DEM Derby - Guide for Halo
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This is a game that we, the U.H.P.A, have created. It involves takine two vehicle and basically slaughtering each other. Through much playing of this, we encountered many arguments on what is fair or not. This has finally set the record straight. It is my deep hope each one of you who read this enjoy some serious friend-fraging action. (sorry if some of the grammer and such is a bit sloppy but it's long, and I'm lazy.) Articles of the DEM. Derby U.H.P.A. (United Halo Players of Aiken) Article I (Pre-DEM. Derby) Section I Before the said DEM. Derby has begun their shall be no killing. Doing this shall be in direct violation and shall be punishable by All out brawl in which the violator shall be killed to equal the amount of times he/she has killed in the Brawl and the initial kill. In the Brawl everyone attacks the one who instigated the Brawl and he/she may fight back. Section II The DEM. Derby shall start when all participants have entered their vehicles. Any attacks before the Derby is on shall be a direct violation of the aforementioned section. Article II (DEM.. ON) Section I When the said DEM . Derby has commenced, the gunman (optional person who fires on the drivers) may or may not posses theM19 SSM Rocket Launcher. This decision is up to the Derbying party. This weapon causes too much damage and gives the gunman too much of an advantage for this to be a set rule. The Gunman is also permitted to kill any other gunman at any time during the Derby. It is also permitted for a gunman to kill another gunman after or before or during a Derby unless, he/she is scheduled in the next Derby. Doing so shall be in direct violation of Article I Section I. A pilot may only kill a gunman during the Derby. Section II During the derby the gunman may be where ever he/she wishes. Although, He is to be cautioned that if he has chosen to enter the war field (area that is lowest where the Derby is currently commenced) he is to be considered a target and no penalty shall be applied to killing him/her. If the drivers see it fit to take the Derby to a higher ground where the gunman is and he is killed a penalty shall be applied to the killer. That penalty shall be set by the gunman in question (not to exceed unreasonable bounds). Section III No guns or grenades shall be used in a DEM . Derby except by the gunman. Any guns or grenades used by a driver in the intention to stop, hurt, or kill another driver is strictly prohibited and shall be punished by standing outside of their vehicle for the approximate time he/she continued firing (The elapsed time from the first shot to the last), while the other pilot may drive where he/she likes. If the driver is killed by the assault, the dead in question shall set the penalty (not to exceed unreasonable bounds). Section IV If it is determined, by a vote of majority, that a driver has purposely committed suicide the Derby is to end and all the rules are to apply as if in pre- DEM . Derby. It is then mandatory that he participate in the pending Derby. The time from when the driver committed suicide and the recommencing of the Derby shall be considered a pause. If the dead in question refuses to participate in the pending Derby, it is allowable to kill that person at any other time during the game unless by means which infringe any other directive not including pre-DEM.Derby mandates. Section V (This amendment shall be reserved for at least four players and the same rules shall apply as does in regular Derby.) A Double Derby shall be called when at least four players divide into teams and agree to have a Derby. The team members will get in their vehicles, each vehicle equaling the amount of Drivers as the other. In this case team members may exchange seats when they wish but doing so will not stop the Derby in any way. If at any time the Pilot is killed one of the other Drivers must assume his place regardless of the other vehicles position. Staying in ones vehicle after the pilot has been killed is prohibited and no punishment shall be set. Any guns used in the Double Derby by the Drivers not piloting will be in direct violation of Article II -Section III. Section VI If at any time during the Derby, a pilot must be called away for any reason, he/she may call pause in which case the Derby will be temporarily ended and considered the aforementioned pause. All rules are to apply as in pre-DEM . Derby. If anyone is killed he/she will resume his/her place before the Derby is to recommence. If the Derby is unpaused before a pilot is in the same place as when it was paused and is killed, the killers penalty shall be set by the dead. Section VII If and when one of the pilots falls out of his vehicle, another person may take it. The pilot in question will then assume the role of the person who took the vehicle assuming all of the functions and confines of that role. Working in league with a gunman and trading roles is perfectly acceptable. Although if a pilot does switch roles with a gunman the order of pending gunmen will not in any way change. Article III (Post-DEM. Derby) Section I Post-DEM . Derby shall occur when the Driver or Drivers (in the case of a Double Derby) in one vehicle have been killed. A driver must be killed by a gunman, another Drivers vehicle, or a separate mean of the game. The next Derby shall in turn commence when the next participants have been decided and have both entered their vehicles. The time during this can be considered pre-Derby if it is wished and all rules shall apply as if in Pre-DEM . Derby.