Tony Hawk's Pro Skater 4
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San Francisco Level Guide
Copyright 2003, Jeffrey Hartman Copying of this Level Guide to put on another website and/or in publications is prohibited without the permission of the author, Jeffrey Hartman. To get permission, send me a message via the web form in my member profile. San Francisco SKATE S Above the cement QP in front of you. K On the bench of bus stop B. A Above the entrance to the plaza area. T Above the planter by bus stop A. E Above the QP on the building by bus stop A. SKATE----HARD S Ramp from the planter by bus stop B, into a grind on the trolley lines. K Jump to the other line and keep grinding. A Transfer over the entrance to the pier. T Grind the line to the left of the pier entrance out over the water. E Keep hopping and grinding till you get to the end of the line. The E is above the QP in front of you. COMBO C Grind the line out over the water to the left of the pier entrance. O Continue the grind to get the O. M The M is also on the line over the water. B At the end of the line, jump and grind on the pier ledge. O Immediately after getting the B, jump to the right and manual to the O. COMBO----HARD C Air off the QP next to the pier entrance into a grind on the railing above. O At the end of the railing, jump and grind on the pipe on the roof. M Transfer the grind to the pipe on the next roof. B At the end of the pipe, jump to the left and grind the wire between the two buildings. O Hop and grind on the pipe on the next buildings roof. Hold the grind across the wire at the end of the pipe and across the cement ledge. COMPETITION 150,000 should be plenty. TRASHCANS 1. The first trash can is on the cement stage opposite the building in the plaza. 2. The second one by the building near bus stop B. 3. The third trash can is by the building near bus stop A. 4. The fourth can is in the alley to the left of the pier entrance. 5. The final trash can lies past the pier entrance on the right side. SHOPPING BAGS 1. The first one is on the cement stage in the plaza. 2. The second bag is on the wall surrounding the plaza. 3. The third shopping bag is above bus stop A. 4. The fourth one lies past the pier entrance and at the top of the ramp on the left side. 5. The last bag is past the pier entrance at the end of the pier. SARDINES! Grind the railing on the side of the alley to the left of the pier entrance. At the end of the rail, jump to the left and grind on the lip of the QP at the end of the pier. Continue your grind till you have gotten all the sardines. SECRET TAPE Transfer from the QP at either end of the plaza building to the QP up higher, then jump off the cement kicker and grind the rail on the front of the building. NEW DECK The new deck is on the second of the two lines that goes out over the water. NEW MUSIC TRACK The new track is on the trolley lines. STAT POINTS 1. On the wires between the two buildings. (see COMBOHARD) 2. Air off the highest QP on the right side of the plaza building into a grind on the wire above it. GAPS AIR GAPS Points QUARTER PIPE HEIGHTS ( 200 ) Air from the QP at the base of the plaza building on the left side to the QP on the next level. ABOVE AND BELOW ( 250 ) Air from the highest QP on the left side of the plaza building to the lowest. GARAGE DOOR ( 200 ) Transfer the gap between the two QPs behind bus stop A. YO OBUS ( 150 ) Transfer between the two QPs on either side of the pier entrance. ROOF TO ROOF ( 150 ) Launch off the wooden kickers on the roof to the right of the pier entrance and clear the roof gap. MANUAL GAPS ON TWO WHEELS ( 250 ) Manual from the handrail in the plaza to the other end of the plaza. GRIND GAPS WIRE 2 WIRE ( 200 ) Transfer a grind from one trolley line to the other. OUT OF STEPS ( 200 ) In the plaza, grind the steps from one end to the other. STEEP HANDRAIL ( 200 ) Grind the handrail on the front of the plaza building up and down the other side. SEA SHELLS ( 100 ) Grind and transfer the ledges on the front of the plaza building. CANT JUMP ACROSS? ( 150 ) Follow the instructions for getting the secret tape. WHO NEEDS OXYGEN? ( 250 ) See stat point # 2 BEEN HERE BEFORE? ( 150 ) Grind the longest ledge on the stage in the plaza. WALLCRAWLER ( 150 ) Grind the wall around the plaza and transfer the plaza entrance on the left side of the plaza building. WALL HOP ( 150 ) Grind the plaza wall and transfer over the 2nd plaza entrance. ABOVE RADAR ( 150 ) Grind the ledge above the rounded QP to the left of the plaza building. UNDER RADAR ( 150 ) Grind the rounded QP to the left of the plaza building. WHERES LOMBARD ( 300 ) Grind the entire length of the plaza wall, transferring the two entrances. BUS STOP A ( 200 ) Jump off the planter by the bus stop and land in a grind on top of the bus stop. (same bus stop as in GARAGE DOOR) BUS STOP B ( 200 ) Same as BUS STOP A, but the other bus stop. LONELY HANDRAIL ( 100 ) Grind the lone handrail at one end of the plaza. TRAIN IS LATE ( 200 ) Grind the train tracks from one bus stop to the other. GRIMS MISS FIT ( 100 ) Jump from the railing over the pier entrance to the pipe on the roof. (see COMBO- HARD) NO ELECTRICITY ( 100 ) Grind the wire between the two roofs. (see COMBO-HARD) TRAVELING THROUGH SF ( 300 ) Follow the directions for COMBO-HARD. TWICE THE HOPS ( 250 ) Grind the length of the QP at the end of the pier, jumping the two channels. TRY A TRANSFER ( 200 ) Grind the railing on the right side of the second pier. (to the left of the pier entrance) GOOD ONE LAD ( 250 ) Do the TRY A TRANSFER grind, but at the end of the rail, jump to the right and land in grind on the line over the water. RISE ABOVE WATER ( 150 ) Grind the entire line over the water. WHO LIVES HERE? ( 250 ) Grind the railing on the second story of the pier that goes from the wooden QP, over the awning, and down the ramp. LIP GAPS SHOPPIN LEDGE ( 250 ) Do a lip trick on the OVER RADAR ledge in the plaza. PIER HEIGHTS ( 250 ) Follow the PIER LIPS instructions for the PIER lip gaps. PIER SIGHTS ( 250 ) PIER SOUNDS ( 250 ) PIER SMELLS ( 250 ) PIER TASTES ( 250 ) CHECK HIM OUT ( 200 ) Do a lip trick on the railing above the pier entrance.