Final Fantasy IX - Guide for Final Fantasy IX
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AUTHOR NAME:TheChronoTrigger22 DATE ISSUED:7/26/02 *TABLE OF CONTENTS* SECTION NAME START OF DISC ONE I ALEXANDRIA II THE PRIMA VISTA CRASH SITE&EVIL FOREST III THE ICE CAVERNS IV THE PEACFUL VILLAGE OF DALI V BORDER CROSSING VI THE AIRSHIP PORT OF LINDBLUM VII BURMECIA'S ATTACK START OF DISC TWO I SOUTH GATE II CLEYRA III TRENO&GARGANT ROO IV ON THE RED ROSE V ALEXANDRIA CASTLE(PART2) VI FOSSIL ROO VII BLACK MAGE VILLAGE VIII CONDE PETIE MOUNTIAN PATH AND THE LITTLE GIRL IX MADIAN SARI AND THE IIFA TREE X MADIAN SARI AND THE IIFA TREE (PART2) START OF DISC THREE I ALEXANDRIA(PART3) II TRENO CARD TOURNAMENT III BAHAMUT ATTACKS ALEXANDRIA! IV LINDBLUM PLANS A COUNTERATTACK V THE BLACK MAGE VILLAGE VI KUJA'S PALACE VII ZIDANE'S QUEST VIII REGENT CID SAVES THE DAY IX MOUNT GULUG X ISPEN'S CASTLE XI THE FOUR TEMPLES XII ON TO TERRA XIII ZIDANE'S HORRIBLE PAST START OF DISC FOUR I THE IIFA TREE (MEMORIA) EXTRAS SECTION I SIDE QUESTS II CHOCOBOS III BONUS ENDINGS IV THE CARD LIST V STELAZZIO *START OF DISC ONE* Alexandria \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ **** Notice **** This will be my reminder. If I say search this means to find a Field Icon, either (!) or (?) unless otherwise stated. ///////////////////////////////////////////////////////////////////////////// ============= THE BEGINNING ============= Item: Potion Equipments: Wrist After loading the game, youll see a short FMV. Now start a New Game and lets begin the adventure. Youll see another FMV. After the FMV, youll see a man enter a dark room. Now, move forward and youll see an exclamation point above the mans head. This is the HERE icon. It will tell you if there is something important or if there are some infos at your present location. So make sure to always use the examine button (the default is X) to check it out. Youll never know what youll see/know/get. By the way, you can turn it of in the config menu. Now, search around for some Gil and a Potion then examine the candle. Choose to light up the candle. The room will be lit and you can see clearly now. After that, some people will ask who you are. Nows the time to name our hero. For the sake of the guide, lets call our hero Zidane (default). Now, the people will recognize you and theyll come out. But suddenly, a small dragon-like creature will emerge and will engage you into battle. The battle is pretty simple. Its almost the same as the previous Final Fantasies. Just select a command that you want your character to do. Each character also has the ATB or Active Time Bar which will tell you that its the characters turn. He/she can now be commanded. Now, as for your first battle, all you have to do is to attack! Thats all. The creature is very easy. You can also steal a Wrist, Mage Masher and Potion from him. During the fight, if you managed to deal a certain amount of damage to it, the dragons head will break and youll now know that it is actually Baku, one of your friends. After that, Baku will now call all of you into the room for a meeting. The meeting will take the agenda about the abduction of Princess Garnet. Cinna will tell you about the plan. Youll be in a play and youll act accordingly. After telling you the plan, Baku will then ask you. Choose To Kidnap Princess Garnet. If you choose to kidnap Queen Brahne, you see a funny dialogue of Baku but youll be asked again. If you choose Brahne 70 times, Ruby will come in and tells you how stubborn Zidane is. After choosing, the screen will fade and youll see an FMV of the theater ship arriving at Alexandria. ========== ALEXANDRIA ========== Items/s: Potion x4 Phoenix Pinion Ether Eye Drop Gil: 198 (Accumulated) Card/s: Lizard Man Goblin x2 Skeleton Fang x2 Flan Ironite Bomb Now, youll see a short scene with the Black Mage. Right after you regain control of him, go left right away and search there until you see the Field icon (!) then press the Examine button (X) button. Youll receive a Potion. After getting that potion, go down and move on until you reach the next area. In here, there are a lot of people and a statue in the middle. Theres not much to do here. But, go behind the statue and search there for another Field Icon. Once you see one, press the X button for a Lizard Man Card. Next, search to the left of the statue and youll be able to get a Potion. After getting the card and the potion, go left and move on to the next screen. Youll be back to where you started. Now, go to the house to right (it is directly to the right of where you go the Potion earlier). In this house, you can examine the carpet to the bottom right. It will make the Black Mage dizzy. If you check the dining table, youll get another Potion. If you search the chest to the left of the dining table, youll get the 9 Gil savings of Grandma. Then, go to the north part of this house and climb up the ladder. Search the drawers until you see a Field Icon and youll get a Fang Card when you examine it. After getting the Card, go down the ladders and leave the house. In the streets, walk/run north. Youll be bumped by a boy. A girl will then help you and will return the ticket that you dropped. When you regain control of the Black Mage again, walk north until you reach the next screen. Just as you enter the next screen, youll see some nobles walking along, heading towards the place where the show will occur. When you regain control of the Black Mage, dont walk/run yet. Youll see some tall grass in the bottom of the screen. Search the grass and youll find 33 Gil. Now, go left a bit and youll see another set of tall grass. Search it and youll get a Goblin Card. After getting the card, go inside the bar which is the big establishment in the center. In here, search the floors to the left for 23 Gil. Next, search the leftmost table for a Flan Card. After that, search the rightmost table and youll receive another potion. After getting the items and Gil, leave the bar. From the bar, go left to the next area. Here, go to the house to the right, which is an Item Shop. You can buy items if you want. After buying, search dont leave the shop yet. Search around to the right portion of the item shop for 38 Gil. After getting the money, leave the Item Shop. And then, go north to the next area. In here, go to the ticket booth in the center. When you see some options, you can ask about the play that will be shown in the Castle or you can ask about Alexandria. After these, choose to show the Ticketmaster your ticket. The Ticketmaster will notice that it is a fake! (If you check your ticket in the Key Items menu, its a ticket for the I want to be your crow play, and not I want to be your canary). But, the Ticketmaster will give you 3 cards for compensation. Youll receive a Fang, Goblin, and Skeleton Cards. Then, the Ticketmaster will tell you about Alleyway Jack and that if you want to know more about cards, you should talk to him. After that, youll take control of the Pointy-headed Mage again. Now, go to the rightmost house and enter. Just search the right portion of this shop for an Ether. Note that you cant buy equipments here. After getting the ether, leave the house. Outside, go to the left of the Ticket Booth. Youll see some children playing jump rope. You can play with them. When the field icon (!) appears, quickly press the X button to jump. You can do this as many times as you want. You can win prizes from this mini-game if you managed to jump a lot of times: 20 times = 10 Gil 50 times = Cactuar Card 100 times = Genji Card 200 times = Alexandria Card 300 times = Tiger Racket Card 1000 times = Item King of Jump Ropes Now, back to the walkthrough. After playing jump ropes, go north near the game of Alexandria castle where there are 2 guards. Search to the left for a Phoenix Pinion. Now, from the Ticket Booth, go left until you arrive in the next area. In here, youll see a carpenter fixing a sign. Run/walk to him and youll suddenly stumble to the ground. The carpenter will be distracted because of what happened to you. Then, the carpenter will continue to fix the sign. After fixing it, hell leave. And then, a Rat Kidll bump you. After a short talk, choose to be his slave. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Side-Note: If you didnt choose to be his slave, continue to the church and go up the ladder and ring the bell to get 3 cards. Im sure one of them is an Ironite Card. I forgot what the 2 exactly was. These 3 cards, by the way, belong to Hippaul. The boy Hippo at the Inn. ///////////////////////////////////////////////////////////////////////////// Then, Rat Kid will take the ladder and leave. Now, a man will come in from the north. QUICKLY talk to him or else hell get away. Ask him if he is Alleyway Jack. Indeed, he is Alleyway Jack. Now, youll be brought automatically to the bar. Here, Alleyway Jack will teach you how to play card. Then, youll be able to play with him if you fully understand how to play (I have a section for the Card Game and you can refer to that for Card related questions). After that, youll regain control of the mage again. Now, leave the bar and head to the place where you first saw Rat Kid, Carpenter and Alleyway Jack. From here, just run to the south until you meet Rat Kid. Now, youll see houses in here. Theres a church-like structure at the end. First, go inside the house beside that church-like structure. Search inside for an Eye Drop. You can also get 3 gil under the bed. If there's a little girl at the top of the steps, leave and wait until you hear a door slamming (you may see a person coming out of the house depending how far away you are)come back and the little girl should be gone. After that, leave this house. Now, you can pick up a bomb card from a kid at the top a wooden ramp on the side of the church. He will ask you to find his cat, and it will be way back at the beginning of town, just walking around. Try to take the cat and the kid will come and say something like "thanks for finding my cat" and run off. Go back to where he was and he'll give you a bomb card. Enter the church-like structure. Once inside, Rat Kid will tell you to go up first. So, go to the ladder in the middle and go up. Suddenly a Moogle will come crashing down at you. Then, the moogle, Kupo, will explain to you about moogles and how to save your game. Then, Rat Kid will go up the ladder. Before going up, another moogle will show up. Its Stlitzkin. Hell say goodbye to Kupo because he will begin to travel around the world. After Stlitzkin leaves, go to Kupo and talk to him. You can now choose the Mognet option and Kupo will explain to you the Mognet which is the Moogle Mail Delivery system (theres a section in this guide about Mognet, check it out). After that you can now save your game. You can also get a Tent by the patch of grass on the left side and a Potion on the upper-right patch. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ If you didnt allow vivi to become Pucks Slave, when you go up the bell, youll receive 3 cards. Ironite, Goblin, and a Fang card. ///////////////////////////////////////////////////////////////////////////// After saving your game, go up the ladder. Youll now be on the roof. After a short talk with Rat Kid, youll be able to control the mage again. Now, lets call this the first roof. From here, go left and cross the bridge. After that short funny scene, youll be at the second roof. Here, search the white thingy for 29 Gil. Then, go north a bit. Rat Kid will then ask for your name. Lets use the Default name of Vivi. Then, Rat Kid will tell you his name, Puck. After that, continue crossing the wood. This is now the third roof. Here, go north a bit and use the ladders and cross wood at the lower right. Move on and search again to get 63 Gil. Now, get back to the third roof. Here, there are 2 woods that go north. Use any of them and search this roof for 92 Gil. After getting the money, use the right wood and youll now be in the fourth roof. From here, just go right and move on until you meet with Puck. Youll now be able to sneak into the castle. Youll now see a FMV of the arrival of the theater ship. Youll also see Princess Garnet, Queen Brahne, Vivi and Puck. Then, a fireworks display will commence. After the FMV, the Tantalus (Baku and co.) will now start the play, I want to be your canary. Just watch the play. After a while a battle will commence. You should use physical attacks to damage the enemy. This is just a play though. The SFX command are like pyrotechnics and cant cause any damage. After beating King Leo (Baku), hell take his cue and leave the stage. Youll now see a duel between Zidane and Blank. Youll now go near the audiences. Youll now have to present a fighting sequence. Here, Blank will tell you what you should do next. Youll use the D-Pad (up,left,down,up) and the Square, Circle, X and Triangle Buttons. Once Blank says what you should do next you should punch in that button QUICKLY. After the fighting sequence, the audience will evaluate your performance. There will be 100 audiences. At the end of the fight, youll know how many among the 100 audiences are satisfied with what you did. Heres the scoring system. If you managed to punch in the button quickly, youll get 2 points. If you pressed the button but it took you long enough, youll only get 1 point. If you pressed the wrong button or didnt press anything at all, youll 0 point. There are 50 commands that you should do. So, if you pressed all of the 50 commands quickly, youll get 2 points for each and all 100 of the audience will be pleased. Queen Brahne will be demanding. You should get 100 for her to be pleased. After that, the audience will give you money depending on how you did. I dont know how to compute the amount of Gil given to you. But, if you were able to please all 100 audiences, they will shower you with 10,000 gil. ================= ALEXANDRIA CASTLE ================= Items: Elixir x2 Phoenix Pinion Potion Phoenix Down Anyway, after that fighting scene, Zidane and Blank will put the knights into sleep. They will know put on the armors of the knights as a disguise. Once you regain control of Zidane, go left to the next screen. Here, go up the stairs. On top, youll meet a hooded girl. If you are asked to choose from 2 options, choose to examine her face. She looks familiar to Zidane. Then, Blank will come in. The hooded girl will then take the chance and run down the stairs bumping Zidane and Blank. Zidane and Blank will now notice that she is actually Princess Garnet so theyll follow her. Meanwhile, youll now see Zorn and Thorn worrying about the princess. Theyll now go to where Queen Brahne is. Youll see a short scene with the Knight Captain and Beatrix. Then, Queen Brahne will order you to search. This will now be the time to name the knight captain. Lets use the default name, Steiner. Then, Steiner will leave and in the next room, youll see a funny scene between Steiner and his knights of Pluto. When youre able to control Steiner, go north through the large doorway to the next area. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Note: From here, talk to ALL Pluto Knights that you encounter. When you reach the last Pluto night, hell give you an Elixir. Sent in by: Wee Kok Seong ///////////////////////////////////////////////////////////////////////////// If you go to Queen Brahne she will give you an item which depends on your performance in the fighting scene. Impressed: Prize ----------------------- 1-49 Ether 50-79 Elixir 80-99 Silk Shirt 100 Moonstone In here, just go all the way to the north and go down the stairs. Below, just go south (towards your TV screen) and move on until you reach the fountain outside. Here, go left (therell be a short talk with Steiner) to the next screen. From here, just move forward until you reach a high spiral stairs. Go all the way up. On top, Steiner will see Garnet being chased by Zidane in the other tower. Youll now see a FMV where Zidane and Garnet swung across to the Theater ship. Steiner will follow and will swing too. But, hell smash through a wall! After that FMV, youll see Zidane and Garnet. Garnet will bump into the musicians and the music will be very funny. Then, Garnet will go to right into a room. When you regain control of Zidane, go right to that room too. In the next room, youll see Garnet bump into Ruby. Then, Zidane will come in. Go to Ruby and talk to her. Garnet will be able to escape once more. Now, go down then stairs when you regain control of Zidane again. Youll be in the first room you saw in this game (the dark room). Here, Garnet and Zidane will have a short talk. Garnet wants to leave the castle and wants Zidane to kidnap her. Zidane humbly complies. Then, someone searching for the princess will shout from the door. Now, Cinna will come in and will tell you to follow him to the meeting room. When Zidane, Garnet and Cinna leaves, Steiner will come in including one of his knights and will search for the princess. Next, Cinna will help you escape through an escape hatch, Cinna created for such purposes. After escaping, Steiner will come in with the Knight. The knight will volunteer to go down first but he will be stuck. It seems that the knight isnt really a knight after all. Back to Zidane. When you regain control of Zidane, go left and enter the room there. You can mess with some gears in the engine room too. Slow it down and then Speed it up to receive an Elixir and a Potion. Theres also a Phoenix Pinion on the top of the Engine and a Phoenix Down in a chest at the bottom of it. To your surprise, youll see Steiner. The knight will then come in. Steiner will now be alone as the knight is with Zidane and co. Youll now fight Steiner. Just use normal physical attacks and hell surely lose to you. You can steal a leather hat and a Silk Shirt if you want. After damaging Steiner about 150 HP, he will be angry and starts to use his Armor Break. Hell use it on the knight. The knights armor will break revealing his true identity, Blank! Then, a group of Oglops will scatter around. This will enable Zidane and co. to escape. Later, youll see the play again. Now, Zidane and Garnet will go up to the stage as well Steiner. Watch the amusing play (watch Steiners reaction when Garnet is stabbed). Then, youll see Vivi and Puck being chased by knights. Vivi will then run to the stage. He will use his fire magic and will accidentally burn Garnets Hood. Everyone will now know that she is actually Princess Garnet. Then, youll be attacked again by Steiner with 2 of his men. Its easy, just use physical attacks again. After the fight, youll see the Theater ship fly off. Queen Brahne will then order her men to attack the theater ship. The ship will be directly hit. Then, Queen Brahne uses a powerful monster. The Bomb. Youll now fight with Steiner and a Bomb. This fight is easy, just attack Steiner. Hell never notice that there really is a bomb behind him. When the Bomb reached its limit. An FMV will be shown again. The bomb will then explode damaging the ship greatly. Brahne will be happy that the ship is destroyed. But, to her dismay, the ship still flies and is able to escape. Then, youll see a scene with Brahne, Zorn, and Thorn. ====================== PRIMA VISTA CRASH SITE ====================== Item/s: Phoenix Down Youll see a scene with Baku and his crew. After that short scene, youll see Zidane come in from the woods to meet Cinna. After a short talk with Cinna, the moogle will come to you and will tell you about the A.T.E. or the Active Time Events which are events that are happening at the same time but in a different place. Youll see the Forest Keeper ATE here. After viewing what happened to Garnet and Vivi (theyre in danger), search around the body which is to the left of Cinna. Youll get a Phoenix Down there. After getting that Phoenix Down, go and talk to the Moogle. Save your game then go south to enter the Evil Forest. =========== EVIL FOREST =========== In the first area of the Evil Forest, try to level up Zidane to level 6 or so. After reaching that level, go back and save your game. After saving, go back to the Evil Forest. Move on until you reach the next screen. Youll see Vivi. It seems that the Princess is in trouble. When you regain control of Zidane, move forward. Youll see the monster that captured Garnet. Youll also see Steiner here. Youll now fight the monster using Zidane and Steiner. During the fight, Zidane will be in Trance Mode. You can use Zidanes Dyne ability. Now, try to beat the monster as fast as possible because from time to time, the monster will steal HPs from Garnet. If Garnet dies, its game over. After saving Garnet, Vivi will be the next one to be captured. This time, Vivi will use his Fire Magic on the monster. Zidane and Steiner will support Vivi. So, defeat the monster now. After that, Vivi will be released but the plant goes for one desperate move. Itll spray Vivi and Steiner with seeds that will grow in the body then boom! The host dies! ========================== PRIMA VISTA (theater ship) ========================== Item/s: Potion Ether Equipment/s: Bronze Gloves Iron Sword Rubber Helmet Leather Hat Wrist Gil: 116 gil After that incident, youll see a scene where Steiner is taken to a room inside the Theater Ship. Next, youll see Zidane and Baku arguing about Princess Garnet. Zidane decides to go after Garnet but Baku disagrees. When you regain control of Zidane, search near the globe to the right for a Bronze Glove. And then, go left towards the next screen. Youll be on top of a spiral stairs. Youll see 3 A.T.E.s here. After viewing them, continue down the stairs. Below, go left a little bit and examine the chest for another Wrist. Now, go right and talk to Blank. Hell tell you to go and meet Vivi. So, go right and enter Vivis room. Now, talk to Vivi. Zidane will tell Vivi that what he did was good. When you regain control of Zidane again, examine the chest here for an Ether. Then, go up the double decker bed and examine the pillows for 116 Gil. After getting the items, leave Vivis room. Youll then see a flashback of Zidane and Garnets first meeting at the palace where Garnet tried to escape. After the flashback, you have to choose from 2 options, choose to Go look for her. Then, Blank will come in. Hell tell you that you should talk to Baku concerning your decision to leave Tantalus and save Garnet. From here, go left towards the next screen. In this area, examine the chest to get another Ether. Then, go down the stairs. Youll now be back in the first room you saw in the game (Cargo Room). In this room, go north and search for the Rubber Helmet. After getting the helmet, go right and enter the Meeting Room. Inside, youll see Baku. Hell bust you up because of your decision to leave Tantalus. When you regain control of Zidane, examine the chest here for a potion. And then, go outside and talk to Baku in the Cargo room. Youll have to fight him now. Just use physical attacks. You can also steal an Iron Sword and a Hi-Potion from him. After the battle, go left to the next screen and enter the room, which Marcus is guarding a while ago. Talk to Steiner. At first he will not agree to go with you hoodlums. But, youll still be able to convince Steiner to join you. Steiner will then suggest that you also seek the help of Master Vivi. So, leave the room and go to Vivi. Talk to Vivi and hell agree to join your party. Now, go back to the Cargo room. From here, go south to the next screen. Youll meet with Blank. Hell give you his medicine that will help you cure the poison/seeds from the plants in the forest. Now, get the chest in this room for a Leather Hat and then go through the bottom right door. Youll be back outside the Ship. Out here, you can talk to Cinna and he will offer you items. But you have to pay for it now as youre no longer a member of the Tantalus. After buying items, if necessary, talk to the moogle and save. After saving, go south again and enter Evil Forest once more. =========== EVIL FOREST =========== Item/s: Potion Phoenix Down Key Item/s: Moogles Flute Here, level up Steiner and Vivi to at least level 3. After leveling up, move on until you reach the area where you fought the monster that captured Garnet. On the way, youll see an ATE, The Orchestra in the Forest. Youll see the musicians here playing Rufus welcoming song! This is to boost their morale. After viewing that ATE, move forward and enter the hole at the end. Now, move on until you see a Moogle and a spring in the middle. Just as you enter that area, an ATE will commence. Do as I say, not as I do. Youll see a scene with Baku and Blank here. After that ATE, go to the Moogle and save if you want. Dont use a tent. Examine the water gushing out of the spring. It will restore your HP/MP completely. Now, after saving, go northwest towards the next screen. From here, just move forward until you see a FMV of a huge plant. When you regain control of Zidane, move forward and enter the big tree at the end. Youll now have to fight the first boss in the game. After the battle, Zidane and co. will be able to rescue Garnet. Zidane will use Blanks Medicine to cure Garnet. Then, suddenly, small plant-like creatures will come out. You party will leave through the upper right corner. When you regain control of your characters, RUN QUICKLY! Once these small monsters catch you, youll have to fight them. So, just run quickly as the path is straightforward. At the end, Zidane will notice that the entire forest seems to be after them. After that, youll see a FMV of the party running away from lots and lots of those small creatures. Youll see Blank being left behind. Hell throw the map to Zidane. Then, the forest slowly petrifies, including Blank. After that FMV, youll see a Camp Scene. As always, Steiner always disagrees to what Zidane says. Garnet will still be weak now so your party will decide to call it a night. In the morning, Garnet will be very well. Zidane is now worrying about Blank. Back at the camp, a moogle will come flying in. Its the moogle inside the Evil Forest. Hell be amazed that you were able to leave Evil forest alive. Hell also tell you that, from here on, youll be meeting stronger enemies. Hell initiate an ATE. Teach me, Mogster! Lesson 1. Youll see Mogster teaching another mog about the basics of the game. Youll learn about battles, Trance, Field icon, etc. After learning from Mogster, Monty (the Moogle) will give you the Moogles Flute. This will enable you to call on Moguo, one of the moogles, in the world map. You can call him when you want to save or use a Tent by pressing the Square button anywhere on the world map. After giving the flute to you, your party will now leave the forest (watch what will happen to Steiner). ========================== WORLD MAP (Mist Continent) ========================== This will be your first time in the world map. You dont have to worry about the controls as it is the same as the previous Final Fantasies. Now, you should go to a cavern to the south right? But before going there, go all the way to the east and enter the gate-like structure. ======================= NORTH GATE (Melda Arch) ======================= In here, examine the large gate. Ask for someone inside. And then, you can choose to buy potions from the girl behind the gate (Its a girl, based on the instinct and experience of Zidane). You can buy a maximum of 99 potions here. In the right fence, you can get 2 chests with Eye Drops and a Potion. After that, leave the North Gate. ========= WORLD MAP ========= Now, check your map by pressing the Select button. Go to the Ice Cavern, which is a bit to the south of the Evil Forest. Save before entering, though. ========== ICE CAVERN ========== Items: Tent Phoenix Down x2 Ether Hi Potion Potion x2 Equipment/s: Mage Masher Leather Wrist Upon entering, youll see a short talk between your characters. In the next screen, when you regain control of Zidane, go up the ledge to the left and get the chest for a Tent. Then, go down the ledge then move north until you reach the next screen. In here, there are 2 paths. There are stairs to the left and right. Go to the right stairs first. Examine the ice wall at the end. Zidane will then ask Vivi if he could use his Fire Magic on the Ice Wall. It will then melt revealing a chest. Get the chest for an Ether. Now, go down the stairs. Youll see the other ladder to the left right? You can go around below it to get the other chest that contains a Potion. After getting the potion, go up the left set of stairs and the keep on moving up until you reach the next screen. In here, although the path looks like a maze, it will lead to the upper right corner. In this area, you can cross the icicle to the right to get the chest with a potion. After that, cross the icicle again. Now, have Vivi use his Fire magic on the icicle and it will fall. Cross the icicle again and you can get a more powerful weapon for Zidane, the Mage Masher. Now, go to the NORTH part of this area and examine the wall. Have Vivi use his fire magic again and another chest will appear. It contains an Elixir. After getting the items, go northeast until you reach the next screen. This area is pretty straightforward too. You can get a Phoenix Down from a chest in this area. Theres also an Ice wall to the left that will reveal a new path that will lead you to the other chest. It contains a Leather Wrist. After getting the equipment, go all the way to the north until you reach the next area. Here, youll see 2 paths. Go to the left path first. Youll see a moogle in here trapped in ice. Vivi will then use his Fire Magic on the ice and the moogle will be free. Then, youll see another ATE, Teach me, Mogster! Lesson 2. Now, youll learn about status effects, elemental properties and the card game. After the ATE, talk to the moogle to save your game. Now, south to the previous screen. Use the right path now. In the next screen, it will be very cold. First Vivi passes out then, Steiner, then Garnet, then finally Zidane. While unconscious, Zidane will be able to hear a bell. Zidane will regain consciousness again. Now, prepare Zidane for a battle ahead. When youre ready, move forward to the right onto the next screen. Here, youll see Black Waltz #1. He is the main reason why there is a very cold breeze. He will then attack Zidane. After you beat Black Waltz #1, youll see Zorn and Thorn above. Now, the entire party regains consciousness. After a short talk, youll regain control of your characters again. Now, go to where you fought Black Waltz. In this area, run up the slopes to the right. From here, just move on until you reach the top. On top, youre now above the Mist. Youll see a small town, not far from your position. It will now be your next destination. Seeing as Garnet is a Princess, Zidane suggests that she change her identity. Youll now get to name Garnet. The default name is Dagger (She got it from the weapon). Dagger will also have to talk casual so shell practice a little bit. After that practice, your party will now be in the world map again. ========= WORLD MAP ========= Save your game at once. You dont want to repeat Black Waltz do you? Now, you can go directly to the south and enter the X mark, which is the South Gate. ========== SOUTH GATE ========== Equipment: Multina Racket In here, you can talk to the guard. You can ask the guard questions or wait for Mary from an item shop. So, just wait for a few moments and Part-Time worker Mary will come in and will offer you to Buy items from her or Rest for 100 gil. After buying and resting, leave the South Gate. You can get a Multina Racket on the lower-left side of the screen. ========= WORLD MAP ========= From the South Gate, or from the Ice Cavern Exit, go northwest and youll see the Village. Enter the Village of Dali. =============== VILLAGE OF DALI =============== Item/s: Potion x3 Antidote Ether Hi-Potion Stellazzio: Aries Gil: 347 (Accumulated) Upon entering, youll see a short dialogue between your characters. Then, theyll enter the inn. Inside, Zidane will wake the innkeeper up. Then, the party will now go to the room and rest. The next morning, Zidane will hear someone singing. Hell notice that everyones awake now. When you regain control of Zidane, get the chest to the right for an Antidote. Go to the left part of the room and examine the hidden chest for a Potion. After getting the items, leave the room. Youll encounter another ATE. After viewing the ATE, save your game then leave the Inn (note: if you enter your room inside the in then come back out, youll see another ATE). Outside the inn, youll see kids running around and youll see another ATE. Now, go inside the house directly to the left of the Inn. Its the equipment shop. Inside, youll see Dagger looking at the things inside the shop. Zidane tells Dagger that shes doing fine and that she should go back to the Inn so that you can talk about what to do next. Then, Zidane will decide to look for Vivi and Steiner. After Dagger leaves, talk to the ShopKeeper and buy some of the equipments that you dont have yet. After buying, examine the things Dagger was looking at a while ago. Youll see some info about the abilities. Youll also see the explanation of Status Abilities. Then, youll also see the shopkeepers idea about the numbers on the card. After buying equipments, leave the shop. Outside, go north. If you take a peek in one of the windows of the Inn, youll see Dagger in the room practicing how to speak casually. After that, go all the way to the north and talk to Vivi. Vivi is not feeling good as the children of the village is avoiding him. Zidane tries to cheer him up. Youll also hear a Chocobo in the small hole. After the short talk, head back to the inn and go inside the room. While on your way, Vivi will be kidnapped by someone. After the abduction of Vivi youll see another ATE. After the ATE, go north and go inside the house with a Bulls head on top of the door. Its an item shop. After buying items, go to the inn and into the room and talk to Dagger. After a short talk between Zidane and Dagger, youll see another ATE. Youll see Steiner help at the Item shop. The Girl will be pleased at what Steiner did and will tell him about an observatory on top of a mountain and that there is a man named Morrid whom he can talk to. After that, Zidane and Dagger will look for Vivi as he hasnt come back yet. When you regain control of Zidane and Dagger, leave the inn. Outside, go north to where you saw Vivi and Zidane will notice that Vivis not there anymore. Go on to the north and youll hear a Chocobo and someone crying. When you try to talk to the person who is crying, youll know that it is Vivi. Zidane and Dagger will think of a way to save Vivi. When you regain control of Zidane and Dagger, go to the house on the left (directly to the left of the Item Shop). Here, if you examine the door at the upper right, it will be locked. If you go to the left and behind the machine, you can get the Aries Stellazzio. After getting Aries, go back near the entrance and examine the circular metal thing that looks like a hatch. Indeed, it is a hatch. Go down this hatch to reach the underground. In here, just move on and use the small lift. Then, examine the chest here for 156 gil. After getting the money, go north until you reach the next area. In this area, youll see a Chocobo. Youll also see some men talking inside a small room. Meanwhile, Dagger notices the pattern on the barrel. Then, the mean will go out with Vivi! Theyll drag Vivi along. After a short talk between Zidane and Dagger, go inside the room where the men were talking a while ago and get the chest in here for a potion. Next, theres a hidden chest here at the bottom of the screen. It contains Eye Drops. After getting the items, continue to the right until you reach the next screen. In here, youll see a coffin and a barrel. First, go behind the barrel and climb the boxes to reach the chest on top for an Ether. Then, go down the boxes and examine the wheel, where the rope is, and kick it. The chest will drop down. Get it for a Potion. After getting the items, examine the barrel in the middle and youll see a moogle. Save your game. After that, go north to the next area. Here, you can get two chests for an Iron Helm and a Leather Wrist. After getting these 2 equipments, go to the upper right towards the next screen. Here, youll hear someone crying inside a coffin. Its Vivi! Zidane will help Vivi out. After a short talk, youll notice the machine to the right. When you regain control of your characters, get the chest here for 62 gil and then go RIGHT to the next screen. Youll see a Chocobo and a lot of eggs passing through another machine. Now, continue north to the next screen. Youll be shocked at what you will see. Black Mages! They look a lot like Vivi! Dagger and Vivi will be shocked. Someone will come in so Zidane takes both of them and enters the machine. Now, youll see a scene with Steiner on the observatory asking Morrid when the cargo ship will arrive. Morrid will go down so follow him when you regain control of Steiner. you can get a hidden Hi-Potion near the southern exit and 135 Gil near the northern end of the fence at Dali when you return there before going to Morrids house. After that, return to the Observatory. Below, go inside his house and talk to Morrid again. Hell now tell Steiner that the ship should have arrived by now. After that, leave Morrids house and go south until you reach the next screen. Steiner will now see the cargo ship. But, to his amazement, there are things coming out of the ground. Then, youll see a very short scene among the workers. Steiner will now arrive at the cargo ship and examines the barrel. You can either poke the barrel with the sword or examine it. Either way, Zidane and co. will come out of the barrel. After another argument with Steiner, something will come in and teleports around. Its Black Waltz #2. Youll have to do battle once more. After the battle with the Black Waltz, therell be a short dialogue between your characters. Then, when an option appears, choose to rest in the Inn first. So, from here, go to the Inn and your party will rest. After resting, save your game then leave the Inn and go back to the Cargo Ship. When you reach the end, choose to board the airship. Youll see a short scene with your characters boarding the cargo ship. Then, youll see an FMV of the airship while taking off ========== CARGO SHIP ========== After climbing aboard, Vivi will talk to you about those Black Mages. After that, Dagger invites Vivi inside the Airship. After Dagger and Vivi enter the airship, Dagger will come out again and will call Zidane. Inside, Zidane will see Vivi trying to talk to the Black Mages. They are not responding to Vivi. After that scene, youll be able to control Zidane. Now, just go north and climb up the stairs at the end. Then, youll see Steiner on the deck. He thought Dagger wasnt able to climb aboard. To his surprise, Zidane is just behind him. As always, Steiner will threat Zidane again because he kidnapped Garnet. When you regain control of Zidane, go left and enter the control room there. Then, youll see a FMV of the ship turning around. Youll also see Black Waltz #3. After that, Steiner will go to Zidane and scolds him again and asks Zidane why he turned around. After that, Black Waltz #3 will arrive on the deck of the ship in front of Vivi. To Vivis and Black Waltz surprise, the Black Mages try to protect Vivi. Then youll see a FMV where Black Waltz defeats all Black Mages. All Black Mages will fall from the airship. Vivi will be sad to what is happening. After the FMV, youll see the party in the control room. Suddenly, Vivi goes out and charges at Black Waltz. Steiner will follow. Zidane will tell Dagger if she wants to continue to South Gate to Lindblum or head back to Alexandria. Then, Zidane will go out and help Vivi and Steiner. Youll now have to fight Black Waltz #3. After you deal enough damage to him, he will escape. Steiner worries that there are more Black Waltzes. But Zidanes idea is good. Waltz has 3 beats and Black Waltz #3 should be the last. Then, youll see Zorn and Thorn. Theyll be pissed as you were able to beat all 3 Black Waltzes. Then, theyll notice something. Black Waltz is coming back to them! Theyll escape as Black waltz #3 is already insane due to his loss against Zidane and co. Now, youll see a nice FMV. Youll see Vivi square off with Black Waltz. Vivi will be able to pin down the aircraft of Black Waltz, but he is hit with Black Waltz Magic. The chase is on to the South Gate! Dagger desperately maneuvers the airship into the closing South Gate. Fortunately, Zidane and co. made it out to the other side of the Gate. As for Black Waltz, he did not make it. After that, youll see the airship fly to Lindblum. When the airship reaches Lindblum, youll see a FMV where your airship enters Lindblums Gate. ===================== LINDBLUM GRAND CASTLE ===================== Item: Ether Equipments: Glass Armlet Upon entering the Grand Castle of Lindblum, everyone will be amazed except Dagger as she already saw this place a couple of times when she was still a kid. A welcoming party of soldiers will go to you and demands proof that Dagger is Princess Garnet. Dagger will show her pendant to the guards and they will call Minister Artania. He and Dagger have met before and she even calls him Uncle Artania. After the meeting with Artania, youll follow him. When you regain control of your character, youll be in a place with a fountain in the center, a stairs to the right and a path going south. I suggest that you go up the right stairs first. In the next area, just move on and enter the door that youll see (dont go down the ladder). Youll now be in the guestroom of the Castle. If you go all the way up and to the left, youll see a Moogle. So, save your game now. After saving, get the chest near this moogle that contains an Ether. Theres also another chest in the south part of this room, which contains a Glass Armlet. After getting the items, return to the place with the fountain. From here, go south until you reach the elevator. You see your characters talk in the lift. Artania will explain to you the different levels of the Lindblum Castle. In the Base level, you can take the trolleys to reach the gates. In the Mid- Level, youll be able to take the Aircab to enter the different districts of the Lindblum Town (This is the level where the guestroom is). And the upper level, where youll find the Royal Chamber and the Conference Room. Then your party will talk about Cid. After that, youll arrive at the upper level. Then, your party will be taken to the Royal Chamber. To your surprise, youll see an Oglop! But it really is Regent Cid. Artania will tell you that someone sneaked into the castle while the Regent was sleeping and it was too late and he turned into an Oglop. After a short conversation, you will be invited to eat and rest. ============= LINDBLUM TOWN ============= Items: Hi-Potion Echo Screen Ore Key Items: Kupo Nut Mini-Burmecia Master Hunter Gil: 610 (accumulated) Equipments: Leather Plate Steepled Hat Leather Wrist Coral Ring Bronze Vest Silver Gloves Card: Mimic Theater Ship Here, youll see Zidane in a bar in the Industrial District of Lindblum. ///////////////////////////////////////////////////////////////////////////// Always remember that there are 3 districts in Lindblum, the Theater, Business and Industrial Districts and you can go back and forth between them and the castle by using Aircabs. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Now, Zidane will order something special, the Stupid Special :) Afterwards, Zidane will talk to the girl who is sitting in the bar. Watch Zidane as he mistakenly took the girl for other women. Finally, Zidane will remember her and youll get to name her. Lets use the default name, Freya. Then, Freya and Zidane will talk about the Festival of the Hunt. After that, youll see a short scene with Dagger and Cid talking about Queen Brahne and that Regent Cid will always be there to help Dagger. Dagger will also know that Regent Cid is the one who order Tantalus to kidnap you. Regent Cid promised to Daggers father that he would protect her. So, he decided to kidnap Dagger so that she will be away from the troubled Alexandria. After that, Dagger and Cid will go to Dock #1 of the castle where he is researching. Hell talk about the airship Hilda Garde. He will also tell you the TRUE story why he is now an oglop. Back then, his wife Hilda was very jealous of Cid because of other women so she turned him into an oglop. Although she did this to Cid, he still named his Airship Hilda Garde. After the scene with Dagger and Cid, youll see Zidane in the inn at the Business District. Vivi will come in and talk to you. After that conversation, an ATE will kick in. Its the Teach me, Mogster! Synthesis. After learning about synthesis shops, go to the next room and save your game. After saving, leave the moogles room. Go north down the hallway and go down the stairs. Now, leave the Inn. Youll see another ATE. Youll see Steiner wander around the town. After that, youll see Zidane outside the Inn. You can get 163 Gil on the lower left side next to the stairs leading outside the inn. Go a bit to the lower right and enter the house here. Youll see another ATE wherein youll see Vivi shop. During this time, he will be able to get the Kupo Nut Key Item. After the ATE of Vivi, leave this house. Outside, just continue moving north until you reach the next screen. This will be the place where you saw Steiner in the ATE. There are 2 paths here. Either to the upper left or upper right. First, go inside the house in the middle. Its the house of Card Freak Gon. You can challenge him in a Card Game. Now, get the two chests here for a Hi-Potion and an Echo Screen. Now, leave Gons house. Outside, go to the upper right path first. In the next screen, youll see a fountain in the middle. You can buy items/equipments here. The item shop is located to the north, the Equipments shop is located a bit to the southeast of the item shop, and the Synthesis Shop can be found if you go northwest from the Item Shop. Try to buy the Synthesized weapons for Zidane as they are very powerful at this stage of the game. You can get a pair of Silver Gloves next to the old man here at the Synthesis Shop. Buy also items and some equipments for your other characters (If you are short of Gil, you can go out to the World Map by going to the area where the inn is and go south until you reach the World Map). Now, after buying equipments, head southwest to the previous screen. Here, use the upper left path. In here, just enter the church at the end. Youll find a Leather Plate at the back of the altar on top of a platform that can be reached by climbing the ladders. After getting the item, leave the church and head back all the way to the Inn. Save your game again. Now, leave the Inn. Go to the house a bit to the southeast again. Inside, move on to the left and use the Aircab. Lets head for the Industrial District First. In here, just go up the ladder to the left. In the next area, search around the stairs you came from for a Leather Wrist. Youll see a statue in the middle now. Go north and go up the stairs at the end. In here, go all the way to the north (get a Bronze Vest along the way) and enter the house at the end. Inside this house, you can get the Mimic Card and a Steepled hat from 2 chests. Now, leave this house and go back to the Aircab. Go to the Theater District. When you reach the Theater District, just go south to the next area. In here, youll see another ATE, which is about Steam Engine. When you regain control of Zidane, go inside the house on the lower right. Just get the chest here with the Ore and then leave this house. Outside, head to the left and go down the stairs to the next screen. Just as you enter this screen, youll see a big establishment. Enter this at once. Youll now see the Hideout of Tantalus. No ones here yet so Zidane will rest for a short while. An ATE will be shown with Dagger trying to leave the castle. After that ATE, two kids will come in and talk to Zidane. Kids will ask about how you kidnapped Garnet. They will then insist that you should meet her. When you regain control of Zidane, get the chests here for the ff: 97 Gil, 282 Gil, 68 Gil, and the Mini-Burmecia Key item in the top left bed. Then, leave the hideout. Youll see another ATE. Youll be shown what happened to Baku and the rest of the Tantalus. After that ATE, you can go south and use the ladder and take a look at the Theater. Youll see lots of fans of this Lowell guy. Youll also see a big Moogle! Just a mascot :)! After seeing this, just go back to the Aircab. Dont get on the Aircab yet, go to the house in the lower right of the screen. It is the artists house. Find a few items here and talk with the artist. Go down the stairs toward the Tantalus hideout. At this point in the game fans of Lowell are going down stairs to see Lowell. Then go down the stairs to the Fans waiting to see Lowell. Talk to all of them especially the President of the Fan club (although I am not sure of her title). After the short exchange between Zidane and her approach the fans again and Lowell will talk to his fans. He will leave and the big Moogle Mascot will walk by. It is Lowell in a Moogle suit. Go up the stairs and a woman there will tell you a Moogle just walked by. Go up again to the level where the old man was feeding pigeons and the artist house is. Go to the artists house. Talk to Lowell. He will give you an autograph. Go by the barrels and find the Moogle suit. Now, go to the Aircab and take it to Lindblum Castle. When you arrive, Just go south to the next screen. From here, just move on and go to the Guest Room. Youll see Steiner. As usual, hell begin to blame you for what you did not do to Garnet. Now, go to the fountain. Zidane will hear someone singing. Its Dagger. So, go south and try to enter the lift. You wont be allowed. So, you have to think of a way. Go back up the right stairs. Here, climb down the stairs instead of entering the Guest Room. Talk to the guard in the lower left. Zidane will trick him and will get his clothes as a disguise. Now, go back to the fountain and then go south and youll be enter the lift. Youll arrive on the upper level. Here, you ca go in 3 directions. Go to the left first and go up the stairs. In the next room, go up another set of stairs on the left. Youll arrive on the roof. Now, go talk to Dagger (youll see an FMV of Dagger singing). After a while, youll take a look at the Telescope. Now, you must see all that there is to see in the telescope in order to move on. Ive listed all the possible locations you can see through the telescope. Youll see important locations with the Field Icon (!) - Ceebell River = River by the South Gate. - Marshland = Zidane thinks that theres something there and plans to go there in the future. - Aerbs Mountains (Left) = Mountains that surround Burmecia. - South Gate = Youll see that its being repaired. - ??? Forest = Youll see a Chocobo. You can capture chocobos here later. - Aerbs Mountains (right) = Mountains that surround Alexandria. After looking at the telescope, Zidane and Dagger will talk about the plan, Baku and co. tried to do in order to kidnap Dagger. Zidane will tell Dagger about the sleeping herb that they planned to use on her back at Alexandria. Shell ask for some. After that, Dagger will sing again. After that, youll see a scene with Steiner inside the Equipment shop. Youll also see some kids playing Knights of Pluto vs. Lindblum army and Airships. Youll then see Vivi thinking about those Black Mages again. After that, youll see Freya. She feels that theres something bad going to happen. Shell be looking also for Sir Fratley. Her long lost love. Then, youll see Cid working at the research room. Finally, youll see Zidane and Dagger again. Zidane mistakenly asked Dagger about the Airship Cruise! (she told that one to the lady at the bar right? He forgot! :) Hes so naughty!) Dagger will be angry with Zidane as he mistook her for some other girl. Zidane will then make a deal, if he makes it to the top in tomorrows Festival of the Hunt, hell have a date with Dagger. Dagger agrees. The next day, youll see some people preparing for the festival. The monster will now be released. Youll also see Zaghnol released. After those scene, youll see Zidane and co. at the guestroom. A man will then explain to you the rules for the Festival of the hunt. Rules: During the Festival you have roam around and beat the monster that were freed. There will be a time limit of 12 minutes. If you lose in one battle, you will be force to quit the game. You can also use the Aircabs to travel from one district to another. The winner will receive the title of Master Hunter and will be given the Hunters Reward. The man will then ask you what you want to be your prize. Zidane goes for Gil, Freya chooses Add-on. Now, to Vivis surprise, he is enlisted as a competitor. Zidane secretly signed him because he thinks that Vivis Magic will protect him. Vivi will be hesitant. But, Zidane will deal with him. If Vivi wins, hell get a date with Dagger. Vivi will shout! As usual, Steiner will ask about whats happening because he heard the word princess. Vivi and Zidane will tell Steiner that is was nothing. Now, the man will now designate your starting positions. Zidane will be at the Theater District. Vivi will be at the Business District and Freya at the Industrial District. When you regain control of Zidane, SAVE your game first. Now, lets start the Festival of the Hunt! Now, leave the guestroom and head to the Aircab. It will take to you the Theater District. Youll see a scene where Dagger and Steiner are preparing to watch the Hunt Festival. They will cheer for Vivi (especially Steiner). When you arrive at the Theater District, the time will start at once. Now, just move on and fight ALL the monsters that you will see. Hopefully, you have Zidanes The Ogre as it will knock monsters down in 1 blow. If you beat all the enemies here, move to another district and cleanse the area for monsters. Here are the points for the monsters: Mu = 10 Points Trick Sparrow = 10 Points Fang = 19-21 Points Zaghnol = 75-95 Points Note: to find Zaghnol, find him at the Business District, near the Item Shop. Youll be fighting with Freya. Try to give Zidane the final blow at Zaghnol. If you are equipped with Zidanes The Ogre, have him attack and have Freya just heal. This will secure your hunting points after the battle. Letting Vivi win: Play as if you want Vivi to win, until you fight Zaghnol. When you do, have Freya kill herself then Zidane kill himself. Freya must die first. Vivi wins, and you get a Theater Ship card. After the time expires, the winner will be announced. Correction: Freya will NOT always win the Festival. Zidane will be able to win the Festival by beating Zaghnol at the Business District, which will give you a lot of hunting points. (Check the Credits Section for the contributors) After the hunt, youll be at the Royal Chamber. Freya will be rewarded with the title of Master Hunter (it is also a key item), and the Coral Ring Accessory. Suddenly, a Burmecian Soldier will come in. He will ask Cid for reinforcements as Burmecia is being attacked. Cid will agree right away, but they are short of men because of the Festival. Freya will then volunteer to save her Kingdom. She is a Dragon Knight after all. Then, Zidane will decide to come with Freya and so is Vivi, who wants to know who those Black Mages really are. Dagger will want to go with them but Zidane wont allow it because it will be a real war and she might be hurt or even be killed. Dagger desperately wants to join but Zidane still wont allow her. After that scene, Regent Cid will invite everyone to have a meal first while waiting for the Dragon Gate to be opened. At the dining table, everyone will eat except Dagger. Suddenly, Zidane, Vivi, Freya, and Cid will feel sleepy and will finally go to sleep. Steiner will tell Dagger that he feels something. Dagger will also tell Steiner that he should be fine. Steiner will wonder how did the Princess know of this. Dagger used the Sleeping Herb given to her by Zidane. After that, Dagger and Steiner will leave. Now, Zidane and the rest will finally wake up. Freya will then tell you to head for Gizamalukes Grotto and pass through there to reach Burmecia. Cid will now tell you to go to the Base Level and use the Trolley there in order to reach the Dragons Gate. When you regain control of your characters (Freya will now officially join the party), go back to the lift and go down to the Base Level. When you arrive in the Base Level, use the left Trolley. Youll be taken to the Dragons Gate. Here, you can buy items from the man. After buying, if necessary, go and talk to the Moogle and Save your game. After preparing and saving, go out to the World Map through the Dragons Gate. ========= WORLD MAP ========= Now, look at your map. Youll see locations near you. Burmecia to the north and the Chocobos Forest to the northeast. Then, go north a bit and enter the marshes that youll see (It looks like a small forest). ========== QUS MARSH ========== Upon entering, just move forward to the next screen. Here, youll see a very familiar scenery. Youll see Mogster and Moggy! You can ask him again about the different basics of the game. Now, if you ask Mogster for directions, hell tell you that you should talk to the Qu guys here. They might know something. Now, go through the hole behind Mogster to reach the next area. In here, all that youll see is grass. Press the Select button so that the Here Icon will appear and will show you where you are. In the grass, just go all the way to the north until you reach a screen with a Qu and a swamp with Frogs. Now, cross the bridge and head north to the next screen. Here, youll see a house. Go in. Talk to the Qu inside. Youll ask him if you know some excavation sites around. He cant remember if there are any. The Qu will tell you to find his student because his student might have seen the Site. Now, leave the house. From the house, go south to the next screen again. Here, catch a frog first. When a Frog jumps into solid ground, try to catch it. Walk to it then press X. If the frog is in the water, you cant catch it. Once youve caught a Frog, give it to the Qu here. His/her name is Quina. Zidane will finally give the Frog to Quina. And then, Quale (the Qu you talked to earlier) will come in and scolds Quina. Youll be brought automatically to house. In the house, Quale will tell Quina that there are a lot of things that Quina can eat in the world. Quale will tell Quina that he/she needs some enlightenment. Then, Quale will ask you if you could bring Quina with you to discover the world. So, have him in your party. Next, youll see Zidane and Vivi talk. Vivi will notice that the man inside looks like his Grandpa. Vivi will then come inside the house again and talk to Quale. Quale will deny that he knows Quan, the grandfather of Vivi. Then, Zidane and Vivi will leave the house. Outside, youll now have Quina in your party. Equip Quina as he/she is unequipped. Quina will be a good addition for your party now. After acquiring Quina, leave the Marsh and go east to the Chocobos Forest ================ CHOCOBOS FOREST ================ Upon entering, youll see a Chocobo and a Moogle. The moogle will tell you about Chocobos and about this place. He will then tell you how to call Choco. (BTW, Choco is the only Chocobo in the game that you can call). To call on Choco, find Chocobo Tracks on the world map. Go to it then use a Gysahl Green and Choco will come to you. The moogle will tell you that hell ask you to come back after youve successfully called Choco. Then, youll exit to the world map. Out here, go to the Chocobo Tracks (its just around the Chocobo Forest). When youre standing on the Chocobo Tracks, use a Gysahl Green and Choco will come to you. Ride Choco by pressing the X button. Now, while riding Choco, enter the Chocobos Forest. When you enter, talk to the Moogle. The Moogle will tell you that Choco will not leave its master if he/she takes care of him. After that, talk to the Moogle again and ask for the Big Secret. The Moogle will tell you that Choco can dig for treasure (check the Chocobo Section on this guide for more info). After that, you can now leave the forest or Dig Treasures. On the world map, Choco will still be with you (unlike in other FF games where the Chocobo will run). Go to the east of Chocobo Forest first and enter the location marked with a x. Its the South Gate. ========== SOUTH GATE ========== Item: Ether Key Item: Moccha Coffee when you enter this place, youll notice something. This was the place where Baku and company went after escaping from the Evil Forest. Now, when you regain control of Zidane, go to the gate and search near the stairs for an Ether. Now, go south and then to the lower right. Examine the tree trunk with spring water. It will completely recover your HP and MP. And then, if you search to the right of this tree trunk, youll be able to get the Moccha Coffee (if you remember, Cinna tried to make coffee here). After getting these 2, go out to the world map. ========= WORLD MAP ========= From the North Gate, to North West to Gizamalukes Grotto. Dont forget to save your game before entering. =================== GIZAMALUKES GROTTO =================== Key Items: Gizamalukes Bells Equipments: Magus Hat Mythril Gloves Upon entering, youll see Burmecian Soldiers lying on the ground. Freya will be mad at the Black Mages. After that, youll enter the Grotto. In here, go north a but and then to the right. Talk to the wounded Burmecian Soldier. He will tell you that Black Mages attacked them and that they stole the Bells. After that, he will give you the Gizamaluke Bell. Now, go left and go up to the door and ring the bell. The on the door will ring and the bell on your hand will shatter. Go in. In the next screen, youll see Zorn and Thorn again. They will now call on 2 Black Mages to attack you. After beating the 2 Black Mages, Zorn and Thorn will escape. Now, move on to the right and kill the Black Mage here. Youll get another Gizamalukes Bell from it. Now, if you go north, youll see 2 doors with bells on top of a ladder and a bell to the right. The best way is to go to the right (not up the ladders). Examine the bell and then ring your Gizamaluke Bell. Youll be able to enter it now. In the next screen, youll be in a long staircase. Move on and get the Mythril Gloves on the way. Continue moving through the stairs. On the way, below the bridge, search for a Magus Hat. And then, keep on moving through the ladders until you reach the center of the room. In here, youll see a Moogle. She will call another moogle, which is inside the large bell. Then, the moogle will notice that Vivi has a Kupo Nut. Give it to the Moogle. The moogle will tell the moogle inside the bell that she has a kupo nut. The moogle inside the bell will free himself. After that, the 2 moogles will run around. When you regain control of Zidane, get another Gizamalukes Bell from the chest in the middle. And then, use it on the upper right door and move on to the next screen. In here, youll see the 2 moogles. Talk to the female one so you can use a Tent and then save your game. After saving, take note of the vines to the north. It will lead outside to the world map. But, youll encounter the Grand Dragon that can instantly kill your characters at this point so dont up the vines. Instead, try to go back to the room with the large bell. One of the moogles will go to you and will give you the Holy Bell. Now, leave this room. In the room where the big bell was, go to the door to the left and use the Holy Bell there. After opening the door, prepare your characters. After preparing, go inside. Freya will try to talk to the Burmecian Soldier. But suddenly, something came into the water. Youll now have to face...Gizamaluke! ----------------------------------------------------------------------------- After the battle with Gizamaluke, Freya will wonder what really happened to Gizamaluke. After that, the scene will now turn to Dagger and Steiner. ========== SOUTH GATE ========== Key Item: Gate Pass Steiner will arrive at the South Gate with a big bag. Hell try to disguise as a worker for the repair of South Gate. The guards will inspect the bag. Its just full of Gysahl Pickles. Steiner will then be allowed to enter. Inside, Steiner will try to find a place with no people. Hell notice the path to the right but theres a man and a woman here. Now, when you regain control of Steiner, go talk to the woman and choose the top option. The woman will then go to the left. Now, talk to the man. Choose the top option again. After choosing the top option, go left and talk to the leftmost Blue guy. And then, talk to the man on the right again. He will go to the left also. Now, go to the upper right path. A guard will call you. Go to him. He will give you a Gate Pass so that you can pass through the Gates. After getting the Gate Pass, you can now go to the upper right path. ///////////////////////////////////////////////////////////////////////////// To get the chest that Steiner cant reach, you have to return here when you have the mountain crossing Chocobo or the Airship, and you can now climb the platform and inside the chest is an Elixir Card. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ In here, youll see Dagger come out of the bag. Shell change here clothes afterwards. When asked, just choose any option. Now, Dagger will tell you that youll head to Treno First. After a short talk, youll automatically go to the next screen. In here, youll see the car that will take you to the Summit Station. First, I suggest you buy a few items at the Item shop. And then, go to the Southwest of the Item Shop. You can get a chest that contains a potion. After getting the item, talk to the moogle and save. After saving, go to the north and go up the stairs. At the top, talk to the man. Choose to Depart now and youll enter the car. Inside, the man will tell you to choose your seat. Well, you dont have a choice here. Use the chairs on the lower right. Before the car departs, the woman whom Steiner comforted will come in. Now, there will be a short dialogue between Steiner and the Princess. Next, youll see Zidane and co. leaving Gizamalukes Grotto to the World Map. ========= WORLD MAP ========= In the world map, go a bit to the northeast and enter the location marked with X. Its the North Gate. ========================== NORTH GATE (Burmecia Arch) ========================== Items: Potion Tent Inside, your party will know that battles occurred on the other side of the gate. You cant help because its urgent that you should go to Burmecia first. When you regain control of the party, go to the gate and get the chests for a Potion and a Tent. Now, leave the North Gate and continue moving north and enter Burmecia. ======== BURMECIA ======== Items: Soft x2 Phoenix Down Potion Tent Ether Key Item: Protection Bell Equipments: Mythril Spear Lightning Staff Germinas Boots Stellazzio: Cancer Upon entering, youll see a short dialogue between your characters. Now, go north and enter Burmecia. In the second screen, search to the left behind some crates to find the Cancer Stellazzio, after that move forward. In here, youll see Zorn and Thorn again. Theyll call on 2 pathetic Black Mages to attack you. After beating the Black Mages, Zorn and Thorn will leave again. When you regain control of your characters (lets call this place Point A so that I can make a reference to it easily), go left and enter the door there. Inside, just get the chests in the ground floor for a Potion and a Soft. After getting the chests, return back outside (You cant get past the 2nd floor as the path has a gap). Outside, go all the way to the right. Climb up the stairs and enter the door on top. Upon entering, go to the north and search for a hidden chest behind the stairs. Youll get a Soft. After getting the item, go up the stairs and go left towards the next screen (the chest is an enemy. You may or may not fight it). In the next area, youll see a door with a bell on top. Just as in Gizamalukes Grotto, you need a bell too. So, continue moving left until you reach the next screen. In here, try to get the chest on the left side. WALK onto the floor so that it wont fall down and youll be able to get a Germinas Boots. Now, go all the way back to Point A. In here, go through the door to the left again. Go up the stairs and cross the path (this was the floor that fell from above). Continue moving to the right until you reach the next screen (the chest here is another Mimic). In the next screen, go to the lower right and choose to go out to the balcony. On the balcony, Zidane will jump over to the other balcony to the right and he will go in automatically. Inside the room, talk to the Burmecian Soldier. Hell tell you that theres a bell in the bed. So, go behind the bed then search for the Bell. Youll get the Protection Bell. After getting the bell, search for a hidden chest directly to the left of the bed. It contains an Ether. After betting the Bell and the item, go all the way back to the door with the Bell on top. There, ring the bell and the door will open. In the next screen, youll be in a large staircase. Freya will be determined to protect Burmecia. As for Vivi, he desperately wants to know who the Black Mages really are. Then, a Burmecian Soldier with his wife and children will come running down. Hell think that you are an enemy because you have a Black Mage with you. But when he sees Freya, everything will be alright. Then, the Burmecian Soldier and his family will try to persuade Freya into leaving the king alone, and then they will leave. Freya will be more determined to protect the King and Burmecia. Now, go up the stairs onto the next area. Here, enter the door in the middle and youll see 2 Burmecians, Wei and Kal. They want to escape but Kal is seriously wounded and cannot walk. Suddenly, the statue will crumble and Zidane will save Kal. After a short scene, youll be automatically taken outside. When you regain control of your characters, go up the stairs to the right. On top, youll see 2 doors. Go inside the left one as the right one will be impassable. Just as you enter, take the chests here for a Phoenix Down and a Tent. And then, just move on and enter the door at the end (the chest to the right is a Mimic). In the next area, youll see 2 houses to the right and left and the path to Burmecia Palace in the center. Go inside the left house first. Freya will get a more powerful Spear, the Mythril Spear. After getting the spear, leave the house then enter the other house to the right. In here, go behind the moogle first and search for a Lightning Staff. Then, Stiltzkin will enter. Talk to him and he will offer you a set of Soft, Hi-Potion, and Ether for 333 Gil. I suggest you buy it. After that, talk to the moogle, use a Tent and then save your game. You can also use the Mogshop. You can buy items and equipments here. I suggest also that you upgrade your weapons as youll be facing a tough opponent ahead. After preparing and saving, leave this house and go to the center towards the Burmecia Palace. When you reach the Palace, youll see a short scene with you characters. Suddenly, Freya will jump all the way to the top. She feels that someone is inside the Palace. Zidane and Vivi will then follow Freya. On top, Zidane and Freya will be shocked at what theyll see. Its Brahne and Beatrix!!! Freya somehow knew about this as they were told that Brahne sets her eyes on Burmecia. And then, Zidane will tell Freya that its Beatrix who is standing next to Brahne. Freya will then have a flashback with Fratley. He will begin a journey around the world. Freya will really think that Fratley broke his promise to her that he will come back again after his journey. After the flashback, youll see another person come in. Apparently, he (Yes, Kuja is a male) is another one of Brahnes generals. Kuja tells Brahne and Beatrix that the King and the others have already escaped to Cleyra. Brahne and Beatrix will be worried because Cleyra cant be easily attacked because of the whirlwind surrounding it. Kuja will promise Brahne that hell show his true power and do something about the whirlwind. After the conversation of Kuja, Brahne and Beatrix, a Burmecian Soldier will come in! Freya and Zidane will then go in and helps the soldier as he is no match to Beatrix. Now, you have to fight Beatrix! ----------------------------------------------------------------------------- After the fight, Brahne and Beatrix will leave you alone. Kuja will then look at you. Hes trying to hint something about Zidane. Hell tell you that Zidane will be a big problem to them. Why? Wait until you reach the later parts of the game. After that, youll see a FMV of Kuja looking at your pathetic party. Then, hell ride on his Silver Dragon and leaves. Youll be asked to save your game, do so. Change to Disk 2. * START OF DISC TWO* SUMMIT STATION ============== item: Phoenix Down Youll now see the South Gate and a short conversation between the guards. And then, youll see Dagger and Steiner on the Car. Finally, youre at the Summit Station. In here, youll have to wait for the car that will head to Alexandria. The man will suggest that you go to the rest area. When you regain control of Dagger, go right and enter the rest area. In here, youll be able to control Dagger alone. Go to the left and talk to the man on the left behind the counter. The car to Lindblum will now leave. Dagger will hear someone outside who missed the car. Somehow its familiar to her. Now, go to the lower left area and get the chest for a Phoenix Down. And then, go to the right and youll see a Moogle. Talk to it and save your game. After saving, leave the rest area through the lower left door. Outside, youll see Marcus and Cinna! After a short talk, theyll enter the rest area. Now, go inside the rest area again. Steiner will be at it again. Hell think that Marcus and Cinna are here to kidnap the princess again. Now, talk to Marcus and Cinna. Steiner will always try to stop you from talking to them. Dagger will then scold Steiner in front of everybody for not allowing her to speak to her friends. And then, the car to Alexandria will arrive. When you regain control of Dagger, go out of the rest area (notice that Steiner is a bit mad and ashamed at the same time) and go north then board the car. Once everybody is in, the car will leave. Inside, youll know the reason why Marcus is going to Treno. He will look for the Supersoft item to release Blank from petrification. Dagger will offer to help, but then, the car will suddenly stop. The man will look outside but will come back because of shock. Youll then go outside. Surprise! Its Black Waltz #3. A little desperate eh? Now, youll have a battle with him. After the battle, your party will come back into the car and continue moving on towards Alexandria. In the car, youll see a short conversation between Dagger and Marcus about the attack in Burmecia. ========== SOUTH GATE ========== Gil: 1610 When you arrive, youll be at the south gate. Youll be told that there are 2 path on the next screen. The left one goes to Dali and the right one goes to Treno. When you regain control of your characters, go north a bit then go right. You can buy items from the Part-time worker Mary at the Item Shop Vega. After buying items, go to the northwest and move on until you reach the next screen. In here, youll see a commemoration to the 20th anniversary of the friendship between Alexandria and Lindblum. Now, go right and then move on until you reach the next area. Here, find 1610 gil at the bottom of the screen then show your gate pass and youll be allowed to exit. Youll then find yourselves in the World Map again. ========= WORLD MAP ========= If you look at the map, youll see Treno. So, from the South Gate, head to the southeast and to go Treno. Save your game first then enter. ===== TRENO ===== Item: Ether Key Item: Supersoft Stellazzio: Gemini Taurus Gil: 2217 (accumulated) Card: Yeti Equipment: Mythril Dagger ///////////////////////////////////////////////////////////////////////////// Leveling up Steiner by: Robin ----------------------------- *probable spoiler* I have a great strategy to level up Steiner early in the game, and its fool proof! If you follow the guide you should have four Stellazzios when you reach Treno for the first time. Give them to Queen Stella and youll receive a total of 3000 gil, one Phoenix Pinion and the most important, Blood Sword. Now you can beat the Griffin in the Knights House and get some more gil, it will be easy as the Blood Sword drains the HP from the enemy (you will receive as much HP as you do in damage). Now continue to the part when Steiner and Marcus escapes from the cage in Alexandria. Here you will encounter Alexandra Soldiers. In battle have Marcus kill himself and Steiner the soldiers, dont worry about your HP as you heal yourself when you attack. With this strategy you should be invincible to the soldiers, you cant die! Have the Level Up ability and keep fighting until you are at a high level. With Marcus dead and the Level Up you should receive 1071 EXP points. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Upon entering Treno, Steiner will be at it again! Marcus plans on stealing the Supersoft but Steiner wont allow it. Then, Dagger will leave and so is Marcus and Steiner will be left alone. Now, youll be able to control Steiner. An ATE will show up. You can choose any of the 2 (Ambition or Treno Tradition. I suggest you see Treno Tradition first). After the ATE, youll be able to control Steiner. Now, go to the left and youll see a pond. You can throw 10 gil here. If you throw 11 times, in the 11th throw, youll be able to get the Gemini Stellazzio. After getting Gemini, go to the upper left towards the next area. Here, another ATE will appear. After that, go a bit to the left and then go down the ladders, which leads to a tower to the north (the tower to the extreme left is locked). In this screen, youll see another ATE. After seeing the ATE, go right and youll be in an intersection. Go up first and head to the upper left mansion. In here, if you watched the ATE of Dagger, youll see the thief you stole Daggers 1000 Gil. If you talk to him, youll get the Power Belt in which he used the money of Dagger. After getting the Power Belt, move on to the left and go to the next screen. Youll be at the Synthesis Shop. Buy anything if you want then leave the synthesis shop, and then leave the mansion. Outside, go north until you reach the next screen. Here, youll see the House of Stella. She will tell you that she is collecting Stellazzios and then asks you if you have some. If you find any of them, talk to Stella then youll give the Stellazzio you found. After giving a Stellazzio to her, the assistant will give you your rewards. After giving Stella all your Stellazzios, leave her house. Outside, search to the left of Stellas house for an Ether. After getting the Ether, go south to the next screen. Here, just go all the way to the south until you reach the next area. Youll see another ATE again. After the ATE, if you go to the right, youll see the Card Stadium. You can play if you want but you probably have weak cards at this point. You can also buy some cards at the Card Shop near the entrance for 100 gil each. Theyre pretty weak though. If you talk to the man beside the entrance, hell explain to you the rules/mechanics of the card game. He wont reveal the meanings of the numbers though. After learning/playing a card game, continue moving to the right to the next area. In here, if you move north a little, youll see an intersection. Stairs to the right (where a drunk man is on top) and the one to the north. Go north. On your way, go inside a big door to the right. Its an Equipments shop. You can buy anything you want. Afterwards, leave the shop. Outside, continue moving to the upper left to the next screen. Now, in this area, youll see the Auction House. Upon entering, youll see Dagger inside. After a short conversation between Dagger and Steiner, Dagger decides to go look for the Supersoft with or without Steiner. Then, Steiner will leave the Auction House first. Dagger will remember the man he saw in the ATE. After that, youll be automatically taken outside the Auction House (note: you can come back in and participate in the Auction if you want and if you have the Gil to spend). Now, search to the left of the door for 2216 gil. Now, from the Auction House, go to the right onto the next screen. Here, go south past the weapon shop and climb the ladders going up to the drunk man. While going up, youll see a Moogle fly near the door of the Weapon Shop. Go there and talk to Moogle and Save. After saving, go south again and go up the right stairs again to the drunk man on top. And then, just go southeast towards the next area. Here, walk a bit to the south. Go down the ladders to the right. Buy items first from the woman. After that, get the chest at the lower right of the item shop for 1 Gil! Then, get the chest, which is just to the left of the shop for a Yeti Card. Now, search behind the Item shop for the Taurus Stellazzio. After getting the items and Stellazzio, go up the ladder to the left and head left into a house (you saw Marcus go in here in one of the ATEs). Inside, you can rest if you want. Then, go down the stairs and talk to Marcus. Hell tell you that you can go anytime to search for the Supersoft. You can go back to town to prepare yourself. After preparing, talk to Marcus and tell him youre ready. When you regain control of Dagger, go right and down the ladders until you reach Baku. Talk to Baku. Then, after a few moments, the screen will fade. Youll see a short scene with Kuja at the auction house. Hell say something about the canary going to its own cage. After that scene with Kuja, youll see Steiner and Dagger in a boat. Steiner will now think about what is happening. Hes helping the Tantalus to commit crime, which is the exact opposite of his duty. Hell also think about Dagger that his priority is to protect Dagger at all costs. And then, youll see Dagger think to herself too. Hell blame Zidane for what is happening right now. After a while youll reach a house. Inside, youll begin to search for the Supersoft. Suddenly, someone is coming down from the stairs. Dagger knows him so she will go to the man, hes Doctor Tot. Hes tutor of Dagger when she was little. Doctor Tot will be shocked why Dagger is here. Dagger will tell Doctor Tot that they are searching for the Supersoft to be able to cure your friend, Blank. Doctor will help but someone from upstairs is calling him. So, hell tell you to go to his house. From the town entrance (where you threw 10 gils a while ago), go ALL THE WAY to the left until you reach the tower at the end. Then, Dagger and co. will leave the house. After that, youll arrive at the inn again. Leave the inn and from there, go south to the next screen. Youre at the town entrance right now. From here, go all the way to the left until you reach the tower at the end. Go up the short steps and get the chest to the left for a Mythril Dagger. Now, go right and enter the door. In here, just go all the way up the spiral staircase and talk to Doctor tot at the end. He will then tell you that the Supersoft is in the box. Marcus will come in and does the honor of getting the Supersoft from the Chest. When you regain control of Dagger, go and talk to Doctor Tot. Dagger will ask about Gaia. Doctor tot will then have a flashback of him and Dagger when she was still little. After that scene, Doctor Tot will tell you that he can help you reach Alexandria. Theres a secret ancient Transportation that was used long ago that will enable you to travel between Treno and Alexandria. Now, when you regain control of Dagger, talk to Doctor Tot. Hell tell you go down the hole. Also, you can head back to town first and buy some equipments, items or even save your game. After preparing, go back to Doctor Tots Tower and enter the hole. ========== GARGAN ROO ========== Item: Phoenix Down Equipment: Chain Plate Here, youll see the ancient transportation device. Doctor Tot will tell you that in order for this to work, you have to activate the sequence trigger. When you regain control of Dagger, talk to the moogle and save your game. From here, go to the left towards the next screen. Here, get the Chain Plate from a chest to the right. Next, get the chest to the left for a Phoenix Down. After getting the items, examine the lever and pull it. Now, go back and talk to the moogle and save. From here, lets go right to the next screen. Here, just go North to the next screen. Here, Doctor Tot will tell you that when you pull the switch, youll call the Gargant that will give you a ride to Alexandria. So, go to the switch and pull it. Youll see the Gargant walking on top. After that, follow Doctor Tot to the previous screen. In here, go to the left and pull the lever. A big bowl of food will come down. The Gargant will stop and eat. Youll now board the Gargant. Doctor Tot lectures Steiner about his duty and that hell endanger the princess if he doesnt make decisions for himself. After that, youll now head off. On the way, the Gargant will begin to hesitate. Dagger and co. will then examine a reason. Its a bog Snake of some sort. Youll have to fight it now. ----------------------------------------------------------------------------- BOSS: RALVURAHVA ----------------------------------------------------------------------------- Level: 13 Type: Dragon HP: 2,296 Gil: 0 MP: 3,649 Items: none AP: 0 Stolen Item/s: Bone Wrist, Mythril Fork Attacks: Devils Kiss, Blizzara, String Weakness: none This will be another easy fight. For Marcus, just have him steal the equipments and then attack. Have Steiner use normal physical attacks and Dagger should be the healer of the party. Just beware as the snake can induce the Poison and "Slow" status effects at your party. ----------------------------------------------------------------------------- After beating it for a few times. It will escape. Then youll continue on your journey to Alexandria. ========== ALEXANDRIA ========== Dagger and co. will finally arrive at Alexandria Castle. You party will now move on. On the way, youll be trapped by Zorn and Thorn. They were ordered to capture you and bring Dagger to the Queen. After that, its back to Zidane. ======== BURMECIA ======== Here, after a short talk between your characters, youll decide to go to Cleyra where the Burmecians took refuge. Freya will then tell you that Cleyra is in a desert to the west of Burmecia. After that, youll some thoughts of Zidane. And then, youll be taken automatically outside to the World Map. ========= WORLD MAP ========= From Burmecia, go west towards the desert. Cleyra is the place where you see a large sandstorm. Go to it. Save first and then enter Cleyra. ============== CLEYRAS TRUNK ============== Item: Phoenix Down Tent Ether Remedy Potion Hi-Potion Equipments: Magician Shoes Flame Staff Ice Staff Desert Boots Gil: 900 gil Upon entering, youll see a short scene with your characters. Then, youll be shown a FMV of Cleyra on top. When you regain control of your characters, go north to the next screen. Here, pull the lever on top of the stairs to the right. The door will now open. Go through it to reach the next screen. Now, follow my instructions carefully as this place is more confusing than the previous places youve been before. Now, go north. Get the chest for a Phoenix Down on the way. Move on to the next screen. In here, get a hidden chest at the bottom of the screen for the Magician Shoes. From here, go north and youll see a falls made out of sand. Search for the hidden chest here for an Ice Staff (its hidden by the leaves of the tree in the middle). After getting the equipments, go right towards the next screen. In here, just move along until you reach the next screen. Here, get the chest for an Ether. Then, go south a bit and examine the small hole. Then, try to put in your hand. Youll see a lot of sand coming from the left. Now, go back to the previous screen. Youll see that you cant go south anymore. So, climb up the vines until you reach the hole on top. Go in and youll reach the next screen. In here, go left and go inside the hole that youll see. It will lead you to the next area. In here, dont go up the slope yet. Go left and get the chest for a Needle Fork. Now, go up the slopes to the right. Get the chest here for a tent. From here, youll see 2 paths, directly to the left and to the upper left. Go to the left path first and talk to the moogle at the end. Rest and then save your game. After saving, go to the upper left path to the next screen. In here, youll see 2 paths again. Use the path to the north first and get the Flame Staff at the end. After getting the Staff, use the other path until you reach the next screen. In here, just cross the bridge and move on to the next screen. In this place, get the hidden chest behind the tree in the middle for the Desert Boots. From here, youll see a small hole just a bit to the upper left of the middle tree. Go in and search for a Mythril Vest. Now, go all the way to the right and get the chest for a Remedy. Now, use the upper right path and youll reach the top of this screen :) then, just press UP on the d-pad or up on the Analog Stick and youll reach the next screen. In here, get the chest for the Mythril Gloves. Then, move north until you reach the next screen. Here, pull the lever at the end. After pulling the lever, go back to the screen where you found a hidden chest behind a tree in the middle. Here, go left and use the upper left path towards the next screen. In this area, get the chest for a Potion. Youll see 2 paths again! Go to the right path first onto the next area. In here, get the chest for an elixir. Go back to the previous screen and use the other path, which is to the upper left onto the next screen. In here, youll see whirlpools of sand and 2 chests to the north. If you fall in the whirlpool, push the X button rapidly and Zidane will then jump out. Get the 2 chests to the north first for 900 gil and a Hi-Potion. Theres a neat trick here. When you enter the whirlpool. You should press the X button rapidly right? Now, you can actually go to the direction where you want Zidane to jump off. Just as you enter the whirlpool, Zidane will spin around right? When Zidane faces the direction where you want him to jump off, start pressing the X button. In short, where Zidane facing when you press the FIRST X button is the direction Zidane will jump off. After getting the chest, go left to the next screen. From here, just move on to the next screen. Now, youll see a ladder here. Dont go up yet. Instead, go to the left and get the chest at the end for a Gysahl Green. Then, climb up the ladder until you reach the next screen. From here, just move on and youll reach the Cleyra Settlement. ================= CLEYRA SETTLEMENT ================= Item: Ore Ether Echo Screen x2 Remedy Gysahl Greens Phoenix Pinion Gil: 1,250 Equipments: Thunder Gloves Desert Boots Yellow Scarf Silk Robe Right after you enter, the Oracles will greet you and Freya. One of the oracles will bring Freya to the King of Burmecia. The other oracle will offer you a tour. Just take the tour. During the tour, youll visit the different places here at Cleyra Settlement. First, youll be taken to their source of water. Next, the Oracle will show you the marketplace. Next, the oracle will show you the Windmill, which harnesses the wind of the sandstorm to extract water from below. Next, youll head to the observatory where the people of Cleyra look at the splendor of the Sandstorm that has protected them in ages. Finally, the Oracle will show you the Cathedral where the high priest resides. This is the place where Freya went. After the tour, youll be brought back to the entrance. When you regain control of Zidane, go up the stairs to the left. When you reach the intersection, to right onto the next screen first. In here, search to the right for an Ore. After getting the Ore, go up the ladders (dont go to the left stairs). In the next area, youll see the Burmecian soldier and his family whom you saw at Burmecia. The Burmecian soldier, Dad, will offer you equipments. Buy from him as he has a nice collection of equipments. After buying from him, go inside the house behind Dan. Its the Inn. Inside, search to the upper left of the first floor for an Echo Screen. Then, search to the lower right for 1,250 gil. Then, you can rest for 100 gil. After resting, talk to the moogle in the second floor and save your game. Then, check also the drawer beside the right bed for an ether. Now, leave the inn. Outside, go up the stairs to the right. On the way, search just below the broken ladder for a Remedy. Continue up the stairs to the next screen. Here, Youll see an ATE of Vivi. After the ATE, go LEFT to the next screen. In here, talk to the Star Maiden Nina. Shell offer you items. You can also find a Phoenix Pinion to the right of Star Maiden Nina. After buying and getting the item, use the LEFT stairs to reach the source of water of Cleyra (remember the tour). Here, search near the signboard for the Thunder Gloves. After getting the Gloves, return to where Star Maiden Nina is. From here, use the ladder going up. In the next screen, youll see the Cathedral. Search the grass to the right of the Cathedral for an Echo Screen. Find Gysahl Greens by the broken sign near the bottom of the screen also. Before entering the cathedral you can get the chest that you werent able to get at Cleyras Trunk. Because you cannot access it (it is where the area with the trees are filled with sand). ///////////////////////////////////////////////////////////////////////////// This will tell you how to get the treasure chests. (The only chance for the treasure) Do this before entering the cathedral. After the ATE of Quina's entitled "No more Yummy-Yummies" go to the area where the Antlion is. Quina is there looking at the swirling sand. Zidane will talk to Quina who is hungry and reminded of ice cream by the swirling sand. Quina will jump into the hole and then Zidane will follow to help. Both will be sucked down, and fall through the air all the way down the tree trunk until they land on the ledge with the treasure. One trunk contains Desert Boots and the other one a Silk Robe. Not too bad for items. Then cross the branch toward the vines. An icon will appear with two choices. Chose to jump down. Then go to the moogle with the mailbox in the adjacent room and save your game and continue back up the trunk. Now continue to move on inside the cathedral. - Sent in by MAG - \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Inside the cathedral, talk to the oracles. It will relay a message to you from Freya. Zidane! This may take some time, so please wait at the inn!. When you regain control of Zidane, search around here for the Yellow Scarf. After that, go to the Inn. When you reach the Inn, a Burmecian soldier will come in and tell you that the Antlion is mauling a kid. The oracles are so lazy! They dont want to fight. The soldier will then ask you if you can come. Save at the Inn first. After saving, go to the town entrance. Here, go right to the next screen and youll see the Antlion holding a Kid. The party will arrive. Freya will recognize the kid. Its Prince Puck! If you remember, Vivi met him at Alexandria. Now, the Antlion will release Puck. Youll now have to fight the Antlion. ----------------------------------------------------------------------------- BOSS: ANTLION ----------------------------------------------------------------------------- Level: 16 Type: n/a HP: 3,938 Gil: 1,616 MP: 3,950 Items: Ether, Annoyntment AP: 5 Stolen Item/s: Mythril Vest, Annoyntment, Gold Helmet Attacks: Trouble Mucus, Fira, Sandstorm Weakness: Wind The Antlion will be fairly hard. Watch out for his Sandstorm attack. It will deal a very big amount of damage to your party to prepare to heal. Just have Zidane steal and then use normal Physical Attacks. For Vivi, use level 2 Magic such as Thundara, Blizzara and Fira at Antlion and make him the main healer for the party. For Freya, have her use Reis Wind to cast Regen on everybody. Then, continue on using the Lancer to drain Antlions MP. If your HP gets too low, especially after the Sandstorm attack, just use Potions. ----------------------------------------------------------------------------- After the battle, Puck will leave again. Hell greet Vivi before he leaves. Then, youll see a scene with the King of Burmecia and Freya. The high priest will then come in and invite Freya to join the ceremony to strengthen the Sandstorm. Freya will be more than willing to do so. Then, youll see Freya and others dance. After the ceremony, a bad omen will occur. The strings of the harp will snap! Then, youll see a FMV where the Sandstorm around Cleyra disappears. The King of Burmecia will feel that someone will try to invade Cleyra. After that shocking scene, youll see Steiner and Marcus in the prison. ========== ALEXANDRIA ========== Youll see a short dialogue between Steiner and Marcus. Then, youll see Dagger in her room. Shell talk about her Mom. It seems that everything changed when the tall man, Kuja, arrived in the Castle. And then, Zorn and Thorn will come in and calls Dagger. Brahne summons Dagger. Then, youll see Dagger finally meets with Brahne. Dagger will ask Brahne if she was responsible for what happened to Burmecia. Brahne will admit it just because she wanted to prevent resistance. When youre asked to choose from 2 options, just choose any. Kuja will then arrive at the scene. He will go to Dagger and put here into deep slumber. Brahne will then order the preparation to extract Daggers Eidolons. Then, youll see Zorn and Thorn extract the eidolons. ================= CLEYRA SETTLEMENT ================= Items: Remedy Ether Phoenix Down Phoenix Pinion Elixir Cards: Nymph Zuu The scene will then revert to Zidane and co. Youll see them at the observatory. Freya will ask you and you can choose any of the options. After that, Zidane and Freya decide to go down to see what really happened. Zidane will now look for Vivi. Youll get to control Freya. Now, go first to the inn. In the second floor, youll see Stiltzkin. You can buy another set of items from him. You can get Hi Potion, Ether, and Phoenix Pinion for 444 gil. After buying the set from Stiltzkin, save your game. After saving, leave the inn and go straight to the Town Entrance. Here, youll see Zidane and Vivi. When you regain control, just go down the Cleyra Trunk. On the way, youll meet Alexandrian Soldiers but they will pose no problem to you. When you reach the wooden bridge, Freya will notice something. If Alexandria plans to attack, why send such a few soldiers? Puck will then come in and tells you that the town is under attack! Youll then go immediately to the town. Meanwhile, youll see Beatrix to the left. It seems it was her plan to lure Zidane and co. in the trunk so that they can use full force in the town. Back in town, youll see the Black Mages terrorizing the town (theyll kill Dan in the Process). Zidane and co. will now arrive at the town entrance. Here, youll fight with Black Mages and Alexandrian Soldiers. After fighting, when you regain control of Zidane, go right first where you fought the Antlion a while ago. Here, youll see Stiltzkin and another moogle. Talk to the moogle and save you game. Now, go back to the town entrance and go up the stairs. Here, youll see the Oracles. Youll have to guide them in order for them to escape. Choose to go to the right. Youll arrive in the next screen. Here, just go up the ladders to the north. Youll see the Burmecian family again. You have to choose once more where they should go. Choose to go to the left. Youll now fight a lone Black Mage. After fighting, Zidane will go to the left. In the next screen, youll have to guide them again. Choose to go to right and cross the bridge. Youll now fight Alexandrian Soldiers. After fighting with the soldiers, youll follow the Burmecians and the Oracles. In the next screen, tell the Burmecian family that it is still not safe yet. Then, youll see 2 cleyrians. Theyll be at the observatory. Zidane will then tell everyone to go to the Cathedral so that they can make a better stand against the Black Mages. In the cathedral, youll be surrounded by Black Mages. Theres no escape! Not until a stranger comes in and destroys the Black Mages all by himself. Well, if it isnt Sir Fratley! Inside the Cathedral, Freya will talk to Fratley. Something is odd. Fratley doesnt remember who Freya is. Zidane will come in and then the King of Burmecia. Fratley cant remember even the King. Then, Puck will come in. Hell tell everyone that he saw Fratley during one of his journeys around the world. When he found him, he didnt even remember who he was. After that, Fratley will leave. The high priest will then call for you. Its Beatrix and she got the Jewel from the Harp. She will then leave with it. The part will try to follow Beatrix. In the next area, youll be able to control Zidane & co. In here, youll see the people you have saved. Each of them will give you items that you can use. You can get the following items: Remedy, Phoenix Down, Elixir, Ether, and a Phoenix Pinion. You can also get a Nymph Card and a Zuu Card from the kids. After getting the items, prepare your characters then talk to the moogle and then save your game. After saving, leave the Cathedral. Youll see Beatrix. You have to fight here once more. ----------------------------------------------------------------------------- BOSS: BEATRIX ----------------------------------------------------------------------------- Level: 17 Type: Human HP: 4,736 Gil: 0 MP: 3,694 Items: none AP: 0 Stolen Item/s: Phoenix Down, Thunder Gloves, Ice Brand Attacks: Thunder Slash, Shock, Stock Break Weakness: none Beatrix will be as hard as the first time you fought with here. Again, if youre brave enough have Zidane steal from her. For Vivi, use his level 2 Magics. For Freya, use the Reis Wind again and the Lancer Ability. As with the previous one, she can still knock you one in one hit with the Shock. Youll also see her new ability, the Thunder Slash. Use the Coral Ring to protect you. Once you dealt a certain amount of damage to her, shell use the dreaded Stock Break again and bring all your HP to 1. ----------------------------------------------------------------------------- After the battle, Beatrix will leave you. Shell then use the Black Mages as a teleporter. You characters will then follow Beatrix by using the Black Mages. If you have Quina with you, he/she will temporarily leave your party. Youll get him back before going to Fossil Roo later in the game. Youll now see Brahne aboard the Red Rose. Shes dying to use the Eidolon that was extracted from Dagger by which Kuja told her that it is possible. Shell now use Odin to destroy Cleyra. Youll then see a FMV where Odin comes out from the sky and charges at Cleyra. With one mighty throw of his spear, ALL of Cleyra were literally Vaporized! Brahne is amazed at the power of the Eidolon. ======== RED ROSE ======== After that FMV, youll see Zidane and co. arrive at the Red Rose. Freya will be very sad as Cleyra was destroyed. Zidane will now notice that there is someone coming. The party will then hide. Its Beatrix. Shes very reluctant as she is very confident that she and her soldiers alone are enough to capture and destroy Cleyra, so why use Eidolons and Black Mages. Then, shell remember Steiners words for a while. When you regain control of Zidane, go up the stairs and into the next area. Your party will try to eavesdrop on Brahne. Youll then see a scene with Brahne and Beatrix. Beatrix will hand over the jewel that she got from the harp at Cleyra. Beatrix will not be feeling good as Brahne never even showed signs of gratitude to her. Instead, Brahne wants more and orders Beatrix to find more Jewels. Beatrix will now ask about Dagger. Brahne will order the execution of Dagger because she is of no more use to her. Beatrix will be shocked! Zidane will then hear the coming execution of Dagger and will want to rescue here. Theyll now have to think of a way to reach Alexandria first before Brahne does. Vivi will then let you follow him. When you regain control of Zidane, go right to the next screen. In here, go down the stairs. Youll notice a moogle run on the top floor. Go back up and to the left onto the next screen. Talk to the moogle here then save your game. After saving, go right to the next screen and go down the ladders. Move on and talk to Vivi at the end. Vivi will tell you that you will be able to reach Alexandria by using the teleportation devices here. And then, Zidane and co. will be teleported to Alexandria. ========== ALEXANDRIA ========== Item: Tent Equipment: Ice Brand Here, Steiner and Marcus will plan on escaping by swinging the cage to the second floor. When the command appears, youll have to choose which to press, either left or right. Just press the corresponding button as to direction of the swing. The easiest way is when it reaches the extreme left, push the right button and when it reaches the extreme right, push the left button. After doing this, the cage will crash to the second floor. When you regain control of Steiner, go all the way to the left and climb up the high ladder. Note that on your way, youll be chased by Alexandrian Soldiers. Youll have to fight them if they catch up with you. Now, on top of the ladder, just go left towards the next screen. Here, Marcus will leave Steiner to save Blank. And then, Zidane and the rest will be teleported here. Steiner will be surprised. Zidane will then tell Steiner that Dagger will be executed once Brahne comes back. Steiner wont believe it but Vivi will second the motion of Zidane. Steiner finally believes you and will go with you. Youll be given 30 minutes to rescue Dagger. From the teleportation room, youll go right to the next screen. Youll see Marcus here. Hell close the gate to prevent the Alexandrian Soldiers from coming in. Marcus will finally leave to save Blank. When you regain control of your characters, go south to the next screen. From here, just move on until you reach the Castle itself. Dont forget that you may encounter the Alexandrian Soldiers on the way. Inside the castle, go up to where Zidane first bumped into Dagger (Hooded Girl). ///////////////////////////////////////////////////////////////////////////// In the left library, you can see a Book on top of a bookshelf. If you examine it and choose the top option twice, youll engage with a battle with the Tantarian. ----------------------------------------------------------------------------- BOSS: TANTARIAN ----------------------------------------------------------------------------- Level: 41 Type: Demon HP: 21,997 Gil: 4,472 MP: 1,456 Items: Running Shoes, Ramuh Card EXP: 12,584 AP: 30 Stolen Item/s: Demons Mail, Silver Fork, Elixir, Ether Attacks: Paper Storm, Doom, Edge, Poison Weakness: none What I did was when the book opened, I used magic, or just dont use physical attacks, and it will open for a long time and it wont close. Thats a good thing as the Tantarian can only be damaged effectively while it is open. This is what I observed as of now. Strategy by: Jpuga (I tried this myself) ---------------------------------------- It starts as a closed book. The damage you inflict in this form is minimum (Zidane barely hurt it for 40 HP with The Ogre equipped). When you hit it, it opens itself in a certain page. The number of the page is equal to the total amount of damage your party inflicted on the book form. Most of times, when it opens it just says "There's nothing in this page", but more less between pages 150 and 200 you can find the true form of the monster (a big crying head coming out of the pages!). NOTE: If you make more than 200 damage without making the true form come out, you start from the first pages again (i.e. 145 + 70 takes you to page 15 :( ). Explanation so far: * Zidane hits Tantarian, damaging for 40 HP. * Book opens on page 40 - "There's nothing on this page" * Freya hits Tantarian, damaging it for 35 HP * Book opens on page 75 - "There's nothing on this page" * Steiner hits Tantarian, damaging for 80 HP * Book opens on page 155, revealing its true form. The book form has strong attacks (Paper Storm may kill your characters at once if you have bad luck), but the true form can only cast Poison (I had everyone with Antibody, so it was completely inoffensive). Once you get the true form of the monster to come out, all you have to do is make Vivi cast Fira (hurts for about 2,000 HP) and Steiner use Fira Sword (hurts for about 1,000 HP). Zidane's Dyne skills work quite well too. NOTE: Don't use physical attacks or it will return to the book form. After the battle you just get the message "You are worthy" and nothing else. Another Strategy by: Wolvie --------------------------- First, you should put everyone except Zidane in the back row to minimize paper storm damage and so Freya won't be killed instantly. Also if you've used steal a lot up to that point, Zidane's thievery should do about 2500+ damage. That's right, you can kill it w/o waiting to open the book. If you open it with thievery, then have Zidane steal and Vivi magic, but with Zidane's thievery, the battle will be much shorter and easier. ----------------------------------------------------------------------------- * Thanks to Joaquin Puga for the info * \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ From here, go north to the big door. Inside, go to the north door and youll reach the Queens Chamber. Dagger isnt here. Now, examine the mirror on the upper left part of the room with the purple light. Its a lever. A path will be revealed. Now, go down that passageway. Here, go right and youll see a rotating floor. Its easy. Just press the X button when the field icon appears. Now, you can get the 2 chests here for Tent and Ice Brand. Now, after youve passed through the rotating floors, go down the spiral stairs to the next screen. In here, just continue down the spiral stairs again until you reach the next screen. Here, just move on until you reach the big circular floor (a portion of it is destroyed). You can go either to the north or to the south. Go north first. Inside this chapel, youll see Dagger with Zorn and Thorn. Zorn and Thorn will attack you because of your meddling. ----------------------------------------------------------------------------- BOSS: ZORN and THORN ----------------------------------------------------------------------------- ZORN Level: 16 Type: Human HP: 4,896 Gil: 0 MP: 9,999 Items: none Weakness: Ice THORN Level: 16 Type: Human HP: 2,984 MP: 9,999 Weakness: Ice AP: 0 Stolen Item/s: Zorn(Partisan, Stardust Rod), Thorn(Mythril Armor, Mythril Armlet) Attacks: Meteorite, Flare, Charge up Theyre not hard as they look. If you attack them, there will be a possibility that Thorn (Red) will give Zorn (Blue) the Meteorite Ability, which will damage all of your characters badly. Zorn, on the other hand, will sometimes give the Flare ability to Thorn. The trick here is to concentrate on beating just one of them. Use any attack. Steiners Sword Magic is preferable. You can neutralize their attacks though. Have Vivi use any Thunder Magic, or have Steiner use any Sword Magic with Thunder. ----------------------------------------------------------------------------- After the battle, Zorn and Thorn will leave. Go to Dagger. She seems dead, but she still has a pulse but in a very deep sleep. Then, youll see an ATE of Marcus. After the ATE, youll be able to control Zidane while carrying Dagger. Now, go south and talk to the moogle here. You can rest using a tent and then save your game. From her, go all the way back to Queen Brahnes Chamber. In the Queens Chamber, Zidane will let Dagger rest first. Then, Zidane and Steiner will have a short talk. Later, Zorn and Thorn will come in together with, Beatrix! Youll have to fight her again! ----------------------------------------------------------------------------- BOSS: BEATRIX ----------------------------------------------------------------------------- Level: 19 Type: Human HP: 5,709 Gil: 0 MP: 4,203 Items: none AP: 0 Stolen Item/s: Phoenix Down, Thunder Gloves, Ice Brand Attacks: Thunder Slash, Shock, ClimHazzard Weakness: none Just as the previous battles with her, have Zidane steal from here and then use physical attacks afterwards. Have Steiner use Sword Magic and Vivi use his Black Magic. Have Freya cast Reis Wind in the first turn then use the Lancer ability. If your HP drops, have Vivi or Freya do the healing. After a while Beatrix will use the Climhazzard, which will bring everyones HP down to 1. ----------------------------------------------------------------------------- After the battle, Zidane will ask Beatrix about her duty. To protect the Princess and the Kingdom at all costs. Zidane will point to Dagger and Beatrix will be shocked. Shell now have a change of heart. She realized that everything she did was wrong after all. Shell ask for forgiveness from the Burmecian People but Freya tells her that its too late for apologies. The only thing Beatrix can do now is to protect Dagger, their Princess Garnet. Beatrix will break the spell on Dagger then she will wake up. And then, Brahne will come in. Shell order Zorn and Thorn to throw Garnet to prison. Beatrix wont allow it. Shell defy Brahne this time. Zorn and Thorn will summon the Bandersnatch to kill Beatrix. Freya will join Beatrix and help her beat the enemy. Zidane and co. will now escape through the passageway. When you regain control of Zidane, go down the spiral stairs again. Youll meet black Mages on the way but theyre no big deal. After beating them, continue down the stairs. Steiner will leave your party for now to help Freya and Beatrix because they defied the Queen and will be killed. After Steiner leaves, move on. When you reach the big circular area, go south to the next screen (the north part was the chapel where Dagger was held a while ago). Here, move on and youll be trapped again. Zorn and Thorn will come in. Marcus and Blank will now come in and save the day. Youll then be shown a flashback as to what happened to Marcus and Blank in the Evil Forest. Now, after opening the trap gate, Zidane and co. will head outside and ride the Gargant what will go to Treno. On the way, the Gargant will begin to hesitate again. Youll have to fight another Snake here. ----------------------------------------------------------------------------- BOSS: RALVUIMAGO ----------------------------------------------------------------------------- Level: 18 Type: n/a HP: 3,352 Gil: 1,404 MP: 584 Items: Ether AP: 7 Stolen Item/s: Phoenix Down, Adaman Vest, Oak Staff Attacks: Stab, Ultra Sound Wave, Thundara Weakness: Ice This is not that hard. Have Zidane steal the items and use physical attacks afterwards. Have Vivi use his most powerful Black Magic. Dagger should be your healer. Use her Cure ability when your HPs are low. Use her also to heal status effects if they are inflicted with any. A good strategy here is to let Vivi attack Ralvuimago physically. It will compact itself. This way, you can let Zidane steal. When Ralvuimago unwraps, have Vivi attack again and have Zidane steal until you get all equipments. Just have Dagger on standby and cure if necessary. Take note also that Ralvuimago will not attack when compact. ----------------------------------------------------------------------------- After the battle, the Gargant will move on. On the way, the Gargant will begin to run fast. Why? The snake will be running after you. Then, youll see a FMV of the tunnel. Meanwhile, youll see a scene with Brahne. Zorn and Thorn will present guest to Brahne but they wont be allowed to go near the Queen because they let Dagger escape. The guests will come in. Youll see a woman named Lani (shell be familiar to you as she is very popular in Lindblum, one of the hunters) and a red-headed man. Brahne will order them to retrieve the Pendant from Dagger. And, Brahne will also order them to assassinate the Black Mage with you, Vivi. Lani will leave now. As for Zidane, Brahne offers an extra reward to whoever kills him. The red-headed man will be delighted to hear that. After that, youll hear an Alexandrian soldier tell Brahne that theyre ready to leave. Where? Youll find out later. :) ============== PINNACLE ROCKS ============== Equipments: Mythril Vest Peridot Gem Mythril Armlet In here, youll have a short conversation between your characters. Then, an old man will appear. Hell tell you about the Eidolons that they will always follow their masters. As for Cleyra, the Eidolon followed a Greedy master, Brahne. He will then tell you his name, Ramuh. Dagger asks Ramuh if he could help her. Ramuh will agree but in one condition, you must find his 5 manifestations in this forest. Each of the 5 manifestations contains a part of the heros story. When you know the 5 parts of the story, rearrange it and tell him the correct pattern of the story. When you regain control of your party, go back north to the previous screen. Here, youll see the first manifestation; heres a part of the Heros Story. Hero ---- Although Josephs death was not reported to his daughter, the manner of his death speak for itself. This is one true story of a True hero. After hearing that part of the story, youll have 4 left to go. Go south to the previous area. Here, talk to the moogle and save your game. After saving, go down the slope (dont use the upper left path). Just below the slope, search for a hidden treasure chest for a Mythril Vest. Now, go into the pond. Youll see another manifestation of Ramuh in the pond. Heres a part of the Heros Story. Human ----- The fact that they didnt report Josephs death to his daughter as indicative of their guilt for failing to protect him. In the end, heroes are also human. 3 manifestations left. Now, go left to the next screen. There are 2 chest here, one to the left and one to the right above a cliff. If you try to get the left chest, youll see another manifestation of Ramuh. Heres the Heros Story. Cooperation ----------- With Josephs help, the troop defeated the Adamantoise in the snowfield cavern and acquired the Goddess Bell they needed to enter the Empires Castle. 2 more manifestations left. Now, get the chest for The Ogre. Now, go to the upper right towards the next screen. Not the green slope leading up. In the next screen, youll see another manifestation of Ramuh at the end. Heres a part of the Heros Story. Silence ------- On their way home, they fell into a trap set by a traitor. Joseph gave his life to save the troop. Then troop left without telling Josephs daughter, Nelly, about the tragedy. 1 more manifestation left. Now, go back south to the previous screen. Here, climb up the green slope leading up. On top, theres an intersection. Go up first and go around until you see a field icon. Jump to the cliff and get the chest for a Mythril Armlet. Now, youll fall down below. When you regain control, just go south to the next screen again and climb up the green slope again. In the intersection, head south to the next screen. Youll see the last manifestation of Ramuh. Heres a part of the Heros Story. Beginning --------- Once upon a time, 33 small countries fought together against an empire. One day, a rebel troop visited a man named Joseph, who lived with his daughter. Owing a debt to the troop, he gladly accepted their plea for help. They headed for a cavern in the Snowfield. After seeing all the 5 manifestations, talk to the moogle first then save your game. After saving, go to where you jumped off earlier to get the chest with the Mythril Armlet. Now, go left past the field icon and youll see Ramuh himself. Hell now ask you to arrange the 5 manifestations to create a meaningful story. But, you have to choose only 4 of them. I choose these 4 in the following arrangement: Beginning, Cooperation, Silence, Hero. Ramuh will then ask why you chose hero as the conclusion. After reasoning out, Ramuh will give Dagger the Peridot Gem and he is now an eidolon of Dagger. Then, Zidane and Vivi will begin to wonder why Ramuh had to ask Dagger some questions, as Ramuh will become an eidolon of Dagger anyway. Ramuh will tell you that Its not what people say afterwards... whats important is being true to oneself. On the next screen, choose to jump off the cliff. Youll see a short conversation. Then, youll see the Red Rose and the Alexandrian Fleet. They are attacking Lindblum! Youll also see Black Mages terrorize the town. Next, youll see another FMV with Dagger. Then, another Eidolon will show up. Its Amethyst. It will suck up almost everything in Lindblum. Youll now see Dagger and Zidane, shocked at what theyve seen. Afterwards, Zidane and co. will be at the Lindblum entrance. ======== LINDBLUM ======== Card: Lindblum Dagger and Zidane will decide to go to the town. Vivi will stay for a while. Now, when you regain control of Zidane, go to the inn, rest then talk to the moogle and save your game. Next, leave the inn. Go all the way to the north until you see Minister Artania. Hell take you to Cid afterwards. Zidane will be glad the Cid surrendered or else Lindblum would have been like Cleyra now. Lindblum Soldiers will capture Vivi but Cid will let him free. Now, Cid will talk about Kuja, the one responsible for the weapons of Brahne. The Black Mages are included as well. They saw him sometime before, riding on a Silver Dragon from the north so they assumed that he is from the Outer Continent. The party will then decide to go after Kuja to prevent supplies from reaching Alexandria. Zidane will try to borrow an airship but Brahne has control over it. Brahne gave 2 conditions for the surrender of Lindblum. First, Alexandria will take over the airships. Second, Brahne will get the Falcon Claw from Cid. Zidane will then ask for a boat, but Alexandria seized it too. But Cid has a way. Hell tell you about a swamp located directly to the north of Lindblum that was supposed to have a way to reach the Outer Continent. Then, Cid will give you 3000 gil so that you can prepare your characters. Now, in the town, the man will tell you that you should talk to him when youre ready to go. When you regain control, you can visit the equipment shop to the right. Talk to man here, who is the owner the shop, and hell give you discounts. Next, outside the equipment shop, talk to the woman who is a little bit to the northwest of the Equipments shop. Shell offer you some Items. Next, from here, go to the upper left area towards the next screen for the Synthesis Shop. I suggest that you buy the new weapon for Zidane here. Now, after buying items and equipments, go back to the inn first and save your game (youll see an ATE along the way). Now, go north one screen from the Inn. Examine the left path (where the church was) and youll see that it isnt passable anymore. Search around here for the Lindblum Card. After saving, talk to the man near the fountain now and hell take you to the castle where Cid is waiting at the Base Level. Youll then see another ATE of Brahne. After the ATE, Zidane will go to the lift to the Base Level. Here, Cid will give you the treasure of Lindblum. The map of the entire world. And then, youll see anther ATE. After that ATE, youll ride the trolley and arrive at the Dragons Gate. Here, you can buy again from the man. Then, talk to the moogle and save your game. After saving your game, exit to the world map ========= WORLD MAP ========= Take a look at your map, youll see the Qus Marsh to the north of Lindblum. Now, lets head there. ========== QUs MARSH ========== You probably have Quina now as I stated earlier (before Burmecia) that you can get Quina early in the game. If you got Quina early in the game, go to point B, if not follow Point A below. Point A ------- Upon entering, just move forward to the next screen. Here, youll see a very familiar scenery. Youll see Mogster and Moggy! You can ask him again about the different basics of the game. Now, if you ask Mogster for directions, hell tell you that you should talk to the Qu guys here. They might know something. Now, go through the hole behind Mogster to reach the next area. In here, all that youll see is grass. Press the Select button so that the Here Icon will appear and will show you where you are. In the grass, just go all the way to the north until you reach a screen with a Qu and a swamp with Frogs. Now, cross the bridge and head north to the next screen. Here, youll see a house. Go in. Talk to the Qu inside. Youll ask him if you know some excavation sites around. He cant remember if there are any. The Qu will tell you to find his student because his student might have seen the Site. Now, leave the house. From the house, go south to the next screen again. Here, catch a frog first. When a Frog jumps into solid ground, try to catch it. Walk to it then press X. If the frog is in the water, you cant catch it. Once youve caught a Frog, give it to the Qu here. His/her name is Quina. Zidane will finally give the Frog to Quina. And then, Quale (the Qu you talked to earlier) will come in and scolds Quina. Youll be brought automatically to house. In the house, Quale will tell Quina that there are a lot of things that Quina can eat in the world. Quale will tell Quina that he/she needs some enlightenment. Then, Quale will ask you if you could bring Quina with you to discover the world. So, have him in your party. Next, youll see Zidane and Vivi talk. Vivi will notice that the man inside looks like his Grandpa. Vivi will then come inside the house again and talk to Quale. Quale will deny that he knows Quan, the grandfather of Vivi. Then, Zidane and Vivi will leave the house. Outside, youll now have Quina in your party. Equip Quina as he/she is unequipped. Continue to Point B... Point B ------- Go and talk to Quina first then he/she will join your party once more after leaving your party at Cleyra. Now go to the house of Quale. From the house, go right to the next screen. Here, Quina will see some Frog and she will lead you to the upper right area onto the next screen. Here, Quina accidentally brought you to the Excavation Site entrance. When you regain control enter the Excavation Site. ========== FOSSIL ROO ========== Item/s: Ether Equipement/s: Lamias Tiara Survival Vest Upon entering, just move on until your characters feel an earthquake. An enemy will come from behind and chases you. In the next screen, run to the right while dodging the swinging blades. In the next screen, dodge another set of Swinging blades. In the next screen, youll jump over a hole. The enemy will then fall down the hole afterwards. I tried to fight it but I still cant beat Armodullahan. I think its like X- ATM of Final Fantasy VIII. Youll need only to inflict about 900-950 damage to it before it goes down. Ill try to beat it somehow. In the next screen, youll see Lani. She will try to get the Pendant from Dagger. You will refuse then Lani will engage you in battle. After the battle, Lani will leave you alone. Now, go north down the stairs onto the next screen. This area might confuse you as this is like a maze of some sort. Your party will then see an untamed Gargant pass by. Now, go to the left and get a flower. Go near the big hole and press the X button when a field icon appears. The Gargantll give you a ride. Note: all gargants in this place needs a flower before you can ride on them. When you arrive, go north to the next screen. Here, talk to the man. Youll ask him about the exit to this place. Hell tell you to push the switches around to manipulate the direction of the Gargant. Now, when you regain control, go Northeast towards the next screen. In this area, get a flower again and summon the Gargant. Now, when you arrive in another area, go right to the next screen. Here, flip the switch. Youll see the path change into another direction. Now, go back to the previous screen and ride the Gargant again. Now, when you arrive in a new area, go up the stairs to the left first and go north to the next screen. Get the chest here for an Ether. Then, go back south one screen. Go down the stairs then head north to the next screen. In here, just move on until you reach another screen. In here, just Flip Switch #2. Now go back and ride the Gargant once more. After the trip, flip switch #1 again. And then, ride the Gargant once more. After the trip, move go back to where you saw the man who told you about the switches. From the man, go south and talk to Stiltzkin first. Hell offer you a Phoenix Pinion, a Remedy and an Ether for 555 gil. After buying from Stiltzkin, talk to the other moogle and save your game. After saving, go south to the next screen and ride the Gargant. After the trip, you can talk to the man here and buy items from him. After buying, if necessary, go up the stairs. In here, flip switch #4. Then go right to the next screen. Ride another Gargant. After the trip, just go to the right onto the next screen. Get the chest here for Lamias Tiara. Now, go back to the previous screen and ride the Gargant again. Now, flip switch #4 again. Then go right to the next screen again and ride the Gargant once more. After the trip, go right onto the next area. Here, youll see vines to the right. Cling to it and try to go right. Youll be washed down to the pond. While in the pond, press the X button and Zidane will jump out of the water. When you regain control of Zidane, go up the slopes to the right and climb up the vines to a path to the upper right. Go inside the path onto the next screen. Youll be at the mining site. Talk to the man here. If you give him a Potion, hell allow you to search for treasures. Now, give him a potion. Hell now hand over to you the Pick. Go to the right and pummel the pile of rocks at the end with your pick. After 2 or 3 hits, youll hear something. Continue on pummeling the rocks until the moogle inside is free. Talk to him and rest if you want. Buy items from his mogshop, if necessary, then save your game. You can get some neat stuff from digging like the Madains Ring, and some other items like the Potions, Echo Screens, etc. Now, talk to the man and tell him that youll now stop searching for treasure. When you regain control of Zidane again, go to the lower right path to the next screen. In here, just search to the lower left for a Survival Vest. Now, go back to the mining site. From here, go left to the next screen. In here, climb the vines and go to the left. Youll see the last switch there. Flip it so that the Path will lead to the exit. After flipping the switch, cling on to the vines again. Now, go down to the pond. From here, go to the lower right onto the next screen (dont go up the slopes). In here, ride the Gargant and sooner or later, youll be able to exit to the world map. =========================== WORLD MAP (Outer Continent) =========================== youre now at the Outer continent, which is to the north of your continent. Now, just walk on until you see a structure on a bridge. Go around the cliffs and go to that place. Note: Its not located yet in the map. =========== CONDE PETIE =========== Item: Phoenix Pinion Gil: 4,500 (accumulated) After a short talk just outside the weird village, your party will go inside. Watch as your party enters the village, Rally-Ho! And then, youll see an ATE. After the ATE, youll get to control your party once more. Now, there's 2,700 Gil when you first enter Conde Petie. It's below the door that's next to the second villager. Then, go north a bit and enter the door beside the other villager. In the next screen, youll see another ATE. After the ATE, youll notice 2 doors to the left and stairs to the north. Go to either of the 2 doors on the left. This will be the bar and the Inn. Have Zidane rest here. After resting, get 1,800 Gil next to one of the beds then leave the Inn and go up the stairs to the north. In the next screen, youll see another ATE. After that, go to the south and talk to Vivi. Then youll see yet another ATE. After viewing the ATE, go to the lower right area and go down the stairs. Youll be in the item shop. Youll be shocked at what youll see. Its a Black Mage! Vivi will chase it. Zidane will then follow. In the next screen, Vivi continues to pursue the Black Mage. Dagger will ask what is wrong and then they will go to Vivi. At the entrance, the Black Mage got away. The man (Harold) will tell you that these Pointy-Hats come here to traded. They came from a forest southeast from Conde Petie. Your party will then decide to go there. But before leaving, go to the item shop first and buy some items. And then, talk to the moogle here and save your game. Search around in the southern portion of this room for a Phoenix Pinion. Now, go to the upper right path onto the next screen. Youll see the equipments shop. After buying items and Equipments. Go out to the World Map. ========= WORLD MAP ========= Just outside Conde Petie, if you look to the southeast, youll see a big forest just below the cliff. From Conde Petie, just go southeast. Go around the cliff and to the Black Mage Village. ================== BLACK MAGE VILLAGE ================== Items: Gysahl Greens Ether Elixir Equipment: Black Belt Gil: 2843 gil (accumulated) Once inside, youll see a Black Mage go to the upper right. Now, just go to the upper right 3 times then go to the upper left. Youll see the Black Mage appear again. Now, follow him to the upper right. Youll see a Sub-FMV where the Black Mage reveals the forest where the Black Mage lives. Once inside, your party members will be surprised at what they will see. The Black Mages here can talk! Vivi will try to find some Black Mages and talk to them. Dagger will come in but will leave Zidane and explore the town. Quina will come in next and will leave Zidane also to find more food! :) Zidane is all alone now. Youll now see another ATE. When you regain control of Zidane, go to the house directly to the left. This is the Equipment shop. Buy stronger equipments here. After buying, if necessary, leave the shop and find an Elixir to the right of the weapon shop's door. From here, go to the northeast onto the next screen. Go past the moogle first and into the house at the end. Inside, youll see an ATE again. After that ATE, you can talk to Quina. Quina tries to eat the Chocobo Egg. The Black Mages try to protect the Egg from Quina. After talking to them, search around here for a Gysahl Green. After that, leave this house. Talk to the moogle outside and save your game. Now, go south towards the town entrance. Here, go to the Northwest until you reach the next screen. Youll see 2 houses here. Go inside the right one first. Youll be in an Item Shop. Buy items if you want, then get an Ether next to the bookcase, then go left and leave the shop. Now, go inside the house to the left. Youll see Dagger in here. Zidane will talk to her then shell leave to look for Vivi. When you regain control of Zidane, search for the hidden chest here which contains 2000 gil. Next, go up the ladders onto the roof. Here, just go to the north and search for a hidden chest with 843 gil. Then, go back down the ladders and talk to the Black Mage. Its the Black Mage Village Synthesis Shop. Synthesize some equipment then leave the shop. Outside, go left and youll see Vivi run. Follow Vivi inside the Item Shop. Inside the Item shop, use the back door and cross the wooden bridge and youll arrive at the inn. Talk to Vivi. Quina and Dagger will come in afterwards. Then, youll be asked if you want to rest. Do so. During the night, Vivi will leave the Inn. Zidane and Dagger will be alone in the room. Theyll have a conversation. Zidane will tell Dagger that Vivi is just trying to find something. Trying to find a place that he can finally call home. And Vivi might be able to find it here in the Black Mage Village. Then, Zidane will tell Dagger a story. Once there was a man, who didnt know where he came from, who his parents were, and even what he is. One day, he left the house of his adoptive father and tried to find that place. Unfortunately, he wasnt able to find anything and return to his adoptive fathers house. His adoptive father gave him a spanking for leaving the house. But, theres still a smile on the mans face. At the least, he has a place to call home. Then, after that story, youll see Vivi talk to the Black Mage again. Hell ask about stopping or death again. In the morning, Dagger will learn something from the Black Mage. They saw Kuja in a Silver Dragon in the northern part of this continent. With Kuja around, there must be a secret to this continent. After that, Vivi will come in as well as Quina. Now, you have to go through Conde Petie to reach the Sanctuary. When you regain control of your characters, prepare them. Rest, buy some items and equipments and then, leave the Black Village. Also, after you stay overnight and are about to leave, go to the synthesis shop, climb the ladder, and go to the screen to the right from there. Walk to that little overhang at the bottom of the screen and the field icon will appear. You'll hear 2 mages talking about 'the usual' that the mage who sells you items gives. Go talk to the items mage and ask him about 'the usual'. He comes from behind his counter to look for it, leaving you access to the ladder behind his counter that leads to his room. Climb the ladder and search around the beds, and you'll find a Black Belt. ========= WORLD MAP ========= Here in the world map, just go straight to Conde Petie. Save your game first before entering. =========== CONDE PETIE =========== Upon entering, youll see a short talk again. Then, go inside Conde Petie. Here, just to the area where the inn is and go up the ladders to the north. In here, talk to the gatekeeper to the upper right. Hell tell you that you must have the ceremony first so that you can pass through to the Sanctuary. Then, hell tell you to speak to His holiness. Go back to the area where the inn is. Talk to Father David who is walking outside. Hell tell you that the ceremony is the binding of a man and a woman. Then, theyll be allowed to go to the Sanctuary. Zidane will ask Dagger if she wants to do it. Dagger will agree right away. Then, youll see the ceremony being held. Youll see Zidane thinking about some funny stuff. After the ceremony, Zidane will try to kiss Dagger but, Dagger got away :). Now, Youll see Vivi and Quina. Have them married too! Now, Zidane and Dagger will announce to the twins by the equipment shop that they are newlyweds. The twins will let them pass. But then, youll see a girl and a moogle steal some food from the villagers. In the next screen, the Girl and the moogle will escape. Vivi and Quina will now come in also as newlyweds. Now, go to the northeast onto the next screen and youll arrive at the... ============= MOUNTAIN PATH ============= Items: Remedy Ether Tent Key Items: Blue Stone Yellow Stone Red Stone Green Stone In here, you can see the Girl and the Moogle who you saw steal some food from the Villagers at Conde Petie. The Girl will be trapped in the branch and the Moogle will go away. Quina will think that the Mog is delicious so Quina will chase the Moogle. Then, the girl will be free from the branch. She will now introduce her self. Lets use the name Eiko, which is her default name. Zidane and co. will now agree to guide Eiko to her home past this mountain path. When you regain control of Zidane, go left and go up the vines and get the chest here for a Remedy. Now, down go down the vines. Go right towards the next screen. Note: If you use the Fenrir Summon of Eiko for the first time, your party will talk about it during the battle. Now, examine the statue here and choose to take out the Blue Stone. After getting the stone, go back to the previous area. Go down the vines, and head to the lower right onto the next screen. Here, climb up another Vine. Go left to the next screen and get the chest for a Tent. Then take out the Red Stone from the Statue. Now, go back right to the next screen and go down the vine. Here, just move on to the right. In this area, just move along to the north onto the next screen. Youll see Stiltzkin again. Talk to him and you will be able to buy a Magic Tag, Tent, and an Ether for 666 gil. After buying from him, talk to the other moogle. You can use a Tent and then save the game. Now, youll see that there are three paths to the south. The center of which is where you came from. Go to the right path first and put in the 2 stones that youve got so far. And then, go back to the moogles. From here, use the left path, climb up the ladder and move on to the next area. From here, move forward until you see a FMV of a very huge tree. When you regain control of your characters, prepare them for a boss battle. After preparing, go to the area to the right and battle... After the battle, youll have a short talk. The party will talk about Eiko and the Eidolons. Eiko will be surprised too that Dagger can use Summons also. Then, Eiko will tell you that the tree you saw was the Iifa Tree which is called the Sanctuary at Conde Petie. When you regain control of your characters, examine the statue here for the Yellow stone. Then, go right to the next screen. Here, youll see 2 paths. Go to the one that leads to the right first. In here, get the Green Stone and get an Ether in a chest next to the statue with the stone. After getting the stone, return to the previous screen and go up the other path (well deal with the Stones later). From here, just move along until you reach the World Map. ========= WORLD MAP ========= Here, youll be on the other side of the Conde Petie Mountain Path. Go north and go to the ruins. Save first then enter Madain Sari. =========== MADAIN SARI =========== Items: Tent Ore Phoenix Pinion Key Item: Kirman Coffee Stellazzio: Libra Upon entering, your party will look around. Then, moogles will come out of nowhere. After that, youll follow Eiko. In the next area (fountain area), Zidane will ask Eiko about Mog. Eiko tells him that Mog is always by her side. Then, Eiko will pull Zidane over to the bench and asks a lot of questions about Zidane. After that, Dagger will be jealous. Now, Eiko will start to cook for your meal. Youll see an ATE. After the ATE, youll be able to control Zidane. Now, search around the fountain for the Libra Stellazzio. Theres also a hidden chest in this area which contains a Tent. After getting the item and the Stellazzio, go to next screen to the left and talk to Vivi. Youll see another ATE. After the ATE, try entering the door. The moogle will stop you from entering because Eiko is not yet through preparing the meals. Youll see another ATE. During this ATE, youll see the preparation of Eiko. She and the Moogles will decide on the dishes that will be served. Then Eiko will order the moogles to do specific tasks. To go fishing, dig for Potatoes, and help in the kitchen. Just select any of the moogles. Then, Eiko will start to cook. After that interactive ATE, go back to the fountain area. From here, go north onto the next screen. Talk to the moogle. It wont let you pass because this is a restricted area. Then, youll see Quina. Shell tell you that she ate rocks. Then, Quinall jump into the water. After that, head back to the Fountain Area. Now, go left to the next screen again and talk to the moogle by the door. The moogle will give you a tour of the Eidolon Wall while Eiko is cooking. Now, go to the restricted area. On your way, youll see another ATE. Youll now see Eiko prepare. Shell have to decide the number of people that will eat. Select any number more than 10. Next, you can put an Oglop or not. Finally, Let Mocha cook and lend a hand to the other moogle who is fishing. Eiko will get Quina! After the ATE, talk to the moogle by the restricted area. Zidane will call Dagger first. When you regain control, go to the fountain area and go south to the next screen. Here, talk to Dagger. Youll tell her about the Eidolon wall and shell come with you. Now, go back to the restricted area. The moogle will let you in. Morrison (the moogle) will talk to you about the Eidolon wall. Then, Dagger will look at the murals. Shell recognize some of them then shell continue to look over to the other murals. Youll now take control of Zidane again. Leave the Eidolon Wall. Youll see another ATE. In this ATE, youll see Eiko and Quina. Quina is a Gourmand and can help you cook. When asked, choose to ask Quina for advice. Quina will tell you about the water and the ingredients of the meal. Quina will need more heat so she will then have an idea of calling Vivi over and provide fire. Now, go all the way to the left and you can now enter the door. Youll see the meal. Your party will then have their meal. While eatnig, Eiko will tell everyone that she is the lone survivor of the summoners here at Madain Sari. After the conversation, everyone will thank Eiko for the meal. Zidane will think that maybe hell try Eikos cooking. Eiko will be angry at Zidane. Shell order you to get the dishes and bring it to the kitchen. When you regain control of Zidane, get the chest to the right for an Ore. Then, go around the table and get the partially hidden chest for a Phoenix Pinion. After getting the 2 chests, examine the table and youll gather the dishes. Bring it to the kitchen, which is to the left. In the kitchen, Eiko will you to put the dishes down. Now, talk to Eiko. Shell tell you more about the Iifa Tree. She says that the Iifa Tree is sealed by an Eidolon. Then, talk to Eiko and ask her help to break the seal but shell refuse. Talk to her again until she says she wont do it. Now, go to the dining room and try to leave. A moogle will come in and offers you a rest. So, rest up. During the night, Zidane will see Vivi thinking a lot again. Zidane will tell Vivi to try to loosen up and not to think too much. Zidane will then tell Vivi about what life is. That its unfair and you are what you do and you are the ones who make the choices in your life. While talking, youll see Eiko eavesdropping on them. The next morning, the party will be at the entrance. Eiko will come in and joins you so that she can help release the seal on the Iifa Tree. Youll now be automatically taken to the World Map. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Note: There's a Kirman Coffee key item around the left banister in Eiko's Kitchen. ///////////////////////////////////////////////////////////////////////////// ========= WORLD MAP ========= Now, go directly to the south and enter the Conde Petie mountain path. In here, the path is pretty straightforward (unlike before) and youll reach the other side in no time at all. Now, on the other side, go southwest onto the Iifa Tree. Save first then enter. ========= IIFA TREE ========= Item: Ruby Gem Elixir Hi-Potion Remedy Ether Equipments: Brigandine Vest Lamias Flute Upon entering, Zidane will notice the mist. The Iifa Tree is source of all mist. Then, Zidane will try to go in but theres a barrier. Its the seal that Eiko spoke of back in Madain Sari. You can Poke it or Slam it but it wont budge. Ask Eiko to remove the seal. Eiko will then call on the Eidolon that seals the entrance. Shell receive the Ruby Gem. When you regain control of the party, go inside the Iifa Tree. In here, just move forward. The path is straightforward, dont worry. Move on until you see a Moogle. Talk to it, then rest and save your game. From the moogle, move on until you reach a circular elevator. Have Zidane try it first and then your party. Below, the path is straightforward again. On the way, you can get an Ether from a hole in a wall in the right side also, get 2 chests on the way for a Hi-Potion and a Lamias Flute. Theres also a chest to the left of the ones with Lamias Flute that contains a Remedy. Eventually, youll reach another weird area. Your party will then stand on the big leaf. It will go around towards the bottom. On the way, Mog will tell you that she senses a lot of life forces below them. Then, zombies will attack you. After beating then, when you regain control of Zidane on the leaf, talk to Vivi. He will tell you something about the Factory of Black Mages you saw back at Dali. Its somehow connected to Kuja and the mist. Then, youll have to fight again. After the battle youll reach the floor below. When you regain control of Zidane, go down the stairs to the right. Now, search behind the stairs for a chest that contains an Elixir. Go to the left side of the trunk then go all the way back and to the right until you see a (!) and youll receive a Brigandine Vest. And then, talk to Eiko and watch the green light with her. When you regain control of Zidane again, go to the lower left and search for a Field Icon. Zidane will notice that its moving. Then, something from above will come in. Dagger will stumble down. Now, go to Dagger. Youll see Soulcage. It will talk to you. It will tell you that the mist was sent to the world to create chaos among the leaders of the different nations. Itll also tell you that Kuja uses the waste product of the mist in order to create the mist. You must defeat Soulcage now to rid the world of the Mist. Youll now have to fight. After the battle, the party will leave the tree. Youll now see a FMV of the Iifa Tree. The Mist will be gone now and the Iifa Tree looks more beautiful. After that FMV, youll party will be at the entrance waiting for Kuja. Vivi will talk about the Black Mages. What if they get mad at Vivi. And then, a moogle will come in and tell Eiko that someone stole something important back at Madain Sari. The party will help Eiko. Kuja can wait so theyll help Eiko first. Now, exit to the World Map and then head back to Madain Sari through the Conde Petie Mountain Path. =========== MADAIN SARI =========== Items: Tent Elixir Phoenix Down Equipments: Survival Vest Exploda Memory Earring Here, the moogles will call on Eiko. When you regain control of Zidane, follow Eiko and go to the Kitchen. Here, see the moogles gathered around. Now, go down the stairs here and go inside the room below the kitchen. Youll see Eiko here. The stone that was passed down through generations is the one that was stolen. The party will then decide to find the thief for Eiko. Eiko will then leave and go to the Eidolon Wall. But then, youll hear Eiko scream. Vivi will come in and tell you that Eiko is held by the woman you saw back at Fossil Roo. None other than Lani. When you regain control of Zidane, get the chest here for a Survival Vest as well as a Phoenix Down. And then, go to the Eidolon wall. Here, talk to the moogle in front of the door. Ask the moogle to heal your party. Then, take a peek inside. Youll see Eiko and Lani. After that, another moogle will come in and gives you the Exploda and an Elixir. Then, talk to the moogle in front of the door again and ask for Mog. Mog will be very scared even if Zidane assures her safety. Then, talk to the moogle again and choose to save her. In the Eidolon wall, Eiko will be put to sleep by Lani. She demands that you surrender the pendant of Dagger. Also, Vivi should be the one who will give it to her. Just as Vivi walk towards Lani, the Red- Headed man will show up and stop Lani and save Eiko. Eiko will then wake up. Lani will be outraged at what the red-headed man did then shell leave. The man will then challenge Zidane into a one on one battle. After the battle, Zidane will ask the man to return what he stole. Then the man asked Zidane to finish him. Zidane will not do it. He has the Stolen item back, both of them are alive, so theres no point in taking the mans life. The man will then leave. Youll now give the stone back to Eiko. When you regain control of the Zidane, go back to the kitchen and enter the room below. Here, Eiko will ask you if she could go with you. She promised to her grandfather that she wont leave until her 16th birthday. Tell her that its ok to join your party. Shes decided to come with the party anyway. After that, shell keep the stone so that it wont be stolen or lost again. Shell wear it as an earring. The Memory Earring. Then, Mog will come in. They will have a short talk. Then, go to the dining room and go right to the next screen. Here, search around for a field icon. Youll hear someone sing a familiar song. Dagger is on a boat singing. Zidane will talk to her. Later, Zidane will tell Dagger about the story of Ipsen, a great adventurer. Youll then see boat go adrift. Dagger and Zidane will head another woman singing the same song! Dagger will remember what happened to her in FMV fashion. She was the girl in the boat. She escaped with her mother when the Madain Sari was destroyed by large tornadoes while a huge eye watches from above. Then, Dagger will lose consciousness. When Dagger wakes up, she realizes that she really came from this village before she became the princess of Alexandria. Dagger decides to go and talk to Doctor Tot to know the truth. And then, youll find yourselves at the Eidolon wall. Dagger will tell Eiko that she prays at the Eidolon wall way back when she was still here. Eiko will be happy as she is not alone anymore and decides to join you in your journey. Then the party will be at the entrance. Youll see the moogles say goodbye to Eiko. Then, the red-headed man will come in. He is puzzled by the way how Zidane beat him and why he spared his life. Zidane tells him to join in so that hell know why. Name him now. Lets use the name Amarant which is the default one. Now, youll be asked to choose your party members. After selecting your party members, exit to the world map and go to the Iifa Tree once more. ========= IIFA TREE ========= Upon arrival, your party members will see the Silver Dragon and Kuja himself. When you regain control of your characters, move on until you see your characters talk about getting on the trunk of the tree. Amarant will lend a hand and takes Eiko and Vivi to the Trunk (he wonders how this dimwit was able to beat him). Zidane, on the other hand, gives Dagger a piggyback ride. Youll see Kuja. Hell take you as a warm-up until the elephant-lady comes. And then, when you have the chance, prepare your characters for battle. Kuja will later notice that the curtains are up and the show will begin. Youll see a FMV of Brahnes Fleet going towards the Iifa Tree. Shell be so damn greedy and decides to kill Kuja and take the Outer Continent. Brahne will order the Black Mages to concentrate all magic into one spell then attack Kuja. Dagger will not believe what she sees. Then, Kuja will call some spawns of the mist and youll have to fight them. After the battle, youll see Kuja and Brahne square off. Now, Dagger will try to save his mother. Even though Zidane tries to stop her, she will not give up. Dagger will then ask Eiko if the Eidolon that is trapped is still here in the Tree. Eiko then points to the roots of the tree. Dagger will go there by herself! When you control Zidane, just go south to the next screen and just move on until you see Dagger. Remember that, youll encounter some Mist Spawns on the way down. Then, youll see Dagger call upon the trapped Eidolon. Shell receive the Aquamarine and Leviathan. Its no use. Leviathan destroys the enemies by using a Tidal wave! After that, youll see the exhausted Black Mages. Now, Brahne uses her most powerful weapon. The eidolon Bahamut! Youll see the FMV of Bahamut rising from the ocean. Then, Bahamut will attack Kuja and the Silver Dragon. The attack injured Kuja a little drawing blood on his forehead. Then, Kuja raises his arm and the big eye will appear in the sky. It will kill the Black Mages and will corrupt Bahamut. Kuja will use Bahamut against Brahne. Youll see Brahne and she is frightened. Bahamut aims directly at the Red Rose then boom! Later, your party will see Brahne at the short with her escape pod. Finally, Brahne finally came to her senses and talks to Dagger like a real mother she once was. Brahne will tell Dagger that she might be better off sitting on the throne. And then the inevitable happens, Brahne will die. After that tragedy, the party will go back to Alexandria using Brahnes escape pod. In Alexandria, youll see Doctor Tot call on Dagger. Youll also see Steiner and Beatrix pledge their loyalty to Princess Garnet. Then, Dagger will put a wreath on Brahnes Grave. Youll then see a FMV of Dagger. After the FMV, youll be asked if you want to save your game. Save your game and put in Disc 3. * START OF DISC THREE * ========== ALEXANDRIA ========== Equipment: Circlet Cards: Shiva Ramuh Upon loading Disc 3, youll see Dagger, Beatrix, Doctor Tot and Steiner arrive at the castle. And then, youll see Zidane at the bar with Ruby, Cinna, Marcus and Blank. Zidane doesnt know what to do anymore. Ruby and the rest will try to help Zidane. Ruby then invites everyone to watch her show at the theater. The Tantalus guys will go with Ruby. Ruby understands Zidane and lets him stay at the bar. Outside, the Tantalus guys will follow Ruby. Then, Vivi bumps into Blank. After a short greeting, youll be able to control Vivi. Now, go inside the Bar and talk to Zidane. He wont respond to you. Now, talk to the Lady Bartender and shell tell you that the previous owner of this bar and Ruby started a mini-theater. Now leave the bar. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Racing with Hippaul If you talk to Hippaul's mother in one of the streets, she asks you to race Hippaul so he will get into shape. All you have to do is alternate pressing the circle and square button. After each race Hippaul levels up (Lots early on but then by 1 level each race later). Every 10 levels he reaches, his mother gives you a card. Level 10 Wyerd Card Level 20 Carrion Worm Card Level 30 Tantarian Card Level 40 Armstrong Card Level 50 Ribbon Card Level 60 Nova Dragon Card Level 70 Genji Card Level 80 Athlete Queen (Key Item) You can get him up to 100 but there is no incentive (except the challenge!) ///////////////////////////////////////////////////////////////////////////// If you go to the church where you first saw a moogle, Stiltzkin will be there to sell another set of items. Phoenix Pinion, Hi-Potion, and Elixir for 777 gil. Now, talk to him again. If you bought all his offers since the beginning, hell give you a Circlet in return. Also, if you ring the bell again (you should have rung the bell at the beginning of the game), youll be able to get a Shiva and a Ramuh card. Outside, go left to the next screen and youll see an ATE. After viewing the ATE, go to the Item Shop and buy some items. After buying, leave the shop and head north to the next area. Here, youll see another ATE. After the ATE, go to the equipment shop and the Synthesis Shop to the right and buy some new equipment for your party. After gathering equipments, leave the shop and go left to where you saw the carpenter in the beginning of the game. Here, talk to Blank. Hell ask you to join them in watching Rubys show (so as they will not be scolded). Now, go down the stairs here onto the mini-theater. Inside, Ruby will greet Vivi. Then Blank and co. will come in. Theyll be scolded later. :) After that, youll see Dagger in her room in the castle. Shell talk to Steiner and ask about Zidane. Then, Doctor Tot and Beatrix will come in. Doctor Tot will give you the Opal, Topaz, and Amethyst Stones that contains the Eidolons that Brahne extracted from Dagger in the past. Dagger will then prepare. After that scene in Daggers room, youll see Eiko at a hallway. Shes confidence that she can now have Zidane because he and Dagger is already apart. Shell then decide to write a love letter to Dagger. Doctor Tot will come down the stairs and meets Eiko. Eiko will ask Doctor Tot to write him a love letter. Doctor Tot will do it. Eiko will then leave. Doctor Tot notices the horn of Eiko. He remembers the time when a ship drifted ashore during a stormy night. He saw a dead woman and a baby girl with horns. The King will order the removal of the horn. Then, he and Brahne decide to raise the baby as if she is their own child. After that, youll see Dagger in a beautiful dress. Dagger will then tell Beatrix about who she really is. But, Beatrix already knew it from Doctor Tot. Then, Doctor will finish the letter of Eiko. Eiko then tells Doctor Tot her real name and where she came from, Madain Sari. Afterwards, youll control Eiko. Go southeast to where Doctor Tot is and talk to the moogle and save your game. After saving, leave this room. Next, go left onto the next screen and then go north. In the main hallway of the 2nd floor, go north to the stairs that lead down to the first floor. Eiko will bump into Baku! Eiko will be hanging from the edge. Eiko will then ask Baku to deliver her letter to Zidane because she cant go down and Baku cant reach her. Baku will agree to bring the letter to Zidane. Next, youll see Baku at the fountain. Youll see Steiner and the knights of Pluto do their rounds at the premises of the castle. Steiner notices Baku. After a short talk (or quarrel), Baku will leave using the boat. Then, Steiner leaves the area too. Beatrix will then come in. Shell see the love letter at the steps (Baku accidentally left it). Beatrix will then read the love letter and assumes that Steiner wrote it. Next, youll see Zidane again. Ruby and the Tantalus guys will come in and encourages Zidane to go to bring himself together and go to Dagger. Baku will then come in and then Vivi. Vivi wants to go to the castle and meet Dagger and he asks Zidane if he could go with him. Zidane will agree. When you regain control of Zidane, leave the bar. Youll see an ATE. After the ATE, go to the area where the ticket booth is and go north and enter the castle gate. Here, youll see Freya and Amarant square off. Zidane and Vivi will come in and break them up. Freya will be mad at Zidane because he didnt even visit Dagger. Youll now decide to meet Dagger. When you regain control of your characters, use the boat and itll take you to the castle. When you arrive at the castle, just move on and go inside. Youll see Steiner carrying Eiko. The party will then talk to Eiko. Freya talks to Eiko and then asks where she came from. Steiner will not allow you to go inside. Vivi will then persuade Steiner into letting you go inside the castle and meet Dagger. Inside, Steiner will call on Dagger. Dagger will come out of the room. The party will be happy to see her. But Zidane didnt say anything at all. Eiko will then come up and shell ask Dagger if they will ever meet again. Dagger will tell her that theyll surely meet again. The two will then trade jewels. After that, youll see Zidane talking about his feelings for Dagger. In the next scene, youll see Eiko at the fountain. Shell be mad at Zidane because he cant tell Dagger his true feelings for her. Then, Eiko will see Blank and Marcus. Blank talks about the letter he read and this is the meeting place. Then, Steiner will come in. Due to the confusion, Blank will accidentally drop the letter. Steiner will look around and notices the dropped love letter on the floor. Beatrix will then come in. Beatrix and Steiner will get mushy all of a sudden as Eiko, Marcus and Blank watches from a distance. But, Baku will come in and break the Momentum! :) Baku ruins the scene. Then, youll see the party in at the bar. Vivi will try to look for Zidane but Eiko will come in followed by Doctor Tot. Doctor Tot wants to ask Eiko a lot of questions. Eiko wants to go to Doctor Tots place. Doctor Tot will then take you to Treno. Zidane will join in and comes along. Youll be brought to Gargan Roo. Youll still see mist around here. Then, the Gargant will arrive and youll head to Treno. See an ATE here also. ===== TRENO ===== Equipment: Chimera Armlet Rebirth Ring Card: Namingway Youll now be at Doctor Tots tower. Everyone will leave the tower and go to town. Youll see another ATE here. Then, when you regain control of your character, leave Doctor Tots Tower. Youll see yet another ATE on the way. Now, go to Stellas House and give her the Stellazzios that you have so far. Now, you can go to the Synthesis Shop, Item shop and the equipment shop and buy some goods. Save your game first at the Moogle at the entrance of the Equipment Shop. After saving, head over to the Card Stadium. Youll see an ATE on the way to the Card Stadium where youll get a Chimera Armlet. If you didnt let Vivi go, youll be able to fight Mario for the Namingway Card later. Here at the Card Stadium, register first at the counter to the left. Then, go inside and youll automatically play a card game. You have to play 3 times in order to be the card game champion. After 2 victories, the man outside will suggest that you should save your game first. So, go to the equipment shop and talk to the moogle then save. Youll see an ATE again on the way. ///////////////////////////////////////////////////////////////////////////// Theres a Key Item called the Burman Coffee that Morrid from Dali wants, you have to go to Dali now in order to get it. Once there, sneak into the mayor's house. You have to find the Mayor's Key without waking the person in the center of the room (tip: search each place at least twice in a row, so the sleeping guy goes back to sleep). Note that you can also get the Mini-Brahne key item right now. After getting the key, go to the windmill and use it on the locked door. Now check around where the chocobo is to find a chest with 30,000 Gil. Check the same spot again to find the Burman Coffee. Now, you can complete Side Quest #12. Check it at the side-quests section. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ After saving, go back to the card stadium for the Final Round. Youll see a girl in a sailor suit and Regent Cid! Youll now have to battle Erin, the Oglop Master. Youll battle her cards that are all Oglops. After winning the tournament, youll receive the Rebirth ring as a prize. After that, Zidane and Cid will talk. But then, Eiko will come in and delivers a very bad news. Something is happening at Alexandria. ========== ALEXANDRIA ========== Equipment: Chimera Armlet Here at Alexandria, youll see Kuja by the statue. Hell summon Bahamut! Youll see a FMV where Bahamut comes from the sky. Then, Bahamut will destroy Alexandria. Dagger will watch from the castle helplessly. Youll see some Villagers running for their lives. After that, Beatrix will go to Dagger and tells her that the army is now ready for orders. Dagger will go to the main hall and orders her soldiers. You have to choose who among the soldiers will do a specific task. To gather information, to protect the townspeople, to contact Lindblum and ask for reinforcements, and begin preparations to fire the cannon. I received an Elixir from Beatrix afterwards. Then, after everyone leaves, Dagger will lose her consciousness. ///////////////////////////////////////////////////////////////////////////// Note: You can receive different items from Beatrix depending on how you distributed the Knights of Pluto in the different missions. Heres how you should order them: Blutzen & Kohel = gather information. Weimar & Haagen = protect the citizens. Breireicht & Lando = send for reinforcements. Dojebon & Mullenkedheim = ready the cannons. If you successfully ordered 1 youll get an Ether If 2, youll get an Elixir If 3 or 4, youll receive the Angel Earrings \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ In town, youll see the Spawns of the Mist attacking the village. Youll be taking control of Beatrix and Steiner here. From your initial position, just try to go to the Fountain Area. Youll be encountering a lot of spawns on the way. When you reach the screen before the fountain area, Beatrix and Steiner will have to fight continuously. After the battles, youll see Dagger again. Shell try to ask for her mothers help. Then, the pendant in her chest starts to sparkle. When you regain control, go up to the hallway, which leads to the Queens Chamber. From here, go dont go straight to the queens chamber. Instead, go left and enter the door there. In here, just go all the way up the sets of stairs. On top, youll see a tower appear in an FMV sequence. When you regain control of Dagger, go up the tower that just appeared. Just move on until you see a big eye on the floor. Then, youll see Zidane and co. aboard the Hilda Garde 2. Youll see a short conversation. After that, Eikos pendant will sparkle too. Eiko will jump off Hilda Garde 2. Then, youll see a FMV where Eiko flies towards Dagger. Eiko will then tell Dagger that the Eidolon is calling them. Eiko and Dagger will then call on the Eidolon. Youll see a FMV of Alexander! It will protect Alexandria. Bahamut will then try to penetrate Alexander but Bahamut cant do it. Alexander then opens its wings and attacks Bahamut. Bahamut will be hit and he will disappear. Then, after the FMV, Kuja will call on the Invincible. Youll see the Eye in the sky again. Youll see a man in black inside the Invincible. He talks about Kuja and Zidane (why? Youll know it later). Then, Kuja will talk about Garland, the black man on the Invincible. Then, youll see Cid and the rest of the party. When you regain control, go to the tower where Dagger is. When you reach the tower, Zidane will insist on going alone. Everyone will understand and will leave Zidane alone now. When you regain control of Zidane, go inside the tower. In here, when you reach the stairs inside, youll be shown another FMV. Youll see Alexander enslaved by the Invincible. Garnet will be hurt. The tower will crumble and Dagger and Eiko are in danger. Zidane then rescues Dagger while Eiko hangs on. Then, youll see Alexander and Alexandria destroyed. Youll see Garland again. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Note: There's a Chimera Armlet to the north at the Serpent Gate station. ///////////////////////////////////////////////////////////////////////////// ======== LINDBLUM ======== Items: Elixir 2 Remedy Lapis Lazuli Key Items: Strange Potion Unusual Potion Beautiful Potion Equipment: Egoists Armlet Stellazzio: Sagittarius Here, youll see Artania and Cid in town. Baku and Blank will come in the scene. Blank will be ordered by Cid to go to Zidane and tell him to go to him. Then, youll see Zidane wake up in the guestroom. When you regain control of Zidane, go to the right and get the chest here for an Egoists Armlet. After getting the armlet, go up to the moogle and get the chest to the left first for an Elixir. Then, talk to the moogle and save your game. Try to the leave the guestroom. Youll see Blank on the way. Ask him about the whereabouts of Dagger. Blank will tell you that Dagger is most probably at the Telescope. Then youll see an ATE. After the ATE, go to the lift, go up to the upper level and go to the left stairs onto the telescope. Here, go to Dagger and Zidane will talk to Dagger. Dagger isnt talking back at Zidane. Zidane understands what happened to Dagger and tries to cheer her up. And then hell leave. Youll see an ATE also. When you regain control of Zidane, go back down and meet Blank. Hell tell you that Cid wants you to go to the Royal Chamber. After that, go to the Royal Chamber to the north. Here, Regent Cid and Artania will tell you that youll hold a meeting in the conference room. Artania will go with you to the conference room. In the conference room, everyone is here except for Dagger (didnt they notice that Quinas not with them?). Eiko will then look for Dagger at the Telescope. Then the meeting will begin. Youll another ATE. After the ATE, youll see the meeting take place. Cid will tell you about hid discovery. Kuja is using his stolen airship, the Hilda Garde 1 with Black Mages on board. See another ATE. After that, Cid and the rest of the party plans to turn back Cid into a human again so that he can continue working on the Hilda Garde. Artania called on Doctor Tot and he should arrive anytime. When Doctor Tot arrives, Eiko will come in also and tells everyone that Dagger lost her voice. Zidane, Eiko, Doctor Tot and Steiner will go to the guestroom. Youll control Zidane. Go to the guestroom. Here, youll see Dagger. Indeed, she lost her voice. Its because of her grief. She lost her mother and she lost Alexandria too. Doctor Tot will tell you that its only temporary but it may take a while for her voice to return. They should keep Daggers heart at peace. Zidane will then ask Doctor Tot is theres something they could do to return Cid back into human form. Doctor Tot will tell you that there maybe a way to bring back Cids human form. In the royal chamber, Doctor Tot will tell you about a potion that can reverse the changes in ones form. Its a mixture of 3 potions namely, the Unusual Potion, Beautiful Potion, and the Strange Potion. Zidane will then go to town to find the potions. Then, youll see an ATE. After the ATE, go to the lift and head to the Mid level. Move on and ride the Aircab and go to the Theater District. Here, youll see the Burmecian couple you saved back in Burmecia. Youll see another ATE. After the ATE, the Burmecian couple will show you their children. When you regain control of Zidane, go right first in the painters house. In here, talk to the Painter. Then, search the left corner of the room near the pipe and youll be able to get the Strange Potion. Theres also a Lapis Lazuli at the right corner of this house. Now, leave the painters house. Outside, go left towards the Tantalus hideout. Youll then talk to Cinna, Marcus and Zenero. Zidane will ask Cinna for the Unusual Potion. Cinna will get it. Youll have a short talk with Marcus and Zenero. Then, Cinna will come out and gives you the Unusual Potion. Zidane will then thank them and then leaves. Now, use the Aircab and go to the Business District. Here, from the screen where the inn is, go north to the next one. Search to the left area for the Sagittarius Stellazzio. If you go inside Card Freak Gons House, youll get an Elixir and a Remedy. Then, go to the Fountain area. Go to the upper right and talk to the lady. Shell give you the Beautiful Potion. After receiving all the potions, you can buy equipments and items at the equipment shop. You can also visit the Synthesis shop if you want. After that, go to the inn and save your game (its optional). Then, use the Aircab and go to the castle. Now, go all the way to the Royal Chamber. Doctor will use the mixed potion on Cid. Then, Cid will change his form. But, he turned into a FROG!!! Thats it, no more potions and medicines for Cid. He will decides to go and Hilda to break the spell on him. Then, Cid calls a meeting at the Conference Room. Cid tells you that you can use a stolen ship from Alexandria for the meantime. Then, Vivi will suggest that you head for the Black Mage Village as they may find the answer there. Cid and the party will agree. Cid will then tell you to go to the harbor in the Base Level. When you regain control of Zidane, use the lift and go down to the Base Level. Now, use the Trolley that goes to the Serpents Gate. In here, just move on and talk to Artania. Hell tell you that Cid and the rest are waiting for you aboard the ship. Go to the ship. There, youll see Blank and Quina! Cid will come in and tells you that you can change your party members by talking to him. Then, youll be asked to choose your party members. ///////////////////////////////////////////////////////////////////////////// Note: I suggest that you do not use Dagger in battle. Have Eiko instead. Dagger has a lot in her mind and she may lose concentration during battles. Heres what will happen. When its Daggers turn to attack or do any action, sometimes, shell lose her concentration and she wont do the command you gave her. Youll have to wait again for her. So, if you want a healer, use Eiko for the meantime. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ After choosing your party members, youll be taken to the world map and youll take control over the Alexandrian Ship. ========= WORLD MAP ========= While youre using the ship, you can only disembark from it at the shores or beaches (just like Cids Tiny Bronco in FF7). Its easy to maneuver. Use X to move forward. Use Square to move backward. Use the triangle when you want to go inside the ship and talk to you party members or change your party members. Then, if you press the circle button, youll disembark from the ship at the shores/beaches. Now, lets head for the Black Mage village. There are beaches to the south and to the east of the Black Mage Village and theyre easy to find. When you finally get off a beach, go to the Black Mage Village. ///////////////////////////////////////////////////////////////////////////// Note: In the Blue Narciss, if you head for Alexandria, talk to a girl in the town square and shell give you the Alexandria Card. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ================== BLACK MAGE VILLAGE ================== Stellazzio: Virgo In the village, you wont see Black Mages. Vivi will head off and will try to find if there are Black Mages left. When you regain control, go to the Inn and search beside the bed for the Virgo Stellazzio. Then, head over to the cemetery. Youll see Vivi and a Black Mage. The Black Mage will tell you that the rest of the Black Mages went with Kuja because he convinced them that he can increase their lifespan. The Black Mage will also tell you that there are 2 other Black Mages at the Chocobo Shack. When you regain control of Zidane, go to the Chocobo Shack. Go inside, youll see the newborn Chocobo. The 2 Black Mages stayed here for the sake of the Chocobo. Then, Vivi will go out. Youll see Vivi talk to the Black Mage again and asks a lot of things about stopping/death. Then, the Black Mage will tell you of the whereabouts of Kuja. His secret palace is under the quicksand in the eastern part of this continent. Next, youll see Dagger thinking about something. Eiko, Zidane and Vivi will go to Dagger. Youll now decide to head for that palace and beat Kuja. Leave the Black Mage Village and go to your ship. ========= WORLD MAP ========= Now, head to the eastern portion of this continent and disembark at the beach near the Desert. Go into the middle of the desert and youll see quicksand. You have to choose among the 4 that you see. Just go to one of them and press the X button. If that quicksand is not the Palace, youll have to fight a strong Antlion. If you managed to choose the right one, youll enter the Desert Palace. ///////////////////////////////////////////////////////////////////////////// Tip (How to locate the Desert Palace): Stand so you can see all 4 of them at the same time (you might have to rotate your camera) and wait, eventually puffs of sand will puff out of the centers of them (the puffs are kind of small, but not that hard to see). There will be one circle that never makes any puffs of sand come out, that one is the Desert Palace. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ============= DESERT PALACE ============= ///////////////////////////////////////////////////////////////////////////// Note: Here, the enemies level are 30. So, you can always use Quinas Lvl5 Death Blue Magic to pummel your way through here. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Inside, youll see Zidane and Cid in a room. You were captured by Kuja while you were in the Quicksand. Kuja shows a trap below you. The floor will open revealing the magma below. Kuja will then ask Zidane a favor in return for the lives of his friends. Just tell him that you have no choice. Kuja will then tell you to step out of the room. Zidane and Cid will now exit the room. Cid will leave behind to watch over the rest of the party. When you regain control of Zidane, go south. Kuja will order you to stand in between the 2 Black Mages. Youll be transported to Kujas room. In Kujas room, go to him. Kuja wants you to go somewhere and get something for him. Hell send you to Oeilvert and get the Gulug Stone for him. He doesnt want to go there because of a Magic Barrier that doesnt allow the use of Magic. Hell send Zidane, as he is so stupid to use Magic. Kuja will also allow you to use his Luxury Transportation. Then, Kuja will allow you also to bring 3 friends with you. Select your party carefully. Remember that the place where youll be going doesnt allow the use of Magic. So, take 2 other fighters and a Healer (Eiko or Dagger). Kuja will then summon the party members you selected. Zidane and co. will now be transported in a new place. When you regain control, just go up the stairs and move on. Youll see that the ship Kuja was talking about is the Hilda Garde 1. Board the Airship. ======================= WORLD MAP / HILDA GARDE ======================= Youll see the Hilda Garde fly over the horizon. Youll now be taken to the forgotten continent. Youll see a scene inside the Hilda Garde also. Zidane will try to talk to the Black Mages. Zorn and Thorn will come in. After a short talk, youll arrive at the Forgotten continent. When you regain control of your characters, take a look at the map. Youll see that Oeilvert is located directly to the south of your current location. So, head south to Oeilvert. If youre lost, take a look again at the map. The clue here is to follow the Light Brown path in the map. It will lead you straight to Oeilvert. Now, enter Oeilvert. ======== OEILVERT ======== Items: Remedy Elixir Rising Sun Equipments: Diamond Sword Feather Boots Shield Armor Power Vest Gaia Gear \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Note: When you encounter enemies with stone type, you can use a Soft to instantly kill it. ///////////////////////////////////////////////////////////////////////////// Inside, youll see a Moogle. Talk to him and buy some new equipment! After buying equipments and items, save your game. After saving, go north towards the next screen. Here, youll see a large door. Zidane will try to open it but it wont even budge. Then, the door will open by itself. When you regain control of your characters, go inside the door. Here in the Main Area, you can take 3 paths. Up the stairs, to the left and to the right. Get the chest behind the stairs first for a Remedy. And then, go up the stairs and take the chest for a Rising Sun. Then, go down the stairs again and go right towards the next area. Here, talk to Stiltzkin and purchase another set of items that contains a Hi-Potion, Emerald and an elixir for 888 gil. Then talk to the other moogle if you want and save your game. Then, go back to the Main Area. Here, go left onto the next screen. Get 2 chests here for the Diamond Sword and the Shield Armor. Now, go down the Southwest stairs onto the next area. Here, youll see 4 yellow lights. It wont respond to you. Now, go right and get the chest for a Power Vest. Then, go up the stairs. Youll see 2 more yellow lights. Just get the chest here for the Feather Boots. Then, go to the upper left and go up the stairs. Just move on until you see an odd black ball. Examine it. It wont respond to you either. Then, move on to the left and youll reach a familiar room. From here, go back to the moogle and save your game as the enemies here might give you some trouble if your level is low. After saving, go to the Main Area. Go up the stairs and to the left towards the next screen. Here, examine the blue ball. It should turn into a red one. Then, get the chest to the left of the switch for an Elixir. Go back to the Main Area and go left to the next screen. Here, youll see a projection of a planet. After seeing that, go to the place where you saw the yellow lights. You have to switch them in a particular order. First, go up the stairs and examine the upper left yellow light, and then the upper right ones. Go down the stairs and examine the lower right yellow light and then finally the one to the left. Youll see the evolution of the Invincible. Now, go to the Black Ball. Examine it and a projection of a city will appear. Now, go back to the moogle. From there, go right and go in the middle of the circle (theres a small set of stairs to the right). In the center, search for a field icon. It will tell you that the light here is for another purpose. After that, when you regain control of you characters again, go to the upper right and get the chest there for a Gaia Gear. Now, go back to the Main Area and head left to the next screen once more. Now, go to the upper left and enter the door there. Youll arrive in an area where there are faces on the wall. The faces will talk to your party. It will tell you more about Terra and how it declined. Now, after talking to you, youll be able to control your characters again. Go to the moogle (again), and save your game. Go right and youll see another projection. This time, youll see 2 planets merge into 1. After that, go to the upper right doorway onto the next screen. Here, just examine the green circle. Youll see a FMV of the elevator go down. Now, move forward and examine the contraption at the end. Youll see the Gulug Stone. But then, something will head on your way. Youll now have to fight with... After the battle, the scene will shift to the other party members who were left behind at the Desert Palace. ============= DESERT PALACE ============= Equipments: Promist Ring Black Hood Anklet Venetia Shield Shield Armor N-Kai Armlet Youll see your other party members. Kuja will give Zidane only 10 minutes to arrive. If he doesnt return in 10 minutes, the rest of the party will be killed. Cid will be angry at what Kuja did! He then decides to put matters into his own hands. Youll then see Black Mages talking about traps. When you control Cid, go south and then go right to the next screen. In here, you have to get the key which is tied at the cage of a monster. Youre given 6 minutes to complete everything. Now, when the monster isnt looking, press the Circle button as fast as you can. When the monsters turns around, stop pressing the circle button. When you reach the cage, youll get the Hourglass Key. Then, youll have to put 3 weight into one of the dishes so that Cid can climb up and turn the Hourglass upside down. Youll see 4 weights. One is made of wood, and the others are made from, Clay, Stone, and Iron. Now, place the Clay, Stone and the Iron Weights onto the dish. This is the heaviest combination possible. Now, choose to climb up. Cid will be able to go to the top and turn the hourglass upside town to save the party. After that, youll see your remaining party members escape from their rooms. Youll be able to control them (remember that Zidane and the 3 party members he chose are still at Oeilvert). Now, go left to the next screen. Here, just climb up the stairs. Youll reach the entrance to the Desert Palace. Before going up the stairs, examine the lamp on the left angel. A red light will appear on the right angel. Examine the red light and then inspect the bloodstone. Youll get a Promist Ring. After getting the ring, go up the stairs. Here, youll see 2 gargoyle statues and a woman statue in the center. Examine the right gargoyle first and then the left gargoyle, and finally the woman statue in the center. Now, walk to the left. Youll see Blue Stairs appear. Go up the Blue Stairs and move on to the next screen and light the lamp at the end. Then, go back down the Blue Stairs. From here, go left towards the next area. Youll see 3 circular lamps here in the main room. Examine all 3 and light them up. The 2 north doors should be open. Go up the upper left door and move on until you reach the other side of the main room. Now, light all the 3 lamps here. The statues to the left will be gone. Now, put out the flames of the upper right lamp and the right one. The 2 doors to the north should be open and the statues to the left are gone. Go through the upper right door and go to the other side again. This time, light the 2 lamps in the center of this room (you cant light up the one to the south). The right statues will be gone now. And then, open ALL lamps in this room. 3 to the right, 3 to the left, 2 in the center, and the last one should be the one in the center to the south. Therell be a red light. Examine it again and inspect the Bloodstone. Youll get the Anklet. Now, go to the upper right area of this room and enter the newly opened door. In the next screen, light up the candle near the statue of a woman. Another red light will appear. Inspect the bloodstone again and youll get the Shield Armor. After getting the armor, move north and go up the stairs at the end onto the next screen. Here, light up the candle which is on top of the stairs. Then, move on until you reach the Library. Here, there are 3 levels/floors in here. First, light up the candle to the left. Itll activate the ladder to the right. Now, go to the right and go up the ladder to the 3rd level/floor. Light the candle here at the 3rd level and a door will be revealed. Enter the newly opened door and inspect the bloodstone here for the N-Kai Armlet. After that, head back inside the library. Now, go down the stairs. Use the ladder that you see and go up to the 2nd level. Here, light up the candle and another door will be revealed. From here, go left up the stairs. Go all the way to the end lighting up 2 candles on the way. After lighting the 2 candles, go back inside the library. Now, light up the right candle in the 1st level. Another door will be revealed. Enter it and light another candle inside. Go back inside the Library. You should hear the sound of the moogle. In the 1st floor, go left and talk to the moogle, use a Tent and save the game (finally). After saving, go left to the next screen. Here, youll see a Gargoyle with 2 candles. Light up the one to the right. Take note of the direction the shadow is facing, and then go through the door. Move on until you reach the opposite side. Youll see a painting with 1 candle, and another Gargoyle with 2 candles. There are 3 candles in here. Now, light up the candle at the painting. It will give you a clue Dare not follow those of evil. Strive to follow those of good. If you examine the 2 gargoyles, the one to the right is the Apostle from Underground and the one near the painting is the Messenger from Heaven. The clue says dont follow evil. This means that do no face towards evil (which is the right Gargoyle). So, light up the candle which is the right at the left Gargoyle. The shadows of both Gargoyles will be facing to the left. A Blue Stairs will appear at the center. As for the other clue, follow those of good, the shadow of the right gargoyle follows the shadow of the left gargoyle which is the good ones. Note: If you lit BOTH candles at each of the Gargoyles, youll get a Venetia Shield at the left and a Black Hood to the right. Now, go around again and go up that blue stairs. In the next screen, unequip everything that you got by inspecting bloodstones here at the palace (Promist Ring, etc.). Now, move forward and youll fight the defense system of the palace. After the battle, move forward and light the candle at the end. Now, go back and examine the Shining floor. Youll now see Zidanes group arrive at the Desert Palace from the Hilda Garde 1. When you regain control of Zidane, move on and use the teleporter. On the next area, Kuja will welcome you again. Hell tell you that Zidane must come alone. When you regain control of Zidane, move on and go up the ladders into Kujas Room. When you reach the room, Kuja will show you your other party members locked up below. Meanwhile, outside the room, youll see your entire party meet again. Everyone will now go to Zidane and save him. But then, Eiko will be left outside and Zorn and Thorn will nab her. Now, the party arrived at Kujas room. Kuja will be surprised as you were able to escape. Zidane is really mad now as the 4 party members Kuja has shown you are fakes. After that, Kuja will take the Gulug stone from you and then hell leave. When you regain control of your characters, go to where the Hilda Garde is. When you get there, youll see that Kuja already left. Now, move north to the next screen. Youre party members will talk. Cid suggests that you follow Kuja aboard the Blue Narciss. When you regain control of Zidane, examine the lever here and kick it. A ladder will appear. Go down the ladder and move on until you reach the World Map. ========================== WORLD MAP (Lost Continent) ========================== In the world map, youll see the Blue Narciss follow Hilda Garde 1. Youll eventually reach a shore. When you disembark, go to the west and enter Esto Gaza. ========= ESTO GAZA ========= Item: Wing Edge Upon entering, go inside the building. Inside, youll see the Bishop of Esto Gaza. The bishop will tell you that youre on sacred land. Hell also mention some pointy-hats pass by. Zidane will ask if a little girl is with them. The bishop will tell you that the path behind him is the path of souls which leads to the Shimmering Island. Then, hell tell you that he saw a lot of pointy-hats pass by, Kuja, Zorn and Thorn and a little girl held by one of the Black Mages. Hell tell you that they went to Mount Gulug. When you regain control of you characters, leave this area and come back again. Youll now see a lot of people. You can talk to the bishop and rest for 100 gil. From here, go right to the next screen. Youll reach a shop that sells items and equipments. After buying, go around the shop to the north (note, use the HERE icon as your guide) until you reach the counter to the right. Search here for a Wing Edge. Now, go to where the bishop is and go up the stairs onto the next area. Here, talk to the moogle and save your game. Then, go right and move on until you reach Mount Gulug. =========== MOUNT GULUG =========== Item: Wing Edge Equipments: Gaia Gear Demons Mail When you regain control of your characters, go left into a house. Youll get 9,693 Gil and a Red Hat in here. After that, leave the house, go left and just move on past another house until you reach a well. Examine the rope at the well and go down. Here, you can go to the left or right path. Go to the right first. Here, talk to the moogle and save your game. After saving, search to the lower right of this room for a Wing Edge. Then, continue on to the right. Just enter the door at the end. From here, just move on until you reach a dead end and search there for a Gaia Gear. After getting the equipment, head back to where the well is. Note that youll have to fight Red Dragons on the way. When you reach the area where the well is, go left to the next screen and enter the house at the end. Here, get the Demons Mail. Now, leave this small house and enter the doorway just beside this house. Inside, go up and stairs and talk to the moogle and save your game once more. After saving, continue up the stairs. Here, just move on and enter another house at the end. Inside, youll get an Elixir. But before you do, a Red Dragon will attack you. After getting the Elixir, head all the way back to where the well is. Here, examine the lever to the left of the well and pull it down 3 times. Youll see the rope dangle below. Examine the rope and use it to go down. Below, youll fight another Red Dragon. After beating it, go through the wall where the Dragon went in. Youll see Eiko. Dagger recognizes the ceremony that Zorn and Thorn does to Eiko. Zidane and co. will now go and save Eiko. Next, youll see Zorn and Thorn chant. They will be unsuccessful because Eiko hasnt reached 16 years old. Eidolons can only be successfully extracted when then subject reaches 16 years old. Kuja still insists for an Eidolon that is more powerful than Alexander to be able to beat a man named Garland. He orders Zorn and Thorn to continue the extraction, but then, Mog will come out and saves Eiko. Eiko will battle Zorn and Thorn. Mog will tell Eiko to use Terra Homing. Eiko will do that and youll see another Eidolon. It seems that Mog is really an Eidolon and he took the form of a moogle in order for him to be close to Eiko. After the battle, Eiko will receive the Ribbon, which she gave to Mog. Then, Kuja will be surprised that he saw an Eidolon in Trance. After a short talk, he will leave. Vivi will follow Kuja and will try to ask him about the Black Mages. But then, Zorn and Thorn will move and they will merge into one. The battle begins. After the battle, Vivi will come in together with 2 black Mages. After a short talk, a woman will call out to you. When Zidane and co. goes to her, she will thank you for chasing Kuja away. Then, Dagger will go to her and the woman will recognize her. Cid will come in and youll finally know the true identity of the woman. Shes the wife of Regent Cid, Lady Hilda. After a short talk between the party, Cid and Hilda, youll be automatically taken back to Lindblum. ======== LINDBLUM ======== Here, Cid and Hilda will talk inside the Royal Chamber. Hilda will tell Cid that Kuja is not from this world. Then, Cid will apologize to Hilda for what he has done in the past and asks her if she could turn him back into a human. Hilda will do that. Shell kiss Cid and then... poof! Regent Cid is human again! Then youll see a touching scene. Meanwhile, youll see Zidane. A Lindblum soldier will wake him up. (Notice that Zidane is having a very naughty dream with Dagger). Then, the soldier will tell Zidane that Lady Hilda called for a meeting at the Conference room. When you regain control of Zidane, go talk to the moogle in here and save your game first. After saving, go to the left and go up the Upper level then go to the conference room. Here, Zidane will see Cid in his human form (without manners as always). Then, the meeting will start. Hilda will tell you that she got info from Kuja himself while she was at captivity. Then, youll notice that Dagger is missing. Steiner will go look for her. Then, Cid will leave the room and prepare for the construction of Hilda Garde 3. Back to the meeting. Hilda will tell you that Kuja is out of this world and is planning to use this world to achieve greater power. Kuja also said that this world is called Gaia, and the place where hes from is called Terra. Youll see an ATE. After the ATE, Hilda will talk to you about the Shimmering island. Theres a seal here that prevents entry. But, Kuja unintentionally told Hilda that the seal can be broken at an old castle at the northern part of the Forgotten Continent. Youll call it Ipsens Castle. Youll see another ATE again. After that, the party will prepare to go to Ipsens Castle. But then, Steiner will come in and tell you that Dagger is missing and she is nowhere to be found in Lindblum even with the help of the Tantalus. Zidane tells the rest of the party to wait for him. Hell leave the castle and search for Dagger. ========== ALEXANDRIA ========== Here, youll see the members of Tantalus search for Dagger. Then, youll see Zidane and Baku at the Docks at Alexandria Castle. Baku will tell you that she saw the chick (Beatrix). Zidane will follow Baku. Youll see Beatrix. Zidane will try to go to Beatrix but Zidane cant follow her. Beatrix will meet Baku. Baku will apologize for abducting Garnet. Beatrix forgives and forgets. Then, Beatrix will tell you that if ever Dagger went here, shell go straight to the resting place. Beatrix will now give you the Garnet Gem. After that, youll be at Brahnes grave. Dagger can talk again! After a short talk about Dagger being the Queen and all, Dagger will borrow the knife that started it all. Youll now see a FMV where Dagger uses the Dagger and cuts her hair short. Shes not confused anymore. Right after the FMV, youll be inside the Hilda Garde 3. ========================= WORLD MAP / HILDA GARDE 3 ========================= Eiko and Steiner will be very happy as Dagger can talk again. Theyll notice the hairdo also. After that, youll now be heading for Ipsens Castle. It will be marked on the map so dont worry about going there. Then, a crew member will come in and tell you that if you want to change party members, you can talk to him. Then, choose your party members. Then, youll now control Hilda Garde 3 on the world map. Now, go to the forgotten continent and go to Ipsens Castle. ///////////////////////////////////////////////////////////////////////////// If you roam around the Hilda Garde 3, there's a Tent next to the ladder on board Hilda Garde 3s deck. (You'll see Amarant leaning against a wall in the screen.) \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ============== IPSENS CASTLE ============== Equipments: Dagger Javelin Cats Claws Rod Golems Flute Barette Stellazzio: Aquarius Items: Ancient Aroma Maiden Prayer Key Items: Fire Mirror Earth Mirror Water Mirror Wind Mirror \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ **** Notice **** In Ispens Castle the reason why they give you all those weak weapons is to equip it and use it. I guess the weaker the weapon the stronger it is in this castle. So you should equip the weaker weapons that you have. Or just equip them as you get them. - thanks to: Neil McAloon for this info - ///////////////////////////////////////////////////////////////////////////// Upon entering, youll see an old castle and it looks like its inverted. Now, Amarants Ego comes in and tells you that he doesnt need company. He can go alone and get to the place where you can break the seal first. Allow him to go. After that, choose your party members. Now, go up the stairs into Ipsens Castle. Inside, search to the left at once for a chest with a Dagger. Then, to the right for the Aquarius Stellazzio. After getting these 2, go inside the door at the end. In this next area, go north first and get the chest for a Cats Claws. Now, talk to the moogle and save. After saving, go to the right then examine the pole and go down. Here, just use the ladder to the upper right and move on until you reach the next screen. Here, just go north and enter another hole. It might be confusing here so lets give each of the ladders here a number. From the hole, use the First Ladder and go down. Now, move on until you reach the Second Ladder. Go up until you arrive at the next screen. Here, jump off the ladder. Youll see the Third Ladder here. Go right past the Third Ladder and get a chest at the very end for a Rod. Now, go all the way back to the First Ladder. Go up past the hole where you came in to this area. On top, you can either jump to the left or to the right. Jump to the left first and get the Javelin for Freya. Now, go back to the First Ladder and now, jump to the right. Get the BroadSword at the end. After getting the sword, go to the Third Ladder (After the Second Ladder) that you passed by earlier and go up using that ladder. On top, jump off and enter a room. In this room, theres a lift to the north and at the center. Go up and youll see Amarant. Hell leave your party now as he already proved himself to you. When you regain control of Zidane, examine the mirrors at the wall. Youll be able to get 4 mirrors and each of them has something written on it. Wind Mirror My power is protected by wind, behind a Tornado; Water Mirror My power is protect underwater, surrounded by earth; Fire Mirror My power is protected high atop a fiery mountain; Earth Mirror My power is protected under the shaking ground. After getting all of these mirrors, the guardian of this place will attack you. After the battle, Taharka will say something, One is all, all is one. After that one, leave this room. In the next room, go south and examine the weird wall to the right. Youve got to do a lot of things here. Now, Push the door, and then Pound it, then think. After that, push and then pound again. After that a new option will appear. Choose Try something Drastic. Zidane will now kick the wall. It still wont budge. Kick it again and then Rest. The door will open! Go through the door and get the Barette on the balcony (by the way, youll see the first room in this castle). Now, go to the Moogle and save your game. On the way, youll see a trap on the floor. In this same room, to the upper right of the first trap door is a 2nd trap door, if you walk over it, it will open and you will drop into the room below, where you can see the area you get to when you ride down the pole from above. There is a treasure chest here and inside is the "Maiden Prayer". Then, just continue and save when you see it. After saving, go to the west and youll be back at the first room here at Ipsens Castle. Now, youll notice that a ladder appeared at the north in the center and just to the left beside the door to the moogle. Go up the new stairs. On top of a new place, go to the center and use the lift and itll take you down. Below, get the chest for the Golems Flute. Now, youll see a big sword-like thing here. Youll also see 2 pots to the left and to the right. The center potholder is empty. Now, lets call the pot to the left, Pot #1. Lets call the pot to the right, Pot #2. For the potholders, lets use left potholder, center potholder, and right potholder. The clue given is "To obtain my power... work against the flow of time" So you have to move the pots counter clockwise. Move Pot #2 from right to middle Move Pot #1 from left to right Move Pot #2 from middle to left move Pot #1 from right to middle The electric current on the big sword-like thing will go to the right pot. Now, examine the pot to the right (Pot #1) and youll get the Ancient Aroma. Go back to the lift and go up. Upon disembarking the lift, go left and get the chest here for the Air Racket (Daggers Scan ability!). After getting the weapon, try to leave the castle. Outside, your party will notice that Amarant hasnt come out yet. Zidane will then go in by himself to find Amarant. When you control Zidane, go inside the Castle. Go to the moogle and save your game if you want. Now, go to the right and go down the pole again. Here, youll hear some one. Dont go up the ladder to the upper right, instead, go to the south of this room and youll find Amarant lying helplessly. Amarant will wonder why you came back for him. Well, thats what a team is really for, to take care of one another and Amarant has been with them for a while already and is already a part of the team. When you regain control of Zidane, go outside the castle. Here, the party will now plan their next move. Your party will notice that the wall where the mirrors were is a map of the world. And the 4 mirrors probably pinpoint the locations as to where the seal can be broken. And Zidane will also remember the clue given by Taharka when it died. Youll now be back at the Hilda Garde 3. ========================= WORLD MAP / HILDA GARDE 3 ========================= Now, your party will decide to take on all 4 locations at once. 2 Party members will go inside each of the 4 locations. A Crew member will then tell you that was a sailor back then and may be able to help you with the directions. Now, youll go to the Water Shrine first. You can ask the Crew member, but Ill tell it to you anyway. :) Now, control Hilda Garde and go south of Ipsens Castle. Search for a structure in the water. Go to it and press Circle to go in. ============ WATER SHRINE ============ Here, Eiko and Dagger will be the ones to go in here. After that, Zidane plans the next one. Onto the Fiery Mountain! Zidane will leave and Eiko and Dagger will move on. Now, when you regain control of Hilda Garde, go to the Northeast of Esto Gaza in the Lost Continent and search for a mountain wherein its mouth is full of Lava. =========== FIRE SHRINE =========== In this shrine, Freya and Amarant will be the ones going in. After that, Zidane will plan again for the next move. Its to the wind shrine! When you regain control of Hilda Garde 3, go to the Southeast of Oeilvert. Go inside a small cave in between the mountains. Its hard to see so, you must be facing south to be able to see it. Go in the wind shrine. =========== WIND SHRINE =========== This time, its Steiner and Vivis turn. Steiner is the best member to go in here as his Armor can withstand the wind. Vivi will be following behind. Now, Zidane worries about Steiner and Vivi. But hell be more worried as he is with Quina. When you regain control of the Hilda Garde 3, go Southwest of the Desert Palace and go to a place where you can actually see the ground shaking. Now go inside the Earth Shrine. ============ EARTH SHRINE ============ youll see Zidane and Quina arrive. Theyll have a short talk. After that, move on to the left. In the next screen, there will be floor traps that will try to squash you. When you see the field icon (!), quickly press the X button to avoid being squashed. Do this another time and youre done. ======= SHRINES ======= Now, youll see Dagger and Eiko. Theres also a trap here that hurls icebergs! Back to Zidane. Quina will arrive to the place where to put the mirror. Go to it and someone will talk to Zidane and Quina. After that, youll see Freya and Amarant. Just before Freya put the mirror, the Fire Guard will show up. Next one, Zidane and Quina will see the Earth Guard. Then, youll see Amarant and Freya again. After a short discussion with the Fire Guard, theyll begin to fight (dont worry you need not control them). Next, youll see Vivi and Steiner this time. Vivi is scared as he may miss the target. Steiner will try to keep the monster at bay because the Wind Guard is fast. Once held by Steiner, Vivi will use Magic against the Wind Guard. Now, Zidane and Quina will fight the Earth Guard. This time, you get to control them. Prepare for a hard fight. After the battle, youll see Eiko and Dagger. Eiko asks Dagger if she loves Zidane. Dagger cant answer. Then, Zidane and the rest of the party will come in and pick Dagger and Eiko up. Poor Eiko. ;) ========================= WORLD MAP / HILDA GARDE 3 ========================= On the deck, Zidane will see Amarant. He will ask you what motivates you in doing all of these. Just choose any. After that, choose your party members. After choosing, youll take control of the Hilda Garde 3 again. First, you can go to the south of Oeilvert and in an Island, youll see a small cave. Go in and youll be at Daguerreo. ========= DAGUERREO ========= Items: Elixir x2 Stellazzio: Capricorn Upon entering, you can go either to the left or to the right. Go right first and search in the water for the Capricorn Stellazzio. Move on to the right onto the next screen. Here, use the lift and go up. Talk to the man here. Its the Synthesis shop. It has great items so buy now if you want. After that, talk to the moogle and save your game first. Now, go left to the next screen (dont go down the lift). Here, go to the left and examine the statue on the wall. Youll hear something below. After that, continue to the left and talk to the man who is searching for a book about Eidolons. Then, go right and examine the pile of books. The book the man is searching for is in here. Talk to the man again and hell go to the pile of books. Now, from where the man who is searching for the book was standing, go left to the next screen. Youll be able to get 2 elixir from both sides of the second floor of the bookshelf. Go back up to the place where the man who was searching for the book was. You can go left and the person here will let you rest just like an inn. Now, go back to the moogle and save. Go down the lift and to the left onto the Main hall of Daguerreo. Here, examine the door-like structure at the end and you can exchange 5 Ores for an Aquamarine. You can exchange if you want. After that, leave Daguerreo. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Note: Inside Daguerreo, from the main room, go left. Youll see 3 small lifts, 3 switches and a Staff leaning on the bookshelf. Now, flip the left Lever until the left lift is leveled with the ground. Now, examine the lift and Zidane will notice a hole. Now, go to the staff and examine it. Zidane will put it in the hole. You can now use the lift to go up to where the whining hippo is. He will now sell you great equipments! ///////////////////////////////////////////////////////////////////////////// ========= WORLD MAP ========= ///////////////////////////////////////////////////////////////////////////// Before heading for the Shimmering Island, which is the point of no return to some side-quests, Ill list down the things you can do that you must do now or else youll miss the opportunity to achieve it. Here they are in no particular order. 1. Mr. Morrids Coffee Side Quest 2. Get the Hamelin, Zorlin Shape, and Rune Blade from Daguerreo Equipment show now as they wont be available anymore if you enter the Shimmering Island. This goes the same as the ones in Esto Gaza and Oeilvert as they will be permanently close. List of places that will be closed: ----------------------------------- Ice Cavern South Gate North Gate Conde Petie Oeilvert Conde Petie Mountain Path Esto Gaza Dali Observatory Pinnacle Rocks Fossil Roo 3. At the South Gate, get the chest that you could get earlier when Steiner and Dagger pass through earlier in the game. Youll receive an Elixir Card. 4. Remember to get the Alexandria Card from the small girl running around in the Alexandria Town Proper. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Now, go to Esto Gaza. From here, go South East and search for a mountain in an island where there are icebergs. Its the Shimmering Island. When you arrive, the ship will be sucked in. Dagger then tells you that it might be a teleporter just as in Kujas Palace. Zidane will now think of a way to go in. None other than jump off the deck! Then, youll see a FMV of the Hilda Garde inside the shimmering island. Your party will start to float and will dive to the heart of the Shimmering Island. ===== TERRA ===== Equipments: Coronet Mythril Racket Dragon Wrist Demons Mail Minervas Plate Item: Elixir Remedy When you arrive, Zidane will meet the Black man (You saw him in the Invincible when Kuja called him, back at Alexandria). He will invite Zidane to see Terra. After that, Dagger will come in. Youll be asked to change party members again. When you regain control of Zidane, go right to the next screen. Here, youll see a girl. Which looks like Zidane. Go down the stairs to the left first onto the next screen. Here just get the chest for a Coronet then move on to the north and get another chest for a Dragon Wrist. After that, go back up the stairs to where you saw the girl. Follow her to the north onto the next area. Here, just move on to the north. Get a chest on the way for an Elixir. Move on and see the girl again. Follow her to the next screen. Here, follow her again towards the next screen. Here, go right and go down the web. Go down to another web and get a Remedy from the chest. Now go up 1 web only. Here, go left and youll see a gap. Jump across and get the Mythril Racket from a partially hidden chest at the end. Then, go back to the gap and choose to go down. Get another chest here for a Demons Mail. Now, follow the girl. In the next screen, go up the first set of stairs. Now, go left and go around the wall (use the HERE icon) and move on to get the chest below for a Minervas Plate. Go back around again and continue up the sets of stairs until you reach the next screen. From here, just move on until you reach Bran Bal. ======== BRAN BAL ======== Items: Elixir Wing Edge First, youll see a FMV where Dagger and Zidane will see the Invincible! Dagger then remembers what happened at Madain Sari when she and her mother escaped. Then, Dagger will faint. Youll see a short scene near a green doorway afterwards. When you regain control of your characters, go left to the next screen. Here, youll see a lot of people tat looks like Zidane! Everything and most especially the tail! Now, go inside the first house to the left. Zidane decides to let Dagger rest here. Youll then rest for a while. After resting, youll see Eiko outside trying to talk to the people. Then, youll see a short conversation with Zidane and the party inside the resting house. When you regain control of Zidane, leave this house. Enter the next house to the north. Here, youll see a lot of people. You can talk to them if you want. After that, when youre ready, use the stairs to the upper right area of this house and go down. Below, you'll see something very shocking. Talk to the girl who you saw way back in the entrance of Terra. Shell tell you about themselves, the Genomes and Zidane IS a genome like them. Zidane will wonder why does he have emotions and the people here are like cold puppets with no emotions. The girl will tell you that you are... special. You have a special purpose and thats the reason why Zidane can feel and make decisions for himself. The girl will also mention the name Garland that was spoken by Kuja way back at Alexandria. When you regain control of Zidane, search around here for an Elixir and then go back up the stairs. Youll see the girl again. Shell tell you that genomes are merely vessels as the real people of Terra are actually asleep. Then, shell tell you that Garland is waiting for you. Then, youll see Eiko and co. at the resting house. Dagger will finally be awake again. Shell ask Eiko to find Zidane for her. Then, youll see an ATE. - Youll see Quina trying to eat the image. Quina will also talk to Zidane in this ATE. Zidane will act like the other people here for a while. After that, leave the resting house. Youll see yet another ATE. - This time, youll see Vivi tying to talk to the people. They are not responding to him. Then, Zidane will be behind Vivi. Hell tell Zidane that the people here are like the Black Mages. They are not responding but Vivi thinks that he can get into them. Therell also be something wrong with Zidane. After the ATE, go right to the next screen (dont go inside the house to the north). In the next screen, watch another ATE. - Now, youll see Zidane and Amarant talk to each other about their past. Specifically about their parents. After the ATE, go inside the door to the north. Youll be inside the house where Zidane went. Youll see another ATE. - This time, youll see Zidane and the Girl. The girl leads Zidane to the teleporter to meet Garland. Now, talk to Quina. Quina will now join your party. Now, leave this house by using the lower right exit again. Then, go inside the next house to the right. Here, talk to Stiltzkin and you can buy a good set from him. You can have a Diamond, Elixir, and an Ether for 2,222 gil. After buying from him, examine the blue vase at the end. Theres a moogle inside. Examine it again and youll be able to let the moogle free. Talk to the moogle. You can buy great equipments from the moogle. After that, you can save your game. After saving, get the chest in here for a Wing Edge then leave the house. Outside, go south and talk to Vivi. Hell join your party also. Continue moving south onto the next screen. Here, youll see Amarant. Hell join your party too. Now, go inside the green light. Move on and talk to the girl. Shell tell you that Zidane went on his own free will to meet Garland. Eiko will now go back to the other party members at the resting house to inform them about what happened to Zidane. =========== PANDEMONIUM =========== Item: Elixir Equipment: Holy Miter Carabini Mail Battle Boots Gil: 20,007! When you regain control of Zidane, move on and youll meet Garland. Hell tell you that he lost one of his most prized Genomes. It is Zidane. Hell also tell you about his real intentions. He plans to make Gaia into Terra. Then, hell also tell you that theres another genome thats like Zidane. When you regain control of Zidane, follow Garland. On the next screen, just jump onto the floors, which look like shells. Now, Garland will tell you that the Genomes are just vessels for the souls of the people of Terra. Then, hell tell you something about the other genome that has a strong will. He used him as a servant. And his name is Kuja and he is somehow related to Zidane just like brothers. Move on to the next screen. Garland will not tell you the mission of Kuja. It is to bring war and chaos in Gaia. At first, Kuja was really frightened to know that theres another one that is more powerful than he is so he discarded Zidane and brought him to Gaia. Now, follow Garland again. Hell finally tell you that he really wants to disrupt the souls in Gaia so that the souls of the people of Terra can fill be filed in. Then, Gaia will now become Terra afterwards. Garland will take you to the observatory where he looks at the present condition of Gaia and Terra. Then, hell also tell you about the Iifa tree that it is the one that disrupts Gaia. Then, hell tell Zidane that Kuja is not immortal. Hell die someday and he will need a new Angel of Death. And that would be none other that Zidane. Zidane will refuse, as he loves his experience with his friends in Gaia. Hell become an Angel of Death not to Gaia but to Garland! How foolish! Garland will then disrupt Zidane and hell lose consciousness. Next, youll see Kuja arrive at Terra. He really wants more power and hell do everything to get it. He decides to stop Garland and Zidane. Then, youll have a glimpse of the Invincible. After that, youll see Zidanes thoughts. Then youll see him sitting on a chair. Hes losing it! He doesnt know who he is or what he is and he is very ver confused. Hell see some flashbacks of the team. Some words from each of the party members. Then, Vivi and Eiko will wake Zidane up. They came to save Zidane. But Zidane ignores them and called them dimwits! Eiko and Vivi will be trapped behind. (These scene and the following scenes are very exciting!) In the next screen, youll engage in a battle. Here, just attack. Then, Freya will come in and helps you out. Then, Amarant will lend a hand also. Zidane will leave the 2 just like what he did to Eiko and Vivi! Amarant and Freya will be puzzled as to why Zidane is acting like this. Then, at the next area, youll see Steiner and Quina. Theyre in a battle. Zidane will come in and helps but its just a coincidence as he just passed by. After the battle hell leave the 2 also. Hell tell Steiner and Quina that he cant be with them anymore. Steiner and Quina will be puzzled also. In the next screen, youll fight again. This time, when the enemy used its Smash ability, it will bring your HP back to 1. Then, Dagger will come in a cures your completely. Shell help you in the battle. After that, Zidane and Dagger will talk. Zidane doesnt want the party to be involved anymore. Then, Steiner and Quina will come in. Theyll show Zidane the true meaning of Friendship. After that, Zidane will finally get a hold of himself. You must now head back as the other 4 party members are trapped. Now, Zidane, Dagger, Steiner, and Quina will be together. Go to the right. When you reach the other party members, Zidane will apologize to everyone for acting like a dud. Then, Zidane will promise to everyone that he will never leave again and theyll always be together until the end. When you regain control of Zidane, go all the way to right until you reach the chair where Zidane sat. Examine it and youll get the Holy Miter. After getting it, go back to the left area and talk to the moogle and save. You can level up here if you want. The moogle has a mogshop so you dont have to worry about items. Also, buy the equipments from the moogle if you dont have them yet. :) After saving, go all the way to the left until you reach a room with lots of little pot-like thingies. Examine the switch to the north (Its shape is round), and light will come out of the pots. Continue to the left and move on until you see a weird switch with an image of a platform. You have to set the Heading here to adjust the moving platform at the next screen. First choose Heading #3. Then, go left to the next screen. Here, its quite confusing if I explain in words only. There are 3 sets of platforms here and here are their positions according to what you will actually see in your TV screens. Set 1: (lower platforms) _ |2| - _ _ |1| |3| - - Set 2: (middle platforms) _ |5| - _ |4| - _ |6| _ Set 3: (top platforms) _ |9| _ - |7| _ - |8| - Now, you selected heading #3, right? So, go to Platform #2 and use the moving platform there. It will take you to Platform #5. Here, go to the upper right and walk up (use the HERE icon and youll see where Zidane is) to the top platforms. Here, use Platform #8 and get 20007 gil from the chest. Go all the way back down (just use the platforms that you went through in order to get back) to the switch for the heading. Now, select Heading #4. Go back to the left onto the area with the platforms. Now, use platform #3. It will take you to Platform #6. From here, just go up to the top platforms and use Platform #7. Choose to go up to the next floor. In here, just go south and move on until you see a teleporter. You can also get extra treasures here. Instead of going down and to the left to the teleport pad which takes you to the next area where after a little teleportation you meet the moogle. Go up and a little left and you will see another teleportation device to take you to the same level above but in a different location so you will be able to reach the following chests. They contain the following: --------------------------- - Chest in the center of the area (at the same level you initially get on this floor using the teleporter that will get you to the moogle - Elixir - Chest in the bottom center of the screen - Carabini mail (gives the ability of auto-regen those who wear mail armor) Now, go down and use the southern teleporter and go to the next floor. After using the platform, youll be taken to a room with lots of teleporters. First, let call your current position as START. Now, go right and youll see 2 teleporters. Use the lower one and youll be able to get the Battle Boots. Now, go back to START and use the other teleporter to the north and youll reach the moogle. Prepare your equipments then talk to the moogle and Rest then finally, save your game. When youre ready, continue on to the right until you meet Garland. Youll just see a short conversation between Garland and the party then, Garland will call on a Silver Dragon and youll have to fight with it. After the battle with Garland, youll see a FMV of the Invincible. Kuja is controlling it. Then hell go down to you. He desperately wants the power to control every soul! Now that the invincible is with him, it is very much possible. Then, as youre of no use to him, hell engage you in battle. After the battle, youll talk to Kuja. Hell tell you that he learned Trance from the Moogle he saw at Mt. Gulug (Mog). And he used the souls the Invincible got to give him more power, which includes the soul of Brahne. Then, Kuja will divert his attention towards Garland. Kuja will kick Garland until he falls down from the cliff. Then, Garland finally reveals the true purpose of Kuja. He is only meant to live until Zidane, the much deserving genome, grows up. Kuja will be Mad and wont believe it. Then, youll see a FMV of Kuja destroying Terra. Everything will be in shambles! After the FMV, youll see Zidane. Hell go back to Bran Bal and save the genomes. Eiko and the rest will go to the Invincible and use it to escape. Dagger will then come along with Zidane so make sure hell never leave again. When you regain control of Zidane, just go to the right until you reach the lift with lots of eyes. After a short talk, go to the lift and youll be back at Bran Bal. Then, youll see Eiko and the rest of the party. Youll see Quina upset because theres no good food here in Terra. Meanwhile, Zidane and Dagger will talk to the Genomes in Bran Bal to convince them to evacuate the place. Then, Eiko and the rest of the party will arrive inside the Invincible. Then, Zidane will talk to the girl. Her name is Mikoto. After knowing her name Zidane will take her to the Invincible. Now, youll see a FMV of the Invincible escaping from Terra. In Gaia, the Invincible will appear at the ocean. Next, youll see the party inside the Invincible. Youll see a short conversation about Kuja then Steiner will come in and tries to show you something. On the deck, youll see Mist covering all of Gaia. Now, youll be asked to save your game. Save it and then put in Disc 4! * START OF DISC FOUR* ================== BLACK MAGE VILLAGE ================== Here, youll see Vivi talk to the Black Mage at the cemetery. Vivi will thank the Black Mage for allowing the Genomes to stay here. Its no problem for the Black Mages and theyre going along pretty well. Then, Zidane will come in. Zidane and the Black Mage (practically everybody except Kuja), hopes for a future where everyone will get along with each other and live in peace. Now, youll see some scenes with the Genomes. First, youll see Eiko, a Genome, a Black Mage and the Chocobo. Its name is Bobby Corwen. The genome will be scared of the Chocobo :) At the item shop, youll see Quina here. The genome will ask about selling items and about money. Quina then tells the genome that there are only 2 types of things in the world, the one that you can eat and the one that you no can eat. Quina made it more confusing. After that, see Freya and Amarant outside. Theyll see a genome and a Black Mage starting out to be friends. Finally, youll see Dagger and Steiner at the town entrance. Steiner suggests that you visit Cid. Dagger doesnt want them to worry again so its better not to tell Cid. Zidane will come in and then Mikoto. Mikoto will tell you that you have no chance against Kuja. Zidane may be weaker but hey, its the one who persevere wins. Now, Zidane decides on the final destination, Iifa Tree. Youll now take control of the faster Invincible Airship. Right now, you can do anything you want. Cards, Chocobo, level up, shop, talk to people, discover secret. Ill fill in side quests if there are new ones. For the Chocobo and the Cards, they have their own section in this guide. Check them out for the info. If youre ready for the final showdown, go to the Iifa Tree and press the Circle button when you get there After all the bosses in Memoria you will finally be able to fight Trance Kuja and Necron(see bosses section on how to beat all eight bosses of Memoria) There will be a couple of scenes then the ending scenes and the credits will roll THE END! *EXTRAS SECTION* SIDEQUESTS MADAIN SARI SIDE QUEST In Disc 4, go to Madain Sari with Zidane, Eiko, Dagger, and Steiner in your party. Go to the kitchen and youll see a familiar figure jump off. Now, leave Madain Sari and have Zidane, Vivi, Steiner, and Quina in your party. Go to the Kitchen and to the room. Just outside, youll see Lani. She had a change of heart after being saved by the Moogles. Shell then tell you that there are words, written inside that room that might mean something. Go inside the room below the kitchen. Inside, search for the words that are carved near the treasure chest that contained the Jewel of Eiko. Itll give you a clue. About going Clockwise, then counter clockwise and about the number 9. Now, go to the Eidolon Wall. Upon entering, to right until you reach the door again. Youll hear a Cling. Then, go left and when you reach the door again, youll hear another Cling. From here, go right and left and when you hear the 9th Cling, your HP/MP will be restored and all Status Effects will be removed. You can now view the other Eidolon images that you cant examine before. I havent seen any item/equipment except for the info in the Eidolon wall. Ill try to find out if theres more to this one. The real reason for this Side Quest is to know the real name of Dagger and her Mom. Daggers real name is Sarah and her mothers name is Jane. MOGNET CENTRAL To be able to solve the mystery at Mognet Central, you should have sent ALL messages since the beginning of the game without discarding any of it. You can do this from Disc 3 onwards. Go to Alexandria and talk to Kupo. And hell hint you about the mystery of the Mognet Central. Youll just have to send all the next messages and the item will be revealed to you. Use my Moogle Location list in Part 2 of the guide for your reference. As for me, I did it in Disc 4. You might have trouble finding Mois, but actually, he is located in the entrance of Fossil Roo. For the location of Mognet Central, it is on an island north of the Outer Continent. Its big enough to be seen on the World Map. There is a mountain range there and youll see a crack. Use a flying Chocobo to get here and then on the ground, go near the crack and use a Dead Pepper and youll be able to see the Mognet Central. Now, youll see that the Machine is not working. Now, Kupo asked you to give a mail to Atla. As the Machine here at Mognet Central isnt working, go to Atla at Burmecia. There, Atla will give you a letter for Mogryo. Then, from Mogryo to Kumool. So, go to Ipsens Castle and talk to Kumool. Kumool will then ask you to deliver a mail to Mois. Go to Mois at the entrance of Fossil Roo if youre in Disc 4. But, if youre still in Disc 3, Mois will be at the Ice Cavern. Bring Quina with you and enter the Qus Marsh near Burmecia and go to the excavation site entrance. Now, talk to Mois and hell ask you to deliver a message to Noggy. Go to Daguerreo and give the letter to Noggy. Finally, Noggy will ask you to deliver the final mail to Kupo. When Kupo reads the mail, Kupo will know that Mognet Central Needs the Superslick item and that someone here at Alexandria has it. Now, go to the mini-theater and talk to Ruby. Shell give you the Superslick. Now, go to the Mognet Central and give the Superslick to Artemicion. The machine will be in perfect condition now. Youll get a Protect Ring from Artemicion for your efforts. Also, one Moogle here will tell you the total number of letters you successfully delivered. I got 25. Thats all for the Mognet Central QUANS DWELLING Items: Ether 3x Topaz 15x Ore 9x Equipment: Tiger Racket Running Shoes Card: Red Rose Stellazzios: Scorpio It is found in a cave in the mountain to the west of Treno (walk past the forest). In there, just move on and get the chest at the end for an Ether. Now, go to the upper left and go down the rope. Here, if you inspect the Spring, it will recover your HP and MP as well as Remove all your status effects. If you move on, get the chest at the end for another Ether. Now, a little bit to the left of the chest (with the second ether) search in the ground for the Scorpio Stellazzio. After getting the Stellazzio, go up the ropes again and go to the upper right onto the next screen. Here, go up the ladder to the left and get another Ether. If you search around this room, youll see a note from Quan, Six Months after I adopted Vivi, still too small to eat. After that, go right onto the next screen. Here, go to the ledge and let Zidane use a Dead Pepper. Youll automatically get the Chocobo here so dont worry about calling Choco from the world map. After using the Dead Pepper, Choco will fly and dive underwater. Choco will get treasures from below. Youll get: 9 Ores, 15 Topaz, 1 Tiger Racket (yippee!), and 1 Red Rose Card. After this Zidane will know that you can get treasures if you use the Dead Pepper on Choco. Now, go to the Chocobos Paradise treasure section above and youll see the treasures and their locations. Now, try to enter Quans Dwelling with Vivi and Quina. Examine the hourglass in here and there will be a scene between the two. Youll then receive the Running Shoes which contains the very useful Auto-Haste ability. ----------------------- TRENO KNIGHTS HOUSE ----------------------- At the Weapon Shop, youll see the monster below right? Now, talk to the man in the shop and tell him that you want to fight with the monster below. The man will agree but only one of you can fight the Behemoth. So, choose from your current party who will battle the Behemoth. Personally, I used Steiner and kept on using the Shock Ability. It deals 9999 damage so I was able to kill the Behemoth. I also included the stats of the Behemoth here for your convenience. ----------------------------------------------------------------------------- BEHEMOTH Type: Beast Level: 71 EXP: 53,168 HP: 24,123 AP: 4 MP: 3,338 Gil: 2,764 Location/s of enemy: Portal (Memoria) Item/s after battle: Phoenix Down, Echo Screen, Ogre Card, Lapis Lazuli Item/s you can steal: 3 Phoenix Pinions Attacks: Heave, Meteor Counter, Strike Elemental: none Weakness/es: Ice Strength/s: none Special Notes: You can inflict Status Effects on Behemoth. Use Mini and Silence and the Behemoth will be helpless! ----------------------------------------------------------------------------- After beating the Behemoth, the man at the Equipment Shop will give you a Circlet for your efforts. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Note: - At disk 2 when you first enter TRENO, The monster in the shop will be a GRIFFIN, which is quite easy if you upgrade your level very often. If not, try using the item TENT on your enemy until the POISON/DARKNESS/ CONFUSE/SILENCE Snake... The odds of that happening is 1 out of 10 so you better pray that it would work... and if that occurs then the battle would be as easy as pie! ----------------------------------------------------------------------------- GRIFFIN Type: Aerial Level: 16 EXP: 912 HP: 1,470 AP: 2 MP: 602 Gil: 602 Location/s of enemy: Kognish Shores (Outer Continent) Item/s after battle: Peridot Item/s you can steal: Ore Attacks: Aera, Aero, Tail Elemental: none Weakness/es: Wind Strength/s: none Special Notes: none ----------------------------------------------------------------------------- - At disk 3 the monster is now a CATOBLEPAS or an AMDUSIAS. Try using ZIDANE if he is strong enough...(well if you are already in disk 3, ZIDANE is the strongest character you have) Here are the info on the 2 enemies. ----------------------------------------------------------------------------- AMDUSIAS Type: n/a Level: n/a EXP: 26,376 HP: 10,000+ AP: 3 MP: n/a Gil: 2,316 Location/s of enemy: Pandemonium Item/s after battle: Ether Item/s you can steal: none Attacks: Bio Elemental: none Weakness/es: none Strength/s: none Special Notes: none ----------------------------------------------------------------------------- CATOBLEPAS Type: Beast Level: 32 EXP: 6,609 HP: 3,727 AP: 2 MP: 1,069 Gil: 1,421 Location/s of enemy: Seaways Canyon Item/s after battle: Hi-Potion Item/s you can steal: Ether, Phoenix Pinion, Hi-Potion, Soft Attacks: Heave, Devils Bell, Earthquake, Thundara Elemental: none Weakness/es: none Strength/s: none Special Notes: none ----------------------------------------------------------------------------- ///////////////////////////////////////////////////////////////////////////// Strategy: --------- A good strategy for easily beating the monsters is by choosing Quina, and using his/her Roulette ability. There is a 50/50 chance of killing it, and if you kill yourself you dont lose anything and can retry the battle. --------------------- TRENO CARD STADIUM --------------------- Here in Treno, at Disc 4, youll be able to challenge great players at the Card Stadium. They have an excellent stock of cards and you might want to get them to increase your Card Collector Level. Heres the list of the card masters that youll meet at the Card Stadium. Name Cards he/she owns ----------------------------------------------------------------------------- Straight Shooter Shak = Some hard to find cards Oglop Master Gon = nothing but Oglops Bomb Master Shannon = nothing but Bomb Cards Beast Master Gilbert = youll get Behemoths and other beast cards Magic Master Thalisa = Holy, Meteor, Flare Malboro Master Joe = nothing but Malboros Weapon Master Hunt = Masamune, Mythril Sword, Save the Queen Eidolon Master Leyra = All of Daggers Eidolons Gilberts Teacher = I forgot his cards Worker #9 = Iron Man Cards -------------------------- 4. THE TRENO AUCTION HOUSE -------------------------- In Treno, youll see the Auction House wherein you can actually participate in Auctions. The auctioned items are rare items and most of them cant be found anywhere else. So, if you have the money, join in the bidding. Here are the items that Ive seen so far and the highest bid I saw for them by me or the other bidders in Treno. Heres the auction items list: ------------------------------ Mini-Cid 1,600 gil Rat Tail 15,500 gil Dogas Artifact 10,000 gil Griffins Heart 6,100 gil Unes Mirror 14,400 gil Elixir - Reflect Ring 18,600 gil Dark Matter 16,600 gil Feather Boots - Madains Ring 7,600 gil Protect Ring - Magical Fingertip 52,200 gil Magician Robe 7,000 gil Thief Gloves 19,900 gil Fairy Earrings 6,400 gil Ribbon 74,400 gil Pearl Rouge 14,000 gil You can learn some abilities from these items. The Dark Matter, lets you learn Odin for Dagger. The Thief Gloves that will let Zidane learn the Master Thief ability so that you can steal everything from anyone. Some of the Key Items that you can win will enable you to get the Excalibur of Steiner. Sometimes you get a repeat of items like Magician Robe, Elixir, Madain's Ring, and Pearl Rogue. To get the rarer items you will have to actually buy all four items for the rare items to start appearing...if the items are different the next time you enter in the auction, you're on the right path. ---------------- THE EXCALIBUR ---------------- Now, you have to get these 4 Key Items from the Auction House. The Unes Mirror, Dogas Artifact, Griffins Heart, and the Rat Tail. Now, just sell them to some of the people at Treno (the list is below), and keep on going back to the Auction House until you see the Magical Fingertip. Note also that, after you sell your item to the people, it will be offered in the Auction House again. Item Person/Location Price Offered ----------------------------------------------------------------------------- Unes Mirror Noble (Fat Man) walking near Coffee Shop 15,000 Dogas Artifact Noble at the Synthesis Shop 10,000 Rat Tail, Griffins Red Mage near the Cafe 25,000 Heart ----------------------------------------------------------------------------- After getting the Magical Fingertip, go to Daguerreo. Go to the moogle at the second floor near the Synthesis shop then go left to the next area. Here, talk to the old man by the resting place. Hell ask you if you could give the Magical Fingertip to him. Give it to him and hell give you the Excalibur in exchange for the Magical Fingertip. THE EXCALIBUR 2 To get the best sword in the game, you have to reach the last part at the last level in Disc 4 in less than 12 hours. It may seem impossible but you can do some things to speed up you progress. a. Skip all Active Time Events. b. Skip FMVs by opening and closing the Playstation cover. c. Save your game with moogles only, dont save in the world map. d. Put the Battle Message and Battle Speed at maximum speed. e. There is a way to prevent battles, walk a short distance (say, for about 1 or 2 seconds) and then stop, now walk again. Keep on doing this until you reach your destination. But your characters level will be compromised. The Excalibur II is in Memoria/Gate to Space, and you can get it right after fighting Lich. On the left column is a hidden save point ("After the battle with Lich, search around to the left and you'll be able to see a save point.") . If you're under 12 hours, the right column will have an !. Get it and it'll show this message: To Brother Gil Bro, I found the sword, like you told me. But there were two. One of 'em had a lame name, Something II. It was a dingy, old thing with flashy decorations, something you'd probably like. So I went with Excalipur. I'll be back after I find the Tin Armor. You'll then get Excalibur II. The message is a direct reference to Final Fantasy 5. In FF5, Gilgamesh tries to use the "Excalipur" sword against you. You can steal Excalipur from Gilgamesh, but when you use it, it always does 1 damage, even though it has the same power rating as Excalibur :) QUS MARSHES There are various Qu Marshes around the world. They have different sets of frogs for Quina to catch. Quale will award Quina with items after catching the Frogs. Here are the locations of the Qu Marshes that Ive listed as of now. For easy reference, check my world map at the maps section. Ill write them here also for your convenience: 1. North East of Black Mage Village 2. South of Burmecia 3. East of Ipsens Castle 4. Northwest of Daguerreo Now, if you let Quina catch frogs at the Marshes, Quale will give something to Quina in return for trying hard. Here are the items that I got so far. 9 Frogs = Silk Robe 15 Frogs = Elixir 23 Frogs = Silver Fork 33 Frogs = Bistro Fork 45 Frogs = Battle Boots Battle with Quale ----------------- If you catch 99 frogs Quale will challenge you to a fight to see who the new master is. You also get the Gastro Fork if you beat him. ----------------------------------------------------------------------------- OPTIONAL BOSS: QUALE ----------------------------------------------------------------------------- Level: 76 Type: n/a HP: 65,535 Gil: 10,800 MP: 3,680 Item/s: Gastro Fork AP: 0 EXP: 65,535 Stolen Item/s: Gluttons Robe, Robe of Lords, Ninja Gear Attacks: Rolling Attack, Water, Aqua Breath, Mini, Potion, Confuse, Blind, Silence Weakness: none ----------------------------------------------------------------------------- Note: Dont worry about catching all the frogs in the Qu Marshes. Leave it for a while (about an hour or so), and Frogs will appear again. :) Thanks to the following for the info about this battle with Quale: Kyle Miller, Samuel Edric Solis ----------------------------------------------------------------------------- SIDE QUEST / SECRET #8 ----------------------------------------------------------------------------- OZMA At the Chocobos Air Garden, go to the northern air island and examine the rock formation there. Mene will feel that something is inside the Eidolon Dwelling. If you choose to examine it, youll be given a change to regroup and plan your next battle which is the hardest battle in Final Fantasy 9. Heres some info about the battle. ----------------------------------------------------------------------------- BOSS: OZMA ----------------------------------------------------------------------------- Level: 99 Type: Flying HP: 55535 Gil: 18,312 MP: 9999 Items: Strategy Guide, Pumice AP: 100 EXP: 65,535 Stolen Item/s: Pumice Piece, Robe of Lords, Elixir, Dark Matter Attacks: Curse, Meteor, Flare, Holy, Reflect, Doomsday, Curaga, Mini, Berserk, Flare Star, Gas Weakness: none This will be the toughest enemy in the game. I was finally able to beat Ozma with Zidane (lv.99), Amarant (lv.67), Freya (lv.74), and Steiner (lv.84). Each equipped with the Auto-Reflect, Clear Headed, and HP+20%! One thing to remember that Ozma is so fast that he can attack twice or even thrice in a row. Beware also of his Meteor because it can kill everyone or deal a very annoyingly huge amount of damage. Prepare also to use Remedy when he casts Curse. I used Zidane as the healer, Amarant throw Wing Edges or use Dark Matter, Steiner use Shock, and Freya use Dragons Crest. OZMA STRATEGIES: ---------------- Zidane Level 76 5704/286 Auto-Reflect, Auto-Haste, Auto-Regen, Auto-Life, HP+20%, Clear Headed Freya Level 59 5085/231 Auto-Reflect, Auto-Haste, Auto-Regen, HP+10%, HP+20%, Accuracy+ Amarant Level 58 4729/195 Auto-Reflect, Auto-Haste, Auto-Regen, HP+20%, Bird Killer Steiner Level 71 4748/254 Auto-Reflect, Auto-Haste, Auto-Regen, Auto-Life, Bright Eyes, Clear Headed I was very conscious of two things: Ozma usually seemed to do, at most, a little over 4000 damage with an attack, so I only took characters who could manage that. Auto-Regen could do the rest afterwards (and even during, for attacks with long animations, like Doomsday). The other thing was that the Auto-Reflect was crucial. It doesn't work against spells with multiple targets, but every time that Ozma cast Berserk on someone, it would bounce back ineffectually on Ozma, buying us time and wasting one of Ozma's turns (of which it has too many already). After this setup it was pretty simple, and the battles usually last no longer than five minutes. The plan: Freya only uses Dragon Crest (about 6000-7000 each time), Amarant only Threw Wing Edges (about 7100 each time, but he had Bird Killer), Steiner only uses Shock (9999 each time) Zidane was the helper, tossing Remedies and Elixirs and the occasional Phoenix Pinion. And that was that. Ozma would Curaga itself for about 8000, but it could either spend time healing or attack us. It had to break sometime. CHARACTER RENAMING You must have card no. 098 the name is Namingway card. After you get that card. Talk to the man in level 2 (where there are elixirs) of Daguerreo. You can now rename all your characters. For the Namingway card, win it from Mario at the Treno Card Stadium Tournament or inside Kujas Room at the Desert Palace. GAINING EXP, AP, and GIL To gain lots of EXP, try heading for the Vile Island which is the big island to the southwest of the Iifa Tree. Youll encounter Yans that will give you 10000+ EXPs (if all 4 characters are alive). The good thing here is that most of the time, they come in 2s and 3s and that makes it easy reach level 99 than the Grand Dragons (although the Grand Dragons are really helpful in leveling up early in the game). Take note that the Yan are much tougher than its looks. Its comet attack may KO any one. Freya's weapon OBELISK and BATTLE BOOTS both have INITIATIVE ability for 95 pts. If you equip both and have ABILITY UP and defeat a GRAND DRAGON the 3ap you gain will multiply 4 times! This means you Gain 12ap in one battle!!! For acquiring Gil, if you have the Aloha Equipments, you can sell them for lots of cash! You can get them from the Chocobos Paradise Treasure #2. Check the Chocobos Paradise Treasure section for more info. Another alternative in acquiring more Gil is to use Quinas Millionaire Ability. THE 4-ARMED MAN IN DAGUERREO At Daguerreo, in the room where the moogle and the synthesis shop are, you can find a person who tells you your treasure hunter rank. If you achieve rank S, the guy runs away, but youll find him at the exit. He apologizes for acting big (he is actually just a rank D treasure hunter) and reveals his name is Gilgamesh. He gives you a special item, the Rank S Medal. MR. MORRIDS COFFEE Once you complete the 3 coffee key items (Burman Coffee, Moccha Coffee, and Kirman Coffee), go to Dali Observatory in Disc 3 and talk to Morrid. Hell take the 3 coffee key items from you and tells you that hell send you the Theater Ship (Prima Vista) model to you. In Lindblum, go to the Tantalus Hideout and get the Mini-Prima Vista Key Item on the upper bed where you got the Mini-Burmecia before. Locations of the Coffees: Burman Coffee = Do Mr. Morrids Side-Quest (Disc 3) Kirman Coffee = Find it at the left side of Eikos Kitchen at Madain Sari Moccha Coffee = Get it from the South Gate (to the right of the recovery Spring). Note: The windmill is now still so you can get the 2 chests on the second floor that contains an Elixir and a Cachusha. CARBUNCLE AND FENRIRS SECRETS Besides the Ruby Light, Carbuncle has other abilities depending on the add-on jewel that Eiko is equipped with. Here is the list of the said abilities. CARUBUNCLE Jewel Ability Description ----------------------------------------------------------------------------- Emerald | Emerald Light | Cast Haste on entire party Diamond | Dia Light | Cast Vanish on entire party Moonstone | Pearl Light | Casts Protect and Shell on entire party ----------------------------------------------------------------------------- FENRIR Add-on Ability Description ----------------------------------------------------------------------------- Virgins Hope | 1,000 Year Gust | (for the Japanese Version only) Maidens Prayer | Millennial Decay | havent tried yet ----------------------------------------------------------------------------- FINAL FANTASY III ORIGINAL SOUNDTRACK You can do this only after Terra is destroyed, or at disk four. First, win Unes mirror and Dogas artifact at Treno Auction House. Then go to the Black Mage Village. Talk to black mage standing near the gramophone in black mage village Inn to hear the OST of FF III. BEATING THE YANS In accordance to Side Quest/Secret #12, everyone will definitely have a hard time beating the Yans at Vile Island. So, here are some tips on beating them. 1. Make sure your at a decent level. Lets say, at around level 65 and above. 2. Use Shadow attacks against them such as Doomsday. Powerful summons/eidolons such as Ark will also be fine. 3. Make sure that you are at Max HP and MP when starting a battle with those Yans. Strategy by: yours truly ----------------------- Heres what I did during my battles with them. A good thing to do is to have Freya and Steiner in your party. Freya should have learned Dragons Crest and Steiner should have learned Shock. Each will deal more or less 9,000 HP damage therefore, using these 2 will be able to kill the Yans at once. Another thing to use is Odin. This will be very risky but it works. Sometimes, it can even kill all 3 Yans giving you instant victory. CHOCOBOS CHOCOBO MINI-GUIDE AND CHOCOBOS PARADISE TREASURES Just like in Final Fantasy 7, youll be able to evolve Choco into different colors and learn some abilities in the process. There are 5 abilities that Choco can have. Field, Reef, Mountain, Sea, Sky. For the complete guide, check the Chocobo Section at the bottom of this part of the guide. Youll see almost everything to know about Chocobos. For a mini-guide check below. CHOCOBO MINI-GUIDE Ill be explaining the steps in order to get the Gold Chocobo and to reach the Chocobos Paradise. I have the list below but it doesnt explain the steps so Ill put it here. For the complete Chocographs and Paradise Treasures, check the Chocobo Guide below this document. ***Step 1: When you go to the Chocobo Forest for the first time, youll get Choco, your only Chocobo in the game, and youll be able to play Chocobo Hot and Cold. Now, keep on digging Chocographs until Choco says that he is unable to dig for more Chocographs in this area. ***Step 2: Locate the Healing Shores Chocograph and youll receive the Light Blue Chocobo that has the Reef Ability (ability to cross shallow waters). Mene (Moogle at the forest) will tell you about the Existence of a Lagoon. Go to Salvage Archipelago and use Choco through the puzzling shallow waters until you reach the south island and go into the cave-like opening into the Chocobo's Lagoon. ***Step 3: Dig all Chocographs here until Choco says that he cant dig any more Chocographs. Now, locate the Dawn Lagoon Chocograph and Choco will go into the Dreamworld again. Hell evolve into a Red Chocobo that can cross Mountains. Now, Mene will tell you about an unmapped Chocobo Paradise. You cant go there yet so lets continue. Now, return to the Chocobos Forest. There, Choco will be able to dig more Chocographs. The 2 small elevations to the left and right are included in the area where Choco digs. You can go near it and when the Field Icon appears, press X to go up. Now, dig all the Chocographs here. Then, locate the Green Plains Chocograph and Choco will be at the Dreamworld again. Hell evolve into a Dark Blue Chocobo that can cross the Sea/Ocean. ***Step 4: Then, after digging all Chocographs at the forest, return to the Lagoon and dig all Chocographs there (youll get new ones). Now, locate the Mist Ocean Chocograph. Choco will now evolve into a Gold Chocobo that can fly! Now, you can go to the Chocobos Air Garden. Now, fly and search the world for a big circular shadow. Use the Dead Pepper and Choco will fly high up the sky onto the Air Garden. ***Step 5: Here, just dig all Chocographs and Mene will tell you that you can go to the unmapped paradise. Leave the Air Garden and find all the Chocographs first. ***Step 6: Now, Choco must fly to the northwest corner of the map. Theres an island there. Land Choco and use a Dead Pepper on the crack at the mountain. Youll arrive at the Chocobos Paradise. Youll see Fat Chocobo here. Youll now be able to get hints from the Chocobos about other treasures that are scattered around the world. ***Step 7: After searching around the world for treasures, go to Fat Chocobo and hell tell you to visit all of the beaches around the world. Besides the Chocographs, there are tons of treasures scattered all over the world. To gain info as to where these treasures are, talk to the Chocobos at Chocobos Paradise. Note, some of the chocobos tell you 2 locations. When you talk to the Chocobo using the X button, itll tell you a hint as to where a treasure is. If you talk to the Chocobo using the Square Button, that Chocobo will tell you another treasure. Note that you can also battle the Chocobos in a Card Game. :) Its weird but it is true. Here are some of the treasure locations that Ive found so far. You can get these clues by talking to the different Chocobos at the Chocobos Paradise. 1. Theres a crack in the east side of a mountain at Seaways Canyon at the Forgotten Continent Location: At the west side of the Forgotten continent is the Seaways canyon. Check one of the mountains for a crack. Theres a Forest nearby. Note: Your clue here is a forest. Treasures: 1 Maiden Prayer, 1 Dragons Hair, 1 Gauntlets, 1 Odin Card 2. Theres a crack in a mountain on Seatence Ice Field at the Lost Continent Location: The Seatence Ice Field is located to the north of the Outer Continent. Youll find the mountain range there. Note: Choco should be in the ground. Use Dead Pepper to destroy the crack. Treasures: 41 Lapis Lazulis, 1 Rosetta Ring, 1 Protect Ring, 1 Airship Card 3. Water is foaming in the lagoon on the southernmost tip in Forgotten Continent. Location: Its directly to the south of the Wind Shrine hidden in a lagoon. Note: Its where bubbles come out. Treasures: 10 Remedies, 1 Black Robe, 1 Protect Ring, 1 Blue Narciss Card 4. Theres foam on the surface of the ocean between the Mist Continent and the Outer Continent Location: Its directly to the North of Alexandria, its in the ocean. Youll bubbles. Note: Choco should be at the Ocean then go to the bubble and use the Dead Pepper. Treasures: 8 Straw Hat, 8 Pearl Armlet, 7 Aloha T-Shirt, 8 Sandals 5. Theres a part of the Ocean foaming between the Outer and the Lost Continent Location: Its in the center of the World Map and on the top of the map. Its in between Mognet Central Island and the tip of the Lost Continent. Note: Its in the Ocean. Treasures: 50 Potions, 25 Hi-Potions, 9 Ether, 7 Elixir 6. At the Western side of a mountain on Seaways Canyon at the Forgotten Continent also has a crack in it Location: Its somewhere above Oeilvert and theres another forest near it. Note: Your clue is the forest (Its different from #1 Forest). Treasures: 19 Eye Drops, 1 Madains Ring, 1 Genji Helmet, 1 Hilda Garde 1 Card 7. The seawater is foaming on the ocean surface near Quans Dwelling Location: Check Quans Dwelling Sub-Quest :) Everything is there. 8. "There's a crack on the mountain located on a big island north of Outer Continent. I heard something saying 'kupo' from the crack" Location: The Mognet Central 9. I forgot the clue here. Location: It is exactly where the Shimmering Island was (go here only if youre at Disc 4) Note: Theres no foaming (bubbles) of the ocean. You must be exactly where the Shimmering Islands location in the map. You might use more than 1 Dead Peppers because you have to search. Treasures: 10 Aquamarines, 1 Ultima Weapon, 1 Maximillian, 1 Invincible Card Heres a Map for your Convenience: ---------------------------------- __ 5 _____ ___/ \ \__8 \ N / \ __ \_| | __ / _2/ |__/ __ ___ W-o-E / \_/ __/ ____ _ / \_/ | | | / __/ \__/ \ / / S _/ | Lost / \_/ \ / ____ | Continent | |\ \ / / \___/ /\ \___// __ __/\ | \ | |__/ || __/ | /_/ \____/ \ / | | 9 / ___\ \_| |/ _ | / Outer Continent _ // \_/ \_/ 4 __ _ __ /\____ ___/ \__// / \ _/ \___ /_ |_/ _| / \ / _ \ _____ / \_ || \ \ ____/ \ | \ || |Forgotten / ___/ |__/ / | |Continent \ / | \ 1 \ \_ \ || | 6 | \ \ \\ \ \ / Mist / || \ / / Continent /7 || | | \__ _ | \_____ \__ \ | \ / - \ \ | | \ / | | | / | _ / | / - 3\ | ___| | \_____/\____/ /_/ \_\ \_/ / | |\__ \ _| | \ _\ __\ \__| \______/ \\ |\_ \ \ - Legend: Place #/Char Continent -------------------------------------------------------------------------- Treasure #1 1 Forgotten Treasure #2 2 Lost Treasure #3 3 Forgotten Treasure #4 4 Mist and Outer Treasure #5 5 Outer and Lost Treasure #6 6 Forgotten Treasure #7 7 Mist Treasure #8 8 Outer Treasure #9 9 Lost -------------------------------------------------------------------------- After acquiring all of these 9 treasures, the Chocobos will be happy that youll return home again. Talk to the Fat Chocobo. Zidane and Mene will be asked to leave Choco here at the Paradise. Choco will still come with you. :) After that, talk to the Fat Chocobo again and hell give you his Card and then hell also give you the Rare cards that youve lost from chests/treasures. BEACH HUNT ---------- After getting all 8 Chocobos Paradise Treasures, the Fat Chocobo will tell you something about going to all beaches in the world. So, go to each of the beaches around the world while riding the Chocobo and dismount. Then press the circle button and you'll hear a chime. Do this on all the beaches and Choco will then be able to heal your entire party and remove status ailments. I have a list of beaches in the maps section, use them to guide you. You dont really have to take your Chocobo with you. It will be much easier if you will use your airship to visit all the beaches. BONUS ENDINGS ENDING #1 GET ALL STELLAZIO ENDING #2 HAVE SAVE THE QUEEN IN YOUR INVENTORY ENDING # 3 GET ALL 1oo TYPES OF CARDS THE CARD LIST ------------ The Max Stat. is the maximum level of the card that Ive seen so far. F. Monsters are the Friendly Monsters. No. Name Type | No. Name Type ----------------------------------------------------------------------------- 1 Golbin Monster | 51 Abadon Monster 2 Fang Monster | 52 Behemoth Monster 3 Skeleton Monster | 53 Iron Man Monster 4 Flan Monster | 54 Nova Dragon Monster 5 Zaghnol Monster | 55 Ozma Monster 6 Lizardman Monster | 56 Hades Monster 7 Zombie Monster | 57 Holy Magic 8 Bomb Monster | 58 Meteor Magic 9 Ironite Monster | 59 Flare Magic 10 Sahagin Monster | 60 Shiva Summon 11 Yeti Monster | 61 Ifrit Summon 12 Mimic Monster | 62 Ramuh Summon 13 Wyerd Monster | 63 Atomos Summon 14 Mandragora Monster | 64 Odin Summon 15 Crawler Monster | 65 Leviathan Summon 16 S. Scorpion Monster | 66 Bahamut Summon 17 Nymph Monster | 67 Ark Summon 18 Sand Golem Monster | 68 Fenrir Summon 19 Zuu Monster | 69 Madeen Summon 20 Dragonfly Monster | 70 Alexander Summon 21 CarrionWorm Monster | 71 Excalibur II Equipment 22 Cerberus Monster | 72 Ultima Weapon Equipment 23 Antlion Monster | 73 Masamune Equipment 24 Cactuar Monster | 74 Elixir Equipment 25 Gimme Cat Monster | 75 Dark Matter Equipment 26 Ragtimer Monster | 76 Ribbon Equipment 27 Hedgehog P. Monster | 77 Tiger Racket Equipment 28 Ralvuimahgo Monster | 78 Save the Queen Equipment 29 Ochu Monster | 79 Genji Equipment 30 Troll Monster | 80 Mythril Sword Equipment 31 B. Beetle Monster | 81 Blue Narciss Ship 32 Abomination Monster | 82 Hilda Garde 3 Ship 33 Zemzelett Monster | 83 Invincible Ship 34 Stroper Monster | 84 Cargo Ship Ship 35 Tantarian Monster | 85 Hilda Garde 1 Ship 36 Grand DragonMonster | 86 Red Rose Ship 37 F. Circle Monster | 87 Theater Ship Ship 38 Hecteyes Monster | 88 Viltgance Ship 39 Ogre Monster | 89 Chocobo F. Monster 40 Armstrong Monster | 90 Fat Chocobo F. Monster 41 Ash Monster | 91 Mog F. Monster 42 Wraith Monster | 92 Frog F. Monster 43 Gargoyle Monster | 93 Oglop F. Monster 44 Vepal Monster | 94 Alexandria Castle 45 Grimlock Monster | 95 Lindblum Castle 46 Tonberry Monster | 96 Two Moons Rare 47 Veteran Monster | 97 Gargant Rare 48 Garuda Monster | 98 Namingway Rare 49 Malboro Monster | 99 Boco Rare 50 Mover Monster | 100 Airship Rare FRIENDLY MONSTERS/MAGIC/EQUIP/SHIP/SUMMON/CASTLE/RARE CARDS LOCATIONS -------------------------------------------------------------------------- Note: I started a new game so Im collecting cards once again. I hope youll understand. Ill do my best to get all of these rare cards and their respective locations. :) * Listed According to its card number #55 Ozma - Beat Ozma at the Chocobos Air Garden #56 Hades - Get it from Card Master Empress at Memoria #57 Holy Card - Win it from Magic Master as Treno Card Stadium in Disc 4 #58 Meteor Card - Win it from Magic Master as Treno Card Stadium in Disc 4 #59 Flare Card - Win it from Magic Master as Treno Card Stadium in Disc 4 - Win it from Card Master Phantom at Memoria #60 Shiva Card - Win it from Straight Shooter Shak at Treno Card Stadium in Disc 4 #61 Ifrit Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 - received after beating Ring Leaders in Terra #62 Ramuh Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 #63 Atomos Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 #64 Odin Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 - Included in Chocobos Paradise Treasure #1 #65 Leviathan Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 #66 Bahamut Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 #67 Ark Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 #68 Fenrir Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 #69 Madeen Card - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 #70 Alexander Card - Locate the Ocean Chocograph - Win it from Card Master Phantom at Memoria - Win it from Eidolon Master Leyra at Treno Card Stadium in Disc 4 #71 Excalibur II Card - Win it from Weapon Master Hunt at Treno Card Stadium in Disc 4 #72 Ultima Weapon Card - Win it from Weapon Master Hunt at Treno Card Stadium in Disc 4 #73 Masamune Card - Win it from Weapon Master Hunt at Treno Card Stadium in Disc 4 #74 Elixir Card - Get it from Card Master Empress at Memoria - Win it from Card Master Phantom at Memoria - It is the content of the chest in South Gate that you werent able to get with Steiner when he and Dagger pass through the South Gate while Dagger is hiding inside the bag of pickles. - Spoils from the Nova Dragon (sometimes) #75 Dark Matter Card - Locate the Fairy Island Chocograph #76 Ribbon Card - Get it from Card Master Empress at Memoria #77 Tiger Racket Card - Get it from Card Master Empress at Memoria #78 Save the Queen Card - Win it from Weapon Master Hunt at Treno Card Stadium in Disc 4 #79 Genji Card - Get it from Card Master Empress at Memoria #80 Mythril Sword Card - You can get lots of it from Weapon Master Hunt at Treno Card Stadium in Disc 4 #81 Blue Narciss Card - Win it from the 4-armed man at Daguerreo - Included in Chocobos Paradise Treasure #1 #82 Hilda Garde 3 Card - Locate the Outer Island 2 Chocograph #83 Invincible Card - Locate Chocobos Paradise Treasure #8 #84 Cargo Ship Card - Locate the Uncultivated Land Chocograph #85 Hilda Garde 1 Card - Locate the Chocobos Paradise Treasure #6 #86 Red Rose Card - Win it from the 4-armed man in Daguerreo - Included in Chocobos Paradise Treasure #7 #87 Theater Ship Card - Locate the Cold Field Chocograph #88 Viltgance Card - Give 1800 Chocobo Hot & Cold Points to Mene at Chocobo Forest or Chocobo Lagoon. #89 Chocobo Card - Get it from the Fat Chocobo at Chocobos Paradise #90 Fat Chocobo Card - Collect ALL treasures that can be found using Choco #91 Mog Card - Get it from Card Master Empress at Memoria #92 Frog Card - Get it from the enemy frogs at Qus Marsh to the south of Oeilvert. - Get it from Card Master Empress at Memoria #93 Oglop Card - Win the Card game tournament against Sailor Erin and Regent Cid at Treno #94 Alexandria Card - Jump 200 times at the Jump-Rope mini-game at Alexandria. Its in Alexandria after its destroyed by Bahamut. - Talk to one of the girls in front of the weapon shop after you go to Ruby's show in Alexandria. - Theres an easy way to get LOTS of this type of card! Go and have a battle with the Master Phantom at Memoria (the first one). He has lots of this type of card. #95 Lindblum Card - Find it in the shambles to the left of Card Freak Gons house after right after Lindblum is destroyed by Brahne. Get it also from Card Master Empress at Memoria. - Theres an easy way to get LOTS of this type of card! Go and have a battle with the Master Phantom at Memoria (the first one). He has lots of this type of card. #96 Two Moons Card - Get it from Card Master Empress at Memoria - Win it from Card Master Phantom at Memoria #97 Gargant Card - Acquired from Adamantoises at Seaway Canyon in the Forgotten Continent - Acquired from Dracozombies #98 Namingway Card - You can get it from Mario at the tournament in Treno Card Stadium in Disc 3 - You can get it inside Kujas room at the Desert Palace #99 Boco Card - Get it from Card Master Empress at Memoria #100 Airship Card - Locate the Chocobos Paradise Treasure #4 - Get it from Card Master Empress at Memoria STELLAZIO In Treno, Queen Stella collects these small but precious stones called Stellazzio. Shell tell you that if you find real Stellazzios, bring it to her and shell give you rewards for your troubles. There are 13 of them scattered around the world. They compose of the Zodiac Signs. Heres the list of the Stellazzios I found and their respective locations. ----------------------------------------------------------------------------- Name Location ----------------------------------------------------------------------------- Capricorn In the first screen at Daguerreo, search to the right in and youll find it in the water. Aquarius You can see it in the first room of Ipsens Castle Pisces you can find it in the core area of the Invincible. Its on a chest at the left side. Aries You can find it behind the windmill inside the house to the north of the Mayors House at Dali. Taurus You can find it behind the Item Shop (across the Inn) at Treno. Gemini At the town entrance of Treno, drop 10 gil at in the pond to the left. Do it 11 times and the 11th coin will be replaced by Gemini. Cancer In Burmecia, it is on the second screen right after you enter from the world map. Its behind the debris (create) on the left side of the screen. Leo At the Neptune Room in the west tower of Alexandria Castle, search at the upper right corner to get it. Virgo You can find it in the Black Mage Village Inn Libra You can find it behind the fountain in Madain Sari Scorpio Its in the lower level, near the Recovery Spring at Quans Dwelling. Sagittarius From the world map, enter Lindblum. Keep moving north. On the third screen (youll see the house of Card Freak Gon), search the left portion in this area and youll get it. Get this after Brahne destroys Lindblum and in Disc 3. Opiuchus Give all 12 coins to Queen Stella and then tell her that there is another coin.. she will give you all coins. Then go back to QUAN'S dwelling and at the lower level inspect the ground to find it. Its exactly where the Scorpio Stellazzio was. ----------------------------------------------------------------------------- Here are the prizes youll get from the Stellazzios. It doesnt matter which Stellazzio you give first but heres the prizes: 1st Stellazzio = 1000 Gil 2nd Stellazzio = Phoenix Pinion 3rd Stellazzio = 2000 Gil 4th Stellazzio = Blood Sword 5th Stellazzio = 5000 Gil 6th Stellazzio = Elixir 7th Stellazzio = 10,000 Gil 8th Stellazzio = Black Belt 9th Stellazzio = 20,000 Gil 10th Stellazzio = Rosetta Ring 11th Stellazzio = 30,000 Gil 12th Stellazzio = Robe of Lords 13th Stellazzio = Hammer THE STELLAZZIO STORY -------------------- The Stellazzio story will give you hints as to where to find the 13th Stellazzio. Here they are. ARIES The story of 12 Zodiacs. The 11 Zodiacs pondered. How best to catch Virgos Heart? Aries headed East. TAURUS Taurus had an idea. He would give Virgo a gift. Through the forest and over the mountain, he found a star. GEMINI Gemini thought by the river: I will sing her a song. He didnt know where she was, but he hoped his song would reach her. CANCER Cancer headed to the cape where Virgo waited. The sun was setting into the ocean. Will he finally see her? LEO Leo was waiting for the sun to set into the ocean. Then Cancer showed up, and they began to fight. Into the ocean they fell. VIRGO Watching the sunset from the cape, Virgo whispered, My only wish is to be with you now... LIBRA Libra was a perverse fellow. He would always walk in the opposite direction of the sun. Would he ever see Virgo? SCORPIO Scorpio was very timid. He always looked at his shadow, until one day, he decided to look away. He walked up a hill. SAGITTARIUS Sagittarius dashed through the night, defying the chilly northern wind that was touching his right cheek. CAPRICORN Impatient Capricorn ran up a hill toward the sun and fell asleep from exhaustion. AQUARIUS Aquarius arrived late. He asked everyone, Who kissed Virgo? PISCES Pisces said to Aquarius, Virgo made her choice. Go see him and hell tell you the rest. The story points to the actually location of the last Stellazzio. Heres how I understood it (my knowledge of the location of the 13th stellazzio jeopardizes my understanding though). Now, the point here is who is Virgo with. The location is on a hill where the sun is setting. Now, think of a Stellazzio that is near a part of the World Map where the sun sets. Obvious choices are the southern area the Forgotten Continent and to the east of Treno. In the Forgotten Continent, there are 2 Stellazzios. The Capricorn at Daguerreo and Aquarius inside Ipsens Castle. But, Daguerreo is not on a place where the sun sets and so does Ipsens Castle. So, the last one should be to the east of Treno. Therefore, its Scorpio at Quans Dwelling. Now, Pisces told Aquarius that Virgo chose already right? And that Aquarius should go to the one who Virgo has chosen. So, you have to go to where Scorpio is located, which is at Quans Dwelling. OPIUCHUS Their future was uncertain, but Scorpio and Virgo kissed in the light of dusk that moment meant everything. =Opiuchus= THE 13TH STELLAZZIO ------------------- Stellazzio: Opiuchus Equipment: Hammer If you managed to collect all 12 of the Stellazzios. Go to Stella and shell ask you if there is another Stellazzio. Tell here that there is. Shell give you all 12 Stellazzios so that you can find a clue as to the whereabouts of the last Stellazzio. Now, go to Quans Dwelling and inspect the area where you got the Scorpio Stellazzio. Youll notice that theres something there. Its the Opiuchus! Its the 13th Stellazzio. Now, go back to Stella and give her all 13 Stellazzios. Youll now be rewarded with the Hammer. THIS IS THE END OF MY WALKTHOURGH