Boss Stratigies revived - Guide for Final Fantasy X
- Cheats |
- Unlockables |
- Hints |
- Easter Eggs |
- Glitches |
- Guides
Scroll down to read our guide named "Boss Stratigies revived" for Final Fantasy X on PlayStation 2 (PS2), or click the above links for more cheats.
--------------------------------------------
Final Fantasy X boss strategies
--------------------------------------------
Sinspawn Ammes:
HP:2400
AP:0
Weakness:None
This boss gets to attack first and always casts a spell called Demi. This is a
black magig spell that reduces the characters' HP by a certain percentage. Since it
is the monsters lone attack it cant kill Tidus and Auron! So dont worry about
healing, just attack!
Tidus and Auron start this battle with their overdrive guages nearly full. The
sinspawns first attack is usually enough to send Aurons guage over the edge. When
its Auron's turn to attack press left to access the overdrive menu. Select his
Overdrive which is called Bushido and execute his Dragon Fang attack.When the
countdown starts quickly enter the commands they show you. If you push all 8
buttons
before the time runs out the attack will be used with maximum power. The Dragon
Fang
should eliminate all the sinscales in from of the boss, allowing you to concentrate
the rest of your attacks on the sinspawn.
Tidus's Overdrive is called Swordplay. When the countdown starts, a marker races
across a thin meter on the screen. Press X when the marker is in the center of the
meter to do the Overdrive. The strength is determined my the amount of time left on
the clock.
After useing both characters' Overdrives, keep attacking the sinspawn, chopping off
tentacles each time. Auron's Power Break ability is useless in this fight because
the sinspawn only casts magic spells. After destroying all the tentacles the battle
ends.
Geosgaeno:
HP:32,767
AP:5
Weakness:None
When its Tidus's turn to attack use t he left analog stick to access the
Subcommand menu, then select Escape each round. If you're unsuccessful, keep
trying.
The other way to win this fight is tom attack each turn for 3 rounds. However,
Geosgaeno will counterattack by cutting your HP in half.
Klikk:
HP:1500
AP:5
Weakness:None
Shortly after Tidus dozes off, the campfire goes out. Going to search for more
materials, Tidus sees he isnt alone.
It's best to just trade blows with this agile opponent. Keep a close eye one the
CTB
window. When Tidus has two turns in a row use a potion or Hi-potion to restore any
lost HP. Keep striking the Klikk untill a group of people blow down the door. A
young person then joins Tidus in the battle. When its the girl's turn go to the
special command and select Use to throw a gernade.
Have Tidus attack while the girl steals gernades. Use the gernades you steal to let
the boss have it!
Tros:
HP:2200
AP:8
Weakness:None
After each character takes a turn to attack or steal, the beast swims to the
other side of the room. A short tutorial on Trigger Commands will follow. On your
next turn pust left to enter the triger command meny and choose Stand By. This
restores 50 HP to each character. On Tidus's next turn use cheer if its avaliable.
After the short rest, Tros uses its Nautilus Charge to attack both characters at
once.
Spend your next turns useing Potions to restore HP. When you get a chance use a
gernade against the boss.
Tros then swims to the other side of the room again. If its not Tidus's turn press
triangle till hes ready to go. If you check Tidus's Trigger Commands this time
around theres an option to perform a Pincer Attack. This attack lets the characters
surround the boss and prevent its Nautilus Charge attack.
Kimahri:
HP:750
AP:3
Weakness:None
Use the Cheer ability to recieve less damage from Kimahri's attacks. Keep
attacking Kimahri and avoid useing potions unles you absolutely need it. After t he
fight HP and MP are restored to full.
Hopefully Tidus's overdrive will trigger at the near start of the battle. After
performing 4 physical attacks, Kimahri will alternate between physial attacks and
the powerful jump attack.
Sin:
HP:(Sin)2000 (Sinscales)200
AP:(Sin)10 (Sinscales)2
Weakness:None
This gigantic monster launches Sinscales in sets of 3 which are replaced with 3
more for each group of 3 you kill.The real target is Sin's gigantic fin.
Although you start with Kimahri, Tidus and Yuna in your party you can replace Yuna
with Lulu and cast any spell on the fin. Then useing Tidus and Kimahri kill only 2
of the sinscales. Leaving only 1 alive greatly reduges the damage taken reach
round.
You can then switch out Kimahri for Wakka, and bring Yuna back in to heal
characters
that need it. Wakka, Lulu, and Kimahri ane the only characters who can damage Sin,
in addition to Valefor if Yuna summons it.
Sinspawn Echuilles:
HP:2000
AP:12
Weakness:Darkness
As Wakka dives overboard to rescue Tidus an underwater sinspawn emerges from
the
depths. A very difficult battle is about to begin.
Use Tidus's cheer ability to improve both men's strengths and defenses and use
Wakka's Dark Attack to blind Echuilles. This eliminates its ability to drain HP
from
either character. zyou should ignore the Sinscales, although they continually
inflict damage. Keep striking the Sinspawn in an effort to end the battle as soon
as
possible. After 2 Drain Touch attacks, Echuilles uses the Blender attack.
The Blender attack depletes alot of your character's HP. Continue to use Wakka's
Drak Attack when you need it. If Wakka runs out of MP use an Ether to restore it.
Keep a close eye on the CTB Window. Use a potion or Hi-potion when a character has
2
turns in a row and i low on HP.
Lord Ochu: (optional battle)
HP:4649
Ap:40
Weakness:Fire
This battle should involve all your characters. Keep Lulu in the party and keep
casting fire, make Tidus cast haste on her to increase the number of turns if you
have it. Kimahri inflicts the most physical damage while Wakka can prevent Lord
Ochu's spell casting by using his Silence Attack. Bring Yuna in to heal characters
with low HP and to cast Esuna when characters are poisoned.
Make sure one character has a weapon with the sensor ability such as Lulu's Cacyuar
Scope. When Ochu's HP gets below 2000 you can have Yuna summon Valefor and continue
to cast fire spells. By summoning the aeon you can avoid Ochu's Earthquake attack.
But, you dont have to summon Valefor to win this fight. Use Sonic Wings between
each
Fire spell to delay Ochu's turn. Ochu will fall asleep once it loses 2500 HP. Since
it regenerates HP while dozing, quickly use a physical attack to wake him up. This
will cause Ochu to perform the high-powered Earthquake attack so watch out!
Sinspawn Geneaux:
HP:(body)3000 (tentacles)450
AP:(body)48 (tentacles)5
Weakness:(body)Fire-Absorbs Water (tentacles) None
If Kimahri has a piercing weapon equipped his physical attacks can penetrate
this boss's hard shell. Since its tentacles absorb magic attacks directed at the
body, Haste Lulu and attack them with fire. Also use weapons to hack them off.
Once the tentacles are gone the body unwraps into its true form. All physical
attacks will now hurt it but fire still works best. Use Wakka's Silence attack to
prevent it from casting water and use Yuna to heal and cast Esuna on poisoned party
members. You can also summon Valefor and use Sonic Wings to delay Geneaux's attacks.
Oblitzerator:
HP:6000
AP:36
Weakness:Thunder
At this point in the game since Kimahri and Tidus must rely on physical attacks
and Lulu is still mostly casting low level spells this is i tough fight. However
the
crane parked on the right side of the platform is a lifesaver. First cast haste on
Lulu. Then cast Thunder on the crane every round to jump-start it. Use Tidus's
Trigger Command to move the crane. When you are successful the crane rips off the
top half of the Oblitzerator. This greatly reduces its HP and immobileizes it.
Chocobo Eater:
HP:10,000
AP:90
Weakness:Fire
The Chocobo Eater is one tough coustomer! It will occasionally stretch out its
arms and knock yuor party back torward a cliff. If you get knocked over the battle
end and you get no AP or gifts from Rin.
Start the fight with Lulu, Tidus, and Wakka. Use haste on Lulu so she can cast
spells more rapidly. Use Wakka's Dark Attack to blind the Chocobo Eater. Eventually
Substitute Kimahri and Auron for Wakka and Tidus and let Lulu keep casting spells.
Use Auron's Power Break ability to reduce physical damage taken. Make sure everyone
gets to be part of the battle so they all get part of the AP award.
If the chocobo Eater gets knocked onto its back it loses its armored status. You
can
push the prone monster backwards my doing more than 500 damage. This gives them
more
room away from the ledge. Also whenever the Chocobo Eater is down Aeon's overdrive
attacks do much more damage. So if Yuna hits overdrive save her Grand Summon untill
its on its back. If you push him off a cliff you get 2 lvl. 1 key spheres.
Sinspawn Gui:(part 1)
HP:(Head)4000 (body)12,000 (arm)800
AP:carried over
Weakness:None
One of the toughest battles so far can be much easier if you take the time to
learn a few important abilities. Start off with Lulu, Wakka, and Yuna. Occasionally
the head will begin to move. When it does, counter the impending attack with any
long range attack or spell. If you choose not to be prepared to use Yuna's Esuna
spell to reverse the effects of the bosses Venom attack.
After killing the head switch to heavy hitters like Auron and Kimahri. Get rid of
the arms first since they will deflect any attacks to the body. If Lulu knows any
second level spells she can kill an arm in a single casting. Be sure you switch in
every character so everyone gets the massive AP award. The arms will regenerate
every 3rd turn Gui takes but the battle ends once the body is defeated.
Sinspawn Gui:(part 2)
HP:(head)1000 (body)6000 (arm)800
AP:(head)48 (body)400 (arm)37
Weakness:None
Yuna awakens to find Seymour holding the revitalized sinspawn at bay. In
adittion to the massive redugtion in HP, Seymour's powerful black magic and
plentiful MP make this fight simple. One casting of Fira should destroy the
monsters
head. Destroy the arms with magic and piercing attacks. Yuna should stay back and
heal the two men. Also, use Seymour's Black Magic on the body.
AP is finaly awarded after this battle. Provided that all characters were used in
the battle everyone should gain several sphere levels. You should also recieve 6
lvl. 1 Key Spheres.
Extractor:
HP:4000
AP:660
Weakness:Thunder
Before the fight equip Tidus and Wakka with weapons that have Lightningstrike
ability. By casting Haste, you can attack the Extractor multiple times for every
one
of its attacks. If the machina launches depth charges, use Hi-Potions to replenish
any lost HP.
Spherimorph:
HP:12,000
AP:3240
Weakness:Varies
Before the battle begins equip your party with non-elemental weapons. Physical
attacks cause minimal damage so magic is the key. Whenever you attack Spherimorph
it
counter attacks with a spell. The spell used represents it current elemental
property. Cast a spell of the opposite element to inflict damage or else it will
reflect the spells back at you. Foe example if Spherimorph casts Fire, attack with
Blizzard or Blizzara.
Each time a spell is correctly cast on it the moster shifts its element to
another type. Keep attacking with physical attacks untill it reveals its new
element
by casting another spell. Yeep Yuna on hand to heal lost HP. If she hits her
overdrive wait untill the boss casts water or blizzard spells then use Ixion or
Ifrit.
Crwaler, Negator:
HP:(crawler) 16,000 (negator) 1000
AP:(crawler) 4400 (negator) 220
Weakness:(crawler) lightning (negator) none
First take out the small Negator floating in the air. You wont be able to cast
spells or summon untill its gone. Focua Wakka's efforts on killing the Negator. Use
Auron, Kimahri, ot Tidus to attack the crawler.
After defeating the Negator you can finally use magic and summons. However the
countdown to Mana Beam begins. This sweeping attack can cause monstrous damage to
all party members. The best way to avoid it is to summon an Aeon and use its shield
ability to deflect some of the damage. Aeons such as Ixion or Ifrit can heal
by casting their own black magic on themselves.
Seymour, Guado Guardians x2, Anima:
HP:(seymour)6000 (guardian)2000 (anima)18,000
AP:(seymour)2000 (guardian)290 (anima)2500
Weakness:none
This is one of the more technical battles t\you will fight so be extremely
careful. Tidus, Yuna, and Wakka can all use trigger commands to raise some stats.
By
talking to Seymour you can raise Tidus's strength and Yuna's magic defense.
The Guado Guardians eaxh have the auto potion ablility. The easiest way to
eliminate them is to steal their potions and attack them with physical attacks. By
taking a potion from a Guado, he wont be able to heal himself after every attack.
Now unguarded, Seymour raises Anima to fight. After a few turns look in Yuna's
summon menu for a new, unnamed aeon and summon it. The ice goddess Shiva will come
to the young summoners aid. While Anima boosts and causes Pain, cast Shiva's
Blizzara on herself to keep her HP high. When she hits overdrive, her Diamond Dust
attack can do 9999 damage to Anima! Re[eat this tactic again to defeat Anima with a
minimum effort.
After disposing of Anima, quickly dismiss Shiva. Avoid useing aeons since
Seymour will quickly destroy them. He begins to cast multi-spells at each party
member, so keep Yuna handy to to cast Life. Keeping characters alive is somewhat
difficult, so cast Haste on Yuna. Use Lulu's Bio spell to poison Seymour, and use
Auron to attack with Magic Break.
Wendigo, Guado Guardian x2:
HP:(wendigo) 18,000 (guardian) 1200
AP:(wendigo) 2000 (guardian) 290
Weakness:(wendigo) Fire (guradian) none
The guado Guardians provide most of the challenge in this battle so summon an
aeon to kill them quickly with an overdrive. As a final act, they cast protectice
spells and berserk on the Wendigo. You can rebove Berserk with Threaten. Use
Wakka's
sleep attack to keep the Wendigo from rampaging, and then steal items and cast Fira
spells on it. Also, cast Haste on Lulu. If the Wendigo wakes up use Auron's Power
Break and Kimahri's Jinx.
Evrae:
HP:32,000
AP:
Weakness:None
Start off with Rikku Tidus(both have trigger commands to move the air ship)
and any other member in your party. Make sure Tidus and Rikku stay alive. The third
member is always changing depending Evrae's position. First have tidus cast haste
(or hasta or hastaga if he has it) to increase your no. of attacks. When Evrae
comes in close switch your third member to Auron or Kimari, and use all three
members to slash away at Evrae. Then after all three attack use Tidus or Rikku to
pull away. Then switch your third member to either Wakka or Lulu for long range
attacks. Continue until Evrae dies and don't forget to use lots of potions(and or
hi-potions).



