Dark Cloud Walkthrough Part 3 - Guide for Dark Cloud
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IV. Muska Lacka (cont.) C. Muska Lacka Georama 1. Chiefs House - Requests: To be close to the temple, and for all house facing their totem pole guardian - Reward: At first, the chief refuses your request. After he hears about your character from Ungaga, he tells you where to find the signets and what kind of man you resemble. - To complete you will need: _ Mini Totem Pole _ Cabin _ Cabin _ Chief Bonka 2. Jibubus House - Requests: To observe Totem Pole Guardian - Reward: Gives up Fruit of Eden; Later, you enter for another scene in which he complains about Ungagas condition; Trade him the Foundation you got in Queens for the Clay Doll (needed for Moon Sea) - To complete you will need: _ Mini Totem Pole _ Cabin _ Hay _ Stairway _ Jibubu 3. Zabos House - Requests: To observe Totem Pole Guardian - Reward: Gives up Double Impact (a slingshot); After you speak to the chief, he will give you the Moon Signet (needed to open the Coffin Chamber door) - To complete you will need: _ Mini Totem Pole _ Roof _ Odds & Ends _ Hay _ Zabo 4. 3 Sisters House - Requests: To be close to the oasis, and to observe Totem Pole Guardian - Reward: Ungaga will appear to the 3 sisters, after a while he will join your party - To complete you will need: _ Mini Totem Pole _ Cabin _ Odds & Ends _ Nagita _ Devia _ Mikara 5. Brookes House - Requests: To observe Totem Pole Guardian - Reward: Tells Toan about father, gives up Attack +3, and store opens - To complete you will need: _ Mini Totem Pole _ Cabin _ Hay _ Brooke 6. Engas House - Requests: To observe Totem Pole Guardian - Reward: A storage for items, gives Toan the Buster Sword - To complete you will need: _ Mini Totem Pole _ Stairway _ Stairway Roof _ Odds & Ends _ Roof _ Enga 7. Prisoners Cabin - Requests: To be able to see sun rise, and observe Totem Pole Guardian - Reward: Ungaga first gets ridiculed by the prisoner, then is feared; not really much of a reward - To complete you will need: _ Mini Totem Pole _ Stairway _ Sign _ Gron 8. Totos House - Requests: To observe Totem Pole Guardian - Reward: Cut scene: Gosuke says his mission is over, says goodbye, then gives up the Sun Sword kept inside him, and dies - To complete you will need: _ Mini Totem Pole _ Handle _ Odds & Ends _ Toto _ Gosuke 9. Totem Pole A - Requests: To observe respective houses with same head (face each other) - To complete you will need: _ Totem Pole 2nd head _ Totem Pole 3rd head 10. Totem Pole B - Requests: To observe respective houses with same head (face each other) - To complete you will need: _ Totem Pole 2nd head _ Totem Pole 3rd head 11. Totem Pole C - Requests: To observe respective houses with same head (face each other) - To complete you will need: _ Totem Pole 2nd head _ Totem Pole 3rd head 12. Oasis - To complete you will need: _ Tree _ Tree _ Tree D. After completing Muska Lacka, go talk to the chief and he will tell you of the signets required to open the Kings Chamber. She will doubtfully reject your ability and need for the Moon Ship. Then Ungaga will enter and vouch for you and your purpose. She then will accept your purpose and tell you to get to the Moon Ship you have to go through the Kings Chamber which to do so you will need 2 signets, the Sun signet and the Moon signet, acquired from Enga and Zabo. Return to their houses after speaking with her. After acquiring everything, use what you need to and store what you dont need. Now it is time to face the Kings Curse... V. Yellow Drops A. Moon Sea - Gate Key: Gun Powder - Back Floor Key: Bravery Launch - Obstacle Door Key: Handle, Ruby, Goro, and Osmond - 15 Craters - Coliseum: Minotaur Joe: Joe is indeed a strong Minotaur, a Minotaur with a drinking problem. The problem is that after he drinks, his stamina increases. The only time he is venerable, and the only time you can attack, is when he is drinking. Use a tough character with a real good weapon and attack him while he is still drinking. After he stops drinking, run and stand behind a barrel making sure it is in between you and him. When Joe reaches it, he should pick it up and drink it all; that is your chance to attack him again. Repeat the process until he is finally defeated. - When it is all over, you will have custody of the Moon Sphere. Head back to the Moon Factory and compete the Sun Giant. When the Sun Giant is complete, return to walking mode. You learn that your planet, Blue Terra, is in grave danger by the mens of the Dark Genie. You enter a scene, watch the scene because its very helpful. In it, Osmond fires the cannon and it seems as if you defeated the dark genie but you didnt he is in the body of a small rat. Just as everything seems bad, Dran will come and rescue you and bring you to your final destination for the gameThe Dark Heaven Castle. B. Moon Factory Georama 1. Parts HD - To complete you will need: _ Crown _ Eye 2. Parts AMR - To complete you will need: _ Elephant Emblem _ Mammoth Tusk _ Finger _ Ammonite _ Twister Horn 3. Parts AML - To complete you will need: _ Elephant Emblem _ Mammoth Tusk _ Finger _Ammonite _ Twisted Horn 4. Parts HGR - To complete you will need: _ Big Urn _ Eagle Head _ Eagle Feather _ Amuleo 5. Parts HGL - To complete you will need: _ Big Urn _ Eagle Head _ Eagle Feather _ Gotch 6. Parts HGR2 - To complete you will need: _ Urn 7. Parts HGL2 - To complete you will need: _ Urn 8. Parts CT - To complete you will need: _ Scale _ Chest Armor _ Sun Sphere 9. Parts WT - To complete you will need: _ Skirt _ Skull _ Buffalos Horn 10. Parts TIR - To complete you will need: _ Urn _ Tamahon 11. Parts TIL - To complete you will need: _ Urn _ Boon 12. Parts FTR - T complete you will need: _ Big Urn _ Turtle Shell _ Spine of shell _ Nail 13. Parts FTL - To complete you will need: _ Big Urn _ Turtle Shell _ Spine Shell _ Nail 14. Ladder - To complete you will need: _ Ladder _ Second Floor _ Ladder VI. Dark Heaven Castle A. You enter a scene, and you do have to go through this, well it show Seda and his last worlds to you, Go through the Gallery of Time and erase the Dark Genies Origin Point. Now it is your chance, go through the door and defeat the Dark Genie. Once you start, the Fairy King will be waiting in the Dark Heaven Castle waiting to store items, sell you items (attachments and gems and such). Fight your way through the dungeons, collecting the fragments of Sedas memories incased in the atla. All georama work must be done in the dungeon, as I am told, so place the pieces as you go. After you complete a section you can view it, or you can just wait to complete all the levels to view them. B. Gallery of Time - Gate Key: Clock Hands - Back Floor Key: Flapping Duster - Obstacle Door Key: Pitchdark Key, Xiao, Ruby, Goro, Osmond - 12 Scattered Memories - The Night of the Incident: Dark Genie: Make sure you have a lot of food, powder, and stamina potions ready. In the first phase, two large hand will appear with elemental symbols on them. The elemental symbols have a major part in this phase. Using Ruby with a strong weapon maxed with elemental powers at high amounts, attack the hands, be quick though they disappear as quick as they reappear. When both hands are defeated the first round is complete. Now onto the second Round...Here, still using Ruby, switch to a strong Holy attribute and attack the Genies Head. Race around the room dodging his beam attacks and watch both your Hp and WHp just in case you need to heal or repair. Target his head when you can, the genie will attack and hit you sometimes, but dont get depressed. After this form is defeated, he will become a giant black beast with a couple of monsters at hand, Gacious. Now onto the Third and final form... Plan to use stamina drinks in this art. You can attack using Ruby or any other character. The Genie will continue firing strong beams at you so keep dodging them, but this time try to eliminate the minions as well. When a couple of the minions are defeated, the genies mouth will open and you will see a gem, attack the gem! Always target the gem when it becomes available to you. Stay away from the feet because they will attack you, also keep a harp eye on the minions because they will respawn. When the beasts mouth closes repeat the process. When you have done enough damage, the genie will be a mere nothing. - After the battle, the Fairy King tells Toan that unless he can eliminate the hatred and despair that gave the menacing creature existence, it will not be gone for long. The Atlamilla can perform one more task, though being destroyed by doing it. Toan can use the Atlamilla to call forth Sophias wandering soul. He does so, and Sophie lives once more. Seda is overzealous and conquers over evil once more. Youve done it, youve saved the world. Congratulations! After the credits and the finishing movie, a new location will be placed on the mapDemon Shaft, 100 floors of exhausting combat in a completely new location. C. Gallery of Time Georama 1. Crowning Day - Reward: A story segment is available to you - To complete you will need: _ Bed _ Father _ Crown 2. Night of the Ceremony - Reward: Another story segment - To complete you will need: _ Moon _ Castle _ Torch _ Crown _ Sophia 3. Reunion in the Storm - Reward: Yet another story segment - To complete you will need: _ Bed _ Minister _ Sophia _ Buggy 4. First Campaign - Reward: A segment you can watch - To complete you will need: _ Horse Rider _ Sword _ Wizard _ Father _ Crown 5. Menace of the West - Reward: Another segment to watch - To complete you will need: _ Wizard _ The Broken Sword _ Horse Rider _ Castle _ Sophia 6. The Deal - Reward: Yet another - To complete you will need: _ Fort _ Black Robed Man _ The Broken Sword _ Bloody Agreement 7. Dark Power - Reward: Another - To complete you will need: _ Black Blood _ Light _ Wizard _ Castle - Sophia 8. The Assassin - Reward: Another story segment - To complete you will need: _ Castle _ Wine _ Sophia _ Door _ Assassin 9. Must be Protected - Reward: Yet another story segment - To complete you will need: _ Sophia _ Knife _ Bloody Dress 10. Birth of the Demon - Reward: Another segment - To complete you will need: _ Castle _ Dark Cloud _ Black Blood 11. Things Lost - Reward: Another segment to watch - To complete you will need: _ Ruined Castle _ Grave _ The Broken Sword 12. Departure - Reward: Yet another story segment to watch - To complete you will need: _ Sandglass _ Prophet _ Sword _ Book of Curses VII. Demon Shaft A. Demon Shaft is an optional dungeon that becomes available to you after you after the credits and final movie. You can only access it if you have a saved file with every area open. There are a couple of new monsters, the others are ones youve already seen and fought. They are all stronger, but all still the same. As you progress further into the tower, everything changes. For instance, when you enter one floor, a monster might be weak to one element, but in the next might be weak to another. After every twenty floors or so, there will be a change in everything you have see. The colors of the different floors will change, the monsters grow stronger and somewhat change a bit. When you reach the end of the tower, you encounter the Black Knight Pendragon. - Black Knight Pendragon: In this battle, there are two phases. In the first phase, he will charge at you, just dodge his attack by sidestepping to either the left or the right. He will keep running until he hits the wall. Attack him with Ruby using the Holy attribute at its best. Dont stay in one spot too long, and always keep a close watch on the boss. Keep fighting till the Black Knight dismounts. Now to the second part.... Here, if you are far away from him, he will send out fire blast aimed for you. He will also like to zap in and out, back and forth, just like the Witch Hellza, and pop up right next to you. You need to keep him targeted and stay close enough so that he wont disappear. When he lowers his arms, shoot at him with him Ruby until he guards again. Make sure to have some revival Powders and Repair powders or an Auto Repair powder. After you inflicted enough damage to him, the knight will fall, and you will get the Chronicle 2 sword (this is the only way to get the Chronicle 2 sword, so be happy). To bad you wont be able to do anything with it except level it up.