Star Wars: The Clone Wars Version 7.0 - Guide for Star Wars: The Clone Wars

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Star Wars: The Clone Wars FAQ and Guide
Version 6.0
Written by [email protected]
This Document Copyright 2003 by paxk



TABLE OF CONTENTS
I. Introduction
II. General Information
III. Version History
IV. Legal Issues
V. Take Control!
VI. Craft Guide
VII. One-Player Mode
VIII. Vs. Mode
IX. Options
X. Cheats
XI. Modules
XII. Ending/Contact Information
	


I. Introduction
Welcome to The Clone Wars! This is my second fully written FAQ and is all about 
Star Wars. (For information on my first FAQ on Super Smash Bros. Melee, search for 
the FAQ on Cheat Codes and look for Version 2.0) The guide will describe game 
controls, 1P Mode, Vs. Mode, bonuses, and cheats. If you're looking for 
information, you can find it here. 



II. General Information
The headings of this guide are in blue fonts to make sections stand out. Any 
information in cross-out type (example) is information that was part of the 
original guide but is not applicable as of this time (I like to keep all parts of 
the original document to preserve it's genuineness. 



III. Version History
 Version 7.0 Guide finally published and all sections complete

 Version 6.0 New Section on Craft added. 

 Version 5.0- Modules completed. 

 Version 4.0- Guide Sections VII, VIII, and IX completed.   
 Version 3.0- More cross-outs added. Grammar section of e-mailing deleted due to 
soon-to-be angry replies. Guide will be published shortly. 

 Version 2.0- Guide completed and the character bios section is crossed out. PS2 
Controls added from actual information (in other words, the controls are correct. X-
Box controls also updated. There is now little or no unsure information, so the 
line in the introduction is crossed out, and the new X-Box and PS2 Sections are 
added in yellow color.

 Version 1.0- The FAQ and guide is started but not published. 

IV. Legal Issues
This Document Copyright 2003 by paxk.
E-mail: [email protected]

V. Take Control!  
Game Cube-
A: Shoot Lasers
B: Shoot Missiles/Charged Laser
C Stick: Changes Camera Angle
D-Pad: Issues Wingman Commands
X: Switches between first-person and third-person view
Y: Use Special Move
Z: Zoom View

X-Box-
A: Shoot Lasers
B: Use Special Move
X: Shoot Missiles
Y: Zoom View
Control Pad: Issue Wingman Commands
Lower-Right Control Stick: Changes Camera Angle
White Button: Switches between first-person and third-person view

X-Box-
A: Shoot Lasers
B: Use Special Move
X: Shoot Missiles
Y: Zoom View
Control Pad: Issue Wingman Commands
Lower-Right Control Stick: Changes Camera Angle
White Button: Switches between first-person and third-person view

VI. Craft
This section is a guide to craft from the game.

Republic Fighter Tank
Primary Weapon: Lasers
Secondary Weapon: Missiles
Special Move: Repulsor Boost

AT-XT Walker
Primary Weapon: Lasers
Secondary Weapon: Missiles
Special Move: Plasma Shields

Republic Gunship
Primary Move: Lasers
Secondary Move: Missiles
Special Move: Pinpoint Lasers

Republic Speeder Bike
Primary Move: Lasers
Secondary Move: N/A
Special Move: Repulsor Boost

Mobile Assault Cannon (MAC)
Primary Move: Laser
Secondary Move: N/A
Special Move: N/A

Maru
Primary Move: Lasers
Secondary Move: Exploding Bombs
Special Move: Seismic Pulse Emitter

Ground Assault Tank
Primary Move: Lasers
Secondary Move: Missiles
Special Move: Repulsor Boost

Single Trooper Ariel Platform (STAP)
Primary Move: Lasers
Secondary Move: N/A
Special Move: Repulsor Boost

Armored Assault Tank (AAT)
Primary Move: Lasers
Secondary Move: Charged Laser Shot
Special Move: N/A

Mortar Tank
Primary Move: Lasers
Secondary Move: Super Charged Shot
Special Move: N/A

Hailfire Droid
Primary Move: Laser
Secondary Move: Missiles 
Special Move: Repulsor Boost

Corporate Alliance Droid (CAD)
Primary Move: Lasers
Secondary Move: N/A
Special Move: N/A

Homing Spider Droid
Primary Move: Short Laser
Secondary Move: Homing Laser
Special Move: N/A

Protodeka
Primary Move: Lasers
Secondary Move: Missiles
Special Move: N/A

Harbinger
Primary Move: Launches Fighter Tanks
Secondary Move: Missiles
Special Move: Multi-Laser Cannon

Dreadnought
Primary Move: Lasers
Secondary Move: Missiles
Special Move: Pulsating Charge

Dark Reaper
Primary Move: Lasers
Secondary Move: Energy Balls
Special Move: Harvester Beam

Jedi
Primary Move: Lightsaber Swing
Secondary Move: Lightsaber Throw
Special Move: Force Push

Battle Droid
Primary Move: Blaster Shot
Secondary Move: N/A
Special Move: N/A
Super Battle Droid
Primary Move: Blaster Shot
Secondary Move: N/A
Special Move: N/A

Dwarf Spider Droid
Primary Move: Laser
Secondary Move: N/A
Special Move: Self-Destruct


VII. One-Player Mode
The one player mode consists of sixteen (16) battles on six 6) various worlds and 
moons. I have marked them with * if they are very easy, ** if they are very 
difficult, or *** if they are a boss level. The guide to the sixteen battles is 
below:

One-Player Missions
 i. Geonosis- The Rescue Begins*
 ii. Geonosis- Infiltration of the Arena
 iii. Geonosis- The Battle of Geonosis***
 iv. Rehn Var- Evacuation of Rehn Var**
 v. Raxus- Scrap Yard Pursuit
 vi. Raxus- Ambush Among the Wreckage
 vii. Raxus- The Conquest of Raxus Prime***
 viii. Kashyyk- Anakin's Escape**
 ix. Kashyyk- New Alliances  
 x. Kashyyk- The Liberation of Kashyyk***
 xi. Rehn Var- Eye of the Storm
 xii. Rehn Var- Lost Legacy **,***
 xiii. Thule Moon- Desperate Gambit
 xiv. Thule- Assault on Thule
 xv. Thule- Dark Side Rising
 xvi. Thule- Fate of the Republic***

One-Player Boss Guide
Geonosis: Dark Acolytes
Raxus: Protodeka
Kashyyk: Harbinger 
Rehn Var: Spectral Guardians
Thule: Dark Reaper

IX. Vs. Mode
There are basically four types of vs. player combats: Academy, Duel, Control Zone, 
and Conquest.

Academy- Fight against enemies with or without help. Primarily used for training.

Duel- Classic death match. What more could be said?

Control Zone- Let's make it simple: Stay inside the circle for as long as you can 
and don't let your foes get in.

Conquest- Protect your base from attack, while taking outposts to dispatch men and 
build up turrets of your own.  

X. Options
The Options menu, is where you can enter codes, change game options and watch some 
videos, not to mention all the bonuses you can see that you've unlocked.

XI. Cheats
This section includes all cheats for The Clone Wars. Here they are as follows:
(*= code must be re-entered after quitting mission/battle or turning off the system)
(**- all characters unlocked in multiplayer are used only in the Geonosis Academy)

GameCube 
Chosen1- Unlocks Unlimited Ammo*
1WithForce- Unlocks Invincibility*
Gasmask- Unlocks all Missions
FragFiestia- Unlocks all Multiplayer Maps
Cinema- Unlocks all Movies
Saycheese- Unlocks Team Photos for Sketchbook
Yub Yub- Unlocks the last mission's three bonus objectives (to get the space click 
on the blank square in the entry box)
Corde- Unlocks Amadalia in Multiplayer
Fuzzball- Unlocks Wookie in Multiplayer
Rogerroger- Unlocks Battle Droid in Multiplayer
Wat Tambor- Unlocks Super Battle Droid in Multiplayer
Fake Fett- Unlocks Clone Trooper in Multiplayer



XII. Modules
No, not models. Modules are guides that you can use to learn the Clone Wars, and, 
eventually, beat the game in a fixed amount of time. Your specific module depends 
mostly on your specific module. I have modules listed for beginner, intermediate, 
and advanced players (if you're just starting out, use beginner, and if you're not 
sure, use intermediate and either go up or down if you need to). The modules will 
follow. 


Beginner (20 days to win game)
Day 1: Introduction 
 Read instruction manual thoroughly
 Play Thule Moon Academy, levels 1-2
 Play Mission 1
 Play Academy levels 1-3 after completing Mission 1

Day 2: Review
 Play Thule Moon Academy levels 1-2 again
 Replay Mission 1
 Replay Academy levels 1-3

Day 3: Mission
 Play Thule Moon warm-up levels 1-3
 Begin Mission 2
 Play Academy levels 1-4 as post-game wrap-up

Day 4: Review
 Play Thule Moon warm-up levels 1-3
 Replay Mission 2

Day 5: Review/Mission
 The warm-up is another replay of Mission 2
 Play Mission 3

Day 6: Review/Academy
 Replay Mission 3
 After done, play academy levels 1-5

Day 7: Mission
 Play Mission 4
 After mission, play academy levels 1-6

Day 8: Review
 Play Mission 4 again

 Play academy levels 1-5

Day 9: Missions
 Play Missions 5 and 6

Day 10: Review
 Play Mission 6 again

Day 11: Missions
 Play Missions 7 and 8

Day 12: Review
 Replay Mission 8

Day 13: Missions
 Play Missions 9 and 10

Day 14: Review/Mission
 Replay Mission 10
 Play Mission 11

Day 15: Missions
 Play Missions 12 and 13

Day 16: Mission
 Play Mission 14

Day 17: Mission
 Play Mission 15

Day 18: Review Begins for Final Mission:
 Play all academy levels that you can  accomplish
 Play Missions again as needed

Day 19: Final Review
 Replay tough missions
 Play academy as needed

Day 20: FINAL MISSION
 Play Final Mission

Good job! The expert at anything was once a beginner.
	
Intermediate (12 days to win game)
Day 1: Introduction/Missions
 Play Thule Moon Academy, levels 1-5
 Play Missions 1 and 2
 Play Thule Moon Academy, levels 1-6

Day 2: Missions
 Play Academy levels 1-7
 Play Missions 3 and 4

Day 3: Missions
 Play Academy levels 1-7
 Play Missions 5 and 6

Day 4: Review/Mission
 Play Academy levels 1-8
 Play Missions 6 and 7 (review 6)

Day 5: Review/Mission
 Play Academy levels 1-9
 Play Missions 7 and 8

Day 6: Review/Mission
 Play Academy levels 1-10
 Play Missions 7-9 (review doesn't hurt)

Day 7: Mission
 Play Mission 10

Day 8: Missions
 Play Missions 11-13

Day 9: Mission
 Play Mission 14

Day 10: Mission
 Play Mission 15


Day 11: Warm-up for Final Mission
 Play all academy levels
 Replay any missions you think were challenging

Day 12: FINAL MISSION
 Play Mission 16

You are done! Good job above average player!

	
Advanced (5 days to win game)
Day 1: Introduction/Missions 
 Play Thule moon academy, levels 1-7
 Play Missions 1-4
 Redo missions with one or less bonus goals completed.

Day 2: Missions 
 Play academy levels 1-8
 Play Missions 5-8

Day 3: Missions
 Play academy levels 1-10
 Play Missions 9-11

Day 4: Missions
 Play academy levels 1-12
 Play Missions 12-15

Day 5: FINAL MISSION
 Play up to level 15 in the academy
 Play Mission 16
 You are done! Good job advanced player!


 

XIII. Ending/Contact Information
This is the end of the Clone Wars FAQ. Thank you for reading, and if you have any 
tips or other cheats that I might have missed, e-mail me at [email protected]. 
However, I have some guidelines for your e-mails:

 Make sure the subject (under the Subject line in Microsoft Outlook and Outlook 
Express) is about the Clone Wars. Any other mail will be immediately deleted and 
you will receive a reprimand. I allow only 2 reprimands: the first a warning and 
the second, an ultimatum (an ultimatum is a final warning with imminent 
consequences if violated again). If you send me a third e-mail not about the Clone 
Wars, you will be expelled from e-mailing me (in other words, you will never get a 
reply from me no matter how many times you apologize).

 Use proper grammar. I am an Honors Language Arts student and will delete 
illegible and undecipherable mail. "Internet lingo" e-mailers will receive no 
reprimands, but will just never get a reply.

 DO NOT SEND ME ADS! If I receive an ad, I will notify Yahoo that your company and 
ad will have no access to my mailbox (i.o.w. your e-mails won't be able to get 
through to my mailbox). 

 In order to publish this guide on your site, you must first contact me and ask 
for permission. Permission will not be granted to those with one or more 
reprimands. I will allow most people to publish this guide but they must adhere to 
strict guidelines: 1.)Never change this document in any way, shape, or form (unless 
color/strikeouts will not appear due to document size restrictions); 2.)Give all 
credit of this document to me and only me; 3.)Post only on personal game sites and 
other larger sites and companies (e.g. GeoCities, Lycos), but the document must be 
updated. 



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