Metroid Fusion - Tank Location Checklist - Guide for Metroid Fusion
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I) Energy Tanks
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Main Deck
***********
[ ] 1. - -
Very hard to miss. It's on the ledge up above where you fight Arachnus.
[ ] 2. Missiles
Stand on the far right edge of the same ledge you found the previous
Energy Tank on. From there, fire two Missiles up at the roof to destroy
two Missile Blocks. Then jump up through the hole you created and head
right to find the Energy Tank.
[ ] 3. - -
You would have to actually actively try to avoid this Energy Tank in order
to miss it. It's laying in plain sight in the corridor which stems from
the top right door of the central Reactor Core.
Sector 1 (SRX)
****************
[ ] 1. Morph Ball
After the area with the first atmospheric stabiliser is a room filled with
Hornoads (frogs) and Halzyns (one-eyed bugs with spiked shields). In the
bottom right corner of this room is a pipe with a visible Energy Tank
inside. Crouch and fire at the rock blocking the left end of the pipe, and
then roll through the pipe to collect the Energy Tank.
[ ] 2. Diffusion Missiles
From the elevator to the Restricted Zone, head right to the next room.
Space Jump up to the top of the metal pillar in front of you, and then
fire a Diffusion Missile to the right to clear some blocks to a Energy
Tank and freeze the nearby Rippers. Now, pull yourself up into the gap you
cleared and roll over to the Energy Tank.
[ ] 3. Speed Booster
From the Save Room below the room you fought the Charge Core-X, run from
the left wal over to the right at full speed whist shooting your beam.
After going through the room with two Hornoads, press down to "shine
charge". Quickly Space Jump up to the door above and shoot it open. Tap A
then left to "Shoulder Charge" through the door into the next room. You
should hit a ramp and begin running again. Before reaching the area the
Torizo was before press down to "shine charge". Now spin jump over to the
left wall and "Ultra Jump". You will blast through Boost Blocks above into
a room with an Energy Tank.
Sector 2 (TRO)
****************
[ ] 1. - -
It's lying on a ledge in plain sight, in the room to the left of the area
you fight/fought the "Cyclops Leech" in.
[ ] 2. Space Jump
From the Save Room in almost the direct center of this sector (via the
top right door of the large bluish metallic room), head right to enter a
long shaft. Space Jump up to the top of this shaft and enter the right
door at the top. Kill all the Owtches in this room, then jump and press
against the right wall to hang from the edge of a hidden tunnel. Pull up
into it and roll over to the right. Head over to the right wall, jump up,
and fire to the left at the height of your jump to uncover a Energy Tank.
[ ] 3. Screw Attack
From the Level 2 Security Room, Screw Attack against the left wall near
the top of the room to blast through some Screw Attack Blocks. Head into
the next area via door ahead. If you detonate a Power Bomb you will be
able to see that most of the platforms are made of Pit Blocks. So Space
Jump over to the Energy Tank on your far left, staying as high as possible
most of the time. You will have to drop down a couple of times to get
under some barriers. Near the end (once the Energy Tank is in sight) you
should be able to fall on to the Pit Blocks. Just make sure you jump as
soon as you hit solid ground below, or you will get stuck under Pit
Blocks. If you do get stuck, morph into a ball and roll over to the left
and bomb your way out.
Sector 3 (PYR)
****************
[ ] 1. Bombs
After damaging the Security Robot, on your way back to the Navigation Room
you will come across a room with a structure poking down from the middle
of roof. You can get there later by Screw Attacking through blocks in the
top right corner of the first area, and then rolling over to the right.
Anyway, Bomb the floor directly below the structure to make a metal
cylinder rise up from the ground. Bounce and bomb constantly to uncover
the Energy Tank.
[ ] 2. Ice Missiles
From the really long shaft filled with Fune/Nahime, head through the
right green door at its base. Bomb the right wall (if you haven't
already) to open up a passageway. Freeze the Nova ahead, and then use it
to boost up to the ledge above. Go through the door up there. Head right
and drop down below, jump over to the platform over the lava. Freeze the
Nova to use them as platforms (as the platforms they are on are made of
Pit Blocks) and make your way over to the right. Then jump up and pull
yourself into the narrow tunnel ahead to collect the Energy Tank.
[ ] 3. Space Jump
From the first area, head into the middle door on its left side. Cross
the lava over to the door ahead and go through it. Jump up on the step
and begin running at full speed over to the left while shooting. You
should clear a lot of blocks out of the way. Before you hit the left
wall press down to "shine charge". Walk right against the left wall and
Hyper Jump up through the Boost Blocks above. Now Space Jump up to the
Energy Tank above.
Sector 4 (AQA)
****************
[ ] 1. - -
If you head the most direct way to Serris's Tank, you'll find an Energy
Tank at the dead end where a girder had fallen down. Otherwise, from the
room that has water tanks filled with Skultera, head through the top left
door. If you keep following the path that door leads to, you will
eventually reach the Energy Tank.
[ ] 2. Gravity Suit
From the shaft to the right of the Level 4 Security Room, Space Jump up to
the nook in the right wall approximately half-way up. Morph into a ball
and bounce over to the right to find a hidden tunnel, and follow it
all the way over to the right. Drop to the bottom of this area and place a
Power Bomb. But flee away from the Power Bomb, as all the X will fly
towards its "ground zero". You don't want to collect the X, because you
want the X to reform into Golden Scizor. Blast the two Missile Blocks
out of the way with Ice Missiles, and then kill the Golden Scizors
with Ice Missiles inside that chamber.. The door below will now flash,
meaning you can go through it, so go through it. Place a Power Bomb to
destroy all the grey blocks uncovering an Energy Tank. Then roll through
the winding tunnel at the top of the room to reach it.
Sector 5 (ARC)
****************
[ ] 1. Ice Missiles
Just after downloading the Ice Missile data, you will fall down a very
long shaft filled with Rippers (flying turtles). In this shaft, climb to
the top of the ladder on your right. Shoot the Ripper up there with an
Ice Missile when it's approximately in the middle of the room to freeze
it. Then use it as a platform to jump over to the door on your left. The
Energy Tank ahead is actually a bat-like mimic, so kill it. Then keep
bombing the left wall to reveal the true Energy Tank.
[ ] 2. Power Bombs
In the room just above the area you fight Nightmare. Detonate a Power Bomb
to reveal a secret tunnel that will allow you to collect the Energy Tank.
Bounce up into it and roll over to the right to fall through some Pit
Blocks and collect the Energy Tank.
[ ] 3. Gravity Suit
From the former red door in this sector, head to the right beyond it
through four doors to a seemingly dead end. Bomb the floor to drop down
into a shaft. You should have noticed a nook in the right wall. Space
Jump up and shoot a Missile at the left wall directly opposite that nook
to destroy a Missile Block. Now pull yourself up into the tunnel you
opened up and roll through it to a secret room. Basically, stay as a ball
and hold the A Button to constantly bounce. Head over to the left, up
through the false roof and over to the right to collect the Energy Tank.
Sector 6 (NOC)
****************
[ ] 1. Jumpball
From the first darkened room. Bounce and bomb against the bottom right
wall to uncover a narrow tunnel. Roll through that tunnel to a secret
room. From the edge of the ledge inside the secret room, bounce over to
the right wall and lay bombs all the way down it. You should uncover three
passageways. Roll over to the right via the top one, and bomb at the end
to drop down to the Energy Tank below.
[ ] 2. - -
On the way to downloading the Varia Suit. You will Speed Boost through a
wall and will land on a ladder. After heading down and through the door
to the left. You will find an Energy Tank lying there in plain sight
[ ] 3. Screw Attack
Head to the first Level 4 Security Door in this sector. In the corridor on
its right side is a block protruding out of the middle of the floor. Screw
Attack that block out of existence. Now run over to the left until you
cannot any more, then turn around and run to the left whilst shooting.
After you go through the door, tap down to "shine charge" and then
Shoulder Charge (tap A then tap right) over to the right. You will blast
through a ton of boost blocks over to a door. Enter that door. There is an
Energy Tank over to the right but it's incased in Boost Blocks and there
is no place long enough to engage your Speed Booster. But if you detonate
a Power Bomb in this room, you'll see that it's filled with "trigger"
metal cylinders, some of which "bridge" the four platforms in this room.
So exit and re-enter the room to reset them. Now, bomb the middles of the
two large platforms and the medium-sized platform. The tips of metal
cylinders should poke out of their ends. Then bomb the small platform's
edges to complete your "runway". If you accidentally trigger one of the
vertical metal cylinders, reset the room and try again. Now once your
"runway" is complete, from it's left edge run full speed over to the right
and spin jump tot the Energy Tank once you reach the end. You should
blast through the Boost Blocks. To exit this room, open the left door,
use the "runway" to Speed Boost and then tap down to "shine charge",
and then Shoulder Charge through the door, to blast through all those
Boost Blocks.
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II) Missile Tanks~
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Main Deck
***********
[ ] 1. - -
It's in the air-ducts between the Operations Deck and the Main Deck. After
falling down past severed cables look to the right to find your first
Missile Tank.
[ ] 2. - -
In the same immediate area as the previous Missile Tank, head through the
passageway on your left after falling down past the severed cables. In
that room shoot at the left wall to uncover a Missile Tank.
[ ] 3. Morph Ball
From the shaft to the right of the Sub-Zero Containment room. Roll through
the narrow tunnel in the right wall to reach a chamber containing a
Missile Tank.
[ ] 4. Speed Booster
Go to the place where the SA-X originally appeared. Remember? Samus took
the main elevator down to the lower floor, and then it blasted itself
through the wall and through the door ahead. Go there and go through the
blasted door on your right. From the door over to the right, run full
speed over to the left. You will run through the hole the SA-X made
before and then through a wall of Boost Blocks leading to a Missile Tank.
[ ] 5. Ice Missiles
On the Habitation Deck, freeze the Fune/Nahime in the shaft to make your
way up to the top green door, and then enter it. Now bomb the far left
block in the floor to drop down a level, then bomb the near-by block to
fall down yet another level. A Missile Tank will be near-by waiting for
you to "yoink" it.
[ ] 6. Power Bombs
A while after falling down past the frozen Ridley, you will get back to
the "main" section of the Main Deck by planting a Power Bomb. This bomb
will also uncover a Power Bomb Tank. If you missed it, coming from the
Docking Bays use a Power Bomb in the first purple corridor of the Main
Deck.
[ ] 7. Bombs
From the central Reactor Core, head into the top right door to enter
a corridor filled with Zebesians. Follow the this corridor to the next
large area. Head over to the right and bomb the floor to drop down below.
Go over to the left and kill the Zebesian ahead with the charge beam. Bomb
the floor over to the left to drop down. You will see the Missile Tank
below, but you can't get to it from here. Head over to the right and bomb
the floor to the right and drop down through the hole you created. Kill
the Zebesian, then morph into a ball and roll over to the left, bombing
your way to the Missile Tank.
Sector 1 (SRX)
****************
[ ] 1. - -
In the middle of this sector is a shaft filled with Zebesian Space
Pirates. Head left through the door at the top of this shaft to enter an
area filled with lava. Cross the rungs at the top of this room to reach a
platform with a Missile Tank on it.
[ ] 2. - -
From the "atmospheric stabiliser" area in the bottom right corner of the
map (it should be the fourth one you visit), head through the door in the
top left corner of the area to enter a room with the Missile Tank in plain
sight... although, it's guarded by a Scizor.
[ ] 3. Missiles
From the room in which your fought the "Torizo" Charge Core-X, head
through the top right door. Shoot your way through the ceiling, and then
cling from the rungs above and fire two Missiles to the left. Roll through
the narrow tunnel you blasted to enter a room filled with Scizor (crabs).
Collect the Missile in the water, in the bottom right corner of the room.
[ ] 4. Space Jump
From the Save Room in the far right edge of the sector, shoot the crack in
the right wall to open up a narrow tunnel. If you have the Jumpball,
simply bounce up and roll on through; if you don't, stand up against the
right wall, jump, quickly press down twice and then hold right. Once in
shaft, if you have the Space Jump, simply jump up to the top of the shaft
and collect the Missile Tank. If you don't have the Space Jump, you'll
have to use continuous Wall Jumps. To Wall Jump, spin jump at a wall and
just as Samus touches the wall simultaneously tap the A Button and the
direction opposite the wall. Samus should flick off into another spin
jump, so "chain" them to reach the top of the shaft to collect the tank.
[ ] 5. Space Jump
There is a very long shaft (the longest in this sector) filled with
Zebesians in the central part of this sector. Go through the top left door
of this shaft to enter a room filled with lava. Space Jump over the lava
to the top left corner of this room to find a Missile Tank.
[ ] 6. Gravity Suit
In the same room you got the previous Missile Tank, jump into the lava to
drop to the bottom of this area. Morph into a ball and roll all the way
over to the right through a hidden passageway to a hidden area with
another Missile Tank.
Sector 2 (TRO)
****************
[ ] 1. Bombs
From the Data Room, enter the room to the right. Bomb the crumbled stone
block in the top right corner of this room and then roll into the tunnel
you opened up to find a Missile Tank.
[ ] 2. Bombs
From the room in the far bottom left corner of this sector. Head to the
bottom left corner to drop down through the pit blocks. Then, bomb the
bottom right corner of this chamber to expose a long narrow tunnel. Roll
over to the far right, and you'll fall down through a Pit Block. Then,
simply roll to the left to collect the Missile Tank.
[ ] 3. Hi-Jump
Off the central shaft of this sector is a room filled with water, with
two Skultera swimming in it. Anyway, the ceiling of this room has rungs to
swing across. Jump up to them with Samus's Hi-Jump and then swing all the
way to the left to find a Missile Tank.
[ ] 4. Jumpball
From the same room the previous Missile Tank was found in. Jump in the
water and bomb under the far left palm tree to make a metal cylinder rise
up from the ground. From it, jump over and pull yourself up through the
narrow tunnel to the left, and then go through the door ahead. Bomb
between the palm and the flower to make another metal cylinder rise up.
Now, Morph into a ball and bounce over to the left from the metal
cylinder; bomb at the peak of your jump to destroy the "loose block" in
the wall. And then pull yourself up through it to get to the Missile Tank.
[ ] 5. Morph Ball
From the large green area at the start of this sector, roll through the
tunnel in the bottom right corner to another room. In this room, drop down
to the floor and then jump up and hang from the ledge up above. Now, spin
jump over to the ledge on your right and pull yourself up to morph into a
ball. Bomb the right wall and roll over to the right to head into a secret
room with a Missile Tank inside.
[ ] 6. Jumpball
From the large green area at the start of this sector, enter the blue
Level 1 Security Door in the top right corner. In this room, jump up
against the right wall and plant a bomb when you reach the jumps peak.
Jump as a ball up into the passageway you opened up, and roll over to the
right to find a Missile Tank.
[ ] 7. Hi-Jump
From the large green area at the start of this sector, enter the middle
door on the left side. Avoid the Reos and jump over the nest to reach the
Missile Tank.
[ ] 8. Hi-Jump
Just below the Data Room is a very long shaft. You can't get to it the
most direct way. Remember the SA-X destroyed the door after you downloaded
the Bomb data? So you will have to go the long backwards way to get to it.
Anyway, once you reach the door at the top of it, stand on the lone block
and Hi-Jump up to the ledge above. From this ledge, crouch and fire your
beam to the left to destroy a fake block. Jump over and pull yourself
through the gap you created. Stand on the lone block in this room and
Hi-Jump up to the Missile Tank on the ledge above.
[ ] 9. Screw Attack
From the room in which you fought the "Cyclops Leech", Space Jump up to
the ledge in the top right corner, and Screw Attack through the right wall
to reach a door on your right, then go through it. Drop down to the floor
below and detonate a Power Bomb to uncover a Missile Tank and some Boost
Blocks. So, head over to the right wall, turn around and then run back
over to the left. Tap down before you reach the left wall to "shine
charge". Now space jump up high, fire you beam to stop spinning, then
Shoulder Charge to the right once you are in-line with the Boost Blocks.
It doesn't matter if you only manage to destroy one, you can still easily
roll over to the Missile Tank.
Sector 3 (PYR)
****************
[ ] 1. Bombs
In the room to the right of the Level 2 Security console (you must Speed
Boost from the first area in this sector to get to it). Bomb just to the
left of the "hump" near the wall you Speed Boosted through to open up a
hole. Drop down through it and then fire up at the top right corner of the
ceiling to uncover a Missile Tank.
[ ] 2. Bombs
There is a very long shaft in this sector filled with Fune (mouths which
extend out to bite Samus). Head to the right through the green Level 2
Security Door at the bottom of this shaft to enter a room filled with
Owtches (spiny beetles). Kill all of the Owtches, then bomb the top edge
of the large platform in the middle of this room to uncover the Missile
Tank.
[ ] 3. Bombs
This tank is unavoidable; you must collect it in order to get to the Super
Missiles. Anyway, for checklist purposes, from the long shaft filled with
Fune (mouths which extend out to bite Samus), head through the door at
the very top to enter a seemingly dead end. Morph into a ball and bounce
up against the left wall whilst constantly laying bombs. You should
uncover two tunnels. Bounce up into the top tunnel, and roll over to the
left to find the Missile Tank.
[ ] 4. Super Missiles
Just after downloading the Super Missile Data, you will hear an explosion.
Upon heading to the far left you will find a huge hole in the middle of
ground. Head down it, and then head over to the far right, through Save
and Recharge Rooms. Kill both of the Side-Hoppers, then destroy the purple
X-Barrier with three Super Missiles, and then collect the Missile Tank.
[ ] 5. Speed Booster
After defeating the Security Robot, debris will rain from the ceiling.
Climb up this debris to the corridor above. Kill everything in this
corridor. Then from the far left end, run over to the right at full speed,
and then tap down to "shines charg"e once you reach the gutter at the end.
Now tap A and then tap diagonal left-up whilst you have your charge. Samus
will Shoulder Charge through the roof, and then through a wall of Boost
Blocks. The Missile Tank is up for grabs up there.
[ ] 6. Ice Missiles
From where you got the 2nd Energy Tank in this sector (follow its entry).
Bounce into the tunnel to your left, and follow it all the way over to the
left to collect a Missile Tank.
[ ] 7. Varia Suit
From the first area in this Sector. Enter the 2nd door from the bottom on
the left side of this area. Once inside, cross the lava using the rungs
which almost run along the entire roof of this corridor to the door ahead.
Go through it and then collect the Missile Tank in the next room.
Sector 4 (AQA)
****************
[ ] 1. Morph Ball
Go to the room that has rungs all across its ceiling. Swing across these
all the way to the left, and then head up through the gap above. Climb the
ladder on your left all the way to the top. You will morph into a ball and
roll into a secret tunnel at the top. So roll left into a secret room,
kill the Owtches inside and then roll over to collect the Missile Tank.
[ ] 2. Bombs
Further on after defeating Serris, there is a corridor which you must run
down at full speed to blast through some Boost Blocks in order to fall
down below. After doing this, hold left to land on a platform. From there,
bounce up and bomb the row of blocks to the left. Roll through the tunnel
you created, and bomb the far left wall to destroy the block covering a
ladder, then bomb to the left again to reveal a Missile Tank.
[ ] 3. Bombs
Beginning from where you got the previous Missile Tank, grab onto the
ladder to your right and fire two Missiles at the wall to your left.
You should destroy two Missile Blocks opening up a tunnel. Bounce up as a
ball into the tunnel and roll over to the left to drop down. Keep heading
down then run over to the right and jump over the pit ahead to the other
side. From there, jump up and shoot to the right (at the peak of your
jump) to open up a passageway, leading to a Missile Tank.
[ ] 4. Speed Booster
It's just below the Pump Control Console, in the far left end of this
sector. After breaking through the boost blocks to the left, climb a
little down the ladder on your left and then spin jump over to the ledge
on your right. Then roll through the gap as a ball to find a Missile Tank.
[ ] 5. Speed Booster
Go to the room that has rungs all across its ceiling. You must have
already lowered the water level before doing this. Jump down to the floor
of this area, and head to the left as far as possible (stopping short of
getting zapped by the live wire). Now run over to the right at full
speed. You will Speed Boost through Boost Blocks to the next room. Head
over to the far right end of this room, and jump up to the ledge above.
Pull yourself up through the gap, and head over to the left to get a
Missile Tank.
[ ] 6. Gravity Suit
After Speed Boosting into this sector from Sector 5 (ARC). Enter the door
below the door that leads to the Save Room. Blast through the cracked grey
blocks to make your way over to the far right, and collect the Missile
Tank.
[ ] 7. Power Bombs
From the first shaft of the coral reef area in this sector, head through
the right door at its very bottom. Detonate a Power Bomb in the yellow
green tube to destroy a part of its floor. Then drop down below to find
a Missile Tank guarded by an aquatic Zebesian.
[ ] 8. Gravity Suit
In the coral area, after Speed Boosting through a floor there is a very
long corridor with some Gravitts in it. Just above the right door in this
corridor is a divot in the roof. Space jump up through that divot to head
into a room above. Push against the left wall up there to find a hidden
tunnel. Pull yourself up into it and roll over to the left to find a
Missile Tank.
[ ] 9. Super Missiles
From the area that leads to the Data Room, head through the passageway in
the bottom left corner to enter another area. Destroy the X-Barrier in
there with your Missiles and then head over to the left. Bomb under the
broken wires to uncover a Missile Tank.
Sector 5 (ARC)
****************
[ ] 1. Ice Missiles
Just after downloading the Ice Missile data you will fall down a very
long shaft filled with Rippers (flying turtles). At the bottom of this
shaft, morph into a ball and bounce against the right wall to head into
a secret tunnel. In the room it leads to, shoot the roof over to the right
to open up a hole above. Then shoot the Zeela, but do not absorb the X; as
it will reform into a Chute Leech. Walk near the Chute Leech and it will
launch itself up, then fire a Ice Missile at it when it reaches its
highest point. Use the frozen Chute Leech as a platform to jump up to the
ledge above. Kill the Zeela on the roof; but as before, do not absorb the
free-floating X since it will become a Ripper. Freeze the Ripper with an
Ice Missile when it's just a little to the right of the centre of the
room. Jump on to the frozen Ripper and shoot at the ceiling above to
uncover a Missile Tank. Jump up to collect it.
[ ] 2. Ice Missiles
At the start of this sector is a large area filled with Chute Leeches.
From the bottom left corner of this area, jump up to the ledge above. When
the Chute Leech on that platform reaches its height point, freeze it with
an Ice Missile and then use it as a platform to get to the ledge above.
Freeze the Chute Leech up there in the same way to get to the door above.
In the room above is a Missile Tank.
[ ] 3. Jumpball
Head though the right yellow door at the bottom of the first shaft.
Quickly kill the large Geruta hanging from the roof above with two
Missiles. Then morph into a ball and bounce up to the top right corner of
this room and bomb it to destroy a fake block. Bounce up and bomb there
again once more to uncover a Missile Tank. So jump and pull yourself up to
get it.
[ ] 4. - -
Go through the left yellow door at the bottom of the first shaft. Kill all
the Zeela inside, as they will get in your way. The box the Missile Tank
is inside has a false bottom on its left side. So jump up into the box
from the false bottom and collect the Missile Tank.
Sector 6 (NOC)
****************
[ ] 1. Bombs
From the first darkened room. Bounce and bomb against the bottom left wall
to uncover a narrow tunnel. Roll through that tunnel to reach a small
chamber with a Missile Tank inside.
[ ] 2. Bombs
There is a room just after where SA-X hunted you down, which is filled
with large blocks which can be destroyed with your beam. Blast your
way to the bottom left corner of that room and then roll to the left
through the hidden tunnel over to a secret room. Kill all the grubs in
this secret room, and then jump up to the ledge above and pull yourself up
into a ball. Bomb over to the left to uncover the Missile Tank.
[ ] 3. - -
Just after recovering the Varia Suit, there is a shaft filled with blue X
that also has a ladder running along it's right side. Go through the left
door at the top of this shaft to enter a room with a Missile Tank lying in
plain sight. Jump over to collect it, otherwise you'll fall down through
Pit Blocks before you reach it.
[ ] 4. Hi-Jump
Just after collecting the previous Missile Tank, you'll fall down through
some pit blocks. Immediately hold left and Samus will grab on to the edge
of a narrow tunnel below. Pull up into it and roll over to the left into
a secret annex. Shoot at the roof inside it to uncover the Missile Tank.
[ ] 5. Varia Suit
From the start of this sector, keep heading right until you reach a shaft.
From the top of the shaft drop down and enter the first door on your
right. Once inside, shoot the large square blocks in your way and head
through the door ahead. The Missile Tank you see ahead is actually a
bat-like enemy mimicking one. So kill it, and then bomb over to the right
to find the real Missile Tank.
[ ] 6. Wave Beam
From the room you fought the Security Robot for the second time, head
through the door on your right. Run over to the shutter ahead and fire
diagonally up (hold L) at the flashing light to open the shutter. Now
collect the Missile Tank.
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III) Power Bomb Tanks
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Main Deck
***********
[ ] 1. Power Bombs
Just after falling down from where the frozen Ridley disintegrated, use
a Power Bomb to uncover a long, winding pipe over to the left. Morph into
a ball,and follow the pipe all the way to the left, and then use
another Power Bomb. You will uncover another pipe heading up to a Power
Bomb Tank. If you missed it, you can't get to there via the Sub-Zero
Containment room. You must instead place a Power Bomb in the first purple
corridor of the Main Deck (coming from the Docking Bays).
[ ] 2. Power Bombs
There is an X-Barrier across from the door that leads to the Habitation
Deck elevator. Detonate a Power Bomb to destroy the X-Barrier, and then
enter the door it was blocking the path to. From the small ledge on your
right, morph into a ball and ball-jump. Once you hit the roof, hold right
to roll into a hidden tunnel. Ball-jump again and hold right, you should
bounce over a block and drop down below (bomb to determine your location).
Now roll over to the left to collect the Power Bomb Tank.
[ ] 3. Speed Booster
From Sector 6 (NOC), head to the bottom part of Restricted Zone where the
Lab was once coupled to the station. From the Save Room down there, run
over to the left whilst shooting your beam. Once you head through two red
doors press down to "shine charge". There are two structures in the
foreground of this glass tube which Samus can past behind. Stand behind
the left one and Hyper Jump to collect a Power Bomb Tank floating out in
space.
Sector 1 (SRX)
****************
[ ] 1. Power Bomb
From the lowest Save Room in the sector (near the elevator down to the
Restricted Zone), head left to a shaft. Bomb the floor of this shaft to
drop down to an area below. In the left end of this area is a Gravitt out
of your reach, so kill it with two Power Bombs. Retreat after detonating
the second Power Bomb to avoid absorbing the free-floating X the Gravitt
becomes. It will reform into a Geruta, kill it and the free-floating X
will reform once again into a Golden Zebesian. To kill the Zebesian, run
near it so it lunges, then quickly spin around and fire a Missile at
its back to damage it. After three Missiles to the back it will be toast
and the door to your right will be flashing. Go through it to enter a room
with a Power Bomb Tank waiting to be collected.
[ ] 2. Speed Booster
From the Save Room below the room you fought the Charge Core-X, run from
the left wall to the right at full speed with guns a blazin'. You should
blast through the Hornoads and then through a wall to a cave area. As soon
as you enter the cave area, press down to "shine charge". Now, spin jump
down below so you Screw Attack through a Scizor, run over to the right
wall and Hyper Jump up. You should blast through Boost Blocks up above.
Shoot the left wall to reveal a Power Bomb.
[ ] 3. Screw Attack
From the first area of this sector infested with zombies. Enter the green
door in the top right corner. Screw Attack through the ceiling of this
room to reach an area above with a Power Bomb Tank to collect.
Sector 2 (TRO)
****************
[ ] 1. Space Jump
Roughly in the middle of this sector is a large bluish metallic area. In
this area, Space jump along the left side of it to reach a ledge way up
above. Plant a Power Bomb while up there, and you will open up a hole in
the left edge of the ledge. Drop down and go through that hole, then fire
at the bottom of the right wall to open yet another hole. Destroy all Puyo
on the other side and then collect the Power Bomb Tank ahead.
[ ] 2. Ice Missiles
There was a door in the central shaft of this sector that was blocked by a
Keyhunter Cocoon. After regaining the Plasma Beam, the cocoon will have
hatched. So roll through the gap and enter the door. The rows between the
Rippers are made of Pit Blocks. So to get to the Power Bomb Tank on your
left, you must jump up to the rungs above and swing over to the left. Then
shoot a Ice Missile at a Ripper when it is directly below you then drop
down onto it. Now aim downwards to the left (hold down L and down), and
freeze the other Ripper when it's just below and a little to the left of
the barrier in your way. Now, morph into a ball and bounce under the
barrier over to the Ripper you just froze and then bounce over to the
Power Bomb Tank.
[ ] 3. Ice Missiles
See the previous Power Bomb Tank entry. After collecting that Power Bomb
Tank you will fall down through a Pit Block into a hidden tunnel. Bomb
the block in your way down there to uncover another Power Bomb Tank.
[ ] 4. Screw Attack
From the Level 1 Security Room, Screw Attack through the left wall at the
top of the room. Go left through the door to the next room. Most of the
platforms in the area are made of Pit Blocks, so you must stay airborne
at all times. Space Jump over to the left, and when the path splits into
two, take the bottom route and carefully Space Jump over to the Power Bomb
Tank. If you fall through the Pit Blocks you'll have to restart.
[ ] 5. Screw Attack
From the room where you battled the "Cyclops Leech", Space Jump up to the
ledge in the top right corner and Screw Attack through the right wall.
Go through the door ahead. Drop down to the floor below, now run full
speed over to the right. Before you reach the right wall, press down to
"shine charge". Now spin jump up to the platform above and Shoulder Charge
into the ramp to your left; you will begin running again. Before you hit
the left wall, press down to "shine charge", then spin jump up to the
platform above and Shoulder Charge into the ramp on your right. Continue
using this technique until reach the top "floor" of this area. It has a
step in the middle of it, so you must tap down before you hit the step to
"shine charge". Then you must spin jump on to the step and Shoulder Charge
to your left. You should hit a ramp and run through some Boost Blocks to
a Power Bomb Tank.
Sector 3 (PYR)
****************
[ ] 1. Screw Attack
From the first room of this sector (it's red and has water tanks in the
background), go through the middle door along the left side. Cross the
lava over to the next room. Blast your way over to the left wall. Drop a
Power Bomb to reveal some Screw Attack Blocks below. Screw Attack through
them and head through the door below. Use a Power Bomb to destroy a fake
block and reveal a Power Bomb Tank. Jump up to collect it.
[ ] 2. Power Bombs
Near the beginning of this sector is a shaft with a shutter and some
Fune/Nahime. Kill the bottom Fune/Nahime and then head over to where it
was coming from to drop down through some Pit Blocks. Shoot the flashing
light to open the shutter and then open the right door. Now from the left
door, run over to the right at full speed. You should blast through some
Boost Blocks in the floor ahead. Head left a little to drop down through
a Pit Block to the room below. Detonate a Power Bomb down here to open
up a passageway in the top left corner, pull yourself through it to the
next room. Lure the Fune/Nahime out and then freeze it with an Ice
Missile. Use it as a platform up to the Power Bomb Tank.
[ ] 3. Gravity Suit
From the long shaft filled with Fune/Nahime, go through the left door at
the very bottom. Cross the lava pit over to the next room and then
detonate a Power Bomb to destroy the Power Bomb Block in the bottom left
corner. Drop down through the hole to the lava maze below. In the lava
maze, fall down once more and head over to the right. Don't fall down the
false floor ahead, jump up to the ledge on your right and pull yourself
up on it. Then jump up through the false roof and head over to the right.
Now make your way around the perimeter of the room; down, roll over to
the left, up, and then pull yourself through the hidden tunnel above on
your right and collect the Power Bomb Tank.
[ ] 4. Screw Attack
Head over to the area filled with lava in the far bottom right corner of
this Sector. Jump in the lava and head over to the right. Screw Attack
though the wall, and then keep Screw Attacking until you clear all the
blocks of the wall. Now head left to the edge of the lava and then run
right at full speed whilst shooting to head through a door to another
room. Tap down in this room to "shine charge" and then run over to the
right wall and Hyper Jump up through the Boost Block above. You will
collect a Power Bomb Tank on the flight up.
[ ] 5. Screw Attack
Beginning from where the previous entry left off, drop down the narrow
shaft you just flew up threw. Hold left to fall into a small alcove, with
a Power Bomb Tank visible on your left. Screw Attack through the roof to
a hidden tunnel and then Screw Attack down to the Power Bomb Tank.
[ ] 6. Screw Attack
Head to where you collected the 1st Energy Tank of this Sector. Remember
you had to make a metal cylinder rise and then bomb above to uncover it?
Anyway, head there and Screw Attack up through the blocks above to a
higher room. Use a Power Bomb to reveal a narrow tunnel leading over to
the left. Go through that tunnel to reach a room with a Power Bomb Tank.
Sector 4 (AQA)
****************
[ ] 1. Morph Ball
After receiving the Gravity Suit and speed boosting into the "coral"
section from Sector 5. Drop down to the ledge below, and then jump over
to the small ledge on your left. Now, morph into a ball and bounce against
the left wall to find a hidden tunnel. Roll through it to reach a small
chamber with a Power Bomb Tank inside.
[ ] 2. Missiles
From the first shaft of the coral area, head left through the door at the
bottom. Place a Power Bomb in the yellow-green tube to reveal a bunch of
Missile Blocks above. Blast through them using your Missiles and then
jump up on top of the tube. Jump over to the right and then up to the
higher section. Now jump up and fire the top right corner of this room to
destroy a fake block. Jump up there and bomb over to the right to reach
a small room with a Power Bomb Tank.
[ ] 3. Gravity Suit
In the coral area of this secto, there is a long corridor completely
void apart from some Gravitts. From the left door of this corridor, run
full speed over to the right and then tap down before you reach the right
door to "shine charge". Now, walk over to where the pink coral is in the
background (there should be a divot in the roof above you) and "Hyper
Jump". You'll fly up through the false roof and some Boost Blocks above
to a small chamber with a Power Bomb Tank inside.
[ ] 4. Power Bombs
From the first area, head to the left through two doors to a large square
room. Morph into a ball and bomb to your left, roll into the tunnel and
then bomb at the end to fall down below. Now, plant a Power Bomb at the
bottom of this chamber to reveal a Power Bomb Tank over to your left.
Sector 5 (ARC)
****************
[ ] 1. Power Bombs
Just after being chased by the SA-X you will head into a room with a
visible Power Bomb Tank in the bottom left corner. Use a Power Bomb to
clear the way, and then collect it.
[ ] 2. Power Bombs
Starting from where the previous tank left off. Climb up the ladder to the
room above, and then use a Power Bomb to destroy a large portion of the
roof. Jump up to the ladder above and climb up it. Freeze the Rippers
in this shaft so you can use them as platforms to head up to the door
above. Once you reach the door, go through it and collect the Power Bomb
Tank inside
[ ] 3. Power Bombs
In the huge icy room filled with Wavers, along the left side you will see
a large X-Barrier on the other side of a wall. Use a Power Bomb and you
will destroy the X-Barrier and reveal a tunnel. Jump up and go through the
tunnel above and then enter the door ahead. Go along the bottom of this
room and plant Power Bombs to reveal where all the Pit Blocks are up
above. From the right end of this corridor, jump up to the ledge above.
Shoot an Ice Missile at the Ripper ahead when it's just over the middle of
the Pit Blocks. Then morph into a ball and bounce into the tunnel above.
Jump onto the Ripper and then over to the tunnel on the other side, and
roll through it. Freeze the next Ripper when it is in the middle of the
Pit Blocks up ahead. Bounce into the tunnel above, then onto the frozen
Ripper, and then over and through the tunnel ahead. Stand up and jump over
the Pit Blocks below to get the Power Bomb Tank.
[ ] 4. Speed Booster
You can only do this after the Nightmare has made a right mess of the
place. Space Jump up to the door in the top left corner and shoot it
open. But don't go through it just yet. Head to your right and kill the
two Chute Leeches up there, then from the right wall run full speed over
to the left. Press down to "shine charge" just before you reach the gap
ahead, then Shoulder Charge (tap A then tap left) through the door to your
left. You will punch through some Boost Blocks to a room with a Power Bomb
Tank up for grabs.
[ ] 5. Space Jump
After Nightmare's trashing of Sector 5. From the room which was once icy,
go through the door in the top right (which was once a red Level 4 Door.
Shoot up at the roof to destroy some fake blocks, and then jump up
above through the hole you created. Use a Power Bomb and you will open
up a narrow shaft just above the door. So jump up and pull yourself
through it. Use another Power Bomb to kill the Zebesian, and destroy fake
blocks which will allow you to progress up. Kill the Zebesian up above,
and then shoot up from the right wall to open up a hole above. Space Jump
up there and shoot the flashing light up there to open up a shutter. Drop
back down and shoot up from the left wall this time to open up another
hole. Space Jump up there and shoot the light on this side to open the
last shutter. Now morph into a ball, head over to the right and bomb the
ground to destroy a fake block, bomb again to destroy another two fake
blocks, and then bomb to the left to uncover a Power Bomb Tank.
[ ] 6. Power Bombs
On your way to Nightmare you should come across two Geruta (huge clawed
bats) hanging from the roof. Fire up at that roof to break a hole through,
and then jump up there go through the door on your left. Use a Power Bomb
in here to kill all the Zeela and reveal a Power Bomb Tank.
[ ] 7. Power Bombs
Just outside the door to the Save Room near Nightmare, use a Power Bomb to
reveal a narrow passageway leading over to the left. Jump up into it and
roll over to the left, but try bouncinge near the end of it to head into a
secret tunnel above. Roll to the left in this tunnel and bomb at the end
to reveal a Power Bomb Tank.
[ ] 8. Gravity Suit
In the bottom-right end of this sector is corridor filled with heaps of
Zebesians and Skultera. Clear this area of all enemies, then run from the
left end of this corridor full speed over to the right while firing your
beam to head through the barriers of Boost Blocks in the next room. Once
you blast through those blocks, press Down to "shine charge". Now back
track a little to where the barriers were and "Hyper Jump" upwards, you'll
blast through some Boost Blocks to a chamber above containing a Power Bomb
Tank.
Sector 6 (NOC)
****************
[ ] 1. Screw Attack
Head to the corridor that is on the right side of the first Level 4
Security Door in this sector. In this corridor, there is block protruding
out from the middle of the floor. Screw Attack that block to destroy it.
Now shoot open the left door but don't go through it yet. Instead, from
the right door run full speed over to the left. As soon as you begin
Speed Boosting, tap down to "shine charge" and then jump up on the ledge
ahead and Shoulder Charge through the left door. You should blast through
tons of Boost Blocks over to a large room. You probably noticed that you
passed a Power Bomb Tank, that's the one we're intending on getting.
From the platform running along the top of the room, run from its
right edge over to the left and tap down to "shine charge" before you
fall from its left edge. Drop off the platform and Shoulder Charge to the
right once you are in-line with the Power Bomb Tank. You just want to
skim above the row of blocks the Power Bomb Tank is resting on.
[ ] 2. Screw Attack
In the same room you got the previous Power Bomb Tank, drop down to the
floor. From the left wall run over to the right at full speed. Before you
hit the right wall press down to "shine charge". Now spin jump up to the
ledge above and Should Charge (tap A then tap left) into the ramp on your
left to begin running again. As soon as you reach the top of this small
ramp begin Space Jumping over to the right (gaining as much height as
possible) and then drop down to blast through the top of the structure up
ahead. You will land down to a chamber with a Power Bomb Tank inside.
[ ] 3. Screw Attack
Above where you fought the Security Robot is a small area. Remember it's
where you fell through a bunch of Pit Blocks from? Head to that area and
make sure you jump over to the other side of the Pit Blocks. Now Screw
Attack through two walls on your right over to a door and enter it. Use
a Power Bomb to reveal a Power Bomb Tank in the top right corner and a
bunch of Pit Blocks. Jump up and head into the narrow tunnel running along
the roof over to the Power Bomb Tank. Now the next bit is tricky, so read
it carefully. You have to roll over onto the Pit Blocks, quickly tap
up twiceto "de-Morph" and then quickly jump as you touch the Pit Blocks to
jump over to the Power Bomb Tank, and then pull yourself up.
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Question? Comment? E-mail me at [email protected]



