Dragon Ball Z: Budokai 3
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Omega Shenron Character Guide
OMEGA SHENRON Table of Contents 1. Omega's History 2. Character Comparison 3. Omega's Death Moves 4. Omega's Ultimate & Dragonrush 5. Damage Percentage 6. Useful Items 7. Attributes 8. Leveling 9. Omega's Combos 10. Frequently asked Questions 11. Closing 12. Copyright ****Omega's History**** Omega Shenron is born in Dragonball GT. After each use of the Dragonballs, negative energy was aquired. In Dragonball GT, Emperor Pelof's wish for Goku to return to his childhood state made enough negative energy so the Dragonballs became the Black Star Dragonballs. After collecting them from all over the galaxy, the Black Star Dragonballs were scattered over the earth. From each, a Shadow Dragon emerged. Each Shadow dragon was stronger than the last. After defeating 6 Shadow Dragons, Goku faced the last and most powerful, Sin Shenron. During his fight with Goku, Sin Shenron absorbs the Dragonballs and evolves into Omega Shenron. Even as a Super Saiyan 4, Goku was not strong enough to defeat Omega. Even with Super Saiyan 4 Vegeta at his side, they were no match for him. Vegeta decided the only way to beat him was to fuse. Thus, SSj4 Gogeta is born. He outmatches Omega Shenron in every way. So, the only way Omega can win, is to unleash his most powerful attack, the Minus Energy Power Ball. Since the birth of Omega Shenron, the earth has been covered in his negative energy. With this attack, Gogeta swiftly deflects it back to Omega. He dodges it, but the attack is jetted out of the planet. Before the deflected the blast, Gogeta inserted positive energy into the attack, so when the Minus Energy Power Ball left the planet, all the negative energy left the earth, and was replaced with Gogeta's positive energy. As Gogeta powered up the Big Bang Kamehameha, the only move strong enough to kill Omega, the fusion wore off, and Goku and Vegeta separated. Omega had lost the dragonballs, and started absorbing them back by "eating" them. Goku stopped him, and kept the 4 Star Dragonball. Then Goku lost his power, and returned to his childhood state. He then gathered energy, returned to SSj4, and "ate" the 4 Star Dragonball. Thus he became even more powerful than Gogeta, and literally ripped the Dragonballs right out from Omega Shenron. He then "ate" them all, and fused with the dragon (Shenron) to become Omega Goku. More commonly referred to as "Dragon Form". By merging with the now purified Dragonballs, Goku became immortal. With one swift, crushing attack, Goku destroyed Omega Shenron. His power was more than his body could take, so Goku, along with the Dragonballs, were destroyed, never to be seen again. ****Character Comparison**** All of the information in this Walkthrough I have proven in my gameplay. If you compare Omega Shenron with the other characters, you will see why he is the strongest in the game. I say "strongest" because compared to Gogeta SSj4, both are equally matched in the game. But Omega Shenron is the strongest character without using fusion. Let me explain: Each character has baseline Ki. It is usually the first 3 or so bars. For Omega Shenron, all 7 bars are his baseline. So if you use Ki for an attack, his Ki will recover automatically without powering up. Lets compare Omega Shenron to Broly. They both have 100% attack when you start out. But add 1 point in attack, Brolys attack power is 105% and Omegas is at 110%. (I used Broly because he has the second-highest attack.) Now lets try guard. With guard maxed out at 20 points, I preformed Gokus Super Spirit Bomb on Majin Buu. Since at 20 points in guard, all damage inflicted is reduced to half, Majin Buu lost 610 health. (A normal Ultimate takes away about 1000 health). When Gokus Ultimate was preformed on Omega Shenron with max guard, he lost 500 health. (I used Majin Buu because he has the second-most guard with 0 points. I think you can see why.) The rest of the attribute tests are still in progress, but you get the idea. ****Omegas Death Moves**** Omega Shenron has two death moves, both are more powerful than normal death moves. Whirlwind spin and Dragon Thunder. Yes, this is a very short segment. ****Omegas Ultimate & Dragonrush**** Omega Shenrons Ultimate is the Minus Energy Power Ball. It is a powerful attack, and it looks really cool. It does 1299 damage if you win the power struggle. With two capsules, you do 1624 damage. If you lose the power struggle, the damage is 800. With two capsules, the damage is 1000. Omegas dragonrush is pretty cool also. The best sequence of buttons for Omega Shenron is this: triangle, square, X. I did this as many times as I could to rule out luck, and it seems that I completed the dragonrush more with this sequence. ****Damage Percentage**** Ok, without a combo (PPPPE, >KPPE) this is the damage percentage. WhirlWind Spin- 300 damage with one capsule. With two capsules it is 375 damage. Dragon Thunder- 400 damage with one capsule. With two capsules it is 500 damage. ****Useful Items**** Here are a few useful support items that Omega Shenron could use. I am listing support, not items that you use by pressing X and down two times. Appetites of Man- Attack power up Shenron's hide- 10% Defensive power up Porunga's hide- 20% Defensive power up Shadow Dragon's Hide- 30% Defensive power up Potential Black Dragonball- Attack and Defense power up Rage! Rage!! Rage!!! Spirit! Spirit!! Spirit!!! Serious! Serious!! Serious!!! Rush!!! Overtension Gero's Deflection R&D Gero's Deflect-Back R&D Gero's Energy R&D Viral Heart Disease Evil Grin- Reduce amount of KI used Yakon Thirst for Earth's Destruction- Suppress Ki Gauge Consumption during hyper mode Concentration Sparking! Sparking!! Sparking!!! Sparking!!!! Sparking!!!!! Sparking!!!!!! Sparking!!!!!!! We Gotta Power! We Gotta Power!! We Gotta Power!!! We Gotta Power!!!! ****Attributes**** As far as I know, level 99 is the highest level you can achieve. That means that you can max out 4 attributes, but have only 19 points left for the other two. I say other two because the last one is COM. Let me tell you about that-or you can look at my other in-depth guide for more information. What COM does is when you post your password on the internet, people can put in your password, and fight your character. The more points in COM, the better. If you are not interested in putting you password out on the internet, youre smart. Leave COM at zero, because when you play against it in Duel, World Tournament, etc., it is harder with points on COM. Here is the best attribute setup for Omega Shenron: Health ..MAX Ki ..9 Attack ..MAX Guard ..MAX Arts ..MAX Ability ..10 COM ..zero (0) Here are my reasoning for what I put: If you have full health, you have 7 health bars, 7000 life. If you max out attack, you can double the damage you inflict on your opponent. If you max out guard, you reduce the damage your opponent gives you by half! Arts is what makes your Ultimate attack and death moves stronger. (Attack does that very same thing too-arts just boosts that more. Also, attack makes your physical attacks stronger.) If you max out arts, you boost you death move/Ultimate attack power even more than max attack. I gave Ki 9 because Omega Shenron already automatically uses less Ki and recovers it. 9 points in Ki just make him do that faster and more effectively. I gave ability 10 because it makes the power of items more effective. Plus, more than 10 points in Ability makes about a .001 difference than 10 points, so theres no use in making it higher. And you know my reasoning for giving COM zero. ****Leveling**** You can level-up Omega Shenron by playing in Dragon Arena. My advice to you is equipping WE GOTTA POWER!!!! to Omega so he gains the maximum possible experience. Other than that, just fight opponents 20+ levels higher that you in Dragon Arena. If you cant get WE GOTTA POWER!!!! get the highest you can. ****Omega's Combos**** Thanks to MajinSweet for these combos. Omega's Combos NOTE: all these combos were done on a medium sized character. some combos may not work on smaller characters. These are Omega's physical attack combos. I'll get to his specials later. Ok lets start with Omega's most basic combos. no directionals. The following combos are when your on the ground. P,P,P,P,P,P, not a bad combo. 6 hits with no time for opponent to get out of it. 306 damage. P,K, probably not a combo you should do very often. 2 hits for 122 damage. P,P,K,K,K, This combo looks good at first but, the last 2 hits can be blocked mid combo. leaving you open for attack.6 hits 378 damage well if your opponents does not notice he can block it. K,K,K, not a great combo either 3 hits 188 damage. K,K,K,P,P, this ones not bad. 5 hits for 326 damage. thats the most damage so far... ok now we get to some more complex combos now we add directionals. Forward is this symbol > Backward is this symbol < >P,P,P,P,P,P, A pretty nice combo dealing 392 damage in 6 hits. >P,P,P, >P, Not a good combo low damage and the opponent has time to block. >P,>P,P,P,P, A combo with 5 hits. only does 280 damage but leaves juggle possibility's. >P,K,K, This combo has 3 hits for a measly 186 damage but can start a pursue or dragon rush. >P,>P,K,K,P, This combo does 359 damage in 6 hits. Not bad, not great. >P,>P,K,>K,K, thats a good 7 hits. for 373 damage. pretty nice.
P,P, This is a pretty good combo. 3 hits for 193 damage. leave good juggle possibilities.
,K,K,thats 5 hits for 327 damage. Good setup for Pursue and dragon rush.
K,K, 3 hits for 217 dmg. Create pursue or dragon rush opportunity's. >K,K,K,K, 4 hits for 309 damage. not bad not great. 300 >K,K,>,K,K,K, A nice combo here. 6 hits for 431 damage. >K,P,P, 3 hits for 236 damage leaving a chance to juggle. If you press P to fast after the second P you will do a different combo. >K,P,P,P, 4 hits for 316 damage with pursue and dragonrush opportunity.
K,P,P,>P, 4 hits for 321 damage. nothing too special here Ok on to juggle combos. These can be a little tricky to people that don't play fighting games too often but, with a little practice anyone can do it. I Will place a J where you start juggling. I will give you suggested combos. >P,>P,P,P,P, J >P,P,P,P,P,P, The timing for this one can be kinda tricky. 11 hits for 608 damage.
P,P, J P,P,K,K,K, The timing for this one is not very hard but you have to wait for the opponent to drop a little.9 hits for 519 damage. This next combo has a juggle within a juggle.
P, P, J P,P,P,P,P,P, thats a total of 12 hit for 636 damage. This combo has a lot of hits good damage and is not really that hard to pull off. The W in this next combo means wait. If you press the third P to soon you won't do the correct combo. >K,P,P, W J >P,>P,P,P,P, Thats a total of 8 hits for 488 damage. Timing can be tricky and damage is not too great. Ok now were on to stunning combos. These are combos that are linked through a attack that stuns the enemy for a short period of time. I will indicate the moment of the stun with a S. Ok this first one is pretty simple. Make sure to notice the W right after the punch then continue with the combo. >K,P, W S P,P,P,P,P,P, Thats a total of 8 hits for 446 damage. This combo is not great but its easy to do.
K,K,>K,K,K, thats a total of 8 hits for 537 damage. not bad. Be sure to notice there's no waiting here so just try to preform the combo as fast a you can.It pretty is easy to pull off.
P,P,P, that 7 hits for 479 damage and also allows you to pursue or dragon rush.
P,P,P,P,P,P, thats 9 hits for 582 damage. This combo is not to hard to pull off. Ok now we will try to link a stun with a juggle!
P,>P,P,P,P, J >P PPPPP thats 13 hits for 697 damage. The timing for this can be tuff to get down but its a nice combo. You can make others on your own but, this one should do fine. Ok now we will add some of Omega's Special attacks into his combos but, first. I'll tell you the damage for the special attack without a combo involved. Whirlwind spin does 300 damage while one capsule. With 2 Capsules equipped it does 375. Dragon Thunder does 400 damage when using one capsule. With 2 capsules equipped it does 500. Here are the standard combos shown on the capsules. WhirlWind Spin >P,>P,P,P,P,E, 6 hits for 580 damage 1 capsule. WhirlWind Spin >K,P,P,E, 4 hits 536 damage 1 capsule. Dragon Thunder K,K,K,P,E, this technically is not a combo but is very hard to evade. 5 hits 633 damage. 1 capsule. Dragon Thunder K,>K,P,P,E, this also is not really a combo but is hard to evade. 5 hits 656 damage.1 capsule. ok lets try some Stuns with the Whirl wind spin. This combos pretty simple.
P,>P,P,P,P,E, thats 8 hit for 697 damage with 1 capsule.
P,>P,P,P,P,E, Thats 8 hits for 709 damage with 1 capsule A lot like the last combo except a little harder to pull of but, does a little more damage.
P,>P,P,P,P,E, 9 hits for 781 damage with 1 capsule. This combo is not to hard to do and does nice damage. Ok lets move on to dragon Thunder These combo all depends on how quick your opponent is on his feet. As I said before the dragon thunder combos not really combos just hard to evade. In this combo we use the Dragon thunder As our Juggler. K,>K,P,P,E, J P,P,P,P,P,P, thats 10 hits for 909 damage with 1 capsule. As i said before this is not a real combo so it may not work. There are many other "Combos" using dragon thunder but, I won't put them in here since they may or may not work. Ok on to Omega Shenrons Ultimate Attack the Minus energy Power Ball. This attack looks cool and does good damage. With one capsule you can do 1299 damage that is of course if you win the power struggle. 1624 with 2 capsule's. If you lose the struggle the damage is only 800. 1000 damage with 2 capsule's in a loss. Lets try some combos ended with Minus Energy Ball. Remember to preform these combos you need to be in hyper mode. If you mess the combo up and miss the minus energy ball you will lose 5 ki gauges so I suggest practicing these first before you try them out.
P,P, J P+K+G+E thats 4 hits for 193 damage added on to either a win or a lose in the power struggle. This next on is just a add on of the last one adding in a knee. >K, S
P,P, J P+K+G+E Thats 5 hits for 261 damage added on to either a win or a lose in the power struggle. Like I said earlier if you know something I don't please Email me. Ok now lets do some combos that end in either a pursue or a dragon rush. Its your choice just make sure if you wanna do a dragon rush at the end of a combo you got to be in hyper mode. First I will tell you Omega's Full dragon rush damage. This will only be achieved after a perfect dragonrush for the offense. Omega does 811 damage in a perfect dragonRush. If omega is stopped in the second stage the damage is 381. If omega is stopped in the first stage the damage is 281. For the Pursue and dragon rush combos pursue damage varies. Following damage amounts assumes you used a dragon rush. Ok now for some combos. ok this ones pretty basic...
K,K,E, thats very easy to do and it adds 3 hits with 217 damage added. Alright lets add special attacks into the dragon rush.
P,>P,P,P,P,E,E, Not a bad combo at all. adds 8 hits for 697 damage to your dragon rush. will do more damage with 2 whirlwind spins equipped.
P,>P,P,P,P,E,E, this combo adds 8 hits with a extra 709 damage with 1 whirlwind spin.
P,>P,P,P,P,E,E, this combo adds 9 hits for 781 damage to your dragon rush. with 1 whirlwind spin.Feel free to experiment with these combos to try and make them better. I won't get into Dragon Thunder because I said before its does not link up combos. ****Frequently asked Questions***** So far I've had a few people ask me questions about the game. Here are some of their questions and my answers: Asked by just2fly Q. Can you play with fusion characters in duel mode. Like can you pick them from the start, if so what do I have to do to unlock them. And also who is the powerfulest or best character to play with. Right now Iam playing with piccolo. Iam really good with him and also like that he has those long arms. But not sure if he is a powerful character. A. You can play with fusion characters in duel mode, but you cant pick them from character select like you can pick Goku or Vegeta. Lets assume you want to be SS4 Gogeta. Equip the capsule to Goku or Vegeta and when in Duel mode, go SS4 and use P+K+G+E in hyper mode. This transformation, and SS2 Gogeta, only last a little while. Same with Gotenks. This will work in Dragon Arena, World tournament and practice modes also. The question of "Who is the BEST character" is the most asked about the game. You can approach this question two ways. You said you play with Piccolo. Not the best character, but he has a few powerful attacks and nice offence. Really, any character you are good with, could be considered the "best" for you. The second way you can approach this question is with FACTS. Overall, Omega Shenron is technically the "best" character to play with. He has the highest offence and defense. Like I said in my "Omega Shenron Character Guide", if you add just 1 point to attack to Omega, he already has a 110% attack power where as Broly or Goku (or any other character) only have 105%. In guard, add 1 point, he has a 110%, and, like attack, everyone else will have 105%. This goes for all his attributes. His attacks are overall stronger, and he has perfectly balanced Ki consumption, because all 7 kai bars are his base (where as Goku in SS4 or Vegeta (SS4) only have around 5 or 6. With all this in mind, there is one more thing I would like to add. If you are going for the ACTUAL strongest, fastest character, your best bet would be SS4 Gogeta. The fusion lasts for 15 seconds, but if you can pull off a 100X Big Bang Kamehameha you can finish your opponent with ease. Q. When boosting up your caractor what are the best places to power up on? Like 1,2,3,4 and so on. A. When boosting up your characters levels and attributes, which one you choose to raise first is personal preferance. But, I would have to say, try to raise health first. Health, Attack, Guard, and Arts are the most valuble attributes your character has. Try to max out health, then work on attack and guard. Once that is done, go on to Arts. You dont need any in COM, that just makes your character harder to beat when you vs. it in world tournament. ****Closing**** In closing, I hope this FAQ helps you and inspire you to get a really powerful Omega Shenron. Once you have that, Z3 Mode will be like childs play to you. Other characters that you might want to make better are Goku, Gohan, Broly, Vegeta, Cell, Bardock, Kid Buu (or any of the Buus for that matter), and Cooler. Keep a lookout for any more FAQs I will publish in the future. ****Copyright**** This FAQ is my sole property. You may use it for your personal use ONLY! If you wish to post it on another site, I MUST GET CREDIT! If I do not, I will charge you to the full extent of the law. Also, give a round of applause to MajinSweet for helping me with those combos and items. Copyright, 2005, Omegaforce725