Helpful Information - Guide for Pokemon Pearl

Scroll down to read our guide named "Helpful Information" for Pokemon Pearl on Nintendo DS (DS), or click the above links for more cheats.

ok... so you think you know all there is to know about every item in the game 
that BENEFITS your pokemon. well, there are some types of items and information 
that i wanna share with you all on how to use items to your advantage.
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first- HEALTH ITEMS: used to restore and or raise stats of your pokemon.

antidote: heals poison
awakening: awakens from sleep
burn heal: heals burn
calcium: raises the base Sp. Attack
carbos: rasies the base Speed 
elixir: resores PP for all moves by 10
energy root: restores HP by 200 
energy powder: restores HP by 50
ether: resores PP of one move by 10
fresh water: restores HP by 50
full heal: heals all status problems
full restore: heals all status problems and restores "all" HP
heal powder: heals all status problems
hp up: raises base HP
hyper potion: restores HP by 200
ice heal: defrosts 
iron: raises base Defense 
lava cookie: heals all status problems
lemonade: restores HP by 80
max elixir: restores PP or all moves fully
max ether: restores PP of one move fully
max potion: restores HP fully
max revive: revives; restores HP by half
moomoo milk: restores HP by 100
old gateau: heals all status problems
paralyze heal: eliminates paralysis
pp max: raises base PP up to max amount
pp up: raises base PP 
protein: raises base Attack 
rare candy: raises level by 1
revival herb: revives; restores "all" HP
revive: revives; restores HP by half
sacred ash: revives "all"; restore "all" HP
soda pop: restores HP by 60
super potion: restores HP by 50 
zinc: raises base Sp. Defense 
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second- POKE BALLS: device used to capture a wild pokemon.

dive ball: works well on sea pokemon
dusk ball: easier to catch pokemon at night or in a cave
great ball: higher catch rate than regular poke ball
heal ball: restores captured pokemon's HP fully and eliminates status problems
luxury ball: makes a captured pokemon friendlier
master ball: catch any pokemon without fail [SAVE THIS BALL FOR RARE POKEMON]
nest ball: works well on weaker pokemon (under 25)
net ball: works well on water and bug pokemon
poke ball: basic ball 
premier ball: specially designed to commemorate an event
quick ball: higher catch rate if used at beginning of wild encounter
repeat ball: works well on pokemon that have already been captured
safari ball: special ball used in the Great Marsh
timer ball: catch rate increases as the battle goes on
ultra ball: higher catch rate than great ball and poke ball
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third- POKEMON NATURES: how a pokemon behaves.
(I'll use only 3 symbols * means that the pokemon's stat will increase quickly
                         x means that the pokemon's stat will increase slowly
                         - means that the pokemon's stat will increase normally

natures: 25 exist- here is how they impact your pokemon

adamant: att= * def= - sp. att= x sp. def= - spd= -
bashful: att= - def= - sp. att= - sp. def= - spd= -
bold: att= x def= * sp. att= - sp. def= - spd= - 
brave: att= * def= - sp. att= - sp. def= - spd= x
calm: att= x def= - sp. att= - sp. def= * spd= -
careful: att= - def= - sp. att= x sp. def= * spd= -
docile: att= - def= - sp. att= - sp. def= - spd= - 
gentle: att= - def= x sp. att= - sp. def= * spd= -
hardy: att= - def= - sp. att= - sp. def= - spd= - 
hasty: att= - def= x sp. att= - sp. def= - spd= *
impish: att= - def= * sp. att= x sp. def= - spd= - 
jolly: att= - def= - sp. att= x sp. def= - spd= *
lax: att= - def= * sp. att= - sp. def= x spd= -
lonely: att= * def= x sp. att= - sp. def= - spd= -
mild: att= - def= x sp. att= * sp. def= - spd= -
modest: att= x def= - sp. att= * sp. def= - spd= - 
naive: att= - def= - sp. att= - sp. def= x spd= *
naughty: att= * def= - sp. att= - sp. def= x spd= -
quiet: att= - def= - sp. att= * sp. def= - spd= x
quirky: att= - def= - sp. att= - sp. def= - spd= - 
rash: att= - def= - sp. att= * sp. def= x spd= -
relaxed: att= - def= * sp. att= - sp. def= - spd= x
sassy: att= - def= - sp. att= - sp. def= * spd= x
serious: att= - def= - sp. att= - sp. def= - spd= - 
timid: att= x def= - sp. att= - sp. def= - spd= *
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Well, hope this helps out on your journey. Stay alert for more of my postings.
(please help me. if you can rate, please do so. thank-you)

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