Final Fantasy 7 Strategy Guide - Guide for Final Fantasy 7
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Final Fantisy 7 Strategy Guide USA Version Version 2.0 Made by Brolli144 E-Mail: [email protected] Page: Brolli144's Final Fantasy 7 Strategy Guide This is the Final Fantasy 7 Walkthrough. This copyright belongs to me and may not reproduced in any way without consent of me. This is freely distributed as long as the copyright remains. You may use this Strategy Guide or parts of it, but give me full credit where it is due. If you would like to help me with this Strategy Guide, E-Mail me at [email protected] I would really appreciate your help if you could give it to me. If you see any mistakes that you wish for me to clear up, also mail me. ----------------Versions---------------- Version 2.0 --In this new version, I have gone through and done some minor corrections on a few of the spellings and margins. I have added a Weapons list for all of the characters, and an Enemy Skill list. Version 1.0 --This is the start of my Final Fantasy 7 Strategy Guide. Walkthrough, Ultimate Weapons, Ultimate Limit Breaks, Summon Materia, and How to Breed a Gold Chocobo made. -------------------------Table of Contents-------------------------- Part 1: Complete Walkthrough Part 2: Limit Breaks Part 3: Ultimate Weapons Part 4: Summon Materia Part 5: Enemy Skill List Part 6: Weapons Part 7: Armor List Part 8: Breeding a Gold Chocobo ---------Part 1: Complete Walkthrough--------- Event 1: Mako Industrial Complex After watching in CG intro you will be in the game. Jump off the train and follow Barrett and the Avalanche resistance team. You will meet up with everyone at a gate. Biggs will ask for your name. Name Cloud (In this guide I will call the characters by their default name) The Avalanche will open the gate. Follow them. Barrett will stop you and say that he doesn't trust you. You now get to name Barrett. Follow all of the Avalanch to the security gate. Talk to Biggs, and he will open the gate. Follow Jesse to the elevator. Biggs will tell you how to maneuver around the complex. Talk to him if you need help. You will find yourself in the core level of the complex in a little. Cloud will set a bomb at the reactor. You will run into the first boss now. ************************************ Boss Strategy-Red Scorpion ************************************ -Concentrate on regular attacks and Lightning magic. -When the scorpion's tail is raised, he will counter attack if you attack him. However, when he counter attacks, your limit meter will rise, making you unleash some great attacks if you want. -If you need healed, use some potions. (This isn't too hard, and it should be a short fight. ************************************ After the battle, you have 10 minutes to escape the complex (Including battles). Keep running out the way that you came. Make your way all the way back, and talk to everyone you can, because they have the access codes to the doors you came in. You should be able to get out in about 5 minutes. This is where to use your magic, so you can escape easily. After you escape, you will be rewarded with a CG sequence of the Complex blowing up. Barrett will tell everyone to meet at the train station. Event 2: Avalanche Headquarters You will run into Aerith for the first time on your way. She is the one that is selling flowers. When you talk to Aerith, say: 1. Nothing happened 2. That you would like a flower for 1 Gil. By doing this, you will unlock a special sequence in the bar later. Proceed through the Area 8 city. You will have a choice to confront the guards or not. It is good to fight these guys, because they give pretty good experience that you might need later. You will escape with another CG showing you fleeing the station. You will be informed of Avalanche's involvement on the train. You will jump off of the train and get to Agito. Go to the bar and meet Barrett's daughter and talk to Tifa. Answer "Not this time" and she will complement you on your maturity. You name Tifa now, and you get to decide to give your flower to Tifa or Barrett's daughter. It doesn't matter who you choose. Go to the exit of the bar, and you will enter the HQ under the Pinball machine. You will tell Barrett that you are not interested in Shinra or Avalanche. Barret and Tifa will urge you to be in the Avalanche. Be prepared for a flashback sequence. Cloud made a promise with Tifa long ago. Barret will come in with Cloud's pay. And because of Cloud's promise, Cloud accepts the next mission. Barret will ask about Materia Orbs. Explain to him how they work, buy items in the town, and it's of to Area 5-Mako Industrial Complex. Event 3: Area 5 You will be on the train again. You need to run from car to car in a given amount of time. Leap from the train into the tunnels. You can get a few items by talking to guys along your way, and one guy will take something, but by talking to him you can take that item back. Hurry along through the cars and you will get to the walkway. You will find a small hole leading to Area 5. Go in and be ready for battle. The enemies here are a little stronger than before. Battle all of the monsters and get to the reactor. A flashback will hit Cloud. Plant the bomb, and follow Tifa into the controls center. You have to push a button at the same time as Barrett. Keep trying this until you can do it, because you have unlimited time. It will open a gate which you need to enter. You are surrounded by guards on a bridge, and you meet the president of Shinra. You will have to fight a boss now. *************************** Boss Strategy-Air Buster *************************** -Limit Break attacks do the most damage. -Hitting Air Buster in the back will increase the damage done by a lot. Try to keep your best attacks hitting him in the back. -Lightning magic also works well here. -Make sure someone has the Restore-All combination of materia. -After you beat him, you get a Titan Bangle. *************************** After beating Air Buster, Cloud falls unto a ledge and falls into the city below. Barret and Tifa escape. When Cloud wakes up, he is in Aerith's church where she is growing flowers. Event 4: Meeting Aerith You will awaken in a slum. Keep talking to Aerith and tell her you remember her. You get to name her now. Aerith requests that you will be her bodyguard, and that you get a date with her later. Tseng enters the church, trying to kidnap Aerith. You have to try to get away, so he can't succeed. Head to the top of the chapel. Aerith will fall and you will be by some barrels. Tell Aerith to hold on each time she asks. The order for pushing the barrels is: the left most barrel in the back, the far right barrel in the back, then the far right barrel in the front, and the remaining barrel. You will escape with Aerith through the roof. Go to the northeast to Aerith's Cottage. Cloud says he needs to go to Area 7. Go upstairs and rest. You have to escape without Aerith because Cloud thinks it is too dangerous for her. Walk across the floor and you will be on your way. Leave Area 5 slum and Aerith will be waiting for you at the entrance to Area 6. You will see a sequence of Cloud and Aerith at a playground. Now a caravan comes with Tifa. Follow Aerith to the slum town. Event 4: The Slums Buy any items that you need here. Go southeast to the women club and talk to the manager. Ask him if he knows where Aerith is. He will tell you to visit the mansion to the north. Go to the mansion and talk to the security guard. Only females can enter the mansion. Head to the clothing shop to the west side of town. The owners son will tell you to go to the bar. Go there and talk to his father. He will eventually make a dress for you. You get to decide from 3 dresses which one you want. To get the best dress, chose that you want "Something that feels soft" and "Something that shimmers". Go to the clothing shop again and the owner will have made your dress. Now you need a wig. Go to the gymnasium below the weapon shop. The women will give you the wig if you face her brother in a fitness match. Press Square to kneel, X to stand up, and Circle to bend over. You have to keep a constant pattern to win. You will get the wig even if you loose. Winning the little game will get you the Blonde wig, however, and losing will get you the regular Wig. Go to the clothing store again. Go to the dressing room and change your clothes. Note: Here you have some choices to get some more items for Cloud. The more you get, the better the chances are of Corneo picking him. Sexy Cologne: Go to the bar and talk to the lady in the bathroom. She is sick, and you must try to get some medicine for her. Go to the local restaurant and buy any meal. You will get a coupon after eating. Take this coupon to the Pharmacy and exchange it for the Digestive. Take the Digestive to the lady in the bar and she will give you the Sexy Cologne. Tiara: Go to the Materia shop. The man asks Cloud for a favor. Listen to it, and head to the Inn. When staying, pay for the most expensive item (200 Gil). Take this item back to the Materia shop owner and if you bought the most expensive item, he will give you the Diamond Tiara. If you bought the 100 Gil item, he will give you the Ruby Tiara. If you bought the 50 Gil item, he will give you the Glass Tiara. Undergarment and Make-up: Head down buy the entrance to the Honey Bee Inn. Talk to the man, and he will give you the members card so you can get into the Honey Bee Inn. You can only take one of two rooms to do your "activities". You can get the Bikini Briefs if you choose the Group Room, or the Lingerie if you choose the &$#% room. It doesn't matter which one of these you choose. Go into the room that you would like, talk through everything, and you will get the item you need. After you are done getting this item, go into the north room, and ask the girl to the far left to put make-up on you. Cloud should have everything he needs now to get chosen by Don Corneo. Go to the mansion. You will get to go in. Go downstairs and find Tifa. She will tell you to go to Corneo's room. Corneo will choose one of your members to be his women. He will choose the members according to what dress you have. You will be in Corneo's bedroom and he will tell you about the Shinra's plan. You will see a Shinra sequence. Right when you land, you have to fight the boss, Aps. ******************************* Boss Strategy-Aps ******************************* -The best thing to use in this battle is Fire magic. -One of Aps's attacks, Sewer Tsunami, does damage to everything, including Aps himself. -It is not hard to beat Aps, just use Cloud's Cross Slash if he has it, and Limit Breaks from the other characters. ******************************* After you beat Aps, you will have to go through all of the sewers. Make sure your allies are all healed. Fighting here for awhile can get you some good experience, so here might be a good time to gain some levels. After fighting for awhile, make sure to grab the Steal Materia, and equip it on someone, preferably Tifa. After you exit the sewers, you'll be in a Train Graveyard. Getting the items laying on top of the trains and in the barrels will help. Make your way up the first large train, jump to the bottom, and go around to the middle hall. Go inside the train, and exit out the other end. Go up toward another part of the Graveyard. In this area, there is an enemy named Eligor, and by stealing from him, you can get the Striking Staff, the best weapon for Aerith in this point of the game. Make sure to get one of these, as it will help you. You must make your own path to the exit of the Graveyard by going in the different trains. Go over the bridge and into the next area. Event 5: Battling in Area 7 You will find Barrett and the Avalanche already in battle. Go through to the top of the tower and you will find Barret fighting up there. You will now have to fight Reno. ******************************* Boss Strategy-Reno ******************************* -Be careful, as Reno's magic will sometimes stun your allies. To get them unstunned, you must attack them or wait it out. -Fire and Ice magic work well here, as do your character's Limit Breaks. -Reno will run away after you hit him hard enough. ******************************* Reno will leave and you can't save Area 7. You will see a CG clip and Area 7 will be destroyed. Barrett goes ballistic because of his anger that Avalanche members have died and he could have lost his daughter, and the other Avalanche members. Go to Aerith's house and hear the rest of the story. Event 7: Shinra You will find Aerith's mother and she will explain to you about Shinra. Go upstairs to Barret. He will tell you he thinks Aerith likes you. You get to accept the decision or not. Sleep and go back downstairs. Go to the north slums follow the children running from a fight. Ask them what they are doing. Go to the pipe behind and follow it to the upper levels of Midgar. Climb the pipe up and it won't work. Now you have to climb down and buy a battery. Buy 3 of them. Now use the batteries in the battery outlets. You have to do some hard jumps with the Circle button. You will eventually reach the top. Aerith is probably trapped in one of the upper levels. Choose to through the back door. You will get to level 59. You will have to fight three guards. After you beat them, you get the key to the next level. Go to the elevator and choose level 60. You have to move passed some guards. Only move when they are in motion. Press the Circle button and your party will follow. Go to the 61st floor. One of the workers will ask you what you are doing here. Don't answer him and you get the key to level 62. This floor has different color rooms. Talk to Domino and he will give you the keys if you can give him the password. It's random, so I can't tell you what it is. You can get hints in the colored rooms' bookshelves and paying the man outside the door. If you get it right the first time, he will give you a Materia. Go to the staircase and go to floor 63. You can get a Materia if you solve the puzzle here. You can only open 3 doors and you have to find 3 coupons. If you find the shortest route put them in the computer and you get some special items. Go to floor 64. Save and heal your characters. Go to floor 65. You need to find a unlocked chest and bring the piece to the central small structure and put it there. You have to repeat this until each box is opened. Now you go to bet to floor 66. Go to the bathroom and flush the god. Climb it and open the air vents and you see a secret meeting. Leave the bathroom and follow Hojo to floor 67. Sneak over to the elevator and open it. You will meet Aerith in a lab. The beast Red XIII will join your party. Name him and they will say they will wait for you on 66. Talk to the assistant and you can go to floor 68. Go there and take the elevator to 66. You will be thrown in jail. Talk to everyone in the jail. Then you to sleep. When you wake up the cell is unlocked and the guard is dead. Talk to everyone and go to the lab and head to floor 69. This is President Shinra's office. Keep going to the next door and you will find Rufus. Sephiroth has killed the President. You say to take everyone to safety. It puts Aerith in control now. Take the elevator down to the robot boss. You get to control Cloud again. You have to fight Rufus all by yourself. He is easy, just use good magic. Kill the dog first. Go to the main floor to find Tifa. You get to see another CG with the Shinra. Event 8: Bike Race and Flashback When you are in the bike race, just keep all of the guys away from your caravan. You have to fight a big tank boss. This guy is pretty easy. Heal up and fight him. Now go to the town Kalm. Go to the inn where everyone is, and you will have a flashback. Follow Sephiroth to an inn and talk to him. Get sleep. You have to cross a mountain. You will get Sephiroth to fight with. This is a cool scene, but Sephiroth will become your enemy. The flashback is over. Go to the mansion to the north and go to the passage to the basement. Sephiroth is trying to find out who his mother is. The flashback continues and in Nibelheim and you see Tifa. Sephiroth will terrorize the town. And you swear to get revenge on him. Go to the shops and buy stuff. Go east to the Chocobo Farm. Event 9: Chocobos! Talk to the Chocobo in the front and if you choose the top option, he will give you the Mog and Chocobo summon orb. Go to the stairs and talk to all of the guys. Buy a Chocobo Materia so you can find them on the footprints on the world map. Go to the Mines. You have to ride a Chocobo past the snake. DON'T GO HERE WITHOUT A CHOCOBO, or you will die. To catch a Chocobo go to any footprints close the barn and fight until a Chocobo comes. Don't attack the Chocobo. Kill the other enemies and you get the Chocobo. Ride it past the snake. You run into Turks inside the mine. Continue through it, killing them all. You will find the exit, which leads to new places. Event 10: The Golden Bird and the Beach You see a tower with a bird on the top. Go into the tower. Practice on the game, because you have to win it later in the game. You just have to kill the guys that are going up the mountain. Save here and go to the Naval Base. Explore the place for awhile, since it is new. Enter the Naval Base and talk to everyone. Go to the path on the shore. Be ready for a battle. You have fight a sea creature. Use the best summons and magic that you have. Only magic can kill the bubbles, so don't attack them. You need to do CPR on the girl as much air as your lung meter goes. Use Square to breath, and Square to exhale. Go to town and rest. You will find the girl again and she will give you the Shiva Materia. Go down to the beach and have her summon a dolphin. Ride it over the metal thing and make him jump by pressing Square. Keep trying until you get the metal beam. Climp to the Base in the Air. Event 11: Shinra Military You will find a huge airship. Go to the locker room for the guards. A guard will make you participate in a military parade. Change your clothes and follow them. You have to blend in so that people don't notice you. Just find the empty spot and fill it in. You learn how to handle a rifle in the locker room. Just push the button that the general calls out. Go into the military base and explore and head to the boat. Event 13: Relaxation and Surfers! Talk to everyone on the boat. Your party is in disguised. At Barrett, an alarm will sound. Find all of your party members and choose who you want in your team. Go to the lower deck and find Sephiroth. You fight a boss. After you win, get the Materia Orb and items. You are at the beach. Talk to all the people and then walk down to the beach. Don't talk to the Shinra guy yet, talk to the girls. Go to the Corel Mountains. Event 14: Everyone hates Barret Keep battling down the train tracks. You will fall down on some of the broken parts. Grab all of the items down there. Go across all of the tracks and talk to all of your party members. Go into the booth and hit the switch and keep following the track to the city. Go up to the Gold Saucer. Buy the lifetime pass if you can, because you can do things here later. Choose a character to come with you, and enter the Square. You will find Cait Sith here. Name him and he will join you after you talk to him a few times. Play some games, and enter the battle Square. Some guards are dead and it looks like Barret's work. You have to go to prison now. Everyone in the town doesn't like Barrett. Get any items you need and head to the station in the southwest of the town. Barrett will have a flashback and board the trailer. Barrett tries to make you leave him alone. Explore the town, and go to the house south of the save point. Barrett will join you again. Talk to the man in the green outfit by the trailer. Tell him you want to leave the prison town. He will say about a Chocobo race. Go through the north gates and go to the junkyard. Don't wander out of the desert, it is hard to get back. Give Barrett the best items you can. You have to fight his lost friend. You get a pendant if you beat him. Go to the trailer and take the pendant and you have a chance to win the Chocobo race. Win the race and Barrett is free. It might take a few times to win. Sephiroth has spotted Gongaga Gate. Event 15: Gongaga Gate Take the all-terrain vehicle across the river back to the Gongaga area. Cross the shallow place in the river. Follow past the destroyed Mako sight. Stay out of sight and grab the Titan Materia that Scarlet misses. Take the path you can and go to the small town. Talk to Tifa. Search the town and save, and go to Cosmo Canyon. Event 15: Red XIII's birth and Yuffie Red XIII is called by Nanaki now. Talk to the guy in the front, and Red will come and tell you that you can enter. Red XIII will explain about this town. You will see and FMV sequence. Now follow Red wherever he goes and you will find an observatory. You will see what is happening to the universe. Go over to the fire. You learn what to do next. Choose which characters you want at enter the cavern with Bugenhagen. Get all through the cavern and get every box you find, and keep a look out for all of the boxes. You find and boss. He is easy. Get back to the fire and get items that you need. Leave the town. You can find Yuffie in any forest area, but only on disc 2, so make sure you do it before disc 3. You have to fight her before she joins you. Answer her questions this way: Bottom choice, Top choice, Bottom choice, Top choice, Bottom choice, and she will join. Get through the mountains and into Nibelheim. Event 16: Vampires and Vincent Load yourself up with many items, and talk to the black cape guys. Play Tifa's piano on the second floor of her home by: X, Square, Triangle, L1+Triangle, L1+Square, X, Square, Triangle, L1+X, Circle, X, Square, X. Head to the mansion now. Explore all the rooms and gain some levels here. The code for the safe is: Turn right to 36, left to 10, right to 59, right to 97 and it opens. You have to fight a boss to get the prize. You get the Odin Materia here. Go downstairs and open the door that is locker. Vincent will be in the center coffin. Explain to him about your quest. He will go back into his coffin. Talk to him again. You name him now. Go to the library and you will find Sephiroth. Get the Materia he throws at you. and go north to the Nibelheim Mountains. Battle all of the monsters on the mountain pass, and you go on a bridge and enter a cave. You fight a boss in there. It is really easy. Use the ladder to the lower level explore the pipes and get the items and Materia. Go to Rocket Town. Event 17: Rocket Man and Yuffie a traitor Explore the town and talk to everyone. Make sure you talk to the guy in the Materia shop three times. Go to the northeast house and enter it. Go out the back door. You will run into Cid on the way to the rocket site. Name him. Cid will ask why you are here. Ask him about the rocket and Rufus. Go back to his house and listen to what they say. Rufus will arrive when you leave the house. Shera will ask you to go back into the house and shop Palmer. Go to the backyard for a battle. You will escape will Cid and he will join you. Take the plane and travel to the west most island on the map. Keep going there no matter how Yuffie tries to side-track you. Go through the mountain pass and into the town of Wutai. Check your Materia when you enter. It is all gone. Yuffie took it all. You notice Yuffie running by. Follow her. Explore the town and try to catch her. If you pick any Materia up in town, Yuffie will just run by and take it. She will tell you everything when you catch her. She will tell you to pull the left switch to get the Materia back. After you pull it, you are in a cage. She tricked you. Leave her house and go to the temple and the northwest corner of town. Ring the gong and you find a secret passage. You will find Corneo. He will say that Yuffie and Elena are his. You fight some Shinra guards now. Leave the town and go to the mountains behind it. You will run into Corneo and you will have to fight a boss. Use summon magic and he will die fast. Corneo will plummet and Yuffie will give back all of your Materia. Go back to your plane. Travel across the river back to the continent with the Gold Saucer and enter the house on the shore. Talk to the blacksmith inside. He will tell you what the Keystone does. He will also tell you about the manager of the Gold Saucer. Go back to the Gold Saucer. Event 18: Quest to the Keystone Go to Battle Square and go into the showroom. The keystone is in the center room on the pillar. When you try to take it, Dio comes in and says he will let you borrow it if Cloud will fight in the Battle Arena. Agree and enter the arena. You will have to chose a random item from a slots machine device that will help of hurt your efforts. You will get the Keystone after the battle. You have to spend the night at the hotel, since the transport is out of order. Cait Sith will come with you. You will find out that Sephiroth is trying to find the Black Materia. Aerith will ask you on a date. The announcer will say you are the 100th couple to enter, so you have to be in a play. Aerith will ask to ride the gondola next. You will see another FMV. Aerith will ask you if you want to go on another date with her. (I said "Yes" =) You will see now that Sith has stolen the Keystone. Chase him and you will learn that he works for the Shinra. You have to let him join your cause. You will gather in the lobby, and you decide to go to the Ruins and get the Black Materia before Sephiroth. Chose who you want and go to the plane. Event 19: Searching for Black Materia Go to the island on the bottom of the map with the island with the pyramid on it. Enter the ruins. One of the Turks will give you the Keystone and tell you to get Sephiroth. Enter with the Keystone and explore all of the staircases. You have to sneak passed a room with rolling rocks. Talk to the Dwarf and save your game. Go to the upper-right exit. You will find a huge clock with 12 rooms for 12 numbers. Time your presses and stop the hands on the clock. Here is what the rooms have: Room 1: Trap (Boss) Room 2: Blocked Path Room 3: Trap (Boss) Room 4: Prince Guard Item Room 5: Path and a Treasure Room 6: Chase the Dwarf puzzle Room 7: Weapon for Cait Sith Room 8: Elixir Room 9: Blocked Path Room 10: Starting Point Room 11: Blocked Path Room 12: Boss and the Exit Take every path so you can get everything. You have to fight a pretty easy boss. You have to trust Cait Sith to help you. Head to the clock and hit the 12 Exit. You have to fight another easy boss here. You will find out more about the plot and you will be back in Gongaga. Event 19: A Tragic Loss Leave the Gongaga Area and go to Bone Village, it's on the northern continent. Enter the village and talk to the boss by the door. And he will tell his team to try and find the Lunar Harp if you pay him. Keep searching for the Harp. Go through the forest and get the Materia before it disappears. You will arrive at Shell Village. You have to explore all of this town, and it is very big. Go to the Shell house to the east and sleep. Take the central path. You will find another sequence....Aerith's Death....And you will have to insert Disc 2. ----------------Disc 2---------------- Event 20: Search for Sephiroth and Snowboarding Follow Sephiroth to Shell village and past the caves. Go the Glacier Lounge near the mountain tops. Explore the town and enter the house on the eastern edge of town. Look at the map of the wall. Take the map and talk to the man on the north end of the town and tell him you want down the hill. You will be stopped by the Shinra. Elena tries to punch you. Dodge to the left and you will laugh at her falling down the mountain. The town has now been placed under Shinra guards. Go in the little house in the center of town and talk to the boy. He will give you a snowboard. You can now snowboard down the hill. This part is pretty long, but in my opinion one of the funnest parts in the game. You can do tricks by doing different presses of the buttons off of jumps. Collect as many items as you can. When you get to the bottom, get your map and go to the red spot on it. Touch the steaming lakes and there is Materia here. You will eventually pass out. Talk to the old man and he will tell you how to climb the cliff. Sleep and then climb. Make sure your body temperature is higher than 25 degrees, or you will have to start all over. If you press the Square button, Cloud will run in place and you will generate body heat. You will eventually find a cave. Go into it. Push the first rock to reveal a path. Go in it. Follow the passage and you must break the four icicles. (In combat) A bridge will appear in the room below if you do it. Go out and fight the boss. Use normal attacks on his left arm and magic attacks on his right to kill him. When you get to the top of the mountain, enjoy the CG sequence. Follow the path to the crater. Tifa will join if she is not already in your party. Continue on the path and go north. Time your movements through the barriers and you will run into Sephiroth. Event 21: The Meteor and the Shinra You have to defeat a boss here. You will get the Black Materia. You give it to Red XIII since you lose control. Pass through the final barrier. This part is really awesome...the game takes many twists here. You are in control of Tifa now. In the Shinra Air base, Junon, talk to Barrett and a series with Rufus will show that you are in trouble. Follow the guards out of the room, and go to the conference. Go to the gas chamber door. You will see and cool CG. Run to the corridors and look for help. In the upper level Yuffie will be in a disguise. Follow Cait Sith to the airship. You switch over to control Tifa, and you must get her free. Press the buttons in this order: X, X, Triangle, X+Triangle, Triangle+Circle, Circle. Turn off the gas and look for the door out. Go to the edge of the cannon, and now a sequence of Tifa and Scarlet will follow. Quickly tap Circle button to slap her faster. You will see another CG and you will go on your Airship. Event 22: Yuffie and her Family Go to the main control and talk to everyone. Red XIII will tell you to go to Mideel, on a small island to the southeast, but if you have Yuffie, head back to her hometown. Go back to the town of Wutai and go to the temple to the northwest. You have to battle through 5 floors of it, by yourself. You have to battle your father later. If you beat all of the bosses, your objective is done. Go to the village of Mideel. Event 23: The Shinra Train Explore the town, and you will find your lost friend soon. He is different, and Tifa will stay with him. Go back to the airship and into the control room. Fly the airship to the Mako Refinery to the North of the Gold Saucer. Head across the railroad tracks and fight all of the battles. You will have 10 minutes to catch up with the train. You have to press Triangle in a timely maneuver to catch up with it. When you catch it you will jump out to their train. Fight everyone you can on the way to the engine. Make the Engine in time and you get a HUGE Materia, so if you don't get there in time, reset the game. Board the Airship and go to Condor Fort. Event 24: The Chase and Mideel Talk to the guard outside and tell him you will assist him. Talk to everyone inside and gather all of the info. You have to destroy the army going up the hill. Use more of the weapons at the bottom of the hill. If you win you get another Huge Materia, and grab the Phoenix Summon Materia on the way out. Go on the airship and head to Mideel. Search all of the shops and buy all that you need. If you have the Mimett Greens give it to the small white Chocobo. Give it the food, pet it's ears, and it will give you a Materia. Go to the weapon shop and look at the locked door. Search behind the old man and you will find a Rusty Key. Use the key on the door and the store owner will eventually give you the Ring of the Cursed. Go to the hospital and talk to Tifa. Go outside and battle the Ultimate Weapon. This boss is very hard. After you beat it, the whole city will fall apart, and Cloud and Tifa will fall into the lifestream. Event 25: Cloud's Mind and the Final Search Work your way through the different sequences that represent Cloud's life. You will eventually return to the airship. Go back to Junon and enter the base. Go to the main street and follow the gray path. You will work your way to the underwater base. You will find many enemies and a boss. Head towards the submarine. Get every treasure that you see, because one has a item you will need later. Go to the control room in the Sub, and you will be in an underwater shooter! You have to destroy all of the submarines on your radar. Avoid all of the missiles and mines. After you win, you will find out that Shinra took the final Huge Materia to Rocket Village. Search the ocean floor for the red sub that you killed. Grab the Materia and go to Junon. You will see an FMV so go back underwater and look for the aircraft. There are many good items here. There is a underwater passage that leads to the Shell Key. There is also a passage that leads to a waterfall inside of a crater. Go to the Sub and put Vincent in your party. Go underneath the waterfall and Vincent will meet someone. You can't get to do anything now, but special items appear here in Disc 3. Event 26: The Red Glare and the Understanding Go to the Rocket Village and go to the Rocket. The men in blue are not difficult if you have a healer in your party. Go to the control room and release the Huge Materia. To release press: Circle, Square, X, X on the control panel. Go back to the airship and go to Cosmo Canyon. Head up to the observatory and talk to Bugenhagen. He will say that you should and him should go to Shell Village. (Make sure you have the Shell Key) View the Materia floating around. They are called Huge Materia and are needed to make the Master Materia. To make the Master Materia you need to collect all the Materia available in the game, and touch the red Huge Materia. (Note: If you have Neo Bahamut and Bahamut Summon Materia and you touch the red Materia, you will get Bahamut Zero.) Go to the airship and go to Shell Village. Event 27: There is Hope Follow the left path and you will come to the blue stream. Cloud will realize what must be done. (I won't ruin it) Cait Sith will call with information on Shinra. Go to the shores of Midgar, and save before this. Talk to the big man once he reaches the shore. After you defeated the Weapon, go north to the crater on the north continent. You have to fly into Midgar City and stop Hojo. Follow Cait Sith down in the underground and you will run into the Turks again. (Cait Sith's Ultimate weapon is in the lockers of the 64th floor of the Shinra building) Kill the Turks and go north. Battle up to the Mako cannon and you will battle Hojo. Beat him and prepare for the final battle. Insert Disc 3. -------------------Disc 3------------------- Event 28: Bravery and Power If you want, head down into the pit and you will fight Sephiroth and get the ending to the game. Just battle your way down all of the cliffs and engage Sephiroth. Power up your characters in the swamps, cause they are fairly easy and you get good experience for them. Also, if you got the Save Crystal from the first chest in the pit, put that down here. Sephiroth is pretty tough, and enjoy the music and the lengthy ending. Or...... There are many things to do before you face Sephiroth. Go to the eastern continent and you will find that the Ultimate Weapon has made a nest out of a mountain north of Junon where he is holding Cloud's Ultimate sword. You have to fight him a number of times. If you win the first battle, the Ultimate Weapon will fly off. Find him and ram the Highwind into him again and again, until he tumbles down and you get Cloud's Ultimate Weapon. You can go back to the underground waterfall and get the new items. There is an extremely difficult boss down here that you can fight. This is a very hard battle. He will give you a secret item if you win. You can go to the Golden Saucer and beat the Red Scorpion boss that's moving around in the sand down below. He is hard, too. If you beat him he will give you the Desert Rose. Now you should collect everyone's limit breaks. Don't take on the two weapons if you don't have them all, because they are really important. Go and raise Chocobos. If you manage to breed a Gold Chocobo, take it to the island in the northeast corner of the map that holds the best summon Materia in the game. (Knights of the Round Table) ---------Part 2: Limit Breaks--------- There are four levels of limit breaks, and most characters have 2 limit breaks a level, but all of them have 1 4th level limit break. Learning the level 4 limit breaks are more difficult. You have to first learn all of the limit breaks on that character, and then you must have the limit break item that teaches you the attack. After you find them, you must use the correct manual on each character, and set his limit break to level 4. Here is where the manuals are found: Cloud: Back at the Gold Saucer, win 32000 battle points in a single visit and then buy the item. Barrett: After the train ride in Disc 2, there is a lady in a hat in a building in the north Corel, she will give it to you. Tifa: You must play the song on Tifa's Piano (See event 16) Red XIII: In Sephiroth's house is a safe, use the combo to unlock it. (See event 16) Yuffie: After you beat her mini-quest, go back to Wutai. Go to the Pagoda and defeat Godo. You will get it now. Vincent: Either the sub or a Blue, Black, or Gold Chocobo is needed. Go to the waterfall in the middle of the western continent. Vincent must be with you. You have to enter the left side of the waterfall. (Note: You must visit the waterfall twice. Once on disc 2, and once on disc 3) Cid: Use the sub and search for the plane wreck where you found the Hades Materia, on the south part of the map. The sunken plane is between the easter and western continents. Inside the plane is a chest holding it. ---------Part 3: Ultimate Weapons--------- ------------------------------------ Cloud: Ultimate Weapon Location: Before you start the final assault on Sephiroth in disc 3, go to the world map and kill the wandering Dragon, Ultima Weapon. Power up: This Weapon's damage in dependent on Cloud's HP level. The more HPs he has, the more damage it does. ------------------------------------- Barrett: Missing Score Location: In your quest to stop the Mako overload at Midgar at the end of Disc 2 there is a chest holding the Missing Score on the staircase just before you reach Hojo. Barrett has to be a member of your party to find this weapon. Power up: Attach Materia to this weapon. Damage is dictated by the AP of that Materia. -------------------------------------- Tifa: Premium Heart Location: In Disc 2 or 3 go to Midgar City, head to Wall Market and examine the computer in the room marked "item" Power up: Every time she has a Limit Break, but misses with at least 1 spinning wheel, the Premium Heart powers up. -------------------------------------- Aerith: Princess Guard Location: While engaged in the moving clock game, obtain it from the Ancient's Temple. Power up: This is only available for a short time, so I can't find how to power it up. --------------------------------------- Red XIII: Limited Moon Location: In Disc 2, after the monster attacks Midgar, visit Bugenhagen and he will give it to you. Power up: Like Cloud's weapon, but the MPs matter. So if you have high MPs, it will do high damage. ----------------------------------------- Yuffie: Conformer Location: In Disc 2 or 3, check around the wrecked plane. Power up: Damage depends on the experience points of an enemy. If it is high, it powers up. ----------------------------------------- Cait Sith: Marvelous Cheer Location: In Disc 2, during the raid on Midgar, search the lockers on the 64th floor of the Shinra building. Power up: It is the same as the Limited Moon that Red XIII gets. ------------------------------------------ Vincent: Death Penalty Location: When you get his Limit Break manual, you also get his Death Penalty. Power up: The number of death blows he has delivered determines the weapon's damage. So, how many death blows in the past makes this weapon more powerful. ------------------------------------------- Cid: Venus Gospel Location: In Disc 1 or 2, the man who gave Cloud a sword in Disc 1 will stand outside a house by the rocket pad. Talk to him 3 times. This can only be done after the rocket has been destroyed. Power up: Same as Cait Sith's and Red XIII's weapons. -------------------------------------------- ---------Part 4: Summon Materia--------- Out of all of the Materia in FF7, the Red Materia is the most powerful. You have to play a lot to get them all. This is where all of them are. Chocobo and Mog - Disc 1 (Wind Elemental) Just visit the Chocobo farm and talk to the fenced in Chocobo. Shiva - Disc 1 (Ice Elemental) After you have successfully given CPR to Pricila in Junon Town, she will give you this if you go up to her house and talk to her. Ifrit - Disc 1 (Fire Elemental) On the Shinra boat, beat Jenova Birth. Titan - Disc 1 (Earth Elemental) There is a village in the woods named Gongaga that is before Cosmo Canyon. Wait for the Turks to leave and search the decrepit machinery. Ramuh - Disc 1 (Lightning Elemental) In the Gold Saucer, check the alcove in the Chocobo jockey's room. Odin - Disc 1 (Strength Elemental) Defeat the boss in the mansion at Nibelheim and open the safe. Leviathan - Disc 1 (Water Elemental) You get this after you beat the boss on top of Pagoda in Utai. Kjata - Disc 1 (Tetra Elemental) In the endless forest continent go north, and you will find this floating on the second screen as you enter the forest. Bahamut - Disc 1 (Fire/Flare Elemental) After you meet Sephiroth you will battle a dragon in a temple. Beat the dragon and wait for the temple to shake. Alexander - Disc 2 (Holy Elemental) On the north continent there is an old man's shack. Below the shack is an icy wasteland. Go east through snow and find a cave. It's in there. Neo Bahamut - Disc 2 (Fire/Flare Elemental) This is lying on a path that leads to the first barrier on the crater inside the frozen mountain. Phoenix - Disc 2 (Fire/Life Elemental) Just win the mini-battle at Condor Fort. You will get this after the egg hatches. Hades - Disc 2 (Poison/Status Elemental) Use the submarine to find the defunct Shinra airplane. You will find it next to the broken helicopter inside the sunken airplane. Bahamut Zero - Disc 2-3 (Fire/Flare Elemental) Go to the old man in Cosmo Canyon after you have collected all of the Huge Materia and Neo Bahamut, and Bahamut. Touch the blue Huge Materia in the galaxy holodeck and you get it. Knights of the Round Table - Disc 2-3 (???) This is very difficult to reach, since you need to breed a Gold Chocobo. (See Part 5) Once you have it, use it to visit a strange island towards the northeast corner of the map. Find the cave and you have found the Materia. Master Summon - Disc 3 After you have collected all of the Summon Materia, go to the galaxy holodeck and touch the red Huge Materia. ---------Part 5: Enemy Skill List--------- This Enemy Skills list shows you where you can get the Enemy Skill, the MP needed, the Effect, and what it does. ------------------------------------------- Star 1- Frog Song-------Magic Points Needed: 5 Effect: Makes all enemies frogs and puts them to sleep. Learn: From the green frogs in the forests around Gongaga village. (Disc 1, 2, or 3) ------------------------------------------ Star 2-Level 4 Suicide-------Magic Points Needed: 10 Effect: Enemies with levels multiple of 4 loose most of their hit points. However, using this spell cannot kill the enemy. At best, it can reduce the enemy's hit points down to 1. Learn: Squirrel enemies located near the Chocobo Farm. (Disc 1, 2, or 3) ------------------------------------------- Star 3-Magic Hammer--------Magic Points Needed: 3 Effect: Hit an enemy and gain up to 100 magic points, assuming that the enemy has 100 magic points. Learn: Plant monsters that are located on the very end of the Westernmost Continent in the dark green area. (Disc 1, 2, or 3) ------------------------------------------- Star 4-White Wind-------Magic Points Needed: 34 Effect: Each ally regains lost HP and their status ailments are cured and dispelled. The amount of HP recovered depends on the current HP of the caster. Learn: The white cactus monsters that appear around the grassy area by Junon Town (Disc 1, 2, or 3), or from the winged serpents you fight if you're hit by a barrier at the Great Glacier. (Disc 2) ------------------------------------------- Star 5-Big Guard---------Magic Points Needed: 56 Effect: Has the same effect as casting Haste, Barrier, and MBarrier on all your allies. Learn: From the spike shelled creatures with green tentacles that live on the coast near Gongaga Town.