Final Fantasy X
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Final Fantasy X Secrets FAQ ver 2.0 by DokiWaku Welcome to my Final Fantasy X Secrets FAQ. I'll keep my rants short here and get right to business. All of these quests are easily done once you have access to your airship to freely select locations, although some may require that you have started the battle with sin and then returned to your ship after the fight with Seymor, but before the final fight against Jeckt. Airship Passwords and Coordinates In your airship menu you have 3 options List Password Coordinates We are concerned with the latter 2. First we have some passwords. These can be found by reading the Al Bhed symbols scattered throught Spira once you have enough of the dictionaries to actually read them correctly. Here are a few passwords to enter. They must be entered in hiragana. If you don't know hiragana, go find a cheapo book at B&N or the like. Even the $10 travel size books usually have the 2 Japanese alphabets listed. GO tsu DO HA N DO = Kinokoiwa Valley Bottom (the lowercase tsu means use the smaller tsu from the middle of the character list) BI KU TO RI A SU = Bisaido Ruins 1 MU RA SA ME = Bisado Ruins 2 Once you enter these, you can select the new area from the list (it will even show up with a little box that says 'NEW'. Then there are the coordinates. You can freely move the cursor around the map. On the left X,Y,Z coordinates are shown. Z is just elevation and is unimportant. So here are some X,Y locations to use. Just press the O button to search these spots and the new location will appear in your List menu. X-74 Y-36 = Omega Ruins X-15 Y41 = Sanubia Sand Dune X-16 Y-57 = Ebon Temple X-31 Y-73 = Bisaido Rainbow Waterfall X-34 Y-58 = Mihem Abovewater Ruins X-42 Y-57 = Kinokoiwa Battle Ruins The Magic Mirror Now that you have all these new locations you may notice there are a few boxes that you cannot open. These are magically sealed and required a charged magic mirror. So let's go through what we need to do to get one.... Start off in the Nagi Plains (the huge open grassy field area with a small shop area in the center) Depending on what entrance you came from there should be a chocobo rider who will give you a chocobo to ride nearby. Once you have a chocobo, head to the southeast corner of the map. You will see a small yellow feather near what looks like a broken bridge. Press the O button and you will jump down to a small ledge. Continue down the path to the very purdy Remaria Shrine. Inside the shrine you can face challenges against the summon spells you have earned thus far. You will need to beat all 8 summons here eventually. After toying with this for a bit, head outside to the right side of the temple. Talk to the chocobo and you can race in a mini game against another chocobo. If you make it to the center before the other chocobo you are rewarded with a mirror... but it isn't magically charged yet. Note that you can continue to race and gain other items, but it requires getting the flags and chests in certain amounts. Word on the board is you get something good for getting 5 chests and still winning the race. Now take your mirror to the forest town of Makarania south of Nagi Plains. There is a mother and son standing together near the beginning of this town. Talk to each of them a few times. Then go right and then north. There will be a small area with a few people standing around. Talk to each of them. One of them (the boy's father) will run off. Go back to the first area and talk to the mother and father a few times each. Now run up the glowing, sparkly path to the left. Talk to the son and head up the north path. You can now charge your mirror (only need to do this once). Your mirror will now open the chests and walls that contain each character's ultimate weapon. Also note that once you have a powerup scroll for an ultimate weapon, you need to return here to have it imbued with the special powers. Ultimate Weapons Keep in mind that the weapons stink at first (they keep you from gaining AP!!!) but after you power them up, they rock. You must have the powered magic mirror to open the chests and walls that contain the ultimate weapons!!!! Tidus Ultima Weapon Location:Northwest Nagi Hill Power up Items: The Sunday regular and Holy scrolls LV1.Nichirin no In => Ebon Dome LV2.Nichiyou no Seiin => win last Nagi Hill chocobo race with a time of 0:0:0 Yuna Nivarna Location:Nagi Hill -Collect all monsters from Nagi Hill, use mirror to open box. (More on this below) Power up Items: The Monday regular and Holy scrolls LV1.Geturin no In => Beside Island Beach LV2.Getuyou no Seiin => Defeat all summons at Remaria Shrine and release summoner's spirit. Lulu Knight of Tamanegi (Onion) Location:Barji=Ebon Shrine, under lake where monster breaks through the wall (after 2nd fight with him) Power up Items: The Tuesday Regular and Holy scrolls LV1.Kasei no In => Guatosalam, space for the deaths LV2.Kayou no Seiin => evade thunder 200 times continuously at Thunder Hill. Must be 200 in a row without being struck by lightning. To evade, wait for a bright white flash and press the O button at the same moment. You will jump back instead of getting hit and falling back. This will take quite some time.) Wakka World Champion Location:Get from Bartender at Luka Cafe after you win a few Blitzball Tournaments. Powerup Items: The Wednesday Regular and Holy scrolls LV1.Suirin no In =>Locker inside Blitzball Locker room in Luca. LV2.Suiyou no Seiin => Blitzball prize...must win all of Wakka's overdrives first. I won 60 games of Blitzball before winning this scroll. It was a prize for a Ranking tournament of 10 games. Kimahri Longinus Location: Thunder Hill -Activate 3 stones at Thunder Hill by pressing square. Find the Sabotender ghost and follow him to a small ruin. Press square. Powerup Items: The Thursday Regular and Holy Scrolls LV1.Mokurin no In => Box at Gagazetto Mountain LV2.Mokuyou no Seiin => Second Butterfly Mini-game in Makarania Forest (see below) Rikku God Hand Location:Bottom of Kinoko Canyon (use airship coordinates from above) Powerup Items: The Friday Regular and Holy scrolls LV1.Kinsei no In => West of Sanubia Desert in a whirlpool of sand, just before Home. LV2.Kinyou no Seiin => Clear the Sabotender Event at Bikaneru Desert (more on this below) Auron Masamune Location: Kinoko Canyon Street -Get rusted sword from Nagi Hill (actually a bit past Nagi hill... Go to north east exit, then go under the second bridge instead of over it then go to the right. There are a few people here, near them is a sword stuck in the ground. Press O to grab it. -Go to Kinoko Canyon Street, Find an elevator stone and go up and use the sword on the statue of a man standing over a dead behemoth. Then use your powered mirror on the symbol on the wall. Powerup Items: The Saturday Regular and Holy scrolls LV1.Dosei no In =>South of old Mihen Street LV2.Doyou no Seiin =>Collect enough monsters for the Monster Trainer to unlock 10 special battles. (More on this below) Nagi Hill Chocobo Races and Tidas Ultimate Weapon To gain Tidas best weapon and holy scroll, you need to complete the Chocobo races at Nagi Hill. To begin, find the STATIONARY person riding a chocobo near the entrance (any entrance you come from, the rider will be nearby) One of the options is to race. You must complete each race to unlock the next. The last race is against another rider. Wining this once will allow you to pass the guard in Northwest Nagi Hills to get Tidas ultimate weapon. To get to the location of the weapon you must be on foot! The path is too small for a chocobo to reach. Wining the last chocobo race with a time of 0:0:0 will earn the Holy Scroll power up for Tidas weapon. To attain this time you need to gather as many balloons as you can and avoid all the birds. The more balloons you collect, the lower your time. If you have trouble, purposely time out by getting stuck on the first turn in the path and letting the timer run out at 2 minutes. During the following race, the birds will be easier to dodge. Catching the Butterflies In the Makarania Forest you will find a parrot-man playing a harp. After talking to him, to your immediate left is a butterfly. Upon touching it, you begin another mini game challenge. You must collect all the blue butterflies without touching ANY of the purple ones before the timer runs out. Touching a purple butterfly starts a battle and costs you a few seconds. After completing the first challenge, a similar challenge awaits on the next screen past the parrot-man. Kimari's Holy scroll is won from this second challenge. Try not to pop a blood vessel on this one. I got a little irate at this part (>_<)*~@#$! Capturing Monsters Capturing monsters is a pretty fun side-quest in the game. It is required for quite a few of the optional quests. To begin, journey to Nagi Plains. To the east of Nagi plains is a shop with a dragon wrapped around it. This is the monster trainer. The weapons he sells here have a special ability that let you capture monsters for him. Any monster (except mechanical ones) that you kill with these weapons is considered captured. When you capture one of every creature from a given area, you receive a prize and you also unlock a special battle. You get to fight this battle once for free. Afterwards you may select the boss from the list and fight it again for a small fee. If you gather 10 of each creature from an area you unlock another special battle. One bonus to these fights is that dying will simply return you to the trainer, and not "Game Over" you. At first, the only area available for creature capturing is Nagi Plains. Once you have captured one of every creature from Nagi Plains, return to the Monster Trainer. A chest will fall from the sky when you talk to him. This chest contains Yuna's Ultimate weapon, and requires the powered magic mirror to open. Now, if you talk to the Monster Trainer you can bring up a list of all the areas in the game where you can capture creatures. The next area you should work on is Gagazeto Mountain. Collecting one of every creature at the mountain earns you a special seal that will remove one of the barriers that block your path to the final Aeon in the game. The regular area selection screen looks like this: Bisaido Kirika Mihen Kinoko Jyoze Thunder Plains Makaranya Forest Bikaneru Desert Nagi Plains Cave Under the Valley Gagazeto Mountain Inside the body of Sin Omega Ruins Special Battle 1 Special Battle 2 Special Battle 3 Here is a rundown of each area's monsters, in the order they appear on the monster trainer list: Bisaido Dingo - small dog Condor - small bird Water Pudding - a small blue slime Kirika Daisonikusu - a lizard-like enemy Killer Bee - yep, it's a bee. Aero Element - a floating yellow magic symbol Barusemu- a small seed-shooting plant Mihen Mihen Fang - the first of many reused enemies... a small dog Ipiria - another lizard type creature Float Eye - a grey eyegore, a winged creature with one large eye White Element - a floating blue magic symbol Rarudo - small shell armored critter with fat claws Valve - a small brown dragon Bomb - a floating ball with pointy "hair" Dual Horn - Beast with 2 large horns on his back Kinoko Raptor - another lizard Gandaruva - Floating purple goblin with a peacock-like tail Thunder Pudding - Not an offical Jello flavor.... A green & yellow slime Red Element - Floating red magic symbol Ramashyutou - blue & yellow dragon Garuda - a large winged creature. Jyoze Garumu - a dog Shimarugu - small brown bird Bite Bagu - another bee Snow Pudding - light blue slime Banipu - small shell armored critter with fat claws and weird yellow jelly on his back Bajirisuku - large orange serpent dragon Ochyu - Huge plant with several tall arms Thunder Plains Meryujinu - a lizard Aero Jyu - a red floating goblin remake Buiru - a green eyegore Gold Element - floating yellow magic symbol Kusariku - blue dragon with spikes going down spine Raruva - a floating demon skull Iron Giant - a huge armored warrior with a large sword in hand Sabotenda? - the tiny cactus guy himself Makaraya Forest Suno Urufu - Hey! It's another dog! Shumeruke - and another lizard too! Wasp - oh look another bee! Evil Eye - a Blue eyegore clone.... Ice Pudding - is it ice or is it pudding? Blue Element - floating blue magic symbol Murufushu - small shell armored critter, with ice crystals on his back Mafuto - small shell armored critter, with smoke coming out of him Kushibosu - spike legged reptile Chimera - a beat with several different animal heads and a snake for a tail Bikaneru Desert Sand Wolf - dog Arukyuone - small black bird Mushyuiushyu - green dragon with horns Zuu - a huge black bird Sandworm - a huge worm... the spice must flow! Sabotenda - the real tiny cactus guy <-- really good AP Nagi Plains Sugoru - dog Nebirosu - a red bee Flame Pudding - a red slime Juriddo - another little armor critter Hedge Viper - black serpent dragon Ogre - a fat Chewbaca Claw - a white tiger with really big whiskers Chimera Brain - a black & red version of the Chimera Moruboru - a large plant with many eyes and teeth, tentacles for legs Cave Under the Valley This is the area where you find the Aeon Youjimo Youi - lizard again Garukimasaera - Red floating goblin Dark Element - a floating black magic symbol Nizuheggu - red dragon with large horns Soun - a brown mushroom Varaha - white beats with 4 horns on this back Ehijyu - a spike legged reptile Ghost - a floating demon skeleton with a glowing tail Tonbery - a small green guy with a knife and a lantern Gagazeto Mountain This area includes the snowy mountain, the caves and the underwater parts of the caves. Bandersnatch - a.... wolf, not a dog, yeah that's it Aliman - yellow eyegore clone Dark Pudding - Bill Cosby's favorite slime Grenade - a blue bomb type enemy Guratto - a blue seed-shooting plant Grendel - blue beast with 4 horns on his back Ashura - a 4 armed yeti Mandrake - huge plant with tall arms Behemoth - a giant purple beast with a brown Mohawk Supurashya - piranha fish, sometimes in groups of 2 or 3 Akeorosu - angel-like fish Rising Spike - a large fish with 2 huge horns Inside the Body of Sin Anti Sansan - blue mushroom Rise - another ghost enemy Urufuramaita - iron giant on the right Urufuramaita- iron giant on the left Devil Mosorisu - dragon skeleton in stone Great Moruboru - a stronger version of the moruboru Barubatoisu - a fat demon wearing huge armor Adamantium - giant turtle King Behemoth - a stronger version of the behemoth that casts Meteo as it dies Omega Ruins Zarasu - the final lizard enemy Death Float - the last eyegore Black Element - a floating black magic symbol Haaruma - a familiar looking armor critter Piuroborusu - a golden bomb creature Spirit - a demon ghost Mechii - a spike legged reptile Master Claw - an orange tiger with long whiskers Master Tonberi - a stronger version of the tonberi from the cave under the valley Varuna - a demon that looks a lot like Diabos. I didn't bother listing the names of the special battles. All you really need to know about these is that you earn them by collecting monsters. No, I didn't keep track of what area unlocked which battle... I just earned them all as fast as I could. To unlock all the special battles, collect 10 of every creature from every area. Then you need to defeat all the special battles to unlock the final special battle - a super powered version of the Omega weapon. He is painful. If you defeat this battle you earn 10 Master Spheres. These spheres will instantly earn ANY one sphere on the sphere board from any location. Almost useful, but would have been more helpful about 50 hours earlier in the game (^_^;; So you want tips for defeating all the special battles? Go get all the ultimate weapons and power ups first! You need to be able to hit for 99,999 to be able to defeat many of these battles. Having at least one character over 9,999 HP helps a lot to. I used Tidas, Auron and Wakka for all the battles and just healed and used Overdrives. There are a few tricky battles where you need to cast reflect on yourself and cast magic on yourself to hit the enemy, but this is nothing new to the world of Final Fantasy. If you take the time to do all the other stuff first, the super battles are a lot easier. They are still pretty hard though! Also note, special battle 1,2 & 3 are not the direct translation of the names of these menus. I just didn't feel like digging through my dictionaries to look them up. I am sure the creature names are a bit off too, but mostly this list is just to help you figure out what creature you are missing. Getting Second Overdrive for Valfor Go back to the first town and talk to the woman and dog by front left side of the temple. If they aren't there wait a bit and they will show up. Or walk around and talk to everyone. You'll know you have it when some yellow text pops up. Apparently you can do this fairly early in the game, but I got it rather late (^_^;; Also note, this is the ONLY summon that gets a second overdrive. Valfor needed it anyhow. His other one sucked. Getting Aeon Youjimbo. Go to the northeast exit of Nagi Plains (popular area isn't it?) Now go under the second bridge instead of over it. Take a left on the next area into a cave area. Follow the path onward and you will fight against Youjimbo and then continue on. At the end of the cave you will reach the summon chamber. Youjimbo tells you he doesn't work for free. Offer him some cash for him to join. He asks for 300,000 but apparently some people have offered him less and gained him anyway. Personally I gave him 310,000. I figure there has to be a difference. Some have said you gain some extra items this way. I am not sure. Now when you cast him, he has 2 commands. Pay him to attack, and return. Paying him 1 coin will get his 3 regular attacks. Paying him 0 coin will make him leave. If the enemy can be killed with an instant death spell and you pay him over 100,000 coin, he hill do a special attack and chop off their head. I guess they count this as his overdrive since when his meter fills nothing happens. This is best viewed by saving first and then giving him all your money. Then reset after you see it. You won't need to use it most of the time since it is so darn costly and doesn't work on bosses. Magic Pots A common enemy from several Final Fantasy games, the Magic pot makes a return in Youjimbo's dungeon. If you have the ability to see enemy data you will notice that these have a HUGE amount of hit points. There are 5 places to attack. 4 of them are good, 1 is bad. You can gain elixirs, phoenix downs, and other items by attacking the good ones, but be careful! Choose the bad ones and the pot will explode for massive damage. So far, tossing an item to the Magic pot has had the same result as attacking it, so save your elixirs. Getting Aeon Anima. To get Anima you must first get each of the six special items by completing the optional puzzles at each shrine. All of these optional puzzles involve locating a special purple stone that you use somewhere to open a way to a hidden chest. The hidden chest will contain the special item needed for Anima. Note that these items do not appear in any of your item lists. You may have a hard time getting back into these shrines until the end of the game, so I suggest getting them on your first visit. I will not list the way to get these other than to say, after you open the way in or out of the shrine, keep messing with things and you will be rewarded. Some of them are pretty tricky and require resetting the pushable pillars a few times, or pushing a pillar off a cliff with different stones in them (hint) Since many have written me about the item in Ebon Dome, I will try and point you in the right direction. This one tricked me as well. In the first area, where you have to step on tiles to make certain patterns appear, you will notice the monitor is now displaying 7 white squares. You must light up only the 7 white squares on the floor of the 2 rooms to get the purple stone. From there you should be able to figure it out. Once you have all 6 special items use the airship to go to X-16 Y-57 = Ebon Temple. This is the first area of the game. You need to jump in the water. Dive down and explore with the X button (to leave this area again use the Square button) Be warned! You must fight the boss from the beginning of the game and he isn't playing this time. After the fight enter the door and swim up. Enter this door and you will be in a room with a magical seal and 6 statues. As you walk in from of each statue it will light up if you have the stone. Here is the order they are arranged by (you can touch them in any order, but this may help if you are missing one) Upper Left=Besido Middle left=Makaranya Bottom left=Ebon Dome Upper right= Beberu middle right=Jyoze bottom right=Kirika Once all 6 are little the way is cleared and you get Anima. Boy he's strong, isn't he? On your way out, search the area that the giant fish broke through for Lulu's Ultimate weapon, and then press square to exit the water. Revisit the Aeon Shrines For a while, you cannot reenter the Aeon temples. After you have fought the airship battle against Sin and Seymour inside of Sin, return to your airship. Revisit Seymour's hometown and go to the portal where you can speak with the spirits. Talk to the village elder there. You can now revisit all of the Summon shrines. If you do revisit the shrines, there are small cinemas where you talk with the spirits of the aeons and you can gain a few nifty extra items. You may not need to revisit Seymour's hometown. I am not 100% sure. You should do it anyways though since it is a special scene in the game and adds to the plot. (^_^) Getting the Last Aeon, The Magu 3 Sisters Note that getting this one takes some effort, and also note that you will almost never lose once you have them. You need to have all the other aeons first. Go get them all. You need to capture the creatures from Nagi Valley and then Gagazeto Mountain for the monster trainer as outlined earlier. Then go to the Remaria Shrine and battle against each of your summons. Once you beat them all, the woman will give you an item. You then use the 2 items to break the 2 seals blocking the door. Once the seals are gone, Yuna walks in, and then walks out and you have the overpowered & goofy looking Magu 3 Sisters aeon. The Magu 3 sisters were the babel tower boss battle in FF4 (FF2 in the states). This is an odd choice for a last aeon in the game, but they are pretty strong. Make sure to challenge the summoner on your way out to battle the Magu sisters and gain Yuna's Holy scroll. Pretty simple battle with Anima really. If you have his Overdrive ready, it's a one-move win. Custom Super Weapons and Armor You can make custom super weapons and armor if you have a lot of time and Gil. I advise using these only with a blank 4 slot weapon or armor. You can buy these from a boy at the beginning of the Makaranya Forest after you have beaten Seymour inside of Sin. Here are a few of the better things you can do with your equipment: Exceed Max Damage With this ability equipped on your weapon you can hit for a max of 99,999 instead of only 9,999. You need 60 Dark Matter. You can win these from many of the special battle 1 fights at the Monster Trainer. When you equip this ability on a weapon, the name of the weapon changes as well. Exceed Max HP A lot harder to earn, this ability is equipped in your armor and allows you to have more than 9,999 HP. It is very hard to raise your HP very far past 9,999 though, even if you use the additional abilities of HP +30% and the like. To gain the Exceed Max HP ability you need 30 Wings of Heaven. The only method I know of to gain these items is by using the Wairu (Bribe) command. If you bribe the Maruboru in Nagi Plains and pay the amount 540,000 he will leave behind 4 Wings of Heaven. Very expensive, but well worth it when you want to beat the special battles. Auto Haste Automatically casts haste on you at the beginning of battle.You need to steal 80 Chocobo Wings (not feathers) from the Sabotenda special battle. You can only steal 2 at a time. Once you have this in your armor though, you will have a much easier time. Auto Phoenix This ability is equipped on your armor. When a fellow party member dies in battle, you will automatically use a phoenix down on them. Save you a lot of turns if you die a lot. You need 30 Mega Phoenix items for this ability. Not sure of a good place for them, but the Monster trainer gives you 99 of them at one point for capturing creatures. No Random Encounters There is an ability you can add to armor equipment to avoid random battles completely. The ability is called "enkaunto nashi" (no encounter). You need 30 "kiyome no shio" (purifying salts). You can steal these from zombie Ebon soldiers in the Ebon Dome. I have also found a few pieces of armor that have this ability already while fighting in Omega Ruins and inside the body of Sin. Sabotender mini games First, in the Thunder Valley there are several stones with the Sabotender symbol carved into them. You can activate some of them by pressing square on them. When you have 3 of them activated, go to the southern area of the Thunder Valley. You can see a faint ghost of a Sabotender running around. Follow him and press square. You will pray at a shrine ruin and gain Kimari's best weapon. In the desert before Rikku's home, there is another stone with a Sabotender symbol on it. Press square to activate it and remove the sandstorm. Now you have to catch 10 Sabotender in a mini game. Here's how it works. After activating the stone once, go back to the beginning of the desert area. You will see a Sabotender on the right, next to the first save point. Talk to him and you will play a game of "Red light, Green light" You can only run at him when he isn't looking at you. If you keep running you lose. There is also a timer. If you catch him you get to fight him and gain a good bit of AP. Even if you fail you gain a special sphere. Take this sphere back to the Sabotender stone. You need to repeat this process, looking for 10 different Sabotender total, returning with each stone before searching for another. Here is a list of where to find them. Note that the order may be different for you. Sorry there aren't a lot of good landmarks to go by to give better directions. 1.Near Save Point at Oasis 2.Save point inside tent (just touch the save point then cancel) 3.Search the 20% off sign near the Sabotender stone 4.2 Sabotenders running back and forth near ruins to the west 5.Save point at somewhere in the desert 6.lower left corner of save point near ruins 7.west side of the cactus statue area 8.Go back to the first save point in the desert, watch a small scene, then go to the roof of your airship 9. Inside a treasure chest to the southwest 10. Inside a whirl of sand in Sabotender stone area. Once you get all 10, the sandstorm in the desert will subside and you can get the 2 chests below. Locked Chest in Al Bhed Home When Al Bhed is under attack you can find a room to the right that has a unique treasure chest. This one has a combination lock one it. The trick to this puzzle is first to have enough of the Al Bhed books to know what it is saying and then using the clues to do math for the answer. Or you can just input 5633 and be done with it. Not to worry if you missed this one though, it's just a sphere, not a super important item. Jeckt Shoot The Jeckt Shoot is Tidas Father's signature move in Blitzball. You learn it on the boat journey to Luca. The move is learned in a basic "whack a mole" fashion. I learned it pretty fast by using the smash the buttons a whole lot technique and got it on my third try. During the normal storyline, you only get one shot at learning the move. If you failed to get the move, return to the boat with your airship by visiting the second village (the one with Huts and docks) Get on the boat to the south and choose the second option (Luca) Now go to the deck of the ship. Press the O button on the Blitzball and keep at it till you get it. The move makes winning Blitzball games a lot easier. There is also a Jeckt Shoot 2 that you can win as a prize in the Blitzball tournaments, but you must have earned all 3 of Tidas Key Abilities listed on his data page. The Jeckt Shoot 2 hit's 3 people and then turns the ball invisible before shooting to the goal. Yuna says Jeckt showed her the Jeckt Shoot 3 when she was a child, so this may be earnable as well. Personally I needed a break from Blitzball, so I'll get back to this sometime. Gaining Tidas' Overdrives To gain Tidas' overdrives, just keep using them over and over. After a while you will learn the next one up. Gaining Wakka's Overdrives You can win new overdrive roulette types in the Blitzball Ranking and Tournament modes. So far I have found 3 additional Overdrives in this way, Attack Roulette, Status Roulette, and Ooruka Roulette. In my opinion, Attack Roulette is the best. You can attack all targets 6 times or hit a lone enemy 18 times!!! If you have Wakka's ultimate weapon powered up and use this Overdrive, things just die. Lulu's Overdrive Because many people seem to have trouble with this, here is the skinny on Lulu's Overdrive. Simply rotate the right analogue stick clockwise as fast as you can. The number will go up the more you rotate the stick. I've gotten her to cast 8 times this way. From what I have heard recently, the more you level Lulu, the easier it is to cast multiple times and the number raises. Gaining Auron's Overdrives For Auron, you need to find different Jeckt Spheres laying about the world. Every time you view one of these spheres you learn more about Basaraka, Jeckt and Auron's journey 10 years ago. Some of these will give Auron a new Overdrive. You need to find all 10 to gain Auron's final overdrive. Jeckt Sphere locations are available in Muni Shinobu's FAQ on gamefaqs.com Kimari's Overdrives Kimari has an ability called Dragon Sword. Whenever you use this ability you drain HP and MP from the enemy. If the enemy has a blue magic skill that Kimari can learn, he will gain it automatically. His overdrive meter will also fill all the way up, allowing you to test it out. Just try out his Dragon Sword on all the enemies you can. The only one that seems remotlely tricky to earn is "Sunshine " which you get from the Omega Weapon. Personally I find Kimari to be a weak character and he is my lowest level character. Rikku's Overdrives Rikku's overdrive combines items to create special attacks and powerups during battle. You have to choose any 2 items to combine; even 2 of the same kind will work. There are a lot of combinations to try. Have fun. I don't feel like going through the headaches involved in trying all the combonations. Someone else will take care of it soon I'm sure (^_^) Memory Spheres You will notice Memory spheres in many of the game's inns. There is even one at the first location of the game at the underwater Ebon Shrine to the left on the first map. Using these combines all of your Al Bhed Books into a Al Bhed dictionary that can be shared between other FFX saves. This way you can find all 26 books and then start a new game and understand what the Al Bhed people are saying (well if you know Japanese anyhow) Elsewhere on Gamefaqs.com is a detailed FAQ on the locations of the books, written by Muni Shinobu. Check it out, and make sure not to miss books 19-21 as they are one shot only with no way to get later. Music and Movie Players In Luca there is a theater where you can playback music and video from the game. Any music you have heard already, and any videos you have seen can be replayed as often as you like. Dolby 5.1 can even be turned on if you support it and have an optical cable attached to your system. To view the movies, you must first purchase video spheres for the movies from the short guy on the right, inside the theater. For music it's the guy on the left next to him. After you buy the items just go to the counter to go to the auditorium area and playback to your hearts' content. Note that you can view all of the video in the game with the exception of the ending. To unlock all 50 of the videos, wait till after you finish all of the fights against Sin. Then return to the Luca Theater. I am still missing a few of the songs myself so I'm not sure how to gain the last few of those. HELP! I am hopeless stuck on this boss battle with Seymour! Regardless of which of these boss battles you are referring to here is a simple strategy to follow for the under leveled gamer. Stop at the save point just before the boss battle. Get in several fights where you do your best to raise every character's Overdrive meter to full. Next, do the same with all of Yuna's Aeons. Once you have done this, save your game. Sometimes even with everything just right, the game can decide you aren't going to win. If you still can't win even after having each aeon use it's overdrive and using all of your character's overdrives, you need to level. Period. Run in circles and fight for 2 to 3 hours to catch up to the level the game wants you to be at for the fight. Help! Sin just vaporized me! Game Over man! Yes, You need to kill him before he does that attack. Stick with regular attacks and Overdrives. The aeons take too long. Remember to have Tidas or Rikku tell Cid to move the Airship closer with the special command as well. Honestly, I beat this battle on my second try. I was just caught off guard by the whole "I will vaporize you now" attack of his. Bribe Removed.Muni Shinobu has released his bribe list FAQ on gamefaqs.com The info I had before was from his posts. Al Bhed Book Locations Muni Shinobu wrote a great FAQ for locating all 26 of the books (also on gamefaqs.com). Besides being able to understand what the Al Bhed are saying, collecting all 26 and visiting Lin on your airship will reward you 99 Reverse Keys. You can use these to add the Double Overdrive ability to any 3 weapons. This makes your Overdrive meter fill up twice as fast. Also note you cannot get back into Al Bhed's Home once the missiles blow it to smithereens. Make sure you get books 19-21 on your first go through the town!!! How long is the game? The game is all on one DVD ROM. If you mean how long does it take to beat and view the ending, about 45-50 hours. If you mean how many hours of gameplay are there, I'm not sure. I am currently at 144 hours and still have a bit to do....I have to earn Lulu's Holy Scroll and beat the super powered omega weapon at the monster trainer. But for most people the game won't last past 60 hours. Can I play FFX on my American PS2? No. There is NO WAY. Seriously. Yes, I am aware of all the different modchips on the Market. There is the OrigaChip, which is only for early model Japanese PS2s that allows US game playing, ...but they have 28 wires and are buggy ass hell. There is also the NeoKey 1-3 and USB version NeoKey Chips... These allow you to play bootleg copies of Import games, and WILL NOT PLAY IMPORT ORIGINALS.... there is no bootleg version of FFX currently and if one becomes available I want nothing to do with it. Most Boots of DVD games have corners cut, such as degraded video and sound, allowing it to take up less space. The no version of the Gameshark CDX bypasses the PS2 country code either. There is no functional "Swap Method" either. In short the ONLY way to play the import version of FFX is on a Japanese UNMODED PS2. If you have a Japanese PS2 that has a chip installed, you will have to remove it in order to play. One a scale of 1 to 10 how do you rate... Is FFX better than... Please quit with these stupid immature questions. With games such as the Final Fantasy series, opinions vary widely. Personally I like them all. I'd say FF Tactics was my favorite, but that's just me. You should decide for yourself and stop spaming the message boards. Will this game swallow my soul? Yes. It will. Props and Shouts That is all for now. I don't see many more updates in this FAQ's future, unless something big is found. A good portion of this FAQ was made possible with the help of some of the people on the FFX message board at www.gamefaqs.com . Props to Iori Kusanagi, Mucals, MATEK, Bravni, DarkLoser, JL Lee, Muni Shinobu, Peas on Earth and everyone else on the FFX message board for info and generally making the message board fun to hang out in. You can mail me at email@example.com if you have trouble and I will help you out if I can. If you ask a question that is easily answered by actually reading this FAQ, I will make fun of you. Try to keep the questions specific...at the very least try to write the question in comprehensible English. |>0|