Tony Hawk's Pro Skater 4

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London Level Guide

Copyright 2003, Jeffrey Hartman

Copying of this Level Guide to put on another website and/or in publications is 
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London


SKATE

S   Head from where you are in the middle of the fountain to the QP on the opposite 
side of the fountain as the double-decker  bus. Do a spine transfer on that QP.
K   After your spine transfer, turn left and follow the street around the corner. Go 
until you see a QP in between the buildings on the right side of the street. The K 
is above it.
A   When you’ve gotten the K and are coming back onto the street, turn right keep on 
following the street. When you get to the wooden kicker, turn right and air off the 
QP in front of you.
T   From there, go launch off the second fountain in the fountain area to get the T.

E   Once you have that, go air off the QP that the A was on, but grind the rail 
above it. You will be on a balcony type area. The E is there.

SKATE—HARD

S   Air off the QP in between the left and middle entrances of the big stone 
building past the fountain area. While in the air, level out (R2) and grind the QP 
on the middle entrance awning.
K   At the end of the QP, wallride on the building wall and grind on the QP on the 
right entrance awning.
A   Wallride again at the end of the QP and grind the ledge on the side of the 
building. At the end of the ledge there is a wooden kicker. Launch off that kicker.  
T   You will land in an area that has a green fountain in it. Spine transfer on the 
QP on the side of the area closest to the street.
E   Face back toward the green fountain area. Wallride up and grind on the ledge on 
the left side of the ramp leading back down to the green fountain area.

COMBO

C   Air off the QP, between the middle and right entrances of the big stone 
building, up onto the right entrance awning. Grind the wire going from the awning to 
the balcony of the next building.
O   The O is also on that wire.

M   Once you’re on the balcony, jump over the break in the balcony railing and grind 
the other side.
B   When you come to a turn in the railing, jump off the railing and grind the cable 
below you going out over the street.
O   Hold your grind onto the ledge on the front of the bus stop. Grind for a little 
ways and there will be the O.

COMBO—HARD

C   Grind the ledge, on the left side of the fountain area, leading in the direction 
of the big stone building.
O   At the end, hop to the right and grind the ledge at the back of the fountain 
area.
M   When you come near to the end of that ledge, jump again to the right and grind 
the line leading to the big column in the fountain area.
B   The B is on the big column.

O   Grind the wire leading off the column toward the bus stop to get the O.

COMPETITION

200,000 to win.

KEEP DRY

1. The first umbrella is on the same ledge on the front of the bus stop as the last 
O in COMBO.
2.   The second one is on the big column.

3.   The third one is where the A was in SKATE.

4.   The fourth umbrella is on the ledge above the curved QP that the bus is facing. 

5.   The final one is above the same QP as the K was in SKATE.

UNDERGROUND

1. The first pass is on the ledge on the front of the building to the left of the 
fountain area.

2. The second underground pass is on the balcony of that same building.

3. The third one is in the alley, between the big stone building and the building 
where the first two passes were, leading to the green fountain area.
4. When you come out of the alley, turn left and ramp off the skinny QP. Land in a 
grind on the light pole wires.
5. At the end of the wire, jump to the right to get the last pass.

BONELESS BOOTHS

1. The first booth is on the sidewalk next to the front of the double-decker bus.

2. The second phone booth is by the right entrance of the big stone building.

SECRET TAPE

The Secret Tape is on the wire leading from the balcony type area, where the E was 
in SKATE, to the big column.

NEW DECK

The New Deck sits on the balcony type area.

NEW MUSIC TRACK

Grind the same cable that the M was on in COMBO-HARD.

STATS

No stats in this level, sorry. 

GAPS                                                     ( Points )

AIR GAPS

SIR NERGETS                                       ( 150 )
Air from the QP in between the middle and right entrances of the big stone building, 
up to the QP on top of the middle entrance awning.

MEDIEVAL AIR                                    ( 150 )
Same as SIR NERGETS, but air up from the QP on the other side of the middle entrance.

QUEEN’S KNIGHT                               ( 150 )
Ramp up from the QP between the left and middle entrances to the QP on the left 
entrance awning.

LONDON CALL IN                               ( 200 )
Transfer over the ramp leading into the back of the fountain area.

DOUBLE DECKER AIR                       ( 200 )
Go kicker to kicker over the double-decker bus.

WHAT’S UP HERE?                              ( 150 )
Air from the skinny QP in the green fountain area to the QP above it on the left.

SUPA SPINE                                           ( 250 )
Spine transfer the QP at the end of the green fountain area by the street.

MANUAL GAPS  

TWO WHEELIN’ ROAD                      ( 200 )
Manual across the road in front of the big stone building.

BETWEEN THE FOUNTAINS            ( 250 )
Manual between the two blue fountains in the fountain area.

GRIND GAPS

BUS GRIND                                             ( 150 )
Grind on the top of the double-decker bus.

YES IT’S RED!                                      ( 1,500 )
Grind the red wire extending from the balcony type area.

PIP PIP CHIREO                                    ( 100 )
Grind the ledge above the QP at the back of the fountain area, transferring over the 
ramp leading in.



BALCONY HOP                                     ( 150 )
Grind and transfer over the break in the railing of the balcony on the building to 
the right of the fountain area.

NO SEATING                                          ( 150 )
Grind the benches in the green fountain area.

NO DIVING                                             ( 100 )
Grind around the green fountain.

WILL THE REAL MOMO                    ( 150 )
On the benches on the right side of the bus stop, start a grind on one end, but 
instead of holding your grind around the turn in the bench, jump and grind the other 
side.

PLEASE STAND UP                               ( 150 )
The same, but on the benches on the left side of the bus stop.

NO TEA PARTY                                      ( 150 )
Grind the ledge on the left side of the fountain area.

SAND CASTLES                                     ( 150 )
Grind the ledge on the right side of the fountain area.

TRANSCONTINENTAL CABLE          ( 200 )
Grind the light pole wires in the green fountain area.

EXTREME ENTRANCE                         ( 300 )
Grind the rail in the alleyway leading to the green fountain area. At the end of the 
rail, jump and land in a grind on the edge of the green fountain.

NO CABLES                                             ( 250 )
Grind the lip of the curved QP, that the bus is facing, around onto the ledge. 
Transfer over the gap between the two buildings.

MONARCHY IN THE UK                      ( 200 )
Grind the ledge around the front of the building with the balcony on it.

HIGH CLASS CIRCUS                           ( 250 )
Grind the cable from the big column to the bus stop.

PERPENDICULAR TRANSFER           ( 300 )
Grind the rail on the wall of the left side of the big stone building. At the end, 
jump and grind on the ledge of the building running perpendicular to it.

BUILDING CHECK                                 ( 
200 )                                
Grind across the cables of the big stone building, that lead from one awning to the 
next.

FIRST HOP                                              ( 150 ) 
Grind the planter on the left end of the big stone building. At the end, hop up and 
grind on the middle entrance.

SECOND HOP                                         ( 150 )
At the end of the middle entrance, jump and land in a grind on the planter on the 
right end of the building.

EAST SIDEWALK                                   ( 100 )
Grind the sidewalk on the right side of the fountain area.

WEST SIDEWALK                                  ( 100 )
Grind the sidewalk on the left side of the fountain area.

TOWER GRIND                                       ( 250 )
Grind the wire that the M was on in COMBO-HARD, across the big column, and down the 
wire leading to the bus stop.

LIP GAPS

EAST LONDON LEDGE                         ( 200 )
Lip trick on the rail above the QP that the K was on in SKATE.

SOUTH LONDON BAR LEDGE            ( 200 )
Do a lip trick on the rail above the QP that the A was on in SKATE.

LONDON’S BUS STOP LEDGE             ( 200 )
Lip trick on the ledge above the QP in the middle of the bus stop.

LONDON PILLAR LEDGE                     ( 200 )
Bust a lip trick on the ledge above the QP on the big column.        

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