Helpful Information - Guide for Pokemon Pearl
- Cheats |
- Unlockables |
- Hints |
- Easter Eggs |
- Glitches |
- Guides
Scroll down to read our guide named "Helpful Information" for Pokemon Pearl on Nintendo DS (DS), or click the above links for more cheats.
ok... so you think you know all there is to know about every item in the game that BENEFITS your pokemon. well, there are some types of items and information that i wanna share with you all on how to use items to your advantage. ================================================================================ first- HEALTH ITEMS: used to restore and or raise stats of your pokemon. antidote: heals poison awakening: awakens from sleep burn heal: heals burn calcium: raises the base Sp. Attack carbos: rasies the base Speed elixir: resores PP for all moves by 10 energy root: restores HP by 200 energy powder: restores HP by 50 ether: resores PP of one move by 10 fresh water: restores HP by 50 full heal: heals all status problems full restore: heals all status problems and restores "all" HP heal powder: heals all status problems hp up: raises base HP hyper potion: restores HP by 200 ice heal: defrosts iron: raises base Defense lava cookie: heals all status problems lemonade: restores HP by 80 max elixir: restores PP or all moves fully max ether: restores PP of one move fully max potion: restores HP fully max revive: revives; restores HP by half moomoo milk: restores HP by 100 old gateau: heals all status problems paralyze heal: eliminates paralysis pp max: raises base PP up to max amount pp up: raises base PP protein: raises base Attack rare candy: raises level by 1 revival herb: revives; restores "all" HP revive: revives; restores HP by half sacred ash: revives "all"; restore "all" HP soda pop: restores HP by 60 super potion: restores HP by 50 zinc: raises base Sp. Defense -------------------------------------------------------------------------------- second- POKE BALLS: device used to capture a wild pokemon. dive ball: works well on sea pokemon dusk ball: easier to catch pokemon at night or in a cave great ball: higher catch rate than regular poke ball heal ball: restores captured pokemon's HP fully and eliminates status problems luxury ball: makes a captured pokemon friendlier master ball: catch any pokemon without fail [SAVE THIS BALL FOR RARE POKEMON] nest ball: works well on weaker pokemon (under 25) net ball: works well on water and bug pokemon poke ball: basic ball premier ball: specially designed to commemorate an event quick ball: higher catch rate if used at beginning of wild encounter repeat ball: works well on pokemon that have already been captured safari ball: special ball used in the Great Marsh timer ball: catch rate increases as the battle goes on ultra ball: higher catch rate than great ball and poke ball -------------------------------------------------------------------------------- third- POKEMON NATURES: how a pokemon behaves. (I'll use only 3 symbols * means that the pokemon's stat will increase quickly x means that the pokemon's stat will increase slowly - means that the pokemon's stat will increase normally natures: 25 exist- here is how they impact your pokemon adamant: att= * def= - sp. att= x sp. def= - spd= - bashful: att= - def= - sp. att= - sp. def= - spd= - bold: att= x def= * sp. att= - sp. def= - spd= - brave: att= * def= - sp. att= - sp. def= - spd= x calm: att= x def= - sp. att= - sp. def= * spd= - careful: att= - def= - sp. att= x sp. def= * spd= - docile: att= - def= - sp. att= - sp. def= - spd= - gentle: att= - def= x sp. att= - sp. def= * spd= - hardy: att= - def= - sp. att= - sp. def= - spd= - hasty: att= - def= x sp. att= - sp. def= - spd= * impish: att= - def= * sp. att= x sp. def= - spd= - jolly: att= - def= - sp. att= x sp. def= - spd= * lax: att= - def= * sp. att= - sp. def= x spd= - lonely: att= * def= x sp. att= - sp. def= - spd= - mild: att= - def= x sp. att= * sp. def= - spd= - modest: att= x def= - sp. att= * sp. def= - spd= - naive: att= - def= - sp. att= - sp. def= x spd= * naughty: att= * def= - sp. att= - sp. def= x spd= - quiet: att= - def= - sp. att= * sp. def= - spd= x quirky: att= - def= - sp. att= - sp. def= - spd= - rash: att= - def= - sp. att= * sp. def= x spd= - relaxed: att= - def= * sp. att= - sp. def= - spd= x sassy: att= - def= - sp. att= - sp. def= * spd= x serious: att= - def= - sp. att= - sp. def= - spd= - timid: att= x def= - sp. att= - sp. def= - spd= * -------------------------------------------------------------------------------- Well, hope this helps out on your journey. Stay alert for more of my postings. (please help me. if you can rate, please do so. thank-you)