Paper Mario Guide With Each Chapter Detailed Part 2 - Guide for Paper Mario: The Thousand Year Door
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PAPER MARIO THE THOUSAND YEAR DOOR
Chapter 4: Creepy Stepple
When you enter the town you find it is under a curse. Many of the
villagers are pigs! At the gate, the gatesman won't let you pass without permission
from the mayor. Once you get to the mayor he's a pig, but so is the gatekeeper.
Walk past him and you'll find a tree is blocking your path at the end of the road.
Shoot Koops under it to grab the key there to the storeroom in town. In the
storeroom is a Black Chest, the is in the shack right outside town. Once you have
the tube powert from the chest, roll under the tree and blow the hay away and enter
the forest. Once at the steeple roll under the gate and enter. Push the star statue
forward and hop back up (you need to so you can ecsape later) Go through the door
that's on your right as if you looking at the star statue. Hit the switch at the
end of the hall once then enter the door. Go up the stairs and get the key. Go
through the other door and hit the switch twice. Go up the stairs and open the
door. Fight the ghost (easy) but at the end he'll steal your body and you'll be a
purple outline. Go back to town (when you fight the ghost in your body just run)
and find the superbomomb. Vivian will jion you and you hav to listen to the birds.
After that go to the steeple and jump down the well. At the steel gate push it up
and then go into the shadow and it will slide over you. Go throught the path and
you'll find a parrot. Go into the shadow and he will say that the ghost is Dooplis.
Get the "p" from the chest and fight dooplis at town. (just type his name) and
he'll run to the steeple. Beat him and you finish the chapter.
Chapter 5:Pirate's Grotto
Once you're at the island you have to fight a ghost. Once you have, take
off to find the missing saliors. Bobbery will cover the ghosts while the saliors
escape. Go back to the bridge and pass it to find Bobbery in at tree being circled
by ghosts. Beat them and hit the tree with your hammer to get Bobbery down. He'll
want the cola that he had and Flavio has it. Flavio needs something to replace it
so get a coconut. Give the soda to Bobbery and he'll die. (actually he's
pretending, hit him with your hammer to wake him up) Go to the refuge and talk to
Flavio. Take him to the skull rock and take a look at the rock. Take Flavio's skull
gem and put it in the rock. Spin jump on the short statue 3 times and hit the tall
onbe with your hammer 4 times. Use bobbery to blow the rock up and enter the
grotto. Jump on the half sunken boat and get the crankshaft. Then, Go past the
spikes using vivian and use the crankshaft on that chain reel. You'll come to a big
locked door. Climb up the cliff and use Bobbery to blow the switch. Beat the bullet
bill blasters and you'll come to a room with a switch. Blow it up and hurry to lift
and get the key. Open the big door and roll under the spikes there. At the end of
the path enter the ship and beat the ghost to get the Black key and the boat power.
Use it at the waterfall and go down the falls. Go down and when you can't go down
any more go right. Dodge the waves and enter the place with lots of toads. Hit all
the switches and free the toads. Go throught the tunnel and you'll find Cortez's
ship. Cortez isn't that hard, use Power Smash, Shade Fist and Gale Force at the end
to blow the weapons away.
Chapter 6: Poleshy Heights
Once on the train, Talk to the toad at the very back of the train. A
theif will have taken a pot of stew (cough cough room cough 1 cough 1!) After you
bust him, go to room 6 and talk to the penguin. Talk to the bombombs in room 8 and
bub will want a gift. Talk to him two more times for hints and then talk to the
toad right outside to find he wants an enginer autograph. Talk to the conductor for
one and give it to bub. Talk to all the people that lost things(toad at back of the
train, waitress, toad in room 2) and then go to room 4. Hide in the shadows and a
ghosts will appear and will want his diary. It's in the baggage at the back of the
train.Give it to him and then give the blanket to the toad. Sleep. Go to room 6 and
find that there's another mystery. Go to room 1 to find a paper. Give it to
Penngington and go to your room. Hide in the shadows and Zip Toad comes out. After
you bust him you arrive at a station.Talk to the toad near the bridge for the key
and enter the station. Roll under the gate and hit the switch. Up the stairs and
move through the machinery. Use Koops to get the key and go back to the door. Go
through and go down the steps and blow away the posters to reveal a door. Roll
through the maze and beat the goombas through the door. Hit the switches and get
the Spring boots. Use them to get the key and open the elevator. Hit the switch and
board the train. Talk to the conductor and the train will be attacked by smorgs.Go
to the baggage and fight off the smorgs. Go out and run through the smorgs (you can
just run straight through withuot worrying about the smorgs) At the end you will
fight a giant smorg thing. First use Earth Tremor,Tattle then Spring jump,headbonk
then Earth Tremor, Swap(Bobbery) then Spring, bomb then Bomb, heal then spring,
bomb. Then you should have defeated the Smorg and saved the passengers. Got to the
santum and find the star and the chapter is over.
See you next time I'll make part 3 as soon as possible



