Tony Hawk's Pro Skater 4

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Kona USA Level Guide

Copyright 2003, Jeffrey Hartman

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Kona USA


SKATE

S   On the rail leading tot the first snake run.

K   Above the hip on the left side of the first snake run.

A   Air off the end of the first snake run.

T   On the lip of the small pool beyond the end of the snake run.

E   Opposite the T on the blue-edged ledges.

SKATE—HARD

S   Above the lip of the mini ramp closest to the big halfpipe.

K   Spine transfer the mini spine to get the K.

A   On the deck of the part of the mini ramp farthest from the big half pipe.

T   Grind the red rail going over the funbox.

E   At the end of the rail, air off the QP in front of you.

COMBO

C   Grind the curved rail, on the side of the mini ramp closest to the fence, 
leading toward the street course.
O   Jump off the rail and manual to the rail running along side the fence. Grind the 
rail.

M   Hop to the left and land in a grind on the picnic table.

B   Manual to the QP in front of you, and air off it.

O   Revert and manual and grind on the ledge going over the funbox.

COMBO—HARD

C   Ride into the pathway going behind the large building, wallride on the fence, 
and grind on the wire going to the roof.
O   Manual to the right and grind the raised part of the roof.

M   Hold your grind out on the wire going off the roof to get the M.

B   Hold your grind onto the judge’s stand roof.

O   At the end of the roof, drop down and grind the small cement ledge.

COMPETITION

150,000 will be plenty.

SECRET TAPE

Get up on the roof of the large building. From there you can see the tape. Grind the 
raised part of the roof on the left, and jump at the end to get it.

NEW DECK

The new deck is on top of the small building by the red pool.

NEW MUSIC TRACK

Go high on the GIGA KONA gap to grab the new track.

STATS

1. On the side of the cement pipe with the awning on it.

2.   On the roof of the judge’s stand.    
 
GAPS

AIR GAPS                                              ( Points )

GIGA KONA                                          ( 150 )
Transfer from the cement half pipe to the big pool.

OVER THE ROLL-IN                          ( 200 )
Air over the roll-in of the big half pipe.

POOL TO POOL TRANSFER            ( 200 )
Jump from the big pool to the end of the second snake run.

ADDING VERT                                     ( 200 )
Transfer from one vert extension to the other at the back of the street course.

SPINAL GROOVES                             ( 200 )
Spine transfer the spine in the mini ramp.




MANUAL GAPS

MOMO’S STYLE                                  ( 200 )
Manual down the pathway leading from the end of the second snake run to the street 
course.

JUDGES LIKE                                       ( 200 )
Manual across the deck of the curved QP beside the mini ramp.

GRIND GAPS

FUN BOX RAIL                                    ( 200 )
Grind the ledge going over the funbox.

SHORT RAMP HOP                            ( 200 )
Grind transfer the two vert extensions at the back of the street course. (see ADDING 
VERT)

PICNIC TRANSFER                            ( 200 )
Hop from the rail, that runs along side the fence, to the picnic table.

PICNIC TABLE HOP                          ( 200 )
Grind and jump from the grind box to the picnic table.

SKATE PARK ACCESS                     ( 200 )
Grind the handrail of the pathway leading from the end of the second snake run to 
the street course.

CONCRETE BLOCK GRIND           ( 200 )
Grind the skinny blue ledge by the judge’s stand.

HIP POOL GRIND                              ( 200 )
Grind around the pool past the end of the first snake run.

BANANA SMASHER                          ( 200 )
Grind the rail going over the funbox.

ROCKS IN MY POCKET                  ( 200 )
Grind across the front of the large building.

RAMP TO RAIL                                  ( 200 )
Launch off the end of the mini ramp closest to the big half pipe and land in a grind 
on the rail between the mini ramp and the half pipe.

RAIL TO RAIL                                    ( 200 )
Transfer from the rail running beside the mini ramp to the rail leading to the end 
of the first snake run.

REACHING THE RAMP                   ( 200 )
Grind the rail leading from the end of the first snake run and jump to a grind on 
the deck of the mini ramp.

WOODEN SNAKE                             ( 200 )
Grind the wooden shelf in the grass from the smallest pool to the end of the second 
snake run.

WOOD CONCRETE TRANSFER   ( 200 )
Grind the lowest wooden ledge in the grass leading to the smallest pool. At the end 
jump to the left and grind the small concrete ledge.

THREE STEP PROGRAM               ( 300 )
Grind the blue-tipped ledge beside the cement half pipe, then jump and grind on the 
ledge above it and then jump and grind the rail.

FANCY TRANSFER                         ( 200 )
Grind toward the fence on the deck of the mini ramp closest to the big half pipe, 
then hop and grind on the red rail.

STEP OUTSIDE HOP                       ( 200 )
Transfer the blue-edged ledges on either side of the ramp leading down to the 
smallest pool.

ALTERNATE ONE TRANSFER     ( 200 )
Grind the rail leading from the first turn in the first snake run to the big half 
pipe. Near the end, jump to the right and grind the rail by the fence.

ALTERNATE TWO TRANSFER    ( 200 )
Grind the same rail as in the beginning of the ALTERNATE ONE TRANSFER, but grind to 
the end, then jump and grind the rail on the back of the big half pipe.

BEHIND HALF PIPE TRANSFER  ( 200 )
Grind the rail behind the big half pipe, and then jump and grind the rail in front 
of you.

RED POOL GRIND                           ( 200 )
Uh…….. grind the red pool?

INSPECTING POOL                         ( 200 )
Grind all the way around the big pool.

LIP GAPS

TOMBSTONE                                    ( 150 ) 
Do a lip trick on the extension in the red pool.

EXTRA HEIGHT                               ( 200 )
Lip trick the awning above the cement half pipe.


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