Walkthrough - Guide for Summoner

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SUMMONER (PC VERSION)

GAME WALKTHROUGH


Version 1.0- April 27 2001 The Beginning

Version 1.1- April 29 2001 Updated the Walkthough and Game Keys

Created on April 27, 2001 by Edwin "Shinji" Chow
[email protected]


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TABLE OF CONTENTS:

1 - LEGAL MUMBO JUMBO

2 - GAME KEYS

3 - CHARACTERS

4 - WALKTHROUGH

5 - SIDE QUESTS

6 - AVAILABLE SUMMONS

7 - EQUIPMENT LIST

8 - CREDITS

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1 - LEGAL MUMBO JUMBO:

First and foremost, I would like to get this off my chest. You CANNOT post
my walkthrough on any website unless you have my permission. You can't use
this walkthrough for commercial use, either. If you do, I'll prosecute
you in any way possible. I'll be writing this walkthrough in point form for
easy referencing. ENJOY! ^_^

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2 - CHARACTERS

Joseph -- The main character in the game. Born with the power to summon
forth beings from another dimension. He is and will always be the Jack-
of-all-trades regardless of what. You can built him up in a variet of ways.
His most unique power is the ability to summon monsters to assit him in
combat.  Be cautious though, as Joseph's total HP will go down when a summon
is called forth.  This greatly shortens his life. Joseph can gain it back
when you leave the combat place (ie. from random encounters) or banishing
the creatures. But beware, if the Summon dies in battle, Joseph will lose
HPs permanently.

TIPS: Joseph may be the Jack-of-all-trades, but I used him like a
healer most of the time. Equip him with a sword and watch him perform in
battle. Joseph can equip very powerful armors as well. He has lots of HP too
but that doesn't mean you can hack away and not get seriously wounded
yourself. His high HPs are meant for him to Summon.

Skills to level up:

- Summon (A MUST! Max it out!)
- Sword Weapons
- Heavy Arms (A MUST!)
- Dodge



Flece -- Hmmm.... What do we have here? A thief. Hiding, sneaking,
lock picking, you name she does it.  Being a thief, Flece's speed and
recovery rate is slightly higher than the rest.  She does not have very
many HPs so be cautious.  Her attacks are moderate too, so it's best to use
her as a support character. She also lacks magic, although she learns Dark
spells very late. However she has special skills that can be extremely
valuable at times.

TIPS: Equip her with a dagger to boost up her dodging speed. Try to max out
her Pick Lock and Appraise skills. This way, she will have more uses. At
the start you might want to upgrade her hide and sneak skills. Just in case.
When in combat, try not to rely on this skill too often as most of the time
you'll end up dead before you can even use it.

Skills to level up:

- Dodge (A MUST! Max it out!)
- Appraise (A MUST! Max it out!)
- Sneak (Get it to level 7.)
- Hide (Get it level 7.)
- Sword Weapons (A MUST!)
- Heavy Arms (A MUST!)
- Pick Lock (A MUST! Max it out!)



Rosalind -- Daughter of Yago and skilled with magical powers she is a
powerful yet EXTREMELY frail member of the party. Her spells surpasses that
of Joseph more than ten-fold. But it's just too bad that she cannot summon.
Well here are the bad points about her. She's so pathetically weak that it
takes only 2 hits to kill her. Worst still, there's not much range of
armours
for her to equip. Also, the CPU AI does not seem to control her well and
screws up most of the time. However, her Assess skill will come in handy
sometime.

TIPS: NEVER EVER try hand to hand combat! You'll waste her in a matter of
seconds if you do so. Always make sure that you have control over her at all
times. i.e You are the one controlling her. This will prevent the CPU AI
problems as stated above. Also, you can manage the magic spells yu want to
cast. Upgrade her Fire and Healing magic to the max. In my opinion, these
are the only magic you are constantly casting. You might want to equip her
with a bow for long-ranged combat. Just in case.

Skills to level up:

- Dodge (A MUST! Max it out!)
- Assess
- Magic Resist (A MUST! Max it out!)
- Fire (A MUST! Max it out!)
- Heal (A MUST! Max it out!)



Jekhar -- He's a barbarian if you ask me. Once a friend of Joseph,
now just a loser working for the King of Lenele. There's only one word to
describe him - POWER! Jekhar is an extremely strong warrior. Imagine him as
an armoured tank and you'll get the idea.

TIPS:  Jekhar can use ALL weapons in the game. He does not have much magic
so just keep his Sword Weapons and Heavy Arms skill up. He's the type of
character that uses his blade to do the talking.

Skills to level up:

- Sword Weapons (A MUST! Max it out!)
- Heavy Arms (A MUST! Max it out!)
- Dodge

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3 - GAME KEYS

Left Mouse Button           Activate option/Confirm/Select

Right Mouse Button          Activate Chain Attack']

Q                           Toggle Quest Menu

R                           Toggle Character Status Menu

I                           Toggle Character Inventory Menu

S                           Toggle Character Skills Menu

C                           Toggle Character Spells Menu

M                           Toggle On/Off Map

H                           Toggle On/Off Solo Mode

Space Bar                   Pausing/Unpausing the game

Tab Key                     Cycle Through available characters

Left Arrow Key              Rotate camera clockwise

Right Arrow Key             Rotate camera anti-clockwise

Up Arrow key                Zoom in

Down Arrow Key              Zoom out

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4 - WALKTHROUGH

Pt. 1 -  Masad under fire.
--------------------------
Quests gained: Aesik's Sword
               Find Yago

- Once you gain control of Joseph, feel free to explore the area. Just kill
those Orenian soldiers if they get into your way. I highly recommend that
you do so as the experience gain will boost your level up and prepare you
for the boss fight later.

- Upon walking a little further until you come across a man
named Aesik (he's crawling on the ground with his hands). He will give you
the "Aesik's Sword" quest.

- When you head east, you'll find a soldier harassing a villager. Kill the
soldier and don't bother talking to the villager. He doesn't seem to be too
friendly.

- When you're done with exploring and leveling up, head south and then east
along the riverbank.  Talk to the three villagers there.  One of them will
give you the "Find Yago" quest.

- Once you're ready, feel free to cross the bridge and get ready for a boss
fight.

**BOSS: Barbarian Fighter**

- Your first boss fight is an easy one. If you managed to get your level
to 3 and above, there shouldn't be much of a problem. Just do some Chain
Attacks and he'll be a goner.

- After that, head to the boat and you'll find yourself on the world map.
Head for Lenele.


Pt. 2 - Lenele, the HUGE city of the Gods!
------------------------------------------

Quests gained: Durgan's Lucky Charm
               Seeds of Aahur
               Crazy Iven
               The Sword of Jarl
               Cerval's Game
               Shards of the Ghimaadi
               The Infestation
               The Salt Smuggler's
               The Merchant of Orenia
               The Beggar's Eyes
               The Rag Doll
               The Salamanka's Tongue
               Tancred's Assassin
               The Encyclopedia of Heresies
               Pomporo's Heirloom

- Read the title? Well, brace yourselves. Lenele is HUGE! it's made up of
many different areas with TONS of NPCs for you to interact with. Not to
mention the number of quests you gain here.

- Your aim is to get to the Temple Plaza.

- You can skip this part of the walkthrough if you do not want to do the
side quests available or if you already know the way to the Temple Plaza.

Pt 2a. Lenele Outskirts
-----------------------

- If you have some gold, you might want to do a little shopping.

- Head for the docks. There you'll fnd Durgan who'll give you the "Durgan's
Lucky Charm" quest.

- Upon walking southwest of the city towards the wall, you'll find Beelon
and Crazy Iven. Talk to them and you'll recieve the "The Seeds of Aahur"
quest and the "Crazy Iven" quest respectively.

- Beside the item shop which is near the exit, you'll find Great Ragneli
and he gives you the "Ragneli's Robber's" quest.

- Head to the exit and move on to the Lenele Marketplace.

Pt 2b. Lenele Marketplace
-------------------------

- You might want to do some shopping. (Again.)

- Head for the bridge at the southern part of the marketplace and you'll
encounter Jekhar. Talk to him.

- Cross the bridge and head to the right side of the street. There you'll
find Jarl the Smith gives you the "Sword of Jarl" quest.

- Head for the main street and turn right. You'll find Mercer the Tailor.
Talking to Mercer gives you the "Cerval's Game" quest.

- Continuing on, the main street eventually turns left.

- You'll find a 'L' shaped street and a bridge to the right. Take the
bridge and go to Lenele Old City.

Pt 2c. Lenele Old City
-----------------------

- This is the most confusing part of Lenele. You might want to refer to
the map every now and then.

- To your left from where you start is an Item shop.  On the
northeastern side of the Keep nearby you'll find Varyssa.  She gives
you the "Shards of the Ghimaadi" quest.

- Explore the area around the Keep a little and you'll eventually come
across a '[' shaped alley. You'll find Merden there who gives you
"The Infestation" quest.

- At the end of the street you'll find an Item shop. On the left side
of that building you'll see a thief named Pedrog who will give you "The
Salt Smugglers" quest.

- On the raised part of the Old City you'll find an Item shop near the
Keep.  There's a street west of the stairs. It leads to Tancred's
Haven. Remember this place well as you'll need to come back here
when you get Flece later.

- In the northern part of the Old City, right next to the middle
bridge to the Marketplace is an armorer.

- Head northwest and you'll see the burnt down ruins of two
houses.  In the ruins of the larger house you'll see two men talking.
Talk to the one named Aravind and you'll get "The Merchant of Orenia"
quest.  Just east of the south side of the smaller house is A Beggar
With No Eyes.  He'll give you "The Beggar's Eyes" quest.  A little south
of the beggar is a Weeping Butcher.  The Weeping Butcher will give you
"The Rag Doll" quest.

- If you talk to the Apothecary (his store is next to the southern
most bridge) after getting "The Beggar's Eyes" quest, he'll give you
"The Salamanka's Tongue" quest.

Pt 2d. Tancred's Haven
----------------------

- Talk to Mahr upstairs and recieve the "Tancred's Assassin" quest.
There's nothing much to do here, so you might as well leave.

Pt 2e. The Lenele Crown District
--------------------------------

- The Crown District happens to be the gateway to the Lenele Temple
Plaza. HURRAY! You've made it! But first, let us explore the area a little.

- Go straight and head right. There'll be a street to the right.  Not far
from that is a 'T' junction. On the left of the junction you'll find
Zefnat the Scholar who will give you "The Encyclopedia of Heresies" quest.

- Now, turn around and go straight. Continue on and you'll be off
the raised section of the Crown District.  Once again you have three
ways to go. Left leads you to Pomporo who gives you the
"Pomporo's Heirloom" quest.  Going straight and head south.

- Head towards the large open area. The white stone path leads to the
Lenele Temple Plaza to the west.

Pt 2f. Lenele Temple Plaza
--------------------------

- Just go left, cross the bridge and recruit Flece and continue on with
the game if you want to. If not head right to get to the Temple of Urath.

Pt 2g. Temple of Urath
----------------------

- At the start head left to the second room.  To the left
of the top staircase, next to the double doors, is the Blue Glass
Shard.  Head up two more rooms and climb the stairs to find Jerve the
Elder.  He'll give you the "Elodach the Initiate" quest.

- You're now free to explore the area at your own will. Leave and
recruit Flece when you're ready. You'll then find yourself in the Lenele
Sewers.

Pt 2h. Lenele Sewer
-------------------

- Head down the entrance tunnel and speak to the Brass Golem on the right.
Take note of what it says.

- Continue down the the tunnel and you'll run into an intersection. Left
is a dead end (remember this place), straight ahead is a Broken
Brass Golem (Kill it if you want to.), and right is the path you want
to go.

- Upon proceeding down the right path, you'll a Baby Bacite. Near it is yet
another intersection. You can see a Golem on the left.

- Further down the tunnel, you'll see a group of 4 Baby Bacites. Kill them.

- Go up the ramp on the left and kill the 2 Golems. Now head for the ramp
on the opposite side of the screen. Kill the two Brown Bacite. Proceed left.

- Two Green Bacites on are the left, you know the drill.  After that, go
down the right path from where you entered. Talk to the 2 Brass Golems.
Now go behind the Golems and kill the 2 Green Bacites.  Head further into
the
room talk to the 3 Brass Golems standing in front of some lever thingy.
Take note of what they say. Get all but the Golem on the left to open their
respectitve gates.

- Now leave this room and head left. Proceed on until you see 3 Baby
Bacites. Kill them and head straight. You'll find the Green Glass Shard
there. To the left are 2 Broken Brass Golems. There are two switches on the
wall.  Push the right one and the gate at the very beginning that I told you
to remember, will open up. Proceed to this place now.

- Take care of the two Green Bacites that guard the hole in the wall. Go
through the hole. Go all the way in, taking care of the Baby, Brown and
Shaman Bacites while you're at it. It's best to kill the Shamans first as
they can cast lightning. When you reach the Bacite camp, search the tents
for a Blinding Buckler and a Rag Doll. Leave this "hell-hole" after this.

- Now go through the tunnel that's directly across from the hole in the
wall.  Kill the 2 Bacites inside. Search the area for a Signet Ring. Now
backtrack to the tunnel that was blocked by 2 gates.

- Now here comes the tough part. You've to enter Solo Mode. Take control
of Flece/Joseph. (I chose Joseph.) Have him run back to the room with the
Golems. Talk to the left Golem and have him open Gate A1.

- Switch back to Flece again and proceed forward.  Kill the Broken Golem
move forward. You'll see 3 more Golems there.  Speak to the one in the
middle and get him to open Gates A1 and B1. Now exit Solo Mode and wait for
Flece to regroup.

- Talk to the other 2 Golems and have them open their respective gates. The
Golem at the back opens a gate behind you. Kill the two Golems there. Now
heal up and save your game. Prepare for a tough fight.

- Enter Solo Mode again. This time, control Flece. Have her run all the
way to the back. Now here's the deal. There are 3 thieves ahead. At this
point of the game, it's impossible to take all of them on at the same time.
So the main aim is to get Flece to lure them ONE AT A TIME to the place
where Joseph is standing and beat them up. It takes a few tries so be
patient.

- Upon killing all 3 of them, pick up the Chunk of Salt and the Sewer Grate
Key. Continue down the tunnel and kill the Broken Golem. Free experience,
remember?

- At the end of the path, near the Old City exit, is Cerval. Kill him and
grab the Silk Garments. Now you have a choice. You can either go back up to
Lenele and grab some equipment (There's a boss fight coming up.), or you can
proceed on with the game. The choice is yours. Choose wisely.

- Head back to where the 3 Golems are standing and proceed to the exit.
You'll find yourself in the Palace Aqueduct. SAVE YOUR GAME. A boss fight
is about to start.

**BOSS: Iron Golem, Broken Brass Golem x2**

- After a cut-scene the fight will begin. Just smash the Golems and the
fight will end. Try to avoid the 4 blue serpents at all cost. Now before
you start the fight, stand and wait for the Iron Golem to "charge" at you.
The 2 other Golems will not attack you if you do so. Now hit the Iron Golem
with everything you've got and eventually it will fall. Proceed on and kill
the other 2 Golems. That's it! You've won!

- After the fight head west and pick up the Frozen Club. Now climb up the
steps and up to the Lenele Palace.


Pt 2i. Lenele Palace
---------------------

Quests gained: The Amulet of Prince Yon
               Find the Ring of Light
               Find the Ring of Stone
               Find the Ring of Fire
               Defeat the Emperor Murod

- You basically have to sneak into the palace. You'll need Flece to do so.
(She's a thief, remember)

- Open the "secret" door straight ahead and proceed up the stairs.

- Take door on the left. (You don't have much choice.) Head up to the second
floor.

- OK. Here's the tough part. Beware of Guards patrolling the hallways. When
their backs are turned make your way down the hall (by hiding in the rooms
available on the right.) until you come across a guard that is standing
still.

- Open the door on your left and head up. Now this part is tedious.
Just follow my instructions for an easy life. Leave the room and turn left.
At the corner of the room, take another left.Turn right when you get to the
corner. A cutscene will then be played.

- Pick up Yago's key and head south of the room. There's a series of doors
on both sides. In one of them, there's a man lamenting the lost of his
servant. Speak to him. Now head down to the first floor (or get caught, 
which
ever is easier.) and you'll find that the guard at the right door is gone.
Enter the room (The kitchen, actually) he's guarding. Now talk to the woman
on the far right side.

- Equip EVERYTING she gives you and proceed to the third floor.

- Go all the way right and open the door to Yago's room. A cutscene will 
play
and you'll given some quests and your first ring. Yay!

- Now before you proceed to Iona, I recommend that you buy a pair of Silk
Breeches, and a Quilted Robe for Rosalind who's going to join you next.

- Now head out to the World Map and head for Iona at the Northeast.

*P.S You might want to go to the Lenele Sewers and boost up your levels a
little before proceeding. Remember to equip the Dark Ring to boost the 
ring's
power as well.*


Iona Island:
------------

- Nothing much to do here except that you might want to buy something from
the shops.

- When you're ready, talk to the Lift Golem and proceed up to the Iona
Monastery

Iona Monastery
--------------

Quests gained: Novice Sama
               Miala of the Iomani
               Qelah of the Muthavi
               Tome of Gahnis
               Tathal the Wanderer
               Wid the Terrified

- When the cutscene ends, go through the gate and talk to Brother Eamon.
You'll receive a quest.

- Move past the wood chopping kids and go up the stairs.  Head right and
go up another flight of stairs. Tak to Sister Miala and recieve another
quest.

- Turn around back to the bottom of the stairs and head right. A tower with
doublw doors can be seen. Now climb the stairs and head up the left side
of the tower and talk to the guy there. You'll recieve yet another quest.
Go back to the double doors and enter them.

- Talk to Abbot Laurent and Rosalind will join your party. Head out and talk
to Brother Ovaard in the upper courtyard.

- Now go through the narrow passageway to a pair of staircases.  Go up to
the top.Talk to Sister Bilan of Nahul who'll give you the "Tathal the
Wanderer" quest. Go through the next narrow corridor and you'll come to an
area with three staircases.  Head left and talk to Brother Wid, who gives 
you
the "Wid the Terrified" quest,  Novice Sama is also wandering around up 
here.
Go go through the set of double doors on the right and you'll be in the 
minor
library. Head down to the Iona Catacombs at the end of the library.

Iona Catacombs
--------------

- In this first room, have Flece use her Lockpick skill on the coffin in
the center of the room. (Level 3 or higher.) Go down and turn right, when
you reach the end of the tunnel, turn right yet again.

- Kill the bone warriors in your way until you see yet another bone tunnel 
on
the  right. 3 tunnels can be seen from here, first take the left bone tunnel
activate the sphere at the end.

- Go back to the intersection and take the right tunnel. Do the same thing
which you did for the left tunnel. Go back and take the middle tunnel this
time.

- Head all the way in and prepare for a boss fight.


**BOSS: Carados, Bone Mage x2**

- Just be careful of the two mages. You should let Joseph attack Carados
while the others concentrate on the mages. This way, the mages cannot assist
Carados.

- When you're done, pick up the Ring of Light on the altar and leave the
Catacombs. Head to Lenele after this.

To be updated...

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5 - SIDE QUESTS

To be updated.....

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6 - AVAILABLE SUMMONS

To be updated.....

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7 - EQUIPMENT LIST

Here's a list of the available equipment in the game. Remember you'll need
to fulfill the requirements of the equipment before you can equip it. Also,
the selling price is about 70% of the original price.


Jo = Joseph	F = Flece	R = Rosalind	Jk = Jekhar


BOOTS:

Name			Price	Def	Who	 Attributes
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Battle Boots		7500	15	Jo	 Double Attack + 2
Boots of Stleath	50000	10	F	 Sneak + 2
Dragon Boots		500	7	R	 Magic Resist + 1
Felinus Feet		20	5	F
Heavy Boots		200	7	Jo, Jk,
                                        F
Hero's Sabaton		50000	15	Jk	 HP + 15
High Leather Boots	50	5	All
Leather Boots		20	3	Jo, F,
                                        Jk
Magus Boots		10000	10	R	 Magic Resist + 2
Mellifluous Scoh	20	7	R	 Magic Resist + 2
Nobleman's Sabaton	25000	15	Jo	 AP + 10
Reinforced Boots	500	10	Jo, F,
                                        Jk
Sabaton			1000	13	Jo, Jk
Servant's Boots		5	1	F
Springsteel Boots	5000	15	Jo, F,
                                        Jk
Steel Heeled Boots	20	7	F
Studded Boots		300	10	Jo, F,
                                        Jk
Summoner Sabaton	50000	15	Jo	AP + 15
Tough Boots		20	7	Jk
Warrior's Boots		25000	15	Jk	HP + 10



LEG ARMOR:

Name			Price	Def	Who	Attributes
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Blue Pants		20	6	Jo
Chainmail Legs		5000	10	Jo,F,Jk
Cloth Pants		20	7	Jk
Felinus Pantaloons	5000	3	F	Sneak + 1
Hero's Leggings		10000	20	Jk	Axe + 1
Leather Breeches	100	8	All
Magus Leggings		10000	10	R	Magic Resist + 1
Prowler Leggings	10000	5	F	Sneak + 2
Silk Breeches		100	3	F, R
Studded Leggings	20	5	F
Studded Pants		500	10	All
Summoner Legs		10000	15	J	Summon + 1



GAUNTLETS:

Name			Price	Def	Who		Attributes
-----------------------------------------------------------------------

Bough-Kote		10000	15	Jo, F, Jk	Piercing + 1
Chainmail Gaunt		10000	15	Jo, F, Jk
Cloth Gloves		100	5	Jo, F, Jk
Dragon Gauntlets	5000	15	Jo		Ap + 10
Gloves of Pilfer	50000	12	F		Pick Lock + 2
Hero's Gauntlets	50000	25	Jk		HP + 15
Horseman's Gaunt	25000	25	Jk		HP + 5
Iron Gauntlets		5000	10	Jo, F, Jk
Leather Armguards	20	9	F
Leather Gauntlets	500	9	Jo, F, Jk
Leather Gloves		250	7	All
Magus Gauntlets		5000	9	R		Heal + 1
Mellifluous Mite	500	8	R
Midnight Gaunt		25000	10	F		Pick Lock + 1
Nobleman's Gaunt	25000	15	Jo		Summon + 1
Plate Gauntlets		25000	20	Jo, Jk
Reaver Gauntlets	5000	15	Jk 		Counter + 1
Servant's Gaunt		5	1	F
Shadow Gauntlets	10000	8	F		Pick Lock + 1
Silk Gloves		50	3	All		Magic Resist + 1
Springsteel Gloves	3000	13	Jo, F, Jk
Steel Gauntlets		20000	17	Jo, F, Jk
Summoner Gaunt		50000	20	Jo		Summon + 2
The Black Hand		50000	10	F		Backstab + 1
The Drangon's Want	10000	10	R		Staff + 2
Thief's Gauntlets	5000	10	F		Appraise + 1
Warrior's Gaunt		25000	20	Jk		HP + 10



CHEST:

Name			Price	Def	Who		Attributes
-----------------------------------------------------------------------

Adamant Bogu-Dou	50000	40	Jk
Arcticus Mantel		100000	35	R
Blessed Suncoat		250	16	Jo, F, Jk	Magic Resist + 1
Boiled Leather		5000	30	Jo, F, Jk
Bone Jerkin		600000	35	R		Holy + 2
Bougu-Dou		10000	35	Jo, F, Jk
Breastplate		100000	45	Jo, F, Jk
Brigandine Chest	50000	40	Jo, Jk
Burnt Robe		500000	35	R		Fire + 4
Chainmail Tunic		10000	40	Jo, F, Jk
Cloth Shirt		20	5	F
Draco Robe		500000	40	R
Haramaki		10000	35	Jo, F, Jk
Hero's Chainmail	50000	40	Jk		Ap + 10
Hero's Platemail	800000	65	Jk
Horseman's Plate	800000	55	Jk
Leather Armor		20	9	Jk
Leather Jerkin		500	20	Jo, F, Jk
Mellifluous Wrap	600000	45	R
Midnight Plate		800000	50	F		Sneak + 1
Nobleman's Plate	600000	55	Jo
Padded Surcoat		1000	15	Jo, F, Jk
Platemail		500000	50	Jo, Jk
Quilted Holy Robe	200	6	R		Holy + 1
Quilted Robe		20	5	R
Robe of Restore		600000	20	R		Heal + 2
Servant's Blouse	5	1	F
Shadow Haramaki		50000	40	F		Hide + 1
Shadow Platemail	600000	40	F		Sneak + 1
Singed Robe		100000	30	R		Fire + 3
Springsteel Leath	10000	30	F
Steelcore Bougu		50000	40	Jo
Studded Leather		1000	25	Jo, F, Jk
Summoner Chain		300000	40	Jo		Summon + 2
Summoner Plate		800000	60	Jo
Tunic			20	7	Jo
Warrior's Plate		600000	60	Jk


SHIELDS:

Name			Price		Def	Who	Attributes
-----------------------------------------------------------------------

Blinding Buckler	100		10	All	Blind Charge (10)
Buckler			100		10	All
Decaying Bulwark	800		14	All
Defender Heater		5000		18	All	Dodge + 1
Defender Kite		50000		200	All	Dodge + 3
Defender Scutum		10000		20	All	Dodge + 2
Guardian Heater		5000		18	All	Parry + 1
Guardian Kite		50000		200	All	Parry + 3
Guardian Scutum		10000		20	All	Parry + 2
Heater Shield		1000		18	All
Kite Shield		10000		200	All
Round Shield		500		15	All
Scutum Shield		5000		20	All


RINGS:

Name			Price		Attributes
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Anit-Magic		20000		Resist Magic + 5
Archer's		1000		Bow + 1
Berserker		5000		Axe + 1, Blunt + 1
Frigidis		5000		Resist Ice + 5
Haste			20000		Speed + 2 AP + 15
Luminous		500		Illuminates the area around the wearer
Onslaught		100000		Counter + 2, Critical Hit + 2, Empower
Pyros			5000		Resist Fire + 5
of Aggression		10000		Counter Attack + 1, Critical Hit + 1
of Blessings		2500		Holy + 2
of Control		50000		Push + 2, Kick + 2, Trip + 2
of Dexterity		2500		Dodge + 2
of Electrus		2500		Energy + 2
of Expertise		20000		AP + 25
of Flames		2500		Fire + 1
of Grounding		5000		Resist Energy + 5
of Health		5000		HP + 30
of Ice			2500		Ice + 1
of Invisibility		50000		Invisibility
of Mastery		100000		AP + 40
of Might		50000		HP + 30, AP + 10
of Power		300000		AP + 40
of Preservation		50000		Dodge + 1, Parry + 1, HP + 20
of Proficiency		5000		AP + 10
of Protection		2500		Parry + 2
of Puissance		100000		HP + 50, AP + 25
of Recovery		20000		HP + 50
of Repulsion		50000		Parry + 3, Counter Attack + 3
of Shadows		10000		Hide + 1, Sneak + 1
of Skill		100000		Sword + 1, Axe + 1, Blunt + 1, Heavy + 1
of Slaying		5000		Backstab + 3
of Speed		5000		Speed + 2
of Storms		10000		Energy + 4
of Swiftness		20000		Speed + 4
of the Gods		500000		Speed + 5, HP + 40, AP + 20
of the Night		2500		Dark + 2
of Thieves		2500		Pick Lock + 3
of Warding		25000		Dodge +2, Parry + 2
Swordsman's Ring	1000		Sword + 1

Ring of Darkness			Dark + 3
Ring of Fire				Fire +2, Resist Fire + 3
Ring of Forest				Dodge + 1, Parry + 2
Ring of Four Winds			AP + 30
Ring of Jade				Magic Resist + 3
Ring of Light				Energy + 2, Resist Energy + 3
Ring of Stone				HP + 40
Ring of Water				Ice + 1, Heal + 1, Resist Ice + 3



NECKLACES:

Name			Price		Attributes
-----------------------------------------------------------------------
Aeros Medallion		100000		Ice + 3, Energy + 3
Anti-Magic Torque	80000		Magic Resist + 3
Archer's Medallion	10000		Bow + 3
Bacite Medallion	7500		Holy + 1, Fire + 1
Barbarian's Torque	7500		Axe + 2
Battle Torque		300000		Hp + 60, AP + 30
Berserker's Torque	100000		Sword + 3, Heavy + 3
Blessed Necklace	2000		Speed + 1
Collar of Dexterity	7500		Dodge + 1, Parry + 1
Collar of Health	50000		HP + 30
Collar of Precision	10000		Critical + 2, Aimed Attack + 2
Elemental Necklace	2500		Fire + 1, Ice + 1
Farseeing Necklace	7500		Bow + 2
Fighter's Torque	7500		Sword + 2
Hellfire Necklace	100000		Dark + 3, Fire + 3
Medallion of Night	2500		Dark + 1, Energy + 1
Medallion of Power	10000		Push + 4
Medallion of Vigor	80000		HP + 60
Medallion of Anshu	500000		Regenerate
Necklace of Defense	7500		Dodge + 1, Parry + 1
Necklace of Stealth	25000		Sneak + 2
Shadow Medallion	100000		Sneak + 3 , Hide + 3
Summoner's Torque	50000		Summon + 3
Swordsman's Torque	10000		Sword + 3
Thermal Medallion	100000		Fire + 3
Thief's Torque		7500		Sneak + 2
Torque of Celerity	7500		Speed + 2
Torque of Bashing	7500		Blunt + 2
Torque of Haste		10000		Speed + 3
Torque of Time		25000		Speed + 2, Double Attack + 2
Warding Necklace	7500		Magic Resistance + 2



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8 - CREDITS

- GameFAQs <> OF COURSE!
- Vgstrategies <>
- Zeorhymer. I took the equipment list from your FAQ. Hope you don't mind!

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