Complete Mr. Pickle/ Prison Break Guide... - Guide for SOCOM: U.S. Navy Seals
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Scroll down to read our guide named "Complete Mr. Pickle/ Prison Break Guide..." for SOCOM: U.S. Navy Seals on PlayStation 2 (PS2), or click the above links for more cheats.
Camon Valdez
10/03/02
Hi, I have noticed that a whole lot of people are having trouble with the Prison
Break mission so i'm posting this FAQ on it. There are no sections for each mission
because I am typing this in a hurry. If there is something that isn't very clear to
you in this document, then please Email me and i will see what i can do for ya. My
address is at the bottom of this page.
Prison Break Mission: Extract Mr. Pickle.
There are several different ways to beat this mission, this is the one I decided to
type because it seems to be the easiest one to follow. Enjoy!
Alrighty, you need to give everybody on your fire team the silent M4A1, the
Mark 23 (unsilent) for secondary, double ammo, frag, and flashbangs for equipment.
I'm just gonna get right to the mission. The first thing you need to do when you
start the mission is run around the corner and smack both of the guards with the
butt of your rifle. If you are playing on "Ensign" rank, then they will be too
stupid to turn around and shoot at you quickly enough. Tell Bravo to hold their
position and you and boomer go to the right and hug the wall until you come to a
canyon. Once in a while there is a guard on the walkway on your side but there is
almost always a guard on the other side. There is also always a guard pacing across
the bridge. Stealthily make your way across the canyon and go up the walkway on the
other side. There will more than likely be a guard up there wondering around so
watch out. Ok, this isn't really gonna suprise you much... kill Boomer before you
sneak past the guard towers. He is the only thing that will get you spotted besides
bravo. So, go prone and take out the guards in the towers along the prison's East
wall and make your way to the North Eastern Wall. When you get there, be expecting a
small and pointless ambush by two guards who are oblivious to the fact that they are
charging into your bullets. After you take them down, waltz on over to charlie and
plant the satchel at the whole in the wall. As soon as it is placed, order bravo to
regroup and start running back to the little hill you jump on to climb over the
wall. Wait for Bravo to get there. If no unsilent shots have been fired, the blast
will alert all the gaurds in the prison and they will all go running to the North
wall to check it out.
Alrighty, so you are at the entrance to the prison now with complete
stealth.Wait a few seconds and jump the wall, run over to the generator to your
immediate left and press X to screw it up, or throw a frag at it... which will let
everybody know you are there. Now wait for bravo to jump the wall and tell them to
cover the corner of the wall that is right under a guard tower on the left of the
generator. About 3 or 4 guys, some with MGL's will come running eventually and Bravo
should take them down. Meanwhile, you should be hoofing it over to the Southern area
of the prison looking for confused guards to waste. After you feel like the prison
is a little safer to navigate, tell bravo to regroup as you make your way to the
building where the map is. It is much easier to get the map before Mr. Pickle is
with you than to run across the prison with him trailing behind you completely
vulnerable. After you have the intel/map, go restrain Mr. Pickle. there are two
guards in the cell area so don't charge in blindly. Mr. Pickle is in a different
cell every time you play this mission, so just search them until you find him.
If you have done everything right so far, the hind should be coming to where
you are. Not to worry though, you have a gun that sounds like a pea shooter. In
other words, try to find an Ak47 in one of the buildings before the hind gets there.
Get everyone inside a building and make sure they hold their position. Tell them to
fire at will, you never know what could happen.
Ok, battling the hind is not as hard as it sounds. Well maybe it is, but not
that hard. A good sign that the chopper is there would be the sound of propellers
slicing through the air. you gotta know where it is, so poke yourself out the door
and see where the chopper is. Jump out and spray a whole magazine at it before you
run back in the building. Make sure your gun is on full auto. Never stop moving.
Eventually the hind will start smoking. That is a good thing.If you run out of ammo,
you can still finish the job with your pistol. A few more shots will take it down.
Now take Mr. Pickle and Bravo out the front gate of the Prison and Around the East
wall (again) and get to the Extraction point with all 3 of them and there ya go. The
switch to open the front gate is in the little booth across from the stairway. If
you haven't gotten them already, there is a guard in the booth and one at the top of
the stairs. There shouldn't be any guards on the way to the extraction point, but be
on the lookout anyway.
Well, i hope that's good enough for you people. If it isn't, or if you don't like
me, my Email address is [email protected] or Dr [email protected]. Be sure to put the
subject as something related to Socom so i don't delete it as junk mail. I will
probably upgrade this document sometime in the near future so be on the look out.
Cheatcodes.com staff/people... i don't care what you do with this document as long
as i am given full credit for it.



