WWF Smackdown FAQ - Guide for WWF: Smackdown
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TABLE OF CONTENENTS
-INTRODUCTION
-BASICS
-WRESTLERS/MOVES
-EXHIBITION
-SEASON
-BELT RECORD
-OPTIONS
-SECRETS
INTRODUCTION
The World Wrestling Federation has transcended mere sports entertainment. Weaving
elements of arena sports, comic books, mass media and dance, wrestling has become a
kind of glitzy (yet decidedly pedestrian) postmodern opera. Weekly, fans of the WWF
plug into the excitement via Thursday’s Smackdown. It has become an American
obsession. It has become lifestyle. In some cases, it has become life.
But enough babble. The bottom line is this: the World Wrestling Federation kicks a
full two cheeks of roody-poo jabroni keister, and THQ’s WWF Smackdown accurately
blends every slam, clothesline and People’s Elbow into one of the Playstation’s most
anticipated titles of the year.
We’ve created this guide to help you become a roughneck punk or high-flying aerial
assailant. Inside, find Smackdown secrets, full strategies for every game mode, and
moves lists for your favorite WWF superstars. Now go forth and make some candy-ass
freaks into floor pizza!
BASICS
Basics
Like most wrestling games, WWF Smackdown has a number of moves per superstar, some
signature and some fairly standard. Smackdown takes the genre a step further and
assigns moves according to wrestler personality. Therefore, a roughneck wrestler
will have different basic moves than an aerial wrestler.
However, every wrestler obeys certain basic controls. They are:
Move: directional buttons
Attack: X
Irish Whip: O
Grapple: O + directional button
Reverse/Counter: square
Run: triangle
Climb turnbuckle: triangle + directional button
Leave ring: R1 + directional button
Enter ring: triangle
Tag partner (tag team match): R1
Pin: O + down
Face new opponent: R2
WRESTLERS/MOVES
WWF Smackdown boasts 36 wrestlers, plus the ability to create several custom
grapplers. We’ve assembled a full moves list for eleven of the WWF’s biggest
superstars, and five signature moves for the rest of the crowd. Check this guide
often. We’ll be updating it with full moves lists for all wrestlers soon!
As you progress in the Season mode, you’ll unlock the ability to create several more
WWF celebrities. See the Secrets section of this guide for a list of secret
superstars, and how to unlock them.
Note: There are NO double-team moves in Smackdown!
Use the descriptions below to understand the various situational moves:
READY MOVES:
Grapple: Grapple the standing opponent from front.
Grapple Groggy: Grapple the groggy opponent from front.
Attack: Kick and punch the standing opponent.
BEHIND:
Grapple: Grapple the standing opponent from behind.
GROUND:
Grapple Upper Half of Body: Grapple the upper body of the fallen opponent.
Grapple Lower Half of Body: Grapple the lower body of the fallen opponent.
Attack: Punch and kick the opponent on the ground.
TURNBUCKLE:
Upper front: Grapple the opponent at the turnbuckle from front.
Upper behind: Grapple the opponent at the turnbuckle from behind.
Lower front: Grapple the opponent at the lower turnbuckle from front.
Run: Run and attack the opponent at the lower turnbuckle.
ROPE OPPONENT:
Rope Down: Attack the opponent at the rope
Jump to Outside: Attack from the top of the turnbuckle to the opponent outside of
the ring.
Jump Down Over: Rope dive to the opponent outside of the ring.
AERIAL:
Stand: Attack from top of the turnbuckle to the standing opponent in the ring.
Down: Attack from top of the turnbuckle to the grounded opponent in the ring.
Run to Outside: Run and dive through the rope to the opponent outside of the ring.
RUNNING:
Grapple: Run up to the opponent frontally and grapple.
Attack: Run up to the opponent and punch and kick.
Counter: Grapple the opponent running up to the player.
APPEALING:
Attempt to excite the crowd.
STONE COLD STEVE AUSTIN
Special move: Stone Cold Stunner
Ready Moves
Grapple:
Irish Whip: O
Suplex: O right
Scoop Slam: O left
Eye Rake: O up
Side Buster: O down
Grapple Groggy:
DDT: O right
Stunner: O left
Piledriver: O up
Side Buster: O down
Attack:
Austin Punches: X
Overhand Punch: X up
Clothesline: X down
Snap Jab: X left
Toe Kick: X right
Behind
Grapple:
Turn Facing Front: O right
Back Drop: O left
Sleeper Hold: O up
Bulldog: O down
Ground
Grapple:
Lower half of body
Kick to Groin: O left
Leg Lock: O right
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left/right
Sleeper hold: O up
Cover pin: O down
Attack:
Angry stomp: X or X up/down
Austin Elbow drop: X left/right
Turnbuckle
Upper:
Foot choke: O up
Shoulder Thrust: O left/right/down
Lower:
Foot choke: O up/down
Help up: O left
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Jumping Body Press: X up/down/left/right
Jump Down Over:
Jumping Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X up/down/left/right
Down:
Diving Elbow: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple:
Press and Knuckle: O up/down/right/left
Attack:
Power Clothesline: X right/left
Shoulder Block: X up/down
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down
Special Move
Stone Cold Stunner: L1
Appealing
L2
THE UNDERTAKER
Special move: Tombstone Piledriver
Ready Moves
Grapple:
Irish Whip: O
Hard Scoop Slam: O right
DDT: O left
Club to Neck: O up
Shoulder Breaker: O down
Grapple Groggy:
Rib Breaker: O right
DDT: O left
Chokeslam: O up
Jacknife Powerbomb: O down
Attack:
Throat Thrust: X
Double Axe Handle: X up
Back Elbow Smash: X down
Toe Kick: X left
Body Punch: X right
Behind
Grapple:
Atomic Drop: O right
Diving Reverse DDT: O left
Sleeper Hold: O up
Pumphandle Slam: O down
Ground
Grapple:
Lower half of body
Knee Stomp: O left/right
Kick to Leg: O up
Pin: O down
Upper half of body
Pick up: O
Darkness Choke: O left
Sleeper Hold: O right
Mounted Punch: O up
Darkness Pin: O down
Attack
Angry Stomp: X
Elbow Drop: X up
Leg Drop: X down
Knee Drop: X left/right
Turnbuckle
Upper
Choke: O up/down
Walk on the Rope: O left/right
Lower
Choke: O up/down/left/right
Help up: O
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Flying Clothesline: X up/down/left/right
Down:
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Running DDT: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Diving Shoulder: X up/down
Flying Lariat: X left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up, down, right, left
Special Move
Tombstone Piledriver: L1
Appealing
L2
THE ROCK
Special move: The People’s Elbow
Ready Moves
Grapple:
Irish Whip: O
Club to Neck: O right
Scoop Slam: O left
Eye Rake: O up
DDT: O down
Grapple Groggy:
Jump Swinging DDT: O right
The Rock Bottom: O left
Suplex: O up
Manhattan Drop: O down
Attack:
The Rock Punches: X
Double Axe Handle: X up
Clothesline: X down
Toe Kick: X left
Elbow Smash: X right
Behind
Grapple:
Russian Leg Sweep: O right
Back Drop: O left
Sleeper Hold: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O left
Leg Lock: O right
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Knee Smash: O left
Sleeper Hold: O right
Mounted Punch: O up
Cover Pin: O down
Attack:
Angry Stomp: X, X up/down
Rock Stomp: X left/right
Turnbuckle
Upper
Superplex: O up/down
Shoulder Thrust: O left/right
Lower
Foot Choke: O up/down/left/right
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X up/down/left/right
Down:
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neck Breaker: O left/right/up/down
Grapple behind:
School Boy: O
Attack:
Clothesline: X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Samoan Drop: O up/down/left/right
Special Move
The People’s Elbow: L1
Appealing
L2
TRIPLE H
Special move: Pedigree
Ready Moves
Grapple:
Irish Whip: O
Arm Wrench: O right
Scoop Slam: O left
Eye Rake: O up
Knee Smash: O down
Grapple Groggy:
Manhattan Drop: O right
Jumping Arm Breaker: O left
Reverse Suplex: O up
Rib Breaker: O down
Attack:
Snap Jab: X
Elbow Smash: X up
Clothesline: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
Turn Facing Front: O right
Back Drop: O left
Dragon Sleeper: O up
Diving Reverse DDT: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Knee Stomp: O left
Figure 4 Leg Lock: O up
Pin: O down
Upper half of body
Pick up: O
Reverse Chin Lock: O up
Knee Smash: O right
Mounted Punch: O left
Cover Pin: O down
Attack:
Double Knee Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper
Superplex: O right/left
Shoulder Thrust: O up/down
Lower
Foot Choke: O up/down/left/right
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X up/down/left/right
Down:
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neck Breaker: O
Spear: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Snap Jab: X
Clothesline: X down
Elbow Smash: X up
Shoulder Block: X left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Pedigree: L1
Appealing
L2
BIG SHOW
Special move: Showstopper
Ready Moves
Grapple:
Irish Whip: O
Side Buster: O right
Hard Scoop Slam: O left
Pendulum Backbreaker: O up
Choke Toss: O down
Grapple Groggy:
Bear Hug: O right
Strong Head Butt: O left
Body Press Drop: O up
Jacknife Powerbomb: O down
Attack:
Chop: X
Double Axe Handle: X up
Clothesline: X down
Big Boot: X left
Body Punch: X right
Behind
Grapple:
Turn Facing Front: O right
Full Nelson Slam: O left
Sleeper Hold: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Knee Stomp: O left
Boston Crab: O up
Pin: O down
Upper half of body
Pick up: O
Camel Clutch: O up
Darkness Choke: O right
Mounted Punch: O left
Cover Pin: O down
Attack
Elbow Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper
Choke: O right/left
Mudhole Stomping: O up/down
Lower
Foot Choke: O up/down/left/right
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Front Dropkick: X up/down/left/right
Down:
Elbow Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Shoulder Block: X
Dropkick: X up/down/left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Showstopper: L1
Appealing
L2
MANKIND
Special move: Mandible Claw
Ready Moves
Grapple:
Irish Whip: O
Scoop Slam: O right
DDT: O left
Eye Rake: O up
Manhattan Drop: O down
Grapple Groggy:
Hard Scoop Slam: O right
Double Arm DDT: O left
Pulling Piledriver: O up
Jacknife Powerbomb: O down
Attack:
Austin Punches: X
Body Punch: X up
Clothesline: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
Back Drop: O right
Facecrusher: O left
Diving Reverse DDT: O up
School Boy: O down
Ground
Grapple:
Lower half of body
Toss: O right
Knee Stomp: O left
Leg Lock: O up
Pin: O down
Upper half of body
Pick up: O
Camel Clutch: O left
Sleeper Hold: O right
Mounted Punch: O up
Cover Pin: O down
Attack:
Angry Stomp: X
Elbow Drop: X up/down
Leg Drop: X left/right
Turnbuckle
Upper Front
10 Punch: O right/left
Mudhole Stomping: O up/down
Upper Behind
Super Back Drop: O
Lower
Choke: O up/down/left/right
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axehandle: X
Front Dropkick: X up/down/left/right
Down:
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Clothesline: X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Mandible Claw: L1
Appealing
L2
X-PAC
Special move: X-Factor
Ready Moves
Grapple:
Irish Whip: O
DDT: O right
Snapmare: O left
Eye Rake: O up
Headlock and Punch: O down
Grapple Groggy:
Fisherman Suplex: O right
Spinning Back Drop: O left
Hurracanrana: O up
Piledriver: O down
Attack:
Middle Kick: X
Spinning Wheel Kick: X up
Spinning to FaceXPac: X down
Snap Jab: X left
Spinning Kick: X right
Behind
Grapple:
Turn Facing Front: O right
Back Drop: O left
School Boy: O up
Reverse Pin: O down
Ground
Grapple:
Lower half of body
Kick to groin: O right
Knee Stomp: O left
Kick to Leg: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Sleeper Hold: O right
Knee Smash: O up
Cover Pin: O down
Attack
Angry Stomp: X/ X + up/down
Leg Drop: X left/right
Turnbuckle
Upper Front
10 Punch: O right/left
Mudhole Stomping: O up/down
Upper Behind
Super Back Drop: O
Lower
Foot Choke: O up/down/left/right
Run:
Bronco Buster: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axehandle: X
Spinning Wheel Kick: X up/down/left/right
Down:
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Flying Lariat: X
Bronco Buster: X up/down/left/right
Counter:
Monkey Toss: O
Pulling Walk Slam: O up/down/left/right
Special Move
X-Factor: L1
Appealing
L2
MR. ASS
Special move: Fame-Ass-Er
Ready Moves
Grapple:
Irish Whip: O
Club to Neck: O right
Headlock and Punch: O left
Brainbuster: O up
Arm Wrench: O down
Grapple Groggy:
DDT: O right
Falling Neckbreaker: O left
Body Press Slam: O up
Piledriver: O down
Attack:
Snap Jab: X
Double Axe Handle: X up
Dropkick: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
Russian Leg Sweep: O right
Bulldog: O left
Back Drop: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Toss: O right
Leg Lock: O left
Kick to Leg: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Reverse Chin Lock: O right
Camel Clutch: O up
Cover Pin: O down
Attack
Angry Stomp: X
Austin Elbow Drop: X up/down
Knee Drop: X left/right
Turnbuckle
Upper Front
Shoulder Thrust: O right/left
Tornado DDT: O up/down
Upper Behind
Super Back Drop: O
Lower
Foot Choke: O up/down/left/right
Run:
Back Elbow Attack: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axehandle: X
Diving Fame Asser: X up/down/left/right
Down:
Elbow Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Back Elbow Attack: X
Drop Kick: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Fame-Ass-Er: L1
Appealing
L2
ROAD DOGG
Special move: Pumphandle Drop
Ready Moves
Grapple:
Irish Whip: O
Double Arm Suplex: O right
Snapmare: O left
Stomach Crusher: O up
Jumping Arm Breaker: O down
Grapple Groggy:
Fall Away Slam: O right
DDT: O left
Jacknife Powerbomb: O up
Piledriver: O down
Attack:
Shake Jab: X
Clothesline: X up
Body Punch: X down
Snap Jab: X left
Chop: X right
Behind
Grapple:
Facecrusher: O right
Back Drop: O left
Sleeper Hold: O up
School Boy: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Knee Stomp: O left
Leg Lock: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Sleeper Hold: O right
Knee Smash: O up
Cover Pin: O down
Attack
Angry Stomp: X up/down
Shaky Knee Drop: X left/right
Turnbuckle
Upper Front
10 Punch: O right/left
Mudhole Stomping: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Missile Dropkick: X up/down/left/right
Down:
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Rolling Clutch Pin: O
Neckbreaker Drop: O up/down/left/right
Grapple behind:
Facecrusher: O
Attack:
Clothesline: X
Back Elbow Attack: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Pumphandle Drop: L1
Appealing
L2
KANE
Special move: Chokeslam
Ready Moves
Grapple:
Irish Whip: O
Side Buster: O right
Hard Scoop Slam: O left
Lifting Chokehold: O up
Stomach Crusher: O down
Grapple Groggy:
Manhattan Drop: O right
Pendulum Backbreaker: O left
Spinebuster: O up
Tombstone Piledriver: O down
Attack:
Body Punch: X
KANE Throat Thrust: X up
Clothesline: X down
Chop: X left
Big Boot: X right
Behind
Grapple:
Back Drop: O right
Reverse Brainbuster: O left
Full Nelson Slam: O up
Diving Reverse DDT: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right/left
Knee Stomp: O up
Pin: O down
Upper half of body
Pick up: O
Darkness Choke: O left
Camel Clutch: O right
Sleeper Hold: O up
Cover Pin: O down
Attack
Angry Stomp: X up/down
Elbow Drop: X left/right
Turnbuckle
Upper Front
Choke: O right/left
Mudhole Stomping: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Flying Clothesline: X up/down/left/right
Down:
Elbow Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Rolling Clutch Pin: O
Neckbreaker Drop: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Clothesline: X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Chokeslam: L1
Appealing
L2
CHRIS JERICHO
Special move: Double Powerbomb
Ready Moves
Grapple:
Irish Whip: O
Jumping Arm Breaker: O right
Snapmare: O left
Reverse Suplex: O up
DDT: O down
Grapple Groggy:
Small Package: O right
Doublearm Backbreaker: O left
Fisherman Suplex: O up
Jacknife Powerbomb: O down
Attack:
Snap Jab: X
Spinning Back Kick: X up
Clothesline: X down
Middle Kick: X left
Chop: X right
Behind
Grapple:
Schoolboy: O right
Diving Reverse DDT: O left
Reverse Brainbuster: O up
Reverse Pin: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Walls of Jericho: O left
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Knee Smash: O right
Reverse Chin Lock: O up
Cover Pin: O down
Attack
Angry Stomp: X up/down
Austin Elbow Drop: X left/right
Turnbuckle
Upper Front
Mudhole Stomping: O right/left
Superplex: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Run:
Shoulder Block: Run, then X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Missile Dropkick: X
Spinning Wheelkick: X up/down/left/right
Down:
Diving Moonsault: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Rolling Clutch Pin: O up/down/left/right
Grapple behind:
Facecrusher: O
Attack:
Back Elbow Attack: X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Double Powerslam: L1
Appealing
L2
VAL VENIS
Special move: Money Shot
Ready Moves
Grapple:
Irish Whip: O
Scissors Sweep: O right
DDT: O left
Eye Rake: O up
Arm Wrench: O down
Grapple Groggy:
Spinebuster: O right
Double Arm Suplex: O left
Stomach Crusher: O up
Fisherman Suplex: O down
Attack:
Chop: X
Double Axe Handle: X up
Clothesline: X down
Austin Punches: X left
Elbow Smash: X right
Behind
Grapple:
German Suplex Pin: O right
Russian Leg Sweep: O left
Octopus Stretch: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Leg Lock: O left
Kick to Groin: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Reverse Chin Lock: O right
Sleeper Hold: O up
Cover Pin: O down
Attack
Elbow Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper Front
Superplex: O right/left
Mudhole Stomping: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Elbow Drop: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker Drop: O
Neckbreaker: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Back Elbow Attack: X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Pulling Walk Slam: O up/down/left/right
Special Move
Money Shot: L1
Appealing
L2
GODFATHER
Special move: Pimp Drop
Ready Moves
Grapple:
Irish Whip: O
Suplex: O right
Hard Scoop Slam: O left
Club to Neck: O up
Manhattan Drop: O down
Grapple Groggy:
Fall Away Slam: O right
Pendulum Backbreaker: O left
Headlock and Punch: O up
Piledriver: O down
Attack:
Austin Punches: X
Clothesline: X up
Shuffle Side Kick: X down
Chop: X left
Overhand Punch: X right
Behind
Grapple:
Bulldog: O right
Russian Leg Sweep: O left
Diving Reverse DDT: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Knee Stomp: O left
Leg Lock: O up
Pin: O down
Upper half of body
Pick up: O
Camel Clutch: O left
Sleeper Hold: O right
Short Arm Scissors: O up
Cover Pin: O down
Attack
Angry Stomp: X
Elbow Drop: X up/down
Leg Drop: X left/right
Turnbuckle
Upper Front
Shoulder Thrusts: O right/left
10 Punch: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Shoulder Block: X up/down/left/right
Down:
Elbow Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Rolling Clutch Pin: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Diving Shoulder: X
Ho Train Attack: X up/down/left/right
Counter:
Monkey Toss: O
Samoan Drop: O up/down/left/right
Special Move
Pimp Drop: L1
Appealing
L2
D'LO BROWN
Special move: 'Lo Down
Ready Moves
Grapple:
Irish Whip: O
Side Buster: O right
Hard Scoop Slam: O left
Suplex: O up
Piledriver: O down
Grapple Groggy:
Pendulum Backbreaker: O right
Whirl Side Slam: O left
Sky High: O up
Running Powerbomb: O down
Attack:
Snap Jab: X
Double Axe Handle: X up
Jumping Calf Kick: X down
Austin Punches: X left
Shuffle Side Kick: X right
Behind
Grapple:
School Boy: O right
Back Drop: O left
Sleeper Hold: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
D'Lo Texas Cloverleaf: O left
Leg Lock: O up
Pin: O down
Upper half of body
Pick up: O
Sleeper Hold: O left
Mounted Punch: O right
Knee Smash: O up
Cover Pin: O down
Attack
D'Lo Leg Drop: X up/down
Angry Stomp: X left/right
Turnbuckle
Upper Front
Frankensteiner: O right/left
Shoulder Thrusts: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Spinning Wheel Kick: X
Front Dropkick: X up/down/left/right
Down:
Twisting Body Attack: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker Drop: O
Rolling Clutch Pin: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Dropkick: X
Clothesline: X up/down/left/right
Counter:
Monkey Toss: O
Pulling Walk Slam: O up/down/left/right
Special Move
'Lo Down: L1
Appealing
L2
MARK HENRY "SEXUAL CHOCOLATE"
Special move: Bearhug
Ready Moves
Grapple:
Irish Whip: O
Side Buster: O right
Hard Scoop Slam: O left
Club to Neck: O up
Arm Wrench: O down
Grapple Groggy:
Side Buster: O right
Pendulum Back Breaker: O left
Body Press Slam: O up
Body Press Drop Forward: O down
Attack:
Chop: X
Double Axe Handle: X up
Clothesline: X down
Toe Kick: X left
Overhand Punch: X right
Behind
Grapple:
Atomic Drop: O right
Back Drop: O left
Full Nelson Slam: O up
Back Side Slam: O down
Ground
Grapple:
Lower half of body
Toss: O right
Leg Lock: O left
Boston Crab: O up
Pin: O down
Upper half of body
Pick up: O
Camel Clutch: O left
Knee Smash: O right
Sleeper Hold: O up
Cover Pin: O down
Attack
Angry Stomp: X up/down/X left/right
Turnbuckle
Upper Front
Choke: O right/left
Shoulder Thrusts: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Elbow Drop: X, X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O, O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Shoulder Block: X
Clothesline: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Bearhug: L1
Appealing
L2
KEN SHAMROCK
Special move: Anklelock
Ready Moves
Grapple:
Irish Whip: O
Hurracanrana: O right
Club to Neck: O left
Dragon Screw: O up
Belly to Back Flip: O down
Grapple Groggy:
Fisherman Suplex: O right
Knee Strike: O left
Flipping Armbar: O up
Rolling Leg Lock: O down
Attack:
Low Kick: X
Body Punch: X up
Clothesline: X down
Middle Kick: X left
Back Elbow Smash: X right
Behind
Grapple:
Back Side Slam: O right
Back Drop: O left
Sleeper Hold: O up
German Suplex Pin: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Anklelock: O left
Knee Stomp: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Knee Smash: O right
Armbar: O up
Cover Pin: O down
Attack
Knee Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper Front
Shoulder Thrusts: O right/left
Superplex: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Elbow Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Spear: O, O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Back Elbow Attack: X
Spinning Wheel Kick: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Anklelock: L1
Appealing
L2
BIG BOSS MAN
Special move: Boss Man Slam
Ready Moves
Grapple:
Irish Whip: O
Side Buster: O right
Headlock and Punch: O left
Eye Rake: O up
Manhattan Drop: O down
Grapple Groggy:
Pendulum Backbreaker: O right
Rib Breaker: O left
Stomach Crusher: O up
Jacknife Powerbomb: O down
Attack:
Toe Kick: X
Double Axe Handle: X up
Boss Man Uppercut: X down
Chop: X left
Austin Punches: X right
Behind
Grapple:
Diving Reverse DDT: O right
Back Drop: O left
Sleeper Hold: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Toss:O right
Kick to Groin: O left
Kick to Leg: O up
Pin: O down
Upper half of body
Pick up: O
Camel Clutch: O left
Reverse Chin Lock: O right
Sleeper Hold: O up
Cover Pin: O down
Attack
Angry Stomp: X up/down
Elbow Drop: X left/right
Turnbuckle
Upper Front
Mudhole Stomping: O right/left
Foot Choke: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Elbow Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O, O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Clothesline: X
Back Elbow Attack: X up/down/left/right
Counter:
Monkey Toss: O
Boss Man Sidewalk Slam: O up/down/left/right
Special Move
Boss Man Slam: L1
Appealing
L2
AL SNOW
Special move: Snowplow
Ready Moves
Grapple:
Irish Whip: O
Shoulder Breaker: O right
Scoop Slam: O left
Suplex: O up
Scissors Sweep: O down
Grapple Groggy:
Hurracanrana: O right
DDT: O left
Piledriver: O up
Jacknife Powerbomb: O down
Attack:
Snap Jab: X
Boss Man Uppercut: X up
Shuffle Side Kick: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
Bulldog: O right
Back Drop: O left
Reverse Brainbuster: O up
Diving Reverse DDT: O down
Ground
Grapple:
Lower half of body
Knee Stomp: O right
Texas Cloverleaf: O left
Kick to Leg: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left/right
Mahistrol Cradle: O up
Elbow Drop: O down
Attack
Angry Stomp: X, X right/left
Elbow Drop: X up/down
Turnbuckle
Upper Front
Choke: O right/left
Frankensteiner: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Run
Clothesline: Run + X
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X up/down/left/right
Down:
Elbow Drop: X
Diving Moonsault: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Spear: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Clothesline X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Snow Plow: L1
Appealing
L2
HARDCORE HOLLY
Special move: Falcon Arrow
Ready Moves
Grapple:
Irish Whip: O
Scoop Slam: O right
Snapmare: O left
Arm Wrench: O up
Club to Neck: O down
Grapple Groggy:
Manhattan Drop: O right
DDT: O left
Piledriver: O up
Jacknife Powerbomb: O down
Attack:
Austin Punches: X
Double Axe Handle: X up
Clothesline: X down
Chop: X left
Toe Kick: X right
Behind
Grapple:
Bulldog: O right
Back Drop: O left
Diving Reverse: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Knee Stomp: O left
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Knee Smash: O right
Sleeper Hold: O up
Cover Pin: O down
Attack
Double Knee Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper Front
Frankensteiner: O right/left
Shoulder Thrusts: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Front Dropkick: X up/down/left/right
Down:
Elbow Drop: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Spear: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Dropkick: X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Falcon Arrow: L1
Appealing
L2
STEVE BLACKMAN
Special move: Fisherman Suplex
Ready Moves
Grapple:
Irish Whip: O
Scissor Sweep: O right
Knee Strike: O left
Eye Rake: O up
DDT: O down
Grapple Groggy:
Dragon Screw: O right
Knee Strike: O left
Shoulder Breaker: O up
Piledriver: O down
Attack:
Low Kick: X
Shuffle Side Kick: X up
Dropkick: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
German Suplex Pin: O right
Back Drop: O left
Atomic Drop: O up
Diving Reverse DDT: O down
Ground
Grapple:
Lower half of body
Knee Stomp: O right/left
Kick to Leg: O up
Pin: O down
Upper half of body
Pick up: O
Armbar: O left
Sleeper Hold: O right
Knee Smash: O up
Cover Pin: O down
Attack
Angry Stomp: X, X up/down/left/right
Turnbuckle
Upper Front
Foot Choke: O right/left
Mudhole Stomping: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Front Dropkick: X up/down/left/right
Down:
Elbow Drop: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Spear: O, O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Karate Kick: X
Diving Shoulder: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Fisherman's Suplex: L1
Appealing
L2
TEST
Special move: Diving Powerbomb
Ready Moves
Grapple:
Irish Whip: O
Suplex: O right
Side Buster: O left
Stomach Crusher: O up
Falling Neckbreaker: O down
Grapple Groggy:
Small Package: O right
Falling Neckbreaker: O left
Tall Neck Breaker: O up
Falling Power Slam: O down
Attack:
Chop: X
Clothesline: X up
Big Boot: X down
Toe Kick: X left
Austin Punches: X right
Behind
Grapple:
Pumphandle Drop: O right
Pump Handle Slam: O left
Sleeper Hold: O up
Full Nelson Slam: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Boston Crab: O left
Leg Lock: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left/right
Camel Clutch: O up
Cover Pin: O down
Attack
Elbow Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper Front
10 Punch: O right/left
Mudhole Stomping: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Flying Clothesline: X up/down/left/right
Down:
Test Diving Elbow: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Neckbreaker Drop: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Power Clothesline: X
Yakuza Kick: X up/down/left/right
Counter:
Shoulder Back Toss: O
Powerslam: O up/down/left/right
Special Move
Diving Powerbomb: L1
Appealing
L2
EDGE
Special move: Downward Spiral
Ready Moves
Grapple:
Irish Whip: O
Scoop Slam: O right
Snapmare: O left
Reverse Suplex: O up
Scissors Sweep: O down
Grapple Groggy:
Rib Breaker: O right
Spinning Back Drop: O left
Stomach Crusher: O up
DDT: O down
Attack:
Snap Jab: X
Shuffle Side Kick: X up
Dropkick: X down
Chop: X left
Elbow Smash: X right
Behind
Grapple:
Face Crusher: O right
Back Side Slam: O left
Electric Chair Drop: O up
Full Nelson Slam: O down
Ground
Grapple:
Lower half of body
Knee Stomp: O right
Leg Lock: O left
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Short Arm Scissors: O right
Knee Smash: O up
Cover Pin: O down
Attack
Leg Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper Front
Shoulder Thrust: O right/left
Frankensteiner: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Missile Dropkick: X
Diving Spear: X up/down/left/right
Down:
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Spear: O, O up/down/left/right
Grapple behind:
Facecrusher: O
School Boy: O up/down/left/right
Attack:
Spinning Wheel Kick: X
Dropkick: X up/down/left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Downward Spiral: L1
Appealing
L2
CHRISTIAN
Special move: Crucifix
Ready Moves
Grapple:
Irish Whip: O
Side Buster: O right
Scoop Slam: O left
Suplex: O up
Arm Wrench: O down
Grapple Groggy:
Sambo Suplex: O right
DDT: O left
Northern Lights Suplex: O up
Stomach Crusher: O down
Attack:
Austin Punches: X
Dropkick: X up
Clothesline: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
German Suplex Pin: O right
Diving Reverse DDT: O left
Sleeper Hold: O up
Reverse Pin: O down
Ground
Grapple:
Lower half of body
Knee Stomp: O right
Kick to Leg: O left
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Reverse Chin Lock: O left
Mounted Punch: O right
Knee Smash: O up
Cover Pin: O down
Attack
Angry Stomp: X, X up/down
Leg Drop: X left/right
Turnbuckle
Upper Front
Mudhole Stomping: O right/left
Foot Choke: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Front Dropkick: X up/down/left/right
Down:
Elbow Drop: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Spear: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Back Elbow Attack: X
Dropkick: X up/down
Clothesline: X left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Crucifix: L1
Appealing
L2
GANGREL
Special move: Impaler
Ready Moves
Grapple:
Irish Whip: O
DDT: O right
Gangrel Suplex: O left
Eye Rake: O up
Manhattan Drop: O down
Grapple Groggy:
Manhattan Drop: O right
Gangrel Suplex: O left
Headlock and Punch: O up
Piledriver: O down
Attack:
Chop: X
Suffle Side Kick: X up
Clothesline: X down
Toe Kick: X left
Body Punch: X right
Behind
Grapple:
Diving Reverse DDT: O right
Back Drop: O left
Sleeper Hold: O up
Pumphandle Slam: O down
Ground
Grapple:
Lower half of body
Toss: O right
Knee Stomp: O left
Kick to Groin: O up
Pin: O down
Upper half of body
Pick up: O
Sleeper Hold: O left
Mounted Punch: O right
Knee Smash: O up
Cover Pin: O down
Attack
Angry Stomp: X
Elbow Drop: Xup/down
Double Knee Drop: X left/right
Turnbuckle
Upper Front
Mudhole Stomping: O right/left
Tornado DDT: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Flying ClotheslineX up/down/left/right
Down:
Elbow Drop: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Neckbreaker Drop: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Back Elbow Attack: X
Clothesline: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Imapler: L1
Appealing
L2
FAAROOQ
Special move: Dominator
Ready Moves
Grapple:
Irish Whip: O
DDT: O right
Hard Scoop Slam: O left
Rib Breaker: O up
Bearhug Front Slam: O down
Grapple Groggy:
Spinebuster: O right
Rib Breaker: O left
Body Press Slam: O up
Jacknife Powerbomb: O down
Attack:
Austin Punches: X
Double Axe Handle: X up
Clothesline: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
Abdominal Stretch: O right
Back Drop: O left
Full Nelson Slam: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Kick to Groin: O right
Knee Stomp: O left
Boston Crab: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Sleeper Hold: O right
Camel Clutch: O up
Cover Pin: O down
Attack
Elbow Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper Front
Shoulder Thrusts: O right/left
Choke: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Flying Clothesline: X up/down/left/right
Down:
Diving Head Butt: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Spear: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Diving Shoulder: X, X up/down/left/right
Counter:
Powerslam: O
Spinebuster: O up/down/left/right
Special Move
Dominator: L1
Appealing
L2
BRADSHAW
Special move: Strong Lariat
Ready Moves
Grapple:
Irish Whip: O
Side Buster: O right
Hard Scoop Slam: O left
Eye Rake: O up
Fall Away Slam: O down
Grapple Groggy:
DDT: O right
Pendulum Back Breaker: O left
Rib Breaker: O up
Jacknife Powerbomb: O down
Attack:
Chop: X
Double Axe Handle: X up
Clothesline: X down
Toe Kick: X left
Snap Jab: X right
Behind
Grapple:
Bulldog: O right
Back Drop: O left
Full Nelson Slam: O up
Pump Handle Drop: O down
Ground
Grapple:
Lower half of body
Leg Lock: O right
Knee Stomp: O left
Boston Crab: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Camel Clutch: O right
Knee Smash: O up
Cover Pin: O down
Attack
Angry Stomp: X left/right
Elbow Drop: X up/down
Turnbuckle
Upper Front
Shoulder Thrusts: O right/left
Superplex: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Flying Clothesline: X up/down/left/right
Down:
Elbow Drop: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Spear: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Power Clothesline:X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Strong Lariat: L1
Appealing
L2
MATT HARDY
Special move: Northern Lights Suplex
Ready Moves
Grapple:
Irish Whip: O
Scissors Sweep: O right
Scoop Slam: O left
Suplex: O up
Arm Wrench: O down
Grapple Groggy:
DDT: O right
Falling Neckbreaker: O left
Stomach Crusher: O up
Rib Breaker: O down
Attack:
Snap Jab: X
Rolling Wheel Kick: X up
Dropkick: X down
Back Elbow Smash: X left
Chop: X right
Behind
Grapple:
German Suplex Pin: O right
Back Drop: O left
Sleeper Hold: O up
Diving Reverse DDT: O down
Ground
Grapple:
Lower half of body
Leg Lock: O right
Knee Stomp: O left
Pin with Bridge: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Reverse Chin Lock: O right
Knee Smash: O up
Cover Pin: O down
Attack
Angry Stomp: X, X right
Leg Drop: X down
Elbow Drop: X left
Austin Elbow Drop: X up
Turnbuckle
Upper Front
Mudhole Stomping: O right/left
Tornado DDT: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Spinning Wheel Kick: X up/down/left/right
Down:
Senton Bomb: X
Diving Moonsault: X up/down
Knee Drop: X left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker Drop: O
Neckbreaker: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Diving Forearm Smash: X
Power Clothesline: X up/down/left/right
Counter:
Monkey Toss: O
Samoan Drop: O up/down/left/right
Special Move
Senton Bomb: L1
Appealing
L2
JEFF HARDY
Special move: Senton Bomb
Ready Moves
Grapple:
Irish Whip: O
Scoop Slam: O right
Snapmare: O left
Suplex: O up
Arm Wrench: O down
Grapple Groggy:
Gangrel Suplex: O right
DDT: O left
Hurracanrana: O up
Knee Smash: O down
Attack:
Chop: X
Shuffle Side Kick: X up
Dropkick: X down
Snap Jab: X left
Austin Punches: X right
Behind
Grapple:
German Suplex Pin: O right
Back Drop: O left
Back Side Slam: O up
Diving Reverse DDT: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Knee Stomp: O left
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Sleeper Hold: O right
Knee Smash: O up
Cover Pin: O down
Attack
Angry Stomp: X
Flip Splash: X up/down
Double Knee Drop: X left/right
Turnbuckle
Upper Front
Shoulder Thrusts: O right/left
Frankensteiner: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Missile Dropkick: X up/down/left/right
Down:
Twisting Knee Drop: X
The 450: X up/down
Diving Moonsault: X left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Spear: O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Spinning Wheel Kick: X
Back Elbow Attack: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Senton Bomb: L1
Appealing
L2
BUH BUH RAY DUDLEY
Special move: Jacknife Powerbomb
Ready Moves
Grapple:
Irish Whip: O
Bally to Back Flip: O right
Scoop Slam: O left
Manhattan Drop: O up
Eye Rake: O down
Grapple Groggy:
Bearhug: O right
DDT: O left
Body Press Slam: O up
Piledriver: O down
Attack:
Body Punch: X
Double Axe Handle: X up
Clothesline: X down
Toe Kick: X left
Overhand Punch: X right
Behind
Grapple:
Back Drop: O right
Bulldog: O left
Pumphandle Drop: O up
Back Side Slam: O down
Ground
Grapple:
Lower half of body
Leg Lock: O right
Knee Stomp: O left
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left
Knee Smash: O right
Sleeper Hold: O up
Cover pin: O down
Attack
Angry Stomp: X, X left/right
Elbow Drop: X up/down
Turnbuckle
Upper Front
Choke: O right/left
Superplex: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Front Dropkick: X
Double Axe Handle: X up/down/left/right
Down:
Elbow Drop: X, X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O, O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Clothesline:X
Shoulder Block: X up/down/left/right
Counter:
Monkey Toss: O
Whirl Sideslam: O up/down/left/right
Special Move
Jacknife Powerbomb: L1
Appealing
L2
D'VON DUDLEY
Special move: Jacknife Powerbomb
Ready Moves
Grapple:
Irish Whip: O
Club to Neck: O right
Snapmare: O left
Suplex: O up
DDT: O down
Grapple Groggy:
Pendulum Backbreaker: O right
Fall Away Slam: O left
Manhattan Drop: O up
Piledriver: O down
Attack:
Austin Punches: X
Double Axe Handle: X up
Shuffle Side Kick: X down
Chop: X left
Toe Kick: X right
Behind
Grapple:
Bulldog: O right
Back Drop: O left
Diving Reverse DDT: O up
Atomic Drop: O down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Knee Stomp: O left
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Knee Smash: O left
Mounted Punch: O right
Camel Clutch: O up
Cover Pin: O down
Attack
Leg Drop: X up/down
Angry Stomp: X, X left/right
Turnbuckle
Upper Front
Foot Choke: O right/left
Superplex: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Elbow Drop: X
Diving Head Butt: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O, O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Clothesline: X
Diving Shoulder: X up/down/left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Jacknife Powerbomb: L1
Appealing
L2
VINCE McMANHON
Special move: Stunner
Ready Moves
Grapple:
Irish Whip: O
Arm Wrench: O right
Club to Neck: O left
Eye Rake: O up/down
Grapple Groggy:
Arm Wrench: O right
Club to Neck: O left
Side Buster: O up
Piledriver: O down
Attack:
Austin Punches: X
Double Axe Handle: X up/down
Chop: X left
Toe Kick: X right
Behind
Grapple:
Turn Facing Front: O right/left.up/down
Ground
Grapple:
Lower half of body
Kick to Leg: O right
Leg Lock: O left
Knee Stomp: O up
Pin: O down
Upper half of body
Pick up: O
Knee Smash: O left /right
Sleeper Hold: O up
Cover Pin: O down
Attack
Angry Stomp: X up/down/left/right
Turnbuckle
Upper Front
Shoulder Thrusts: O right/left
Mudhole Stomping: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Knee Drop: X
Elbow Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O, O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Shoulder Block: X, X up/down/left/right
Counter:
Monkey Toss: O
Back Shoulder Toss: O up/down/left/right
Special Move
Stunner: L1
Appealing
L2
SHANE McMAHON
Special move: Test Diving Elbow
Ready Moves
Grapple:
Irish Whip: O
Club to Neck: O right
Eye Rake: O left
Double Axe Handle: O up
Body Punch: O down
Grapple Groggy:
Arm Wrench: O right
Snapmare: O left
Hard Scoop Slam: O up
DDT: O down
Attack:
Snap Jab: X
Double Axe Handle: X up
Body Punch: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
Turn to Face: O right/left
School Boy: O up/down
Ground
Grapple:
Lower half of body
Leg Lock: O right/left
Knee Stomp: O up
Pin: O down
Upper half of body
Pick up: O
Knee Smash: O left/right
Sleeper Hold: O up
Cover Pin: O down
Attack
Angry Stomp: X, X up/down/left/right
Turnbuckle
Upper Front
Mudhole Stomping: O right/left
Shoulder Thrusts: O up/down
Upper Behind
Super Back Drop: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Test Diving Elbow: X
Dragon Attack: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O, O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Back Elbow Attack: X
Bronco Buster: X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Test Diving Elbow: L1
Appealing
L2
CHYNA
Special move: Pedigree
Ready Moves
Grapple:
Irish Whip: O
Snapmare: O left /right
Eye Rake: O up
Club to Neck: O down
Grapple Groggy:
Rib Breaker: O right
Arm Wrench: O left
Stomach Crusher: O up
Piledriver: O down
Attack:
Austin Punches: X
Double Axe Handle: X up
Clothesline: X down
Chop: X left
Toe Kick: X right
Behind
Grapple:
Turn to Face: O left/right
Low Blow: O up/down
Ground
Grapple:
Lower half of body
Kick to Groin: O right/left
Knee Stomp: O up
Pin: O down
Upper half of body
Pick up: O
Mounted Punch: O left/right/up
: O down
Attack
Angry Stomp: X, X left/right
Elbow Drop: X up/down
Turnbuckle
Upper Front
Shouler Thrusts: O right/left
Choke: O up/down
Upper Behind
Low Blow: O up/down/left/right
Lower
Foot Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Elbow Drop: X, X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Spear: O, O up/down/left/right
Grapple behind:
School Boy: O
Attack:
Thump: X, X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
Pedigree: L1
Appealing
L2
TORI
Special move: Tori Suplex
Ready Moves
Grapple:
Irish Whip: O
Snapmare: O right/left
Scoop Slam: O up
Club to Neck: O down
Grapple Groggy:
Suplex: O right/left
Small Package: O up
DDT: O down
Attack:
Middle Kick: X
Double Axe Handle: X up
Dropkick: X down
Slap: X left
Back Elbow Smash: X right
Behind
Grapple:
Turn to Face: O right/left
Reverse Pin: O up/down
Ground
Grapple:
Lower half of body
Leg Lock: O right/left
Knee Stomp: O up
Pin: O down
Upper half of body
Pick up: O
Knee Smash: O left/right
Sleeper Hold: O up
Cover Pin: O down
Attack
Angry Stomp: X, X up/down/left/right
Turnbuckle
Upper Front
Choke: O right/left
Shoulder Thrusts: O up/down
Upper Behind
School Boy: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X
Missile Dropkick: X up/down/left/right
Down:
Elbow Drop: X
Knee Drop: X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O
Rolling Clutch Pin: O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Shoulder Block: X
Dropkick: X up/down/left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
Tori Suplex: L1
Appealing
L2
DEBRA
Special move: DDT
Ready Moves
Grapple:
Irish Whip: O
Snapmare: O right/left
Arm Wrench: O up
Club to Neck: O down
Grapple Groggy:
Snapmare: O right/left
Arm Wrench: O up
Suplex: O down
Attack:
Slap: X
Double Axe Handle: X up
Middle Kick: X down
Toe Kick: X left
Chop: X right
Behind
Grapple:
Turn to face: O right/left
Reverse Pin: O up/down
Ground
Grapple:
Lower half of body
Leg Lock: O right/left
Knee Stomp: O up
Pin: O down
Upper half of body
Pick up: O
Knee Smash: O left/right
Sleeper Hold: O up
Cover Pin: O down
Attack
Angry Stomp: X, X up/down/ left/right
Turnbuckle
Upper Front
Shoulder Thrusts: O right/left
Choke: O up/down
Upper Behind
School Boy: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X , X up/down/left/right
Down:
Knee Drop: X, X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O, O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Shoulder Block: X , X up/down/left/right
Counter:
Monkey Toss: O
Shoulder Back Toss: O up/down/left/right
Special Move
DDT: L1
Appealing
L2
PAUL BEARER
Special move: DDT
Ready Moves
Grapple:
Irish Whip: O
Club to Neck: O right/down
Snapmare: O left
Eye Rake: O up
Grapple Groggy:
Club to Neck: O right
Snapmare: O left
Scoop Slam: O up
Piledriver: O down
Attack:
Chop: X
Double Axe Handle: X up
Body Punch: X down
Toe Kick: X left
Austin Punches: X right
Behind
Grapple:
Turn to Face: O right
Turn Facing Front: O left
Reverse Pin: O up/down
Ground
Grapple:
Lower half of body
Leg Lock: O right/left
Toss: O up
Pin: O down
Upper half of body
Pick up: O
Knee Smash: O left/right
Sleeper Hold: O up
Cover Pin: O down
Attack
Angry Stomp: X, X up/down/left/right
Turnbuckle
Upper Front
Choke: O right/left
Shoulder Thrusts: O up/down
Upper Behind
School Boy: O up/down/left/right
Lower
Choke: O up/down/left/right
Rope Opponent
Rope Down:
Scoop Slam: O
Jump to Outside:
Diving Body Press: X up/down/left/right
Jump Down Over:
Diving Body Press: X up/down/left/right
Aerial
Stand:
Double Axe Handle: X, X up/down/left/right
Down:
Elbow Drop: X, X up/down/left/right
Run to Outside: Run, then []
Running
Grapple front:
Neckbreaker: O, O up/down/left/right
Grapple behind:
Bulldog: O
Attack:
Shoulder Block: X, X up/down/left/right
Counter:
Monkey Toss: O
Powerslam: O up/down/left/right
Special Move
DDT: L1
Appealing
L2
EXHIBITION
Want to take your nearest and dearest to the house? Want to try out a variety of
grapplers? Need to test your newly-created Superstar on WWF competition? Practice
skull-busting in the Exhibition mode. This mode boasts twelve unique match styles,
each with their own rules and strategies.
No matter which mode you choose, you’ll be able to select your own wrestler, as well
as your competition (when playing against a computer opponent). Cycling through the
names displays mugs of each star, as well as their signature "Smackdown" move.
Directly below each wrestler’s smiling gob are two strength meters (containing five
spaces each). The first tracks how many Smackdown moves a wrestler begins with. The
default is zero, meaning you will have to earn your first special move by whoopin’
heiny in the ring. You can set the maximum number of special moves to five with the
second meter. If it is set to five, you can either start with five (top meter) or
build to five during the course of the match by filling up your power meter five
times.
Exhibition mode also allows you to determine several parameters to optimize your
matches:
Match length: Set to 15,30,45, 60 minutes, or to NL to allow infinite matches. (30
is the default)
Interruption: Set this to "Yes" to allow for managers to interrupt your match. "No"
turns Managers off. Or randomize the setting if you like surprises. (Yes is the
default)
KO & Give Up: if this is toggled to on, your match may end with a KO (knockout) or
Give Up. A KO occurs when a wrestler performs a special move on a weakened wrestler.
Give up occurs when a wrestler uses a submission hold as a finishing move when
his/her opponent is in a weakened state. (On is the default)
Rope Break: Turning this on will institute the "rope break" rule. Intended for the
safety of wrestlers, rope break means that a wrestler cannot be pinned when his/her
body is in contact with (or breaks the plane of) the ropes. If you don’t feel like
pinning your foes in the center of the ring, toggle this to Off. (On is the
default).
Out of the Ring: Turning this Off will keep the wrestlers in the ring for the
duration. (On is the default).
Count Out: Sets the count out limit for being outside of the ring. Set to 10, 20, or
NC. NC will allow infinite out-of-the-ring play. (10 is the default).
Area: Choose between three arenas.
Ring: Choose between the following rings: normal 1, Smackdown!, normal 2, Raw is
War, HeAT, Wrestlemania, King if the Ring, Summer Slam, Survivor Series, or Royal
Rumble.
Note: Exhibition mode does not allow a wrestler to wrestle him/herself. However, if
you absolutely need to see The Rock vs. The Rock, simply create a wrestler
named "The Rock" with his body and moves and go to town.
Single Match
Single match is the most straightforward of all the modes. It’s you and another
turkey-neck, and it’s over when you pin him/her in the confines of the ring. Hold a
pin for three counts to earn a fall. There are a couple of other ways to bring about
the end of a match in this mode. Well-timed submission holds may cause a wrestler to
cry uncle and "Give Up." If an opponent is sufficiently groggy when you administer
a "Smackdown" move, you may "KO" him/her. Of course, all of these things may also
work against you, so be on your toes, and, if possible, avoid getting beat up to the
point where you’re consistently dazed. You can toggle Give Up/KO on and off in the
set-up screen.
In single match, during the set-up screen, you’ll have the choice of Manager or No
Manager. If you select Manager, you’ll have the opportunity to select another
wrestler who will watch your back. During the match (especially if you’re getting
the tar beaten out of you), the second wrestler will come sprinting down the
entrance ramp to help out. They’ll get in the ring and trade some blows with your
opponent while you catch your breath. Regardless of if you’ve selected manager or
not, your opponent will have one.
Single Match strategies:
Race to the Smackdown. If you (or your opponent) didn’t start with any Smackdowns,
the race is on! Kick, slam, grapple and clothesline until you fill up the strength
meter. Whoever gets the first special move is at a distinct advantage, especially if
the special maneuver is of the pin variety. Special moves are the quickest way to a
fall. They can also result in a KO if performed on an ultra-groggy opponent.
Control the action by consistently putting your opponent on the mat. Use dropkicks,
chops, or flattening grapple moves to beat down the competition. Then, spring up and
rip off another move before your dazed foe can react.
When another wrestler’s manager comes into the ring, pull off a string of
uninterrupted moves on your primary opponent so that the manager can’t touch you.
Eventually, the manager will leave the ring (even if they haven’t laid a finger on
you) and simply watch the action from outside the ring. That doesn’t mean they’re
done helping, though. If you get too close to the ropes near a manager, you’ll be
pulled out of the ring. Be sure to get back into the ring before the ref counts you
out to ten, or you’ll be disqualified.
If your manager comes into the ring, get out of his/her way. Your buddy is
inflicting some free damage on your foe. If your opponent is groggy when the manager
enters the ring, they may even lay the Smackdown. If you keep performing moves while
your manager is in the ring, your manager will eventually leave, even if he/she
hasn’t contributed to the action.
If your manager is ringside, knock your opponent over the ropes for more free pain.
Your manager will clobber your enemy as you stand in the ring and watch. If the
opposition’s
Tag Match
The tag team match is a bout involving four wrestlers, only two of which wrestle at
any given moment. One wrestler and his opponent square off in the ring while their
partners wait outside the ropes. The match ends when your wrestler pins a member of
the opposing team.
Your teammate can be called into action by simply tagging his/her hand (if computer-
controlled, they will only extend it when you are in trouble). This will replace
your player with your partner in the ring. However, you will be able to get a few
parting shots in before you have to head to the corner. Use this opportunity to grow
your power meter and further injure your foe.
When you want to get back into the action, hold the R1 button to extend your hand
for a tag. If you are playing with a computer-controlled partner, he/she will come
right over to switch. If you’re playing with one of your greedy buddies, it’s your
call on how to make them tag. I’ve found that "It’s my game, I’ll turn it off right
now" strikes the right chord with visiting friends (kidding, of course). If it’s
their game, you have no recourse. Languish on the sidelines and pray for some mercy.
If a wrestler is about to be pinned, his/her teammate will charge into the ring to
break up the fall. Depending on the strength of your opponents (relative to your
strength) this tactic will either extend the match or fail to break the pin.
Tag Match strategies:
Make sure you’re facing the right opponent. This seems like it should be easy, but
the computer-selected wrestler is often wrong. Frequently, when you get up after
completing a move, you’ll be auto-facing your tag partner or the other opponent
who’s hanging outside the ropes. The best way to tell who you’re facing is by
turning player indicators on. That way, the pointer will automatically indicate the
wrestler you currently have in your sights. Press R2 to change the focus of your
attentions.
Always make sure you get your shots in after making a tag. Not only does this beat
up your opponent, but boosts your own strength for when you get back into the
action.
If any action is happening in your corner while you’re tagged out, help out your
partner by punching from behind the ropes. Simply hit X to punch those in the ring.
Watch out for your partner, though.
By the same token, stay away from the opposition’s corner. Getting double-teamed is
a short path to grogginess.
Try to pin opponents in your own corner. That way, the enemy’s teammate will have a
lot of ground to cover to bust up the fall. That also allows for your partner (or
yourself) to get in the ring quickly to stop the break-up.
Likewise, if your opponent is down, get into the ring and Angry Stomp or Drop to
extend the match.
It certainly gets boring outside of that ring! Irish whip or otherwise knock your
opponent over the ropes to give your partner something to do. The area outside of
the ring is free-for-all. Jump down there and join the party or get some rest by
hanging out in the ring.
Handicap (Two-on-One or Three-on-One)
A handicap match pits you alone against either two or three opponents at the same
time. Handicap matches are arguably the hardest in the game. A handicap match ends
when either you are pinned or you pin all of your opponents.
Handicap Match strategies:
Move! Keep running around the ring looking for places to quickly strike. If they
can’t catch you, they can’t pin you.
Dart in with quick attacks and try to keep all of your opponents in front of you.
Getting sandwiched by a couple of baddies is a sure way to lose.
Concentrate on making one opponent ultra-weak. Keep knocking that opponent down
while you work on the other one. Then, attempt to pin the second opponent.
Hopefully, the first opponent will be too weak and groggy to bust up the pin.
Use attacks that don’t require you to leave your feet. Chops and Clotheslines work
well, as do Scoop Slams. Leaving your feet leaves you vulnerable to the free
wrestler.
Build and use your Smackdowns. The more you can drain your opponents’ strength with
single moves, the better chance you stand.
Before attempting to pin an opponent, expel other foes from the ring using the Irish
Whip or Chop attack. This will buy you time.
Battle Royal
The Battle Royal is a match pitting you against three other wrestlers. You’re all in
the ring when the match begins, and guess what? Only one of you is left at the end.
The object here is to pin each of your opponents until it’s you against one other,
then take care of business with him/her too.
The Battle Royal seems like it should be harder than it is. Ultimately, it becomes a
Single Match with a lot of early traffic. Utilize strategies from single matches, as
well as the following:
Battle Royal strategies:
Let other wrestlers do the dirty work. Hang back and enjoy the show as the other
grapplers beat each other silly. Contribute only to build your strength meter.
Avoid traffic. Bunching in the center of the ring gives three opponents a shot at
you at once.
Save your Smackdown for the final opponent. Since the other wrestlers will eliminate
each other anyway, hold on to your special moves to finish off the last goon.
Royal Rumble
Royal Rumble pits you against the world. It will take every ounce of energy you’ve
got to outlast this match. You begin the contest in the ring with three other
grapplers, and have to wrestle through a number of superstars to claim the crown.
The catch? You cannot get thrown out of the ring. Do, and you’re eliminated from
competition. The point, then, is endurance. Chuck people from the mat to and fro
until you whittle the field down to just one, then knock him/her over the ropes,
too.
When a wrestler is tossed from competition, a timer will begin to count down. When
it hits zero, the next beefcake will enter the ring. If your wrestler get tossed,
that’s it. If you want to play another wrestler, wait until the next one comes
screaming down the pipe, then hit Select to take control. Or, if you are done when
your wrestler bows out, exit the game from the pause screen.
Determine the first four wrestlers from the Character select screen. The rest will
appear randomly as the match progresses.
Royal Rumble strategies:
Stay in the center. Getting near the ropes is a bad idea, since one chop to the
throat is all it takes to be eliminated from competition. The center is where all
the traffic is. If a wrestler tries to Irish Whip you from the ring, your progress
will almost certainly be impeded by the clogged up center.
Or..stay on the move. When one or more superstars have departed, and you are waiting
on the countdowns, this strategy is useful. Make a loose square around the ropes,
avoiding conflict religiously.
Don’t try to do all the work yourself. Let the other wrestlers beat each other down
as you watch from a distance. Eventually, they’ll all knock each other out and
you’ll be left with one opponent.
Stay on the mat as long as possible. When you’re on the mat, you’re not in danger of
being tossed.
Avoid grogginess. When you are groggy, you are susceptible to anything the other
wrestlers care to do to you.
When attempting to eliminate an opponent, the Chop is probably the best move for
swift removal. Make sure you are aimed the right way, though, or a chop could
actually knock a rope-primed wrestler back into the center.
Ride the counter button. If a wrestler attempts to grapple you, it could be the
difference between victory or early exit.
Learn how to hang on. If you are groggy and get tossed over the ropes, you still
have hope. Hold the Counter button to cling to the rope and save yourself from
elimination.
King of the Ring
King of the Ring is a bracket-style tournament of single matches. Win a match and
advance to face your next foe. Lose and go home. In Exhibition mode, King of the
Ring pairings are random. Select the wrestler you’d like to take through the
tournament (up to four can compete).
Hardcore
Not for the faint of heart, Hardcore matches allow wrestlers to use any manner of
random object to beat on an opponent. Each wrestler begins with their preferred tool
of destruction.
Possible weapons:
Microphone
Black chair
Piped chair
Ring Bell
Bell Hammer
Bat
Mop
Iron Pipe
Kendo Stick
Wood Stick
Extinguisher
Trash Can
Head
Pierre
Soda Can
Nightstick
Guitar
Hammer
Cane
Urn
Note: If wrestling with a belt holder in a Hardcore match, the belt will also be
available as a weapon.
To use a weapon, simply press X. Throw the weapon by pressing the square button.
Attacks differ when an opponent is standing or on the ground. If you drop a weapon
or get it knocked from your grasp, pick it up again by pressing R1. You can also
drop a held weapon by pressing R1. Knock a weapon from another wrestler by attacking
or grappling him/her.
When your wrestler is holding a weapon, he/she will not be able to perform grapple
moves or climb the turnbuckle. You will still be able to run, but if you reach the
ropes, you will automatically slide under.
Hardcore strategies:
Don’t get carried away with the weapons. Weapon attacks are easy to block and leave
you susceptible to grappling.
When an opponent is down, pick up the weapon and hit ‘em hard. This is when they are
at their most vulnerable. Capitalize on their weakness.
Instead of merely putting down a weapon, throw it at an opponent. Even though it
does little damage, it does more than simply laying it down.
Anywhere Fall
While most WWF matches occur within a fenced-in square of pain, an Anywhere Fall
match can occur in any area of the arena. Luckily (unlike other matches) a pin fall
counts anywhere you do it. To take the party to other rooms of the house, all you
have to do is Irish Whip through doors, curtains, and up ramps.
The first step in getting to other areas is to leave the confines of the ring. Then,
if you Whip your foe up the ramp leading to the ring, you’ll automatically be taken
to the Stage area. In the stage area will be a random hardcore weapon or prop
(sometimes a gurney, sometimes a bat). Press R1 while standing next to the object to
pick it up.
When you get bored with the Stage area, Whip your opponent toward the huge WWF
banner. This will take you to the Backstage area. This room is the gateway to three
other areas. Whip the other wrestler into the room to the far right to access the
Parking garage. Near a fenced-in area toward the top of the screen is the door to
the kitchen. To the right of the kitchen is the boiler room. In the Backstage area,
Whip your enemy into the soda machine and a can of soda will come out. You can only
get a total of three to appear in the area at a given time. Pick them up (R1) and
use them as weapons.
In the Kitchen, there are several fun things to do. Throw your opponent into the
boxes near the door and watermelons will pop out. Whip the baddie into the stoves to
produce a burst of flame. Smack them into the sinks to produce a splash. These
things do no extra damage—they are just fun touches. In the middle of the room is a
counter that can be wrestled on top of. Unfortunately, you cannot use any aerial
attacks down to the floor from the counter. Get up and down by pressing the triangle
button.
In the Boiler Room, chuck your opponent into the fenced-area and oil drums will rain
from the ceiling. A maximum of three can be in play at the same time. In addition,
whip other wrestlers into the boilers to produce a small blast of steam.
Throw your opponent throw the green doors to the right of the Backstage to get to
the Parking garage. Once there, toss your opponent into the ambulance to cough up as
many as three gurneys to use as weapons. Throw your foes into the cars and various
random weapons will appear (the most likely being deer heads). A maximum of three
objects total can appear on the screen at once.
Anywhere Fall strategies:
Slam your opponents into every surface. As indicated above, this will make Hardcore
weapons available. Pick up the coughed-up items to maximize the pain.
Don’t get too preoccupied with going into the different areas. Constantly attempting
to maneuver your opponent into new places will leave you susceptible to attacks.
If you want to get new items (ex: garage), leave the area and come back. The area is
reset when you leave.
Cage Match
Ahh, the cage match. Does it get any better? Beat the snot out of your enemy. First
one out of the ring wins. Simple as that.
To climb the walls, maneuver near the cage and press R1. Once you are on the cage,
your wrestler will inch his/her way up until he/she gets over and out. It’s slow
going and there’s really no way to speed it up. When clinging to the cage, Elbow
Drop by pressing X. If your opponent is trying to leave, use striking attacks to
rattle the cage and knock him/her off.
Cage Match strategies:
Make sure your opponent is ultra-groggy before you try to climb out of the ring. If
the wrestler isn’t on the mat, don’t even attempt to leave. You’ll only end up
hurting yourself.
Smackdown moves are a good way to tenderize foes so you can depart.
It is better to hit an opponent directly, rather than rattle the cage around
him/her. If they are up too high, you’ll have no recourse. Use the Double Axe Handle
or Chop on the cage for best results.
The weaker the opponent, the harder it is for them to knock you off of the cage.
Survival Match (3 Way or 4 Way Dance)
A survival match pits three or four wrestlers against one another at the same time.
It’s every man for himself, and the first wrestler to score a fall wins. Of course,
everyone wants to win, so it is difficult to pin another without the fall getting
busted up.
Survival Match strategies:
Survival match strategies are similar to handicap matches, except that the wrestlers
are not all intent on eliminating only you. Use this to your advantage. When one of
your opponents takes down another wrestler, swoop in with some ground grapples to
pump your Smackdown meter.
Always break up a pin, even if you think the fallen wrestler will kick out.
When in a 3-way dance, beat one wrestler silly, then use your Smackdown on the
other. If this didn’t KO the baddie, quickly cover for the pin.
In a 4-Way Dance, allow two wrestlers to tangle while you focus on a selected foe.
As the first pair goes down for a pin, use your special move. They’ll be stalled in
the midst of an attempted pin, and you won’t be bothered.
Special Referee
The special referee mode allows you to play either as a wrestler or a special guest
ref. If you play as a wrestler, you’ll have to be on the ref’s good side to get a
decent count on a pin attempt. If the official likes you, he’ll whip through the
count. If not, he may suspend the count indefinitely.
When playing as the ref, you’ll have control over the count. Press L2 for each
number in the count. The faster you press, the faster the count. Or disregard a pin
altogether. As special ref, you’ll be able to get in on the action, if you’d like.
Go after the wrestler you’d like to see lose.
Special Referees strategies as wrestler:
Never, ever, ever hit the referee. You want him/her on your side. If you smack the
ref, he’ll slow the fall count to a crawl. You may be better going after a KO or
Give Up if the ref is against you.
If you happen to hit the ref, he/she will come after you. Take your medicine, kid.
You don’t want to make it any worse.
Wrestle near the ref and hide behind him/her, but avoid contact! Eventually, you’ll
cause your opponent to smack the special official. That way, you can score some free
pain as the ref pursues your foe.
Luckily, the ref has a short memory. If you smacked him/her early on, then your
opponent jacks the ref, the official will side against the most recent attack.
As ref:
Use your Smackdown move against the wrestler who you’d like to lose. Hopefully,
their opponent will cover and you can give a quick count.
Always help out your friends. It’s like those old Isotoner ads—take care of the
hands that take care of you.
When your enemies are trying to pin, suspend the count or don’t even bother.
I Quit
The only way an "I Quit" match can end is if one wrestler makes the other say uncle
in front of the entire arena. To win an "I Quit" match, beat your opponent to a
pulp, then grab the microphone that is laying ringside and straddle your foe. If
he/she is sufficiently exhausted, the wrestler will submit to you in front of the
entire arena.
To pick up the microphone, press R1. To do a litmus test on how your opponent is
feeling (by cramming the microphone down his/her throat) by pressing the grapple
button when your opponent is down (and you are holding the mic).
I Quit strategies:
Don’t bother with the mic until late in the match. An opponent has to be plenty weak
before submitting.
I Quit counts anywhere, so don’t hesitate to make your opponent eat the mic outside
the confines of the ring.
A good time to see if your opponent wants to give up is right after performing a
special move on them (as long as it isn’t a pin-type move).
Don’t bother with pin moves in general. They do relatively little for you.
SEASON
Playing the season mode allows you to take your favorite WWF Superstar, or one of
your own creation, through a series of years of events and matches. During season
mode, you’ll have to forge and maintain relationships with other superstars in a
series of backstage encounters. Your decisions affect who you pair with on tag team
events, who comes to your aid, and what sorts of rivalries you’ll be involved with.
One to four players can go through a season. After you’ve selected New Game in the
Season start-up screen, you’ll have a chance to pick the wrestler you’d like to
control. Assign 1P, 2P, 3P and 4P to the grapplers you’d like to control. Created
wrestlers appear at the end of the list.
If you add more than one created wrestler to your season, you will go to the Group
Menu after the Season Mode screen. Select from the following groupings:
Solo: each wrestler goes it alone through the season.
A group of two people: two created wrestlers will form a union. Other created
wrestlers will be on their own.
A group of three people: three created wrestlers will form a union. The other
created wrestler will be on his/her own.
A group of four people: all created wrestlers will begin as a team of buddies.
Two groups of two people: the created wrestlers will pair off in two groups. Bow to
your partner. Bow to the corner. Now dosey-do.
Preseason affords you the opportunity to make both alliances and enemies. In several
backstage cut scenes between matches, wrestlers will approach you and offer advice
and otherwise talk to you. If you disregard or insult them, they will become your
enemies. If you listen to what they have to say, thank them and generally project
positivity, they will come to respect and like you. Then, later in the season, they
will help you out of jams and pair off as your tag team partners.
The allegiances and rivalries that are determined in preseason will stick for the
remainder of your career. They do not change as you progress. You do not make new
friends or new enemies. Therefore, it is imperative to nurture the relationships
that are important to you in the preseason. You won’t have a second shot.
Both the preseason and season progress through a number of events. Each event has
six matches, represented by a Card. The matches range from Single to Hardcore to
Survival. Depending on how popular your wrestler is, you will be billed in different
positions and various matches on the Card. During the season, before each match, you
will have the opportunity to either play the Match or Skip it on the card screen.
Cycle through all the matches by pressing R1 and L1.
During season mode, most of the events are randomized between House Show, Raw is War
and Smackdown! However, each season, there are several marquis (PPV) events that
showcase the best talent in the WWF. Move up the ranking list by consistently
winning and pleasing the crowd (audience rating). As you progress up the ranks,
you’ll have the opportunity to participate in showcase matches and wrestle for
titles (providing your rank is high enough).
The schedules for pre-season and season break down like this:
Pre-season schedule:
House Show/ Raw is War/ Smackdown: April
House Show/ Raw is War/ Smackdown: May
House Show/ Raw is War/ Smackdown: June
House Show/ Raw is War/ Smackdown: July
House Show/ Raw is War/ Smackdown: August
House Show/ Raw is War/ Smackdown: September
House Show/ Raw is War/ Smackdown: October
House Show/ Raw is War/ Smackdown: November
House Show/ Raw is War/ Smackdown: December
Royal Rumble: January
House Show/ Raw is War/ Smackdown: February
WWF Wrestlemania: March
Season schedule:
House Show/ Raw is War/ Smackdown: April
House Show/ Raw is War/ Smackdown: May
King of the Ring: June
House Show/ Raw is War/ Smackdown: July
WWF Summerslam: August
House Show/ Raw is War/ Smackdown: September
House Show/ Raw is War/ Smackdown: October
Survivor Series: November
House Show/ Raw is War/ Smackdown: December
Royal Rumble: January
House Show/ Raw is War/ Smackdown: February
WWF Wrestlemania: March
BELT RECORD/RANKINGS
When playing WWF Smackdown in Season mode (and certain other matches where you
qualify), you will have the opportunity to wrestle for various championship belts.
Getting a crack at the title is not easy, however, since most belts are closed until
you reach a certain rank. Win a championship and you will hold the belt until the
next title match.
Note: The most belts you can hold at one time is five.
The belts and their requirements are listed below:
World Wrestling Federation
Qualification
Rank: 1st-5th
Gender: Male
Intercontinental
Qualification
Rank: 1st-10th
Gender: All
Tag Team
Qualification
Rank: All
Gender: All
European
Qualification
Rank: 1st-20th
Gender: All
Hardcore
Qualification
Rank: 1st-20th
Gender: All
Federation Women’s
Qualification
Rank: All
Gender: Female
Rankings
Check the rankings screen to see how you stack up to other WWF Superstars. Your
ranking is important for consideration for several belts.
The best way to consistently improve your ranking is by winning (surprise, huh?). It
helps to beat opponents who are higher than you in the ranking list, and to earn
audience approval. The higher the ranking, the higher you will be billed on the
card. Improve your ranking to procure marquis match-ups in Season mode.
OPTIONS
Set the parameters of the game with the Options menu. Selections in the menu affect
every mode of the game.
Difficulty: Normal/Easy/Hard
Set the difficulty of the game with this option.
Easy mode ensures a faster climb to stardom, as the wrestlers are slower to react
and easier to pin. Gamers new to wrestling games may want to start here.
Normal mode is a good place to start if you’ve played wrestling games before.
Opponents are quicker, craftier and harder to defeat.
Hard mode is very difficult. Climbing to the summit of the wrestling world on Hard
mode is admirable. For hardcore wrestling afficianados and expert gamers.
Move Indicator: On/Off
This toggles the names of moves on and off. This feature is great for those trying
to brush up on wrestling nomenclature and those learning controls.
Camera Angle: On/Off
Toggle camera angle on and off. Off means that the camera will follow the action for
a single point. On allows the camera to cut to different angles and close-ups during
the course of the match. Select "On" to simulate the television experience.
Vibration: On/Off
Toggles the vibration controls on and off (if your controller supports this). Use
this to feel each slam, splash and clothesline.
Player’s Indicator: On/Off
Toggles player indicator on and off. The player indicator is a colored circle with
an arrow on it. The arrow indicates (by color) which wrestler the player is
currently engaging. Press R2 to cycle through the wrestlers you face.
Auto Save
Switches the Auto Save feature on or off.
Sound: Stereo/Monaural
Set the sound to either stereo or mono by toggling this control.
BGM: 01/02/03/04/05/Random
Choose between the five different music selections, or randomize the background
soundtrack.
Music Volume: Silent/Min/Normal/Max
Modulate music volume level.
SE Volume: Silent/Min/Normal/Max
Modulate sound effect volume level.
System Data Save
Save the system options you’ve just set to your memory card.
System Data Load
Load system options from the memory card.
Create Superstar Copy
Copy a superstar from a second memory card on to the current card.
SECRETS
The wrestlers you unlock by progressing through several seasons will not be fully
realized just by unlocking them. If you want to play with those wrestlers, you’ll
have to go into Create-a-Wrestler, find their various body parts and build them from
the ground up. Assign them personalities and moves to seal the deal.
Unlock the ability to create Ivory by finishing your first season
Unlock the ability to create Prince Albert by finishing your second season
Unlock the ability to create Jacqueline by finishing your third season
Unlock the ability to create Viscera by finishing your fourth season
Unlock created superstars that begin with 80 ability points by finishing your fifth
season
Unlock the ability to create Mideon by finishing your sixth season
Unlock the ability to create Gerald Brisco by finishing your seventh season
Unlock the ability to create Pat Patterson by finishing your ninth season
Unlock created superstars that begin with 90 ability points by finishing your tenth
season



