Final Fantasy IX - Guide for Final Fantasy IX
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AUTHOR NAME:TheChronoTrigger22
DATE ISSUED:7/26/02
*TABLE OF CONTENTS*
SECTION NAME
START OF DISC ONE
I ALEXANDRIA
II THE PRIMA VISTA CRASH SITE&EVIL FOREST
III THE ICE CAVERNS
IV THE PEACFUL VILLAGE OF DALI
V BORDER CROSSING
VI THE AIRSHIP PORT OF LINDBLUM
VII BURMECIA'S ATTACK
START OF DISC TWO
I SOUTH GATE
II CLEYRA
III TRENO&GARGANT ROO
IV ON THE RED ROSE
V ALEXANDRIA CASTLE(PART2)
VI FOSSIL ROO
VII BLACK MAGE VILLAGE
VIII CONDE PETIE MOUNTIAN PATH AND THE LITTLE GIRL
IX MADIAN SARI AND THE IIFA TREE
X MADIAN SARI AND THE IIFA TREE (PART2)
START OF DISC THREE
I ALEXANDRIA(PART3)
II TRENO CARD TOURNAMENT
III BAHAMUT ATTACKS ALEXANDRIA!
IV LINDBLUM PLANS A COUNTERATTACK
V THE BLACK MAGE VILLAGE
VI KUJA'S PALACE
VII ZIDANE'S QUEST
VIII REGENT CID SAVES THE DAY
IX MOUNT GULUG
X ISPEN'S CASTLE
XI THE FOUR TEMPLES
XII ON TO TERRA
XIII ZIDANE'S HORRIBLE PAST
START OF DISC FOUR
I THE IIFA TREE (MEMORIA)
EXTRAS SECTION
I SIDE QUESTS
II CHOCOBOS
III BONUS ENDINGS
IV THE CARD LIST
V STELAZZIO
*START OF DISC ONE*
Alexandria
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**** Notice ****
This will be my reminder. If I say search this means to find a Field
Icon, either (!) or (?) unless otherwise stated.
/////////////////////////////////////////////////////////////////////////////
=============
THE BEGINNING
=============
Item:
Potion
Equipments:
Wrist
After loading the game, youll see a short FMV. Now start a New Game and
lets begin the adventure. Youll see another FMV. After the FMV, youll see
a man enter a dark room. Now, move forward and youll see an exclamation
point above the mans head.
This is the HERE icon. It will tell you if there is something important or
if there are some infos at your present location. So make sure to always use
the examine button (the default is X) to check it out. Youll never know what
youll see/know/get. By the way, you can turn it of in the config menu.
Now, search around for some Gil and a Potion then examine the candle. Choose
to light up the candle. The room will be lit and you can see clearly now.
After that, some people will ask who you are. Nows the time to name our
hero. For the sake of the guide, lets call our hero Zidane (default). Now,
the people will recognize you and theyll come out. But suddenly, a small
dragon-like creature will emerge and will engage you into battle.
The battle is pretty simple. Its almost the same as the previous Final
Fantasies. Just select a command that you want your character to do. Each
character also has the ATB or Active Time Bar which will tell you that its
the characters turn. He/she can now be commanded. Now, as for your first
battle, all you have to do is to attack! Thats all. The creature is very
easy. You can also steal a Wrist, Mage Masher and Potion from him.
During the fight, if you managed to deal a certain amount of damage to it,
the dragons head will break and youll now know that it is actually Baku,
one of your friends. After that, Baku will now call all of you into the room
for a meeting.
The meeting will take the agenda about the abduction of Princess Garnet.
Cinna will tell you about the plan. Youll be in a play and youll act
accordingly. After telling you the plan, Baku will then ask you. Choose To
Kidnap Princess Garnet. If you choose to kidnap Queen Brahne, you see a
funny dialogue of Baku but youll be asked again. If you choose Brahne 70
times, Ruby will come in and tells you how stubborn Zidane is. After
choosing, the screen will fade and youll see an FMV of the theater ship
arriving at Alexandria.
==========
ALEXANDRIA
==========
Items/s:
Potion x4 Phoenix Pinion
Ether Eye Drop
Gil:
198 (Accumulated)
Card/s:
Lizard Man Goblin x2 Skeleton
Fang x2 Flan Ironite
Bomb
Now, youll see a short scene with the Black Mage. Right after you regain
control of him, go left right away and search there until you see the Field
icon (!) then press the Examine button (X) button. Youll receive a Potion.
After getting that potion, go down and move on until you reach the next area.
In here, there are a lot of people and a statue in the middle. Theres not
much to do here. But, go behind the statue and search there for another Field
Icon. Once you see one, press the X button for a Lizard Man Card. Next,
search to the left of the statue and youll be able to get a Potion. After
getting the card and the potion, go left and move on to the next screen.
Youll be back to where you started. Now, go to the house to right (it is
directly to the right of where you go the Potion earlier).
In this house, you can examine the carpet to the bottom right. It will make
the Black Mage dizzy. If you check the dining table, youll get another
Potion. If you search the chest to the left of the dining table, youll get
the 9 Gil savings of Grandma. Then, go to the north part of this house and
climb up the ladder. Search the drawers until you see a Field Icon and youll
get a Fang Card when you examine it.
After getting the Card, go down the ladders and leave the house. In the
streets, walk/run north. Youll be bumped by a boy. A girl will then help you
and will return the ticket that you dropped. When you regain control of the
Black Mage again, walk north until you reach the next screen. Just as you
enter the next screen, youll see some nobles walking along, heading towards
the place where the show will occur. When you regain control of the Black
Mage, dont walk/run yet. Youll see some tall grass in the bottom of the
screen. Search the grass and youll find 33 Gil. Now, go left a bit and
youll see another set of tall grass. Search it and youll get a Goblin Card.
After getting the card, go inside the bar which is the big establishment in
the center. In here, search the floors to the left for 23 Gil. Next, search
the leftmost table for a Flan Card. After that, search the rightmost table
and youll receive another potion. After getting the items and Gil, leave the
bar.
From the bar, go left to the next area. Here, go to the house to the right,
which is an Item Shop. You can buy items if you want. After buying, search
dont leave the shop yet. Search around to the right portion of the item shop
for 38 Gil. After getting the money, leave the Item Shop. And then, go north
to the next area. In here, go to the ticket booth in the center. When you see
some options, you can ask about the play that will be shown in the Castle or
you can ask about Alexandria. After these, choose to show the Ticketmaster
your ticket. The Ticketmaster will notice that it is a fake! (If you check
your ticket in the Key Items menu, its a ticket for the I want to be your
crow play, and not I want to be your canary). But, the Ticketmaster will
give you 3 cards for compensation. Youll receive a Fang, Goblin, and
Skeleton Cards. Then, the Ticketmaster will tell you about Alleyway Jack and
that if you want to know more about cards, you should talk to him. After
that, youll take control of the Pointy-headed Mage again.
Now, go to the rightmost house and enter. Just search the right portion of
this shop for an Ether. Note that you cant buy equipments here. After
getting the ether, leave the house. Outside, go to the left of the Ticket
Booth. Youll see some children playing jump rope. You can play with them.
When the field icon (!) appears, quickly press the X button to jump. You can
do this as many times as you want. You can win prizes from this mini-game if
you managed to jump a lot of times:
20 times = 10 Gil
50 times = Cactuar Card
100 times = Genji Card
200 times = Alexandria Card
300 times = Tiger Racket Card
1000 times = Item King of Jump Ropes
Now, back to the walkthrough. After playing jump ropes, go north near the
game of Alexandria castle where there are 2 guards. Search to the left for a
Phoenix Pinion. Now, from the Ticket Booth, go left until you arrive in the
next area. In here, youll see a carpenter fixing a sign. Run/walk to him and
youll suddenly stumble to the ground. The carpenter will be distracted
because of what happened to you. Then, the carpenter will continue to fix the
sign. After fixing it, hell leave. And then, a Rat Kidll bump you. After a
short talk, choose to be his slave.
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Side-Note:
If you didnt choose to be his slave, continue to the church and go up the
ladder and ring the bell to get 3 cards. Im sure one of them is an Ironite
Card. I forgot what the 2 exactly was. These 3 cards, by the way, belong to
Hippaul. The boy Hippo at the Inn.
/////////////////////////////////////////////////////////////////////////////
Then, Rat Kid will take the ladder and leave. Now, a man will come in from
the north. QUICKLY talk to him or else hell get away. Ask him if he is
Alleyway Jack. Indeed, he is Alleyway Jack. Now, youll be brought
automatically to the bar. Here, Alleyway Jack will teach you how to play
card. Then, youll be able to play with him if you fully understand how to
play (I have a section for the Card Game and you can refer to that for Card
related questions). After that, youll regain control of the mage again. Now,
leave the bar and head to the place where you first saw Rat Kid, Carpenter
and Alleyway Jack. From here, just run to the south until you meet Rat Kid.
Now, youll see houses in here. Theres a church-like structure at the end.
First, go inside the house beside that church-like structure. Search inside
for an Eye Drop. You can also get 3 gil under the bed. If there's a little
girl at the top of the steps, leave and wait until you hear a door slamming
(you may see a person coming out of the house depending how far away you
are)come back and the little girl should be gone. After that, leave this
house.
Now, you can pick up a bomb card from a kid at the top a wooden ramp on the
side of the church. He will ask you to find his cat, and it will be way back
at the beginning of town, just walking around. Try to take the cat and the
kid will come and say something like "thanks for finding my cat" and run off.
Go back to where he was and he'll give you a bomb card.
Enter the church-like structure. Once inside, Rat Kid will tell you to go up
first. So, go to the ladder in the middle and go up. Suddenly a Moogle will
come crashing down at you. Then, the moogle, Kupo, will explain to you about
moogles and how to save your game. Then, Rat Kid will go up the ladder.
Before going up, another moogle will show up. Its Stlitzkin. Hell say
goodbye to Kupo because he will begin to travel around the world. After
Stlitzkin leaves, go to Kupo and talk to him. You can now choose the Mognet
option and Kupo will explain to you the Mognet which is the Moogle Mail
Delivery system (theres a section in this guide about Mognet, check it out).
After that you can now save your game. You can also get a Tent by the patch
of grass on the left side and a Potion on the upper-right patch.
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If you didnt allow vivi to become Pucks Slave, when you go up the bell,
youll receive 3 cards. Ironite, Goblin, and a Fang card.
/////////////////////////////////////////////////////////////////////////////
After saving your game, go up the ladder. Youll now be on the roof. After a
short talk with Rat Kid, youll be able to control the mage again. Now, lets
call this the first roof. From here, go left and cross the bridge. After that
short funny scene, youll be at the second roof. Here, search the white
thingy for 29 Gil. Then, go north a bit. Rat Kid will then ask for your name.
Lets use the Default name of Vivi. Then, Rat Kid will tell you his name,
Puck. After that, continue crossing the wood. This is now the third roof.
Here, go north a bit and use the ladders and cross wood at the lower right.
Move on and search again to get 63 Gil. Now, get back to the third roof.
Here, there are 2 woods that go north. Use any of them and search this roof
for 92 Gil. After getting the money, use the right wood and youll now be in
the fourth roof. From here, just go right and move on until you meet with
Puck. Youll now be able to sneak into the castle. Youll now see a FMV of
the arrival of the theater ship. Youll also see Princess Garnet, Queen
Brahne, Vivi and Puck. Then, a fireworks display will commence. After the
FMV, the Tantalus (Baku and co.) will now start the play, I want to be your
canary.
Just watch the play. After a while a battle will commence. You should use
physical attacks to damage the enemy. This is just a play though. The SFX
command are like pyrotechnics and cant cause any damage. After beating King
Leo (Baku), hell take his cue and leave the stage. Youll now see a duel
between Zidane and Blank. Youll now go near the audiences. Youll now have
to present a fighting sequence. Here, Blank will tell you what you should do
next. Youll use the D-Pad (up,left,down,up) and the Square, Circle, X and
Triangle Buttons. Once Blank says what you should do next you should punch in
that button QUICKLY. After the fighting sequence, the audience will evaluate
your performance. There will be 100 audiences. At the end of the fight,
youll know how many among the 100 audiences are satisfied with what you did.
Heres the scoring system. If you managed to punch in the button quickly,
youll get 2 points. If you pressed the button but it took you long enough,
youll only get 1 point. If you pressed the wrong button or didnt press
anything at all, youll 0 point. There are 50 commands that you should do.
So, if you pressed all of the 50 commands quickly, youll get 2 points for
each and all 100 of the audience will be pleased. Queen Brahne will be
demanding. You should get 100 for her to be pleased. After that, the audience
will give you money depending on how you did. I dont know how to compute the
amount of Gil given to you. But, if you were able to please all 100
audiences, they will shower you with 10,000 gil.
=================
ALEXANDRIA CASTLE
=================
Items:
Elixir x2 Phoenix Pinion
Potion Phoenix Down
Anyway, after that fighting scene, Zidane and Blank will put the knights into
sleep. They will know put on the armors of the knights as a disguise. Once
you regain control of Zidane, go left to the next screen. Here, go up the
stairs. On top, youll meet a hooded girl. If you are asked to choose from 2
options, choose to examine her face. She looks familiar to Zidane. Then,
Blank will come in. The hooded girl will then take the chance and run down
the stairs bumping Zidane and Blank. Zidane and Blank will now notice that
she is actually Princess Garnet so theyll follow her.
Meanwhile, youll now see Zorn and Thorn worrying about the princess. Theyll
now go to where Queen Brahne is. Youll see a short scene with the Knight
Captain and Beatrix. Then, Queen Brahne will order you to search. This will
now be the time to name the knight captain. Lets use the default name,
Steiner. Then, Steiner will leave and in the next room, youll see a funny
scene between Steiner and his knights of Pluto. When youre able to control
Steiner, go north through the large doorway to the next area.
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Note:
From here, talk to ALL Pluto Knights that you encounter. When you reach the
last Pluto night, hell give you an Elixir. Sent in by: Wee Kok Seong
/////////////////////////////////////////////////////////////////////////////
If you go to Queen Brahne she will give you an item which depends on your
performance in the fighting scene.
Impressed: Prize
-----------------------
1-49 Ether
50-79 Elixir
80-99 Silk Shirt
100 Moonstone
In here, just go all the way to the north and go down the stairs. Below, just
go south (towards your TV screen) and move on until you reach the fountain
outside. Here, go left (therell be a short talk with Steiner) to the next
screen. From here, just move forward until you reach a high spiral stairs. Go
all the way up. On top, Steiner will see Garnet being chased by Zidane in the
other tower. Youll now see a FMV where Zidane and Garnet swung across to the
Theater ship. Steiner will follow and will swing too. But, hell smash
through a wall!
After that FMV, youll see Zidane and Garnet. Garnet will bump into the
musicians and the music will be very funny. Then, Garnet will go to right
into a room. When you regain control of Zidane, go right to that room too. In
the next room, youll see Garnet bump into Ruby. Then, Zidane will come in.
Go to Ruby and talk to her. Garnet will be able to escape once more. Now, go
down then stairs when you regain control of Zidane again. Youll be in the
first room you saw in this game (the dark room). Here, Garnet and Zidane will
have a short talk. Garnet wants to leave the castle and wants Zidane to
kidnap her. Zidane humbly complies. Then, someone searching for the princess
will shout from the door. Now, Cinna will come in and will tell you to follow
him to the meeting room. When Zidane, Garnet and Cinna leaves, Steiner will
come in including one of his knights and will search for the princess. Next,
Cinna will help you escape through an escape hatch, Cinna created for such
purposes. After escaping, Steiner will come in with the Knight. The knight
will volunteer to go down first but he will be stuck. It seems that the
knight isnt really a knight after all. Back to Zidane. When you regain
control of Zidane, go left and enter the room there. You can mess with some
gears in the engine room too. Slow it down and then Speed it up to receive an
Elixir and a Potion. Theres also a Phoenix Pinion on the top of the Engine
and a Phoenix Down in a chest at the bottom of it. To your surprise, youll
see Steiner. The knight will then come in. Steiner will now be alone as the
knight is with Zidane and co. Youll now fight Steiner. Just use normal
physical attacks and hell surely lose to you. You can steal a leather hat
and a Silk Shirt if you want. After damaging Steiner about 150 HP, he will be
angry and starts to use his Armor Break. Hell use it on the knight. The
knights armor will break revealing his true identity, Blank! Then, a group
of Oglops will scatter around. This will enable Zidane and co. to escape.
Later, youll see the play again. Now, Zidane and Garnet will go up to the
stage as well Steiner. Watch the amusing play (watch Steiners reaction when
Garnet is stabbed). Then, youll see Vivi and Puck being chased by knights.
Vivi will then run to the stage. He will use his fire magic and will
accidentally burn Garnets Hood. Everyone will now know that she is actually
Princess Garnet. Then, youll be attacked again by Steiner with 2 of his men.
Its easy, just use physical attacks again. After the fight, youll see the
Theater ship fly off. Queen Brahne will then order her men to attack the
theater ship. The ship will be directly hit. Then, Queen Brahne uses a
powerful monster. The Bomb. Youll now fight with Steiner and a Bomb.
This fight is easy, just attack Steiner. Hell never notice that there really
is a bomb behind him. When the Bomb reached its limit. An FMV will be shown
again. The bomb will then explode damaging the ship greatly. Brahne will be
happy that the ship is destroyed. But, to her dismay, the ship still flies
and is able to escape. Then, youll see a scene with Brahne, Zorn, and Thorn.
======================
PRIMA VISTA CRASH SITE
======================
Item/s:
Phoenix Down
Youll see a scene with Baku and his crew. After that short scene, youll see
Zidane come in from the woods to meet Cinna. After a short talk with Cinna,
the moogle will come to you and will tell you about the A.T.E. or the Active
Time Events which are events that are happening at the same time but in a
different place. Youll see the Forest Keeper ATE here. After viewing what
happened to Garnet and Vivi (theyre in danger), search around the body which
is to the left of Cinna. Youll get a Phoenix Down there. After getting that
Phoenix Down, go and talk to the Moogle. Save your game then go south to
enter the Evil Forest.
===========
EVIL FOREST
===========
In the first area of the Evil Forest, try to level up Zidane to level 6 or
so. After reaching that level, go back and save your game. After saving, go
back to the Evil Forest. Move on until you reach the next screen. Youll see
Vivi. It seems that the Princess is in trouble. When you regain control of
Zidane, move forward. Youll see the monster that captured Garnet. Youll
also see Steiner here. Youll now fight the monster using Zidane and Steiner.
During the fight, Zidane will be in Trance Mode. You can use Zidanes Dyne
ability. Now, try to beat the monster as fast as possible because from time
to time, the monster will steal HPs from Garnet. If Garnet dies, its game
over. After saving Garnet, Vivi will be the next one to be captured. This
time, Vivi will use his Fire Magic on the monster. Zidane and Steiner will
support Vivi. So, defeat the monster now. After that, Vivi will be released
but the plant goes for one desperate move. Itll spray Vivi and Steiner with
seeds that will grow in the body then boom! The host dies!
==========================
PRIMA VISTA (theater ship)
==========================
Item/s:
Potion
Ether
Equipment/s:
Bronze Gloves Iron Sword
Rubber Helmet Leather Hat
Wrist
Gil:
116 gil
After that incident, youll see a scene where Steiner is taken to a room
inside the Theater Ship. Next, youll see Zidane and Baku arguing about
Princess Garnet. Zidane decides to go after Garnet but Baku disagrees. When
you regain control of Zidane, search near the globe to the right for a Bronze
Glove. And then, go left towards the next screen. Youll be on top of a
spiral stairs. Youll see 3 A.T.E.s here. After viewing them, continue down
the stairs. Below, go left a little bit and examine the chest for another
Wrist. Now, go right and talk to Blank. Hell tell you to go and meet Vivi.
So, go right and enter Vivis room. Now, talk to Vivi. Zidane will tell Vivi
that what he did was good. When you regain control of Zidane again, examine
the chest here for an Ether. Then, go up the double decker bed and examine
the pillows for 116 Gil. After getting the items, leave Vivis room. Youll
then see a flashback of Zidane and Garnets first meeting at the palace where
Garnet tried to escape. After the flashback, you have to choose from 2
options, choose to Go look for her. Then, Blank will come in. Hell tell
you that you should talk to Baku concerning your decision to leave Tantalus
and save Garnet.
From here, go left towards the next screen. In this area, examine the chest
to get another Ether. Then, go down the stairs. Youll now be back in the
first room you saw in the game (Cargo Room). In this room, go north and
search for the Rubber Helmet. After getting the helmet, go right and enter
the Meeting Room. Inside, youll see Baku. Hell bust you up because of your
decision to leave Tantalus. When you regain control of Zidane, examine the
chest here for a potion. And then, go outside and talk to Baku in the Cargo
room. Youll have to fight him now. Just use physical attacks. You can also
steal an Iron Sword and a Hi-Potion from him. After the battle, go left to
the next screen and enter the room, which Marcus is guarding a while ago.
Talk to Steiner. At first he will not agree to go with you hoodlums. But,
youll still be able to convince Steiner to join you. Steiner will then
suggest that you also seek the help of Master Vivi. So, leave the room and
go to Vivi. Talk to Vivi and hell agree to join your party. Now, go back to
the Cargo room. From here, go south to the next screen. Youll meet with
Blank. Hell give you his medicine that will help you cure the poison/seeds
from the plants in the forest. Now, get the chest in this room for a Leather
Hat and then go through the bottom right door. Youll be back outside the
Ship. Out here, you can talk to Cinna and he will offer you items. But you
have to pay for it now as youre no longer a member of the Tantalus. After
buying items, if necessary, talk to the moogle and save. After saving, go
south again and enter Evil Forest once more.
===========
EVIL FOREST
===========
Item/s:
Potion
Phoenix Down
Key Item/s:
Moogles Flute
Here, level up Steiner and Vivi to at least level 3. After leveling up, move
on until you reach the area where you fought the monster that captured
Garnet. On the way, youll see an ATE, The Orchestra in the Forest. Youll
see the musicians here playing Rufus welcoming song! This is to boost their
morale. After viewing that ATE, move forward and enter the hole at the end.
Now, move on until you see a Moogle and a spring in the middle. Just as you
enter that area, an ATE will commence. Do as I say, not as I do. Youll see
a scene with Baku and Blank here. After that ATE, go to the Moogle and save
if you want. Dont use a tent. Examine the water gushing out of the spring.
It will restore your HP/MP completely. Now, after saving, go northwest
towards the next screen. From here, just move forward until you see a FMV of
a huge plant. When you regain control of Zidane, move forward and enter the
big tree at the end. Youll now have to fight the first boss in the game.
After the battle, Zidane and co. will be able to rescue Garnet. Zidane will
use Blanks Medicine to cure Garnet. Then, suddenly, small plant-like
creatures will come out. You party will leave through the upper right corner.
When you regain control of your characters, RUN QUICKLY! Once these small
monsters catch you, youll have to fight them. So, just run quickly as the
path is straightforward. At the end, Zidane will notice that the entire
forest seems to be after them. After that, youll see a FMV of the party
running away from lots and lots of those small creatures. Youll see Blank
being left behind. Hell throw the map to Zidane. Then, the forest slowly
petrifies, including Blank. After that FMV, youll see a Camp Scene.
As always, Steiner always disagrees to what Zidane says. Garnet will still be
weak now so your party will decide to call it a night. In the morning, Garnet
will be very well. Zidane is now worrying about Blank. Back at the camp, a
moogle will come flying in. Its the moogle inside the Evil Forest. Hell be
amazed that you were able to leave Evil forest alive. Hell also tell you
that, from here on, youll be meeting stronger enemies. Hell initiate an
ATE. Teach me, Mogster! Lesson 1. Youll see Mogster teaching another mog
about the basics of the game. Youll learn about battles, Trance, Field icon,
etc. After learning from Mogster, Monty (the Moogle) will give you the
Moogles Flute. This will enable you to call on Moguo, one of the moogles, in
the world map. You can call him when you want to save or use a Tent by
pressing the Square button anywhere on the world map. After giving the flute
to you, your party will now leave the forest (watch what will happen to
Steiner).
==========================
WORLD MAP (Mist Continent)
==========================
This will be your first time in the world map. You dont have to worry about
the controls as it is the same as the previous Final Fantasies. Now, you
should go to a cavern to the south right? But before going there, go all the
way to the east and enter the gate-like structure.
=======================
NORTH GATE (Melda Arch)
=======================
In here, examine the large gate. Ask for someone inside. And then, you can
choose to buy potions from the girl behind the gate (Its a girl, based on
the instinct and experience of Zidane). You can buy a maximum of 99 potions
here. In the right fence, you can get 2 chests with Eye Drops and a Potion.
After that, leave the North Gate.
=========
WORLD MAP
=========
Now, check your map by pressing the Select button. Go to the Ice Cavern,
which is a bit to the south of the Evil Forest. Save before entering, though.
==========
ICE CAVERN
==========
Items:
Tent Phoenix Down x2
Ether Hi Potion
Potion x2
Equipment/s:
Mage Masher
Leather Wrist
Upon entering, youll see a short talk between your characters. In the next
screen, when you regain control of Zidane, go up the ledge to the left and
get the chest for a Tent. Then, go down the ledge then move north until you
reach the next screen. In here, there are 2 paths. There are stairs to the
left and right. Go to the right stairs first. Examine the ice wall at the
end. Zidane will then ask Vivi if he could use his Fire Magic on the Ice
Wall. It will then melt revealing a chest. Get the chest for an Ether. Now,
go down the stairs. Youll see the other ladder to the left right? You can go
around below it to get the other chest that contains a Potion. After getting
the potion, go up the left set of stairs and the keep on moving up until you
reach the next screen.
In here, although the path looks like a maze, it will lead to the upper right
corner. In this area, you can cross the icicle to the right to get the chest
with a potion. After that, cross the icicle again. Now, have Vivi use his
Fire magic on the icicle and it will fall. Cross the icicle again and you can
get a more powerful weapon for Zidane, the Mage Masher. Now, go to the NORTH
part of this area and examine the wall. Have Vivi use his fire magic again
and another chest will appear. It contains an Elixir. After getting the
items, go northeast until you reach the next screen.
This area is pretty straightforward too. You can get a Phoenix Down from a
chest in this area. Theres also an Ice wall to the left that will reveal a
new path that will lead you to the other chest. It contains a Leather Wrist.
After getting the equipment, go all the way to the north until you reach the
next area.
Here, youll see 2 paths. Go to the left path first. Youll see a moogle in
here trapped in ice. Vivi will then use his Fire Magic on the ice and the
moogle will be free. Then, youll see another ATE, Teach me, Mogster!
Lesson 2. Now, youll learn about status effects, elemental properties and
the card game. After the ATE, talk to the moogle to save your game. Now,
south to the previous screen. Use the right path now. In the next screen, it
will be very cold. First Vivi passes out then, Steiner, then Garnet, then
finally Zidane. While unconscious, Zidane will be able to hear a bell. Zidane
will regain consciousness again. Now, prepare Zidane for a battle ahead. When
youre ready, move forward to the right onto the next screen.
Here, youll see Black Waltz #1. He is the main reason why there is a very
cold breeze. He will then attack Zidane.
After you beat Black Waltz #1, youll see Zorn and Thorn above. Now, the
entire party regains consciousness. After a short talk, youll regain control
of your characters again. Now, go to where you fought Black Waltz. In this
area, run up the slopes to the right. From here, just move on until you reach
the top. On top, youre now above the Mist. Youll see a small town, not far
from your position. It will now be your next destination. Seeing as Garnet is
a Princess, Zidane suggests that she change her identity. Youll now get to
name Garnet. The default name is Dagger (She got it from the weapon). Dagger
will also have to talk casual so shell practice a little bit. After that
practice, your party will now be in the world map again.
=========
WORLD MAP
=========
Save your game at once. You dont want to repeat Black Waltz do you? Now, you
can go directly to the south and enter the X mark, which is the South Gate.
==========
SOUTH GATE
==========
Equipment:
Multina Racket
In here, you can talk to the guard. You can ask the guard questions or wait
for Mary from an item shop. So, just wait for a few moments and Part-Time
worker Mary will come in and will offer you to Buy items from her or Rest for
100 gil. After buying and resting, leave the South Gate. You can get a
Multina Racket on the lower-left side of the screen.
=========
WORLD MAP
=========
From the South Gate, or from the Ice Cavern Exit, go northwest and youll see
the Village. Enter the Village of Dali.
===============
VILLAGE OF DALI
===============
Item/s:
Potion x3 Antidote
Ether Hi-Potion
Stellazzio:
Aries
Gil:
347 (Accumulated)
Upon entering, youll see a short dialogue between your characters. Then,
theyll enter the inn. Inside, Zidane will wake the innkeeper up. Then, the
party will now go to the room and rest. The next morning, Zidane will hear
someone singing. Hell notice that everyones awake now. When you regain
control of Zidane, get the chest to the right for an Antidote. Go to the left
part of the room and examine the hidden chest for a Potion. After getting the
items, leave the room. Youll encounter another ATE. After viewing the ATE,
save your game then leave the Inn (note: if you enter your room inside the in
then come back out, youll see another ATE).
Outside the inn, youll see kids running around and youll see another ATE.
Now, go inside the house directly to the left of the Inn. Its the equipment
shop. Inside, youll see Dagger looking at the things inside the shop. Zidane
tells Dagger that shes doing fine and that she should go back to the Inn so
that you can talk about what to do next. Then, Zidane will decide to look for
Vivi and Steiner. After Dagger leaves, talk to the ShopKeeper and buy some of
the equipments that you dont have yet. After buying, examine the things
Dagger was looking at a while ago. Youll see some info about the abilities.
Youll also see the explanation of Status Abilities. Then, youll also see
the shopkeepers idea about the numbers on the card. After buying equipments,
leave the shop.
Outside, go north. If you take a peek in one of the windows of the Inn,
youll see Dagger in the room practicing how to speak casually. After that,
go all the way to the north and talk to Vivi. Vivi is not feeling good as the
children of the village is avoiding him. Zidane tries to cheer him up. Youll
also hear a Chocobo in the small hole. After the short talk, head back to the
inn and go inside the room. While on your way, Vivi will be kidnapped by
someone. After the abduction of Vivi youll see another ATE. After the ATE,
go north and go inside the house with a Bulls head on top of the door. Its
an item shop. After buying items, go to the inn and into the room and talk to
Dagger. After a short talk between Zidane and Dagger, youll see another ATE.
Youll see Steiner help at the Item shop. The Girl will be pleased at what
Steiner did and will tell him about an observatory on top of a mountain and
that there is a man named Morrid whom he can talk to.
After that, Zidane and Dagger will look for Vivi as he hasnt come back yet.
When you regain control of Zidane and Dagger, leave the inn. Outside, go
north to where you saw Vivi and Zidane will notice that Vivis not there
anymore. Go on to the north and youll hear a Chocobo and someone crying.
When you try to talk to the person who is crying, youll know that it is
Vivi. Zidane and Dagger will think of a way to save Vivi. When you regain
control of Zidane and Dagger, go to the house on the left (directly to the
left of the Item Shop). Here, if you examine the door at the upper right, it
will be locked. If you go to the left and behind the machine, you can get the
Aries Stellazzio. After getting Aries, go back near the entrance and examine
the circular metal thing that looks like a hatch. Indeed, it is a hatch. Go
down this hatch to reach the underground.
In here, just move on and use the small lift. Then, examine the chest here
for 156 gil. After getting the money, go north until you reach the next area.
In this area, youll see a Chocobo. Youll also see some men talking inside a
small room. Meanwhile, Dagger notices the pattern on the barrel. Then, the
mean will go out with Vivi! Theyll drag Vivi along. After a short talk
between Zidane and Dagger, go inside the room where the men were talking a
while ago and get the chest in here for a potion. Next, theres a hidden
chest here at the bottom of the screen. It contains Eye Drops. After getting
the items, continue to the right until you reach the next screen.
In here, youll see a coffin and a barrel. First, go behind the barrel and
climb the boxes to reach the chest on top for an Ether. Then, go down the
boxes and examine the wheel, where the rope is, and kick it. The chest will
drop down. Get it for a Potion. After getting the items, examine the barrel
in the middle and youll see a moogle. Save your game. After that, go north
to the next area.
Here, you can get two chests for an Iron Helm and a Leather Wrist. After
getting these 2 equipments, go to the upper right towards the next screen.
Here, youll hear someone crying inside a coffin. Its Vivi! Zidane will help
Vivi out. After a short talk, youll notice the machine to the right. When
you regain control of your characters, get the chest here for 62 gil and then
go RIGHT to the next screen. Youll see a Chocobo and a lot of eggs passing
through another machine. Now, continue north to the next screen. Youll be
shocked at what you will see. Black Mages! They look a lot like Vivi! Dagger
and Vivi will be shocked. Someone will come in so Zidane takes both of them
and enters the machine.
Now, youll see a scene with Steiner on the observatory asking Morrid when
the cargo ship will arrive. Morrid will go down so follow him when you regain
control of Steiner. you can get a hidden Hi-Potion near the southern exit and
135 Gil near the northern end of the fence at Dali when you return there
before going to Morrids house. After that, return to the Observatory.
Below, go inside his house and talk to Morrid again. Hell now tell Steiner
that the ship should have arrived by now. After that, leave Morrids house
and go south until you reach the next screen. Steiner will now see the cargo
ship. But, to his amazement, there are things coming out of the ground. Then,
youll see a very short scene among the workers. Steiner will now arrive at
the cargo ship and examines the barrel. You can either poke the barrel with
the sword or examine it. Either way, Zidane and co. will come out of the
barrel. After another argument with Steiner, something will come in and
teleports around. Its Black Waltz #2. Youll have to do battle once more.
After the battle with the Black Waltz, therell be a short dialogue between
your characters. Then, when an option appears, choose to rest in the Inn
first. So, from here, go to the Inn and your party will rest. After resting,
save your game then leave the Inn and go back to the Cargo Ship. When you
reach the end, choose to board the airship. Youll see a short scene with
your characters boarding the cargo ship. Then, youll see an FMV of the
airship while taking off
==========
CARGO SHIP
==========
After climbing aboard, Vivi will talk to you about those Black Mages. After
that, Dagger invites Vivi inside the Airship. After Dagger and Vivi enter the
airship, Dagger will come out again and will call Zidane. Inside, Zidane will
see Vivi trying to talk to the Black Mages. They are not responding to Vivi.
After that scene, youll be able to control Zidane. Now, just go north and
climb up the stairs at the end. Then, youll see Steiner on the deck. He
thought Dagger wasnt able to climb aboard. To his surprise, Zidane is just
behind him. As always, Steiner will threat Zidane again because he kidnapped
Garnet. When you regain control of Zidane, go left and enter the control room
there. Then, youll see a FMV of the ship turning around. Youll also see
Black Waltz #3. After that, Steiner will go to Zidane and scolds him again
and asks Zidane why he turned around. After that, Black Waltz #3 will arrive
on the deck of the ship in front of Vivi.
To Vivis and Black Waltz surprise, the Black Mages try to protect Vivi.
Then youll see a FMV where Black Waltz defeats all Black Mages. All Black
Mages will fall from the airship. Vivi will be sad to what is happening.
After the FMV, youll see the party in the control room. Suddenly, Vivi goes
out and charges at Black Waltz. Steiner will follow. Zidane will tell Dagger
if she wants to continue to South Gate to Lindblum or head back to
Alexandria. Then, Zidane will go out and help Vivi and Steiner. Youll now
have to fight Black Waltz #3.
After you deal enough damage to him, he will escape. Steiner worries that
there are more Black Waltzes. But Zidanes idea is good. Waltz has 3 beats
and Black Waltz #3 should be the last. Then, youll see Zorn and Thorn.
Theyll be pissed as you were able to beat all 3 Black Waltzes. Then, theyll
notice something. Black Waltz is coming back to them! Theyll escape as Black
waltz #3 is already insane due to his loss against Zidane and co. Now, youll
see a nice FMV. Youll see Vivi square off with Black Waltz. Vivi will be
able to pin down the aircraft of Black Waltz, but he is hit with Black Waltz
Magic. The chase is on to the South Gate! Dagger desperately maneuvers the
airship into the closing South Gate. Fortunately, Zidane and co. made it out
to the other side of the Gate. As for Black Waltz, he did not make it. After
that, youll see the airship fly to Lindblum. When the airship reaches
Lindblum, youll see a FMV where your airship enters Lindblums Gate.
=====================
LINDBLUM GRAND CASTLE
=====================
Item:
Ether
Equipments:
Glass Armlet
Upon entering the Grand Castle of Lindblum, everyone will be amazed except
Dagger as she already saw this place a couple of times when she was still a
kid. A welcoming party of soldiers will go to you and demands proof that
Dagger is Princess Garnet. Dagger will show her pendant to the guards and
they will call Minister Artania. He and Dagger have met before and she even
calls him Uncle Artania. After the meeting with Artania, youll follow him.
When you regain control of your character, youll be in a place with a
fountain in the center, a stairs to the right and a path going south. I
suggest that you go up the right stairs first.
In the next area, just move on and enter the door that youll see (dont go
down the ladder). Youll now be in the guestroom of the Castle. If you go all
the way up and to the left, youll see a Moogle. So, save your game now.
After saving, get the chest near this moogle that contains an Ether. Theres
also another chest in the south part of this room, which contains a Glass
Armlet. After getting the items, return to the place with the fountain. From
here, go south until you reach the elevator. You see your characters talk in
the lift. Artania will explain to you the different levels of the Lindblum
Castle.
In the Base level, you can take the trolleys to reach the gates. In the Mid-
Level, youll be able to take the Aircab to enter the different districts of
the Lindblum Town (This is the level where the guestroom is). And the upper
level, where youll find the Royal Chamber and the Conference Room. Then your
party will talk about Cid. After that, youll arrive at the upper level.
Then, your party will be taken to the Royal Chamber. To your surprise, youll
see an Oglop! But it really is Regent Cid. Artania will tell you that someone
sneaked into the castle while the Regent was sleeping and it was too late and
he turned into an Oglop. After a short conversation, you will be invited to
eat and rest.
=============
LINDBLUM TOWN
=============
Items:
Hi-Potion
Echo Screen
Ore
Key Items:
Kupo Nut
Mini-Burmecia
Master Hunter
Gil:
610 (accumulated)
Equipments:
Leather Plate Steepled Hat
Leather Wrist Coral Ring
Bronze Vest Silver Gloves
Card:
Mimic Theater Ship
Here, youll see Zidane in a bar in the Industrial District of Lindblum.
/////////////////////////////////////////////////////////////////////////////
Always remember that there are 3 districts in Lindblum, the Theater, Business
and Industrial Districts and you can go back and forth between them and the
castle by using Aircabs.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Now, Zidane will order something special, the Stupid Special :) Afterwards,
Zidane will talk to the girl who is sitting in the bar. Watch Zidane as he
mistakenly took the girl for other women. Finally, Zidane will remember her
and youll get to name her. Lets use the default name, Freya. Then, Freya
and Zidane will talk about the Festival of the Hunt. After that, youll see a
short scene with Dagger and Cid talking about Queen Brahne and that Regent
Cid will always be there to help Dagger. Dagger will also know that Regent
Cid is the one who order Tantalus to kidnap you. Regent Cid promised to
Daggers father that he would protect her. So, he decided to kidnap Dagger so
that she will be away from the troubled Alexandria. After that, Dagger and
Cid will go to Dock #1 of the castle where he is researching. Hell talk
about the airship Hilda Garde. He will also tell you the TRUE story why he is
now an oglop. Back then, his wife Hilda was very jealous of Cid because of
other women so she turned him into an oglop. Although she did this to Cid, he
still named his Airship Hilda Garde.
After the scene with Dagger and Cid, youll see Zidane in the inn at the
Business District. Vivi will come in and talk to you. After that
conversation, an ATE will kick in. Its the Teach me, Mogster! Synthesis.
After learning about synthesis shops, go to the next room and save your game.
After saving, leave the moogles room. Go north down the hallway and go down
the stairs. Now, leave the Inn. Youll see another ATE. Youll see Steiner
wander around the town. After that, youll see Zidane outside the Inn. You
can get 163 Gil on the lower left side next to the stairs leading outside the
inn. Go a bit to the lower right and enter the house here. Youll see another
ATE wherein youll see Vivi shop. During this time, he will be able to get
the Kupo Nut Key Item. After the ATE of Vivi, leave this house. Outside, just
continue moving north until you reach the next screen.
This will be the place where you saw Steiner in the ATE. There are 2 paths
here. Either to the upper left or upper right. First, go inside the house in
the middle. Its the house of Card Freak Gon. You can challenge him in a Card
Game. Now, get the two chests here for a Hi-Potion and an Echo Screen. Now,
leave Gons house. Outside, go to the upper right path first.
In the next screen, youll see a fountain in the middle. You can buy
items/equipments here. The item shop is located to the north, the Equipments
shop is located a bit to the southeast of the item shop, and the Synthesis
Shop can be found if you go northwest from the Item Shop. Try to buy the
Synthesized weapons for Zidane as they are very powerful at this stage of the
game. You can get a pair of Silver Gloves next to the old man here at the
Synthesis Shop. Buy also items and some equipments for your other characters
(If you are short of Gil, you can go out to the World Map by going to the
area where the inn is and go south until you reach the World Map). Now, after
buying equipments, head southwest to the previous screen. Here, use the upper
left path. In here, just enter the church at the end. Youll find a Leather
Plate at the back of the altar on top of a platform that can be reached by
climbing the ladders. After getting the item, leave the church and head back
all the way to the Inn. Save your game again. Now, leave the Inn. Go to the
house a bit to the southeast again. Inside, move on to the left and use the
Aircab. Lets head for the Industrial District First.
In here, just go up the ladder to the left. In the next area, search around
the stairs you came from for a Leather Wrist. Youll see a statue in the
middle now. Go north and go up the stairs at the end. In here, go all the way
to the north (get a Bronze Vest along the way) and enter the house at the
end. Inside this house, you can get the Mimic Card and a Steepled hat from 2
chests. Now, leave this house and go back to the Aircab. Go to the Theater
District.
When you reach the Theater District, just go south to the next area. In here,
youll see another ATE, which is about Steam Engine. When you regain control
of Zidane, go inside the house on the lower right. Just get the chest here
with the Ore and then leave this house. Outside, head to the left and go down
the stairs to the next screen. Just as you enter this screen, youll see a
big establishment. Enter this at once. Youll now see the Hideout of
Tantalus. No ones here yet so Zidane will rest for a short while. An ATE
will be shown with Dagger trying to leave the castle. After that ATE, two
kids will come in and talk to Zidane. Kids will ask about how you kidnapped
Garnet. They will then insist that you should meet her. When you regain
control of Zidane, get the chests here for the ff: 97 Gil, 282 Gil, 68 Gil,
and the Mini-Burmecia Key item in the top left bed. Then, leave the hideout.
Youll see another ATE. Youll be shown what happened to Baku and the rest of
the Tantalus. After that ATE, you can go south and use the ladder and take a
look at the Theater. Youll see lots of fans of this Lowell guy. Youll also
see a big Moogle! Just a mascot :)! After seeing this, just go back to the
Aircab.
Dont get on the Aircab yet, go to the house in the lower right of the
screen. It is the artists house. Find a few items here and talk with the
artist. Go down the stairs toward the Tantalus hideout. At this point in the
game fans of Lowell are going down stairs to see Lowell. Then go down the
stairs to the Fans waiting to see Lowell. Talk to all of them especially the
President of the Fan club (although I am not sure of her title). After the
short exchange between Zidane and her approach the fans again and Lowell will
talk to his fans. He will leave and the big Moogle Mascot will walk by. It
is Lowell in a Moogle suit. Go up the stairs and a woman there will tell you
a Moogle just walked by. Go up again to the level where the old man was
feeding pigeons and the artist house is. Go to the artists house. Talk to
Lowell. He will give you an autograph. Go by the barrels and find the
Moogle suit.
Now, go to the Aircab and take it to Lindblum Castle. When you arrive, Just
go south to the next screen. From here, just move on and go to the Guest
Room. Youll see Steiner. As usual, hell begin to blame you for what you did
not do to Garnet. Now, go to the fountain. Zidane will hear someone singing.
Its Dagger. So, go south and try to enter the lift. You wont be allowed.
So, you have to think of a way. Go back up the right stairs. Here, climb down
the stairs instead of entering the Guest Room. Talk to the guard in the lower
left. Zidane will trick him and will get his clothes as a disguise. Now, go
back to the fountain and then go south and youll be enter the lift. Youll
arrive on the upper level. Here, you ca go in 3 directions. Go to the left
first and go up the stairs. In the next room, go up another set of stairs on
the left. Youll arrive on the roof. Now, go talk to Dagger (youll see an
FMV of Dagger singing). After a while, youll take a look at the Telescope.
Now, you must see all that there is to see in the telescope in order to move
on. Ive listed all the possible locations you can see through the telescope.
Youll see important locations with the Field Icon (!)
- Ceebell River = River by the South Gate.
- Marshland = Zidane thinks that theres something there and plans to go
there in the future.
- Aerbs Mountains (Left) = Mountains that surround Burmecia.
- South Gate = Youll see that its being repaired.
- ??? Forest = Youll see a Chocobo. You can capture chocobos here later.
- Aerbs Mountains (right) = Mountains that surround Alexandria.
After looking at the telescope, Zidane and Dagger will talk about the plan,
Baku and co. tried to do in order to kidnap Dagger. Zidane will tell Dagger
about the sleeping herb that they planned to use on her back at Alexandria.
Shell ask for some. After that, Dagger will sing again.
After that, youll see a scene with Steiner inside the Equipment shop. Youll
also see some kids playing Knights of Pluto vs. Lindblum army and Airships.
Youll then see Vivi thinking about those Black Mages again. After that,
youll see Freya. She feels that theres something bad going to happen.
Shell be looking also for Sir Fratley. Her long lost love. Then, youll see
Cid working at the research room. Finally, youll see Zidane and Dagger
again. Zidane mistakenly asked Dagger about the Airship Cruise! (she told
that one to the lady at the bar right? He forgot! :) Hes so naughty!) Dagger
will be angry with Zidane as he mistook her for some other girl. Zidane will
then make a deal, if he makes it to the top in tomorrows Festival of the
Hunt, hell have a date with Dagger. Dagger agrees.
The next day, youll see some people preparing for the festival. The monster
will now be released. Youll also see Zaghnol released. After those scene,
youll see Zidane and co. at the guestroom. A man will then explain to you
the rules for the Festival of the hunt.
Rules:
During the Festival you have roam around and beat the monster that were
freed. There will be a time limit of 12 minutes. If you lose in one battle,
you will be force to quit the game. You can also use the Aircabs to travel
from one district to another. The winner will receive the title of Master
Hunter and will be given the Hunters Reward.
The man will then ask you what you want to be your prize. Zidane goes for
Gil, Freya chooses Add-on. Now, to Vivis surprise, he is enlisted as a
competitor. Zidane secretly signed him because he thinks that Vivis Magic
will protect him. Vivi will be hesitant. But, Zidane will deal with him. If
Vivi wins, hell get a date with Dagger. Vivi will shout! As usual, Steiner
will ask about whats happening because he heard the word princess. Vivi
and Zidane will tell Steiner that is was nothing. Now, the man will now
designate your starting positions. Zidane will be at the Theater District.
Vivi will be at the Business District and Freya at the Industrial District.
When you regain control of Zidane, SAVE your game first. Now, lets start the
Festival of the Hunt!
Now, leave the guestroom and head to the Aircab. It will take to you the
Theater District. Youll see a scene where Dagger and Steiner are preparing
to watch the Hunt Festival. They will cheer for Vivi (especially Steiner).
When you arrive at the Theater District, the time will start at once. Now,
just move on and fight ALL the monsters that you will see. Hopefully, you
have Zidanes The Ogre as it will knock monsters down in 1 blow. If you
beat all the enemies here, move to another district and cleanse the area for
monsters. Here are the points for the monsters:
Mu = 10 Points
Trick Sparrow = 10 Points
Fang = 19-21 Points
Zaghnol = 75-95 Points
Note: to find Zaghnol, find him at the Business District, near the Item Shop.
Youll be fighting with Freya. Try to give Zidane the final blow at Zaghnol.
If you are equipped with Zidanes The Ogre, have him attack and have Freya
just heal. This will secure your hunting points after the battle.
Letting Vivi win: Play as if you want Vivi to win, until you fight Zaghnol.
When you do, have Freya kill herself then Zidane kill himself. Freya must
die first. Vivi wins, and you get a Theater Ship card.
After the time expires, the winner will be announced.
Correction: Freya will NOT always win the Festival. Zidane will be able to
win the Festival by beating Zaghnol at the Business District, which will give
you a lot of hunting points. (Check the Credits Section for the contributors)
After the hunt, youll be at the Royal Chamber. Freya will be rewarded with
the title of Master Hunter (it is also a key item), and the Coral Ring
Accessory. Suddenly, a Burmecian Soldier will come in. He will ask Cid for
reinforcements as Burmecia is being attacked. Cid will agree right away, but
they are short of men because of the Festival. Freya will then volunteer to
save her Kingdom. She is a Dragon Knight after all. Then, Zidane will decide
to come with Freya and so is Vivi, who wants to know who those Black Mages
really are. Dagger will want to go with them but Zidane wont allow it
because it will be a real war and she might be hurt or even be killed. Dagger
desperately wants to join but Zidane still wont allow her. After that scene,
Regent Cid will invite everyone to have a meal first while waiting for the
Dragon Gate to be opened.
At the dining table, everyone will eat except Dagger. Suddenly, Zidane, Vivi,
Freya, and Cid will feel sleepy and will finally go to sleep. Steiner will
tell Dagger that he feels something. Dagger will also tell Steiner that he
should be fine. Steiner will wonder how did the Princess know of this. Dagger
used the Sleeping Herb given to her by Zidane. After that, Dagger and Steiner
will leave.
Now, Zidane and the rest will finally wake up. Freya will then tell you to
head for Gizamalukes Grotto and pass through there to reach Burmecia. Cid
will now tell you to go to the Base Level and use the Trolley there in order
to reach the Dragons Gate. When you regain control of your characters (Freya
will now officially join the party), go back to the lift and go down to the
Base Level. When you arrive in the Base Level, use the left Trolley. Youll
be taken to the Dragons Gate. Here, you can buy items from the man. After
buying, if necessary, go and talk to the Moogle and Save your game. After
preparing and saving, go out to the World Map through the Dragons Gate.
=========
WORLD MAP
=========
Now, look at your map. Youll see locations near you. Burmecia to the north
and the Chocobos Forest to the northeast. Then, go north a bit and enter the
marshes that youll see (It looks like a small forest).
==========
QUS MARSH
==========
Upon entering, just move forward to the next screen. Here, youll see a very
familiar scenery. Youll see Mogster and Moggy! You can ask him again about
the different basics of the game. Now, if you ask Mogster for directions,
hell tell you that you should talk to the Qu guys here. They might know
something. Now, go through the hole behind Mogster to reach the next area. In
here, all that youll see is grass. Press the Select button so that the Here
Icon will appear and will show you where you are. In the grass, just go all
the way to the north until you reach a screen with a Qu and a swamp with
Frogs. Now, cross the bridge and head north to the next screen.
Here, youll see a house. Go in. Talk to the Qu inside. Youll ask him if you
know some excavation sites around. He cant remember if there are any. The Qu
will tell you to find his student because his student might have seen the
Site. Now, leave the house. From the house, go south to the next screen
again. Here, catch a frog first. When a Frog jumps into solid ground, try to
catch it. Walk to it then press X. If the frog is in the water, you cant
catch it. Once youve caught a Frog, give it to the Qu here. His/her name is
Quina. Zidane will finally give the Frog to Quina. And then, Quale (the Qu
you talked to earlier) will come in and scolds Quina. Youll be brought
automatically to house.
In the house, Quale will tell Quina that there are a lot of things that Quina
can eat in the world. Quale will tell Quina that he/she needs some
enlightenment. Then, Quale will ask you if you could bring Quina with you to
discover the world. So, have him in your party. Next, youll see Zidane and
Vivi talk. Vivi will notice that the man inside looks like his Grandpa. Vivi
will then come inside the house again and talk to Quale. Quale will deny that
he knows Quan, the grandfather of Vivi. Then, Zidane and Vivi will leave the
house. Outside, youll now have Quina in your party. Equip Quina as he/she is
unequipped. Quina will be a good addition for your party now. After acquiring
Quina, leave the Marsh and go east to the Chocobos Forest
================
CHOCOBOS FOREST
================
Upon entering, youll see a Chocobo and a Moogle. The moogle will tell you
about Chocobos and about this place. He will then tell you how to call Choco.
(BTW, Choco is the only Chocobo in the game that you can call). To call on
Choco, find Chocobo Tracks on the world map. Go to it then use a Gysahl Green
and Choco will come to you. The moogle will tell you that hell ask you to
come back after youve successfully called Choco. Then, youll exit to the
world map. Out here, go to the Chocobo Tracks (its just around the Chocobo
Forest). When youre standing on the Chocobo Tracks, use a Gysahl Green and
Choco will come to you. Ride Choco by pressing the X button. Now, while
riding Choco, enter the Chocobos Forest.
When you enter, talk to the Moogle. The Moogle will tell you that Choco will
not leave its master if he/she takes care of him. After that, talk to the
Moogle again and ask for the Big Secret. The Moogle will tell you that Choco
can dig for treasure (check the Chocobo Section on this guide for more info).
After that, you can now leave the forest or Dig Treasures. On the world map,
Choco will still be with you (unlike in other FF games where the Chocobo will
run). Go to the east of Chocobo Forest first and enter the location marked
with a x. Its the South Gate.
==========
SOUTH GATE
==========
Item:
Ether
Key Item:
Moccha Coffee
when you enter this place, youll notice something. This was the place where
Baku and company went after escaping from the Evil Forest. Now, when you
regain control of Zidane, go to the gate and search near the stairs for an
Ether. Now, go south and then to the lower right. Examine the tree trunk with
spring water. It will completely recover your HP and MP. And then, if you
search to the right of this tree trunk, youll be able to get the Moccha
Coffee (if you remember, Cinna tried to make coffee here). After getting
these 2, go out to the world map.
=========
WORLD MAP
=========
From the North Gate, to North West to Gizamalukes Grotto. Dont forget to
save your game before entering.
===================
GIZAMALUKES GROTTO
===================
Key Items:
Gizamalukes Bells
Equipments:
Magus Hat
Mythril Gloves
Upon entering, youll see Burmecian Soldiers lying on the ground. Freya will
be mad at the Black Mages. After that, youll enter the Grotto. In here, go
north a but and then to the right. Talk to the wounded Burmecian Soldier. He
will tell you that Black Mages attacked them and that they stole the Bells.
After that, he will give you the Gizamaluke Bell. Now, go left and go up to
the door and ring the bell. The on the door will ring and the bell on your
hand will shatter. Go in. In the next screen, youll see Zorn and Thorn
again. They will now call on 2 Black Mages to attack you. After beating the 2
Black Mages, Zorn and Thorn will escape. Now, move on to the right and kill
the Black Mage here. Youll get another Gizamalukes Bell from it. Now, if
you go north, youll see 2 doors with bells on top of a ladder and a bell to
the right. The best way is to go to the right (not up the ladders). Examine
the bell and then ring your Gizamaluke Bell. Youll be able to enter it now.
In the next screen, youll be in a long staircase. Move on and get the
Mythril Gloves on the way. Continue moving through the stairs. On the way,
below the bridge, search for a Magus Hat. And then, keep on moving through
the ladders until you reach the center of the room. In here, youll see a
Moogle. She will call another moogle, which is inside the large bell. Then,
the moogle will notice that Vivi has a Kupo Nut. Give it to the Moogle. The
moogle will tell the moogle inside the bell that she has a kupo nut. The
moogle inside the bell will free himself. After that, the 2 moogles will run
around. When you regain control of Zidane, get another Gizamalukes Bell from
the chest in the middle. And then, use it on the upper right door and move on
to the next screen.
In here, youll see the 2 moogles. Talk to the female one so you can use a
Tent and then save your game. After saving, take note of the vines to the
north. It will lead outside to the world map. But, youll encounter the Grand
Dragon that can instantly kill your characters at this point so dont up the
vines. Instead, try to go back to the room with the large bell. One of the
moogles will go to you and will give you the Holy Bell. Now, leave this room.
In the room where the big bell was, go to the door to the left and use the
Holy Bell there. After opening the door, prepare your characters. After
preparing, go inside. Freya will try to talk to the Burmecian Soldier. But
suddenly, something came into the water. Youll now have to face...Gizamaluke!
-----------------------------------------------------------------------------
After the battle with Gizamaluke, Freya will wonder what really happened to
Gizamaluke. After that, the scene will now turn to Dagger and Steiner.
==========
SOUTH GATE
==========
Key Item:
Gate Pass
Steiner will arrive at the South Gate with a big bag. Hell try to disguise
as a worker for the repair of South Gate. The guards will inspect the bag.
Its just full of Gysahl Pickles. Steiner will then be allowed to enter.
Inside, Steiner will try to find a place with no people. Hell notice the
path to the right but theres a man and a woman here. Now, when you regain
control of Steiner, go talk to the woman and choose the top option. The woman
will then go to the left. Now, talk to the man. Choose the top option again.
After choosing the top option, go left and talk to the leftmost Blue guy. And
then, talk to the man on the right again. He will go to the left also. Now,
go to the upper right path. A guard will call you. Go to him. He will give
you a Gate Pass so that you can pass through the Gates. After getting the
Gate Pass, you can now go to the upper right path.
/////////////////////////////////////////////////////////////////////////////
To get the chest that Steiner cant reach, you have to return here when you
have the mountain crossing Chocobo or the Airship, and you can now climb the
platform and inside the chest is an Elixir Card.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
In here, youll see Dagger come out of the bag. Shell change here clothes
afterwards. When asked, just choose any option. Now, Dagger will tell you
that youll head to Treno First. After a short talk, youll automatically go
to the next screen. In here, youll see the car that will take you to the
Summit Station. First, I suggest you buy a few items at the Item shop. And
then, go to the Southwest of the Item Shop. You can get a chest that contains
a potion. After getting the item, talk to the moogle and save. After saving,
go to the north and go up the stairs. At the top, talk to the man. Choose to
Depart now and youll enter the car. Inside, the man will tell you to choose
your seat. Well, you dont have a choice here. Use the chairs on the lower
right. Before the car departs, the woman whom Steiner comforted will come in.
Now, there will be a short dialogue between Steiner and the Princess. Next,
youll see Zidane and co. leaving Gizamalukes Grotto to the World Map.
=========
WORLD MAP
=========
In the world map, go a bit to the northeast and enter the location marked
with X. Its the North Gate.
==========================
NORTH GATE (Burmecia Arch)
==========================
Items:
Potion
Tent
Inside, your party will know that battles occurred on the other side of the
gate. You cant help because its urgent that you should go to Burmecia
first. When you regain control of the party, go to the gate and get the
chests for a Potion and a Tent. Now, leave the North Gate and continue moving
north and enter Burmecia.
========
BURMECIA
========
Items:
Soft x2 Phoenix Down
Potion Tent
Ether
Key Item:
Protection Bell
Equipments:
Mythril Spear
Lightning Staff
Germinas Boots
Stellazzio:
Cancer
Upon entering, youll see a short dialogue between your characters. Now, go
north and enter Burmecia. In the second screen, search to the left behind
some crates to find the Cancer Stellazzio, after that move forward. In here,
youll see Zorn and Thorn again. Theyll call on 2 pathetic Black Mages to
attack you. After beating the Black Mages, Zorn and Thorn will leave again.
When you regain control of your characters (lets call this place Point A so
that I can make a reference to it easily), go left and enter the door there.
Inside, just get the chests in the ground floor for a Potion and a Soft.
After getting the chests, return back outside (You cant get past the 2nd
floor as the path has a gap). Outside, go all the way to the right. Climb up
the stairs and enter the door on top.
Upon entering, go to the north and search for a hidden chest behind the
stairs. Youll get a Soft. After getting the item, go up the stairs and go
left towards the next screen (the chest is an enemy. You may or may not fight
it). In the next area, youll see a door with a bell on top. Just as in
Gizamalukes Grotto, you need a bell too. So, continue moving left until you
reach the next screen. In here, try to get the chest on the left side. WALK
onto the floor so that it wont fall down and youll be able to get a
Germinas Boots. Now, go all the way back to Point A. In here, go through the
door to the left again. Go up the stairs and cross the path (this was the
floor that fell from above). Continue moving to the right until you reach the
next screen (the chest here is another Mimic). In the next screen, go to the
lower right and choose to go out to the balcony. On the balcony, Zidane will
jump over to the other balcony to the right and he will go in automatically.
Inside the room, talk to the Burmecian Soldier. Hell tell you that theres a
bell in the bed. So, go behind the bed then search for the Bell. Youll get
the Protection Bell. After getting the bell, search for a hidden chest
directly to the left of the bed. It contains an Ether. After betting the Bell
and the item, go all the way back to the door with the Bell on top. There,
ring the bell and the door will open.
In the next screen, youll be in a large staircase. Freya will be determined
to protect Burmecia. As for Vivi, he desperately wants to know who the Black
Mages really are. Then, a Burmecian Soldier with his wife and children will
come running down. Hell think that you are an enemy because you have a Black
Mage with you. But when he sees Freya, everything will be alright. Then, the
Burmecian Soldier and his family will try to persuade Freya into leaving the
king alone, and then they will leave. Freya will be more determined to
protect the King and Burmecia. Now, go up the stairs onto the next area.
Here, enter the door in the middle and youll see 2 Burmecians, Wei and Kal.
They want to escape but Kal is seriously wounded and cannot walk. Suddenly,
the statue will crumble and Zidane will save Kal. After a short scene, youll
be automatically taken outside. When you regain control of your characters,
go up the stairs to the right. On top, youll see 2 doors. Go inside the left
one as the right one will be impassable. Just as you enter, take the chests
here for a Phoenix Down and a Tent. And then, just move on and enter the door
at the end (the chest to the right is a Mimic).
In the next area, youll see 2 houses to the right and left and the path to
Burmecia Palace in the center. Go inside the left house first. Freya will get
a more powerful Spear, the Mythril Spear. After getting the spear, leave the
house then enter the other house to the right. In here, go behind the moogle
first and search for a Lightning Staff. Then, Stiltzkin will enter. Talk to
him and he will offer you a set of Soft, Hi-Potion, and Ether for 333 Gil. I
suggest you buy it. After that, talk to the moogle, use a Tent and then save
your game. You can also use the Mogshop. You can buy items and equipments
here. I suggest also that you upgrade your weapons as youll be facing a
tough opponent ahead. After preparing and saving, leave this house and go to
the center towards the Burmecia Palace.
When you reach the Palace, youll see a short scene with you characters.
Suddenly, Freya will jump all the way to the top. She feels that someone is
inside the Palace. Zidane and Vivi will then follow Freya. On top, Zidane and
Freya will be shocked at what theyll see. Its Brahne and Beatrix!!! Freya
somehow knew about this as they were told that Brahne sets her eyes on
Burmecia. And then, Zidane will tell Freya that its Beatrix who is standing
next to Brahne. Freya will then have a flashback with Fratley. He will begin
a journey around the world. Freya will really think that Fratley broke his
promise to her that he will come back again after his journey. After the
flashback, youll see another person come in. Apparently, he (Yes, Kuja is a
male) is another one of Brahnes generals. Kuja tells Brahne and Beatrix that
the King and the others have already escaped to Cleyra. Brahne and Beatrix
will be worried because Cleyra cant be easily attacked because of the
whirlwind surrounding it. Kuja will promise Brahne that hell show his true
power and do something about the whirlwind. After the conversation of Kuja,
Brahne and Beatrix, a Burmecian Soldier will come in! Freya and Zidane will
then go in and helps the soldier as he is no match to Beatrix. Now, you have
to fight Beatrix!
-----------------------------------------------------------------------------
After the fight, Brahne and Beatrix will leave you alone. Kuja will then look
at you. Hes trying to hint something about Zidane. Hell tell you that
Zidane will be a big problem to them. Why? Wait until you reach the later
parts of the game. After that, youll see a FMV of Kuja looking at your
pathetic party. Then, hell ride on his Silver Dragon and leaves. Youll be
asked to save your game, do so. Change to Disk 2.
* START OF DISC TWO*
SUMMIT STATION
==============
item:
Phoenix Down
Youll now see the South Gate and a short conversation between the guards.
And then, youll see Dagger and Steiner on the Car. Finally, youre at the
Summit Station. In here, youll have to wait for the car that will head to
Alexandria. The man will suggest that you go to the rest area. When you
regain control of Dagger, go right and enter the rest area. In here, youll
be able to control Dagger alone. Go to the left and talk to the man on the
left behind the counter. The car to Lindblum will now leave. Dagger will hear
someone outside who missed the car. Somehow its familiar to her. Now, go to
the lower left area and get the chest for a Phoenix Down. And then, go to the
right and youll see a Moogle. Talk to it and save your game. After saving,
leave the rest area through the lower left door. Outside, youll see Marcus
and Cinna! After a short talk, theyll enter the rest area. Now, go inside
the rest area again.
Steiner will be at it again. Hell think that Marcus and Cinna are here to
kidnap the princess again. Now, talk to Marcus and Cinna. Steiner will always
try to stop you from talking to them. Dagger will then scold Steiner in front
of everybody for not allowing her to speak to her friends. And then, the car
to Alexandria will arrive. When you regain control of Dagger, go out of the
rest area (notice that Steiner is a bit mad and ashamed at the same time) and
go north then board the car. Once everybody is in, the car will leave.
Inside, youll know the reason why Marcus is going to Treno. He will look for
the Supersoft item to release Blank from petrification. Dagger will offer to
help, but then, the car will suddenly stop. The man will look outside but
will come back because of shock. Youll then go outside. Surprise! Its Black
Waltz #3. A little desperate eh? Now, youll have a battle with him.
After the battle, your party will come back into the car and continue moving
on towards Alexandria. In the car, youll see a short conversation between
Dagger and Marcus about the attack in Burmecia.
==========
SOUTH GATE
==========
Gil:
1610
When you arrive, youll be at the south gate. Youll be told that there are 2
path on the next screen. The left one goes to Dali and the right one goes to
Treno. When you regain control of your characters, go north a bit then go
right. You can buy items from the Part-time worker Mary at the Item Shop
Vega. After buying items, go to the northwest and move on until you reach the
next screen. In here, youll see a commemoration to the 20th anniversary of
the friendship between Alexandria and Lindblum. Now, go right and then move
on until you reach the next area. Here, find 1610 gil at the bottom of the
screen then show your gate pass and youll be allowed to exit. Youll then
find yourselves in the World Map again.
=========
WORLD MAP
=========
If you look at the map, youll see Treno. So, from the South Gate, head to
the southeast and to go Treno. Save your game first then enter.
=====
TRENO
=====
Item:
Ether
Key Item:
Supersoft
Stellazzio:
Gemini
Taurus
Gil:
2217 (accumulated)
Card:
Yeti
Equipment:
Mythril Dagger
/////////////////////////////////////////////////////////////////////////////
Leveling up Steiner by: Robin
-----------------------------
*probable spoiler*
I have a great strategy to level up Steiner early in the game, and its fool
proof! If you follow the guide you should have four Stellazzios when you
reach Treno for the first time. Give them to Queen Stella and youll receive
a total of 3000 gil, one Phoenix Pinion and the most important, Blood Sword.
Now you can beat the Griffin in the Knights House and get some more gil, it
will be easy as the Blood Sword drains the HP from the enemy (you will
receive as much HP as you do in damage). Now continue to the part when
Steiner and Marcus escapes from the cage in Alexandria. Here you will
encounter Alexandra Soldiers. In battle have Marcus kill himself and Steiner
the soldiers, dont worry about your HP as you heal yourself when you attack.
With this strategy you should be invincible to the soldiers, you cant die!
Have the Level Up ability and keep fighting until you are at a high level.
With Marcus dead and the Level Up you should receive 1071 EXP points.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Upon entering Treno, Steiner will be at it again! Marcus plans on stealing
the Supersoft but Steiner wont allow it. Then, Dagger will leave and so is
Marcus and Steiner will be left alone. Now, youll be able to control
Steiner. An ATE will show up. You can choose any of the 2 (Ambition or Treno
Tradition. I suggest you see Treno Tradition first). After the ATE, youll be
able to control Steiner. Now, go to the left and youll see a pond. You can
throw 10 gil here. If you throw 11 times, in the 11th throw, youll be able
to get the Gemini Stellazzio. After getting Gemini, go to the upper left
towards the next area.
Here, another ATE will appear. After that, go a bit to the left and then go
down the ladders, which leads to a tower to the north (the tower to the
extreme left is locked). In this screen, youll see another ATE. After seeing
the ATE, go right and youll be in an intersection. Go up first and head to
the upper left mansion. In here, if you watched the ATE of Dagger, youll see
the thief you stole Daggers 1000 Gil. If you talk to him, youll get the
Power Belt in which he used the money of Dagger. After getting the Power
Belt, move on to the left and go to the next screen. Youll be at the
Synthesis Shop. Buy anything if you want then leave the synthesis shop, and
then leave the mansion. Outside, go north until you reach the next screen.
Here, youll see the House of Stella. She will tell you that she is
collecting Stellazzios and then asks you if you have some. If you find any of
them, talk to Stella then youll give the Stellazzio you found. After giving
a Stellazzio to her, the assistant will give you your rewards. After giving
Stella all your Stellazzios, leave her house. Outside, search to the left of
Stellas house for an Ether. After getting the Ether, go south to the next
screen. Here, just go all the way to the south until you reach the next area.
Youll see another ATE again. After the ATE, if you go to the right, youll
see the Card Stadium. You can play if you want but you probably have weak
cards at this point. You can also buy some cards at the Card Shop near the
entrance for 100 gil each. Theyre pretty weak though. If you talk to the man
beside the entrance, hell explain to you the rules/mechanics of the card
game. He wont reveal the meanings of the numbers though. After
learning/playing a card game, continue moving to the right to the next area.
In here, if you move north a little, youll see an intersection. Stairs to
the right (where a drunk man is on top) and the one to the north. Go north.
On your way, go inside a big door to the right. Its an Equipments shop. You
can buy anything you want. Afterwards, leave the shop. Outside, continue
moving to the upper left to the next screen.
Now, in this area, youll see the Auction House. Upon entering, youll see
Dagger inside. After a short conversation between Dagger and Steiner, Dagger
decides to go look for the Supersoft with or without Steiner. Then, Steiner
will leave the Auction House first. Dagger will remember the man he saw in
the ATE. After that, youll be automatically taken outside the Auction House
(note: you can come back in and participate in the Auction if you want and if
you have the Gil to spend). Now, search to the left of the door for 2216 gil.
Now, from the Auction House, go to the right onto the next screen. Here, go
south past the weapon shop and climb the ladders going up to the drunk man.
While going up, youll see a Moogle fly near the door of the Weapon Shop. Go
there and talk to Moogle and Save. After saving, go south again and go up the
right stairs again to the drunk man on top. And then, just go southeast
towards the next area. Here, walk a bit to the south. Go down the ladders to
the right. Buy items first from the woman. After that, get the chest at the
lower right of the item shop for 1 Gil! Then, get the chest, which is just to
the left of the shop for a Yeti Card. Now, search behind the Item shop for
the Taurus Stellazzio. After getting the items and Stellazzio, go up the
ladder to the left and head left into a house (you saw Marcus go in here in
one of the ATEs). Inside, you can rest if you want. Then, go down the stairs
and talk to Marcus. Hell tell you that you can go anytime to search for the
Supersoft. You can go back to town to prepare yourself. After preparing, talk
to Marcus and tell him youre ready.
When you regain control of Dagger, go right and down the ladders until you
reach Baku. Talk to Baku. Then, after a few moments, the screen will fade.
Youll see a short scene with Kuja at the auction house. Hell say something
about the canary going to its own cage. After that scene with Kuja, youll
see Steiner and Dagger in a boat. Steiner will now think about what is
happening. Hes helping the Tantalus to commit crime, which is the exact
opposite of his duty. Hell also think about Dagger that his priority is to
protect Dagger at all costs. And then, youll see Dagger think to herself
too. Hell blame Zidane for what is happening right now. After a while youll
reach a house. Inside, youll begin to search for the Supersoft. Suddenly,
someone is coming down from the stairs. Dagger knows him so she will go to
the man, hes Doctor Tot. Hes tutor of Dagger when she was little. Doctor
Tot will be shocked why Dagger is here. Dagger will tell Doctor Tot that they
are searching for the Supersoft to be able to cure your friend, Blank. Doctor
will help but someone from upstairs is calling him. So, hell tell you to go
to his house. From the town entrance (where you threw 10 gils a while ago),
go ALL THE WAY to the left until you reach the tower at the end. Then, Dagger
and co. will leave the house. After that, youll arrive at the inn again.
Leave the inn and from there, go south to the next screen. Youre at the town
entrance right now. From here, go all the way to the left until you reach the
tower at the end. Go up the short steps and get the chest to the left for a
Mythril Dagger. Now, go right and enter the door.
In here, just go all the way up the spiral staircase and talk to Doctor tot
at the end. He will then tell you that the Supersoft is in the box. Marcus
will come in and does the honor of getting the Supersoft from the Chest. When
you regain control of Dagger, go and talk to Doctor Tot. Dagger will ask
about Gaia. Doctor tot will then have a flashback of him and Dagger when she
was still little. After that scene, Doctor Tot will tell you that he can help
you reach Alexandria. Theres a secret ancient Transportation that was used
long ago that will enable you to travel between Treno and Alexandria. Now,
when you regain control of Dagger, talk to Doctor Tot. Hell tell you go down
the hole. Also, you can head back to town first and buy some equipments,
items or even save your game. After preparing, go back to Doctor Tots Tower
and enter the hole.
==========
GARGAN ROO
==========
Item:
Phoenix Down
Equipment:
Chain Plate
Here, youll see the ancient transportation device. Doctor Tot will tell you
that in order for this to work, you have to activate the sequence trigger.
When you regain control of Dagger, talk to the moogle and save your game.
From here, go to the left towards the next screen. Here, get the Chain Plate
from a chest to the right. Next, get the chest to the left for a Phoenix
Down. After getting the items, examine the lever and pull it. Now, go back
and talk to the moogle and save. From here, lets go right to the next
screen. Here, just go North to the next screen. Here, Doctor Tot will tell
you that when you pull the switch, youll call the Gargant that will give you
a ride to Alexandria. So, go to the switch and pull it. Youll see the
Gargant walking on top. After that, follow Doctor Tot to the previous screen.
In here, go to the left and pull the lever. A big bowl of food will come
down. The Gargant will stop and eat. Youll now board the Gargant. Doctor Tot
lectures Steiner about his duty and that hell endanger the princess if he
doesnt make decisions for himself. After that, youll now head off. On the
way, the Gargant will begin to hesitate. Dagger and co. will then examine a
reason. Its a bog Snake of some sort. Youll have to fight it now.
-----------------------------------------------------------------------------
BOSS: RALVURAHVA
-----------------------------------------------------------------------------
Level: 13 Type: Dragon
HP: 2,296 Gil: 0
MP: 3,649 Items: none
AP: 0
Stolen Item/s: Bone Wrist, Mythril Fork
Attacks: Devils Kiss, Blizzara, String
Weakness: none
This will be another easy fight. For Marcus, just have him steal the
equipments and then attack. Have Steiner use normal physical attacks and
Dagger should be the healer of the party. Just beware as the snake can induce
the Poison and "Slow" status effects at your party.
-----------------------------------------------------------------------------
After beating it for a few times. It will escape. Then youll continue on
your journey to Alexandria.
==========
ALEXANDRIA
==========
Dagger and co. will finally arrive at Alexandria Castle. You party will now
move on. On the way, youll be trapped by Zorn and Thorn. They were ordered
to capture you and bring Dagger to the Queen. After that, its back to
Zidane.
========
BURMECIA
========
Here, after a short talk between your characters, youll decide to go to
Cleyra where the Burmecians took refuge. Freya will then tell you that Cleyra
is in a desert to the west of Burmecia. After that, youll some thoughts of
Zidane. And then, youll be taken automatically outside to the World Map.
=========
WORLD MAP
=========
From Burmecia, go west towards the desert. Cleyra is the place where you see
a large sandstorm. Go to it. Save first and then enter Cleyra.
==============
CLEYRAS TRUNK
==============
Item:
Phoenix Down Tent
Ether Remedy
Potion Hi-Potion
Equipments:
Magician Shoes Flame Staff
Ice Staff Desert Boots
Gil:
900 gil
Upon entering, youll see a short scene with your characters. Then, youll be
shown a FMV of Cleyra on top. When you regain control of your characters, go
north to the next screen. Here, pull the lever on top of the stairs to the
right. The door will now open. Go through it to reach the next screen.
Now, follow my instructions carefully as this place is more confusing than
the previous places youve been before. Now, go north. Get the chest for a
Phoenix Down on the way. Move on to the next screen. In here, get a hidden
chest at the bottom of the screen for the Magician Shoes. From here, go north
and youll see a falls made out of sand. Search for the hidden chest here for
an Ice Staff (its hidden by the leaves of the tree in the middle). After
getting the equipments, go right towards the next screen. In here, just move
along until you reach the next screen. Here, get the chest for an Ether.
Then, go south a bit and examine the small hole. Then, try to put in your
hand. Youll see a lot of sand coming from the left. Now, go back to the
previous screen. Youll see that you cant go south anymore. So, climb up the
vines until you reach the hole on top. Go in and youll reach the next
screen. In here, go left and go inside the hole that youll see. It will lead
you to the next area.
In here, dont go up the slope yet. Go left and get the chest for a Needle
Fork. Now, go up the slopes to the right. Get the chest here for a tent. From
here, youll see 2 paths, directly to the left and to the upper left. Go to
the left path first and talk to the moogle at the end. Rest and then save
your game. After saving, go to the upper left path to the next screen. In
here, youll see 2 paths again. Use the path to the north first and get the
Flame Staff at the end. After getting the Staff, use the other path until you
reach the next screen. In here, just cross the bridge and move on to the next
screen.
In this place, get the hidden chest behind the tree in the middle for the
Desert Boots. From here, youll see a small hole just a bit to the upper left
of the middle tree. Go in and search for a Mythril Vest. Now, go all the way
to the right and get the chest for a Remedy. Now, use the upper right path
and youll reach the top of this screen :) then, just press UP on the d-pad
or up on the Analog Stick and youll reach the next screen. In here, get the
chest for the Mythril Gloves. Then, move north until you reach the next
screen. Here, pull the lever at the end. After pulling the lever, go back to
the screen where you found a hidden chest behind a tree in the middle. Here,
go left and use the upper left path towards the next screen.
In this area, get the chest for a Potion. Youll see 2 paths again! Go to the
right path first onto the next area. In here, get the chest for an elixir. Go
back to the previous screen and use the other path, which is to the upper
left onto the next screen.
In here, youll see whirlpools of sand and 2 chests to the north. If you fall
in the whirlpool, push the X button rapidly and Zidane will then jump out.
Get the 2 chests to the north first for 900 gil and a Hi-Potion.
Theres a neat trick here. When you enter the whirlpool. You should press the
X button rapidly right? Now, you can actually go to the direction where you
want Zidane to jump off. Just as you enter the whirlpool, Zidane will spin
around right? When Zidane faces the direction where you want him to jump off,
start pressing the X button. In short, where Zidane facing when you press the
FIRST X button is the direction Zidane will jump off.
After getting the chest, go left to the next screen. From here, just move on
to the next screen. Now, youll see a ladder here. Dont go up yet. Instead,
go to the left and get the chest at the end for a Gysahl Green. Then, climb
up the ladder until you reach the next screen. From here, just move on and
youll reach the Cleyra Settlement.
=================
CLEYRA SETTLEMENT
=================
Item:
Ore Ether
Echo Screen x2 Remedy
Gysahl Greens Phoenix Pinion
Gil:
1,250
Equipments:
Thunder Gloves Desert Boots
Yellow Scarf Silk Robe
Right after you enter, the Oracles will greet you and Freya. One of the
oracles will bring Freya to the King of Burmecia. The other oracle will offer
you a tour. Just take the tour. During the tour, youll visit the different
places here at Cleyra Settlement. First, youll be taken to their source of
water. Next, the Oracle will show you the marketplace. Next, the oracle will
show you the Windmill, which harnesses the wind of the sandstorm to extract
water from below. Next, youll head to the observatory where the people of
Cleyra look at the splendor of the Sandstorm that has protected them in ages.
Finally, the Oracle will show you the Cathedral where the high priest
resides. This is the place where Freya went. After the tour, youll be
brought back to the entrance.
When you regain control of Zidane, go up the stairs to the left. When you
reach the intersection, to right onto the next screen first. In here, search
to the right for an Ore. After getting the Ore, go up the ladders (dont go
to the left stairs). In the next area, youll see the Burmecian soldier and
his family whom you saw at Burmecia. The Burmecian soldier, Dad, will offer
you equipments. Buy from him as he has a nice collection of equipments. After
buying from him, go inside the house behind Dan. Its the Inn.
Inside, search to the upper left of the first floor for an Echo Screen. Then,
search to the lower right for 1,250 gil. Then, you can rest for 100 gil.
After resting, talk to the moogle in the second floor and save your game.
Then, check also the drawer beside the right bed for an ether. Now, leave the
inn.
Outside, go up the stairs to the right. On the way, search just below the
broken ladder for a Remedy. Continue up the stairs to the next screen. Here,
Youll see an ATE of Vivi. After the ATE, go LEFT to the next screen. In
here, talk to the Star Maiden Nina. Shell offer you items. You can also find
a Phoenix Pinion to the right of Star Maiden Nina. After buying and getting
the item, use the LEFT stairs to reach the source of water of Cleyra
(remember the tour). Here, search near the signboard for the Thunder Gloves.
After getting the Gloves, return to where Star Maiden Nina is. From here, use
the ladder going up. In the next screen, youll see the Cathedral. Search the
grass to the right of the Cathedral for an Echo Screen. Find Gysahl Greens by
the broken sign near the bottom of the screen also. Before entering the
cathedral you can get the chest that you werent able to get at Cleyras
Trunk. Because you cannot access it (it is where the area with the trees are
filled with sand).
/////////////////////////////////////////////////////////////////////////////
This will tell you how to get the treasure chests. (The only chance for the
treasure) Do this before entering the cathedral. After the ATE of Quina's
entitled "No more Yummy-Yummies" go to the area where the Antlion is.
Quina is there looking at the swirling sand. Zidane will talk to Quina who
is hungry and reminded of ice cream by the swirling sand. Quina will jump
into the hole and then Zidane will follow to help. Both will be sucked
down, and fall through the air all the way down the tree trunk until they
land on the ledge with the treasure.
One trunk contains Desert Boots and the other one a Silk Robe. Not too bad
for items. Then cross the branch toward the vines. An icon will appear with
two choices. Chose to jump down. Then go to the moogle with the mailbox in
the adjacent room and save your game and continue back up the trunk. Now
continue to move on inside the cathedral.
- Sent in by MAG -
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Inside the cathedral, talk to the oracles. It will relay a message to you
from Freya. Zidane! This may take some time, so please wait at the inn!.
When you regain control of Zidane, search around here for the Yellow Scarf.
After that, go to the Inn. When you reach the Inn, a Burmecian soldier will
come in and tell you that the Antlion is mauling a kid. The oracles are so
lazy! They dont want to fight. The soldier will then ask you if you can
come. Save at the Inn first. After saving, go to the town entrance. Here, go
right to the next screen and youll see the Antlion holding a Kid. The party
will arrive. Freya will recognize the kid. Its Prince Puck! If you remember,
Vivi met him at Alexandria. Now, the Antlion will release Puck. Youll now
have to fight the Antlion.
-----------------------------------------------------------------------------
BOSS: ANTLION
-----------------------------------------------------------------------------
Level: 16 Type: n/a
HP: 3,938 Gil: 1,616
MP: 3,950 Items: Ether, Annoyntment
AP: 5
Stolen Item/s: Mythril Vest, Annoyntment, Gold Helmet
Attacks: Trouble Mucus, Fira, Sandstorm
Weakness: Wind
The Antlion will be fairly hard. Watch out for his Sandstorm attack. It will
deal a very big amount of damage to your party to prepare to heal. Just have
Zidane steal and then use normal Physical Attacks. For Vivi, use level 2
Magic such as Thundara, Blizzara and Fira at Antlion and make him the main
healer for the party. For Freya, have her use Reis Wind to cast Regen on
everybody. Then, continue on using the Lancer to drain Antlions MP. If your
HP gets too low, especially after the Sandstorm attack, just use Potions.
-----------------------------------------------------------------------------
After the battle, Puck will leave again. Hell greet Vivi before he leaves.
Then, youll see a scene with the King of Burmecia and Freya. The high priest
will then come in and invite Freya to join the ceremony to strengthen the
Sandstorm. Freya will be more than willing to do so. Then, youll see Freya
and others dance. After the ceremony, a bad omen will occur. The strings of
the harp will snap! Then, youll see a FMV where the Sandstorm around Cleyra
disappears. The King of Burmecia will feel that someone will try to invade
Cleyra. After that shocking scene, youll see Steiner and Marcus in the
prison.
==========
ALEXANDRIA
==========
Youll see a short dialogue between Steiner and Marcus. Then, youll see
Dagger in her room. Shell talk about her Mom. It seems that everything
changed when the tall man, Kuja, arrived in the Castle. And then, Zorn and
Thorn will come in and calls Dagger. Brahne summons Dagger.
Then, youll see Dagger finally meets with Brahne. Dagger will ask Brahne if
she was responsible for what happened to Burmecia. Brahne will admit it just
because she wanted to prevent resistance. When youre asked to choose from 2
options, just choose any. Kuja will then arrive at the scene. He will go to
Dagger and put here into deep slumber. Brahne will then order the preparation
to extract Daggers Eidolons. Then, youll see Zorn and Thorn extract the
eidolons.
=================
CLEYRA SETTLEMENT
=================
Items:
Remedy Ether
Phoenix Down Phoenix Pinion
Elixir
Cards:
Nymph
Zuu
The scene will then revert to Zidane and co. Youll see them at the
observatory. Freya will ask you and you can choose any of the options. After
that, Zidane and Freya decide to go down to see what really happened. Zidane
will now look for Vivi. Youll get to control Freya. Now, go first to the
inn. In the second floor, youll see Stiltzkin. You can buy another set of
items from him. You can get Hi Potion, Ether, and Phoenix Pinion for 444 gil.
After buying the set from Stiltzkin, save your game. After saving, leave the
inn and go straight to the Town Entrance.
Here, youll see Zidane and Vivi. When you regain control, just go down the
Cleyra Trunk. On the way, youll meet Alexandrian Soldiers but they will pose
no problem to you. When you reach the wooden bridge, Freya will notice
something. If Alexandria plans to attack, why send such a few soldiers? Puck
will then come in and tells you that the town is under attack! Youll then go
immediately to the town. Meanwhile, youll see Beatrix to the left. It seems
it was her plan to lure Zidane and co. in the trunk so that they can use full
force in the town.
Back in town, youll see the Black Mages terrorizing the town (theyll kill
Dan in the Process). Zidane and co. will now arrive at the town entrance.
Here, youll fight with Black Mages and Alexandrian Soldiers. After fighting,
when you regain control of Zidane, go right first where you fought the
Antlion a while ago. Here, youll see Stiltzkin and another moogle. Talk to
the moogle and save you game. Now, go back to the town entrance and go up the
stairs. Here, youll see the Oracles. Youll have to guide them in order for
them to escape. Choose to go to the right. Youll arrive in the next screen.
Here, just go up the ladders to the north. Youll see the Burmecian family
again. You have to choose once more where they should go. Choose to go to the
left. Youll now fight a lone Black Mage. After fighting, Zidane will go to
the left. In the next screen, youll have to guide them again. Choose to go
to right and cross the bridge. Youll now fight Alexandrian Soldiers. After
fighting with the soldiers, youll follow the Burmecians and the Oracles. In
the next screen, tell the Burmecian family that it is still not safe yet.
Then, youll see 2 cleyrians. Theyll be at the observatory. Zidane will then
tell everyone to go to the Cathedral so that they can make a better stand
against the Black Mages.
In the cathedral, youll be surrounded by Black Mages. Theres no escape! Not
until a stranger comes in and destroys the Black Mages all by himself. Well,
if it isnt Sir Fratley! Inside the Cathedral, Freya will talk to Fratley.
Something is odd. Fratley doesnt remember who Freya is. Zidane will come in
and then the King of Burmecia. Fratley cant remember even the King. Then,
Puck will come in. Hell tell everyone that he saw Fratley during one of his
journeys around the world. When he found him, he didnt even remember who he
was. After that, Fratley will leave. The high priest will then call for you.
Its Beatrix and she got the Jewel from the Harp. She will then leave with
it. The part will try to follow Beatrix. In the next area, youll be able to
control Zidane & co. In here, youll see the people you have saved. Each of
them will give you items that you can use. You can get the following items:
Remedy, Phoenix Down, Elixir, Ether, and a Phoenix Pinion. You can also get a
Nymph Card and a Zuu Card from the kids. After getting the items, prepare
your characters then talk to the moogle and then save your game. After
saving, leave the Cathedral. Youll see Beatrix. You have to fight here once
more.
-----------------------------------------------------------------------------
BOSS: BEATRIX
-----------------------------------------------------------------------------
Level: 17 Type: Human
HP: 4,736 Gil: 0
MP: 3,694 Items: none
AP: 0
Stolen Item/s: Phoenix Down, Thunder Gloves, Ice Brand
Attacks: Thunder Slash, Shock, Stock Break
Weakness: none
Beatrix will be as hard as the first time you fought with here. Again, if
youre brave enough have Zidane steal from her. For Vivi, use his level 2
Magics. For Freya, use the Reis Wind again and the Lancer Ability. As with
the previous one, she can still knock you one in one hit with the Shock.
Youll also see her new ability, the Thunder Slash. Use the Coral Ring to
protect you. Once you dealt a certain amount of damage to her, shell use the
dreaded Stock Break again and bring all your HP to 1.
-----------------------------------------------------------------------------
After the battle, Beatrix will leave you. Shell then use the Black Mages as
a teleporter. You characters will then follow Beatrix by using the Black
Mages. If you have Quina with you, he/she will temporarily leave your party.
Youll get him back before going to Fossil Roo later in the game.
Youll now see Brahne aboard the Red Rose. Shes dying to use the Eidolon
that was extracted from Dagger by which Kuja told her that it is possible.
Shell now use Odin to destroy Cleyra. Youll then see a FMV where Odin comes
out from the sky and charges at Cleyra. With one mighty throw of his spear,
ALL of Cleyra were literally Vaporized! Brahne is amazed at the power of the
Eidolon.
========
RED ROSE
========
After that FMV, youll see Zidane and co. arrive at the Red Rose. Freya will
be very sad as Cleyra was destroyed. Zidane will now notice that there is
someone coming. The party will then hide. Its Beatrix. Shes very reluctant
as she is very confident that she and her soldiers alone are enough to
capture and destroy Cleyra, so why use Eidolons and Black Mages. Then, shell
remember Steiners words for a while. When you regain control of Zidane, go
up the stairs and into the next area. Your party will try to eavesdrop on
Brahne.
Youll then see a scene with Brahne and Beatrix. Beatrix will hand over the
jewel that she got from the harp at Cleyra. Beatrix will not be feeling good
as Brahne never even showed signs of gratitude to her. Instead, Brahne wants
more and orders Beatrix to find more Jewels. Beatrix will now ask about
Dagger. Brahne will order the execution of Dagger because she is of no more
use to her. Beatrix will be shocked!
Zidane will then hear the coming execution of Dagger and will want to rescue
here. Theyll now have to think of a way to reach Alexandria first before
Brahne does. Vivi will then let you follow him. When you regain control of
Zidane, go right to the next screen. In here, go down the stairs. Youll
notice a moogle run on the top floor. Go back up and to the left onto the
next screen. Talk to the moogle here then save your game.
After saving, go right to the next screen and go down the ladders. Move on
and talk to Vivi at the end. Vivi will tell you that you will be able to
reach Alexandria by using the teleportation devices here. And then, Zidane
and co. will be teleported to Alexandria.
==========
ALEXANDRIA
==========
Item:
Tent
Equipment:
Ice Brand
Here, Steiner and Marcus will plan on escaping by swinging the cage to the
second floor. When the command appears, youll have to choose which to press,
either left or right. Just press the corresponding button as to direction of
the swing. The easiest way is when it reaches the extreme left, push the
right button and when it reaches the extreme right, push the left button.
After doing this, the cage will crash to the second floor. When you regain
control of Steiner, go all the way to the left and climb up the high ladder.
Note that on your way, youll be chased by Alexandrian Soldiers. Youll have
to fight them if they catch up with you. Now, on top of the ladder, just go
left towards the next screen.
Here, Marcus will leave Steiner to save Blank. And then, Zidane and the rest
will be teleported here. Steiner will be surprised. Zidane will then tell
Steiner that Dagger will be executed once Brahne comes back. Steiner wont
believe it but Vivi will second the motion of Zidane. Steiner finally
believes you and will go with you. Youll be given 30 minutes to rescue
Dagger.
From the teleportation room, youll go right to the next screen. Youll see
Marcus here. Hell close the gate to prevent the Alexandrian Soldiers from
coming in. Marcus will finally leave to save Blank. When you regain control
of your characters, go south to the next screen. From here, just move on
until you reach the Castle itself. Dont forget that you may encounter the
Alexandrian Soldiers on the way. Inside the castle, go up to where Zidane
first bumped into Dagger (Hooded Girl).
/////////////////////////////////////////////////////////////////////////////
In the left library, you can see a Book on top of a bookshelf. If you examine
it and choose the top option twice, youll engage with a battle with the
Tantarian.
-----------------------------------------------------------------------------
BOSS: TANTARIAN
-----------------------------------------------------------------------------
Level: 41 Type: Demon
HP: 21,997 Gil: 4,472
MP: 1,456 Items: Running Shoes, Ramuh Card
EXP: 12,584 AP: 30
Stolen Item/s: Demons Mail, Silver Fork, Elixir, Ether
Attacks: Paper Storm, Doom, Edge, Poison
Weakness: none
What I did was when the book opened, I used magic, or just dont use physical
attacks, and it will open for a long time and it wont close. Thats a good
thing as the Tantarian can only be damaged effectively while it is open. This
is what I observed as of now.
Strategy by: Jpuga (I tried this myself)
----------------------------------------
It starts as a closed book. The damage you inflict in this
form is minimum (Zidane barely hurt it for 40 HP with The Ogre
equipped).
When you hit it, it opens itself in a certain page. The number
of the page is equal to the total amount of damage your party
inflicted on the book form. Most of times, when it opens it
just says "There's nothing in this page", but more less between
pages 150 and 200 you can find the true form of the monster (a big
crying head coming out of the pages!).
NOTE: If you make more than 200 damage without making the true
form come out, you start from the first pages again (i.e. 145 + 70
takes you to page 15 :( ).
Explanation so far:
* Zidane hits Tantarian, damaging for 40 HP.
* Book opens on page 40 - "There's nothing on this page"
* Freya hits Tantarian, damaging it for 35 HP
* Book opens on page 75 - "There's nothing on this page"
* Steiner hits Tantarian, damaging for 80 HP
* Book opens on page 155, revealing its true form.
The book form has strong attacks (Paper Storm may kill your characters
at once if you have bad luck), but the true form can only cast Poison
(I had everyone with Antibody, so it was completely inoffensive).
Once you get the true form of the monster to come out, all you have to do
is make Vivi cast Fira (hurts for about 2,000 HP) and Steiner use Fira Sword
(hurts for about 1,000 HP). Zidane's Dyne skills work quite well too.
NOTE: Don't use physical attacks or it will return to the book form.
After the battle you just get the message "You are worthy" and nothing else.
Another Strategy by: Wolvie
---------------------------
First, you should put everyone except Zidane in the back row to minimize
paper storm damage and so Freya won't be killed instantly. Also if you've
used steal a lot up to that point, Zidane's thievery should do about 2500+
damage. That's right, you can kill it w/o waiting to open the book. If you
open it with thievery, then have Zidane steal and Vivi magic, but with
Zidane's thievery, the battle will be much shorter and easier.
-----------------------------------------------------------------------------
* Thanks to Joaquin Puga for the info *
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From here, go north to the big door. Inside, go to the north door and youll
reach the Queens Chamber. Dagger isnt here. Now, examine the mirror on the
upper left part of the room with the purple light. Its a lever. A path will
be revealed. Now, go down that passageway.
Here, go right and youll see a rotating floor. Its easy. Just press the X
button when the field icon appears. Now, you can get the 2 chests here for
Tent and Ice Brand. Now, after youve passed through the rotating floors, go
down the spiral stairs to the next screen. In here, just continue down the
spiral stairs again until you reach the next screen. Here, just move on until
you reach the big circular floor (a portion of it is destroyed). You can go
either to the north or to the south. Go north first. Inside this chapel,
youll see Dagger with Zorn and Thorn. Zorn and Thorn will attack you because
of your meddling.
-----------------------------------------------------------------------------
BOSS: ZORN and THORN
-----------------------------------------------------------------------------
ZORN
Level: 16 Type: Human
HP: 4,896 Gil: 0
MP: 9,999 Items: none
Weakness: Ice
THORN
Level: 16 Type: Human
HP: 2,984
MP: 9,999
Weakness: Ice
AP: 0
Stolen Item/s: Zorn(Partisan, Stardust Rod),
Thorn(Mythril Armor, Mythril Armlet)
Attacks: Meteorite, Flare, Charge up
Theyre not hard as they look. If you attack them, there will be a
possibility that Thorn (Red) will give Zorn (Blue) the Meteorite Ability,
which will damage all of your characters badly. Zorn, on the other hand, will
sometimes give the Flare ability to Thorn. The trick here is to concentrate
on beating just one of them. Use any attack. Steiners Sword Magic is
preferable. You can neutralize their attacks though. Have Vivi use any
Thunder Magic, or have Steiner use any Sword Magic with Thunder.
-----------------------------------------------------------------------------
After the battle, Zorn and Thorn will leave. Go to Dagger. She seems dead,
but she still has a pulse but in a very deep sleep. Then, youll see an ATE
of Marcus. After the ATE, youll be able to control Zidane while carrying
Dagger. Now, go south and talk to the moogle here. You can rest using a tent
and then save your game. From her, go all the way back to Queen Brahnes
Chamber.
In the Queens Chamber, Zidane will let Dagger rest first. Then, Zidane and
Steiner will have a short talk. Later, Zorn and Thorn will come in together
with, Beatrix! Youll have to fight her again!
-----------------------------------------------------------------------------
BOSS: BEATRIX
-----------------------------------------------------------------------------
Level: 19 Type: Human
HP: 5,709 Gil: 0
MP: 4,203 Items: none
AP: 0
Stolen Item/s: Phoenix Down, Thunder Gloves, Ice Brand
Attacks: Thunder Slash, Shock, ClimHazzard
Weakness: none
Just as the previous battles with her, have Zidane steal from here and then
use physical attacks afterwards. Have Steiner use Sword Magic and Vivi use
his Black Magic. Have Freya cast Reis Wind in the first turn then use the
Lancer ability. If your HP drops, have Vivi or Freya do the healing. After a
while Beatrix will use the Climhazzard, which will bring everyones HP down
to 1.
-----------------------------------------------------------------------------
After the battle, Zidane will ask Beatrix about her duty. To protect the
Princess and the Kingdom at all costs. Zidane will point to Dagger and
Beatrix will be shocked. Shell now have a change of heart. She realized that
everything she did was wrong after all. Shell ask for forgiveness from the
Burmecian People but Freya tells her that its too late for apologies. The
only thing Beatrix can do now is to protect Dagger, their Princess Garnet.
Beatrix will break the spell on Dagger then she will wake up.
And then, Brahne will come in. Shell order Zorn and Thorn to throw Garnet to
prison. Beatrix wont allow it. Shell defy Brahne this time. Zorn and Thorn
will summon the Bandersnatch to kill Beatrix. Freya will join Beatrix and
help her beat the enemy. Zidane and co. will now escape through the
passageway. When you regain control of Zidane, go down the spiral stairs
again. Youll meet black Mages on the way but theyre no big deal. After
beating them, continue down the stairs. Steiner will leave your party for now
to help Freya and Beatrix because they defied the Queen and will be killed.
After Steiner leaves, move on. When you reach the big circular area, go south
to the next screen (the north part was the chapel where Dagger was held a
while ago). Here, move on and youll be trapped again. Zorn and Thorn will
come in. Marcus and Blank will now come in and save the day. Youll then be
shown a flashback as to what happened to Marcus and Blank in the Evil Forest.
Now, after opening the trap gate, Zidane and co. will head outside and ride
the Gargant what will go to Treno. On the way, the Gargant will begin to
hesitate again. Youll have to fight another Snake here.
-----------------------------------------------------------------------------
BOSS: RALVUIMAGO
-----------------------------------------------------------------------------
Level: 18 Type: n/a
HP: 3,352 Gil: 1,404
MP: 584 Items: Ether
AP: 7
Stolen Item/s: Phoenix Down, Adaman Vest, Oak Staff
Attacks: Stab, Ultra Sound Wave, Thundara
Weakness: Ice
This is not that hard. Have Zidane steal the items and use physical attacks
afterwards. Have Vivi use his most powerful Black Magic. Dagger should be
your healer. Use her Cure ability when your HPs are low. Use her also to heal
status effects if they are inflicted with any.
A good strategy here is to let Vivi attack Ralvuimago physically. It will
compact itself. This way, you can let Zidane steal. When Ralvuimago unwraps,
have Vivi attack again and have Zidane steal until you get all equipments.
Just have Dagger on standby and cure if necessary. Take note also that
Ralvuimago will not attack when compact.
-----------------------------------------------------------------------------
After the battle, the Gargant will move on. On the way, the Gargant will
begin to run fast. Why? The snake will be running after you. Then, youll see
a FMV of the tunnel.
Meanwhile, youll see a scene with Brahne. Zorn and Thorn will present guest
to Brahne but they wont be allowed to go near the Queen because they let
Dagger escape. The guests will come in. Youll see a woman named Lani (shell
be familiar to you as she is very popular in Lindblum, one of the hunters)
and a red-headed man. Brahne will order them to retrieve the Pendant from
Dagger. And, Brahne will also order them to assassinate the Black Mage with
you, Vivi. Lani will leave now. As for Zidane, Brahne offers an extra reward
to whoever kills him. The red-headed man will be delighted to hear that.
After that, youll hear an Alexandrian soldier tell Brahne that theyre ready
to leave. Where? Youll find out later. :)
==============
PINNACLE ROCKS
==============
Equipments:
Mythril Vest
Peridot Gem
Mythril Armlet
In here, youll have a short conversation between your characters. Then, an
old man will appear. Hell tell you about the Eidolons that they will always
follow their masters. As for Cleyra, the Eidolon followed a Greedy master,
Brahne. He will then tell you his name, Ramuh. Dagger asks Ramuh if he could
help her. Ramuh will agree but in one condition, you must find his 5
manifestations in this forest. Each of the 5 manifestations contains a part
of the heros story. When you know the 5 parts of the story, rearrange it and
tell him the correct pattern of the story. When you regain control of your
party, go back north to the previous screen. Here, youll see the first
manifestation; heres a part of the Heros Story.
Hero
----
Although Josephs death was not reported to his daughter, the manner of his
death speak for itself. This is one true story of a True hero.
After hearing that part of the story, youll have 4 left to go. Go south to
the previous area. Here, talk to the moogle and save your game. After saving,
go down the slope (dont use the upper left path). Just below the slope,
search for a hidden treasure chest for a Mythril Vest. Now, go into the pond.
Youll see another manifestation of Ramuh in the pond. Heres a part of the
Heros Story.
Human
-----
The fact that they didnt report Josephs death to his daughter as
indicative of their guilt for failing to protect him. In the end, heroes are
also human.
3 manifestations left. Now, go left to the next screen. There are 2 chest
here, one to the left and one to the right above a cliff. If you try to get
the left chest, youll see another manifestation of Ramuh. Heres the Heros
Story.
Cooperation
-----------
With Josephs help, the troop defeated the Adamantoise in the snowfield
cavern and acquired the Goddess Bell they needed to enter the Empires
Castle.
2 more manifestations left. Now, get the chest for The Ogre. Now, go to the
upper right towards the next screen. Not the green slope leading up. In the
next screen, youll see another manifestation of Ramuh at the end. Heres a
part of the Heros Story.
Silence
-------
On their way home, they fell into a trap set by a traitor. Joseph gave his
life to save the troop. Then troop left without telling Josephs daughter,
Nelly, about the tragedy.
1 more manifestation left. Now, go back south to the previous screen. Here,
climb up the green slope leading up. On top, theres an intersection. Go up
first and go around until you see a field icon. Jump to the cliff and get the
chest for a Mythril Armlet. Now, youll fall down below. When you regain
control, just go south to the next screen again and climb up the green slope
again. In the intersection, head south to the next screen. Youll see the
last manifestation of Ramuh. Heres a part of the Heros Story.
Beginning
---------
Once upon a time, 33 small countries fought together against an empire. One
day, a rebel troop visited a man named Joseph, who lived with his daughter.
Owing a debt to the troop, he gladly accepted their plea for help. They
headed for a cavern in the Snowfield.
After seeing all the 5 manifestations, talk to the moogle first then save
your game. After saving, go to where you jumped off earlier to get the chest
with the Mythril Armlet. Now, go left past the field icon and youll see
Ramuh himself. Hell now ask you to arrange the 5 manifestations to create a
meaningful story. But, you have to choose only 4 of them. I choose these 4 in
the following arrangement: Beginning, Cooperation, Silence, Hero. Ramuh will
then ask why you chose hero as the conclusion. After reasoning out, Ramuh
will give Dagger the Peridot Gem and he is now an eidolon of Dagger. Then,
Zidane and Vivi will begin to wonder why Ramuh had to ask Dagger some
questions, as Ramuh will become an eidolon of Dagger anyway. Ramuh will tell
you that Its not what people say afterwards... whats important is being
true to oneself. On the next screen, choose to jump off the cliff. Youll
see a short conversation. Then, youll see the Red Rose and the Alexandrian
Fleet. They are attacking Lindblum! Youll also see Black Mages terrorize the
town. Next, youll see another FMV with Dagger. Then, another Eidolon will
show up. Its Amethyst. It will suck up almost everything in Lindblum. Youll
now see Dagger and Zidane, shocked at what theyve seen. Afterwards, Zidane
and co. will be at the Lindblum entrance.
========
LINDBLUM
========
Card:
Lindblum
Dagger and Zidane will decide to go to the town. Vivi will stay for a while.
Now, when you regain control of Zidane, go to the inn, rest then talk to the
moogle and save your game. Next, leave the inn. Go all the way to the north
until you see Minister Artania. Hell take you to Cid afterwards.
Zidane will be glad the Cid surrendered or else Lindblum would have been like
Cleyra now. Lindblum Soldiers will capture Vivi but Cid will let him free.
Now, Cid will talk about Kuja, the one responsible for the weapons of Brahne.
The Black Mages are included as well. They saw him sometime before, riding on
a Silver Dragon from the north so they assumed that he is from the Outer
Continent. The party will then decide to go after Kuja to prevent supplies
from reaching Alexandria. Zidane will try to borrow an airship but Brahne has
control over it. Brahne gave 2 conditions for the surrender of Lindblum.
First, Alexandria will take over the airships. Second, Brahne will get the
Falcon Claw from Cid. Zidane will then ask for a boat, but Alexandria seized
it too. But Cid has a way. Hell tell you about a swamp located directly to
the north of Lindblum that was supposed to have a way to reach the Outer
Continent. Then, Cid will give you 3000 gil so that you can prepare your
characters.
Now, in the town, the man will tell you that you should talk to him when
youre ready to go. When you regain control, you can visit the equipment shop
to the right. Talk to man here, who is the owner the shop, and hell give you
discounts. Next, outside the equipment shop, talk to the woman who is a
little bit to the northwest of the Equipments shop. Shell offer you some
Items. Next, from here, go to the upper left area towards the next screen for
the Synthesis Shop. I suggest that you buy the new weapon for Zidane here.
Now, after buying items and equipments, go back to the inn first and save
your game (youll see an ATE along the way). Now, go north one screen from
the Inn. Examine the left path (where the church was) and youll see that it
isnt passable anymore. Search around here for the Lindblum Card. After
saving, talk to the man near the fountain now and hell take you to the
castle where Cid is waiting at the Base Level. Youll then see another ATE of
Brahne. After the ATE, Zidane will go to the lift to the Base Level. Here,
Cid will give you the treasure of Lindblum. The map of the entire world. And
then, youll see anther ATE. After that ATE, youll ride the trolley and
arrive at the Dragons Gate. Here, you can buy again from the man. Then, talk
to the moogle and save your game. After saving your game, exit to the world
map
=========
WORLD MAP
=========
Take a look at your map, youll see the Qus Marsh to the north of Lindblum.
Now, lets head there.
==========
QUs MARSH
==========
You probably have Quina now as I stated earlier (before Burmecia) that you
can get Quina early in the game. If you got Quina early in the game, go to
point B, if not follow Point A below.
Point A
-------
Upon entering, just move forward to the next screen. Here, youll see a very
familiar scenery. Youll see Mogster and Moggy! You can ask him again about
the different basics of the game. Now, if you ask Mogster for directions,
hell tell you that you should talk to the Qu guys here. They might know
something. Now, go through the hole behind Mogster to reach the next area. In
here, all that youll see is grass. Press the Select button so that the Here
Icon will appear and will show you where you are. In the grass, just go all
the way to the north until you reach a screen with a Qu and a swamp with
Frogs. Now, cross the bridge and head north to the next screen.
Here, youll see a house. Go in. Talk to the Qu inside. Youll ask him if you
know some excavation sites around. He cant remember if there are any. The Qu
will tell you to find his student because his student might have seen the
Site. Now, leave the house. From the house, go south to the next screen
again. Here, catch a frog first. When a Frog jumps into solid ground, try to
catch it. Walk to it then press X. If the frog is in the water, you cant
catch it. Once youve caught a Frog, give it to the Qu here. His/her name is
Quina. Zidane will finally give the Frog to Quina. And then, Quale (the Qu
you talked to earlier) will come in and scolds Quina. Youll be brought
automatically to house.
In the house, Quale will tell Quina that there are a lot of things that Quina
can eat in the world. Quale will tell Quina that he/she needs some
enlightenment. Then, Quale will ask you if you could bring Quina with you to
discover the world. So, have him in your party. Next, youll see Zidane and
Vivi talk. Vivi will notice that the man inside looks like his Grandpa. Vivi
will then come inside the house again and talk to Quale. Quale will deny that
he knows Quan, the grandfather of Vivi. Then, Zidane and Vivi will leave the
house. Outside, youll now have Quina in your party. Equip Quina as he/she is
unequipped. Continue to Point B...
Point B
-------
Go and talk to Quina first then he/she will join your party once more after
leaving your party at Cleyra. Now go to the house of Quale. From the house,
go right to the next screen. Here, Quina will see some Frog and she will lead
you to the upper right area onto the next screen. Here, Quina accidentally
brought you to the Excavation Site entrance. When you regain control enter
the Excavation Site.
==========
FOSSIL ROO
==========
Item/s:
Ether
Equipement/s:
Lamias Tiara
Survival Vest
Upon entering, just move on until your characters feel an earthquake. An
enemy will come from behind and chases you. In the next screen, run to the
right while dodging the swinging blades. In the next screen, dodge another
set of Swinging blades. In the next screen, youll jump over a hole. The
enemy will then fall down the hole afterwards.
I tried to fight it but I still cant beat Armodullahan. I think its like X-
ATM of Final Fantasy VIII. Youll need only to inflict about 900-950 damage
to it before it goes down. Ill try to beat it somehow.
In the next screen, youll see Lani. She will try to get the Pendant from
Dagger. You will refuse then Lani will engage you in battle.
After the battle, Lani will leave you alone. Now, go north down the stairs
onto the next screen. This area might confuse you as this is like a maze of
some sort. Your party will then see an untamed Gargant pass by. Now, go to
the left and get a flower. Go near the big hole and press the X button when a
field icon appears. The Gargantll give you a ride. Note: all gargants in
this place needs a flower before you can ride on them. When you arrive, go
north to the next screen. Here, talk to the man. Youll ask him about the
exit to this place. Hell tell you to push the switches around to manipulate
the direction of the Gargant. Now, when you regain control, go Northeast
towards the next screen. In this area, get a flower again and summon the
Gargant. Now, when you arrive in another area, go right to the next screen.
Here, flip the switch. Youll see the path change into another direction.
Now, go back to the previous screen and ride the Gargant again.
Now, when you arrive in a new area, go up the stairs to the left first and go
north to the next screen. Get the chest here for an Ether. Then, go back
south one screen. Go down the stairs then head north to the next screen. In
here, just move on until you reach another screen. In here, just Flip Switch
#2. Now go back and ride the Gargant once more.
After the trip, flip switch #1 again. And then, ride the Gargant once more.
After the trip, move go back to where you saw the man who told you about the
switches. From the man, go south and talk to Stiltzkin first. Hell offer you
a Phoenix Pinion, a Remedy and an Ether for 555 gil. After buying from
Stiltzkin, talk to the other moogle and save your game. After saving, go
south to the next screen and ride the Gargant. After the trip, you can talk
to the man here and buy items from him. After buying, if necessary, go up the
stairs. In here, flip switch #4. Then go right to the next screen. Ride
another Gargant. After the trip, just go to the right onto the next screen.
Get the chest here for Lamias Tiara. Now, go back to the previous screen and
ride the Gargant again. Now, flip switch #4 again. Then go right to the next
screen again and ride the Gargant once more.
After the trip, go right onto the next area. Here, youll see vines to the
right. Cling to it and try to go right. Youll be washed down to the pond.
While in the pond, press the X button and Zidane will jump out of the water.
When you regain control of Zidane, go up the slopes to the right and climb up
the vines to a path to the upper right. Go inside the path onto the next
screen. Youll be at the mining site. Talk to the man here. If you give him a
Potion, hell allow you to search for treasures. Now, give him a potion.
Hell now hand over to you the Pick. Go to the right and pummel the pile of
rocks at the end with your pick. After 2 or 3 hits, youll hear something.
Continue on pummeling the rocks until the moogle inside is free. Talk to him
and rest if you want. Buy items from his mogshop, if necessary, then save
your game. You can get some neat stuff from digging like the Madains Ring,
and some other items like the Potions, Echo Screens, etc. Now, talk to the
man and tell him that youll now stop searching for treasure. When you regain
control of Zidane again, go to the lower right path to the next screen. In
here, just search to the lower left for a Survival Vest. Now, go back to the
mining site. From here, go left to the next screen. In here, climb the vines
and go to the left. Youll see the last switch there. Flip it so that the
Path will lead to the exit.
After flipping the switch, cling on to the vines again. Now, go down to the
pond. From here, go to the lower right onto the next screen (dont go up the
slopes). In here, ride the Gargant and sooner or later, youll be able to
exit to the world map.
===========================
WORLD MAP (Outer Continent)
===========================
youre now at the Outer continent, which is to the north of your continent.
Now, just walk on until you see a structure on a bridge. Go around the cliffs
and go to that place. Note: Its not located yet in the map.
===========
CONDE PETIE
===========
Item:
Phoenix Pinion
Gil:
4,500 (accumulated)
After a short talk just outside the weird village, your party will go inside.
Watch as your party enters the village, Rally-Ho! And then, youll see an
ATE. After the ATE, youll get to control your party once more. Now, there's
2,700 Gil when you first enter Conde Petie. It's below the door that's next
to the second villager. Then, go north a bit and enter the door beside the
other villager. In the next screen, youll see another ATE. After the ATE,
youll notice 2 doors to the left and stairs to the north. Go to either of
the 2 doors on the left.
This will be the bar and the Inn. Have Zidane rest here. After resting, get
1,800 Gil next to one of the beds then leave the Inn and go up the stairs to
the north. In the next screen, youll see another ATE. After that, go to the
south and talk to Vivi. Then youll see yet another ATE. After viewing the
ATE, go to the lower right area and go down the stairs. Youll be in the item
shop. Youll be shocked at what youll see. Its a Black Mage! Vivi will
chase it. Zidane will then follow. In the next screen, Vivi continues to
pursue the Black Mage. Dagger will ask what is wrong and then they will go to
Vivi. At the entrance, the Black Mage got away. The man (Harold) will tell
you that these Pointy-Hats come here to traded. They came from a forest
southeast from Conde Petie. Your party will then decide to go there. But
before leaving, go to the item shop first and buy some items. And then, talk
to the moogle here and save your game. Search around in the southern portion
of this room for a Phoenix Pinion. Now, go to the upper right path onto the
next screen. Youll see the equipments shop. After buying items and
Equipments. Go out to the World Map.
=========
WORLD MAP
=========
Just outside Conde Petie, if you look to the southeast, youll see a big
forest just below the cliff. From Conde Petie, just go southeast. Go around
the cliff and to the Black Mage Village.
==================
BLACK MAGE VILLAGE
==================
Items:
Gysahl Greens
Ether
Elixir
Equipment:
Black Belt
Gil:
2843 gil (accumulated)
Once inside, youll see a Black Mage go to the upper right. Now, just go to
the upper right 3 times then go to the upper left. Youll see the Black Mage
appear again. Now, follow him to the upper right. Youll see a Sub-FMV where
the Black Mage reveals the forest where the Black Mage lives.
Once inside, your party members will be surprised at what they will see. The
Black Mages here can talk! Vivi will try to find some Black Mages and talk to
them. Dagger will come in but will leave Zidane and explore the town. Quina
will come in next and will leave Zidane also to find more food! :) Zidane is
all alone now. Youll now see another ATE. When you regain control of Zidane,
go to the house directly to the left. This is the Equipment shop. Buy
stronger equipments here. After buying, if necessary, leave the shop and find
an Elixir to the right of the weapon shop's door. From here, go to the
northeast onto the next screen. Go past the moogle first and into the house
at the end. Inside, youll see an ATE again. After that ATE, you can talk to
Quina. Quina tries to eat the Chocobo Egg. The Black Mages try to protect the
Egg from Quina. After talking to them, search around here for a Gysahl Green.
After that, leave this house. Talk to the moogle outside and save your game.
Now, go south towards the town entrance. Here, go to the Northwest until you
reach the next screen.
Youll see 2 houses here. Go inside the right one first. Youll be in an Item
Shop. Buy items if you want, then get an Ether next to the bookcase, then go
left and leave the shop. Now, go inside the house to the left. Youll see
Dagger in here. Zidane will talk to her then shell leave to look for Vivi.
When you regain control of Zidane, search for the hidden chest here which
contains 2000 gil. Next, go up the ladders onto the roof. Here, just go to
the north and search for a hidden chest with 843 gil. Then, go back down the
ladders and talk to the Black Mage. Its the Black Mage Village Synthesis
Shop. Synthesize some equipment then leave the shop.
Outside, go left and youll see Vivi run. Follow Vivi inside the Item Shop.
Inside the Item shop, use the back door and cross the wooden bridge and
youll arrive at the inn. Talk to Vivi. Quina and Dagger will come in
afterwards. Then, youll be asked if you want to rest. Do so. During the
night, Vivi will leave the Inn. Zidane and Dagger will be alone in the room.
Theyll have a conversation. Zidane will tell Dagger that Vivi is just trying
to find something. Trying to find a place that he can finally call home. And
Vivi might be able to find it here in the Black Mage Village. Then, Zidane
will tell Dagger a story. Once there was a man, who didnt know where he came
from, who his parents were, and even what he is. One day, he left the house
of his adoptive father and tried to find that place. Unfortunately, he wasnt
able to find anything and return to his adoptive fathers house. His adoptive
father gave him a spanking for leaving the house. But, theres still a smile
on the mans face. At the least, he has a place to call home.
Then, after that story, youll see Vivi talk to the Black Mage again. Hell
ask about stopping or death again. In the morning, Dagger will learn
something from the Black Mage. They saw Kuja in a Silver Dragon in the
northern part of this continent. With Kuja around, there must be a secret to
this continent. After that, Vivi will come in as well as Quina. Now, you have
to go through Conde Petie to reach the Sanctuary. When you regain control of
your characters, prepare them. Rest, buy some items and equipments and then,
leave the Black Village. Also, after you stay overnight and are about to
leave, go to the synthesis shop, climb the ladder, and go to the screen to
the right from there. Walk to that little overhang at the bottom of the
screen and the field icon will appear. You'll hear 2 mages talking about 'the
usual' that the mage who sells you items gives. Go talk to the items mage and
ask him about 'the usual'. He comes from behind his counter to look for it,
leaving you access to the ladder behind his counter that leads to his room.
Climb the ladder and search around the beds, and you'll find a Black Belt.
=========
WORLD MAP
=========
Here in the world map, just go straight to Conde Petie. Save your game first
before entering.
===========
CONDE PETIE
===========
Upon entering, youll see a short talk again. Then, go inside Conde Petie.
Here, just to the area where the inn is and go up the ladders to the north.
In here, talk to the gatekeeper to the upper right. Hell tell you that you
must have the ceremony first so that you can pass through to the Sanctuary.
Then, hell tell you to speak to His holiness. Go back to the area where the
inn is. Talk to Father David who is walking outside. Hell tell you that the
ceremony is the binding of a man and a woman. Then, theyll be allowed to go
to the Sanctuary. Zidane will ask Dagger if she wants to do it. Dagger will
agree right away. Then, youll see the ceremony being held. Youll see Zidane
thinking about some funny stuff. After the ceremony, Zidane will try to kiss
Dagger but, Dagger got away :). Now, Youll see Vivi and Quina. Have them
married too! Now, Zidane and Dagger will announce to the twins by the
equipment shop that they are newlyweds. The twins will let them pass. But
then, youll see a girl and a moogle steal some food from the villagers. In
the next screen, the Girl and the moogle will escape. Vivi and Quina will now
come in also as newlyweds. Now, go to the northeast onto the next screen and
youll arrive at the...
=============
MOUNTAIN PATH
=============
Items:
Remedy
Ether
Tent
Key Items:
Blue Stone Yellow Stone
Red Stone Green Stone
In here, you can see the Girl and the Moogle who you saw steal some food from
the Villagers at Conde Petie. The Girl will be trapped in the branch and the
Moogle will go away. Quina will think that the Mog is delicious so Quina will
chase the Moogle. Then, the girl will be free from the branch. She will now
introduce her self. Lets use the name Eiko, which is her default name.
Zidane and co. will now agree to guide Eiko to her home past this mountain
path.
When you regain control of Zidane, go left and go up the vines and get the
chest here for a Remedy. Now, down go down the vines. Go right towards the
next screen. Note: If you use the Fenrir Summon of Eiko for the first time,
your party will talk about it during the battle. Now, examine the statue here
and choose to take out the Blue Stone. After getting the stone, go back to
the previous area. Go down the vines, and head to the lower right onto the
next screen. Here, climb up another Vine. Go left to the next screen and get
the chest for a Tent. Then take out the Red Stone from the Statue. Now, go
back right to the next screen and go down the vine. Here, just move on to the
right. In this area, just move along to the north onto the next screen.
Youll see Stiltzkin again. Talk to him and you will be able to buy a Magic
Tag, Tent, and an Ether for 666 gil. After buying from him, talk to the other
moogle. You can use a Tent and then save the game. Now, youll see that there
are three paths to the south. The center of which is where you came from. Go
to the right path first and put in the 2 stones that youve got so far. And
then, go back to the moogles. From here, use the left path, climb up the
ladder and move on to the next area. From here, move forward until you see a
FMV of a very huge tree. When you regain control of your characters, prepare
them for a boss battle. After preparing, go to the area to the right and
battle...
After the battle, youll have a short talk. The party will talk about Eiko
and the Eidolons. Eiko will be surprised too that Dagger can use Summons
also. Then, Eiko will tell you that the tree you saw was the Iifa Tree which
is called the Sanctuary at Conde Petie.
When you regain control of your characters, examine the statue here for the
Yellow stone. Then, go right to the next screen. Here, youll see 2 paths. Go
to the one that leads to the right first. In here, get the Green Stone and
get an Ether in a chest next to the statue with the stone. After getting the
stone, return to the previous screen and go up the other path (well deal
with the Stones later). From here, just move along until you reach the World
Map.
=========
WORLD MAP
=========
Here, youll be on the other side of the Conde Petie Mountain Path. Go north
and go to the ruins. Save first then enter Madain Sari.
===========
MADAIN SARI
===========
Items:
Tent
Ore
Phoenix Pinion
Key Item:
Kirman Coffee
Stellazzio:
Libra
Upon entering, your party will look around. Then, moogles will come out of
nowhere. After that, youll follow Eiko. In the next area (fountain area),
Zidane will ask Eiko about Mog. Eiko tells him that Mog is always by her
side. Then, Eiko will pull Zidane over to the bench and asks a lot of
questions about Zidane. After that, Dagger will be jealous. Now, Eiko will
start to cook for your meal. Youll see an ATE. After the ATE, youll be able
to control Zidane. Now, search around the fountain for the Libra Stellazzio.
Theres also a hidden chest in this area which contains a Tent. After getting
the item and the Stellazzio, go to next screen to the left and talk to Vivi.
Youll see another ATE. After the ATE, try entering the door. The moogle will
stop you from entering because Eiko is not yet through preparing the meals.
Youll see another ATE.
During this ATE, youll see the preparation of Eiko. She and the Moogles will
decide on the dishes that will be served. Then Eiko will order the moogles to
do specific tasks. To go fishing, dig for Potatoes, and help in the kitchen.
Just select any of the moogles. Then, Eiko will start to cook.
After that interactive ATE, go back to the fountain area. From here, go north
onto the next screen. Talk to the moogle. It wont let you pass because this
is a restricted area. Then, youll see Quina. Shell tell you that she ate
rocks. Then, Quinall jump into the water. After that, head back to the
Fountain Area. Now, go left to the next screen again and talk to the moogle
by the door. The moogle will give you a tour of the Eidolon Wall while Eiko
is cooking. Now, go to the restricted area. On your way, youll see another
ATE.
Youll now see Eiko prepare. Shell have to decide the number of people that
will eat. Select any number more than 10. Next, you can put an Oglop or not.
Finally, Let Mocha cook and lend a hand to the other moogle who is fishing.
Eiko will get Quina!
After the ATE, talk to the moogle by the restricted area. Zidane will call
Dagger first. When you regain control, go to the fountain area and go south
to the next screen. Here, talk to Dagger. Youll tell her about the Eidolon
wall and shell come with you. Now, go back to the restricted area. The
moogle will let you in. Morrison (the moogle) will talk to you about the
Eidolon wall. Then, Dagger will look at the murals. Shell recognize some of
them then shell continue to look over to the other murals. Youll now take
control of Zidane again. Leave the Eidolon Wall. Youll see another ATE.
In this ATE, youll see Eiko and Quina. Quina is a Gourmand and can help you
cook. When asked, choose to ask Quina for advice. Quina will tell you about
the water and the ingredients of the meal. Quina will need more heat so she
will then have an idea of calling Vivi over and provide fire.
Now, go all the way to the left and you can now enter the door. Youll see
the meal. Your party will then have their meal. While eatnig, Eiko will tell
everyone that she is the lone survivor of the summoners here at Madain Sari.
After the conversation, everyone will thank Eiko for the meal. Zidane will
think that maybe hell try Eikos cooking. Eiko will be angry at Zidane.
Shell order you to get the dishes and bring it to the kitchen. When you
regain control of Zidane, get the chest to the right for an Ore. Then, go
around the table and get the partially hidden chest for a Phoenix Pinion.
After getting the 2 chests, examine the table and youll gather the dishes.
Bring it to the kitchen, which is to the left. In the kitchen, Eiko will you
to put the dishes down. Now, talk to Eiko. Shell tell you more about the
Iifa Tree. She says that the Iifa Tree is sealed by an Eidolon. Then, talk to
Eiko and ask her help to break the seal but shell refuse. Talk to her again
until she says she wont do it. Now, go to the dining room and try to leave.
A moogle will come in and offers you a rest. So, rest up.
During the night, Zidane will see Vivi thinking a lot again. Zidane will tell
Vivi to try to loosen up and not to think too much. Zidane will then tell
Vivi about what life is. That its unfair and you are what you do and you are
the ones who make the choices in your life. While talking, youll see Eiko
eavesdropping on them.
The next morning, the party will be at the entrance. Eiko will come in and
joins you so that she can help release the seal on the Iifa Tree. Youll now
be automatically taken to the World Map.
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Note: There's a Kirman Coffee key item around the left banister in Eiko's
Kitchen.
/////////////////////////////////////////////////////////////////////////////
=========
WORLD MAP
=========
Now, go directly to the south and enter the Conde Petie mountain path. In
here, the path is pretty straightforward (unlike before) and youll reach the
other side in no time at all. Now, on the other side, go southwest onto the
Iifa Tree. Save first then enter.
=========
IIFA TREE
=========
Item:
Ruby Gem Elixir
Hi-Potion Remedy
Ether
Equipments:
Brigandine Vest
Lamias Flute
Upon entering, Zidane will notice the mist. The Iifa Tree is source of all
mist. Then, Zidane will try to go in but theres a barrier. Its the seal
that Eiko spoke of back in Madain Sari. You can Poke it or Slam it but it
wont budge. Ask Eiko to remove the seal. Eiko will then call on the Eidolon
that seals the entrance. Shell receive the Ruby Gem. When you regain control
of the party, go inside the Iifa Tree.
In here, just move forward. The path is straightforward, dont worry. Move on
until you see a Moogle. Talk to it, then rest and save your game. From the
moogle, move on until you reach a circular elevator. Have Zidane try it first
and then your party. Below, the path is straightforward again. On the way,
you can get an Ether from a hole in a wall in the right side also, get 2
chests on the way for a Hi-Potion and a Lamias Flute. Theres also a chest
to the left of the ones with Lamias Flute that contains a Remedy.
Eventually, youll reach another weird area. Your party will then stand on
the big leaf. It will go around towards the bottom. On the way, Mog will tell
you that she senses a lot of life forces below them. Then, zombies will
attack you. After beating then, when you regain control of Zidane on the
leaf, talk to Vivi. He will tell you something about the Factory of Black
Mages you saw back at Dali. Its somehow connected to Kuja and the mist.
Then, youll have to fight again. After the battle youll reach the floor
below.
When you regain control of Zidane, go down the stairs to the right. Now,
search behind the stairs for a chest that contains an Elixir. Go to the left
side of the trunk then go all the way back and to the right until you see a
(!) and youll receive a Brigandine Vest. And then, talk to Eiko and watch
the green light with her. When you regain control of Zidane again, go to the
lower left and search for a Field Icon. Zidane will notice that its moving.
Then, something from above will come in. Dagger will stumble down. Now, go to
Dagger. Youll see Soulcage. It will talk to you. It will tell you that the
mist was sent to the world to create chaos among the leaders of the different
nations. Itll also tell you that Kuja uses the waste product of the mist in
order to create the mist. You must defeat Soulcage now to rid the world of
the Mist. Youll now have to fight.
After the battle, the party will leave the tree. Youll now see a FMV of the
Iifa Tree. The Mist will be gone now and the Iifa Tree looks more beautiful.
After that FMV, youll party will be at the entrance waiting for Kuja. Vivi
will talk about the Black Mages. What if they get mad at Vivi. And then, a
moogle will come in and tell Eiko that someone stole something important back
at Madain Sari. The party will help Eiko. Kuja can wait so theyll help Eiko
first. Now, exit to the World Map and then head back to Madain Sari through
the Conde Petie Mountain Path.
===========
MADAIN SARI
===========
Items:
Tent
Elixir
Phoenix Down
Equipments:
Survival Vest
Exploda
Memory Earring
Here, the moogles will call on Eiko. When you regain control of Zidane,
follow Eiko and go to the Kitchen. Here, see the moogles gathered around.
Now, go down the stairs here and go inside the room below the kitchen. Youll
see Eiko here. The stone that was passed down through generations is the one
that was stolen. The party will then decide to find the thief for Eiko. Eiko
will then leave and go to the Eidolon Wall. But then, youll hear Eiko
scream. Vivi will come in and tell you that Eiko is held by the woman you saw
back at Fossil Roo. None other than Lani. When you regain control of Zidane,
get the chest here for a Survival Vest as well as a Phoenix Down. And then,
go to the Eidolon wall.
Here, talk to the moogle in front of the door. Ask the moogle to heal your
party. Then, take a peek inside. Youll see Eiko and Lani. After that,
another moogle will come in and gives you the Exploda and an Elixir. Then,
talk to the moogle in front of the door again and ask for Mog. Mog will be
very scared even if Zidane assures her safety. Then, talk to the moogle again
and choose to save her. In the Eidolon wall, Eiko will be put to sleep by
Lani. She demands that you surrender the pendant of Dagger. Also, Vivi should
be the one who will give it to her. Just as Vivi walk towards Lani, the Red-
Headed man will show up and stop Lani and save Eiko. Eiko will then wake up.
Lani will be outraged at what the red-headed man did then shell leave. The
man will then challenge Zidane into a one on one battle.
After the battle, Zidane will ask the man to return what he stole. Then the
man asked Zidane to finish him. Zidane will not do it. He has the Stolen item
back, both of them are alive, so theres no point in taking the mans life.
The man will then leave. Youll now give the stone back to Eiko. When you
regain control of the Zidane, go back to the kitchen and enter the room
below.
Here, Eiko will ask you if she could go with you. She promised to her
grandfather that she wont leave until her 16th birthday. Tell her that its
ok to join your party. Shes decided to come with the party anyway. After
that, shell keep the stone so that it wont be stolen or lost again. Shell
wear it as an earring. The Memory Earring. Then, Mog will come in. They will
have a short talk. Then, go to the dining room and go right to the next
screen. Here, search around for a field icon. Youll hear someone sing a
familiar song. Dagger is on a boat singing. Zidane will talk to her. Later,
Zidane will tell Dagger about the story of Ipsen, a great adventurer. Youll
then see boat go adrift. Dagger and Zidane will head another woman singing
the same song! Dagger will remember what happened to her in FMV fashion. She
was the girl in the boat. She escaped with her mother when the Madain Sari
was destroyed by large tornadoes while a huge eye watches from above. Then,
Dagger will lose consciousness.
When Dagger wakes up, she realizes that she really came from this village
before she became the princess of Alexandria. Dagger decides to go and talk
to Doctor Tot to know the truth. And then, youll find yourselves at the
Eidolon wall. Dagger will tell Eiko that she prays at the Eidolon wall way
back when she was still here. Eiko will be happy as she is not alone anymore
and decides to join you in your journey. Then the party will be at the
entrance. Youll see the moogles say goodbye to Eiko. Then, the red-headed
man will come in. He is puzzled by the way how Zidane beat him and why he
spared his life. Zidane tells him to join in so that hell know why. Name him
now. Lets use the name Amarant which is the default one. Now, youll be
asked to choose your party members. After selecting your party members, exit
to the world map and go to the Iifa Tree once more.
=========
IIFA TREE
=========
Upon arrival, your party members will see the Silver Dragon and Kuja himself.
When you regain control of your characters, move on until you see your
characters talk about getting on the trunk of the tree. Amarant will lend a
hand and takes Eiko and Vivi to the Trunk (he wonders how this dimwit was
able to beat him). Zidane, on the other hand, gives Dagger a piggyback ride.
Youll see Kuja. Hell take you as a warm-up until the elephant-lady comes.
And then, when you have the chance, prepare your characters for battle. Kuja
will later notice that the curtains are up and the show will begin. Youll
see a FMV of Brahnes Fleet going towards the Iifa Tree. Shell be so damn
greedy and decides to kill Kuja and take the Outer Continent. Brahne will
order the Black Mages to concentrate all magic into one spell then attack
Kuja. Dagger will not believe what she sees. Then, Kuja will call some spawns
of the mist and youll have to fight them. After the battle, youll see Kuja
and Brahne square off.
Now, Dagger will try to save his mother. Even though Zidane tries to stop
her, she will not give up. Dagger will then ask Eiko if the Eidolon that is
trapped is still here in the Tree. Eiko then points to the roots of the tree.
Dagger will go there by herself! When you control Zidane, just go south to
the next screen and just move on until you see Dagger. Remember that, youll
encounter some Mist Spawns on the way down. Then, youll see Dagger call upon
the trapped Eidolon. Shell receive the Aquamarine and Leviathan. Its no
use. Leviathan destroys the enemies by using a Tidal wave!
After that, youll see the exhausted Black Mages. Now, Brahne uses her most
powerful weapon. The eidolon Bahamut! Youll see the FMV of Bahamut rising
from the ocean. Then, Bahamut will attack Kuja and the Silver Dragon. The
attack injured Kuja a little drawing blood on his forehead. Then, Kuja raises
his arm and the big eye will appear in the sky. It will kill the Black Mages
and will corrupt Bahamut. Kuja will use Bahamut against Brahne. Youll see
Brahne and she is frightened. Bahamut aims directly at the Red Rose then
boom!
Later, your party will see Brahne at the short with her escape pod. Finally,
Brahne finally came to her senses and talks to Dagger like a real mother she
once was. Brahne will tell Dagger that she might be better off sitting on the
throne. And then the inevitable happens, Brahne will die. After that tragedy,
the party will go back to Alexandria using Brahnes escape pod.
In Alexandria, youll see Doctor Tot call on Dagger. Youll also see Steiner
and Beatrix pledge their loyalty to Princess Garnet. Then, Dagger will put a
wreath on Brahnes Grave. Youll then see a FMV of Dagger. After the FMV,
youll be asked if you want to save your game. Save your game and put in Disc
3.
* START OF DISC THREE *
==========
ALEXANDRIA
==========
Equipment:
Circlet
Cards:
Shiva
Ramuh
Upon loading Disc 3, youll see Dagger, Beatrix, Doctor Tot and Steiner
arrive at the castle. And then, youll see Zidane at the bar with Ruby,
Cinna, Marcus and Blank. Zidane doesnt know what to do anymore. Ruby and the
rest will try to help Zidane. Ruby then invites everyone to watch her show at
the theater. The Tantalus guys will go with Ruby. Ruby understands Zidane and
lets him stay at the bar. Outside, the Tantalus guys will follow Ruby. Then,
Vivi bumps into Blank. After a short greeting, youll be able to control
Vivi. Now, go inside the Bar and talk to Zidane. He wont respond to you.
Now, talk to the Lady Bartender and shell tell you that the previous owner
of this bar and Ruby started a mini-theater. Now leave the bar.
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Racing with Hippaul
If you talk to Hippaul's mother in one of the streets, she asks you to race
Hippaul so he will get into shape. All you have to do is alternate pressing
the circle and square button. After each race Hippaul levels up (Lots early
on but then by 1 level each race later). Every 10 levels he reaches, his
mother gives you a card.
Level 10 Wyerd Card
Level 20 Carrion Worm Card
Level 30 Tantarian Card
Level 40 Armstrong Card
Level 50 Ribbon Card
Level 60 Nova Dragon Card
Level 70 Genji Card
Level 80 Athlete Queen (Key Item)
You can get him up to 100 but there is no incentive (except the challenge!)
/////////////////////////////////////////////////////////////////////////////
If you go to the church where you first saw a moogle, Stiltzkin will be there
to sell another set of items. Phoenix Pinion, Hi-Potion, and Elixir for 777
gil. Now, talk to him again. If you bought all his offers since the
beginning, hell give you a Circlet in return. Also, if you ring the bell
again (you should have rung the bell at the beginning of the game), youll be
able to get a Shiva and a Ramuh card.
Outside, go left to the next screen and youll see an ATE. After viewing the
ATE, go to the Item Shop and buy some items. After buying, leave the shop and
head north to the next area. Here, youll see another ATE. After the ATE, go
to the equipment shop and the Synthesis Shop to the right and buy some new
equipment for your party. After gathering equipments, leave the shop and go
left to where you saw the carpenter in the beginning of the game. Here, talk
to Blank. Hell ask you to join them in watching Rubys show (so as they will
not be scolded). Now, go down the stairs here onto the mini-theater. Inside,
Ruby will greet Vivi. Then Blank and co. will come in. Theyll be scolded
later. :)
After that, youll see Dagger in her room in the castle. Shell talk to
Steiner and ask about Zidane. Then, Doctor Tot and Beatrix will come in.
Doctor Tot will give you the Opal, Topaz, and Amethyst Stones that contains
the Eidolons that Brahne extracted from Dagger in the past. Dagger will then
prepare. After that scene in Daggers room, youll see Eiko at a hallway.
Shes confidence that she can now have Zidane because he and Dagger is
already apart. Shell then decide to write a love letter to Dagger. Doctor
Tot will come down the stairs and meets Eiko. Eiko will ask Doctor Tot to
write him a love letter. Doctor Tot will do it. Eiko will then leave. Doctor
Tot notices the horn of Eiko. He remembers the time when a ship drifted
ashore during a stormy night. He saw a dead woman and a baby girl with horns.
The King will order the removal of the horn. Then, he and Brahne decide to
raise the baby as if she is their own child.
After that, youll see Dagger in a beautiful dress. Dagger will then tell
Beatrix about who she really is. But, Beatrix already knew it from Doctor
Tot. Then, Doctor will finish the letter of Eiko. Eiko then tells Doctor Tot
her real name and where she came from, Madain Sari. Afterwards, youll
control Eiko. Go southeast to where Doctor Tot is and talk to the moogle and
save your game. After saving, leave this room. Next, go left onto the next
screen and then go north. In the main hallway of the 2nd floor, go north to
the stairs that lead down to the first floor. Eiko will bump into Baku! Eiko
will be hanging from the edge. Eiko will then ask Baku to deliver her letter
to Zidane because she cant go down and Baku cant reach her. Baku will agree
to bring the letter to Zidane.
Next, youll see Baku at the fountain. Youll see Steiner and the knights of
Pluto do their rounds at the premises of the castle. Steiner notices Baku.
After a short talk (or quarrel), Baku will leave using the boat. Then,
Steiner leaves the area too. Beatrix will then come in. Shell see the love
letter at the steps (Baku accidentally left it). Beatrix will then read the
love letter and assumes that Steiner wrote it.
Next, youll see Zidane again. Ruby and the Tantalus guys will come in and
encourages Zidane to go to bring himself together and go to Dagger. Baku will
then come in and then Vivi. Vivi wants to go to the castle and meet Dagger
and he asks Zidane if he could go with him. Zidane will agree. When you
regain control of Zidane, leave the bar. Youll see an ATE. After the ATE, go
to the area where the ticket booth is and go north and enter the castle gate.
Here, youll see Freya and Amarant square off. Zidane and Vivi will come in
and break them up. Freya will be mad at Zidane because he didnt even visit
Dagger. Youll now decide to meet Dagger. When you regain control of your
characters, use the boat and itll take you to the castle. When you arrive at
the castle, just move on and go inside. Youll see Steiner carrying Eiko. The
party will then talk to Eiko. Freya talks to Eiko and then asks where she
came from. Steiner will not allow you to go inside. Vivi will then persuade
Steiner into letting you go inside the castle and meet Dagger.
Inside, Steiner will call on Dagger. Dagger will come out of the room. The
party will be happy to see her. But Zidane didnt say anything at all. Eiko
will then come up and shell ask Dagger if they will ever meet again. Dagger
will tell her that theyll surely meet again. The two will then trade jewels.
After that, youll see Zidane talking about his feelings for Dagger.
In the next scene, youll see Eiko at the fountain. Shell be mad at Zidane
because he cant tell Dagger his true feelings for her. Then, Eiko will see
Blank and Marcus. Blank talks about the letter he read and this is the
meeting place. Then, Steiner will come in. Due to the confusion, Blank will
accidentally drop the letter. Steiner will look around and notices the
dropped love letter on the floor. Beatrix will then come in. Beatrix and
Steiner will get mushy all of a sudden as Eiko, Marcus and Blank watches from
a distance. But, Baku will come in and break the Momentum! :) Baku ruins the
scene. Then, youll see the party in at the bar. Vivi will try to look for
Zidane but Eiko will come in followed by Doctor Tot. Doctor Tot wants to ask
Eiko a lot of questions. Eiko wants to go to Doctor Tots place. Doctor Tot
will then take you to Treno. Zidane will join in and comes along. Youll be
brought to Gargan Roo. Youll still see mist around here. Then, the Gargant
will arrive and youll head to Treno. See an ATE here also.
=====
TRENO
=====
Equipment:
Chimera Armlet
Rebirth Ring
Card:
Namingway
Youll now be at Doctor Tots tower. Everyone will leave the tower and go to
town. Youll see another ATE here. Then, when you regain control of your
character, leave Doctor Tots Tower. Youll see yet another ATE on the way.
Now, go to Stellas House and give her the Stellazzios that you have so far.
Now, you can go to the Synthesis Shop, Item shop and the equipment shop and
buy some goods. Save your game first at the Moogle at the entrance of the
Equipment Shop. After saving, head over to the Card Stadium. Youll see an
ATE on the way to the Card Stadium where youll get a Chimera Armlet. If you
didnt let Vivi go, youll be able to fight Mario for the Namingway Card
later.
Here at the Card Stadium, register first at the counter to the left. Then, go
inside and youll automatically play a card game. You have to play 3 times in
order to be the card game champion. After 2 victories, the man outside will
suggest that you should save your game first. So, go to the equipment shop
and talk to the moogle then save. Youll see an ATE again on the way.
/////////////////////////////////////////////////////////////////////////////
Theres a Key Item called the Burman Coffee that Morrid from Dali wants, you
have to go to Dali now in order to get it.
Once there, sneak into the mayor's house. You have to find the Mayor's Key
without waking the person in the center of the room (tip: search each place
at least twice in a row, so the sleeping guy goes back to sleep). Note that
you can also get the Mini-Brahne key item right now.
After getting the key, go to the windmill and use it on the locked door. Now
check around where the chocobo is to find a chest with 30,000 Gil. Check the
same spot again to find the Burman Coffee. Now, you can complete Side Quest
#12. Check it at the side-quests section.
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After saving, go back to the card stadium for the Final Round. Youll see a
girl in a sailor suit and Regent Cid! Youll now have to battle Erin, the
Oglop Master. Youll battle her cards that are all Oglops. After winning the
tournament, youll receive the Rebirth ring as a prize. After that, Zidane
and Cid will talk. But then, Eiko will come in and delivers a very bad news.
Something is happening at Alexandria.
==========
ALEXANDRIA
==========
Equipment:
Chimera Armlet
Here at Alexandria, youll see Kuja by the statue. Hell summon Bahamut!
Youll see a FMV where Bahamut comes from the sky. Then, Bahamut will destroy
Alexandria. Dagger will watch from the castle helplessly. Youll see some
Villagers running for their lives. After that, Beatrix will go to Dagger and
tells her that the army is now ready for orders. Dagger will go to the main
hall and orders her soldiers. You have to choose who among the soldiers will
do a specific task. To gather information, to protect the townspeople, to
contact Lindblum and ask for reinforcements, and begin preparations to fire
the cannon. I received an Elixir from Beatrix afterwards. Then, after
everyone leaves, Dagger will lose her consciousness.
/////////////////////////////////////////////////////////////////////////////
Note:
You can receive different items from Beatrix depending on how you distributed
the Knights of Pluto in the different missions. Heres how you should order
them:
Blutzen & Kohel = gather information.
Weimar & Haagen = protect the citizens.
Breireicht & Lando = send for reinforcements.
Dojebon & Mullenkedheim = ready the cannons.
If you successfully ordered 1 youll get an Ether
If 2, youll get an Elixir
If 3 or 4, youll receive the Angel Earrings
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In town, youll see the Spawns of the Mist attacking the village. Youll be
taking control of Beatrix and Steiner here. From your initial position, just
try to go to the Fountain Area. Youll be encountering a lot of spawns on the
way. When you reach the screen before the fountain area, Beatrix and Steiner
will have to fight continuously. After the battles, youll see Dagger again.
Shell try to ask for her mothers help. Then, the pendant in her chest
starts to sparkle. When you regain control, go up to the hallway, which leads
to the Queens Chamber. From here, go dont go straight to the queens
chamber. Instead, go left and enter the door there. In here, just go all the
way up the sets of stairs. On top, youll see a tower appear in an FMV
sequence. When you regain control of Dagger, go up the tower that just
appeared. Just move on until you see a big eye on the floor.
Then, youll see Zidane and co. aboard the Hilda Garde 2. Youll see a short
conversation. After that, Eikos pendant will sparkle too. Eiko will jump off
Hilda Garde 2. Then, youll see a FMV where Eiko flies towards Dagger. Eiko
will then tell Dagger that the Eidolon is calling them. Eiko and Dagger will
then call on the Eidolon. Youll see a FMV of Alexander! It will protect
Alexandria. Bahamut will then try to penetrate Alexander but Bahamut cant do
it. Alexander then opens its wings and attacks Bahamut. Bahamut will be hit
and he will disappear. Then, after the FMV, Kuja will call on the Invincible.
Youll see the Eye in the sky again. Youll see a man in black inside the
Invincible. He talks about Kuja and Zidane (why? Youll know it later). Then,
Kuja will talk about Garland, the black man on the Invincible.
Then, youll see Cid and the rest of the party. When you regain control, go
to the tower where Dagger is. When you reach the tower, Zidane will insist on
going alone. Everyone will understand and will leave Zidane alone now. When
you regain control of Zidane, go inside the tower. In here, when you reach
the stairs inside, youll be shown another FMV. Youll see Alexander enslaved
by the Invincible. Garnet will be hurt. The tower will crumble and Dagger and
Eiko are in danger. Zidane then rescues Dagger while Eiko hangs on. Then,
youll see Alexander and Alexandria destroyed. Youll see Garland again.
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Note: There's a Chimera Armlet to the north at the Serpent Gate station.
/////////////////////////////////////////////////////////////////////////////
========
LINDBLUM
========
Items:
Elixir 2
Remedy
Lapis Lazuli
Key Items:
Strange Potion
Unusual Potion
Beautiful Potion
Equipment:
Egoists Armlet
Stellazzio:
Sagittarius
Here, youll see Artania and Cid in town. Baku and Blank will come in the
scene. Blank will be ordered by Cid to go to Zidane and tell him to go to
him. Then, youll see Zidane wake up in the guestroom. When you regain
control of Zidane, go to the right and get the chest here for an Egoists
Armlet. After getting the armlet, go up to the moogle and get the chest to
the left first for an Elixir. Then, talk to the moogle and save your game.
Try to the leave the guestroom. Youll see Blank on the way. Ask him about
the whereabouts of Dagger. Blank will tell you that Dagger is most probably
at the Telescope. Then youll see an ATE. After the ATE, go to the lift, go
up to the upper level and go to the left stairs onto the telescope. Here, go
to Dagger and Zidane will talk to Dagger. Dagger isnt talking back at
Zidane. Zidane understands what happened to Dagger and tries to cheer her up.
And then hell leave. Youll see an ATE also. When you regain control of
Zidane, go back down and meet Blank. Hell tell you that Cid wants you to go
to the Royal Chamber. After that, go to the Royal Chamber to the north. Here,
Regent Cid and Artania will tell you that youll hold a meeting in the
conference room. Artania will go with you to the conference room.
In the conference room, everyone is here except for Dagger (didnt they
notice that Quinas not with them?). Eiko will then look for Dagger at the
Telescope. Then the meeting will begin. Youll another ATE. After the ATE,
youll see the meeting take place. Cid will tell you about hid discovery.
Kuja is using his stolen airship, the Hilda Garde 1 with Black Mages on
board. See another ATE. After that, Cid and the rest of the party plans to
turn back Cid into a human again so that he can continue working on the Hilda
Garde. Artania called on Doctor Tot and he should arrive anytime. When Doctor
Tot arrives, Eiko will come in also and tells everyone that Dagger lost her
voice. Zidane, Eiko, Doctor Tot and Steiner will go to the guestroom. Youll
control Zidane. Go to the guestroom. Here, youll see Dagger. Indeed, she
lost her voice. Its because of her grief. She lost her mother and she lost
Alexandria too. Doctor Tot will tell you that its only temporary but it may
take a while for her voice to return. They should keep Daggers heart at
peace. Zidane will then ask Doctor Tot is theres something they could do to
return Cid back into human form. Doctor Tot will tell you that there maybe a
way to bring back Cids human form. In the royal chamber, Doctor Tot will
tell you about a potion that can reverse the changes in ones form. Its a
mixture of 3 potions namely, the Unusual Potion, Beautiful Potion, and the
Strange Potion. Zidane will then go to town to find the potions. Then, youll
see an ATE. After the ATE, go to the lift and head to the Mid level. Move on
and ride the Aircab and go to the Theater District.
Here, youll see the Burmecian couple you saved back in Burmecia. Youll see
another ATE. After the ATE, the Burmecian couple will show you their
children. When you regain control of Zidane, go right first in the painters
house. In here, talk to the Painter. Then, search the left corner of the room
near the pipe and youll be able to get the Strange Potion. Theres also a
Lapis Lazuli at the right corner of this house. Now, leave the painters
house. Outside, go left towards the Tantalus hideout. Youll then talk to
Cinna, Marcus and Zenero. Zidane will ask Cinna for the Unusual Potion. Cinna
will get it. Youll have a short talk with Marcus and Zenero. Then, Cinna
will come out and gives you the Unusual Potion. Zidane will then thank them
and then leaves. Now, use the Aircab and go to the Business District.
Here, from the screen where the inn is, go north to the next one. Search to
the left area for the Sagittarius Stellazzio. If you go inside Card Freak
Gons House, youll get an Elixir and a Remedy. Then, go to the Fountain
area. Go to the upper right and talk to the lady. Shell give you the
Beautiful Potion. After receiving all the potions, you can buy equipments and
items at the equipment shop. You can also visit the Synthesis shop if you
want. After that, go to the inn and save your game (its optional). Then, use
the Aircab and go to the castle.
Now, go all the way to the Royal Chamber. Doctor will use the mixed potion on
Cid. Then, Cid will change his form. But, he turned into a FROG!!! Thats it,
no more potions and medicines for Cid. He will decides to go and Hilda to
break the spell on him. Then, Cid calls a meeting at the Conference Room. Cid
tells you that you can use a stolen ship from Alexandria for the meantime.
Then, Vivi will suggest that you head for the Black Mage Village as they may
find the answer there. Cid and the party will agree. Cid will then tell you
to go to the harbor in the Base Level. When you regain control of Zidane, use
the lift and go down to the Base Level. Now, use the Trolley that goes to the
Serpents Gate. In here, just move on and talk to Artania. Hell tell you
that Cid and the rest are waiting for you aboard the ship. Go to the ship.
There, youll see Blank and Quina! Cid will come in and tells you that you
can change your party members by talking to him. Then, youll be asked to
choose your party members.
/////////////////////////////////////////////////////////////////////////////
Note:
I suggest that you do not use Dagger in battle. Have Eiko instead. Dagger has
a lot in her mind and she may lose concentration during battles. Heres what
will happen. When its Daggers turn to attack or do any action, sometimes,
shell lose her concentration and she wont do the command you gave her.
Youll have to wait again for her. So, if you want a healer, use Eiko for the
meantime.
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After choosing your party members, youll be taken to the world map and
youll take control over the Alexandrian Ship.
=========
WORLD MAP
=========
While youre using the ship, you can only disembark from it at the shores or
beaches (just like Cids Tiny Bronco in FF7). Its easy to maneuver. Use X to
move forward. Use Square to move backward. Use the triangle when you want to
go inside the ship and talk to you party members or change your party
members. Then, if you press the circle button, youll disembark from the ship
at the shores/beaches.
Now, lets head for the Black Mage village. There are beaches to the south
and to the east of the Black Mage Village and theyre easy to find. When you
finally get off a beach, go to the Black Mage Village.
/////////////////////////////////////////////////////////////////////////////
Note:
In the Blue Narciss, if you head for Alexandria, talk to a girl in the town
square and shell give you the Alexandria Card.
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==================
BLACK MAGE VILLAGE
==================
Stellazzio:
Virgo
In the village, you wont see Black Mages. Vivi will head off and will try to
find if there are Black Mages left. When you regain control, go to the Inn
and search beside the bed for the Virgo Stellazzio. Then, head over to the
cemetery. Youll see Vivi and a Black Mage. The Black Mage will tell you that
the rest of the Black Mages went with Kuja because he convinced them that he
can increase their lifespan. The Black Mage will also tell you that there are
2 other Black Mages at the Chocobo Shack. When you regain control of Zidane,
go to the Chocobo Shack. Go inside, youll see the newborn Chocobo. The 2
Black Mages stayed here for the sake of the Chocobo. Then, Vivi will go out.
Youll see Vivi talk to the Black Mage again and asks a lot of things about
stopping/death. Then, the Black Mage will tell you of the whereabouts of
Kuja. His secret palace is under the quicksand in the eastern part of this
continent. Next, youll see Dagger thinking about something. Eiko, Zidane and
Vivi will go to Dagger. Youll now decide to head for that palace and beat
Kuja. Leave the Black Mage Village and go to your ship.
=========
WORLD MAP
=========
Now, head to the eastern portion of this continent and disembark at the beach
near the Desert. Go into the middle of the desert and youll see quicksand.
You have to choose among the 4 that you see. Just go to one of them and press
the X button. If that quicksand is not the Palace, youll have to fight a
strong Antlion. If you managed to choose the right one, youll enter the
Desert Palace.
/////////////////////////////////////////////////////////////////////////////
Tip (How to locate the Desert Palace):
Stand so you can see all 4 of them at the same time (you might have to rotate
your camera) and wait, eventually puffs of sand will puff out of the centers
of them (the puffs are kind of small, but not that hard to see). There will
be one circle that never makes any puffs of sand come out, that one is the
Desert Palace.
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=============
DESERT PALACE
=============
/////////////////////////////////////////////////////////////////////////////
Note:
Here, the enemies level are 30. So, you can always use Quinas Lvl5 Death
Blue Magic to pummel your way through here.
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Inside, youll see Zidane and Cid in a room. You were captured by Kuja while
you were in the Quicksand. Kuja shows a trap below you. The floor will open
revealing the magma below. Kuja will then ask Zidane a favor in return for
the lives of his friends. Just tell him that you have no choice. Kuja will
then tell you to step out of the room. Zidane and Cid will now exit the room.
Cid will leave behind to watch over the rest of the party. When you regain
control of Zidane, go south. Kuja will order you to stand in between the 2
Black Mages. Youll be transported to Kujas room.
In Kujas room, go to him. Kuja wants you to go somewhere and get something
for him. Hell send you to Oeilvert and get the Gulug Stone for him. He
doesnt want to go there because of a Magic Barrier that doesnt allow the
use of Magic. Hell send Zidane, as he is so stupid to use Magic. Kuja will
also allow you to use his Luxury Transportation. Then, Kuja will allow you
also to bring 3 friends with you. Select your party carefully. Remember that
the place where youll be going doesnt allow the use of Magic. So, take 2
other fighters and a Healer (Eiko or Dagger). Kuja will then summon the party
members you selected. Zidane and co. will now be transported in a new place.
When you regain control, just go up the stairs and move on. Youll see that
the ship Kuja was talking about is the Hilda Garde 1. Board the Airship.
=======================
WORLD MAP / HILDA GARDE
=======================
Youll see the Hilda Garde fly over the horizon. Youll now be taken to the
forgotten continent. Youll see a scene inside the Hilda Garde also. Zidane
will try to talk to the Black Mages. Zorn and Thorn will come in. After a
short talk, youll arrive at the Forgotten continent. When you regain control
of your characters, take a look at the map. Youll see that Oeilvert is
located directly to the south of your current location. So, head south to
Oeilvert. If youre lost, take a look again at the map. The clue here is to
follow the Light Brown path in the map. It will lead you straight to
Oeilvert. Now, enter Oeilvert.
========
OEILVERT
========
Items:
Remedy Elixir
Rising Sun
Equipments:
Diamond Sword Feather Boots
Shield Armor Power Vest
Gaia Gear
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Note:
When you encounter enemies with stone type, you can use a Soft to instantly
kill it.
/////////////////////////////////////////////////////////////////////////////
Inside, youll see a Moogle. Talk to him and buy some new equipment! After
buying equipments and items, save your game. After saving, go north towards
the next screen. Here, youll see a large door. Zidane will try to open it
but it wont even budge. Then, the door will open by itself. When you regain
control of your characters, go inside the door.
Here in the Main Area, you can take 3 paths. Up the stairs, to the left and
to the right. Get the chest behind the stairs first for a Remedy. And then,
go up the stairs and take the chest for a Rising Sun. Then, go down the
stairs again and go right towards the next area. Here, talk to Stiltzkin and
purchase another set of items that contains a Hi-Potion, Emerald and an
elixir for 888 gil. Then talk to the other moogle if you want and save your
game. Then, go back to the Main Area. Here, go left onto the next screen.
Get 2 chests here for the Diamond Sword and the Shield Armor. Now, go down
the Southwest stairs onto the next area. Here, youll see 4 yellow lights. It
wont respond to you. Now, go right and get the chest for a Power Vest. Then,
go up the stairs. Youll see 2 more yellow lights. Just get the chest here
for the Feather Boots. Then, go to the upper left and go up the stairs. Just
move on until you see an odd black ball. Examine it. It wont respond to you
either. Then, move on to the left and youll reach a familiar room. From
here, go back to the moogle and save your game as the enemies here might give
you some trouble if your level is low. After saving, go to the Main Area. Go
up the stairs and to the left towards the next screen. Here, examine the blue
ball. It should turn into a red one. Then, get the chest to the left of the
switch for an Elixir. Go back to the Main Area and go left to the next
screen. Here, youll see a projection of a planet. After seeing that, go to
the place where you saw the yellow lights. You have to switch them in a
particular order. First, go up the stairs and examine the upper left yellow
light, and then the upper right ones. Go down the stairs and examine the
lower right yellow light and then finally the one to the left. Youll see the
evolution of the Invincible. Now, go to the Black Ball. Examine it and a
projection of a city will appear. Now, go back to the moogle. From there, go
right and go in the middle of the circle (theres a small set of stairs to
the right). In the center, search for a field icon. It will tell you that the
light here is for another purpose. After that, when you regain control of you
characters again, go to the upper right and get the chest there for a Gaia
Gear. Now, go back to the Main Area and head left to the next screen once
more. Now, go to the upper left and enter the door there.
Youll arrive in an area where there are faces on the wall. The faces will
talk to your party. It will tell you more about Terra and how it declined.
Now, after talking to you, youll be able to control your characters again.
Go to the moogle (again), and save your game. Go right and youll see another
projection. This time, youll see 2 planets merge into 1. After that, go to
the upper right doorway onto the next screen. Here, just examine the green
circle. Youll see a FMV of the elevator go down. Now, move forward and
examine the contraption at the end. Youll see the Gulug Stone. But then,
something will head on your way. Youll now have to fight with...
After the battle, the scene will shift to the other party members who were
left behind at the Desert Palace.
=============
DESERT PALACE
=============
Equipments:
Promist Ring Black Hood
Anklet Venetia Shield
Shield Armor
N-Kai Armlet
Youll see your other party members. Kuja will give Zidane only 10 minutes to
arrive. If he doesnt return in 10 minutes, the rest of the party will be
killed. Cid will be angry at what Kuja did! He then decides to put matters
into his own hands. Youll then see Black Mages talking about traps. When you
control Cid, go south and then go right to the next screen.
In here, you have to get the key which is tied at the cage of a monster.
Youre given 6 minutes to complete everything. Now, when the monster isnt
looking, press the Circle button as fast as you can. When the monsters turns
around, stop pressing the circle button. When you reach the cage, youll get
the Hourglass Key. Then, youll have to put 3 weight into one of the dishes
so that Cid can climb up and turn the Hourglass upside down. Youll see 4
weights. One is made of wood, and the others are made from, Clay, Stone, and
Iron. Now, place the Clay, Stone and the Iron Weights onto the dish. This is
the heaviest combination possible. Now, choose to climb up. Cid will be able
to go to the top and turn the hourglass upside town to save the party. After
that, youll see your remaining party members escape from their rooms. Youll
be able to control them (remember that Zidane and the 3 party members he
chose are still at Oeilvert). Now, go left to the next screen. Here, just
climb up the stairs. Youll reach the entrance to the Desert Palace.
Before going up the stairs, examine the lamp on the left angel. A red light
will appear on the right angel. Examine the red light and then inspect the
bloodstone. Youll get a Promist Ring. After getting the ring, go up the
stairs. Here, youll see 2 gargoyle statues and a woman statue in the center.
Examine the right gargoyle first and then the left gargoyle, and finally the
woman statue in the center. Now, walk to the left. Youll see Blue Stairs
appear. Go up the Blue Stairs and move on to the next screen and light the
lamp at the end. Then, go back down the Blue Stairs. From here, go left
towards the next area.
Youll see 3 circular lamps here in the main room. Examine all 3 and light
them up. The 2 north doors should be open. Go up the upper left door and move
on until you reach the other side of the main room. Now, light all the 3
lamps here. The statues to the left will be gone. Now, put out the flames of
the upper right lamp and the right one. The 2 doors to the north should be
open and the statues to the left are gone. Go through the upper right door
and go to the other side again. This time, light the 2 lamps in the center of
this room (you cant light up the one to the south). The right statues will
be gone now. And then, open ALL lamps in this room. 3 to the right, 3 to the
left, 2 in the center, and the last one should be the one in the center to
the south. Therell be a red light. Examine it again and inspect the
Bloodstone. Youll get the Anklet. Now, go to the upper right area of this
room and enter the newly opened door.
In the next screen, light up the candle near the statue of a woman. Another
red light will appear. Inspect the bloodstone again and youll get the Shield
Armor. After getting the armor, move north and go up the stairs at the end
onto the next screen. Here, light up the candle which is on top of the
stairs. Then, move on until you reach the Library.
Here, there are 3 levels/floors in here. First, light up the candle to the
left. Itll activate the ladder to the right. Now, go to the right and go up
the ladder to the 3rd level/floor. Light the candle here at the 3rd level and
a door will be revealed. Enter the newly opened door and inspect the
bloodstone here for the N-Kai Armlet. After that, head back inside the
library. Now, go down the stairs. Use the ladder that you see and go up to
the 2nd level. Here, light up the candle and another door will be revealed.
From here, go left up the stairs. Go all the way to the end lighting up 2
candles on the way. After lighting the 2 candles, go back inside the library.
Now, light up the right candle in the 1st level. Another door will be
revealed. Enter it and light another candle inside. Go back inside the
Library. You should hear the sound of the moogle. In the 1st floor, go left
and talk to the moogle, use a Tent and save the game (finally).
After saving, go left to the next screen. Here, youll see a Gargoyle with 2
candles. Light up the one to the right. Take note of the direction the shadow
is facing, and then go through the door. Move on until you reach the opposite
side. Youll see a painting with 1 candle, and another Gargoyle with 2
candles. There are 3 candles in here. Now, light up the candle at the
painting. It will give you a clue Dare not follow those of evil. Strive to
follow those of good.
If you examine the 2 gargoyles, the one to the right is the Apostle from
Underground and the one near the painting is the Messenger from Heaven.
The clue says dont follow evil. This means that do no face towards evil
(which is the right Gargoyle). So, light up the candle which is the right at
the left Gargoyle. The shadows of both Gargoyles will be facing to the left.
A Blue Stairs will appear at the center. As for the other clue, follow those
of good, the shadow of the right gargoyle follows the shadow of the left
gargoyle which is the good ones.
Note: If you lit BOTH candles at each of the Gargoyles, youll get a Venetia
Shield at the left and a Black Hood to the right.
Now, go around again and go up that blue stairs. In the next screen, unequip
everything that you got by inspecting bloodstones here at the palace (Promist
Ring, etc.). Now, move forward and youll fight the defense system of the
palace.
After the battle, move forward and light the candle at the end. Now, go back
and examine the Shining floor. Youll now see Zidanes group arrive at the
Desert Palace from the Hilda Garde 1. When you regain control of Zidane, move
on and use the teleporter. On the next area, Kuja will welcome you again.
Hell tell you that Zidane must come alone. When you regain control of
Zidane, move on and go up the ladders into Kujas Room. When you reach the
room, Kuja will show you your other party members locked up below.
Meanwhile, outside the room, youll see your entire party meet again.
Everyone will now go to Zidane and save him. But then, Eiko will be left
outside and Zorn and Thorn will nab her. Now, the party arrived at Kujas
room. Kuja will be surprised as you were able to escape. Zidane is really mad
now as the 4 party members Kuja has shown you are fakes. After that, Kuja
will take the Gulug stone from you and then hell leave. When you regain
control of your characters, go to where the Hilda Garde is. When you get
there, youll see that Kuja already left. Now, move north to the next screen.
Youre party members will talk. Cid suggests that you follow Kuja aboard the
Blue Narciss. When you regain control of Zidane, examine the lever here and
kick it. A ladder will appear. Go down the ladder and move on until you reach
the World Map.
==========================
WORLD MAP (Lost Continent)
==========================
In the world map, youll see the Blue Narciss follow Hilda Garde 1. Youll
eventually reach a shore. When you disembark, go to the west and enter Esto
Gaza.
=========
ESTO GAZA
=========
Item:
Wing Edge
Upon entering, go inside the building. Inside, youll see the Bishop of Esto
Gaza. The bishop will tell you that youre on sacred land. Hell also mention
some pointy-hats pass by. Zidane will ask if a little girl is with them. The
bishop will tell you that the path behind him is the path of souls which
leads to the Shimmering Island. Then, hell tell you that he saw a lot of
pointy-hats pass by, Kuja, Zorn and Thorn and a little girl held by one of
the Black Mages. Hell tell you that they went to Mount Gulug. When you
regain control of you characters, leave this area and come back again. Youll
now see a lot of people. You can talk to the bishop and rest for 100 gil.
From here, go right to the next screen. Youll reach a shop that sells items
and equipments. After buying, go around the shop to the north (note, use the
HERE icon as your guide) until you reach the counter to the right. Search
here for a Wing Edge. Now, go to where the bishop is and go up the stairs
onto the next area. Here, talk to the moogle and save your game. Then, go
right and move on until you reach Mount Gulug.
===========
MOUNT GULUG
===========
Item:
Wing Edge
Equipments:
Gaia Gear
Demons Mail
When you regain control of your characters, go left into a house. Youll get
9,693 Gil and a Red Hat in here. After that, leave the house, go left and
just move on past another house until you reach a well. Examine the rope at
the well and go down. Here, you can go to the left or right path. Go to the
right first. Here, talk to the moogle and save your game. After saving,
search to the lower right of this room for a Wing Edge. Then, continue on to
the right. Just enter the door at the end. From here, just move on until you
reach a dead end and search there for a Gaia Gear. After getting the
equipment, head back to where the well is. Note that youll have to fight Red
Dragons on the way. When you reach the area where the well is, go left to the
next screen and enter the house at the end. Here, get the Demons Mail. Now,
leave this small house and enter the doorway just beside this house. Inside,
go up and stairs and talk to the moogle and save your game once more. After
saving, continue up the stairs. Here, just move on and enter another house at
the end. Inside, youll get an Elixir. But before you do, a Red Dragon will
attack you. After getting the Elixir, head all the way back to where the well
is.
Here, examine the lever to the left of the well and pull it down 3 times.
Youll see the rope dangle below. Examine the rope and use it to go down.
Below, youll fight another Red Dragon. After beating it, go through the wall
where the Dragon went in. Youll see Eiko. Dagger recognizes the ceremony
that Zorn and Thorn does to Eiko. Zidane and co. will now go and save Eiko.
Next, youll see Zorn and Thorn chant. They will be unsuccessful because Eiko
hasnt reached 16 years old. Eidolons can only be successfully extracted when
then subject reaches 16 years old. Kuja still insists for an Eidolon that is
more powerful than Alexander to be able to beat a man named Garland. He
orders Zorn and Thorn to continue the extraction, but then, Mog will come out
and saves Eiko. Eiko will battle Zorn and Thorn. Mog will tell Eiko to use
Terra Homing. Eiko will do that and youll see another Eidolon. It seems that
Mog is really an Eidolon and he took the form of a moogle in order for him to
be close to Eiko. After the battle, Eiko will receive the Ribbon, which she
gave to Mog. Then, Kuja will be surprised that he saw an Eidolon in Trance.
After a short talk, he will leave. Vivi will follow Kuja and will try to ask
him about the Black Mages. But then, Zorn and Thorn will move and they will
merge into one. The battle begins.
After the battle, Vivi will come in together with 2 black Mages. After a
short talk, a woman will call out to you. When Zidane and co. goes to her,
she will thank you for chasing Kuja away. Then, Dagger will go to her and the
woman will recognize her. Cid will come in and youll finally know the true
identity of the woman. Shes the wife of Regent Cid, Lady Hilda. After a
short talk between the party, Cid and Hilda, youll be automatically taken
back to Lindblum.
========
LINDBLUM
========
Here, Cid and Hilda will talk inside the Royal Chamber. Hilda will tell Cid
that Kuja is not from this world. Then, Cid will apologize to Hilda for what
he has done in the past and asks her if she could turn him back into a human.
Hilda will do that. Shell kiss Cid and then... poof! Regent Cid is human
again! Then youll see a touching scene.
Meanwhile, youll see Zidane. A Lindblum soldier will wake him up. (Notice
that Zidane is having a very naughty dream with Dagger). Then, the soldier
will tell Zidane that Lady Hilda called for a meeting at the Conference room.
When you regain control of Zidane, go talk to the moogle in here and save
your game first. After saving, go to the left and go up the Upper level then
go to the conference room.
Here, Zidane will see Cid in his human form (without manners as always).
Then, the meeting will start. Hilda will tell you that she got info from Kuja
himself while she was at captivity. Then, youll notice that Dagger is
missing. Steiner will go look for her. Then, Cid will leave the room and
prepare for the construction of Hilda Garde 3. Back to the meeting. Hilda
will tell you that Kuja is out of this world and is planning to use this
world to achieve greater power. Kuja also said that this world is called
Gaia, and the place where hes from is called Terra. Youll see an ATE. After
the ATE, Hilda will talk to you about the Shimmering island. Theres a seal
here that prevents entry. But, Kuja unintentionally told Hilda that the seal
can be broken at an old castle at the northern part of the Forgotten
Continent. Youll call it Ipsens Castle. Youll see another ATE again. After
that, the party will prepare to go to Ipsens Castle. But then, Steiner will
come in and tell you that Dagger is missing and she is nowhere to be found in
Lindblum even with the help of the Tantalus. Zidane tells the rest of the
party to wait for him. Hell leave the castle and search for Dagger.
==========
ALEXANDRIA
==========
Here, youll see the members of Tantalus search for Dagger. Then, youll see
Zidane and Baku at the Docks at Alexandria Castle. Baku will tell you that
she saw the chick (Beatrix). Zidane will follow Baku. Youll see Beatrix.
Zidane will try to go to Beatrix but Zidane cant follow her. Beatrix will
meet Baku. Baku will apologize for abducting Garnet. Beatrix forgives and
forgets. Then, Beatrix will tell you that if ever Dagger went here, shell go
straight to the resting place. Beatrix will now give you the Garnet Gem.
After that, youll be at Brahnes grave. Dagger can talk again! After a short
talk about Dagger being the Queen and all, Dagger will borrow the knife that
started it all. Youll now see a FMV where Dagger uses the Dagger and cuts
her hair short. Shes not confused anymore. Right after the FMV, youll be
inside the Hilda Garde 3.
=========================
WORLD MAP / HILDA GARDE 3
=========================
Eiko and Steiner will be very happy as Dagger can talk again. Theyll notice
the hairdo also. After that, youll now be heading for Ipsens Castle. It
will be marked on the map so dont worry about going there. Then, a crew
member will come in and tell you that if you want to change party members,
you can talk to him. Then, choose your party members. Then, youll now
control Hilda Garde 3 on the world map. Now, go to the forgotten continent
and go to Ipsens Castle.
/////////////////////////////////////////////////////////////////////////////
If you roam around the Hilda Garde 3, there's a Tent next to the ladder on
board Hilda Garde 3s deck. (You'll see Amarant leaning against a wall in the
screen.)
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==============
IPSENS CASTLE
==============
Equipments:
Dagger Javelin
Cats Claws Rod
Golems Flute Barette
Stellazzio:
Aquarius
Items:
Ancient Aroma
Maiden Prayer
Key Items:
Fire Mirror Earth Mirror
Water Mirror Wind Mirror
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**** Notice ****
In Ispens Castle the reason why they give you all those weak weapons is to
equip it and use it. I guess the weaker the weapon the stronger it is in
this castle. So you should equip the weaker weapons that you have. Or just
equip them as you get them.
- thanks to: Neil McAloon for this info -
/////////////////////////////////////////////////////////////////////////////
Upon entering, youll see an old castle and it looks like its inverted. Now,
Amarants Ego comes in and tells you that he doesnt need company. He can go
alone and get to the place where you can break the seal first. Allow him to
go. After that, choose your party members. Now, go up the stairs into Ipsens
Castle.
Inside, search to the left at once for a chest with a Dagger. Then, to the
right for the Aquarius Stellazzio. After getting these 2, go inside the door
at the end. In this next area, go north first and get the chest for a Cats
Claws. Now, talk to the moogle and save. After saving, go to the right then
examine the pole and go down. Here, just use the ladder to the upper right
and move on until you reach the next screen. Here, just go north and enter
another hole.
It might be confusing here so lets give each of the ladders here a number.
From the hole, use the First Ladder and go down. Now, move on until you reach
the Second Ladder. Go up until you arrive at the next screen. Here, jump off
the ladder. Youll see the Third Ladder here. Go right past the Third Ladder
and get a chest at the very end for a Rod. Now, go all the way back to the
First Ladder. Go up past the hole where you came in to this area. On top, you
can either jump to the left or to the right. Jump to the left first and get
the Javelin for Freya. Now, go back to the First Ladder and now, jump to the
right. Get the BroadSword at the end. After getting the sword, go to the
Third Ladder (After the Second Ladder) that you passed by earlier and go up
using that ladder. On top, jump off and enter a room.
In this room, theres a lift to the north and at the center. Go up and youll
see Amarant. Hell leave your party now as he already proved himself to you.
When you regain control of Zidane, examine the mirrors at the wall. Youll be
able to get 4 mirrors and each of them has something written on it.
Wind Mirror My power is protected by wind, behind a Tornado; Water Mirror
My power is protect underwater, surrounded by earth; Fire Mirror My power
is protected high atop a fiery mountain; Earth Mirror My power is protected
under the shaking ground.
After getting all of these mirrors, the guardian of this place will attack
you.
After the battle, Taharka will say something, One is all, all is one. After
that one, leave this room. In the next room, go south and examine the weird
wall to the right. Youve got to do a lot of things here. Now, Push the door,
and then Pound it, then think. After that, push and then pound again. After
that a new option will appear. Choose Try something Drastic. Zidane will
now kick the wall. It still wont budge. Kick it again and then Rest. The
door will open! Go through the door and get the Barette on the balcony (by
the way, youll see the first room in this castle). Now, go to the Moogle and
save your game. On the way, youll see a trap on the floor.
In this same room, to the upper right of the first trap door is a 2nd trap
door, if you walk over it, it will open and you will drop into the room
below, where you can see the area you get to when you ride down the pole from
above. There is a treasure chest here and inside is the "Maiden Prayer".
Then, just continue and save when you see it. After saving, go to the west
and youll be back at the first room here at Ipsens Castle. Now, youll
notice that a ladder appeared at the north in the center and just to the left
beside the door to the moogle. Go up the new stairs.
On top of a new place, go to the center and use the lift and itll take you
down. Below, get the chest for the Golems Flute. Now, youll see a big
sword-like thing here. Youll also see 2 pots to the left and to the right.
The center potholder is empty. Now, lets call the pot to the left, Pot #1.
Lets call the pot to the right, Pot #2. For the potholders, lets use left
potholder, center potholder, and right potholder.
The clue given is "To obtain my power... work against the flow of time"
So you have to move the pots counter clockwise.
Move Pot #2 from right to middle
Move Pot #1 from left to right
Move Pot #2 from middle to left
move Pot #1 from right to middle
The electric current on the big sword-like thing will go to the right pot.
Now, examine the pot to the right (Pot #1) and youll get the Ancient Aroma.
Go back to the lift and go up. Upon disembarking the lift, go left and get
the chest here for the Air Racket (Daggers Scan ability!). After getting the
weapon, try to leave the castle.
Outside, your party will notice that Amarant hasnt come out yet. Zidane will
then go in by himself to find Amarant. When you control Zidane, go inside the
Castle. Go to the moogle and save your game if you want. Now, go to the right
and go down the pole again. Here, youll hear some one. Dont go up the
ladder to the upper right, instead, go to the south of this room and youll
find Amarant lying helplessly. Amarant will wonder why you came back for him.
Well, thats what a team is really for, to take care of one another and
Amarant has been with them for a while already and is already a part of the
team. When you regain control of Zidane, go outside the castle. Here, the
party will now plan their next move. Your party will notice that the wall
where the mirrors were is a map of the world. And the 4 mirrors probably
pinpoint the locations as to where the seal can be broken. And Zidane will
also remember the clue given by Taharka when it died. Youll now be back at
the Hilda Garde 3.
=========================
WORLD MAP / HILDA GARDE 3
=========================
Now, your party will decide to take on all 4 locations at once. 2 Party
members will go inside each of the 4 locations. A Crew member will then tell
you that was a sailor back then and may be able to help you with the
directions. Now, youll go to the Water Shrine first. You can ask the Crew
member, but Ill tell it to you anyway. :) Now, control Hilda Garde and go
south of Ipsens Castle. Search for a structure in the water. Go to it and
press Circle to go in.
============
WATER SHRINE
============
Here, Eiko and Dagger will be the ones to go in here. After that, Zidane
plans the next one. Onto the Fiery Mountain! Zidane will leave and Eiko and
Dagger will move on. Now, when you regain control of Hilda Garde, go to the
Northeast of Esto Gaza in the Lost Continent and search for a mountain
wherein its mouth is full of Lava.
===========
FIRE SHRINE
===========
In this shrine, Freya and Amarant will be the ones going in. After that,
Zidane will plan again for the next move. Its to the wind shrine! When you
regain control of Hilda Garde 3, go to the Southeast of Oeilvert. Go inside a
small cave in between the mountains. Its hard to see so, you must be facing
south to be able to see it. Go in the wind shrine.
===========
WIND SHRINE
===========
This time, its Steiner and Vivis turn. Steiner is the best member to go in
here as his Armor can withstand the wind. Vivi will be following behind. Now,
Zidane worries about Steiner and Vivi. But hell be more worried as he is
with Quina. When you regain control of the Hilda Garde 3, go Southwest of the
Desert Palace and go to a place where you can actually see the ground
shaking. Now go inside the Earth Shrine.
============
EARTH SHRINE
============
youll see Zidane and Quina arrive. Theyll have a short talk. After that,
move on to the left. In the next screen, there will be floor traps that will
try to squash you. When you see the field icon (!), quickly press the X
button to avoid being squashed. Do this another time and youre done.
=======
SHRINES
=======
Now, youll see Dagger and Eiko. Theres also a trap here that hurls
icebergs! Back to Zidane. Quina will arrive to the place where to put the
mirror. Go to it and someone will talk to Zidane and Quina. After that,
youll see Freya and Amarant. Just before Freya put the mirror, the Fire
Guard will show up. Next one, Zidane and Quina will see the Earth Guard.
Then, youll see Amarant and Freya again. After a short discussion with the
Fire Guard, theyll begin to fight (dont worry you need not control them).
Next, youll see Vivi and Steiner this time. Vivi is scared as he may miss
the target. Steiner will try to keep the monster at bay because the Wind
Guard is fast. Once held by Steiner, Vivi will use Magic against the Wind
Guard. Now, Zidane and Quina will fight the Earth Guard. This time, you get
to control them. Prepare for a hard fight.
After the battle, youll see Eiko and Dagger. Eiko asks Dagger if she loves
Zidane. Dagger cant answer. Then, Zidane and the rest of the party will come
in and pick Dagger and Eiko up. Poor Eiko. ;)
=========================
WORLD MAP / HILDA GARDE 3
=========================
On the deck, Zidane will see Amarant. He will ask you what motivates you in
doing all of these. Just choose any. After that, choose your party members.
After choosing, youll take control of the Hilda Garde 3 again. First, you
can go to the south of Oeilvert and in an Island, youll see a small cave. Go
in and youll be at Daguerreo.
=========
DAGUERREO
=========
Items:
Elixir x2
Stellazzio:
Capricorn
Upon entering, you can go either to the left or to the right. Go right first
and search in the water for the Capricorn Stellazzio. Move on to the right
onto the next screen. Here, use the lift and go up. Talk to the man here.
Its the Synthesis shop. It has great items so buy now if you want. After
that, talk to the moogle and save your game first. Now, go left to the next
screen (dont go down the lift).
Here, go to the left and examine the statue on the wall. Youll hear
something below. After that, continue to the left and talk to the man who is
searching for a book about Eidolons. Then, go right and examine the pile of
books. The book the man is searching for is in here. Talk to the man again
and hell go to the pile of books. Now, from where the man who is searching
for the book was standing, go left to the next screen. Youll be able to get
2 elixir from both sides of the second floor of the bookshelf. Go back up to
the place where the man who was searching for the book was. You can go left
and the person here will let you rest just like an inn. Now, go back to the
moogle and save. Go down the lift and to the left onto the Main hall of
Daguerreo. Here, examine the door-like structure at the end and you can
exchange 5 Ores for an Aquamarine. You can exchange if you want. After that,
leave Daguerreo.
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Note:
Inside Daguerreo, from the main room, go left. Youll see 3 small lifts, 3
switches and a Staff leaning on the bookshelf. Now, flip the left Lever until
the left lift is leveled with the ground. Now, examine the lift and Zidane
will notice a hole. Now, go to the staff and examine it. Zidane will put it
in the hole. You can now use the lift to go up to where the whining hippo is.
He will now sell you great equipments!
/////////////////////////////////////////////////////////////////////////////
=========
WORLD MAP
=========
/////////////////////////////////////////////////////////////////////////////
Before heading for the Shimmering Island, which is the point of no return to
some side-quests, Ill list down the things you can do that you must do now
or else youll miss the opportunity to achieve it. Here they are in no
particular order.
1. Mr. Morrids Coffee Side Quest
2. Get the Hamelin, Zorlin Shape, and Rune Blade from Daguerreo Equipment
show now as they wont be available anymore if you enter the Shimmering
Island. This goes the same as the ones in Esto Gaza and Oeilvert as they will
be permanently close.
List of places that will be closed:
-----------------------------------
Ice Cavern South Gate
North Gate Conde Petie
Oeilvert Conde Petie Mountain Path
Esto Gaza Dali Observatory
Pinnacle Rocks Fossil Roo
3. At the South Gate, get the chest that you could get earlier when Steiner
and Dagger pass through earlier in the game. Youll receive an Elixir Card.
4. Remember to get the Alexandria Card from the small girl running around in
the Alexandria Town Proper.
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Now, go to Esto Gaza. From here, go South East and search for a mountain in
an island where there are icebergs. Its the Shimmering Island. When you
arrive, the ship will be sucked in. Dagger then tells you that it might be a
teleporter just as in Kujas Palace. Zidane will now think of a way to go in.
None other than jump off the deck! Then, youll see a FMV of the Hilda Garde
inside the shimmering island. Your party will start to float and will dive to
the heart of the Shimmering Island.
=====
TERRA
=====
Equipments:
Coronet Mythril Racket
Dragon Wrist Demons Mail
Minervas Plate
Item:
Elixir
Remedy
When you arrive, Zidane will meet the Black man (You saw him in the
Invincible when Kuja called him, back at Alexandria). He will invite Zidane
to see Terra. After that, Dagger will come in. Youll be asked to change
party members again. When you regain control of Zidane, go right to the next
screen.
Here, youll see a girl. Which looks like Zidane. Go down the stairs to the
left first onto the next screen. Here just get the chest for a Coronet then
move on to the north and get another chest for a Dragon Wrist. After that, go
back up the stairs to where you saw the girl. Follow her to the north onto
the next area. Here, just move on to the north. Get a chest on the way for an
Elixir. Move on and see the girl again. Follow her to the next screen. Here,
follow her again towards the next screen. Here, go right and go down the web.
Go down to another web and get a Remedy from the chest. Now go up 1 web only.
Here, go left and youll see a gap. Jump across and get the Mythril Racket
from a partially hidden chest at the end. Then, go back to the gap and choose
to go down. Get another chest here for a Demons Mail. Now, follow the girl.
In the next screen, go up the first set of stairs. Now, go left and go around
the wall (use the HERE icon) and move on to get the chest below for a
Minervas Plate. Go back around again and continue up the sets of stairs
until you reach the next screen. From here, just move on until you reach Bran
Bal.
========
BRAN BAL
========
Items:
Elixir
Wing Edge
First, youll see a FMV where Dagger and Zidane will see the Invincible!
Dagger then remembers what happened at Madain Sari when she and her mother
escaped. Then, Dagger will faint. Youll see a short scene near a green
doorway afterwards. When you regain control of your characters, go left to
the next screen. Here, youll see a lot of people tat looks like Zidane!
Everything and most especially the tail! Now, go inside the first house to
the left. Zidane decides to let Dagger rest here. Youll then rest for a
while.
After resting, youll see Eiko outside trying to talk to the people. Then,
youll see a short conversation with Zidane and the party inside the resting
house. When you regain control of Zidane, leave this house. Enter the next
house to the north. Here, youll see a lot of people. You can talk to them if
you want. After that, when youre ready, use the stairs to the upper right
area of this house and go down. Below, you'll see something very shocking.
Talk to the girl who you saw way back in the entrance of Terra. Shell tell
you about themselves, the Genomes and Zidane IS a genome like them. Zidane
will wonder why does he have emotions and the people here are like cold
puppets with no emotions. The girl will tell you that you are... special. You
have a special purpose and thats the reason why Zidane can feel and make
decisions for himself. The girl will also mention the name Garland that was
spoken by Kuja way back at Alexandria. When you regain control of Zidane,
search around here for an Elixir and then go back up the stairs. Youll see
the girl again. Shell tell you that genomes are merely vessels as the real
people of Terra are actually asleep. Then, shell tell you that Garland is
waiting for you.
Then, youll see Eiko and co. at the resting house. Dagger will finally be
awake again. Shell ask Eiko to find Zidane for her. Then, youll see an ATE.
- Youll see Quina trying to eat the image. Quina will also talk to Zidane in
this ATE. Zidane will act like the other people here for a while.
After that, leave the resting house. Youll see yet another ATE.
- This time, youll see Vivi tying to talk to the people. They are not
responding to him. Then, Zidane will be behind Vivi. Hell tell Zidane that
the people here are like the Black Mages. They are not responding but Vivi
thinks that he can get into them. Therell also be something wrong with
Zidane.
After the ATE, go right to the next screen (dont go inside the house to the
north). In the next screen, watch another ATE.
- Now, youll see Zidane and Amarant talk to each other about their past.
Specifically about their parents.
After the ATE, go inside the door to the north. Youll be inside the house
where Zidane went. Youll see another ATE.
- This time, youll see Zidane and the Girl. The girl leads Zidane to the
teleporter to meet Garland.
Now, talk to Quina. Quina will now join your party. Now, leave this house by
using the lower right exit again. Then, go inside the next house to the
right.
Here, talk to Stiltzkin and you can buy a good set from him. You can have a
Diamond, Elixir, and an Ether for 2,222 gil. After buying from him, examine
the blue vase at the end. Theres a moogle inside. Examine it again and
youll be able to let the moogle free. Talk to the moogle. You can buy great
equipments from the moogle. After that, you can save your game. After saving,
get the chest in here for a Wing Edge then leave the house.
Outside, go south and talk to Vivi. Hell join your party also. Continue
moving south onto the next screen. Here, youll see Amarant. Hell join your
party too. Now, go inside the green light. Move on and talk to the girl.
Shell tell you that Zidane went on his own free will to meet Garland. Eiko
will now go back to the other party members at the resting house to inform
them about what happened to Zidane.
===========
PANDEMONIUM
===========
Item:
Elixir
Equipment:
Holy Miter Carabini Mail
Battle Boots
Gil:
20,007!
When you regain control of Zidane, move on and youll meet Garland. Hell
tell you that he lost one of his most prized Genomes. It is Zidane. Hell
also tell you about his real intentions. He plans to make Gaia into Terra.
Then, hell also tell you that theres another genome thats like Zidane.
When you regain control of Zidane, follow Garland.
On the next screen, just jump onto the floors, which look like shells. Now,
Garland will tell you that the Genomes are just vessels for the souls of the
people of Terra. Then, hell tell you something about the other genome that
has a strong will. He used him as a servant. And his name is Kuja and he is
somehow related to Zidane just like brothers. Move on to the next screen.
Garland will not tell you the mission of Kuja. It is to bring war and chaos
in Gaia. At first, Kuja was really frightened to know that theres another
one that is more powerful than he is so he discarded Zidane and brought him
to Gaia. Now, follow Garland again. Hell finally tell you that he really
wants to disrupt the souls in Gaia so that the souls of the people of Terra
can fill be filed in. Then, Gaia will now become Terra afterwards. Garland
will take you to the observatory where he looks at the present condition of
Gaia and Terra. Then, hell also tell you about the Iifa tree that it is the
one that disrupts Gaia. Then, hell tell Zidane that Kuja is not immortal.
Hell die someday and he will need a new Angel of Death. And that would be
none other that Zidane. Zidane will refuse, as he loves his experience with
his friends in Gaia. Hell become an Angel of Death not to Gaia but to
Garland! How foolish! Garland will then disrupt Zidane and hell lose
consciousness.
Next, youll see Kuja arrive at Terra. He really wants more power and hell
do everything to get it. He decides to stop Garland and Zidane. Then, youll
have a glimpse of the Invincible.
After that, youll see Zidanes thoughts. Then youll see him sitting on a
chair. Hes losing it! He doesnt know who he is or what he is and he is very
ver confused. Hell see some flashbacks of the team. Some words from each of
the party members. Then, Vivi and Eiko will wake Zidane up. They came to save
Zidane. But Zidane ignores them and called them dimwits! Eiko and Vivi will
be trapped behind. (These scene and the following scenes are very exciting!)
In the next screen, youll engage in a battle. Here, just attack. Then, Freya
will come in and helps you out. Then, Amarant will lend a hand also. Zidane
will leave the 2 just like what he did to Eiko and Vivi! Amarant and Freya
will be puzzled as to why Zidane is acting like this. Then, at the next area,
youll see Steiner and Quina. Theyre in a battle. Zidane will come in and
helps but its just a coincidence as he just passed by. After the battle
hell leave the 2 also. Hell tell Steiner and Quina that he cant be with
them anymore. Steiner and Quina will be puzzled also.
In the next screen, youll fight again. This time, when the enemy used its
Smash ability, it will bring your HP back to 1. Then, Dagger will come in a
cures your completely. Shell help you in the battle. After that, Zidane and
Dagger will talk. Zidane doesnt want the party to be involved anymore. Then,
Steiner and Quina will come in. Theyll show Zidane the true meaning of
Friendship. After that, Zidane will finally get a hold of himself. You must
now head back as the other 4 party members are trapped. Now, Zidane, Dagger,
Steiner, and Quina will be together. Go to the right. When you reach the
other party members, Zidane will apologize to everyone for acting like a dud.
Then, Zidane will promise to everyone that he will never leave again and
theyll always be together until the end.
When you regain control of Zidane, go all the way to right until you reach
the chair where Zidane sat. Examine it and youll get the Holy Miter. After
getting it, go back to the left area and talk to the moogle and save. You can
level up here if you want. The moogle has a mogshop so you dont have to
worry about items. Also, buy the equipments from the moogle if you dont have
them yet. :)
After saving, go all the way to the left until you reach a room with lots of
little pot-like thingies. Examine the switch to the north (Its shape is
round), and light will come out of the pots. Continue to the left and move on
until you see a weird switch with an image of a platform. You have to set the
Heading here to adjust the moving platform at the next screen. First choose
Heading #3. Then, go left to the next screen.
Here, its quite confusing if I explain in words only. There are 3 sets of
platforms here and here are their positions according to what you will
actually see in your TV screens.
Set 1: (lower platforms)
_
|2|
-
_ _
|1| |3|
- -
Set 2: (middle platforms)
_
|5|
-
_
|4|
-
_
|6|
_
Set 3: (top platforms)
_
|9|
_ -
|7| _
- |8|
-
Now, you selected heading #3, right? So, go to Platform #2 and use the moving
platform there. It will take you to Platform #5. Here, go to the upper right
and walk up (use the HERE icon and youll see where Zidane is) to the top
platforms. Here, use Platform #8 and get 20007 gil from the chest. Go all the
way back down (just use the platforms that you went through in order to get
back) to the switch for the heading. Now, select Heading #4. Go back to the
left onto the area with the platforms.
Now, use platform #3. It will take you to Platform #6. From here, just go up
to the top platforms and use Platform #7. Choose to go up to the next floor.
In here, just go south and move on until you see a teleporter.
You can also get extra treasures here. Instead of going down and to the left
to the teleport pad which takes you to the next area where after a little
teleportation you meet the moogle. Go up and a little left and you will see
another teleportation device to take you to the same level above but in a
different location so you will be able to reach the following chests.
They contain the following:
---------------------------
- Chest in the center of the area (at the same level you initially get on
this floor using the teleporter that will get you to the moogle - Elixir
- Chest in the bottom center of the screen - Carabini mail (gives the ability
of auto-regen those who wear mail armor)
Now, go down and use the southern teleporter and go to the next floor. After
using the platform, youll be taken to a room with lots of teleporters.
First, let call your current position as START. Now, go right and youll see
2 teleporters. Use the lower one and youll be able to get the Battle Boots.
Now, go back to START and use the other teleporter to the north and youll
reach the moogle. Prepare your equipments then talk to the moogle and Rest
then finally, save your game.
When youre ready, continue on to the right until you meet Garland. Youll
just see a short conversation between Garland and the party then, Garland
will call on a Silver Dragon and youll have to fight with it.
After the battle with Garland, youll see a FMV of the Invincible. Kuja is
controlling it. Then hell go down to you. He desperately wants the power to
control every soul! Now that the invincible is with him, it is very much
possible. Then, as youre of no use to him, hell engage you in battle.
After the battle, youll talk to Kuja. Hell tell you that he learned Trance
from the Moogle he saw at Mt. Gulug (Mog). And he used the souls the
Invincible got to give him more power, which includes the soul of Brahne.
Then, Kuja will divert his attention towards Garland. Kuja will kick Garland
until he falls down from the cliff.
Then, Garland finally reveals the true purpose of Kuja. He is only meant to
live until Zidane, the much deserving genome, grows up. Kuja will be Mad and
wont believe it. Then, youll see a FMV of Kuja destroying Terra. Everything
will be in shambles! After the FMV, youll see Zidane. Hell go back to Bran
Bal and save the genomes. Eiko and the rest will go to the Invincible and use
it to escape. Dagger will then come along with Zidane so make sure hell
never leave again. When you regain control of Zidane, just go to the right
until you reach the lift with lots of eyes. After a short talk, go to the
lift and youll be back at Bran Bal.
Then, youll see Eiko and the rest of the party. Youll see Quina upset
because theres no good food here in Terra. Meanwhile, Zidane and Dagger will
talk to the Genomes in Bran Bal to convince them to evacuate the place. Then,
Eiko and the rest of the party will arrive inside the Invincible. Then,
Zidane will talk to the girl. Her name is Mikoto. After knowing her name
Zidane will take her to the Invincible. Now, youll see a FMV of the
Invincible escaping from Terra. In Gaia, the Invincible will appear at the
ocean.
Next, youll see the party inside the Invincible. Youll see a short
conversation about Kuja then Steiner will come in and tries to show you
something. On the deck, youll see Mist covering all of Gaia. Now, youll be
asked to save your game. Save it and then put in Disc 4!
* START OF DISC FOUR*
==================
BLACK MAGE VILLAGE
==================
Here, youll see Vivi talk to the Black Mage at the cemetery. Vivi will thank
the Black Mage for allowing the Genomes to stay here. Its no problem for the
Black Mages and theyre going along pretty well. Then, Zidane will come in.
Zidane and the Black Mage (practically everybody except Kuja), hopes for a
future where everyone will get along with each other and live in peace. Now,
youll see some scenes with the Genomes.
First, youll see Eiko, a Genome, a Black Mage and the Chocobo. Its name is
Bobby Corwen. The genome will be scared of the Chocobo :) At the item shop,
youll see Quina here. The genome will ask about selling items and about
money. Quina then tells the genome that there are only 2 types of things in
the world, the one that you can eat and the one that you no can eat. Quina
made it more confusing. After that, see Freya and Amarant outside. Theyll
see a genome and a Black Mage starting out to be friends.
Finally, youll see Dagger and Steiner at the town entrance. Steiner suggests
that you visit Cid. Dagger doesnt want them to worry again so its better
not to tell Cid. Zidane will come in and then Mikoto. Mikoto will tell you
that you have no chance against Kuja. Zidane may be weaker but hey, its the
one who persevere wins. Now, Zidane decides on the final destination, Iifa
Tree. Youll now take control of the faster Invincible Airship. Right now,
you can do anything you want. Cards, Chocobo, level up, shop, talk to people,
discover secret. Ill fill in side quests if there are new ones. For the
Chocobo and the Cards, they have their own section in this guide. Check them
out for the info.
If youre ready for the final showdown, go to the Iifa Tree and press the
Circle button when you get there
After all the bosses in Memoria you will finally be able to fight
Trance Kuja and Necron(see bosses section on how to beat all eight bosses of
Memoria) There will be a couple of scenes then the ending scenes and the credits
will roll THE END!
*EXTRAS SECTION*
SIDEQUESTS
MADAIN SARI SIDE QUEST
In Disc 4, go to Madain Sari with Zidane, Eiko, Dagger, and Steiner in your
party. Go to the kitchen and youll see a familiar figure jump off. Now,
leave Madain Sari and have Zidane, Vivi, Steiner, and Quina in your party. Go
to the Kitchen and to the room. Just outside, youll see Lani. She had a
change of heart after being saved by the Moogles. Shell then tell you that
there are words, written inside that room that might mean something. Go
inside the room below the kitchen. Inside, search for the words that are
carved near the treasure chest that contained the Jewel of Eiko. Itll give
you a clue. About going Clockwise, then counter clockwise and about the
number 9.
Now, go to the Eidolon Wall. Upon entering, to right until you reach the door
again. Youll hear a Cling. Then, go left and when you reach the door
again, youll hear another Cling. From here, go right and left and when you
hear the 9th Cling, your HP/MP will be restored and all Status Effects will
be removed. You can now view the other Eidolon images that you cant examine
before. I havent seen any item/equipment except for the info in the Eidolon
wall. Ill try to find out if theres more to this one.
The real reason for this Side Quest is to know the real name of Dagger and
her Mom. Daggers real name is Sarah and her mothers name is Jane.
MOGNET CENTRAL
To be able to solve the mystery at Mognet Central, you should have sent ALL
messages since the beginning of the game without discarding any of it. You
can do this from Disc 3 onwards. Go to Alexandria and talk to Kupo. And hell
hint you about the mystery of the Mognet Central. Youll just have to send
all the next messages and the item will be revealed to you. Use my Moogle
Location list in Part 2 of the guide for your reference. As for me, I did it
in Disc 4. You might have trouble finding Mois, but actually, he is located
in the entrance of Fossil Roo.
For the location of Mognet Central, it is on an island north of the Outer
Continent. Its big enough to be seen on the World Map. There is a mountain
range there and youll see a crack. Use a flying Chocobo to get here and then
on the ground, go near the crack and use a Dead Pepper and youll be able to
see the Mognet Central.
Now, youll see that the Machine is not working. Now, Kupo asked you to give
a mail to Atla. As the Machine here at Mognet Central isnt working, go to
Atla at Burmecia. There, Atla will give you a letter for Mogryo. Then, from
Mogryo to Kumool. So, go to Ipsens Castle and talk to Kumool. Kumool will
then ask you to deliver a mail to Mois. Go to Mois at the entrance of Fossil
Roo if youre in Disc 4. But, if youre still in Disc 3, Mois will be at the
Ice Cavern. Bring Quina with you and enter the Qus Marsh near Burmecia and
go to the excavation site entrance.
Now, talk to Mois and hell ask you to deliver a message to Noggy. Go to
Daguerreo and give the letter to Noggy. Finally, Noggy will ask you to
deliver the final mail to Kupo. When Kupo reads the mail, Kupo will know that
Mognet Central Needs the Superslick item and that someone here at Alexandria
has it. Now, go to the mini-theater and talk to Ruby. Shell give you the
Superslick. Now, go to the Mognet Central and give the Superslick to
Artemicion. The machine will be in perfect condition now. Youll get a
Protect Ring from Artemicion for your efforts. Also, one Moogle here will
tell you the total number of letters you successfully delivered. I got 25.
Thats all for the Mognet Central
QUANS DWELLING
Items:
Ether 3x Topaz 15x
Ore 9x
Equipment:
Tiger Racket
Running Shoes
Card:
Red Rose
Stellazzios:
Scorpio
It is found in a cave in the mountain to the west of Treno (walk past the
forest). In there, just move on and get the chest at the end for an Ether.
Now, go to the upper left and go down the rope. Here, if you inspect the
Spring, it will recover your HP and MP as well as Remove all your status
effects. If you move on, get the chest at the end for another Ether. Now, a
little bit to the left of the chest (with the second ether) search in the
ground for the Scorpio Stellazzio. After getting the Stellazzio, go up the
ropes again and go to the upper right onto the next screen. Here, go up the
ladder to the left and get another Ether. If you search around this room,
youll see a note from Quan, Six Months after I adopted Vivi, still too
small to eat. After that, go right onto the next screen. Here, go to the
ledge and let Zidane use a Dead Pepper. Youll automatically get the Chocobo
here so dont worry about calling Choco from the world map. After using the
Dead Pepper, Choco will fly and dive underwater. Choco will get treasures
from below. Youll get: 9 Ores, 15 Topaz, 1 Tiger Racket (yippee!), and 1 Red
Rose Card. After this Zidane will know that you can get treasures if you use
the Dead Pepper on Choco. Now, go to the Chocobos Paradise treasure section
above and youll see the treasures and their locations.
Now, try to enter Quans Dwelling with Vivi and Quina. Examine the hourglass
in here and there will be a scene between the two. Youll then receive the
Running Shoes which contains the very useful Auto-Haste ability.
-----------------------
TRENO KNIGHTS HOUSE
-----------------------
At the Weapon Shop, youll see the monster below right? Now, talk to the man
in the shop and tell him that you want to fight with the monster below. The
man will agree but only one of you can fight the Behemoth. So, choose from
your current party who will battle the Behemoth. Personally, I used Steiner
and kept on using the Shock Ability. It deals 9999 damage so I was able to
kill the Behemoth. I also included the stats of the Behemoth here for your
convenience.
-----------------------------------------------------------------------------
BEHEMOTH Type: Beast
Level: 71 EXP: 53,168
HP: 24,123 AP: 4
MP: 3,338 Gil: 2,764
Location/s of enemy: Portal (Memoria)
Item/s after battle: Phoenix Down, Echo Screen, Ogre Card, Lapis Lazuli
Item/s you can steal: 3 Phoenix Pinions
Attacks: Heave, Meteor Counter, Strike
Elemental: none
Weakness/es: Ice
Strength/s: none
Special Notes: You can inflict Status Effects on Behemoth. Use Mini and
Silence and the Behemoth will be helpless!
-----------------------------------------------------------------------------
After beating the Behemoth, the man at the Equipment Shop will give you a
Circlet for your efforts.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Note:
- At disk 2 when you first enter TRENO, The monster in the shop will be
a GRIFFIN, which is quite easy if you upgrade your level very often. If
not, try using the item TENT on your enemy until the POISON/DARKNESS/
CONFUSE/SILENCE Snake... The odds of that happening is 1 out of 10 so you
better pray that it would work... and if that occurs then the battle would
be as easy as pie!
-----------------------------------------------------------------------------
GRIFFIN Type: Aerial
Level: 16 EXP: 912
HP: 1,470 AP: 2
MP: 602 Gil: 602
Location/s of enemy: Kognish Shores (Outer Continent)
Item/s after battle: Peridot
Item/s you can steal: Ore
Attacks: Aera, Aero, Tail
Elemental: none
Weakness/es: Wind
Strength/s: none
Special Notes: none
-----------------------------------------------------------------------------
- At disk 3 the monster is now a CATOBLEPAS or an AMDUSIAS. Try
using ZIDANE if he is strong enough...(well if you are already in disk 3,
ZIDANE is the strongest character you have) Here are the info on the 2
enemies.
-----------------------------------------------------------------------------
AMDUSIAS Type: n/a
Level: n/a EXP: 26,376
HP: 10,000+ AP: 3
MP: n/a Gil: 2,316
Location/s of enemy: Pandemonium
Item/s after battle: Ether
Item/s you can steal: none
Attacks: Bio
Elemental: none
Weakness/es: none
Strength/s: none
Special Notes: none
-----------------------------------------------------------------------------
CATOBLEPAS Type: Beast
Level: 32 EXP: 6,609
HP: 3,727 AP: 2
MP: 1,069 Gil: 1,421
Location/s of enemy: Seaways Canyon
Item/s after battle: Hi-Potion
Item/s you can steal: Ether, Phoenix Pinion, Hi-Potion, Soft
Attacks: Heave, Devils Bell, Earthquake, Thundara
Elemental: none
Weakness/es: none
Strength/s: none
Special Notes: none
-----------------------------------------------------------------------------
/////////////////////////////////////////////////////////////////////////////
Strategy:
---------
A good strategy for easily beating the monsters is by choosing Quina, and
using his/her Roulette ability. There is a 50/50 chance of killing it, and if
you kill yourself you dont lose anything and can retry the battle.
---------------------
TRENO CARD STADIUM
---------------------
Here in Treno, at Disc 4, youll be able to challenge great players at the
Card Stadium. They have an excellent stock of cards and you might want to get
them to increase your Card Collector Level. Heres the list of the card
masters that youll meet at the Card Stadium.
Name Cards he/she owns
-----------------------------------------------------------------------------
Straight Shooter Shak = Some hard to find cards
Oglop Master Gon = nothing but Oglops
Bomb Master Shannon = nothing but Bomb Cards
Beast Master Gilbert = youll get Behemoths and other beast cards
Magic Master Thalisa = Holy, Meteor, Flare
Malboro Master Joe = nothing but Malboros
Weapon Master Hunt = Masamune, Mythril Sword, Save the Queen
Eidolon Master Leyra = All of Daggers Eidolons
Gilberts Teacher = I forgot his cards
Worker #9 = Iron Man Cards
--------------------------
4. THE TRENO AUCTION HOUSE
--------------------------
In Treno, youll see the Auction House wherein you can actually participate
in Auctions. The auctioned items are rare items and most of them cant be
found anywhere else. So, if you have the money, join in the bidding. Here are
the items that Ive seen so far and the highest bid I saw for them by me or
the other bidders in Treno.
Heres the auction items list:
------------------------------
Mini-Cid 1,600 gil Rat Tail 15,500 gil
Dogas Artifact 10,000 gil Griffins Heart 6,100 gil
Unes Mirror 14,400 gil Elixir -
Reflect Ring 18,600 gil Dark Matter 16,600 gil
Feather Boots - Madains Ring 7,600 gil
Protect Ring - Magical Fingertip 52,200 gil
Magician Robe 7,000 gil Thief Gloves 19,900 gil
Fairy Earrings 6,400 gil Ribbon 74,400 gil
Pearl Rouge 14,000 gil
You can learn some abilities from these items. The Dark Matter, lets you
learn Odin for Dagger. The Thief Gloves that will let Zidane learn the Master
Thief ability so that you can steal everything from anyone. Some of the Key
Items that you can win will enable you to get the Excalibur of Steiner.
Sometimes you get a repeat of items like Magician Robe, Elixir, Madain's
Ring, and Pearl Rogue. To get the rarer items you will have to actually buy
all four items for the rare items to start appearing...if the items are
different the next time you enter in the auction, you're on the right path.
----------------
THE EXCALIBUR
----------------
Now, you have to get these 4 Key Items from the Auction House. The Unes
Mirror, Dogas Artifact, Griffins Heart, and the Rat Tail. Now, just sell
them to some of the people at Treno (the list is below), and keep on going
back to the Auction House until you see the Magical Fingertip. Note also
that, after you sell your item to the people, it will be offered in the
Auction House again.
Item Person/Location Price Offered
-----------------------------------------------------------------------------
Unes Mirror Noble (Fat Man) walking near Coffee Shop 15,000
Dogas Artifact Noble at the Synthesis Shop 10,000
Rat Tail, Griffins Red Mage near the Cafe 25,000
Heart
-----------------------------------------------------------------------------
After getting the Magical Fingertip, go to Daguerreo. Go to the moogle at the
second floor near the Synthesis shop then go left to the next area. Here,
talk to the old man by the resting place. Hell ask you if you could give the
Magical Fingertip to him. Give it to him and hell give you the Excalibur in
exchange for the Magical Fingertip.
THE EXCALIBUR 2
To get the best sword in the game, you have to reach the last part at the
last level in Disc 4 in less than 12 hours. It may seem impossible but you
can do some things to speed up you progress.
a. Skip all Active Time Events.
b. Skip FMVs by opening and closing the Playstation cover.
c. Save your game with moogles only, dont save in the world map.
d. Put the Battle Message and Battle Speed at maximum speed.
e. There is a way to prevent battles, walk a short distance (say, for about 1
or 2 seconds) and then stop, now walk again. Keep on doing this until you
reach your destination. But your characters level will be compromised.
The Excalibur II is in Memoria/Gate to Space, and you can get it right after
fighting Lich. On the left column is a hidden save point ("After the battle
with Lich, search around to the left and you'll be able to see a save
point.") . If you're under 12 hours, the right column will have an !. Get it
and it'll show this message:
To Brother Gil
Bro, I found the sword, like you told me. But there were two. One of 'em
had a lame name, Something II. It was a dingy, old thing with flashy
decorations, something you'd probably like. So I went with Excalipur. I'll
be back after I find the Tin Armor.
You'll then get Excalibur II.
The message is a direct reference to Final Fantasy 5. In FF5, Gilgamesh
tries to use the "Excalipur" sword against you. You can steal Excalipur from
Gilgamesh, but when you use it, it always does 1 damage, even though it has
the same power rating as Excalibur :)
QUS MARSHES
There are various Qu Marshes around the world. They have different sets of
frogs for Quina to catch. Quale will award Quina with items after catching
the Frogs. Here are the locations of the Qu Marshes that Ive listed as of
now. For easy reference, check my world map at the maps section.
Ill write them here also for your convenience:
1. North East of Black Mage Village
2. South of Burmecia
3. East of Ipsens Castle
4. Northwest of Daguerreo
Now, if you let Quina catch frogs at the Marshes, Quale will give something
to Quina in return for trying hard. Here are the items that I got so far.
9 Frogs = Silk Robe
15 Frogs = Elixir
23 Frogs = Silver Fork
33 Frogs = Bistro Fork
45 Frogs = Battle Boots
Battle with Quale
-----------------
If you catch 99 frogs Quale will challenge you to a fight to see who the
new master is. You also get the Gastro Fork if you beat him.
-----------------------------------------------------------------------------
OPTIONAL BOSS: QUALE
-----------------------------------------------------------------------------
Level: 76 Type: n/a
HP: 65,535 Gil: 10,800
MP: 3,680 Item/s: Gastro Fork
AP: 0 EXP: 65,535
Stolen Item/s: Gluttons Robe, Robe of Lords, Ninja Gear
Attacks: Rolling Attack, Water, Aqua Breath, Mini, Potion, Confuse,
Blind, Silence
Weakness: none
-----------------------------------------------------------------------------
Note: Dont worry about catching all the frogs in the Qu Marshes. Leave it
for a while (about an hour or so), and Frogs will appear again. :)
Thanks to the following for the info about this battle with Quale:
Kyle Miller, Samuel Edric Solis
-----------------------------------------------------------------------------
SIDE QUEST / SECRET #8
-----------------------------------------------------------------------------
OZMA
At the Chocobos Air Garden, go to the northern air island and examine the
rock formation there. Mene will feel that something is inside the Eidolon
Dwelling. If you choose to examine it, youll be given a change to regroup
and plan your next battle which is the hardest battle in Final Fantasy 9.
Heres some info about the battle.
-----------------------------------------------------------------------------
BOSS: OZMA
-----------------------------------------------------------------------------
Level: 99 Type: Flying
HP: 55535 Gil: 18,312
MP: 9999 Items: Strategy Guide, Pumice
AP: 100 EXP: 65,535
Stolen Item/s: Pumice Piece, Robe of Lords, Elixir, Dark Matter
Attacks: Curse, Meteor, Flare, Holy, Reflect, Doomsday, Curaga,
Mini, Berserk, Flare Star, Gas
Weakness: none
This will be the toughest enemy in the game. I was finally able to beat Ozma
with Zidane (lv.99), Amarant (lv.67), Freya (lv.74), and Steiner (lv.84).
Each equipped with the Auto-Reflect, Clear Headed, and HP+20%! One thing to
remember that Ozma is so fast that he can attack twice or even thrice in a
row. Beware also of his Meteor because it can kill everyone or deal a very
annoyingly huge amount of damage. Prepare also to use Remedy when he casts
Curse. I used Zidane as the healer, Amarant throw Wing Edges or use Dark
Matter, Steiner use Shock, and Freya use Dragons Crest.
OZMA STRATEGIES:
----------------
Zidane Level 76 5704/286
Auto-Reflect, Auto-Haste, Auto-Regen, Auto-Life, HP+20%, Clear Headed
Freya Level 59 5085/231
Auto-Reflect, Auto-Haste, Auto-Regen, HP+10%, HP+20%, Accuracy+
Amarant Level 58 4729/195
Auto-Reflect, Auto-Haste, Auto-Regen, HP+20%, Bird Killer
Steiner Level 71 4748/254
Auto-Reflect, Auto-Haste, Auto-Regen, Auto-Life, Bright Eyes, Clear Headed
I was very conscious of two things: Ozma usually seemed to do, at most, a
little over 4000 damage with an attack, so I only took characters who could
manage that. Auto-Regen could do the rest afterwards (and even during, for
attacks with long animations, like Doomsday). The other thing was that the
Auto-Reflect was crucial. It doesn't work against spells with multiple
targets, but every time that Ozma cast Berserk on someone, it would bounce
back ineffectually on Ozma, buying us time and wasting one of Ozma's turns
(of
which it has too many already).
After this setup it was pretty simple, and the battles usually last no longer
than five minutes. The plan:
Freya only uses Dragon Crest (about 6000-7000 each time),
Amarant only Threw Wing Edges (about 7100 each time, but he had Bird Killer),
Steiner only uses Shock (9999 each time)
Zidane was the helper, tossing Remedies and Elixirs and the occasional
Phoenix Pinion.
And that was that. Ozma would Curaga itself for about 8000, but it could
either spend time healing or attack us. It had to break sometime.
CHARACTER RENAMING
You must have card no. 098 the name is Namingway card. After you get that
card. Talk to the man in level 2 (where there are elixirs) of Daguerreo. You
can now rename all your characters. For the Namingway card, win it from Mario
at the Treno Card Stadium Tournament or inside Kujas Room at the Desert
Palace.
GAINING EXP, AP, and GIL
To gain lots of EXP, try heading for the Vile Island which is the big island
to the southwest of the Iifa Tree. Youll encounter Yans that will give you
10000+ EXPs (if all 4 characters are alive). The good thing here is that most
of the time, they come in 2s and 3s and that makes it easy reach level 99
than the Grand Dragons (although the Grand Dragons are really helpful in
leveling up early in the game). Take note that the Yan are much tougher than
its looks. Its comet attack may KO any one.
Freya's weapon OBELISK and BATTLE BOOTS both have INITIATIVE ability for 95
pts. If you equip both and have ABILITY UP and defeat a GRAND DRAGON the 3ap
you gain will multiply 4 times! This means you Gain 12ap in one battle!!!
For acquiring Gil, if you have the Aloha Equipments, you can sell them for
lots of cash! You can get them from the Chocobos Paradise Treasure #2. Check
the Chocobos Paradise Treasure section for more info. Another alternative in
acquiring more Gil is to use Quinas Millionaire Ability.
THE 4-ARMED MAN IN DAGUERREO
At Daguerreo, in the room where the moogle and the synthesis shop are, you
can find a person who tells you your treasure hunter rank. If you achieve
rank S, the guy runs away, but youll find him at the exit. He apologizes for
acting big (he is actually just a rank D treasure hunter) and reveals his
name is Gilgamesh. He gives you a special item, the Rank S Medal.
MR. MORRIDS COFFEE
Once you complete the 3 coffee key items (Burman Coffee, Moccha Coffee, and
Kirman Coffee), go to Dali Observatory in Disc 3 and talk to Morrid. Hell
take the 3 coffee key items from you and tells you that hell send you the
Theater Ship (Prima Vista) model to you.
In Lindblum, go to the Tantalus Hideout and get the Mini-Prima Vista Key
Item on the upper bed where you got the Mini-Burmecia before.
Locations of the Coffees:
Burman Coffee = Do Mr. Morrids Side-Quest (Disc 3)
Kirman Coffee = Find it at the left side of Eikos Kitchen at Madain Sari
Moccha Coffee = Get it from the South Gate (to the right of the recovery
Spring).
Note: The windmill is now still so you can get the 2 chests on the second
floor that contains an Elixir and a Cachusha.
CARBUNCLE AND FENRIRS SECRETS
Besides the Ruby Light, Carbuncle has other abilities depending on the add-on
jewel that Eiko is equipped with. Here is the list of the said abilities.
CARUBUNCLE
Jewel Ability Description
-----------------------------------------------------------------------------
Emerald | Emerald Light | Cast Haste on entire party
Diamond | Dia Light | Cast Vanish on entire party
Moonstone | Pearl Light | Casts Protect and Shell on entire party
-----------------------------------------------------------------------------
FENRIR
Add-on Ability Description
-----------------------------------------------------------------------------
Virgins Hope | 1,000 Year Gust | (for the Japanese Version only)
Maidens Prayer | Millennial Decay | havent tried yet
-----------------------------------------------------------------------------
FINAL FANTASY III ORIGINAL SOUNDTRACK
You can do this only after Terra is destroyed, or at disk four. First, win
Unes mirror and Dogas artifact at Treno Auction House. Then go to the Black
Mage Village. Talk to black mage standing near the gramophone in black mage
village Inn to hear the OST of FF III.
BEATING THE YANS
In accordance to Side Quest/Secret #12, everyone will definitely have a hard
time beating the Yans at Vile Island. So, here are some tips on beating them.
1. Make sure your at a decent level. Lets say, at around level 65 and above.
2. Use Shadow attacks against them such as Doomsday. Powerful
summons/eidolons such as Ark will also be fine.
3. Make sure that you are at Max HP and MP when starting a battle with those
Yans.
Strategy by: yours truly
-----------------------
Heres what I did during my battles with them. A good thing to do is to have
Freya and Steiner in your party. Freya should have learned Dragons Crest and
Steiner should have learned Shock. Each will deal more or less 9,000 HP
damage therefore, using these 2 will be able to kill the Yans at once.
Another thing to use is Odin. This will be very risky but it works.
Sometimes, it can even kill all 3 Yans giving you instant victory.
CHOCOBOS
CHOCOBO MINI-GUIDE AND CHOCOBOS PARADISE TREASURES
Just like in Final Fantasy 7, youll be able to evolve Choco into different
colors and learn some abilities in the process. There are 5 abilities that
Choco can have. Field, Reef, Mountain, Sea, Sky. For the complete guide,
check the Chocobo Section at the bottom of this part of the guide. Youll see
almost everything to know about Chocobos. For a mini-guide check below.
CHOCOBO MINI-GUIDE
Ill be explaining the steps in order to get the Gold Chocobo and to reach
the Chocobos Paradise. I have the list below but it doesnt explain the
steps so Ill put it here. For the complete Chocographs and Paradise
Treasures, check the Chocobo Guide below this document.
***Step 1: When you go to the Chocobo Forest for the first time, youll get
Choco, your only Chocobo in the game, and youll be able to play Chocobo Hot
and Cold. Now, keep on digging Chocographs until Choco says that he is unable
to dig for more Chocographs in this area.
***Step 2: Locate the Healing Shores Chocograph and youll receive the
Light Blue Chocobo that has the Reef Ability (ability to cross shallow
waters). Mene (Moogle at the forest) will tell you about the Existence of a
Lagoon. Go to Salvage Archipelago and use Choco through the puzzling shallow
waters until you reach the south island and go into the cave-like opening
into the Chocobo's Lagoon.
***Step 3: Dig all Chocographs here until Choco says that he cant dig any
more Chocographs. Now, locate the Dawn Lagoon Chocograph and Choco will go
into the Dreamworld again. Hell evolve into a Red Chocobo that can cross
Mountains. Now, Mene will tell you about an unmapped Chocobo Paradise. You
cant go there yet so lets continue. Now, return to the Chocobos Forest.
There, Choco will be able to dig more Chocographs. The 2 small elevations to
the left and right are included in the area where Choco digs. You can go near
it and when the Field Icon appears, press X to go up. Now, dig all the
Chocographs here. Then, locate the Green Plains Chocograph and Choco will
be at the Dreamworld again. Hell evolve into a Dark Blue Chocobo that can
cross the Sea/Ocean.
***Step 4: Then, after digging all Chocographs at the forest, return to the
Lagoon and dig all Chocographs there (youll get new ones). Now, locate the
Mist Ocean Chocograph. Choco will now evolve into a Gold Chocobo that can
fly! Now, you can go to the Chocobos Air Garden. Now, fly and search the
world for a big circular shadow. Use the Dead Pepper and Choco will fly high
up the sky onto the Air Garden.
***Step 5: Here, just dig all Chocographs and Mene will tell you that you can
go to the unmapped paradise. Leave the Air Garden and find all the
Chocographs first.
***Step 6: Now, Choco must fly to the northwest corner of the map. Theres an
island there. Land Choco and use a Dead Pepper on the crack at the mountain.
Youll arrive at the Chocobos Paradise. Youll see Fat Chocobo here. Youll
now be able to get hints from the Chocobos about other treasures that are
scattered around the world.
***Step 7: After searching around the world for treasures, go to Fat Chocobo
and hell tell you to visit all of the beaches around the world.
Besides the Chocographs, there are tons of treasures scattered all over the
world. To gain info as to where these treasures are, talk to the Chocobos at
Chocobos Paradise. Note, some of the chocobos tell you 2 locations. When you
talk to the Chocobo using the X button, itll tell you a hint as to where a
treasure is. If you talk to the Chocobo using the Square Button, that Chocobo
will tell you another treasure. Note that you can also battle the Chocobos in
a Card Game. :) Its weird but it is true.
Here are some of the treasure locations that Ive found so far. You can get
these clues by talking to the different Chocobos at the Chocobos Paradise.
1. Theres a crack in the east side of a mountain at Seaways Canyon at the
Forgotten Continent
Location: At the west side of the Forgotten continent is the Seaways canyon.
Check one of the mountains for a crack. Theres a Forest nearby.
Note: Your clue here is a forest.
Treasures: 1 Maiden Prayer, 1 Dragons Hair, 1 Gauntlets, 1 Odin Card
2. Theres a crack in a mountain on Seatence Ice Field at the Lost
Continent
Location: The Seatence Ice Field is located to the north of the Outer
Continent. Youll find the mountain range there.
Note: Choco should be in the ground. Use Dead Pepper to destroy the crack.
Treasures: 41 Lapis Lazulis, 1 Rosetta Ring, 1 Protect Ring, 1 Airship Card
3. Water is foaming in the lagoon on the southernmost tip in Forgotten
Continent.
Location: Its directly to the south of the Wind Shrine hidden in a lagoon.
Note: Its where bubbles come out.
Treasures: 10 Remedies, 1 Black Robe, 1 Protect Ring, 1 Blue Narciss Card
4. Theres foam on the surface of the ocean between the Mist Continent and
the Outer Continent
Location: Its directly to the North of Alexandria, its in the ocean. Youll
bubbles.
Note: Choco should be at the Ocean then go to the bubble and use the Dead
Pepper.
Treasures: 8 Straw Hat, 8 Pearl Armlet, 7 Aloha T-Shirt, 8 Sandals
5. Theres a part of the Ocean foaming between the Outer and the Lost
Continent
Location: Its in the center of the World Map and on the top of the map. Its
in between Mognet Central Island and the tip of the Lost Continent.
Note: Its in the Ocean.
Treasures: 50 Potions, 25 Hi-Potions, 9 Ether, 7 Elixir
6. At the Western side of a mountain on Seaways Canyon at the Forgotten
Continent also has a crack in it
Location: Its somewhere above Oeilvert and theres another forest near it.
Note: Your clue is the forest (Its different from #1 Forest).
Treasures: 19 Eye Drops, 1 Madains Ring, 1 Genji Helmet, 1 Hilda Garde 1
Card
7. The seawater is foaming on the ocean surface near Quans Dwelling
Location: Check Quans Dwelling Sub-Quest :) Everything is there.
8. "There's a crack on the mountain located on a big island north of Outer
Continent. I heard something saying 'kupo' from the crack"
Location: The Mognet Central
9. I forgot the clue here.
Location: It is exactly where the Shimmering Island was (go here only if
youre at Disc 4)
Note: Theres no foaming (bubbles) of the ocean. You must be exactly where
the Shimmering Islands location in the map. You might use more than 1 Dead
Peppers because you have to search.
Treasures: 10 Aquamarines, 1 Ultima Weapon, 1 Maximillian, 1 Invincible Card
Heres a Map for your Convenience:
----------------------------------
__ 5 _____
___/ \ \__8 \ N
/ \ __ \_| |
__ / _2/ |__/ __ ___ W-o-E
/ \_/ __/ ____ _ / \_/ | |
| / __/ \__/ \ / / S
_/ | Lost / \_/ \
/ ____ | Continent | |\ \
/ / \___/ /\ \___// __ __/\ | \ |
|__/ || __/ | /_/ \____/ \ / | |
9 / ___\ \_| |/
_ | / Outer Continent
_ // \_/
\_/ 4
__ _ __ /\____
___/ \__// / \ _/ \___
/_ |_/ _| / \
/ _ \ _____ / \_
|| \ \ ____/ \ | \
|| |Forgotten / ___/ |__/ /
| |Continent \ / |
\ 1 \ \_ \
|| | 6 | \ \
\\ \ \ / Mist /
|| \ / / Continent /7
|| | | \__ _ |
\_____ \__ \ | \ /
- \ \ | | \ /
| | | / | _ / | /
- 3\ | ___| | \_____/\____/ /_/
\_\ \_/ / |
|\__ \ _|
| \ _\ __\
\__| \______/
\\
|\_
\ \
-
Legend:
Place #/Char Continent
--------------------------------------------------------------------------
Treasure #1 1 Forgotten
Treasure #2 2 Lost
Treasure #3 3 Forgotten
Treasure #4 4 Mist and Outer
Treasure #5 5 Outer and Lost
Treasure #6 6 Forgotten
Treasure #7 7 Mist
Treasure #8 8 Outer
Treasure #9 9 Lost
--------------------------------------------------------------------------
After acquiring all of these 9 treasures, the Chocobos will be happy that
youll return home again. Talk to the Fat Chocobo. Zidane and Mene will be
asked to leave Choco here at the Paradise. Choco will still come with you. :)
After that, talk to the Fat Chocobo again and hell give you his Card and
then hell also give you the Rare cards that youve lost from
chests/treasures.
BEACH HUNT
----------
After getting all 8 Chocobos Paradise Treasures, the Fat Chocobo will tell
you something about going to all beaches in the world. So, go to each of the
beaches around the world while riding the Chocobo and dismount. Then press
the circle button and you'll hear a chime. Do this on all the beaches and
Choco will then be able to heal your entire party and remove status ailments.
I have a list of beaches in the maps section, use them to guide you.
You dont really have to take your Chocobo with you. It will be much easier
if you will use your airship to visit all the beaches.
BONUS ENDINGS
ENDING #1
GET ALL STELLAZIO
ENDING #2
HAVE SAVE THE QUEEN IN YOUR INVENTORY
ENDING # 3
GET ALL 1oo TYPES OF CARDS
THE CARD LIST
------------
The Max Stat. is the maximum level of the card that Ive seen so far. F.
Monsters are the Friendly Monsters.
No. Name Type | No. Name Type
-----------------------------------------------------------------------------
1 Golbin Monster | 51 Abadon Monster
2 Fang Monster | 52 Behemoth Monster
3 Skeleton Monster | 53 Iron Man Monster
4 Flan Monster | 54 Nova Dragon Monster
5 Zaghnol Monster | 55 Ozma Monster
6 Lizardman Monster | 56 Hades Monster
7 Zombie Monster | 57 Holy Magic
8 Bomb Monster | 58 Meteor Magic
9 Ironite Monster | 59 Flare Magic
10 Sahagin Monster | 60 Shiva Summon
11 Yeti Monster | 61 Ifrit Summon
12 Mimic Monster | 62 Ramuh Summon
13 Wyerd Monster | 63 Atomos Summon
14 Mandragora Monster | 64 Odin Summon
15 Crawler Monster | 65 Leviathan Summon
16 S. Scorpion Monster | 66 Bahamut Summon
17 Nymph Monster | 67 Ark Summon
18 Sand Golem Monster | 68 Fenrir Summon
19 Zuu Monster | 69 Madeen Summon
20 Dragonfly Monster | 70 Alexander Summon
21 CarrionWorm Monster | 71 Excalibur II Equipment
22 Cerberus Monster | 72 Ultima Weapon Equipment
23 Antlion Monster | 73 Masamune Equipment
24 Cactuar Monster | 74 Elixir Equipment
25 Gimme Cat Monster | 75 Dark Matter Equipment
26 Ragtimer Monster | 76 Ribbon Equipment
27 Hedgehog P. Monster | 77 Tiger Racket Equipment
28 Ralvuimahgo Monster | 78 Save the Queen Equipment
29 Ochu Monster | 79 Genji Equipment
30 Troll Monster | 80 Mythril Sword Equipment
31 B. Beetle Monster | 81 Blue Narciss Ship
32 Abomination Monster | 82 Hilda Garde 3 Ship
33 Zemzelett Monster | 83 Invincible Ship
34 Stroper Monster | 84 Cargo Ship Ship
35 Tantarian Monster | 85 Hilda Garde 1 Ship
36 Grand DragonMonster | 86 Red Rose Ship
37 F. Circle Monster | 87 Theater Ship Ship
38 Hecteyes Monster | 88 Viltgance Ship
39 Ogre Monster | 89 Chocobo F. Monster
40 Armstrong Monster | 90 Fat Chocobo F. Monster
41 Ash Monster | 91 Mog F. Monster
42 Wraith Monster | 92 Frog F. Monster
43 Gargoyle Monster | 93 Oglop F. Monster
44 Vepal Monster | 94 Alexandria Castle
45 Grimlock Monster | 95 Lindblum Castle
46 Tonberry Monster | 96 Two Moons Rare
47 Veteran Monster | 97 Gargant Rare
48 Garuda Monster | 98 Namingway Rare
49 Malboro Monster | 99 Boco Rare
50 Mover Monster | 100 Airship Rare
FRIENDLY MONSTERS/MAGIC/EQUIP/SHIP/SUMMON/CASTLE/RARE CARDS LOCATIONS
--------------------------------------------------------------------------
Note: I started a new game so Im collecting cards once again. I hope youll
understand. Ill do my best to get all of these rare cards and their
respective locations. :)
* Listed According to its card number
#55 Ozma
- Beat Ozma at the Chocobos Air Garden
#56 Hades
- Get it from Card Master Empress at Memoria
#57 Holy Card
- Win it from Magic Master as Treno Card Stadium in Disc 4
#58 Meteor Card
- Win it from Magic Master as Treno Card Stadium in Disc 4
#59 Flare Card
- Win it from Magic Master as Treno Card Stadium in Disc 4
- Win it from Card Master Phantom at Memoria
#60 Shiva Card
- Win it from Straight Shooter Shak at Treno Card Stadium in Disc 4
#61 Ifrit Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
- received after beating Ring Leaders in Terra
#62 Ramuh Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
#63 Atomos Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
#64 Odin Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
- Included in Chocobos Paradise Treasure #1
#65 Leviathan Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
#66 Bahamut Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
#67 Ark Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
#68 Fenrir Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
#69 Madeen Card
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
#70 Alexander Card
- Locate the Ocean Chocograph
- Win it from Card Master Phantom at Memoria
- Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4
#71 Excalibur II Card
- Win it from Weapon Master Hunt at Treno Card Stadium in Disc 4
#72 Ultima Weapon Card
- Win it from Weapon Master Hunt at Treno Card Stadium in Disc 4
#73 Masamune Card
- Win it from Weapon Master Hunt at Treno Card Stadium in Disc 4
#74 Elixir Card
- Get it from Card Master Empress at Memoria
- Win it from Card Master Phantom at Memoria
- It is the content of the chest in South Gate that you werent able to get
with Steiner when he and Dagger pass through the South Gate while Dagger is
hiding inside the bag of pickles.
- Spoils from the Nova Dragon (sometimes)
#75 Dark Matter Card
- Locate the Fairy Island Chocograph
#76 Ribbon Card
- Get it from Card Master Empress at Memoria
#77 Tiger Racket Card
- Get it from Card Master Empress at Memoria
#78 Save the Queen Card
- Win it from Weapon Master Hunt at Treno Card Stadium in Disc 4
#79 Genji Card
- Get it from Card Master Empress at Memoria
#80 Mythril Sword Card
- You can get lots of it from Weapon Master Hunt at Treno Card Stadium in
Disc 4
#81 Blue Narciss Card
- Win it from the 4-armed man at Daguerreo
- Included in Chocobos Paradise Treasure #1
#82 Hilda Garde 3 Card
- Locate the Outer Island 2 Chocograph
#83 Invincible Card
- Locate Chocobos Paradise Treasure #8
#84 Cargo Ship Card
- Locate the Uncultivated Land Chocograph
#85 Hilda Garde 1 Card
- Locate the Chocobos Paradise Treasure #6
#86 Red Rose Card
- Win it from the 4-armed man in Daguerreo
- Included in Chocobos Paradise Treasure #7
#87 Theater Ship Card
- Locate the Cold Field Chocograph
#88 Viltgance Card
- Give 1800 Chocobo Hot & Cold Points to Mene at Chocobo Forest or Chocobo
Lagoon.
#89 Chocobo Card
- Get it from the Fat Chocobo at Chocobos Paradise
#90 Fat Chocobo Card
- Collect ALL treasures that can be found using Choco
#91 Mog Card
- Get it from Card Master Empress at Memoria
#92 Frog Card
- Get it from the enemy frogs at Qus Marsh to the south of Oeilvert.
- Get it from Card Master Empress at Memoria
#93 Oglop Card
- Win the Card game tournament against Sailor Erin and Regent Cid at Treno
#94 Alexandria Card
- Jump 200 times at the Jump-Rope mini-game at Alexandria. Its in
Alexandria after its destroyed by Bahamut.
- Talk to one of the girls in front of the weapon shop after you go to Ruby's
show in Alexandria.
- Theres an easy way to get LOTS of this type of card! Go and have a battle
with the Master Phantom at Memoria (the first one). He has lots of this type
of card.
#95 Lindblum Card
- Find it in the shambles to the left of Card Freak Gons house after right
after Lindblum is destroyed by Brahne. Get it also from Card Master Empress
at Memoria.
- Theres an easy way to get LOTS of this type of card! Go and have a battle
with the Master Phantom at Memoria (the first one). He has lots of this type
of card.
#96 Two Moons Card
- Get it from Card Master Empress at Memoria
- Win it from Card Master Phantom at Memoria
#97 Gargant Card
- Acquired from Adamantoises at Seaway Canyon in the Forgotten Continent
- Acquired from Dracozombies
#98 Namingway Card
- You can get it from Mario at the tournament in Treno Card Stadium in Disc 3
- You can get it inside Kujas room at the Desert Palace
#99 Boco Card
- Get it from Card Master Empress at Memoria
#100 Airship Card
- Locate the Chocobos Paradise Treasure #4
- Get it from Card Master Empress at Memoria
STELLAZIO
In Treno, Queen Stella collects these small but precious stones called
Stellazzio. Shell tell you that if you find real Stellazzios, bring it to
her and shell give you rewards for your troubles. There are 13 of them
scattered around the world. They compose of the Zodiac Signs. Heres the list
of the Stellazzios I found and their respective locations.
-----------------------------------------------------------------------------
Name Location
-----------------------------------------------------------------------------
Capricorn In the first screen at Daguerreo, search to the right in
and youll find it in the water.
Aquarius You can see it in the first room of Ipsens Castle
Pisces you can find it in the core area of the Invincible. Its on a
chest at the left side.
Aries You can find it behind the windmill inside the house to the
north of the Mayors House at Dali.
Taurus You can find it behind the Item Shop (across the Inn) at Treno.
Gemini At the town entrance of Treno, drop 10 gil at in the pond to the
left. Do it 11 times and the 11th coin will be replaced by
Gemini.
Cancer In Burmecia, it is on the second screen right after you enter
from the world map. Its behind the debris (create) on the left
side of the screen.
Leo At the Neptune Room in the west tower of Alexandria Castle,
search at the upper right corner to get it.
Virgo You can find it in the Black Mage Village Inn
Libra You can find it behind the fountain in Madain Sari
Scorpio Its in the lower level, near the Recovery Spring at Quans
Dwelling.
Sagittarius From the world map, enter Lindblum. Keep moving north. On the
third screen (youll see the house of Card Freak Gon), search
the left portion in this area and youll get it. Get this after
Brahne destroys Lindblum and in Disc 3.
Opiuchus Give all 12 coins to Queen Stella and then tell her that there
is another coin.. she will give you all coins. Then go back to
QUAN'S dwelling and at the lower level inspect the ground to
find it. Its exactly where the Scorpio Stellazzio was.
-----------------------------------------------------------------------------
Here are the prizes youll get from the Stellazzios. It doesnt matter which
Stellazzio you give first but heres the prizes:
1st Stellazzio = 1000 Gil
2nd Stellazzio = Phoenix Pinion
3rd Stellazzio = 2000 Gil
4th Stellazzio = Blood Sword
5th Stellazzio = 5000 Gil
6th Stellazzio = Elixir
7th Stellazzio = 10,000 Gil
8th Stellazzio = Black Belt
9th Stellazzio = 20,000 Gil
10th Stellazzio = Rosetta Ring
11th Stellazzio = 30,000 Gil
12th Stellazzio = Robe of Lords
13th Stellazzio = Hammer
THE STELLAZZIO STORY
--------------------
The Stellazzio story will give you hints as to where to find the 13th
Stellazzio. Here they are.
ARIES
The story of 12 Zodiacs. The 11 Zodiacs pondered. How best to catch Virgos
Heart? Aries headed East.
TAURUS
Taurus had an idea. He would give Virgo a gift. Through the forest and over
the mountain, he found a star.
GEMINI
Gemini thought by the river: I will sing her a song. He didnt know where
she was, but he hoped his song would reach her.
CANCER
Cancer headed to the cape where Virgo waited. The sun was setting into the
ocean. Will he finally see her?
LEO
Leo was waiting for the sun to set into the ocean. Then Cancer showed up, and
they began to fight. Into the ocean they fell.
VIRGO
Watching the sunset from the cape, Virgo whispered, My only wish is to be
with you now...
LIBRA
Libra was a perverse fellow. He would always walk in the opposite direction
of the sun. Would he ever see Virgo?
SCORPIO
Scorpio was very timid. He always looked at his shadow, until one day, he
decided to look away. He walked up a hill.
SAGITTARIUS
Sagittarius dashed through the night, defying the chilly northern wind that
was touching his right cheek.
CAPRICORN
Impatient Capricorn ran up a hill toward the sun and fell asleep from
exhaustion.
AQUARIUS
Aquarius arrived late. He asked everyone, Who kissed Virgo?
PISCES
Pisces said to Aquarius, Virgo made her choice. Go see him and hell tell
you the rest.
The story points to the actually location of the last Stellazzio. Heres how
I understood it (my knowledge of the location of the 13th stellazzio
jeopardizes my understanding though). Now, the point here is who is Virgo
with. The location is on a hill where the sun is setting. Now, think of a
Stellazzio that is near a part of the World Map where the sun sets. Obvious
choices are the southern area the Forgotten Continent and to the east of
Treno. In the Forgotten Continent, there are 2 Stellazzios. The Capricorn at
Daguerreo and Aquarius inside Ipsens Castle. But, Daguerreo is not on a
place where the sun sets and so does Ipsens Castle. So, the last one should
be to the east of Treno. Therefore, its Scorpio at Quans Dwelling. Now,
Pisces told Aquarius that Virgo chose already right? And that Aquarius should
go to the one who Virgo has chosen. So, you have to go to where Scorpio is
located, which is at Quans Dwelling.
OPIUCHUS
Their future was uncertain, but Scorpio and Virgo kissed in the light of
dusk that moment meant everything. =Opiuchus=
THE 13TH STELLAZZIO
-------------------
Stellazzio:
Opiuchus
Equipment:
Hammer
If you managed to collect all 12 of the Stellazzios. Go to Stella and shell
ask you if there is another Stellazzio. Tell here that there is. Shell give
you all 12 Stellazzios so that you can find a clue as to the whereabouts of
the last Stellazzio.
Now, go to Quans Dwelling and inspect the area where you got the Scorpio
Stellazzio. Youll notice that theres something there. Its the Opiuchus!
Its the 13th Stellazzio. Now, go back to Stella and give her all 13
Stellazzios. Youll now be rewarded with the Hammer.
THIS IS THE END OF MY WALKTHOURGH



