure it shouldn't flicker... lots of polygon clashing in other places to. If you go to Poultrygeist and jump off the top hallway at the right section it is possible to end up in the room underneath without using the door... but funnily enough Jim still walks in through the door. I think I hear a few sound glitches as well with the FX sometimes when Jim is running. If you go to the level Hungry Tonite? And go into the room with the "Alien Freaks" the slime and the revolving platform and sometimes if you shoot the boxes in there from the left hand side sometimes one of the boxes will just float in mid air! On barn to be wild one of the marbles inside the milk churns can be got without whipping it. This is bad considering I found none really bad ones in EWJ (some of these where when I used certain cheats anyhow so I am not surprised.) and the worse in EWJ 2 is where you could occasionally go through the bottom of the level on ISO9000 and you really had to try to recreate it. EWJ 3D Copyright Guff :) --------------------- (c) 1999 Interplay Productions. All rights reserved. Game developed by and Software Engine (c) VIS PLC. All rights reserved. Earthworm Jim and all related characters (Psycrow, Prof monkey for a head, Evil and Bob I think they mean!) (c) Shiny Entertainment, INC 1999 Jim's original creator guy:P -------------------------- Doug "The original and best worm" Tennapel This tip manual;) --------------- Felix of Mars >-|-|-|-|) (c) Felix of Mars 1997-1999 the Felix of Mars corporation or something like that!