Walkthrough - Guide for Megaman Legends 2
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MEGAMAN LEGENDS 2 By Skatr11718 (e-mail at [email protected]) (e-mail me information I don't have in this Walkthrough please) Contents Legal Junk Updates Wanted! Weapons Key Items Walkthru "Zenny Pens" Body Parts Buster Parts Cheat Codes and Tips Credits E-mail me at [email protected] Legal Junk Copyright 2000 Skatr11718 It is illegal to make any copies of this without my permission, unless your using it for personal use(as in, winning the game) Updates 1.0 First edition 1.4 added 3rd key boss through final boss 2.0 added buster parts list 2.5 added more detail 3.0 added Zenny "pens" 3.5 added more detail 4.0 added Wanted section,added Detail for 3rd key ruin to boss 4.3 added weapon parts 5.0 added extra info 5.5 added Some more item locations 5.7 added some reaverbot hit points WANTED! None currrently. Weapons If I know the parts needed for the weapon, I will put it next to the weapon. Homing Missle:Radar notes, Bottle rocket Bug Crawler:rusted mine, Bowling ball Machine Gun:Broken Model Gun,Long Barrel Blade Arm:Zetsabre,Blade Beam Notes Shield Arm:Shield Generator,Shielding Notes Reflect Arm:Super Ball, Bomb Schematics Spread Buster:Sower, Spred Fire Notes Crusher:Soft Ball, Taser Aqua Blaster:you already have this weapon from the start of the game Hyper Shell:Firecracker, Rusty Bazooka Buster Cannon:Thick Pipe, Artillary Notes Shining Laser:Laser Manuel,Green Eye Drill Arm:Broken drill, Heavy duty gear Vacume Arm:Broken Motor,Broken Vacuum Hunter Seeker:Sensor, Autofire Notes I know i'm forgetting a few of them. Key Items rebreather ServebotLetter1 Bonne red key Bonne Blue Key Security Key Motherlode key 1 Motherlode key 2 Motherlode key 3 Motherlode key 4 and someother stuff wait untill I upgrade this Walkthru The game starts with a cut scene. Watch it.then you see the main menu. A new game starts with a second cut scene, then you get control of Megaman.Your job is to put out the fires. After you do it, win or lose, you find the Sulpher Bottom. Cut scene. then you land at calinka island. go into town and enter the junk shop(DUH!).Then go back to the flutter. go into the Big building near the fluuter through the back door. leave, then go into the ruins near the city(there throught the door with the gates). go into the ruins and follow Roll then go down the elevator and beat up the robots. go down the other elevator and prepare for a fight. Boss Fight:Reaverbot with spike in butt easy.just run and shoot. volia you win. Grab the refractor and leave. Unknown Zone Reaverbots: small Fireball shooters:7hp(these are estimated by buster Gun attack Power while at max) Mammoths:35 Go to gramps room on the fluuter and hit circle at his bed. you now have 5000z more. Go to the junk shop and buy a buster part(get the power raiser). Go to the Flutter and talk to Roll and select move. Go to the Unknown zone. You see a cut scene and appear on the island. Go forward untill the electric fences start up. Mini boss fight: wolf reaverbot Stand still and shoot. Jump above him when he gets to close for comfort. contiue and blow up stuff untill you see a big crystal. hit circle at it at it.Cut scene. Boss Fight:Mammaoth bot shoot and run. when he glows red, Danger Megaman Danger. after the fight you see another cut scene.You find out about the main Job. Get the motherlode keys. oh, and yoyu can see the final boss early in the game. Go to the top floor and enter the room being guarded.The girl on the bed is the final boss. First Key go to pinto island on the Move screen and go through the doors to the village. Boss fight: tron's baaaaaaack(big crab, she seams to like sea animals don't she?) Run around and shoot. Be sure to avoid her machine gun(Very hard to avoid) and her bombs and wait untill she stops shooting or flips intio the air to let loose with your guns. First Key ruin When you enter the ruin,a theres a quck cut scene plays, after that, go in the green door to your left.While In the ruin, In the rooms with the Mouths that throw bombs. Drill the walls and you will find a map console, a weapon part, and some zenny. Go through the area untill you find a big room with a floor with holes in it. Boss fight:bola just stand still and blow up the frogs unless you want to have a problem. Now after you blow up all the frogs, bola comes down and starts throwing knives at you. Run and shoot. Oh, if you don't kill all the frogs, bola turns them into invincible Megaman killing machines. Now continue on untill you find yourself on a ledge,then turn left and use the control panel.your halfway done with door 1. Now, get backdown and enter the door under the ledge. go through and get everything possible,then, find a chest in a room like the boss room you were in before. Boss Fight:bola(again) As soon as you get the magnetic key, you have to fight bola again. now, theres spiky things moving around on the floor. Avoid these and shoot and you will win.Also, when bola appears above the middle spiky thing, Avoid the spikes as they bounce back at you. Now,go back to the elevator you used to get down here and go to the blue thing near by. use the key and go backto the first door. go through and go across the bridge continue through untill you see Data. recharge and save. go through the door and hit circle at the little tube thingy at the other side of the room. Boss Fight: Big frog now you have to beat up a frog. and not a small frog, this frog is bigger than you! Just stand on a platform and shoot him when he's attacking.Also, if you have the drill arm,(i can't find the broken drill) you can kill the frog in 2 second,even on Very hard mode.You now have the First KEY!!!!!!! Second Key When you go Nino island you see a cut scene of the city attacking the flutter. after you land, you'll have to go down the elevator and go to the door that says:DIGOUT. go in, and go in the first door on the left,and talk to the old guy. Miniboss Fight: Birdbots after you talk to the old guy, you need to go back to the first floor(with the numbered doors) and enter the door labed 1. blow up everything and when roll tells you to, pull the blue lever next to the big door. Door2:same as above, but you just have to blow up stuff. door 3:protect the flutter, the door you just came through, and blow up the other ships. Door 4:blowup everything and protect the big door(note, you can throw the bombs the birdbots throw back at them). After you do all that, talk to that guy again and go to the small island in the Move Screen(select the island at the lower left corner) once there, say yes to the boys and and follow them. once you find glyde's base, blow everything up.also, save with data, he's right outside the door thats behind you when you enter. Ruins go through the ruin untill you see the reverbot jellyfish. Miniboss fight:spark medusas You need to get all the medusa's HP down to the minimum to make the last medusa easier(note, the last medusa is the hardest to kill) Grab the key ,then continue on. keep going untill you get to another "dry" level. save and continue on. Bossfight:claymore Run and shoot. he might shoot in front of you so jump if he does. then, go back to the exit of the ruin. Bossfight:claymore(again) same as above,but now he has some new attacks. leave and go to the sulpher bottom. 3rd Key then, go back to roll and move to the next island. blow up the Bonnes and find the Bonne keys.(hint, the red key is behind the counter in the main square.) contiue and open the red door. Boss Fight:Teisel Bonne Teisel is back and he's got an ace up his sleave, he put the city statue on his mech. blow teisel up and enter the 3rd key ruins Strangely, you will meet the guardian almost in the beginning, but you cannot beat it yet, continue on your journey. Don't forget to wear your Asbestos shoes. They won't protect you completly from lava, but you won't sink in it. When you walk in, go forward and you should see a cut scene of 3 little reaverbots Running away from you. After that, go in the door to your right, go forward and go in the next door to your right. go in, and activate the elevators. when you leave, go in the elevator to your right, use it and watch the left side of the hall. You will see the head of a reaverbot thats as big as the Sulfur Bottom! The reaverbot is bigger than Bruno and the red refractor reaverbot combined! I recommend recharghing and saving with data.Go in, and go into one of the other doors in the room. 1st door: Continue on and right after the door on the right, jump across the floor, and open the door. go across the room and AVOID the floor. go through the rest of the passage and unlock the A security locks and get the map from the console on the right. go back and enter the gardian room again. turn right and get to that side of the room. open the door. 2nd door: Can't get it. 3rd door: follow the pathway and STAY OFF THE MOLTEN LAVA! enter the door and unlock the last secruity system. now leave. Remerber that door on the right from Door1? Go in and watch the cut scene. go foward and when tron asks, say yes( I didn't want to either but it's the only way to continue with the game) Boss: Lava Pillar With the help of the Bonnes, equip the Lifter, grab the Reaverbots and throw them at the pillar in the middle of the room. Act quickly, because the pillar regenerates itself slowly. Boss: Giant Skeleton This boss too is easy: avoid his fire, sparks and shockwave and this guy's a goner. Now, go to the door on the top floor. go in and continue on. Boss: Tron's Gustav Surprisingly, Tron is not that difficult: run around and shoot. If her shield is up, stop shooting and resume as soon as she removes it. Keep your distances, she's got a flame-thrower. Now, go back to the room with the lava that you were in before. Boss: Bon Bon Isn't too hard, just watch out for the lava. When he lauches his fists, he is invincible. 4th Key Boss:The Bonnes and Glyde Glyde and the Bonnes attack you on a train race. You must protect your train and destroy Glyde's and the Bonne's wagons. Choose a long range and powerful weapon and you won't have any problem. The thing you should worry about are the Servbots throwing bombs at you. But if you use a powerful weapon, shoot at the main target and the shockwave will knock them away. Right after the battle, get the Spike Chip in the area after the train was. Oh, and by the way, while your in the ruin, you will find reaverbots that look like their wearing dresses. It's almost impossible to kill them with out the Homing Missle. It needs its attack upgraded once, energy and range upgraded twice, and everything else upgraded once. If you have that, then all you hyave to do is shoot them about 4 or 5 times. While digging the ruin, you will encounter blue and red pyramid-shaped crystals which blocks the way to another part of the ruin. You need the Blue and Red key to unlock them at their panels. The Red Crystal is not neccessary, but it leads to an important item. Wear the Cleated Shoes. Boss: Ice Cell Is this the Yellow Devil from the classic Mega Man series? It's a head incased into some jelly. Anyway, run around and keep your distances. When platforms appears above you, climb them or else you'll catch on "cold fire" because of the icy floor. After a while, the cell will chase you rapidly, don't bother shooting it and run away until it calms down. When the fourth key is returned to Bluecher, an important event will occur. Pay attention to everything that will be told and done. Geast's attack! There is an aerial battle between the light-skinned guy (Geast) and the dark skinned guy (Gast). Geast will win the duel, so you will have to beat him. He is not very difficult, shoot him and avoid his dashs. When Geast has lost most of his energy, he will not be able to fly anymore and he will land. Continue to shoot him from a distance. Finally, everything is revealed: Megaman's past, why he lost his memory and his mission. This can be confusing a little, so listen carefully. You land on Elysium for the final showdown! You must travel throught the Defense Area to get to the Library. Some Reaverbots are new, some aren't. Equip yourself correctly and you shouldn't have any problem. There are some control rooms that will allow you to alter gravity and load data from Library's system. Always put low-gravity, because some time, you will encounter some pink beams that will put you in high gravity. High gravity are needed thought to break some floors and access hidden control rooms and chests. Some doors will be locked depending on the gravity. As usual, try to find the map and item consoles to see if you have missed any items. Finally outside! This area can be quite confusing at first, but it is quite simple. There are little islands at each eight cardinal points and you must get to the central island. You start at the South-West island and there are four Warp Doors on each island. (Not all of them are active) Some islands have a warp door to a far away island. Look at the map to understand better. Start by moving counter-clockwise to get to South, there is a warp to a chest on extreme South. Then move clockwise until you reach East, get a chest on the extreme East and move to the Central island. There, you should find an elevator that will lead you to the Shuttle Bay. Go back to Earth to upgrade and have Roll build the Shining Laser. Back on the Central island, enter the building and save with Data. There are no Reaverbots or traps here but, you will encounter the four guardians again. One by level, plus the final boss at the last one. Finally, you get to the Library, save and follow the animation... Final Battle!! As you touch the Library's computer, Sera will try to "terminate your program", as Juno would say. :) First form: As usual, run around and jump when the boss attacks. When you see her surrounded by many pods, the gravity will be very high, so jump as high as you can when she creates a shockwave or run away. Second form: This part is quite difficult, but the trick is to stay as far as possible. Anticipating her attacks is the key by watching her moves and listening to her. When she does her Black Hole attack, dash to the opposite side. This attack doesn't hurt you, but makes you an easy target because it slows you down. Her various attacks includes: Meteors, Multi-Lasers, Giant Wave and Sweeping Ray. ZENNY PENS Note:Zenny Pens are basically quick ways to get Zenny. 1st pen:all ruins in the game 2nd pen:at the island with glyde's base on it, keep going through the door leading to the way to glydes base and keep killing the reverbots. 3rd pen:In the big desert at Saur Kada, after you defeat the bonnes, keep going through the door that takes you to the city, and keep killing the piston legged reaverbots for quick cash. Body Parts Helmet Normal Helmet Padded Helmet Armor Normal Armor Padded Armor Padded Armor Omega Link Armor Link Armor Omega Kevlar Armor Kevlar Armor Omega Shoes Jet Skates:Used for dashing Hover Shoes:Protects against electrified floors Hydrojets:Used for dashing underwater Asbestos Shoes:Protects from lava Cleated Shoes:Prevents you from slipping on ice Buster Parts Accessory Pack :Atk+1 Eng+1 Rng+1 Rpd+1 Accessory Pack Alpha :Atk+2 Eng+2 Rng+2 Rpd+1 Accessory Pack Omega :Atk MAX Eng MAX Rng MAX Rpd MAX Autofire Unit :Eng+2 Rpd+1 Autofire Unit Omega Eng+3 Rpd+2 Blaster Unit Atk+1 Eng+2 Blaster Unit Omega Atk+2 Eng+3 Booster Pack Atk+1 Eng+1 Rpd+1 Booster Pack Omega Atk+3 Eng+3 Rpd+1 B Buster Unit Atk+1 Rng+2 Buster Unit Omega Atk+2 Rng+3 Energizer Pack Eng+1 Rng+1 Rpd+1 Energizer Pack Omega Eng+3 Rng+1 Rpd+3 Power Blaster Atk+2 Rpd+1 Power Blaster Omega Atk+3 Rpd+2 Power Raiser Atk+2 Power Raiser Alpha Atk+4 Power Raiser Omega Atk MAX Range Booster Rng+2 Range Booster Alpha Rng+4 Range Booster Omega Rng MAX Rapid Fire Rpd+2 Rapid Fire Alpha Rpd+4 Rapid Fire Omega Rpd MAX Sniper Unit Eng+1 Rng+2 Sniper Unit Omega Eng+2 Rng+3 Turbo Charger Eng+2 Turbo Charge Alpha Eng+4 Turbo Charge Omega Eng MAX Upgrade Pack Atk+1 Eng+1 Rng+1 Upgrade Pack Omega Atk+1 Eng+3 Rng+3 Cheat Codes and Tips Blue codes aren't tested,red codes don't work,green codes mess up the game, and black codes work Gameshark Codes Infinite Zenny 8009C820 FFFF Max Zenny 8009C820 967F 8009C822 0098 Time 0:00:00 8009C818 0000 8009C81A 0000 Infinite Health 8008C120 0200 Max Health 8008C122 0200 Equipped Helmet Modifier 3008C252 00??(scroll down for last 2 numbers) Equipped Shoes Modifier 3008C253 00??(scroll down for last 2 numbers) Equipped Armor Modifier 3008C254 00??(scroll down for last 2 numbers) Equipped Buster Part 1 Modifier 3008C258 00??(scroll down for last 2 numbers) Buster Part Item Slot Codes Slot 1 3008C25C 00??(scroll down for last 2 numbers) Slot 2 3008C25D 00??(scroll down for last 2 numbers) Slot 3 3008C25E 00??(scroll down for last 2 numbers) Slot 4 3008C25F 00??(scroll down for last 2 numbers) Slot 5 3008C260 00??(scroll down for last 2 numbers) Slot 6 3008C261 00??(scroll down for last 2 numbers) Slot 7 3008C262 00??(scroll down for last 2 numbers) Slot 8 3008C263 00??(scroll down for last 2 numbers) Slot 9 3008C264 00??(scroll down for last 2 numbers) Slot 10 3008C265 00??(scroll down for last 2 numbers) Slot 11 3008C266 00??(scroll down for last 2 numbers) Slot 12 3008C267 00??(scroll down for last 2 numbers) Slot 13 3008C268 00??(scroll down for last 2 numbers) Slot 14 3008C269 00??(scroll down for last 2 numbers) Slot 15 3008C26A 00??(scroll down for last 2 numbers) Slot 16 3008C26B 00??(scroll down for last 2 numbers) Slot 17 3008C26C 00??(scroll down for last 2 numbers) Slot 18 3008C26D 00??(scroll down for last 2 numbers) Slot 19 3008C26E 00??(scroll down for last 2 numbers) Slot 20 3008C26F 00??(scroll down for last 2 numbers) Slot 21 3008C270 00??(scroll down for last 2 numbers) Slot 22 3008C271 00??(scroll down for last 2 numbers) Slot 23 3008C272 00??(scroll down for last 2 numbers) Slot 24 3008C273 00??(scroll down for last 2 numbers) Slot 25 3008C274 00??(scroll down for last 2 numbers) Slot 26 3008C275 00??(scroll down for last 2 numbers) Slot 27 3008C276 00??(scroll down for last 2 numbers) Slot 28 3008C277 00??(scroll down for last 2 numbers) Slot 29 3008C278 00??(scroll down for last 2 numbers) Slot 30 3008C279 00??(scroll down for last 2 numbers) Slot 31 3008C27A 00??(scroll down for last 2 numbers) Have All Buster Parts (GS 2.2 Or Higher Needed!) 50001F01 0001 3008C25C 0001 43 Have All Buster Parts (Caetla Only) B01F0001 00000001 3008C25C 0001 44 Infinite Time (Diggers Test) 8009C910 1517 45 Infinite Water Pressure (To Put Out Flames) 8008C24A 0100 46 Press L2+X For Moon Jump (GS 2.2 Or Higher Needed!) E009BEF9 0041 8008C0EA FF20 47 Poisoned By Little Slugs Wears Off Very Quickly 8008C168 0000 48 Max Attack 3008C2B4 0007 49 Max Energy 3008C2B5 0007 50 Max Range 3008C2B6 0007 51 Max Rapid 3008C2B7 0007 Equipped Special Weapon Modifier Codes Slot 1 3008C23E 00??(scroll down for last 2 numbers) Slot 2 3008C23F 00??(scroll down for last 2 numbers) Max Upgrade-All Special Weapons (GS 2.2 Or Higher Needed!) 50006E01 0000 3008C2BC 0003 MaxUpgrade-All Special Weapons (Caetla Only) B06E0001 00000000 3008C2BC 0003 Have All Items 800985C8 7F1F 800985CA FFF0 800985CC FFFF 800985CE F03F 800985D0 FFFF Have All Key Items 800985C2 07FF 800985C4 FFF2 800985C6 0F8F Equipped Buster Part 3 Modifier 3008C25A 00??(scroll down for last 2 numbers) Walk Thru Walls D009BEF8 4100 800417FE 2400 D009BEF8 4100 800C4770 0000 D009BEF8 4100 800B35E6 1000 D009BEF8 4100 800B3606 1000 D009BEF8 2100 800417FE AE02 D009BEF8 2100 800C4770 0008 D009BEF8 2100 800B35E6 1040 D009BEF8 2100 800B3606 1040 Quantity Digits to Accompany Equipped Helmet Modifier Code 00 - Nothing 01 - Normal Helmet 02 - Padded Helmet 03 - Makes MegaMan an Unknown Female Character (Glitches) Quantity Digits to Accompany Equipped Shoes Modifier Code 00 - Nothing 01 - Jet Skates 02 - Hydrojets 03 - Asbestos Shoes 04 - Cleated Shoes 05 - Hover Shoes 06 - Makes MegaMan Roll (Glitches) Quantity Digits to Accompany Equipped Armor Modifier Code 00 - Nothing 01 - Normal Armor 02 - Padded Armor 03 - Padded Armor Omega 04 - Link Armor 05 - Link Armor Omega 06 - Kevlar Armor 07 - Kevlar Armor Omega Quantity Digits to Accompany Buster Parts Modifier Codes 00 - Nothing 01 - Power Raiser 02 - Power Raiser Alpha 03 - Power Raiser Omega 04 - Turbo Charger 05 - Turbo Charger Alpha 06 - Turbo Charger Omega 07 - Range Booster 08 - Range Booster Alpha 09 - Range Booster Omega 0A - Rapid Fire 0B - Rapid Fire Alpha 0C - Rapid Fire Omega 0D - Blaster Unit 0E - Buster Unit 0F - Power Blaster 10 - Sniper Unit 11 - Autofire Unit 12 - Blaster Unit Omega 13 - Buster Unit Omega 14 - Power Blaster Omega 15 - Sniper Unit Omega 16 - Autofire Unit Omega 17 - Upgrade Pack 18 - Booster Pack 19 - Energizer Pack 1A - Upgrade Pack Omega 1B - Booster Pack Omega 1C - Energizer Pack Omega 1D - Accessory Pack 1E - Accessory Pack Alpha 1F - Accessory Pack Omega Quantity Digits to Accompany Equipped Special Weapon Modifier Codes 00 - Lifter 01 - Kick 02 - Mega Buster 03 - Crusher 04 - Buster Cannon 05 - Hyper Shell 06 - Homing Missile 07 - Ground Crawler 08 - Vacuum Arm 09 - Reflector Arm 0A - Shield Arm 0B - Blade Arm 0C - Shining Laser 0D - Machinegun Arm 0E - Spread Buster 0F - Aqua Blaster 10 - Hunter Seeker 11 - Drill Arm This concludes my walkthru. Credits: Skatr11718: Me Megaboy: For suppling a lot of info My parents: For getting me and my sis a computer Microsoft: For creating Window 95/98 Capcom: For creating Megaman Legends2 Gameshark Code Creators Club for the MML2 GS Code