Metroid Fusion - Tank Location Checklist - Guide for Metroid Fusion
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____ ____ ________ ___________ _________ _____ _____ _______ \ \ / / \ ___ | | __ __ | \ __ | \ / / ___ \ \ __ \ | \ / | | | \| |/ | | \| | | | | | | / / \ \ | | \ \ | |\ \/ /| | | |__/| | | | |__| | | | | | | | | | | | | | \__/ | | | __ | | | | ___ \ | | | | | | | | | | | | | | | | \| | | | | \ \ | | | | | | | | | | | | | | | |___/| | | | | \ \ | | \ \___/ / | |__/ / /___\ /___\ /_______| /___\ /____\ /__\ /___\ \_____/ /______/ __ __ __ |_ | | |__ | | | |\ | | |__| __| | |__| | \| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _______ _ |__ __| ______ _____ | | _ | | | _ | | _ | | |/ / | | | |_| | | | | | | | |_| |____|_| |_| |_| |_|\_\ _ _ _ | | _____ _____ ______ _| |_ |_| _____ _____ | | | _ | | ___| | _ | |_ _| _ | _ | | _ | | |__ | |_| | | |___ | |_| | | | | | | |_| | | | | | |____| |_____| |_____| |____|_| |_| |_| |_____| |_| |_| ______ _ _ _ _ _ | ____| | | _____ _____ | | _ | | |_| _____ _| |_ | | | |___ | __ | | ___| | |/ / | | _ | ___| |_ _| | |____ | _ | | ____| | |___ | | | | | | |___ | | | |______| |_| |_| |_____| |_____| |_|\_\ |_| |_| |_____| |_| ------------------------------------------------------------------------------- I) Energy Tanks ------------------------------------------------------------------------------- Main Deck *********** [ ] 1. - - Very hard to miss. It's on the ledge up above where you fight Arachnus. [ ] 2. Missiles Stand on the far right edge of the same ledge you found the previous Energy Tank on. From there, fire two Missiles up at the roof to destroy two Missile Blocks. Then jump up through the hole you created and head right to find the Energy Tank. [ ] 3. - - You would have to actually actively try to avoid this Energy Tank in order to miss it. It's laying in plain sight in the corridor which stems from the top right door of the central Reactor Core. Sector 1 (SRX) **************** [ ] 1. Morph Ball After the area with the first atmospheric stabiliser is a room filled with Hornoads (frogs) and Halzyns (one-eyed bugs with spiked shields). In the bottom right corner of this room is a pipe with a visible Energy Tank inside. Crouch and fire at the rock blocking the left end of the pipe, and then roll through the pipe to collect the Energy Tank. [ ] 2. Diffusion Missiles From the elevator to the Restricted Zone, head right to the next room. Space Jump up to the top of the metal pillar in front of you, and then fire a Diffusion Missile to the right to clear some blocks to a Energy Tank and freeze the nearby Rippers. Now, pull yourself up into the gap you cleared and roll over to the Energy Tank. [ ] 3. Speed Booster From the Save Room below the room you fought the Charge Core-X, run from the left wal over to the right at full speed whist shooting your beam. After going through the room with two Hornoads, press down to "shine charge". Quickly Space Jump up to the door above and shoot it open. Tap A then left to "Shoulder Charge" through the door into the next room. You should hit a ramp and begin running again. Before reaching the area the Torizo was before press down to "shine charge". Now spin jump over to the left wall and "Ultra Jump". You will blast through Boost Blocks above into a room with an Energy Tank. Sector 2 (TRO) **************** [ ] 1. - - It's lying on a ledge in plain sight, in the room to the left of the area you fight/fought the "Cyclops Leech" in. [ ] 2. Space Jump From the Save Room in almost the direct center of this sector (via the top right door of the large bluish metallic room), head right to enter a long shaft. Space Jump up to the top of this shaft and enter the right door at the top. Kill all the Owtches in this room, then jump and press against the right wall to hang from the edge of a hidden tunnel. Pull up into it and roll over to the right. Head over to the right wall, jump up, and fire to the left at the height of your jump to uncover a Energy Tank. [ ] 3. Screw Attack From the Level 2 Security Room, Screw Attack against the left wall near the top of the room to blast through some Screw Attack Blocks. Head into the next area via door ahead. If you detonate a Power Bomb you will be able to see that most of the platforms are made of Pit Blocks. So Space Jump over to the Energy Tank on your far left, staying as high as possible most of the time. You will have to drop down a couple of times to get under some barriers. Near the end (once the Energy Tank is in sight) you should be able to fall on to the Pit Blocks. Just make sure you jump as soon as you hit solid ground below, or you will get stuck under Pit Blocks. If you do get stuck, morph into a ball and roll over to the left and bomb your way out. Sector 3 (PYR) **************** [ ] 1. Bombs After damaging the Security Robot, on your way back to the Navigation Room you will come across a room with a structure poking down from the middle of roof. You can get there later by Screw Attacking through blocks in the top right corner of the first area, and then rolling over to the right. Anyway, Bomb the floor directly below the structure to make a metal cylinder rise up from the ground. Bounce and bomb constantly to uncover the Energy Tank. [ ] 2. Ice Missiles From the really long shaft filled with Fune/Nahime, head through the right green door at its base. Bomb the right wall (if you haven't already) to open up a passageway. Freeze the Nova ahead, and then use it to boost up to the ledge above. Go through the door up there. Head right and drop down below, jump over to the platform over the lava. Freeze the Nova to use them as platforms (as the platforms they are on are made of Pit Blocks) and make your way over to the right. Then jump up and pull yourself into the narrow tunnel ahead to collect the Energy Tank. [ ] 3. Space Jump From the first area, head into the middle door on its left side. Cross the lava over to the door ahead and go through it. Jump up on the step and begin running at full speed over to the left while shooting. You should clear a lot of blocks out of the way. Before you hit the left wall press down to "shine charge". Walk right against the left wall and Hyper Jump up through the Boost Blocks above. Now Space Jump up to the Energy Tank above. Sector 4 (AQA) **************** [ ] 1. - - If you head the most direct way to Serris's Tank, you'll find an Energy Tank at the dead end where a girder had fallen down. Otherwise, from the room that has water tanks filled with Skultera, head through the top left door. If you keep following the path that door leads to, you will eventually reach the Energy Tank. [ ] 2. Gravity Suit From the shaft to the right of the Level 4 Security Room, Space Jump up to the nook in the right wall approximately half-way up. Morph into a ball and bounce over to the right to find a hidden tunnel, and follow it all the way over to the right. Drop to the bottom of this area and place a Power Bomb. But flee away from the Power Bomb, as all the X will fly towards its "ground zero". You don't want to collect the X, because you want the X to reform into Golden Scizor. Blast the two Missile Blocks out of the way with Ice Missiles, and then kill the Golden Scizors with Ice Missiles inside that chamber.. The door below will now flash, meaning you can go through it, so go through it. Place a Power Bomb to destroy all the grey blocks uncovering an Energy Tank. Then roll through the winding tunnel at the top of the room to reach it. Sector 5 (ARC) **************** [ ] 1. Ice Missiles Just after downloading the Ice Missile data, you will fall down a very long shaft filled with Rippers (flying turtles). In this shaft, climb to the top of the ladder on your right. Shoot the Ripper up there with an Ice Missile when it's approximately in the middle of the room to freeze it. Then use it as a platform to jump over to the door on your left. The Energy Tank ahead is actually a bat-like mimic, so kill it. Then keep bombing the left wall to reveal the true Energy Tank. [ ] 2. Power Bombs In the room just above the area you fight Nightmare. Detonate a Power Bomb to reveal a secret tunnel that will allow you to collect the Energy Tank. Bounce up into it and roll over to the right to fall through some Pit Blocks and collect the Energy Tank. [ ] 3. Gravity Suit From the former red door in this sector, head to the right beyond it through four doors to a seemingly dead end. Bomb the floor to drop down into a shaft. You should have noticed a nook in the right wall. Space Jump up and shoot a Missile at the left wall directly opposite that nook to destroy a Missile Block. Now pull yourself up into the tunnel you opened up and roll through it to a secret room. Basically, stay as a ball and hold the A Button to constantly bounce. Head over to the left, up through the false roof and over to the right to collect the Energy Tank. Sector 6 (NOC) **************** [ ] 1. Jumpball From the first darkened room. Bounce and bomb against the bottom right wall to uncover a narrow tunnel. Roll through that tunnel to a secret room. From the edge of the ledge inside the secret room, bounce over to the right wall and lay bombs all the way down it. You should uncover three passageways. Roll over to the right via the top one, and bomb at the end to drop down to the Energy Tank below. [ ] 2. - - On the way to downloading the Varia Suit. You will Speed Boost through a wall and will land on a ladder. After heading down and through the door to the left. You will find an Energy Tank lying there in plain sight [ ] 3. Screw Attack Head to the first Level 4 Security Door in this sector. In the corridor on its right side is a block protruding out of the middle of the floor. Screw Attack that block out of existence. Now run over to the left until you cannot any more, then turn around and run to the left whilst shooting. After you go through the door, tap down to "shine charge" and then Shoulder Charge (tap A then tap right) over to the right. You will blast through a ton of boost blocks over to a door. Enter that door. There is an Energy Tank over to the right but it's incased in Boost Blocks and there is no place long enough to engage your Speed Booster. But if you detonate a Power Bomb in this room, you'll see that it's filled with "trigger" metal cylinders, some of which "bridge" the four platforms in this room. So exit and re-enter the room to reset them. Now, bomb the middles of the two large platforms and the medium-sized platform. The tips of metal cylinders should poke out of their ends. Then bomb the small platform's edges to complete your "runway". If you accidentally trigger one of the vertical metal cylinders, reset the room and try again. Now once your "runway" is complete, from it's left edge run full speed over to the right and spin jump tot the Energy Tank once you reach the end. You should blast through the Boost Blocks. To exit this room, open the left door, use the "runway" to Speed Boost and then tap down to "shine charge", and then Shoulder Charge through the door, to blast through all those Boost Blocks. ------------------------------------------------------------------------------- II) Missile Tanks~ ------------------------------------------------------------------------------- Main Deck *********** [ ] 1. - - It's in the air-ducts between the Operations Deck and the Main Deck. After falling down past severed cables look to the right to find your first Missile Tank. [ ] 2. - - In the same immediate area as the previous Missile Tank, head through the passageway on your left after falling down past the severed cables. In that room shoot at the left wall to uncover a Missile Tank. [ ] 3. Morph Ball From the shaft to the right of the Sub-Zero Containment room. Roll through the narrow tunnel in the right wall to reach a chamber containing a Missile Tank. [ ] 4. Speed Booster Go to the place where the SA-X originally appeared. Remember? Samus took the main elevator down to the lower floor, and then it blasted itself through the wall and through the door ahead. Go there and go through the blasted door on your right. From the door over to the right, run full speed over to the left. You will run through the hole the SA-X made before and then through a wall of Boost Blocks leading to a Missile Tank. [ ] 5. Ice Missiles On the Habitation Deck, freeze the Fune/Nahime in the shaft to make your way up to the top green door, and then enter it. Now bomb the far left block in the floor to drop down a level, then bomb the near-by block to fall down yet another level. A Missile Tank will be near-by waiting for you to "yoink" it. [ ] 6. Power Bombs A while after falling down past the frozen Ridley, you will get back to the "main" section of the Main Deck by planting a Power Bomb. This bomb will also uncover a Power Bomb Tank. If you missed it, coming from the Docking Bays use a Power Bomb in the first purple corridor of the Main Deck. [ ] 7. Bombs From the central Reactor Core, head into the top right door to enter a corridor filled with Zebesians. Follow the this corridor to the next large area. Head over to the right and bomb the floor to drop down below. Go over to the left and kill the Zebesian ahead with the charge beam. Bomb the floor over to the left to drop down. You will see the Missile Tank below, but you can't get to it from here. Head over to the right and bomb the floor to the right and drop down through the hole you created. Kill the Zebesian, then morph into a ball and roll over to the left, bombing your way to the Missile Tank. Sector 1 (SRX) **************** [ ] 1. - - In the middle of this sector is a shaft filled with Zebesian Space Pirates. Head left through the door at the top of this shaft to enter an area filled with lava. Cross the rungs at the top of this room to reach a platform with a Missile Tank on it. [ ] 2. - - From the "atmospheric stabiliser" area in the bottom right corner of the map (it should be the fourth one you visit), head through the door in the top left corner of the area to enter a room with the Missile Tank in plain sight... although, it's guarded by a Scizor. [ ] 3. Missiles From the room in which your fought the "Torizo" Charge Core-X, head through the top right door. Shoot your way through the ceiling, and then cling from the rungs above and fire two Missiles to the left. Roll through the narrow tunnel you blasted to enter a room filled with Scizor (crabs). Collect the Missile in the water, in the bottom right corner of the room. [ ] 4. Space Jump From the Save Room in the far right edge of the sector, shoot the crack in the right wall to open up a narrow tunnel. If you have the Jumpball, simply bounce up and roll on through; if you don't, stand up against the right wall, jump, quickly press down twice and then hold right. Once in shaft, if you have the Space Jump, simply jump up to the top of the shaft and collect the Missile Tank. If you don't have the Space Jump, you'll have to use continuous Wall Jumps. To Wall Jump, spin jump at a wall and just as Samus touches the wall simultaneously tap the A Button and the direction opposite the wall. Samus should flick off into another spin jump, so "chain" them to reach the top of the shaft to collect the tank. [ ] 5. Space Jump There is a very long shaft (the longest in this sector) filled with Zebesians in the central part of this sector. Go through the top left door of this shaft to enter a room filled with lava. Space Jump over the lava to the top left corner of this room to find a Missile Tank. [ ] 6. Gravity Suit In the same room you got the previous Missile Tank, jump into the lava to drop to the bottom of this area. Morph into a ball and roll all the way over to the right through a hidden passageway to a hidden area with another Missile Tank. Sector 2 (TRO) **************** [ ] 1. Bombs From the Data Room, enter the room to the right. Bomb the crumbled stone block in the top right corner of this room and then roll into the tunnel you opened up to find a Missile Tank. [ ] 2. Bombs From the room in the far bottom left corner of this sector. Head to the bottom left corner to drop down through the pit blocks. Then, bomb the bottom right corner of this chamber to expose a long narrow tunnel. Roll over to the far right, and you'll fall down through a Pit Block. Then, simply roll to the left to collect the Missile Tank. [ ] 3. Hi-Jump Off the central shaft of this sector is a room filled with water, with two Skultera swimming in it. Anyway, the ceiling of this room has rungs to swing across. Jump up to them with Samus's Hi-Jump and then swing all the way to the left to find a Missile Tank. [ ] 4. Jumpball From the same room the previous Missile Tank was found in. Jump in the water and bomb under the far left palm tree to make a metal cylinder rise up from the ground. From it, jump over and pull yourself up through the narrow tunnel to the left, and then go through the door ahead. Bomb between the palm and the flower to make another metal cylinder rise up. Now, Morph into a ball and bounce over to the left from the metal cylinder; bomb at the peak of your jump to destroy the "loose block" in the wall. And then pull yourself up through it to get to the Missile Tank. [ ] 5. Morph Ball From the large green area at the start of this sector, roll through the tunnel in the bottom right corner to another room. In this room, drop down to the floor and then jump up and hang from the ledge up above. Now, spin jump over to the ledge on your right and pull yourself up to morph into a ball. Bomb the right wall and roll over to the right to head into a secret room with a Missile Tank inside. [ ] 6. Jumpball From the large green area at the start of this sector, enter the blue Level 1 Security Door in the top right corner. In this room, jump up against the right wall and plant a bomb when you reach the jumps peak. Jump as a ball up into the passageway you opened up, and roll over to the right to find a Missile Tank. [ ] 7. Hi-Jump From the large green area at the start of this sector, enter the middle door on the left side. Avoid the Reos and jump over the nest to reach the Missile Tank. [ ] 8. Hi-Jump Just below the Data Room is a very long shaft. You can't get to it the most direct way. Remember the SA-X destroyed the door after you downloaded the Bomb data? So you will have to go the long backwards way to get to it. Anyway, once you reach the door at the top of it, stand on the lone block and Hi-Jump up to the ledge above. From this ledge, crouch and fire your beam to the left to destroy a fake block. Jump over and pull yourself through the gap you created. Stand on the lone block in this room and Hi-Jump up to the Missile Tank on the ledge above. [ ] 9. Screw Attack From the room in which you fought the "Cyclops Leech", Space Jump up to the ledge in the top right corner, and Screw Attack through the right wall to reach a door on your right, then go through it. Drop down to the floor below and detonate a Power Bomb to uncover a Missile Tank and some Boost Blocks. So, head over to the right wall, turn around and then run back over to the left. Tap down before you reach the left wall to "shine charge". Now space jump up high, fire you beam to stop spinning, then Shoulder Charge to the right once you are in-line with the Boost Blocks. It doesn't matter if you only manage to destroy one, you can still easily roll over to the Missile Tank. Sector 3 (PYR) **************** [ ] 1. Bombs In the room to the right of the Level 2 Security console (you must Speed Boost from the first area in this sector to get to it). Bomb just to the left of the "hump" near the wall you Speed Boosted through to open up a hole. Drop down through it and then fire up at the top right corner of the ceiling to uncover a Missile Tank. [ ] 2. Bombs There is a very long shaft in this sector filled with Fune (mouths which extend out to bite Samus). Head to the right through the green Level 2 Security Door at the bottom of this shaft to enter a room filled with Owtches (spiny beetles). Kill all of the Owtches, then bomb the top edge of the large platform in the middle of this room to uncover the Missile Tank. [ ] 3. Bombs This tank is unavoidable; you must collect it in order to get to the Super Missiles. Anyway, for checklist purposes, from the long shaft filled with Fune (mouths which extend out to bite Samus), head through the door at the very top to enter a seemingly dead end. Morph into a ball and bounce up against the left wall whilst constantly laying bombs. You should uncover two tunnels. Bounce up into the top tunnel, and roll over to the left to find the Missile Tank. [ ] 4. Super Missiles Just after downloading the Super Missile Data, you will hear an explosion. Upon heading to the far left you will find a huge hole in the middle of ground. Head down it, and then head over to the far right, through Save and Recharge Rooms. Kill both of the Side-Hoppers, then destroy the purple X-Barrier with three Super Missiles, and then collect the Missile Tank. [ ] 5. Speed Booster After defeating the Security Robot, debris will rain from the ceiling. Climb up this debris to the corridor above. Kill everything in this corridor. Then from the far left end, run over to the right at full speed, and then tap down to "shines charg"e once you reach the gutter at the end. Now tap A and then tap diagonal left-up whilst you have your charge. Samus will Shoulder Charge through the roof, and then through a wall of Boost Blocks. The Missile Tank is up for grabs up there. [ ] 6. Ice Missiles From where you got the 2nd Energy Tank in this sector (follow its entry). Bounce into the tunnel to your left, and follow it all the way over to the left to collect a Missile Tank. [ ] 7. Varia Suit From the first area in this Sector. Enter the 2nd door from the bottom on the left side of this area. Once inside, cross the lava using the rungs which almost run along the entire roof of this corridor to the door ahead. Go through it and then collect the Missile Tank in the next room. Sector 4 (AQA) **************** [ ] 1. Morph Ball Go to the room that has rungs all across its ceiling. Swing across these all the way to the left, and then head up through the gap above. Climb the ladder on your left all the way to the top. You will morph into a ball and roll into a secret tunnel at the top. So roll left into a secret room, kill the Owtches inside and then roll over to collect the Missile Tank. [ ] 2. Bombs Further on after defeating Serris, there is a corridor which you must run down at full speed to blast through some Boost Blocks in order to fall down below. After doing this, hold left to land on a platform. From there, bounce up and bomb the row of blocks to the left. Roll through the tunnel you created, and bomb the far left wall to destroy the block covering a ladder, then bomb to the left again to reveal a Missile Tank. [ ] 3. Bombs Beginning from where you got the previous Missile Tank, grab onto the ladder to your right and fire two Missiles at the wall to your left. You should destroy two Missile Blocks opening up a tunnel. Bounce up as a ball into the tunnel and roll over to the left to drop down. Keep heading down then run over to the right and jump over the pit ahead to the other side. From there, jump up and shoot to the right (at the peak of your jump) to open up a passageway, leading to a Missile Tank. [ ] 4. Speed Booster It's just below the Pump Control Console, in the far left end of this sector. After breaking through the boost blocks to the left, climb a little down the ladder on your left and then spin jump over to the ledge on your right. Then roll through the gap as a ball to find a Missile Tank. [ ] 5. Speed Booster Go to the room that has rungs all across its ceiling. You must have already lowered the water level before doing this. Jump down to the floor of this area, and head to the left as far as possible (stopping short of getting zapped by the live wire). Now run over to the right at full speed. You will Speed Boost through Boost Blocks to the next room. Head over to the far right end of this room, and jump up to the ledge above. Pull yourself up through the gap, and head over to the left to get a Missile Tank. [ ] 6. Gravity Suit After Speed Boosting into this sector from Sector 5 (ARC). Enter the door below the door that leads to the Save Room. Blast through the cracked grey blocks to make your way over to the far right, and collect the Missile Tank. [ ] 7. Power Bombs From the first shaft of the coral reef area in this sector, head through the right door at its very bottom. Detonate a Power Bomb in the yellow green tube to destroy a part of its floor. Then drop down below to find a Missile Tank guarded by an aquatic Zebesian. [ ] 8. Gravity Suit In the coral area, after Speed Boosting through a floor there is a very long corridor with some Gravitts in it. Just above the right door in this corridor is a divot in the roof. Space jump up through that divot to head into a room above. Push against the left wall up there to find a hidden tunnel. Pull yourself up into it and roll over to the left to find a Missile Tank. [ ] 9. Super Missiles From the area that leads to the Data Room, head through the passageway in the bottom left corner to enter another area. Destroy the X-Barrier in there with your Missiles and then head over to the left. Bomb under the broken wires to uncover a Missile Tank. Sector 5 (ARC) **************** [ ] 1. Ice Missiles Just after downloading the Ice Missile data you will fall down a very long shaft filled with Rippers (flying turtles). At the bottom of this shaft, morph into a ball and bounce against the right wall to head into a secret tunnel. In the room it leads to, shoot the roof over to the right to open up a hole above. Then shoot the Zeela, but do not absorb the X; as it will reform into a Chute Leech. Walk near the Chute Leech and it will launch itself up, then fire a Ice Missile at it when it reaches its highest point. Use the frozen Chute Leech as a platform to jump up to the ledge above. Kill the Zeela on the roof; but as before, do not absorb the free-floating X since it will become a Ripper. Freeze the Ripper with an Ice Missile when it's just a little to the right of the centre of the room. Jump on to the frozen Ripper and shoot at the ceiling above to uncover a Missile Tank. Jump up to collect it. [ ] 2. Ice Missiles At the start of this sector is a large area filled with Chute Leeches. From the bottom left corner of this area, jump up to the ledge above. When the Chute Leech on that platform reaches its height point, freeze it with an Ice Missile and then use it as a platform to get to the ledge above. Freeze the Chute Leech up there in the same way to get to the door above. In the room above is a Missile Tank. [ ] 3. Jumpball Head though the right yellow door at the bottom of the first shaft. Quickly kill the large Geruta hanging from the roof above with two Missiles. Then morph into a ball and bounce up to the top right corner of this room and bomb it to destroy a fake block. Bounce up and bomb there again once more to uncover a Missile Tank. So jump and pull yourself up to get it. [ ] 4. - - Go through the left yellow door at the bottom of the first shaft. Kill all the Zeela inside, as they will get in your way. The box the Missile Tank is inside has a false bottom on its left side. So jump up into the box from the false bottom and collect the Missile Tank. Sector 6 (NOC) **************** [ ] 1. Bombs From the first darkened room. Bounce and bomb against the bottom left wall to uncover a narrow tunnel. Roll through that tunnel to reach a small chamber with a Missile Tank inside. [ ] 2. Bombs There is a room just after where SA-X hunted you down, which is filled with large blocks which can be destroyed with your beam. Blast your way to the bottom left corner of that room and then roll to the left through the hidden tunnel over to a secret room. Kill all the grubs in this secret room, and then jump up to the ledge above and pull yourself up into a ball. Bomb over to the left to uncover the Missile Tank. [ ] 3. - - Just after recovering the Varia Suit, there is a shaft filled with blue X that also has a ladder running along it's right side. Go through the left door at the top of this shaft to enter a room with a Missile Tank lying in plain sight. Jump over to collect it, otherwise you'll fall down through Pit Blocks before you reach it. [ ] 4. Hi-Jump Just after collecting the previous Missile Tank, you'll fall down through some pit blocks. Immediately hold left and Samus will grab on to the edge of a narrow tunnel below. Pull up into it and roll over to the left into a secret annex. Shoot at the roof inside it to uncover the Missile Tank. [ ] 5. Varia Suit From the start of this sector, keep heading right until you reach a shaft. From the top of the shaft drop down and enter the first door on your right. Once inside, shoot the large square blocks in your way and head through the door ahead. The Missile Tank you see ahead is actually a bat-like enemy mimicking one. So kill it, and then bomb over to the right to find the real Missile Tank. [ ] 6. Wave Beam From the room you fought the Security Robot for the second time, head through the door on your right. Run over to the shutter ahead and fire diagonally up (hold L) at the flashing light to open the shutter. Now collect the Missile Tank. ------------------------------------------------------------------------------- III) Power Bomb Tanks ------------------------------------------------------------------------------- Main Deck *********** [ ] 1. Power Bombs Just after falling down from where the frozen Ridley disintegrated, use a Power Bomb to uncover a long, winding pipe over to the left. Morph into a ball,and follow the pipe all the way to the left, and then use another Power Bomb. You will uncover another pipe heading up to a Power Bomb Tank. If you missed it, you can't get to there via the Sub-Zero Containment room. You must instead place a Power Bomb in the first purple corridor of the Main Deck (coming from the Docking Bays). [ ] 2. Power Bombs There is an X-Barrier across from the door that leads to the Habitation Deck elevator. Detonate a Power Bomb to destroy the X-Barrier, and then enter the door it was blocking the path to. From the small ledge on your right, morph into a ball and ball-jump. Once you hit the roof, hold right to roll into a hidden tunnel. Ball-jump again and hold right, you should bounce over a block and drop down below (bomb to determine your location). Now roll over to the left to collect the Power Bomb Tank. [ ] 3. Speed Booster From Sector 6 (NOC), head to the bottom part of Restricted Zone where the Lab was once coupled to the station. From the Save Room down there, run over to the left whilst shooting your beam. Once you head through two red doors press down to "shine charge". There are two structures in the foreground of this glass tube which Samus can past behind. Stand behind the left one and Hyper Jump to collect a Power Bomb Tank floating out in space. Sector 1 (SRX) **************** [ ] 1. Power Bomb From the lowest Save Room in the sector (near the elevator down to the Restricted Zone), head left to a shaft. Bomb the floor of this shaft to drop down to an area below. In the left end of this area is a Gravitt out of your reach, so kill it with two Power Bombs. Retreat after detonating the second Power Bomb to avoid absorbing the free-floating X the Gravitt becomes. It will reform into a Geruta, kill it and the free-floating X will reform once again into a Golden Zebesian. To kill the Zebesian, run near it so it lunges, then quickly spin around and fire a Missile at its back to damage it. After three Missiles to the back it will be toast and the door to your right will be flashing. Go through it to enter a room with a Power Bomb Tank waiting to be collected. [ ] 2. Speed Booster From the Save Room below the room you fought the Charge Core-X, run from the left wall to the right at full speed with guns a blazin'. You should blast through the Hornoads and then through a wall to a cave area. As soon as you enter the cave area, press down to "shine charge". Now, spin jump down below so you Screw Attack through a Scizor, run over to the right wall and Hyper Jump up. You should blast through Boost Blocks up above. Shoot the left wall to reveal a Power Bomb. [ ] 3. Screw Attack From the first area of this sector infested with zombies. Enter the green door in the top right corner. Screw Attack through the ceiling of this room to reach an area above with a Power Bomb Tank to collect. Sector 2 (TRO) **************** [ ] 1. Space Jump Roughly in the middle of this sector is a large bluish metallic area. In this area, Space jump along the left side of it to reach a ledge way up above. Plant a Power Bomb while up there, and you will open up a hole in the left edge of the ledge. Drop down and go through that hole, then fire at the bottom of the right wall to open yet another hole. Destroy all Puyo on the other side and then collect the Power Bomb Tank ahead. [ ] 2. Ice Missiles There was a door in the central shaft of this sector that was blocked by a Keyhunter Cocoon. After regaining the Plasma Beam, the cocoon will have hatched. So roll through the gap and enter the door. The rows between the Rippers are made of Pit Blocks. So to get to the Power Bomb Tank on your left, you must jump up to the rungs above and swing over to the left. Then shoot a Ice Missile at a Ripper when it is directly below you then drop down onto it. Now aim downwards to the left (hold down L and down), and freeze the other Ripper when it's just below and a little to the left of the barrier in your way. Now, morph into a ball and bounce under the barrier over to the Ripper you just froze and then bounce over to the Power Bomb Tank. [ ] 3. Ice Missiles See the previous Power Bomb Tank entry. After collecting that Power Bomb Tank you will fall down through a Pit Block into a hidden tunnel. Bomb the block in your way down there to uncover another Power Bomb Tank. [ ] 4. Screw Attack From the Level 1 Security Room, Screw Attack through the left wall at the top of the room. Go left through the door to the next room. Most of the platforms in the area are made of Pit Blocks, so you must stay airborne at all times. Space Jump over to the left, and when the path splits into two, take the bottom route and carefully Space Jump over to the Power Bomb Tank. If you fall through the Pit Blocks you'll have to restart. [ ] 5. Screw Attack From the room where you battled the "Cyclops Leech", Space Jump up to the ledge in the top right corner and Screw Attack through the right wall. Go through the door ahead. Drop down to the floor below, now run full speed over to the right. Before you reach the right wall, press down to "shine charge". Now spin jump up to the platform above and Shoulder Charge into the ramp to your left; you will begin running again. Before you hit the left wall, press down to "shine charge", then spin jump up to the platform above and Shoulder Charge into the ramp on your right. Continue using this technique until reach the top "floor" of this area. It has a step in the middle of it, so you must tap down before you hit the step to "shine charge". Then you must spin jump on to the step and Shoulder Charge to your left. You should hit a ramp and run through some Boost Blocks to a Power Bomb Tank. Sector 3 (PYR) **************** [ ] 1. Screw Attack From the first room of this sector (it's red and has water tanks in the background), go through the middle door along the left side. Cross the lava over to the next room. Blast your way over to the left wall. Drop a Power Bomb to reveal some Screw Attack Blocks below. Screw Attack through them and head through the door below. Use a Power Bomb to destroy a fake block and reveal a Power Bomb Tank. Jump up to collect it. [ ] 2. Power Bombs Near the beginning of this sector is a shaft with a shutter and some Fune/Nahime. Kill the bottom Fune/Nahime and then head over to where it was coming from to drop down through some Pit Blocks. Shoot the flashing light to open the shutter and then open the right door. Now from the left door, run over to the right at full speed. You should blast through some Boost Blocks in the floor ahead. Head left a little to drop down through a Pit Block to the room below. Detonate a Power Bomb down here to open up a passageway in the top left corner, pull yourself through it to the next room. Lure the Fune/Nahime out and then freeze it with an Ice Missile. Use it as a platform up to the Power Bomb Tank. [ ] 3. Gravity Suit From the long shaft filled with Fune/Nahime, go through the left door at the very bottom. Cross the lava pit over to the next room and then detonate a Power Bomb to destroy the Power Bomb Block in the bottom left corner. Drop down through the hole to the lava maze below. In the lava maze, fall down once more and head over to the right. Don't fall down the false floor ahead, jump up to the ledge on your right and pull yourself up on it. Then jump up through the false roof and head over to the right. Now make your way around the perimeter of the room; down, roll over to the left, up, and then pull yourself through the hidden tunnel above on your right and collect the Power Bomb Tank. [ ] 4. Screw Attack Head over to the area filled with lava in the far bottom right corner of this Sector. Jump in the lava and head over to the right. Screw Attack though the wall, and then keep Screw Attacking until you clear all the blocks of the wall. Now head left to the edge of the lava and then run right at full speed whilst shooting to head through a door to another room. Tap down in this room to "shine charge" and then run over to the right wall and Hyper Jump up through the Boost Block above. You will collect a Power Bomb Tank on the flight up. [ ] 5. Screw Attack Beginning from where the previous entry left off, drop down the narrow shaft you just flew up threw. Hold left to fall into a small alcove, with a Power Bomb Tank visible on your left. Screw Attack through the roof to a hidden tunnel and then Screw Attack down to the Power Bomb Tank. [ ] 6. Screw Attack Head to where you collected the 1st Energy Tank of this Sector. Remember you had to make a metal cylinder rise and then bomb above to uncover it? Anyway, head there and Screw Attack up through the blocks above to a higher room. Use a Power Bomb to reveal a narrow tunnel leading over to the left. Go through that tunnel to reach a room with a Power Bomb Tank. Sector 4 (AQA) **************** [ ] 1. Morph Ball After receiving the Gravity Suit and speed boosting into the "coral" section from Sector 5. Drop down to the ledge below, and then jump over to the small ledge on your left. Now, morph into a ball and bounce against the left wall to find a hidden tunnel. Roll through it to reach a small chamber with a Power Bomb Tank inside. [ ] 2. Missiles From the first shaft of the coral area, head left through the door at the bottom. Place a Power Bomb in the yellow-green tube to reveal a bunch of Missile Blocks above. Blast through them using your Missiles and then jump up on top of the tube. Jump over to the right and then up to the higher section. Now jump up and fire the top right corner of this room to destroy a fake block. Jump up there and bomb over to the right to reach a small room with a Power Bomb Tank. [ ] 3. Gravity Suit In the coral area of this secto, there is a long corridor completely void apart from some Gravitts. From the left door of this corridor, run full speed over to the right and then tap down before you reach the right door to "shine charge". Now, walk over to where the pink coral is in the background (there should be a divot in the roof above you) and "Hyper Jump". You'll fly up through the false roof and some Boost Blocks above to a small chamber with a Power Bomb Tank inside. [ ] 4. Power Bombs From the first area, head to the left through two doors to a large square room. Morph into a ball and bomb to your left, roll into the tunnel and then bomb at the end to fall down below. Now, plant a Power Bomb at the bottom of this chamber to reveal a Power Bomb Tank over to your left. Sector 5 (ARC) **************** [ ] 1. Power Bombs Just after being chased by the SA-X you will head into a room with a visible Power Bomb Tank in the bottom left corner. Use a Power Bomb to clear the way, and then collect it. [ ] 2. Power Bombs Starting from where the previous tank left off. Climb up the ladder to the room above, and then use a Power Bomb to destroy a large portion of the roof. Jump up to the ladder above and climb up it. Freeze the Rippers in this shaft so you can use them as platforms to head up to the door above. Once you reach the door, go through it and collect the Power Bomb Tank inside [ ] 3. Power Bombs In the huge icy room filled with Wavers, along the left side you will see a large X-Barrier on the other side of a wall. Use a Power Bomb and you will destroy the X-Barrier and reveal a tunnel. Jump up and go through the tunnel above and then enter the door ahead. Go along the bottom of this room and plant Power Bombs to reveal where all the Pit Blocks are up above. From the right end of this corridor, jump up to the ledge above. Shoot an Ice Missile at the Ripper ahead when it's just over the middle of the Pit Blocks. Then morph into a ball and bounce into the tunnel above. Jump onto the Ripper and then over to the tunnel on the other side, and roll through it. Freeze the next Ripper when it is in the middle of the Pit Blocks up ahead. Bounce into the tunnel above, then onto the frozen Ripper, and then over and through the tunnel ahead. Stand up and jump over the Pit Blocks below to get the Power Bomb Tank. [ ] 4. Speed Booster You can only do this after the Nightmare has made a right mess of the place. Space Jump up to the door in the top left corner and shoot it open. But don't go through it just yet. Head to your right and kill the two Chute Leeches up there, then from the right wall run full speed over to the left. Press down to "shine charge" just before you reach the gap ahead, then Shoulder Charge (tap A then tap left) through the door to your left. You will punch through some Boost Blocks to a room with a Power Bomb Tank up for grabs. [ ] 5. Space Jump After Nightmare's trashing of Sector 5. From the room which was once icy, go through the door in the top right (which was once a red Level 4 Door. Shoot up at the roof to destroy some fake blocks, and then jump up above through the hole you created. Use a Power Bomb and you will open up a narrow shaft just above the door. So jump up and pull yourself through it. Use another Power Bomb to kill the Zebesian, and destroy fake blocks which will allow you to progress up. Kill the Zebesian up above, and then shoot up from the right wall to open up a hole above. Space Jump up there and shoot the flashing light up there to open up a shutter. Drop back down and shoot up from the left wall this time to open up another hole. Space Jump up there and shoot the light on this side to open the last shutter. Now morph into a ball, head over to the right and bomb the ground to destroy a fake block, bomb again to destroy another two fake blocks, and then bomb to the left to uncover a Power Bomb Tank. [ ] 6. Power Bombs On your way to Nightmare you should come across two Geruta (huge clawed bats) hanging from the roof. Fire up at that roof to break a hole through, and then jump up there go through the door on your left. Use a Power Bomb in here to kill all the Zeela and reveal a Power Bomb Tank. [ ] 7. Power Bombs Just outside the door to the Save Room near Nightmare, use a Power Bomb to reveal a narrow passageway leading over to the left. Jump up into it and roll over to the left, but try bouncinge near the end of it to head into a secret tunnel above. Roll to the left in this tunnel and bomb at the end to reveal a Power Bomb Tank. [ ] 8. Gravity Suit In the bottom-right end of this sector is corridor filled with heaps of Zebesians and Skultera. Clear this area of all enemies, then run from the left end of this corridor full speed over to the right while firing your beam to head through the barriers of Boost Blocks in the next room. Once you blast through those blocks, press Down to "shine charge". Now back track a little to where the barriers were and "Hyper Jump" upwards, you'll blast through some Boost Blocks to a chamber above containing a Power Bomb Tank. Sector 6 (NOC) **************** [ ] 1. Screw Attack Head to the corridor that is on the right side of the first Level 4 Security Door in this sector. In this corridor, there is block protruding out from the middle of the floor. Screw Attack that block to destroy it. Now shoot open the left door but don't go through it yet. Instead, from the right door run full speed over to the left. As soon as you begin Speed Boosting, tap down to "shine charge" and then jump up on the ledge ahead and Shoulder Charge through the left door. You should blast through tons of Boost Blocks over to a large room. You probably noticed that you passed a Power Bomb Tank, that's the one we're intending on getting. From the platform running along the top of the room, run from its right edge over to the left and tap down to "shine charge" before you fall from its left edge. Drop off the platform and Shoulder Charge to the right once you are in-line with the Power Bomb Tank. You just want to skim above the row of blocks the Power Bomb Tank is resting on. [ ] 2. Screw Attack In the same room you got the previous Power Bomb Tank, drop down to the floor. From the left wall run over to the right at full speed. Before you hit the right wall press down to "shine charge". Now spin jump up to the ledge above and Should Charge (tap A then tap left) into the ramp on your left to begin running again. As soon as you reach the top of this small ramp begin Space Jumping over to the right (gaining as much height as possible) and then drop down to blast through the top of the structure up ahead. You will land down to a chamber with a Power Bomb Tank inside. [ ] 3. Screw Attack Above where you fought the Security Robot is a small area. Remember it's where you fell through a bunch of Pit Blocks from? Head to that area and make sure you jump over to the other side of the Pit Blocks. Now Screw Attack through two walls on your right over to a door and enter it. Use a Power Bomb to reveal a Power Bomb Tank in the top right corner and a bunch of Pit Blocks. Jump up and head into the narrow tunnel running along the roof over to the Power Bomb Tank. Now the next bit is tricky, so read it carefully. You have to roll over onto the Pit Blocks, quickly tap up twiceto "de-Morph" and then quickly jump as you touch the Pit Blocks to jump over to the Power Bomb Tank, and then pull yourself up. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_- Question? Comment? E-mail me at [email protected]