Into the Belly of the Beast Walkthrough - Guide for Halo

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Into the Belly of the Beast Walkthrough

After a tense moment, the Covenant will start streaming into the room. The first one 
you'll meet is a cloaked Elite, who is carrying a laser sword. If he hits you with 
it, you will die. So will anybody on your crew, so you want to drop this stooge as 
soon as possible. Track his laser sword and try to line up a head shot with the 
Sniper Rifle. The quicker you can make this guy fall, the better. After he's gone, 
the floodgates open and a bunch of Jackals, Grunts and Elite pour into the room. 
What follows is an extended battle in this large room. Use grenades whenever a door 
opens to kill groups of enemies quickly. Keep track of where your enemies are on the 
radar (they come from all sides) and use the large canisters scattered around the 
room for cover. 
Behind one of them, you'll find Active Camouflage, which will cloak you just as the 
Elite was cloaked. Use this to sneak up on Jackals and Grunts and hit them with your 
melee attack, which will save you both time and ammo. There is also a health pack in 
the same corner, if you get too chewed up. 
Once the fight has ended, collect up the remainder of your troops and head through 
the only open hallway leading out of the room. You'll come to the end of a blocked-
off hallway. You'll have to find a way to get around it, so return to the room you 
beamed into and go through either door with a white border. No matter which path you 
choose, take a right when you reach the wall, mowing down the Grunts and Elite you 
encounter in this passage. Follow the rightmost path all the way to a circular room 
with a column at its center. To the right of this room is a door. Tease it open, 
then chuck a grenade into the room in the direction of the Jackal and Elite on the 
left wall. There is an Elite further down the path as well. Drop this line of 
enemies, then move into the room. 
You'll find yourself in a huge bay. When you move forward, Cortana will tell you 
that she found the door she was looking for. It is indicated as a nav point in the 
room below. The marines will work on opening it. If you want to save yourself some 
trouble later, kill all of the enemies in the room below before proceeding. The 
Sniper Rifle works dandy for this task. Then move through the doors on the far side 
of the room. Battle your way through the Grunts in these corridors, following the 
path down. A good rule of thumb is to follow the trail of enemies. They'll lead you 
to your next destination. 
Near the bottom of the path, you'll run into another Elite. Kill him with the Sniper 
Rifle, then move through the yellowish doors here. The hallway will dump into the 
room you were looking at from the walkway above. Wipe out whatever is left of the 
enemy here, then brace yourself for a new batch. A couple of Elite will come through 
the far door, followed by a slew of Jackals and Grunts. Hold your position near the 
doorway you entered through, and attack these guys at distance with the Sniper 
Rifle. Note: There is a health pack near the doorway, but hold off grabbing it until 
your life is running low. 
When all the enemies in this area die, move to the nav point to find a glowing 
control panel. Press X to open the muster bay door. This will reunite you with your 
marines. Once they arrive, move through the white rimmed doors to the right of the 
muster bay (when facing the controls). The path will lead down. Follow it to the 
left to find more foes: Jackals. As you continue down the path, you'll reach a long 
hall with Grunts and Elite in it. Toss a grenade to clear soem out, then finish up 
with the Assault Rifle. As you clear enemies, move down the path. You'll notice 
several red-lit hallways to the left. Ignore them and forge ahead, making bodies hit 
the floor the whole way. 
You'll hit a checkpoint just before the path dumps into another huge bay. Your 
marines will join you for a huge firefight. There are Grunts and Elite galore in the 
battle, courtesy of a Covenant dropship. Watch out for enemies on the platform ahead 
and above. There is an especially nasty Elite that will eat your soldiers alive 
unless you drop him with the Sniper Rifle. Stay near the doorway you came through 
and take your time smoking the baddies here. After you get past the first wave, more 
Covenant will appear on the platform above and through doors to the right. The 
Jackals on the walkway above should be taken down with the Sniper Rifle before 
focusing on the ground troops. 
After the second wave is dead, a checkpoint will occur. Move into the room. Straight 
ahead from the door you came in through is a health pack and ammo stash. Grab it, 
then move to the other side of the room. When you do, more Covenant will stream 
through a door in the other half of the room. Look at your radar to see where 
they're coming from, then move to that doorway and fill it with grenades. A couple 
of Elite and Jackals will emerge from here, and the more work you can do with 
grenades, the better. When this wave is wiped out, you'll have an even nastier group 
to contend with. Fortunately, before they arrive, you get a new dropship full of 
marines as well. 
To trigger them, head back to the other side of the room. Near a couple of canisters 
you'll find and Overshield. Grab it to boost your protection. Then turn and face the 
oncoming rush. Focus on the Elite. Your marines will do a good job with the smaller 
stuff, but you can help them a lot with some well placed Plasma Grenade throws. At 
the end of the battle, two Hunters will show up. Use your Sniper Rifle on their 
orange parts for a couple of quick kills. Be sure you dodge their green energy 
blasts, though. 
When all the enemies die, Cortana will open a door in the bay, marked by a nav 
point. Move through it and battle down the corridors with the help of your Marines. 
As the hallway begins to slope up, you'll run into a couple of cloaked Elite. Use 
your Sniper Rifle on them. If you can get a head shot, all the better. 
Keep moving forward... your marines will point the way. Eventually, you'll exit into 
another large bay. There are several Grunts guarding the left walkway. Plow through 
them and enter the white-rimmed door. With your marines, battle through the winding 
corridors. You'll encounter a few Elite on your trip. Save your grenades for them. 
There is only one way to go through this passage, and it leads to another open bay 
area. Here, you'll encounter another Elite and some Grunts. Drop them, then move 
around the central opening to a door on the far side of the room. 
Follow the path up until you reach a crossroads. Down the left leg of the 
crossroads, you'll find a stash containing a health pack and a buttload of ammo. 
Grab it, go back to the main path, then move ahead. At the top of the path is a 
door. Hang out near the doorway and switch to the Sniper Rifle. There is an Elite 
carrying a laser sword atop the central platform. Drop him, then focus on the other 
Elite that start to rush. 
When they all die, it's time to move to the nav point. Kill the Grunts that 
approach, then follow the winding, purple paths as they lead up to a seemingly empty 
room. Move to the end of this room, where you'll find a glowing control panel. 
Activate it to open the prison doors. Then head back out of the room and go 
straight, following the path until you see another enemy appear on the radar. It's a 
Jackal. Take it down and move down the hall until you reach a passage that breaks 
off to the right. There is a killer Elite with a laser sword on patrol at the end of 
the room. Take it down with the Sniper Rifle, then find the cloaked Elite also in 
this room and take it down. Several Grunts will swarm into the room at this point. 
Slay them, then move to the other end of the room and open this set of prison doors. 

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