Strategy Guide - Guide for Battlefield 3

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Preface - x000x
---------------
Welcome to my Battlefield 3 Guide. It's still a work in progress so
please be kind. I'm working on refining it and including as much information as
I can.

Version - x010x
---------------
Version: 1.0
Date: October 28, 2011
  Walkthrough done
  Will add plenty more later

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                          |     Table of Contents    |
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If you feel that I did a good job feel free to drop me a line or if you can
afford a dollar or two for someone who helped end your frustration, donations
are accepted and greatly appreciated at:

www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=BT5BJTYTEVWN4



Preface.......................x000x
  Version.....................x010x
Table of Contents.............x100x
Controls......................x200x
  X360........................x210x
  PS3.........................x220x
  PC..........................x230x


Walkthrough...................x300x
  Semper Fidelis..............x310x
  Operation Swordbreaker......x320x
  Uprising....................x330x
  Going Hunting...............x340x
  Operation Guillotine........x350x
  Comrades....................x360x
  Thunder Run.................x370x
  Fear No Evil................x380x
  Night Shift.................x390x
  Rock and a Hard Place.......x3A0x
  Kaffarov....................x3B0x
  The Great Destroyer.........x3C0x

Legal.........................x900x
  Thanks......................x910x
  Contact.....................x920x






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                          |          Controls        |
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X360 - x210x   |
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PS3 - x220x   |
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PC - x230x   |
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                          |                          |
                          |        Walkthrough       |
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=========================
Semper Fidelis - X310x  |
=========================

You gain control after kicking a man in the chest. Grab the pistol and start
moving up through the car from seat to seat. The enemies here shouldn't be to
threatening since this is sort of a training mission to get you familiar with
the buttons. Once you get to the next door, there is a shotgun in the door.
Grab it to proceed.

Once you are through the door, you will be attacked and have to hit certain 
buttons for a quick time event (QTE). Take out the man here and you will 
recieve a new weapon. At the end of this car, you'll have to climb out of the 
train to get to the next area and you'll be confronted with a few QTEs again. 
Once you've climbed back on top of the train, you'll regain control. Head 
forward and watch for enemies climbing up on the left side. Keep moving and 
you'll be able to drop down through a big hole in the car.

The next section is just a long corridor section. Move from one piece of cover
to another and kill the enemies as you go. This should be relatively simple.
Keep going until you get to a car with bombs all over it. Move through the end
of this car and into the next. Walk forward to confront the man with his hands
up. Get close to him and the mission will end.


=================================
Operation Swordbreaker - x320x  |
=================================

This mission is actually the mission you may have seen in a whole bunch of 
promotional videos and they cover pretty much the entire mission. Again, this
is still something of a training mission. You won't receive a whole lot of
prompts but the difficulty will still be scaled back and be more forgiving.

Once you disembark from your APC, follow your squad to meet with Captain Cole.
You'll find him in what looks like a Market area and meet around some pallets
and a map. You'll find out what your mission is and then head off beyond him.
Just follow along with your squad and you'll enter a building and move through
it. As you go to exit the building, you'll see a patrol pass by but don't do
anything, just wait for it to pass by. You'll cross a street and then enter
another building, a garage. Once you get back outside, you'll be presented with
another QTE. Finish that QTE and get back into the fight.

You'll have a giant parking lot filled with enemies, I recommend you take cover
with your squad off to the left (as in the E3 demo if you've seen it). Clean
up whatever enemies you can but stay in cover and be cautious. Wait until the
white van gets destroyed by an RPG and then move up on the long right side
towards his position. You'll actually be presented a marker with his location
so just aim for that and shoot bursts until you take him out. Be careful 
because you'll get attacked by reinforcements coming from the far corner from
where you entered the area. Just stay and defend and eventually they will
exhaust themselves, then move back to the garage.

Instead of exiting the way you came, your squad will exit through the other
door of the garage and climb up through the building and into a large, dark
room. When you get close to the end of this room, a couple of enemies will
enter the room and take cover behind a desk so be sure to find cover. Take them
out and head through the door they came through. Make your way to the roof and
wait for your squad to start moving across.

Just do what your squad does until they all go prone and crawl across the roof.
Follow behind them and do as they do until they give you the rocket launcher.
Take it and wait for them to give you supressing fire. Then pop out of cover 
aim for the orange marker. At this point, you'll be told to provide cover for
the people picking up your downed squad mate. Look over the street below and
look along it long ways. Most of the enemies will come out of and take cover
on the left side of the street. Just watch for them and take them out as they
pop up.

After you've cleared the streets below, you'll have to exit the roof. Follow
your squad as they create a bridge to the next roof. Follow them down from
the roof and make your way through the markets below to a large wooden door.
You'll make your way through the big door and around a corner. You'll be
attacked by enemies in the next hallway taking cover behind rugs. Be careful
because there's also a side hallway about halfway up that enemies can come from
and this is actually your destination.

Once you exit the building, take cover by the Humvee and the van. Wait until
you "get elected" and look at the wire moving from the corner of the van to
one of the near by buildings. Follow the wire into the building, down some
stairs and into a vent. You'll follow it through the vent, drop out of it and
into a room in the basement. Pull the plug out and you'll be attacked by a
bunch of QTEs. Complete them to finish disarming the bomb. After you've done
so, just head back up the stairs until you get back outside. Return to your
squad and they'll tell you to grab the LMG up on the overpass. Grab it and go
prone. Just keep taking out enemies as they come, blowing up vehicles with the
powerful weapon as necessary. Eventually you'll have to retreat and use a
truck mounted machine gun. Take control of that and start shooting at the
enemies on the side street. Keep clearing enemies until something really bad
happens...


===================
Uprising - X330x  |
===================

At this point, you are trying to retrace your steps but stay under the lip of
the road and out of sight because you have no weapons. Keep crawling along
until you enter a sewer drain. Crawl through the pipe and kill the rat with the
QTE. Climb out of the pipe and turn left. You'll be re-entering the building
with all the rugs. Come up behind the guy ahead and kill him. Immediately after
that, use his weapon to take out the two enemies who are now firing at you.
Be careful of enemies entering the area from the left. Once this part is secure
then you should proceed down the hallway to the right and at the end, exit the
building to the left.

You'll have to run down a street headed back towards the garage where your
squad mate was shot. This section is probably your first real challenge. Clear
the area but take your time and stay prone. Make sure you watch to the right as
enemies may come up to flank you. Get rid of enemies one at a time and close in
on the garage but watch for enemies inside. Once there, take cover because one
of the shutters on the far side will open and will have enemies beyond. Go
through the now opened shutter and take a right. You'll see a bus. Climb inside
and make your way to the back. The back of the bus will blow up and you'll be
attacked from enemies to the side of the bus. Take them out and then try going
out the back of the bus again.

Once you've exited the bus, walk forward and a building will fall apart in
front of you and squash a couple of enemies. If you manage to kill these
enemies at any point before being crushed (even before the building begins to
fall), you'll get an achievement/trophy. Once that's done, head through the
door on the left. In the hallway, a couple of enemies will enter from an open
door on the right so be ready. Kill them and head into the next room and down
the stairs. Exit the room the way you had entered it in the previous mission.
Head down the hall and meet up with an old buddy. Follow him. Once he stops
on a corner, you'll actually have to move forward or he'll not do anything.
Inspect the kitchen area beyond and move near the shutters. He'll open the
shutter.

Once into the alley beyond, follow him to the group of soldiers in the streets.
Hop up on the gun of one of the Humvees. Start taking out as many enemies as
you can until you are forcibly removed from your vehicle. Head back and retreat
to your transport.



========================
Going Hunting - X340x  |
========================

This mission is rather fun. Try and be prompt in doing everything they ask of
you to get a perfect run. Take no damage and miss no targets for this chievo/
trophy.

This first section is just kind of onrails bringing you to your plane. You'll
have to go through a pre-flight checklist. The only confusing part is when you
are told to check the wings, turn around and look at the back of the jet on
each side while your pilot tests them out. After the tests, you'll be on your
way.

The first combat you'll see is a dog fight. You manage both the weapons and
the counter measures. There's really no reason not to use your rockets and you
should always wait until the enemy looks on and fires a rocket at you which is
denoted by a solid tone before you trigger your counter measures. For the most
part, the dog fight will take place in stages. You'll either be attacked or be
the attacker, making it easier to focus on what you are doing. Once you've
cleared the air, you'll have to do the same for the ground. 

The ground mission is quite simple, you'll be asked to paint targets for other
pilots to attack. You'll be asked to paint anti-aircraft, jets idling or trying
to take off and eventually you'll have to destroy a chopper. After the chopper,
you may be left with infantry on the ground. Paint them too and you'll finish
the mission. Just don't be shy about looking around the entire area and zooming
back out so you can see more because your targets could be pretty much anywhere
in the airfield.



===============================
Operation Guillotine - x350x  |
===============================

This mission is absolutely terrible and my advice is to do as little as
possible. Just focus on moving from cover to cover and don't shoot unless you
are prompted or are confronted with a "shoot or die" scenario such as the guy
came around the corner and is looking right at you.

Head down the hill with your squad and when you get close to the walls, you'll
find a mortar set up. Go over and use it, then move over the wall. You'll end
up moving into a canal. Move through the canal and head up the stairs to get to
an objective. This is where my advice comes in. If it feels like you die some
cheap deaths here, don't worry, you aren't alone.

At this point, you'll be told to take out the MG nests. Don't bother. Move up
to the wall under the nest (though not directly under) and just wait for your
squad to kill it. The same goes for the next nest too. Continue along this wall
until you reach a point where the wall meets another partial wall. Just sit in
the corner and wait until the nest is destroyed. Wait a little longer and then
carefully come around the corner of the destroyed wall. There may be one or
two enemies here so be careful taking them out. Then follow the wall along to
the next corner. Once you are ready, follow the wall all the way to some rocks
and then move around the rocks. You'll now be in the MG nest.

Go prone here so you are safe behind the sand bags. You want to try and make 
your way left and up the hill. If you can get up there and go prone, you can
try and just crawl along the wall to the end. This seemed far more effective
than trying to fight your way through the endless enemies. Follow the wall
until your told to meet up with your squad just above where you are. Climb the
stairs and meet up with them.

Enter the burning building (checkpoint!) and move through the building. You
should only meet minimal resistance. When you get back outside, hop in the
humvee and take a ride. You'll eventually come to a roadblock. Get out and
remove the obstruction. Watch out for the RPG and then take cover. You'll be
told to follow someone as you go up the side of the bridge, under it using a
catwalk and flank the enemy. Once you can see them, you can start shooting if
you like but your buddy will still be able to take them out himself.

Move further along and you'll come to a trench in the road. Stay in that trench
to avoid the tank. Keep running along this trench until you get out to a street
by the bank. Your squad will move off to the left and the tank will come back
but some airsupport will take the tank out for you before he takes you out.
Cross the street and move up some steps but only part way. Wait for your squad
to eliminate the enemies here and then grab the javelin on the roof. Use this
to take out the enemy tanks in the area. Once you've cleared the area of the
numerous tanks, you'll head over to the bank.

Be careful approaching the bank because there will be lots of enemies shooting
at you. You want to move along the left side of the bank with one of your
squad mates. Keep moving, climb over a wall and give your buddy a boost up to
a ladder. Climb the ladder and jump over to the window to get inside the bank.
Inside the bathroom, you'll be confronted with another QTE. Eliminate this guy
and move to the next room. Knife the enemy here. He will take no notice of you.
I dropped a grenade in this room by accident once and he didn't even flinch.

Knife him and immediately take cover to your right. Kill the few enemies at the
end of the walk way and then move alone the short wall to the left. Once you
get to the corner, go prone in the little round spot and take cover here. Wait
until most of the enemies are dead and just watch across the open section. On
the far side you should see an enemy who keeps respawning a room and running
out. Kill him and move your way up. Keep an eye on him in case he respawns
again but once you get close, he'll stop. Continue around this walkway until
you can head down some stairs to the left. Support your squad here and clear
the lower area.

You'll regroup under where you are now and head down towards the vault. You'll
have to repel down an elevator shaft. Kill the people here and watch for
enemies at the far side of this room. Take your time or even let your squad do
the work and then proceed to the end of the room. You'll have to help you squad
open a big chest (it takes three of you). Once you've done so, the mission
ends.



===================
Comrades - X360x  |
===================

Listen to the Russian chatter and marvel at the lengths they went to here to
make sure things were realistic. Sounds great and it stays in Russian...
through the entire mission. That's great and all but it means you really need
to keep your wits about you because, unless you understand russian, you are
going to have to be reading subtitles to be told of the enemy flanking you.
Thankfully there aren't really many opportunities for that.

Once you are out of the car, stay in cover and keep moving. You'll head lower
into the parking garage. If you hug any of the pillars in the garage areas,
they will provide you with plenty of cover. But you need to be right up on
top of it. This holds true for most of the mission. Move from pillar to pillar
and let your squad deal with most of the enemies. This is another one of those
missions again. Go through the back of the area to the elevators and go down
a level. Take cover behind the white vans on the left side and take out enemies
through the gap in between them. Head up the left side of the room when you are
done and go down another level.

I recommend going up the left side behind your teammate and then using the cars
on the left for cover but move slowly. You want to only have to use any one car
for a split second before moving to something more sturdy so that you don't
blow up. Wrap around the corner and use the van for cover here. Continue 
clearing and moving up the left side. Climb up the ramp on the far side.
Follow your squad through some halls and you'll breach a room. They'll get most
of the guys in the room but there will still be one for you. You'll get a QTE
to put on a gas mask. Move through the room and up the stairs and at the top
you'll have another QTE.

Go through the door and down the hall into a larger open area. When you can,
stay right and use solid walls for cover. From here you should be provided with
a large number of flanking opportunities. Move through here and you'll come to
a much more open area. Stick to the wall on the right side and try to help
clear the area (or just let your team do so). The only person to be concerned
with is an enemy with an LMG on the balcony at the far end. Unfortunately, YOU
have to take him out because your team won't. Kill him and then follow your
team up some stairs. 

You'll enter another area similar to the red room open area downstairs. Stick
to the right again but be careful because the cover isn't as good here and
there are more enemies. You'll get to a rather open area after this. Try and
clear it from cover but you can also move up the left side and to the open
doors in the back without clearing the area. You'll hit a checkpoint and
cinematic on the other side which will prevent you from being killed. Breach
the door and you'll enter a rather hectic area.

In this area, start by heading left and staying low. Clear enemies in each
station as you go and move to the next row. Move to the right side and stay on
the right side this time. Move around the right back most station while prone
and slowly weed out the enemies that come towards you. Go through the door they
were coming from and follow your squad and you'll get another QTE.

Head through the door at the end and you'll get to the bank lobby. You want to
get to the front door of the lobby and move up behind your squad by the pillar.
Try to pass them. Wait until they move forward and move up behind them. Then 
you'll want to move to the far right corner of the plaza. Yes, you want to
shoot the cops here. Move through the cars on the street to a bus, clearing
as you go. Go around the back of the bus and get in cover on the left side of
the street. Kill some of the cops here but watch for three SWAT members who
will be coming up the middle of the street. You want to kill them quickly, they
are very dangerous. Go up the hill and follow your squad. Dodge!

Continue chasing after the guy and ignore everything else. You'll have to run
through bullets (which can kill you) while trying to catch him. Once you've
reached the train station, you'll get a QTE. Take the guy out and inspect the
bomb to finish the mission. If you managed to make it here from the bank in
under 2:40, you'll get a chievo/trophy.



======================
Thunder Run - x370x  |
======================

Once you have control of the tank, move foward at full speed. You'll have to
clear some tanks and you want to clear all six of them quickly for a chievo/
trophy. Just make sure you keep moving and firing at them. Lead them a little
bit if you have to and definitely make sure your shots count because the reload
time is rather long. Once they are clear, you may have to wait for the next
phase of the mission to begin before you can advance, otherwise you will be
told to return to the mission area.

You'll have to scope the next area out from above and paint some targets but
it won't be successful. Instead, you'll return to your tank and advance toward
the target. You'll be attacked a by a few tanks as you approach (you'll be
given orange targets for them). Clear them and proceed into the base. Once
inside, move your tank to the right side and then into the back of the base to
get rid of the trucks here. You'll be told there is a second objective so
move through the back of the base and continue on.

Eventually you'll be told there are tanks ahead. Once you get closer so you
can eliminate them, you'll be flanked (to the left) by four more tanks. Get
rid of all of these but remember to keep moving as best as you can. Once they
are gone, approach the road beyond and destroy the convoy. After the trucks
are destroyed, you'll have to sweep the area with your machine gun to get rid
of any remaining infantry. They can't harm you so just move up the middle and
around the outside of the convoy to clear it out.

Head out on the highway and you'll get to a bridge. You'll find Engineers under
the bridge who are supposed to be clearing mines. They'll want you to do it for
them so wait for your tanks to move up and sprint up the highway, using cover
when you can so that you can collect the detonator. Head back to the engineers
and you'll be prompted to detonate it. Do so and then jump back into the MG
of your tank. You'll move up a highway and have to clear enemies to your right
and in between the two strips of road. Clear them out and you'll keep moving.
Watch for enemies scattered around rooftops with RPGs and cars/trucks that
are moving because they'll be packing explosives.

Once you come to another bridge, you'll be attacked by a car. It will shoot
past you and into another tank. I've never managed to stop it. After that,
you'll be attacked by multiple vehicles. You need to take them out before they
reach you. After this, you'll head into the city for the next mission.


=======================
Fear No Evil - x380x  |
=======================

Not a huge fan of this mission, simply because it's hard to see. You'll have
to make your way towards the bank through all the dust and dirt. You won't have
much to do until you enter an alley and you're told to come back into the tank
so they can close the hatch. You'll take control of the tank at this point.
Follow your tank buddy until he gets it. Head around the corner behind him and
when you see the giant mound of debris, turn right and go through a store
rather than over the mound. Push through and clear enemy infantry on the far
side. Move up the street towards the bank and take out any tanks outside the
bank. Keep heading towards the bank. Drive right up the steps and you'll get
immobilized.

You'll be forced out onto the Machine Gun. From here, you'll have to fend off
waves of enemies to provide cover for the marines in the bank. Just keep at it
as long as you can. Eventually a chopper will arrive to pick up the marines.
Keep shooting and shooting until the mission ends. Just make sure you keep an
eye out for RPGs.


======================
Night Shift - x390x  |
======================

For a good portion of this mission, you simply have to listen to Campo's
directions and follow where he goes and you'll be safe.

First, you'll have to take out the four lights down below so that the chopper
can land. If you manage to shoot all four with one bullet each, you'll get
a chievo/trophy. The trick here is to aim just about the light at where the
light meets the wire so that the bullet will fall a little and hit the light.
After the squad has landed, you'll have to move to the corner of the building.
Wait for the squad to move ahead and for Campo to mention an enemy ahead. Then
look ahead of the squad and up the balconies a couple of floors. You'll see
one guy standing around. Take him out.

After you've killed him, you'll have to go to the back of the building and
repel down. For a little bit, you'll just follow Campo but don't shoot anything
and shadow him completely. Go over a wall and pull Campo over, then he'll say
something about a guy watching the street that you'll have to take out so do
that. He'll be up a few floors on the left.

Again, after this you won't shoot for a bit until you follow Campo up a ladder
to another roof. From here you'll have to cover the other squad. You'll be
asked to take out a couple of enemies. These two will be on the right side of
the road, just standing still. Line them up so that you can get two kills with
one shot and you'll get a chievo/trophy for it.

Follow him down a ladder and use the overpass to get to the other side of the
street. Soon, you'll enter a building and have to kill an enemy with your
knife. I'll save you some time, don't crouch and sneak up on him. Just walk
right up to him because your attempt is scripted to fail but if you are 
crouched down, it won't be able to trigger the sequence and it will kill you.
As soon as you kill him, some PLR will come up the stairs so just follow Campo
at a sprint.

You'll move through the sewers for a little bit and then climb up a ladder into
the streets. When you get to the streets, try and take cover behind a destroyed
van because you're about to get into an unavoidable firefight. There are only
a few enemies here so just stay safe and pick them off when you can. Make sure
you aim for their lights.

Get rid of these enemies and then follow Campo into another building. You'll
come to a room with a chair and camera and some blood on the floor. You'll have
a chat on the radio but we'll they are chatting, you should take cover by the
windows leading into the next room. After the talk on the radio ends, you'll
be attacked from this room by a few enemies at a time. If you keep shooting,
you should be able to keep there from being more than one or two enemies in the
room at a time. Clear the room and then head downstairs and across the street
to the mall.

Follow the squad through the mall and then you'll split up again. You'll head
up to another roof while the rest of the squad heads out to get Al-Bashir.
Climb up the ladder and head into the rooms at the top. Go prone and protect
your squad on the ground. This sequence is somewhat long but fairly simple.
At various points, you will be attacked by troops on the ground so just back
up or use the walls to the side for cover. Aside from troops on the ground,
you'll have to deal with a couple of enemies on balconies and toward the end
there will be a couple of enemies with RPGs on the roof of the building. Just
keep shooting and try to keep the enemies numbers low.

Once they say that Al-Bashir is making a run for it, you'll have to turn right
and run over the rooftops toward the street. You want to switch to your
secondary weapon and just hip fire at his car as it starts from the left and
heads right and takes a left at the intersection. If you manage to stop him,
he'll crash into a light pole after he turns. Jump down and head to the car.

Campo will pull him from the car and then you'll have to cover him. Immediately
turn around from the car and you should see a wall and the lamp post that he
crashed into. Just stand right up against that wall which should just leave
your head poking out. Keep thinning the enemies and then when you feel like
you've got a good chance, run towards the doors to your left (where the Defend
marker is located). Get inside those doors and poke your head out a little at
a time and kill enemies. After a little while of this, Campo will tell you to
come through the door and meet up with him.

Once you are in the mall, take the claymores and plant them at the base of the
escalators and then wait for the enemies to come in. Stand behind the column
beside the escalators. If you are being overwhelmed, then I recommend that you
fall back to the room Campo is in and take cover behind the check out counter.
Once this group of enemies is gone, you'll be informed that more enemies will
be attacking from the second floor level. Stay behind the check out counter for
this one and it will be a cake walk. Keep in mind that if you are running low
on ammo, there is an ammo crate just outside this room to the right. After this
section, you'll have to move Al-Bashir to another room.

Follow Camp across the mall and you'll take cover in a similar room at a
different corner of the mall. It will have a checkout counter in an identical
spot and a wall against one of the windows that you can use for cover. These
two will allow you to see at pretty much any angle out of the room. At times,
you may have to switch between the two to get all of the enemies. As soon as
you have gotten there, you will fall under enemy attack. Eliminate the various
enemies on the first and second floor and Campo will start talking about the
state of Al-Bashir.

After the talking, you'll have to defend them again from a group of enemies
entering on your floor from the left. If you take aim down the hall, you may
be able to take out two or three of them before they even reach cover. Clean
up any that you missed and then you will have to make your way out of the mall.
Wait for Campo to go first and if you are making good progress without being
shot at, just keep going right outside but if you are taking damage, there is
a large potted plant to the left that you can go prone by and be pretty safe.
Once healed up, head outside.

Once you get outside, find a good cover position that will protect you from
the building off to your right. At this point, you just have to wait, you don't
need to kill anyone. Keep waiting until your squad gets on the chopper but
don't follow them just yet. Wait until Cole yells at you to "come on" and then
run into the chopper. Otherwise you'll run into an invisible wall and get shot.
Once on the chopper, the mission ends.

===============================
Rock and a Hard Place - x390x |
===============================

Once you disembark, if you head up the right side of the hill you can see an
enemy by a tree up a little ways. Run up to him and try stab him with a knife.
If you manage to get a stealth kill on him, you'll collect his Dog Tags and
get a chievo/trophy.

Otherwise, slowly make your way up this hill. Make sure you stay in cover and
at this point you can let your squad do most/all of the work. I found the
left side fared better than the right at this point. Make your way to the top
of the hill and inspect the body at the waypoint. Keep moving to the top of
the hill to meet up with the rest of the convoy.

Now that you've climbed up, it's time to head down the otherside. Head over to
the left side as you descend and you should be able to find a well elevated
position to take out the enemies in the field beyond. Make sure that everything
up to the field is cleared because you'll have to make your way down to that
field to stop the enemies from coming. Head down to the wall of the field and
slowly make your way across. You can let your squad deal with most enemies.
Just deal with whichever enemies you need to so that you can ensure that you
make it safely to your next cover position. I found that after I made it down
the hill, I moved right along the wall, and then diagonally left across the
field.

You'll regroup with your squad and then have to make a counter attack. Attack
the enemies in the next field and destroy the enemy vehicles with your SHAW.
It takes two hits each. After you've killed the enemies and destroyed the tanks
then you will run with your squad across the field. Just follow the squad and
when they start heading left, go with them. Don't kill the jeep that pulls up
in front of you, it's friendly. Take cover behind the walls here and start
killing the enemies across the street.

Make your way further up the street while staying in cover. Wait for the tower
to fall in the background and for the APC to pull up. Make your way over to the
APC and use it for cover. Then move over to the wall across the street and use
that as a staging area to clear the rest of the area.

Head back across the street to where you started and down the hill. You'll meet
some resistance down below. Cross the dry river bed and meet up with your squad
at the wall. Clear some space and move over the wall to the right to the two
giant white cylinders. Use this for cover to clear more enemies. Eventually 
you will be able to move up and use a flatbed for cover. Kill the enemies in
the lower field and try and make your way (safely) to the white cylinders on
the right side of the lower field. Your squad will move up and get rid of
any resistance. 

Soon you will be notified of enemy armor. Head up to the roadside and you will
see a good sized rock by a telephone pole. Go up on that and use it for cover
while you use the SHAW to destroy the tanks. Be careful not to blow yourself
up though because the SHAW has a larger blast radius than you think. Move
across the street to a wall and get rid of the enemies by the bridge further
ahead. Regroup with your squad once the enemy is gone...

Yes, he saw you.

Follow your squad and do as they do. You want to take cover so that you have
something between you and the jet when he passes by. You won't be able to climb
into anything but you want to keep something in between you from the direction
he is coming. Slowly follow your squad to the bridge and take cover behind the
destroyed cars. Keep heading up the bridge and eventually you'll have to grab
the Stingers. These will be behind (not in) the destroyed jeep on the ground.
Grab the Stinger and use it to shoot the jet down. Just wait for the solid
tone and fire.


===================
Kaffarov - x3A0x  |
===================

At the start of the mission you'll actually have to hit the B button to get
going. Once you are out of the plane, you can just watch as the world flies by.
In fact, that's all you can do so enjoy. The parachute will open on its own.
Once you've landed, head down the hill with your squad and once you stop, look
for a little bump that you can climb up on. It's small so it's not a big deal
if you can't find it but either way, go prone and look down at the patrol
below.

Your squad won't fire until you do. Because you only have an SMG, I highly
recommend that you shoot a clip at a time. This flies in the face of the way
you've been shooting the entire game but the gun is rather inaccurate and
doesn't pack a whole lot of power so it's more important that you ensure that
your enemies are dead. Some of the enemies will retreat to the road behind them
and use the trucks for cover. Move to the far right side and come around the
corner so you can see them as slowly as you can. If you come across an Assault
Rifle on the ground, grab it and use that because this range is far better
suited to it. Once you've cleared the enemies by the trucks, head back to
your squad (where the patrol originally was) and open the container to get a
better weapon.

Figure out which weapons you want to bring with you and then head for the
trucks. Get in and listen (read) the chatter for a little while. Eventually
you will get to a point where you can clearly go no further and you will be
prompted to shoot someone so turn left and wait for the quicktime event. Wait
for the door to be hacked and go into the next room. Find the button for the
exterior door and make your way up the stairs and outside.

Make your way across the small bridge using the trucks for cover. Watch for an
RPG in the rocks to the right. At the end of the bridge, take out the enemies
above the road in the rocks before proceeding. Follow your squad to the top of
the road and take cover behind a wall and some plants. Clear the enemies above
you. Cross the field and move to the next wall and then do the same again to
get to the next wall. Cross the field and get into the front door of the villa.
Follow the waypoint and go through the door. Be ready for a QTE.

Cross through the garage and climb up the stairs to the roof. From the roof,
carefully pick off the enemies in the distance. Take your time and use the
potted plants for cover here. Cross the field to where those enemies were and
to the building in the back. Watch for the Snipers on the roof here because one
good shot from them can put you down and set you back to the beginning of the
villa.

Move up to the front door of the next building and shoot through the windows
into the living area. Proceed around the left side to flank them and move into
the building. Be careful because there is plenty of space for enemies to be
hiding here. Make your way to the back of the building and up the stairs. Move
through the bed rooms and out to the balcony and into the next room.

You'll make your way back into the building and have an elevated position to
take out the enemies in the room below. Head into the kitchen area beyond and
use the table there for cover and try to take down the enemies in the living
area. Climb the stairs behind where your enemies were and make your way up to
the bar area. There will be a couple of enemies behind the bar. Take them out
and then breach the door on the side of the room.

There is plenty of cover in this room. Make use of it. Go up the left side of
the room and let your squad clear the enemies. Head through the side hallway
and prepare to breach the door. Instead, though, head up the stairs and into
the room from above. Be prepared for an enemy coming out of a door. When you
get into the big room, go prone here and try and take down the enemies below.
Make sure you watch from enemies coming at you from the right. If you can be
reasonably sure that the right side is clear, it provides much better cover.

Regroup with your squad downstairs and prepare to breach. You will enter an
underground section with poor lighting. Grab your choice of weapons. An assault
rifle would be a good choice if you don't have one any longer. Make your way
through the halls and eventually you will be attacked by a bunch of flash
lights. Kill them as they come at you, making use of pillars for cover. Enter
the vault in the back and then go back out. Breach the door. Slowly make your
way through the halls to the waypoint.

You'll enter a shooting range. At the end climb up the stairs and turn left.
Take out the enemy in the glass room. Kill the enemy in the next hallway and
meet up with your squad. Go down the hall and up the stairs to the area that's
on fire. You'll meet some resistance as you make your escape. Once you are
outside, run for the chopper. Climb into the chopper and complete the QTEs.

You're suddenly back outside. Make your way back into the villa and have a
talk. Shoot the man coming down the stairs. Yes, shoot.


==============================
The Great Destroyer - x3B0x  |
==============================

Use the QTE to break from your bonds. Follow your buddy through the window.
You are now outside. Keep following him. Jump off of the catwalk and over the
barrier. Use the QTE to jump onto the train. You get to relive the first level
of the game now but it'll be a little more intense this time. Use cover but
be quick in killing your enemies because the seats aren't as sturdy this time.
you'll have to also watch out because it seems like there are more enemies this
time around.

When you get back to the point where you left off, you'll be given another QTE.
But this isn't the end. Wake up and get out of the train car. Kill the enemy
on the way. In the tunnel beyond you'll be attacked. Make your way through the
tunnel and up through the water. Climb the stairs to the left and down the hall
but be sure to watch for the enemy in the door. Climb the ladder and make your
way under the grates. Climb the ladder up to street level. Get in the car.
Keep your eye on Solomon and take him out.

He'll fall out of the car and walk over to you. Be ready for the QTE. This one
is kind of long but keep at it and beat him senseless. Congrats on saving the
day!




Legal - x900x
-------------
Copyright ExtremePhobia (Brandon Fusco) 2011, all rights reserved. Permission
to host is granted to:

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Thanks - x910x
--------------
These people provided additional information that I was lacking in my guide.
Thanks for the help, it saved me a lot of time.


Contact - x920x
---------------
GuidesbyExtremePhobia    gmail.com

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