Zoo Tycoon

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Ultimate Guide

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                  (c) 2001 GrAwL [Forbidden Underworld]               
                             P R E S E N T S
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===========UU====UU=======================================================
Zoo Tycoon
Ultimate Guide
Version 2.2 English
By GrAwL (Arjen Voogt)
grawl2000@hotmail.com
http://www.forbiddenunderworld.cjb.net
Last update: 11/16/01
==========================================================================

--------------------------------------------------------------------------
Table of Contents
--------------------------------------------------------------------------

You'll find symbols next to some paragraphs and chapters in this TOC. The
symbols mean the following:

* = New
+ = Updated
X = Ne(X)t version(s)
o = (O)nly this version(s)

 [1] Introduction & Stuff 
  [1.1]  Introduction 
  [1.2]  About Zoo Tycoon 
  [1.3]  Copyright
 +[1.4]  History
 +[1.5]  Next version
  [1.6]  Credits
  [1.7]  Sources
  [1.8]  How to contact me
  [1.9]  Other guides (FAQ's) from me
  [1.10] How to install Zoo Tycoon
  [1.11] Other games you'll like if you like this game
  [1.12] Where to find this guide

 [2] Scenario's
  [2.1]  Smallsville Zoo 1 (Beginner)
  [2.2]  Smallsville Zoo 2 (Beginner)
  [2.3]  Smallsville Zoo 3 (Beginner)
  [2.4]  Smallsville Zoo 4 (Beginner)
  [2.5]  Revitalize Burkitsville Zoo (Intermediate)
 X[2.6]  Note

 [3] Cheats
  [3.1]  Debug mode
 +[3.2]  Unlock Unicorn
 +[3.3]  Unlock Triceratops
  [3.4]  Research all Staff Research Automatically
  [3.5]  Make white birds appear and scare guests
  [3.6]  Make Some Guests Puke
  [3.7]  Make Fences Deteriorate 
  [3.8]  All animal toys
  [3.9]  All Animal Shelters Available
  [3.10] Change the color of the guests' shirts
  [3.11] Get more money
  [3.12] Get more money 2
  [3.13] Get more money 3
  [3.14] Shapes around the interface
  [3.15] Raster
  [3.16] Unknown effect

 [4] Bugs and glitches
  [4.1]  Animal is stuck
  [4.2]  Animal is escaped
  [4.3]  Animal can't die
 +[4.4]  Blinking cursor

 [5] Manual
  [5.1]  Main menu
  [5.2]  Check for New Zoo Tycoon Items
  [5.3]  Play Scenario Game
  [5.4]  The interface
  [5.5]  Zoo finances
   [5.5.1]  Zoo finances
   [5.5.2]  Zoo donations
   [5.5.3]  Zoo profit
   [5.5.4]  Zoo attendance
  [5.6]  Zoo status
   [5.6.1]  Zoo status
   [5.6.2]  Zoo awards
   [5.6.3]  Zoo rating
   [5.6.4]  Scenario information
  [5.7]  Animal list
   [5.7.1]  All animals
   [5.7.2]  Sick animals
   [5.7.3]  Unhappy animals
   [5.7.4]  Angry animals
   [5.7.5]  Hungry animals
   [5.7.6]  Escaped animals
  [5.8]  Guest list
   [5.8.1]  All guests
   [5.8.2]  Thirsty guests
   [5.8.3]  Bathroom guests
   [5.8.4]  Angry guests
   [5.8.5]  Hungry guests
   [5.8.6]  Tired guests
  [5.9]  Exhibit list
   [5.9.1]  Exhibit status
   [5.9.2]  Animals in exhibit
   [5.9.3]  Thoughts about exhibit
  [5.10] Staff list
   [5.10.1] All staff
   [5.10.2] Unassigned staff
   [5.10.3] Assigned staff
   [5.10.4] Zookeepers
   [5.10.5] Maintenance workers
   [5.10.6] Tour guides
  [5.11] Construct exhibit
   [5.11.1] Fences
   [5.11.2] Paths
   [5.11.3] Exhibit foliage
   [5.11.4] Exhibit rocks
   [5.11.5] Change terrain type
  [5.12] Adopt animals
  [5.13] Buy zoo objects
   [5.13.1] Zoo object
   [5.13.2] Zoo scenery
   [5.13.3] Exhibit Shelters
   [5.13.4] Exhibit toys
  [5.14] Hire staff
  [5.15] Research & conversation
   [5.15.1] Research & conversation status
   [5.15.2] Current research
   [5.15.3] Current conversation
  [5.16] Options
   [5.16.1] File options
   [5.16.2] Sound and video
   [5.16.3] Help options
   [5.16.4] About
  [5.17] Animal screen
   [5.17.1] Animal status
   [5.17.2] Animal thoughts
   [5.17.3] General
  [5.18] Guest screen
   [5.18.1] Guest status
   [5.18.2] General
   [5.18.3] Guest thoughts
  [5.19] Staff member screen
   [5.19.1] Staff member status
   [5.19.2] Job assignment
  [5.20] Building screen
   [5.20.1] Building status

 [6] Buy encyclopedia
  [6.1]  Fences
   [6.1.1]  Low fences
   [6.1.2]  High fences
  [6.2]  Paths
  [6.3]  Foliage
  [6.4]  Rocks
  [6.5]  Terrain
  [6.6]  Zoo buildings
  [6.7]  Zoo scenery
  [6.8]  Exhibit shelters
  [6.9]  Exhibit toys

 [7] Animal & Staff encyclopedia
  [7.1]  American Buffalo
   [7.1.1]  General information
   [7.1.2]  Exhibit information
   [7.1.3]  Compatible animals
   [7.1.4]  Animal behavior
 *[7.2]  Giant Anteaters
  *[7.2.1]  General information
  *[7.2.2]  Exhibit information
  *[7.2.3]  Compatible animals
  *[7.2.4]  Animal behavior
 X[7.3]  Arctic Wolf
  X[7.3.1]  General information
  X[7.3.2]  Exhibit information
  X[7.3.3]  Compatible animals
  X[7.3.4]  Animal behavior
 X[7.4]  Olive Baboon
  X[7.4.1]  General information
  X[7.4.2]  Exhibit information
  X[7.4.3]  Compatible animals
  X[7.4.4]  Animal behavior
 *[7.5]  American Bighorn
  *[7.5.1]  General information
  *[7.5.2]  Exhibit information
  *[7.5.3]  Compatible animals
  *[7.5.4]  Animal behavior
 *[7.6]  American Bison
  *[7.6.1]  General information
  *[7.6.2]  Exhibit information
  *[7.6.3]  Compatible animals
  X[7.6.4]  Animal behavior
 X[7.7]  Black Bear
  X[7.7.1]  General information
  X[7.7.2]  Exhibit information
  X[7.7.3]  Compatible animals
  X[7.7.4]  Animal behavior
 *[7.8]  Black Rhinoceros
  *[7.8.1]  General information
  *[7.8.2]  Exhibit information
  *[7.8.3]  Compatible animals
  *[7.8.4]  Animal behavior
 X[7.9]  Cheetah
  X[7.9.1]  General information
  X[7.9.2]  Exhibit information
  X[7.9.3]  Compatible animals
  X[7.9.4]  Animal behavior
 *[7.10] Chimpanzees
  *[7.10.1] General information
  *[7.10.2] Exhibit information
  *[7.10.3] Compatible animals
  *[7.10.4] Animal behavior
 X[7.11] Clouded Leopard
  X[7.11.1]  General information
  X[7.11.2]  Exhibit information
  X[7.11.3]  Compatible animals
  X[7.11.4]  Animal behavior
 *[7.12] Dromedary Camel
  *[7.12.1] General information
  *[7.12.2] Exhibit information
  *[7.12.3] Compatible animals
  *[7.12.4] Animal behavior
 X[7.13] Note

 [8] Creating a trainer (hex-codes)
  [8.1]  How to create a trainer
 +[8.2]  Hex-codes
 +[8.3]  Where to find this trainer
  [8.4]  Next trainer

 [9] FAQ
 +[9.1]  Guests aren't happy enough

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[1] Introduction & Stuff
==========================================================================

--------------------------------------------------------------------------
[1.1] Introduction
--------------------------------------------------------------------------

On a beautiful Saturday, I was at a friend of me (Gerder) and he told me 
he played a demo of Zoo Tycoon and that the game rocked! Well... He also 
liked Skateboard Park Tycoon, but I didn't really like it (Rollercoaster 
Tycoon was much more fun). So he asked me if I did want to see the demo. 
"Nah... I don't want to see it" I told him. So he said to me "Well; 
anyway, I'm going to download it with Kazaa"... "Suit yourself" was my 
reply. So when he finished downloading the game (it took him 30 minutes), 
he told me he did want to check it out. Np! So he began to play and I 
thought "Wow! This game is great... I want to have it and write a guide 
for it" :D
I searched the Internet (well; I looked on www.neoseeker.com and on
www.gamefaqs.com), but I didn't find any guide for Zoo Tycoon :D So what 
does that mean for me? That I write one! I mean, I was the first one to 
release a crack for Skateboard Park Tycoon, so why not being the first to 
write a guide for Zoo Tycoon?
Zoo Tycoon isn't official released, so I had to download it with Kazaa. I 
didn't have cable (and I still don'); I have a 128.8 kb-modem ;) The 
download was about 140 MB. I began the download on 14:00 PM, and it was 
finished around 22:30 PM :D So it took me 8,5 hours to download it! Not 
that I didn't like it... I had enough time to do things I normally didn't 
do. I logged in on IRC (the last time was about 3 months ago), I tried 
to pick up a girl from my class ;), I searched some neat shit, I looked 
for a guide for Zoo Tycoon ;) etc.
So here's my guide for Zoo Tycoon. I hope you like it and otherwise you 
should burn in hell ;)

BTW: I wrote this guide for the BETA-version of Zoo Tycoon, which is
version 10.07.00.0005.

--------------------------------------------------------------------------
[1.2] About Zoo Tycoon
--------------------------------------------------------------------------

You can't tell me you did never hear of a Tycoon-game; Railroad Tycoon,
Rollercoaster Tycoon, Skateboard Park Tycoon, Air Tycoon... So here's Zoo
Tycoon. I don't really think I have to explain it; just build a zoo and be
happy. There's nothing more to say ;)

I don't know for sure when Microsoft is going to release Zoo Tycoon. But
if you select "About" on the option-screen, you'll the following
copyright shit "Copyright Microsoft 2001-2002" (or something like this), 
so I guess they're going to release the game somewhere in 2002. You
can download the demo of Zoo Tycoon on the site of Microsoft (the URL is
download.microsoft.com/download/zootycoon/Trial/1.0/W9X2KMeXP/EN-US/
ZooTycoon.exe).

--------------------------------------------------------------------------
[1.3] Copyright
--------------------------------------------------------------------------

Copyright (c) 2001 by GrAwL. 

This is a private work in progress not endorsed by Microsoft or its parent
company, and in no way should it be inferred that this FAQ/Walkthrough is
officially sanctioned by Microsoft in any way. Microsoft is the sole 
owner of Zoo Tycoon, and possesses all rights and privileges of ownership.

GrAwL, being the sole owner of this FAQ/Walkthrough is not
affiliated to Microsoft and should not be inferred as such. As sole owner
of this FAQ/Walkthrough, GrAwL reserves the right to change,
amend or otherwise revoke the content of this document without prior 
notice.

This FAQ/Walkthrough may only be posted at Cheat Code Central at 
www.cheatcc.com, GameFAQs at www.gamefaqs.com, NeoSeeker at 
www.neoseeker.com and the Ultimate Guide-site unless parties obtain 
express written permission from GrAwL. See paragraph [1.12] for
more information. In the event of unauthorized dissemination and/or 
distribution of this document for personal gain or profit, GrAwL reserves 
the rights of sole ownership to sue for plagiarism and intellectual theft 
under international copyright laws. Non-compliance may result in civil 
litigation and court action.

Should a third party not endorsed or recognized by GrAwL alter, edit or 
otherwise amend the content of this document, or in the event of a direct 
violation of copyright laws, GrAwL reserves the right to sue for compound 
damages resulting from third party action, including, but not limited to 
copyright violation.

Comments, suggestions, proposed amendments and information should be
directed to GrAwL at grawl2000@hotmail.com. Please include your
name and an active e-mail address in the correspondence, with "Zoo Tycoon
Ultimate Guide" in the subject line.

If you would like to request permission to post this FAQ/Walkthrough on
your website, please send in a formal request to grawl2000@hotmail.com.
Include the URL of your website, your name and contact information in your
request. We will process your request and reply as soon as possible.

--------------------------------------------------------------------------
[1.4] History
--------------------------------------------------------------------------

v.1.0    11/11/01   (27 KB)  The first... 
v.2.0    11/12/01   (60 KB)  New layout, paragraph [1.10], chapter [5], 
                    paragraph [1.11], EOF-quote, more details in the 
                    scenario chapter 
v.2.1    11/15/01   (91 KB)  Added 3 cheats, added sources in chapter [3], 
                    TOC changed a little (more spaces), another EOF-quote,
                    more details in chapter [2], added some credits,
                    changed the title of paragraph [1.11], added paragraph
                    [1.12], changed paragraph [1.3], added size to [1.4],
                    chapter [5] finished (finally), added chapter [8],
                    began chapter [6], added chapter [9], finished chapter
                    [6], finished chapter [8], began chapter [7]
v.2.2    11/16/01   (117 KB) Changed paragraph [8.3], changed paragraph
                    [8.2], changed paragraph [3.2] and [3.3], added some
                    paragraphs to chapter [7], added paragraph [4.4]

--------------------------------------------------------------------------
[1.5] Next Version
--------------------------------------------------------------------------

* Chapter 7 finished
* I will download the TRIAL-version and check for things that aren't
  equal to the BETA-version (if TRIAL!=BETA; write; end :D)
* More details in scenario's
* Hex-editing the saves
* More details in chapter 6
* An in-depth section on hacking the game etc. (using the zips)
* Anything you want, just e-mail me

--------------------------------------------------------------------------
[1.6] Credits
--------------------------------------------------------------------------

Gerder - Without this friend, I wouldn't know about Zoo Tycoon. Well; not
 before someone else wrote a guide for it ;) Thanks to him, I'm the first
 one to write a guide for this game (both on GameFAQs and on NeoSeeker).
 (O BTW Gerder, I scored 90% on your test :D) He also told me about the
 more money 3-cheat.

My daddy - Because my parents don't like it when I buy illegal CD's, I
 had to download that 140 MB. My daddy told me I could download it, so... 
 some credits to my daddy plz ;)

GameFaqs.com - They wrote a kewl manual on writing FAQ's, and I used that
 manual for this guide; no foul language, 74 characters-a-line, detailed,
 copyright-information etc. Just check www.gamefaqs.com and search for
 the manual. And they also placed this guide on www.gamefaqs.com

You - For reading my guide (well... at least this far ^_^)

Dex - Placing this guide on www.actiontrip.com

NeoSeeker.com - Placing this guide on www.neoseeker.com

CheatCC.com - Placing my guide on www.cheatcc.com

Elizabeth UK - Information on some of the animals... thank you very much
 Elizabeth! :D

--------------------------------------------------------------------------
[1.7] Sources
--------------------------------------------------------------------------

GameFaqs.com - The cheats for Zoo Tycoon

ASCII-art page - The ASCII-art in my guide. You can find the page I used
 at http://www.won.nl/dsp/usr/mvketel/internet/asciiart/anmlmain.html

Microsoft.com - The link of the Trial version of Zoo Tycoon and 
 information on downloading new items

--------------------------------------------------------------------------
[1.8] How to contact me
--------------------------------------------------------------------------

Ofcourse, you can send me an e-mail. My address is grawl2000@hotmail.com. 
I have MSN Messenger, so you can also add me to your list if you want.
You can also place a message at the Forbidden Underworld Forum. The URL of
Forbidden Underworld is http://www.forbiddenunderworld.cjb.net ! The #1
warez-site!

I don't accept spam, hate-mail etc.!!!

When you want to add me to your MSN contact list, please tell me you got
my mail address from one of my guides. I have my list separated in 
different groups; friends, Forbidden Underworld (my warez-site), not 
really needed and Guides (you will come in "Guides"). Please understand 
I don't have time to chat will all of you, so wait when you said 
something.

You can sometimes find me on IRC. Connect to the server irc.guruchat.net
and send a message to GrAwL. You can find me in #Dutch (remember, Dutch
ppl only!).

--------------------------------------------------------------------------
[1.9] Other guides (FAQ's) from me
--------------------------------------------------------------------------

My guides can be found on www.neoseeker.com and www.gamefaqs.com (not
all). I'm working on an Ultimate Guide-site, so stay tuned!

Conker's Bad Fur Day (N64) - 35 KB (Neoseeker.com)
Sonic Adventure 1 + 2 (DC) - 68 KB
Crazy Taxi 2 (DC)          - 29 KB (Neoseeker.com)
Dreamcast                  - 10 KB+
                            -------
                            142 KB

I also didn't find any guides on GameFAQs and NeoSeeker for Skateboard
Park Tycoon, so maybe I'm going to write a guide for this game ASA is
finished this guide.

--------------------------------------------------------------------------
[1.10] How to install Zoo Tycoon
--------------------------------------------------------------------------

To install the game, you should first download it (I used Kazaa). When the 
download is finished, unpack the game somewhere in a root of a drive 
(i.e. c:). The game will unpack the game in c:\ZooTycoon.

If you don't want to do some illegal downloading, you can also download 
the trial version of the game at http://download.microsoft.com/download/
zootycoon/Trial/1.0/W9X2KMeXP/EN-US/ZooTycoon.exe. Please note that I 
don't encourage you to download the illegal version of Zoo Tycoon!

Enter the Zoo Tycoon dir and delete every folder you see (ztst, maps
with all those numbers etc.). You will end up with the files that Zoo
Tycoon does use... If you want, you can also delete the txt-files and
the zoo-files. Now just run zoo.exe to play the game!

Note: When you're finished playing Zoo Tycoon, some folders you did just
delete, will return. Delete them right away, otherwise you'll end up
with lotsa files you don't want and need. I recommend to delete the files
in DOS (with the deltree-command), because that way, you won't have to
empty your recycle bin.

--------------------------------------------------------------------------
[1.11] Other game you'll like if you like this game
--------------------------------------------------------------------------

If you like Zoo Tycoon, you'll also enjoy the following games:

Rollercoaster Tycoon - Build your own themeparks. One of my favorite
 games!
Skateboard Park Tycoon - Build your own skatepark
Simcity 3000 - Build your own city
Themepark (World) - Build your own themepark
Theme hospital - Build your own hospital

--------------------------------------------------------------------------
[1.12] Where to find this guide
--------------------------------------------------------------------------

This guide can be found on:
www.gamefaqs.com
www.actiontrip.com
www.neoseeker.com
www.cheatcc.com

If you encounter the guide anywhere else, please mail me, so I can put
an end to that! This guide is has copyright y'know ;) See paragraph [1.3]
for more information about this guide.

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[2] Scenario's
==========================================================================

--------------------------------------------------------------------------
[2.1] Smallsville Zoo 1 (Beginner)
--------------------------------------------------------------------------

Information: The town of Smallsville has been given a large monetary 
 donation to start a new zoo. You have been hired to manage the 
 construction and day-to-day operations. The first task is to build an
 exhibit, purchase a Bengal tiger, and hire a zookeeper to care for the
 new animal.

 Remember, habitat fencing must enclose an exhibit. Also note the
 Bengal tiger is from the tropical rainforests of India. Find trees which
 are native to the tropical rainforest and place these in the exhibit. If
 you need more information, select the "info" button on the adopt animal
 panel while the Bengal tiger icon is selected.

Mission: * Adopt 1 Bengal tiger
         * Hire 1 Zookeeper

Built: Nothing

Exhibits: None

Hired: Nobody

Terrain: Grass

How: Alright. This scenario is easy, but I'm going to explain how to
 make the Bengal tiger happy. If the animals in your zoo aren't happy,
 your guests aren't happy! When you see someone walking on the street
 who's crying, you won't laugh... no... you are going to feel sad too 
 (I don't say you'll do this, it's just an example).

 First, you should make a fence. Select something tropical (no glass). 
 Create a pretty big exhibit, like 6x6 tiles (it's just for one Bengal 
 tiger remember). Please note that you'll create an entrance as soon 
 as you finished the exhibit.

 You can now adopt the Bengal tiger. Place him inside the exhibit. Now
 comes the hard part; making your animal happy... It's really hard to
 do so, especially in the beginning.

 The first step your should take to make your animal happy is to look
 where the animal's from. A Bengal tiger lives in a tropical climate,
 so an exhibit with snow and ice won't be a smart idea! ;) The Bengal
 tiger likes Dirt, Shallow water, Forest ground and Grass. I can't 
 really tell you where to place everything. Just look at your animal.
 If you animal is happy ':)', he likes the stuff you placed. If the
 animal isn't happy ':(', he don't likes the stuff you placed, or
 you placed too much of that stuff (i.e. don't place too much dirt).

 Ofcourse, your tiger also wants other things than ground ;) He wants
 plants, trees and bushes. The Bengal tiger likes Rainforest trees,
 so place about 4 trees in his exhibit.

 Now it's time to select your tiger. Close the screen with the ground,
 plants etc. and press the LMB (Left mouse Button) on your tiger. A
 new screen will appear with information about your tiger. Somewhere
 in this screen, you'll see a button with a zookeeper on it. Press this
 button to get some advice from a professional zookeeper. Maybe you
 placed way too much dirt, or you placed no shallow water. Whatever you
 did wrong, change it and keep trying until your tiger is happy... If
 your exhibit is good enough for the Bengal tiger, the screen will say
 "This exhibit is well suited for Bengal tiger 1".

 It'll get pretty frustrating when you can't make your tiger happy. 
 You'll learn how to make him happy later in the game (keep practicing!), 
 so don't think you're a loser (even if you are one). Just hire a 
 zookeeper to complete the first scenario!

Outro: Great job! You now understand the basics of building exhibits and
 hiring staff.

Lose: I can't believe you lost this scenario.  What a loser!

--------------------------------------------------------------------------
[2.2] Smallsville Zoo 2 (Beginner)
--------------------------------------------------------------------------

Information: Now that you've learned the basics of adopting animals and
 building exhibits, it's time to turn your attention to the guests. In Zoo
 Tycoon, it's important to balance the happiness of the animals with the
 happiness of the guests. Buying lots of exotic animals won't matter if 
 the guest can't buy any food.

 Buy a burger stand, a drink stand, and a family bathroom. You can place
 the buildings wherever you like, but it will be more effective if they 
 are near each other. That way guests can spend less time traveling to the
 buildings and more time watching the animals.

 When guest buy food, they generate trash. Buy and place 3 trashcans.

 Guests need placed to rest and eat. Buy and place 4 picnic tables and 4
 benches. Remember, the closer you place these items to the food 
 buildings, the more effective the will be.

Mission: * Purchase 1 Burger Stand
         * Purchase 1 Drink Stand
         * Purchase 1 Family Restroom
         * Purchase 3 Trash Cans
         * Purchase 4 Picnic Tables
         * Purchase 4 Large Benches

Built: Nothing

Exhibits: Tiger world (Tony - Bengal Tiger)

Hired: Jane (zookeeper)

Terrain: Grass

How: First, take a look at the Bengal tiger. This way you should build
 exhibits. I know I didn't mention the cave and bushes, but otherwise it
 was a little too much ;) So next time, also build other things your 
 animal likes.

 This scenario is very easy; just build what you should build and you're 
 good to go!

 Build the Burger stand, Drink stand and Family restroom somewhere close
 to the tiger. 

 After that, build the 3 trash cans, 4 picnic tables and 4 large benches
 and you've finished the second scenario ;)

Outro: Congratulations, The Smallsville Zoo is off and running. The tiger 
 is drawing in new guests and the new buildings satisfy the guests basic 
 needs. There is still much to learn, but this zoo is off to a great 
 start.

Lose: It is important to provide the proper amenities for the guests.  
 If they can't satisfy their basic needs they'll go someplace else.  A 
 well fed guest is a happy guest!  

 Try this scenario again and remember to watch out for the completion 
 time.  

--------------------------------------------------------------------------
[2.3] Smallsville Zoo 3 (Beginner)
--------------------------------------------------------------------------

Information: The Smallsville Zoo is off to a great start. Now is the time
 to think about expanding the zoo by adding more animals and attractions.
 Guests will quickly become bored and leave the zoo if there are not 
 enough things to see and do.

 Animals are the main attraction for the zoo. Adopt and build exhibits for
 a gazelle, zebra, giraffe and chimpanzee. Try putting the gazelle and
 zebra in the same exhibit. The animals like to be housed together and
 the guests like seeing multiple animals in one exhibit.
 Make sure the animals live in an exhibit they like because you'll have
 to keep the animals' happiness above a certain point to be successful. If
 you need more information about these animals, select the "info" button
 on the adopt animal panel with the animal icon selected.

 Some buildings satisfy the basic needs of the guest - food stands,
 bathrooms, etc. Some buildings provide entertainment. Purchase an 
 elephant ride. Kids will love it. You should also purchase a gift shop
 to increase your cash flow. Guests also like to view animals in a
 pleasing environment. Try and spice up the zoo by adding an elephant
 fountain, and some topiary bushes.

Mission: * Months to complete: 4
         * Adopt 1 Thomson's Gazelle
         * Adopt 1 Plain Zebra
         * Adopt 1 Giraffe
         * Adopt 1 Chimpanzee
         * Have animal rating of 60
         * Purchase 1 Elephant Ride
         * Purchase 1 Gift Shop
         * Purchase 1 Elephant Fountain
         * Purchase 1 Giraffe Topiary
         * Purchase 1 Elephant Topiary

Built: 1 Burger Stand (Burger Stand 1), 1 Drink Stand (Drink Stand 1)
 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large
 Benches, 3 Trash Cans

Exhibits: Tiger world (Tony - Bengal Tiger)

Hired: Jane (zookeeper)

Terrain: Grass

How: The first scenario with a time limit. It doesn't matter! You can
 finish this scenario within 2 months. In the other 2 months, I 
 played Chuchu Rocket on my Dreamcast ;)

 First, build a exhibit and adopt a Thomson's Gazelle and a Plain
 Zebra. Place the 2 animals in the same exhibit. Use the zookeeper's
 information to check what the animals like. Create a perfect exhibit
 for the animals. If you want to have very happy animals, adopt from 
 every animal 2 more (for the moment only 2 Gazelles and 2 Zebra's).

 After that, build an exhibit for the Giraffe. When the Giraffe(s)
 is/are happy, create an exhibit for the Chimpanzee. When the
 Chimpanzee(s) is/are happy, build the other things you must build to
 complete the scenario; Elephant Ride, Gift Shop, Elephant Fountain,
 Giraffe Topiary and Elephant Topiary. Please note that the
 topiaries can be found in the same screen where you plant bushes and
 trees with.

 BTW: If you check the information for the Drink Stand, you'll see
 it's build in year 7 :D

Outro: Great job! The Smallsville Zoo continues to grow and expand. The
 response from the community is overwhelmingly positive.

Lose: You have failed to achieve all the objectives.  

 Remember to keep the animals happy.  If your zookeeper is overworked, 
 hire another to reduce the workload. 

--------------------------------------------------------------------------
[2.4] Smallsville Zoo 4 (Beginner)
--------------------------------------------------------------------------

Information: The National Association of Zoos has recognized the 
 Smallsville Zoo as the Best New Zoo in the Country. Continue your great
 work by increasing zoo admissions. Also focus on maintaining the
 happiness of the guests and animals.

 If the trash starts to pile up, hire a maintenance worker to keep the
 zoo clean. Also consider hiring a tour guide. They will walk from 
 exhibit to exhibit lecturing the guests about the various animals.

 More animals will increase admissions, just make sure you have enough
 zookeepers to satisfy their needs.

Mission: * Months to complete: 12
         * Have 100 guests in the zoo
         * Have a zoo rating of 50
         * Have a guest rating of 70
         * Have an animal rating of 60
         * Have at least 10 different species

Built: 1 Burger Stand (Burger Shack), 1 Drink Stand (Drink Shack)
 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large
 Benches, 3 Trash Cans, 1 Gift Shop (Smallsville Zoo Gifts), 
 1 Elephant Ride (Elephant Ride)

Exhibits: Tiger world (Tony - Bengal Tiger), African Safari Exhibit
 (Dolly - Zebra, Zarly - Zebra, Zoe - Zebra, Gabby - Zebra,
 Gerry - Zebra, Gertie - Zebra), Giraffe Land (Jake - Giraffe),
 Monkey World (Bobo - Chimp, Bonzo - Chimp, Bungo - Chimp)

Hired: Jane (zookeeper)

Terrain: Grass, 1 Elephant fountain, 1 Giraffe Topiary, 1 Elephant
 Topiary

How: Well... if you finish this one, you aren't a beginner anymore ;)

 If you look good, you'll see some animals are escaped!!! Build a stronger
 fence for the Chimpanzees and the Giraffes, then search the animals and
 place them back in their exhibit. I think this is just a bug in the
 BETA-version of the game.

 If you understand the things I taught you in the previous paragraphs, 
 you don't have problems with this scenario. Just keep building exhibits
 with animals and the ratings etc. will go up. A zoo with no animals, 
 won't attract guests, but if you have 10 different species, guests will
 take a look at your zoo. So: the more species, the more guests, the 
 higher the rating. After 12 months, the scenario is finished. Have phun!

 If you get any problems with money, try to sell some animals...

Outro: The Smallsville Zoo has become to represent all that is good about
 zoos. Your ability to master the basics of managing and running a zoo
 will increase your career options.

Lose: The National Association of Zoos has rescinded their "Best New Zoo" 
 award and the community is grumbling about mismanagement problems at the 
 zoo.  

 Make sure you complete the objectives within the allotted time.  Keeping 
 the guests happy can be the hardest task.  Add more food and drink 
 buildings if guests are having a hard time satisfying their needs.  
 Think about decorating the zoo with statues, fountains, and flowerbeds 
 to increase guest satisfaction.

--------------------------------------------------------------------------
[2.5] Revitalize Burkitsville Zoo (Intermediate)
--------------------------------------------------------------------------

Information: The Burkitsville Zoo has been badly managed for the last
 few years. The National Association of Zoos has threatened to close
 down the zoo because of the substandard living conditions for the
 animals. The town's mayor has appointed you the new Zoo Director with the
 mandate to return the Zoo to its once former vibrancy.

 Your first step should be to repair and upgrade the existing animal
 exhibits. After that, focus on increasing guest enjoyment by providing
 much needed services and attractions. Watch your spending, though if
 you get in real trouble, donations may be available.

Mission: * Month to complete: 12
         * Have 100 guests in the zoo
         * Have a zoo rating of 50
         * Have an animal rating of 50
         * Have at least 8 different species

How: Coming up soon!

Lose: Unfortunately your efforts to save the Burkitsville zoo have failed.  
 Too many years of neglect have finally taken its toll.  The National 
 Association of Zoos has closed the gates and sent the animals to other 
 zoos where they will have a better quality of life.

--------------------------------------------------------------------------
[2.6] Note
--------------------------------------------------------------------------

The other scenario's are coming up soon (I think within a week), but
because I want to be the first one to release a guide/FAQ for Zoo Tycoon,
I released this file in this state. The next version will be more 
detailed and bigger!

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[3] Cheats
==========================================================================

Note: The only cheats that worked for me was cheat 3.1, cheat 3.12, 
 cheat 3.13, cheat 3.14, cheat 3.15 and cheat 3.16... 
 the other cheats don't seen to work in the BETA-version :(

--------------------------------------------------------------------------
[3.1] Debug mode
--------------------------------------------------------------------------

Source: GameFaqs.com

Press CTRL+D when you are playing the game. On the left side of the 
screen, a little 'X' will appear. When you click on this button, a new
screen will open and you can build things like a park entrance and park
fences. This only works in the BETA-version of the game!

--------------------------------------------------------------------------
[3.2] Unicorn
--------------------------------------------------------------------------

Source: Actiontrip.com

Rename an exhibit "Xanadu" to unlock the Unicorn. If you change the name
of a new exhibit, the game will crash.

--------------------------------------------------------------------------
[3.3] Unlock Triceratops
--------------------------------------------------------------------------

Source: Actiontrip.com

Rename an exhibit "Cretaceous Corral" to unlock the Triceratops. If you 
change the name of a new exhibit, the game will crash.

--------------------------------------------------------------------------
[3.4] Research all Staff Research Automatically
--------------------------------------------------------------------------

Source: GameFaqs.com

Rename a guest "Henk Howie".

--------------------------------------------------------------------------
[3.5] Make white birds appear and scare guests
--------------------------------------------------------------------------

Source: GameFaqs.com

Rename a guest "Alfred H".

--------------------------------------------------------------------------
[3.6] Make Some Guests Puke
--------------------------------------------------------------------------

Source: GameFaqs.com

Rename a guest "Zeta Psi".

--------------------------------------------------------------------------
[3.7] Make Fences Deteriorate 
--------------------------------------------------------------------------

Source: GameFaqs.com

Rename a guest "Russell C".

--------------------------------------------------------------------------
[3.8] All animal toys
--------------------------------------------------------------------------

Source: GameFaqs.com

Rename a guest "Lou Catanzaro".

--------------------------------------------------------------------------
[3.9] All Animal Shelters Available
--------------------------------------------------------------------------

Source: GameFaqs.com

Rename a guest "John Wheeler".

--------------------------------------------------------------------------
[3.10] Change the color of the guests' shirts
--------------------------------------------------------------------------

Source: GameFaqs.com

Rename a guest ... to change the color of the guests' shirts.

"Mr. Blue"   - Changes everyone's shirt blue. 
"Mr. Blonde" - Changes everyone's shirt to yellow. 
"Mr. White"  - Changes everyone's shirt to white. 
"Mr. Brown"  - Changes everyone's shirt to brown. 
"Mr. Orange" - Changes everyone's shirt to orange. 
"Mr. Pink"   - Changes everyone's shirt to pink.

--------------------------------------------------------------------------
[3.11] Get more money
--------------------------------------------------------------------------

Source: GameFaqs.com

Open "zoo.ini" in the Zoo Tycoon-dir. Search for the string "MSMaxCash"
and change the value to something you like.

--------------------------------------------------------------------------
[3.12] Get more money 2
--------------------------------------------------------------------------

Source: GameFaqs.com

Press "SHIFT+4" (like you would type $).

--------------------------------------------------------------------------
[3.13] Get more money 3
--------------------------------------------------------------------------

Source: Gerder

Go to the Zoo Tycoon dir and extract "config.zip" somewhere on your hard
disk (somewhere you REMEMBER). Open notepad and edit the file
"economy.cfg". Change the second line (cash=??????) to something you like
(like cash=1000000). You can also change ratings etc. When you play a
freeform game, you'll get the amount of cash you entered. I don't know
of this also works for the scenario game; Gerder didn't tell me (I'll
ask him).

--------------------------------------------------------------------------
[3.14] Shapes around the interface
--------------------------------------------------------------------------

Source: Myself

Press CTRL + B to get shapes around the interface.

--------------------------------------------------------------------------
[3.15] Raster
--------------------------------------------------------------------------

Source: Myself

Press CTRL + G to get a raster on your land.

--------------------------------------------------------------------------
[3.16] Unknown effect
--------------------------------------------------------------------------

Source: Myself

Press CTRL + R to get... I don't know ;) The game loads something, but
I don't know what :D If someone knows, please mail me.

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[4] Bugs and glitches
==========================================================================

Note: I test all The bugs and glitches you'll find here. If you
have any bugs or glitches, just mail me.

--------------------------------------------------------------------------
[4.1] Animal is stuck
--------------------------------------------------------------------------

I saw this bug when I was at Gerder's place (read the credits and intro).
He built a exhibit with hippos and so far there was no problem. But
suddenly, a hippo couldn't move anymore! He tried to moved up and down, 
but he didn't move! The only solution for this bug seems to sell the
animal and buy it again. Moving the animal may also help, but we didn't
try this. As long as the animal is stuck, it can't eat.

--------------------------------------------------------------------------
[4.2] Animal is escaped
--------------------------------------------------------------------------

This is a pretty irritating bug. No matter what kind of fence you build,
the animals will escape!!! You can see this in the fourth scenario (also
see chapter 2).

--------------------------------------------------------------------------
[4.3] Animal can't die
--------------------------------------------------------------------------

I'm not sure if this is a bug, but I consider it as a bug ;) If a animal
doesn't get food, isn't happy, is sick and doesn't like it exhibit, in 
real life it will die. Well; in Zoo Tycoon it won't die :| Animals can't 
seem to die...

--------------------------------------------------------------------------
[4.4] Blinking cursor
--------------------------------------------------------------------------

This is a common bug in the BETA-version of the game; the cursor keeps
blinking and blinking. There's nothing you can do against it, so just
ignore it...

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[5] Manual
==========================================================================

This isn't the official Zoo Tycoon manual! I don't even have the original
game, so I had to write my own manual. I hope you find is useful :D

--------------------------------------------------------------------------
[5.1] Main menu
--------------------------------------------------------------------------

When you loaded the game, you'll see the main menu (after the loading
message). The main menu looks like this:

Play Scenario Game - Ever played Rollercoaster Tycoon? In Rollercoaster
 Tycoon, you had to play mission in order to continue to the next level.
 This is the same idea; you'll get a mission and when you finished that
 mission, you can move on to the next one. See paragraph 3 for more 
 information on Scenario Games.

Play Freeform Game - Just like Simcity... you'll get some flat land and
 your mission is to create a zoo. No mission or something, just play 
 until you don't want to play anymore ;)

Load Game - Load a game you saved in Scenario or Freeform mode. In the 
 version you can download with Kazaa, some savegames are included. 
 Savegames have the extension ZOO.

Continue Current Game - Doesn't work in the BETA-version. It seems clear
 to me what is does; continue a game if you're playing one.

Check for New Zoo Tycoon Items - With this option, you can connect to 
 the internet and download new items for Zoo Tycoon. I did not test 
 this BTW. See paragraph 2 for more information on downloading new
 items.

Game Credits - Doesn't work in the BETA-version. It'll show the credits
 if you don't understand :p

Exit Zoo Tycoon - WTF do you expect? ;)

--------------------------------------------------------------------------
[5.2] Check for New Zoo Tycoon Items
--------------------------------------------------------------------------

From time to time, Microsoft will release new items. Select this option
from the main menu to show a new screen.

[The following information is taken from the Microsoft-site]

First, click on "Check Internet". Wait until the game is finished. Select
the items you want to download and click on the "Add Items" button. When
the download(s) is/are finished, the game will restart and you can use
the new items. You can already download a new scenario:

THE BEACH RESORT SCENARIO 

A wealthy hotel tycoon has started a new beach resort in the Bahamas. He 
has decided to build a zoo near his hotel as an attraction to guests. He 
has put you in charge of selecting the animals for the zoo and in making 
the zoo a success. He has set aside a large plot of land with many varied
terrain types that he insists would be adequate for a wide variety of 
animals. He only asks that you choose a diverse selection of animals 
from across the globe. 

--------------------------------------------------------------------------
[5.3] Play Scenario Game
--------------------------------------------------------------------------

When you select "Play Scenario Game" from the main menu, a new screen will
appear;

Image - In the upper left corner of the screen, you'll see an image. When
 you didn't finish this scenario, you'll see a city. If you did finish
 the scenario, you'll see a golden image.

Scenario - In the lower left corner of the screen, you'll see the
 scenario's you can play. In the BETA-version, you can play 10 
 scenario's. I don't know if Microsoft is going to release more 
 scenario's in the future, but I will tell you more about it soon.

Information - In the upper right corner of the screen, you'll find some
 information about the scenario. Note that you'll find the same text in
 the Scenario's-chapter of this guide.

Mission - In the lower right corner of the screen, you'll see the mission.
 If you want to complete the scenario, you should try to complete these
 mission. The first scenario's are easy, but it gets harder and harder...

--------------------------------------------------------------------------
[5.4] The interface
--------------------------------------------------------------------------

So... you're playing the game and the screens confuse you. GrAwL will help 
you out ;) !

I'll first tell you about the screen below in the screen;

"+" - With this button, you can zoom in

"-" - With this button, you can zoom out

">" - With this button, you can rotate the view 90 degrees to the right

"<" - With this button, you can rotate the view 90 degrees to the left
Map - You can see your zoo with this in a little screen. Click somewhere
 on the map you quick move to that place.

"||" - Use this button to pause to game. When you pressed this button, 
 the graphic will change to ">". Click again to resume your game.

Date - You'll see the month and year in this little bar. A year in Zoo
 Tycoon will take 12 month (in Rollercoaster Tycoon 8 months). Hold
 your mouse above this bar to get the exact date.

Zoo finances - With this button, you'll bring up the zoo finances
 screen. See paragraph 5 for more information about this screen.

Available cash - How much cash do you have?

Zoo status - With this button, you'll bring up the zoo status screen.
 See paragraph 6 for more information about this screen.

Zoo rating - In some scenario's, you'll have to get a rating in order to
 complete the scenario. Hold the mouse over this bar to view the zoo
 rating.

Animal list - With this button, you'll bring up the animal list screen.
 See paragraph 7 for more information about this screen.

Animal happiness - In some scenario's, you'll have to get a rating in 
 order to complete the scenario. Hold the mouse over this bar to view 
 the animal happiness.

Guest list - With this button, you'll bring up the guest list screen.
 See paragraph 8 for more information about this screen.

Guest happiness - In some scenario's, you'll have to get a rating in
 order to complete the scenario. Hold the mouse over this bar to view
 the guest happiness.

Exhibit list - With this button, you'll bring up the exhibit list
 screen. See paragraph 9 for more information about this screen.

Staff list - With this button, you'll bring up the staff list screen. 
 See paragraph 10 for more information about this screen.

So; you now know how the bar below works. Now I will tell you about the
bar on the right side of the screen;

Construct Exhibit - With this button, you can build exhibits, plants,
 bushes etc. See paragraph 11 for more information about this screen.

Adopt Animals - With this button, you can adopt animals. See paragraph
 12 for more information about this screen.

Buy Zoo objects - With this button, you can buy various things; stands,
 banks, fountains etc. See paragraph 13 for more information about this
 screen.

Hire staff - With this button, you can hire staff. See paragraph 14 for
 more information about this screen.

Undo last action - If you didn't like the action you did, press this
 button to undo it and get the money back you used.

Research & conversation - With this button, you can research. See 
 paragraph 15 for more information about this screen.

Message list - Did you miss a message? Press this button to review all
 the messages you got.

Clear objects - So the undo last action-button doesn't work anymore? Use
 this button to clear objects and get some money back.

Game options - With this button, you can save, load, exit etc. See 
 paragraph 16 for more information about this screen.

Developer mode - In order to get this screen, you must activate the
 Developer mode-cheat (see paragraph 3.1). You can build park entrances
 and buildings.

--------------------------------------------------------------------------
[5.5] Zoo finances
--------------------------------------------------------------------------
__________________________________________________________________________
[5.5.1] Zoo finances
__________________________________________________________________________

Money is very important in Tycoon-games, so check this screen from time
to time. You can get and lose money in 9 different ways:

Admissions - How many guests paid admissions this month?
Admissions income - Looks clear to me... what does the guests pay for 
 checking your park out?

Private donations - Some guests think your Zoo is very beautiful and
 they'll give you donations in order to keep it up. See sub-paragraph
 5.5.2 for more information about donations.

Concessions - I don't know this one for sure... Please mail me if you know
 what it means.

Recycling benefit - When you removed an object with the "Remove objects"-
 button, you'll get some money back.

Construction cost - Everything costs something. When you're building
 exhibits, benches or stands; you'll have to pay for it.

Animal purchase cost - A zoo needs animals; wild animals. Unless you can
 find a tiger in your backyard, you must pay for the animals.

Animal upkeep cost - When you have an animal (maybe the tiger from your
 backyard), they'll have to eat, sleep etc. And those things cost money.
 And unless your tiger doesn't eat, you'll have to pay for it ;)

Employee wages - Someone has to tour the guests, clean the park and 
 feed the animals. In other words: you'll need staff. Unless your little
 brother wants to do this all for you, you'll have to pay for it :D

Research cost - In this first scenario's, you won't need this. But after
 a while, your guests want to see some new animals. And unless your 
 teaches want to do the research, you'll have to pay for it :p
__________________________________________________________________________
[5.5.2] Zoo donations
__________________________________________________________________________

Like I told you in the previous sub-paragraph, if guests like your park,
they'll give you donations in order to keep up the good work. In this
screen, you can view the incoming donations. You can choice between a line
and a bar.
__________________________________________________________________________
[5.5.3] Zoo profit
__________________________________________________________________________

This is a simple version of the Zoo finances-screen. No strange numbers,
just a simple line (or bar).
__________________________________________________________________________
[5.5.4] Zoo attendance
__________________________________________________________________________

This screen will show you how many guests you have at the moment. You can
choice between a line and a bar.
--------------------------------------------------------------------------
[5.6] Zoo status
--------------------------------------------------------------------------

You can also activate this screen, by clicking with the LMB on the zoo
entrance.
__________________________________________________________________________
[5.6.1] Zoo status
__________________________________________________________________________

Some nice statistics about your zoo;

Admission price - In order to keep the animals and guests happy, you'll
 need money. And one way to get that money, is by asking an admission 
 price. The minimum value is $0.00 and the maximum value is $100.00. An
 adult will have to pay the full price, a child on 50% of that price.

Number of animals - Nice to know... but do you care ;)

Number of exhibits - Yes... very interesting. Thank you Microsoft for
 this function :p

Number of attractions - This isn't Rollercoaster Tycoon dear Microsoft...
 well, I guess an elephant ride is an attraction...

Number of guest - In some scenario's, you'll have to get an certain
 amount of guest in order to complete that scenario. So this one is
 useful.

Number of staff - In the first scenarios, you'll have to hire staff. 
 Check this function to know how many you have (but you can count to 
 one, right?)

Number of Zoo members - I have no idea... please mail me!
__________________________________________________________________________
[5.6.2] Zoo awards
__________________________________________________________________________

In the BETA-version, you can't get any awards. You'll have the "Best
 little plastic animal award, 2001" 5 times ^_^
__________________________________________________________________________
[5.6.3] Zoo rating
__________________________________________________________________________

In some scenario's, you'll have to get a rating in order to complete the
scenario. I don't recommend to go all this way to the screen; just hold
your mouse over the Zoo rating-bar ;) The minimum value is 0, the
maximum 100 (Rollercoaster Tycoon used a better system).
__________________________________________________________________________
[5.6.4] Scenario information
__________________________________________________________________________

So you forgot what to do? Don't worry, check this screen to know what to
do? But why do you need this screen anyway? You're a smart person, and
you've this guide ;)

--------------------------------------------------------------------------
[5.7] Animal list
--------------------------------------------------------------------------

You'll find various button in this screen (if you click on an animal, a
new screen will open. See paragraph 17 for more information about this
screen);
__________________________________________________________________________
[5.7.1] All animals
__________________________________________________________________________

If you are a very active person (or when you're bored), you can count the
animals in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.7.2] Sick animals
__________________________________________________________________________

Like humans, animals also get sick. If you encounter this problem, you
should hire more zookeepers. If the animal is sick, he will make the
other animals unhappy and even sick. The only reason an animal gets sick,
is because he's unhappy (gettit?).
__________________________________________________________________________
[5.7.3] Unhappy animals
__________________________________________________________________________

This is the reason why animals get sick; because they're unhappy. If you
encounter this problem, you must trace the animal and look why he's
unhappy. The 2 most common problems are: 1) it's escaped or 2) it doesn't
like it exhibit. If the problem is #2, look why he's unhappy (see
paragraph 17 to read how to do that). Most of the time, you didn't use
the right terrain-combination, or you placed animals in his exhibit it
doesn't like.
__________________________________________________________________________
[5.7.4] Angry animals
__________________________________________________________________________

Your animals also can become angry. Most of the time, the animal doesn't
have access to its food. Find out what's wrong and make it happy again.
__________________________________________________________________________
[5.7.5] Hungry animals
__________________________________________________________________________

In the BETA-version, this often happens. See paragraph 4.1 for more 
information about this bug. If it wasn't the bug, you don't have enough
zookeepers :p
__________________________________________________________________________
[5.7.6] Escaped animals
__________________________________________________________________________

This is also a common bug in the BETA-version. See paragraph 4.2 for
more information about this bug. When the animal is escaped, trace it
down and place it in its exhibit. If it keep escaping, build a stronger
or higher fence. You must understand that a low wooden fence won't prevent
a tiger from escaping ;)

--------------------------------------------------------------------------
[5.8] Guest list
--------------------------------------------------------------------------

You'll find various button in this screen (if you click on a guest, a
new screen will open. See paragraph 18 for more information about this
screen);
__________________________________________________________________________
[5.8.1] All guests
__________________________________________________________________________

If you are a very active person (or when you're bored), you can count the
guests in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.8.2] Thirsty guests
__________________________________________________________________________

I know this problem; I have to deal with it every day on school :D Build
some drink stands to help this guests.
__________________________________________________________________________
[5.8.3] Bathroom guests
__________________________________________________________________________

Sometimes, you'll have to urinate. The same goes for your guests. Build
some bathroom and they'll do fine.
__________________________________________________________________________
[5.8.4] Angry guests
__________________________________________________________________________

They don't like your zoo. Check for escaped and angry animals and fix the
problem.
__________________________________________________________________________
[5.8.5] Hungry guests
__________________________________________________________________________

A second school-problem; when I'm hungry. I'll have to buy some food or
wait until I'm home (In the Netherlands, you bring your own food with
you). Buy some nice stands to help this kind of guests.
__________________________________________________________________________
[5.8.6] Tired guests
__________________________________________________________________________

Another school-problem; when I'm tired ;) Most of the time, I'll get my
sleep in the lessons, but sometimes I can't. Place benches, tables etc.
to help this guests.

--------------------------------------------------------------------------
[5.9] Exhibit list
--------------------------------------------------------------------------

You'll find various tabs in this little screen;
__________________________________________________________________________
[5.9.1] Exhibit status
__________________________________________________________________________

Popularity rating - How much do the guests like your exhibit? 0 stars
means the exhibit is very bad, 5 stars means the exhibit rules!

Donations - How much did the guest donate to this exhibit (last, current
and total)?

Upkeep - How much does this exhibit cost (last, current and total)?

Constructed: Shows the date the exhibit was constructed.

Keeper assigned: Which keeper is assigned to this exhibit?
__________________________________________________________________________
[5.9.2] Animals in exhibit
__________________________________________________________________________

Shows the animals that are in the exhibit. If you click an animal, a new
screen will show up. See paragraph 17 for more information about this
screen.
__________________________________________________________________________
[5.9.3] Thoughts about exhibit
__________________________________________________________________________

What do the guests think of this exhibit? You'll know if you look here.

--------------------------------------------------------------------------
[5.10] Staff list
--------------------------------------------------------------------------

You'll find various button in this screen (if you click on a staff-member, 
a new screen will open. See paragraph 19 for more information about this
screen);
__________________________________________________________________________
[5.10.1] All staff
__________________________________________________________________________

If you are a very active person (or when you're bored), you can count the
staff in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.10.2] Unassigned staff
__________________________________________________________________________

In order to get your staff doing the right thing, you should assign them
to an exhibit. If you don't do this, they'll just wander around and do
very little.
__________________________________________________________________________
[5.10.3] Assigned staff
__________________________________________________________________________

Good work (if every member of the staff is in this list); if you have 
all your staff assigned, you'll have very little problems with running
your zoo.
__________________________________________________________________________
[5.10.4] Zookeepers
__________________________________________________________________________

Show the zookeepers in your zoo. If you click on a zookeeper, a new
screen will show up. See paragraph 19 for more information about this
screen.
__________________________________________________________________________
[5.10.5] Maintenance workers
__________________________________________________________________________

Show the maintenance workers in your zoo. If you click on a maintenance 
worker, a new screen will show up. See paragraph 19 for more information 
about this screen.
__________________________________________________________________________
[5.10.6] Tour guides
__________________________________________________________________________

Show the tour guides in your zoo. If you click on a tour guide, a new
screen will show up. See paragraph 19 for more information about this
screen.

--------------------------------------------------------------------------
[5.11] Construct exhibit
--------------------------------------------------------------------------
__________________________________________________________________________
[5.11.1] Fences
__________________________________________________________________________

A zoo needs cages. If you don't have them, the animal will run free 
around in your zoo; and guests don't like that ;) So build fences to 
create cages. See chapter 6.1 for more information about fences.

When you've finished a complete fence, a gate will be placed 
automatically. If you want to move the gate, use the manual gate 
placer-button to move it.
__________________________________________________________________________
[5.11.2] Paths
__________________________________________________________________________

The guests will walk on paths, if they exist. If the guest can't find any
paths, they'll walk on the grass... See chapter 6.2 for more information
about paths.
__________________________________________________________________________
[5.11.3] Exhibit foliage
__________________________________________________________________________

If you place foliage, your animals will like their exhibits. If you don't
place foliage, your animals will get angry and sick... See chapter 6.3
for more information about foliage.

Use the buttons below to turn the foliage around.
__________________________________________________________________________
[5.11.4] Exhibit rocks
__________________________________________________________________________

Some animals (like penguins), like rocks in stead of foliage. See chapter
6.4 for more information about rocks.

Use the buttons below to turn the rocks around.
__________________________________________________________________________
[5.11.5] Change terrain type
__________________________________________________________________________

Most animals (read: every animal) don't like grass only. You'll have
to change the terrain type in order to make the animals happy. See chapter
6.5 for more information about changing the terrain type.

--------------------------------------------------------------------------
[5.12] Adopt animals
--------------------------------------------------------------------------

Do you know a zoo without animals? I don't! So adopting animals is really
a main factor of the game. If you don't, you'll get no guests and no
guests means no money. So; adopt those animals. See chapter 7 for more
information about the animals available in the game.

You can also choice between male and female. Below, you can find 
information about the animal you've selected.

--------------------------------------------------------------------------
[5.13] Buy zoo objects
--------------------------------------------------------------------------
__________________________________________________________________________
[5.13.1] Zoo object
__________________________________________________________________________

In order to make your guests happy, you need animals. But only animals
won't be enough! You'll have to place stands, shops etc. in order to
really make the guests happy... See chapter 6.5 for more information about 
objects.

Use the buttons below to turn the objects around.
__________________________________________________________________________
[5.13.2] Zoo scenery
__________________________________________________________________________

Guests get tired and hungry. If you're tired, you'll take a rest. So if
your guests are tired, they'll also take a rest. Placing benches will
help them out. Another problem; the guests get hungry! So you'll have
to place picnic tables, so they can eat their food. See chapter 6.6 for 
more information about scenery.

Use the buttons below to turn the scenery around.
__________________________________________________________________________
[5.13.3] Exhibit Shelters
__________________________________________________________________________

You'll also have to make your animals happy. Sometimes, it's cold outside.
You won't like to sleep outside when it's cold, right? Your animals won't
like that either. So give them shelters, so they can sleep inside! See 
chapter 6.7 for more information about shelters.

Use the buttons below to turn the shelters around.
__________________________________________________________________________
[5.13.4] Exhibit toys
__________________________________________________________________________

Imagine this: you have food, you have water, you have a house and you
have a bed. That's all! A pretty boring life isn't it? So give your
animals some toys to keep them busy please! ;) See chapter 6.8 for more 
information about toys.

Use the buttons below to turn the toys around.

--------------------------------------------------------------------------
[5.14] Hire staff
--------------------------------------------------------------------------

Do you know a zoo without staff? No, you don't! (if you do: please give
me the name of the zoo, so I can check it out :p) So you'll have to hire
some staff in order to keep the zoo up and running. See chapter 7 for more
information about staff (I know, staff aren't animals, but I had to place
them somewhere!).

Below, you'll find the name of the staff member, the monthly salary
and the staff duties.

--------------------------------------------------------------------------
[5.15] Research & conversation
--------------------------------------------------------------------------
__________________________________________________________________________
[5.15.1] Research & conversation status
__________________________________________________________________________

In this screen, you can check what you're going to invent next ;) You
can check the research (shelters, buildings etc.) and the conversation
(animals and animal houses). Remember: no funding, no research!
__________________________________________________________________________
[5.15.2] Current research
__________________________________________________________________________

This screen gives you more information about the research. You can select
what you want to research and you can select the monthly funding (from
$0.00 to $1000.00).
__________________________________________________________________________
[5.15.3] Current conversation
__________________________________________________________________________

This screen gives you more information about the conversation. You can
select what you want to research and you can select the monthly funding
(from $0.00 to $1000.00).

--------------------------------------------------------------------------
[5.16] Options
--------------------------------------------------------------------------
__________________________________________________________________________
[5.16.1] File options
__________________________________________________________________________

Load game - Load a saved game
Save game - Save a game
Return to main - Return to the main menu
Exit Zoo Tycoon - Return to that damn ugly Windows! ;)
__________________________________________________________________________
[5.16.2] Sound and video
__________________________________________________________________________

Main volume - Change to main volume
Menu music - Change the menu music (my tip: turn it off!)
Screen size (Window mode/Full Screen) - Switch between window mode and
 full screen. I use window mode, because I've claustrophobia :D
Video mode (800x600/1024x768/1280x1024) - Change the screen resolution
__________________________________________________________________________
[5.16.3] Help options
__________________________________________________________________________

Short tool tips/long tool tips - Short or long information when you hold
 your mouse above something? It's your choice.
Tool tip delay - How long does it take before the tool tip pops up when
 you hold your mouse above an object?
Tool tip duration - How long does the tool tip show up?
Scroll speed - What scroll speed? ;)
__________________________________________________________________________
[5.16.4] About
__________________________________________________________________________

The version number, copyright and other shit :D

--------------------------------------------------------------------------
[5.17] Animal screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.17.1] Animal status
__________________________________________________________________________

Track animal - Smile! You're on my screen ;)
Name - The animals name
Move animal - Move the animal
Exhibit information - Show information about the exhibit, see paragraph 9
 for more information about the exhibit list.
Sell animal - Maybe the animal is a little expensive; sell it and you
 even get money back ;)
Zookeepers recommendation - To make the animal happy, you should listen
 to the zookeeper!

Animal happiness - How happy is the animal? If it's not happy, he may
 try to escape, so watch out!
Animal hunger - How hungry is the animal? If it's hungry, it will get
 unhappy; and it will try to escape. Hire more zookeepers to solve this
 problem.
Animal health - How healthy is the animal? If it's sick, it will make
 other animals sick and unhappy; escape!
Exhibit suitability - How much does the animal like his exhibit? If it
 doesn't like it exhibit, it will get... unhappy ;)
__________________________________________________________________________
[5.17.2] Animal thoughts
__________________________________________________________________________

What does the animal think? Check it out here!
__________________________________________________________________________
[5.17.3] General
__________________________________________________________________________

Show some general information about the animal; gender, the last time it
ate and the last time is slept.

--------------------------------------------------------------------------
[5.18] Guest screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.18.1] Guest status
__________________________________________________________________________

Track guest - Smile! You're on my desktop! :D
Name - The guests name

Guest happiness - How happy is the guest? 
Drink needs - Sometimes guests get thirsty
Food needs - And sometimes they'll get hungry ;)
Restroom needs - No one can avoid this little (or big) problem :p
Guest energy - How much energy does the guest have?
__________________________________________________________________________
[5.18.2] General
__________________________________________________________________________

Show some general information about the guest; time in park, favorite 
animal and guests inventory.
__________________________________________________________________________
[5.18.3] Guest thoughts
__________________________________________________________________________

What does the guest think? Check it out here!

--------------------------------------------------------------------------
[5.19] Staff member screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.19.1] Staff member status
__________________________________________________________________________

Track staff member - The last time: Smile! You're in my window! :p
Name - The staff members name
Move - Move the staff member
Fire - Bye! :D

Monthly salary - How much does this staff member cost?
Current duty - What's your duty soldier? Check it here!
Specialization - Some staff members are very good in something; it's 
 called a specialization ;)
__________________________________________________________________________
[5.19.2] Job assignment
__________________________________________________________________________

Remove all assignment - Stop working and chill my dear staff member ;)
Remove selected assignment - You don't want to stop? Well; take a little
 more assignments then!
Add assignment - You want more work? Np! ;)

--------------------------------------------------------------------------
[5.20] Building screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.20.1] Building status
__________________________________________________________________________

For every building, the status screen is something else, so here are 3
different screens:

Sell - Sell this building (every status)

Visitors (last month, this month and total) - How many visitors did this
 building have? (status #1)

Income (last, current and total) - How much does this building have? 
 (status #2)
Customers (last, current and total) - How many customers did this 
 building have? (status #2)

Customers - How many? (status #3)
Total customers - How many again... (status #3)
Total income - How much? (status #3)
Items sold - Which? (status #3)

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[6] Buy encyclopedia
==========================================================================

--------------------------------------------------------------------------
[6.1] Fences
--------------------------------------------------------------------------
__________________________________________________________________________
[6.1.1] Low fences
__________________________________________________________________________

Name low fence              Price

Cast-iron Fence             $  65.00
Low Hedge Fence             $  85.00
Chain Link Fence            $  55.00
Concrete Fence              $ 110.00
Glass Fence                 $ 100.00
Post and Rail Fence         $  40.00
Stick Pole Fence            $  45.00
Bar Fence                   $ 110.00
Picket Fence                $  30.00
__________________________________________________________________________
[6.1.2] High fences
__________________________________________________________________________

Name high fence             Price

Chain Link Fence            $  75.00
Concrete Fence              $ 200.00
Glass Fence                 $ 150.00
Post and Rail Fence         $  80.00
Stick Pole Fence            $  95.00
Bar Fence                   $ 140.00

--------------------------------------------------------------------------
[6.2] Paths
--------------------------------------------------------------------------

Name path                   Price

Dirt Path                   $  10.00
Concrete Path               $  20.00

--------------------------------------------------------------------------
[6.3] Foliage
--------------------------------------------------------------------------

Name foliage                Price    Habitat

Baobab Tree                 $ 300.00 Savannah
Birch Tree                  $ 145.00 Deciduous
Bush 1                      $  20.00 Many
Bush 2                      $  25.00 Many
Bush 3                      $  35.00 Many
Bush 4                      $  45.00 Many
Elm Tree                    $ 125.00 Deciduous
Eucalyptus Tree             $ 225.00 Grassland
Fir Tree                    $ 125.00 Coniferous
Joshua Tree                 $ 125.00 Desert
Lodgepole Pinet Tree        $ 160.00 Coniferous
Maple Tree                  $ 100.00 Deciduous
Rainforest Tree             $ 110.00 Tropical
Palm Tree                   $  75.00 Desert
Pacific Dogwood Tree        $ 125.00 Deciduous
Pine Tree                   $ 100.00 Coniferous
Savannah Bush               $  75.00 Savannah
Elephant Topiary            $ 225.00 
Giraffe Topiary             $ 200.00
Polar Beer Topiary          $ 200.00
Rhino Topiary               $ 200.00
Spiral Topiary              $ 150.00
Umbrella Thorn Tree         $ 175.00 Savannah
Yellow Cedar Tree           $ 145.00 Many

--------------------------------------------------------------------------
[6.4] Rocks
--------------------------------------------------------------------------

Name rock                   Price    Habitat

Jungle Rock Formation       $ 500.00 Tropical
Rock Formation              $ 600.00 Highlands
Snow Rock                   $ 700.00 Tundra
Large Rock                  $ 150.00 Many
Large Snowy Rock            $ 175.00 Tundra
Large Snowy Rock            $ 185.00 Tundra
Small Rock                  $  75.00 Many
Small Rock                  $  55.00 Many
Small Snowy Rock            $  85.00 Tundra
Small Snowy Rock            $  75.00 Tundra

--------------------------------------------------------------------------
[6.5] Terrain
--------------------------------------------------------------------------

Name terrain                Price 1 tile

Grass                       $  40.00
Savannah Grass              $  70.00
Sand                        $  30.00
Dirt                        $  20.00
Forest Floor                $  50.00
Brown Rock                  $  60.00
Gray Rock                   $  60.00
Gravel                      $  50.00
Snow                        $ 100.00
Shallow Water               $  30.00
Deep Water                  $  60.00
Running Waterfall           $  80.00
Waterfall                   $ 100.00
Swamp                       $  80.00
Concrete                    $  20.00
Asphalt                     $  10.00
Colored Tile                $  30.00

-------------------------------------------------------------------------
[6.6] Zoo buildings
-------------------------------------------------------------------------

Name building               Price

Restroom                    $ 175.00
Burger Stand                $ 250.00
Carousel                    $ 600.00
Compost building            $1500.00
Drink Stand                 $ 250.00
Elephant Ride               $1200.00
Family Restroom             $ 250.00
Gift Stand                  $ 125.00
Gift Shop                   $ 550.00
Hotdog Stand                $ 175.00
Ice Cream Stand             $ 125.00
Japanese Garden             $1900.00
Petting Zoo                 $ 700.00
Pizza Stand                 $ 225.00
Pony Ride                   $ 700.00
Restaurant                  $1200.00
Animal Theater              $1300.00

-------------------------------------------------------------------------
[6.7] Zoo scenery
-------------------------------------------------------------------------

Name scenery                Price

Large Bench                 $  40.00
Binocular Stand             $ 150.00
Exhibit Sign                $  50.00
Picnic Table                $  75.00
Metal Picnic Table          $  95.00
Trash Can                   $  25.00
Observation Area            $ 250.00
Observation Area 2          $ 250.00
Observation Area 1          $ 250.00
Observation Area            $ 250.00
Observation Area 4          $ 250.00
Observation Area 3          $ 250.00
Turtle Fountain             $ 800.00
Elephant Fountain           $ 500.00
Fountain                    $ 250.00
Lamp                        $  65.00
Lion Statue                 $ 185.00
Elephant Statue             $ 210.00

-------------------------------------------------------------------------
[6.8] Exhibit shelters
-------------------------------------------------------------------------

Name shelter                Price

Concrete Shelter            $ 300.00
Lean-To                     $ 400.00

-------------------------------------------------------------------------
[6.9] Exhibit toys
-------------------------------------------------------------------------

Name toy                    Price

Round Monkey Bars           $ 800.00

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[7] Animal & Staff encyclopedia
==========================================================================

--------------------------------------------------------------------------
[7.1] American Buffalo
--------------------------------------------------------------------------
__________________________________________________________________________
[7.1.1] General information
__________________________________________________________________________

The African, or Cape, Buffalo is the only African species of the large
international family which includes the American bison and European 
domesticated cattle. At the speed of up to 35 mph, buffalo's are capable
of outrunning a pursuing lion, but can be ambushed in spite of this since
it is difficult for them to get up to speed quickly. With poor eyesight 
and hearing, these animals depend greatly upon their keen sense of smell,
which can detect a predator 800 feet away.

The African Buffalo roams the Savannah in large herds. Each herd has an
established tang, which rarely overlaps with the ranges of other herds. 
The social behavior among buffalo's is highly cooperative; for instance, 
if a herd crosses into a solitary bull's territory, that bull will lead 
the herd through its land, and then allow the next bull to take over at 
the boundary. At rest, related animals within a herd will often lie with 
backs touching or with chins propped on each other's backs.
__________________________________________________________________________
[7.1.2] Exhibit information
__________________________________________________________________________

The native habitat of the African buffalo is the Savannah found in
central and southern Africa. While these animals can survive under all
sorts of conditions found within the northern and southern Savannah and
even within certain areas of the rainforest, its ideal habitat is an open
area containing high grass thickets and the occasional tree for cover, and
where there is a permanent supply of water and mud for wallowing. The 
buffalo grazes on a wide assortment of the Savannah grass. Its long,
prehensile tongue allows it to consume the taller, coarse grass usually
avoided by other herd animals.

Although these large animals need space in which to roam, they tend to be
tolerant of the close proximity of other animals.

As with most animals in captivity, buffalo's require a place in which they
can escape from the hot sun or inclement weather. These are usually 
stables or wooden structures with a protective overhang.
__________________________________________________________________________
[7.1.3] Compatible animals
__________________________________________________________________________

The African Buffalo is a social animal. Buffalo's are often fount in
herds of 500 to 2000 individuals in the open spaces of the African
Savannah. Because of their relatively large size and need for space, in
captivity they are found in much smaller groups of around 2-10 animals. In
general, buffalo's prefer to be with their own kind and become agitated 
when grouped with other animals. They are made uncomfortable by animals 
which are foreign to their native habitats.

While adult buffalo's, weighting in at over 1000 pounds, are generally 
safe from attack, they will vigorously protect their young from such
predators as lions and hyenas. Only lions are capable of bringing down
a healthy adult buffalo, and, in so doing, run a considerable risk of
being treed, gored or trampled by an enraged herd.
__________________________________________________________________________
[7.1.4] Animal behavior
__________________________________________________________________________

Buffalo's tend to be quiet animals, expect for the grunts and bellows
common to the mating season. On the whole, the African buffalo is
rather placid, expect when it is injured or threatened. When threatened,
the buffalo will aggressively shake its head, presenting its formidable
horns to its opponent. An angry buffalo will also stamp its feet and
charge. In a herd, this behavior is contagious; one enraged buffalo can
quickly upset the other animals.

--------------------------------------------------------------------------
[7.2] Giant Anteaters
--------------------------------------------------------------------------
__________________________________________________________________________
[7.2.1] General information
__________________________________________________________________________

Giant anteaters are gray with destructive black and white markings, and 
their narrow bodies are about the size of a large dog. They are covered in
coarse hair which helps to protect them from insect bites. Anteaters lack
teeth and their jaws can only open half an inch. Their chief 
distinguishing characteristic is an extremely long, cylindrical snout, 
which the anteater is able to thrust directly into ant and termite 
colonies. Its long, sticky tongue is well-adapted for catching insects, 
and can flick in and out its mouth at a rate of up to 160 times a minute. 
These animals are efficient eaters, and can consume up to 30,000 insects a 
day. Giant anteaters get most of the water they need from the insects they 
consume. This species prefers large ants, such as carpenter ants, which 
have neither heavy jaws nor chemical defenses. They will not eat fire 
ants.

The anteater has an excellent sense of smell, which they use to locate
their prey. They have good hearing but terrible eyesight.
__________________________________________________________________________
[7.2.2] Exhibit information
__________________________________________________________________________

Giant anteaters are primarily found in the Savannah and grasslands of
Central and South America. They prefer open, grassy areas, with some 
trees. Although this species of anteater doesn't climb trees, they 
reportedly can climb out of enclosures with ease.
__________________________________________________________________________
[7.2.3] Compatible animals
__________________________________________________________________________

Anteaters are not social creatures. In the wild, they roam in solitude,
expect for mother-young pairs and during the breeding season. In 
captivity, they are usually found in groups of 1-3 animals.

The principal predators of the anteater are members of the cat family, 
such as the puma and the jaguar. Humans pose the greatest danger to this
threatened creature, by the systematic and ongoing destruction of its
habitat.
__________________________________________________________________________
[7.2.4] Animal behavior
__________________________________________________________________________

Anteaters walk on the sides of their hands with the claws tucked inwards
in order to keep the claws sharp. They will sleep up to fifteen hours a
day. While sleeping, they cover themselves with their long fanlike tails.
Depending on the temperature and the humidity of the area, these animals
may be active day and night.

A female giant anteater gives birth to one baby each year. The mother
carries her offspring on her back for up to a year, even though a baby
anteater is capable of a slow gallop one month after birth.

--------------------------------------------------------------------------
[7.3] Arctic Wolf
--------------------------------------------------------------------------
__________________________________________________________________________
[7.3.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.4] Olive Baboon
--------------------------------------------------------------------------
__________________________________________________________________________
[7.4.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.5]   American Bighorn
--------------------------------------------------------------------------
__________________________________________________________________________
[7.5.1] General information
__________________________________________________________________________

The American bighorn sheep possess massive brown-spiraled horns and
beautiful brown fur. These animals live in the western mountains of North 
America, ranging from southern Canada all the way to northern Mexico.

Bighorn sheep are very alert and, in addition to keen hearing and a good
sense of smell, have remarkable vision that allows them to judge distances
accurately in jumping and locating footholds. Their eyesight also allows
them to see other animals moving up to a mile away. Bighorn hooves are 
hard on the outside and soft on the inside, and so act as shock absorbers,
contributing to the sheep's ability to rapidly scramble up rocky terrain.
__________________________________________________________________________
[7.5.2] Exhibit information
__________________________________________________________________________

The ideal habitat for a Bighorn Sheep is the brown and gray rock of a
steep mountainside, broken by an open alpine meadow carpeted with some
grass and a variety of succulent low-growing vegetation.
__________________________________________________________________________
[7.5.3] Compatible animals
__________________________________________________________________________

Bighorn sheep are gregarious, sometimes gathering in herds of over 100
individuals, although small groups of 8-10 are more common. In general,
these animals gather in herds led by a dominant ewe, expect for bachelor
males, who form small bands of their own. In captivity, this animal
prefers a herd size of 3-10 animals.
__________________________________________________________________________
[7.5.4] Animal behavior
__________________________________________________________________________

Bighorns are generally active during the day, alternately grazing and
lying down to chew their cud.

--------------------------------------------------------------------------
[7.6]   American Bison
--------------------------------------------------------------------------
__________________________________________________________________________
[7.6.1] General information
__________________________________________________________________________

The American bison, sometimes referred to as the American buffalo, once
comprised the largest community of wild animals in the history of the
world. By one estimate, there were sixty million in North America when
Columbus landed. During the late 1800s, millions of the animals were
wantonly slaughtered, bringing them to the verge of extinction. Today, 
bison's live only in parks and reserves.

Bison's are very alert animals, with a keen sense of smell and hearing. A
bison can detect a scent from up to three kilometers away.
__________________________________________________________________________
[7.6.2] Exhibit information
__________________________________________________________________________

The more common variety of bison -- the plain bison -- is by definition
a creature of the grasslands. These animals thrive on a variety of 
grasses. Bison's need an adequate supply of water, which they take once a 
day, and a great deal of space. They also appreciate some areas of dirt 
and sand in which they can wallow when the mood strikes. In their natural 
habitat, bison's will use the occasional tree for shade and protection 
from insects. In captivity, a stable-like shelter can provide the same 
function.
__________________________________________________________________________
[7.6.3] Compatible animals
__________________________________________________________________________

Bison's are very social animals, and in their native habitat, range in
herds of about sixty individuals, comprised of cows, calves and young
adults. Adult males range singly or in smaller groups. In captivity, due 
to the bison's need for space, their herds are smaller, containing 3-10
individuals.

As the largest mammal on the North American continent, a healthy, adult
bison need not have much fear of predators. Bison's can charge at speeds
over 30 mph, and both male and female bison's have massive heads, which 
are not only equipped with lethal horns, but are also effective as 
battering rams. As if this arsenal were not enough, a bison's hind legs 
can also be used to kill or main any animal perceived to be a threat. 
Grizzly bears and cougars were once formidable foes of the bison, but are 
now relatively uncommon in the areas bison dwell today. Young, old or sick 
bison's may still be preyed upon by wolves.
__________________________________________________________________________
[7.6.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.7] Black Bear
--------------------------------------------------------------------------
__________________________________________________________________________
[7.7.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.8] Black Rhinoceros
--------------------------------------------------------------------------
__________________________________________________________________________
[7.8.1] General information
__________________________________________________________________________

After the elephant, the rhinoceros is the second largest land creature. 
The black rhino can stand more than five feet tall and weight as much as
4,000 pounds. Two horns and a hooked distinguish this species
prehensile upper lip. The black rhino's hide is actually gray, but often
looks darker due to the coating of black mud it frequently wallows in. The
rhino's skin hosts many external parasites which are eaten by the tick
birds and egrets that live with the rhino. These birds provide an 
additional benefit in that their startled flight alerts the rhino is
potential danger.

The rhino's horn, coupled with its massive size and volatile temperament,
make it a dangerous creature to mess with. The black rhino can charge at
speeds up to 30 miles per hour. The rhino has poor eyesight but an acute
sense of smell and hearing.

In the wild, the rhino feeds on bark, leaves, twigs and the occasional 
wild fruit. A browser, this animal is known to consume more than 200
different kinds of plants and herbs. In captivity, rhinos can be fed
alfalfa and hay, oats, horse feed and mixed vegetables.

The rhino has roamed the earth for over 50 million years, making it one
of the most venerable species in existence. Venerable has given away to
vulnerable; today, the back rhino is one of the most critically 
endangered species on the planet. The entire black rhino population in
the wild currently hovers at around 2500 animals.

Although rhinos can live up to 45 years in captivity, they rarely
reproduce under these conditions.
__________________________________________________________________________
[7.8.2] Exhibit information
__________________________________________________________________________

The native habitat of the black rhinoceros is the wide Savannah found
in central and southern Africa. Black rhinos can be found in South Africa,
Zimbabwe and Namibia. The black rhinoceros prefers hilly areas of the
Savannah. They appreciate open dirt or muddy areas, which can become 
opportunities for wallowing. In addition, the availability of a sizeable
quantity of water is quite important to these creatures.

Large animals, they tend to dirty their habitat more quickly than other
animals. Their size also means that rhinos tend to need larger habitats.

As with most animals in captivity, rhinos require a place in which they 
can escape from the hot sun or inclement weather. The are usually stables
or wooden structures with a protective overhang.
__________________________________________________________________________
[7.8.3] Compatible animals
__________________________________________________________________________

The rhino is a solitary animal, coming together with its own kind only
to mare. These animals can sometimes be found in small family groups,
usually a female and her young. Young rhinos may stay with their mother
for 3-4 years, or until the next calf is born, at which time they are
driven off. In captivity, it is unusual to find more than two rhinos in
one habitat. The rhino's nature also means that enclosure with other
species will tend to make it nervous and upset.

Occasionally, a hyena will manage to take down a baby rhino. Other than
hyenas, the rhino's only enemy is man, but this particular enemy poses an
extreme threat to its survival. Since 1970, the black rhino population has
declined 90 percent. Today, the entire black rhino population consists of
about 2700 animals. Their main value to poachers rests in their horns, 
which are a valuable ingredient in Asian medicine, and are also prized for
making daggers in Yemen. Another threat to this creature is the ongoing
destruction of its habitat.
__________________________________________________________________________
[7.8.4] Animal behavior
__________________________________________________________________________

Black rhinos are known to their fierce temperaments. They are aggressive
animals, which will charge when, threatened. As they are very 
near-sighted, however, it is thought that these charges may either be 
blind rushed meant to scare off attackers or an attempt to quickly get 
closer to a potential threat in order to identify it. Before charging, an 
agitated rhino will make a distinctive snorting call, often while shaking 
its head and stamping its feet.

Rhinos are most active early and late in the day and tend to wallow in
mud during the hottest part of the day. The mud both cools off the rhino
-- a necessary measure due to its lack of sweat glands -- and provides
a barrier to repel annoying insects. Rather sedentary by nature, a content
rhino can often be seen lying around in the sun.

Black rhino's calves are born in heavy cover, and stay hidden for up to a
week. After leaving cover, they walk behind their mothers.

--------------------------------------------------------------------------
[7.9] Cheetah
--------------------------------------------------------------------------
__________________________________________________________________________
[7.9.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.10] Chimpanzee
--------------------------------------------------------------------------
__________________________________________________________________________
[7.10.1] General information
__________________________________________________________________________

The chimpanzee is a highly social animal, living in groups of 9-120
animals. In captivity, they can be found in groups of 3-15 individuals.
They are likely to get agitated when they are placed alone in a habitat.

The chimpanzee's diet varies according to region but consists mainly of
fruit, leaves and bark. In the wild, much of their day is spend foraging
for this food, whereas in captivity, they tend to use this time for
social activities, such as playing, grooming and other interactions.
__________________________________________________________________________
[7.10.2] Exhibit information
__________________________________________________________________________

The native setting of the chimpanzee is the tropical rainforests of
central Africa. The large trees and dense vegetation of this region
generally allows little light to reach the forest floor, and only the
occasional clearing allows grass to flourish.

Chimpanzees prefer to spend their time in and among the large rainforest
trees. When in danger, they can quickly scamper up the tree trunks, 
thereby avoiding most predators.

Scattered rocks found in their rainforest habitat afford many 
opportunities for fun to the playful chimpanzee.
__________________________________________________________________________
[7.10.3] Compatible animals
__________________________________________________________________________

Chimpanzees prefer to socialize with their own kind. They will often
become upset when placed in a habitat with other animals, especially if
these happen to be large carnivores.
__________________________________________________________________________
[7.10.4] Animal behavior
__________________________________________________________________________

Chimpanzees spend much of their time exploring their habitats. When
agitated, they are very vocal -- hooting and hollering. One angry chimp
can set off the entire group.

--------------------------------------------------------------------------
[7.11] Clouded Leopard
--------------------------------------------------------------------------
__________________________________________________________________________
[7.11.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.12] Dromedary Camel
--------------------------------------------------------------------------
__________________________________________________________________________
[7.12.1] General information
__________________________________________________________________________

The dromedary camel is a semi-social animal, equally at home alone or with
up to 15 other animals. Camels are no longer found in the wild, being 
completely domesticated. They are commonly referred to as "the ships of
the desert", by the native peoples of North Africa who use them as bears
of burden. On captivity, they can be found in groups of one to ten
animals.

Camels are highly resilient animals, able to go five to seven days with
little or no food or water. They van survive eating thorns, dry 
vegetation, and saltbrush that other mammals avoid. In captivity, they 
prefer dates, grass, wheat and oats.
__________________________________________________________________________
[7.12.2] Exhibit information
__________________________________________________________________________

The dry, arid deserts environment of North Africa are the home to the
camel. This harsh and unforgiving terrain is known for its exceedingly
high temperatures, lack of water and vast empty expanses of sand, broken
by the occasional stretch of dirt or rocky ground. Camels are well-adapted
to the harsh conditions of their desert habitat, and prefer it above all
others.

As with most animals in captivity, camels requite a place in which they
can escape from the hot sun or inclement weather. These are usually
stables or wooden structures with a protective overhang.
__________________________________________________________________________
[7.12.3] Compatible animals
__________________________________________________________________________

Camels prefer their own company. They often become agitated around 
unfamiliar animals.
__________________________________________________________________________
[7.12.4] Animal behavior
__________________________________________________________________________

Camels have an ill-deserved reputation for being bad-tempered and
obstinate creatures which spit and kick. In reality, they tend to be
amiable, patient and intelligent. An upset camel will stamp its feet and
run around the habitat.

--------------------------------------------------------------------------
[7.13] Note
--------------------------------------------------------------------------

Again, I didn't have enough time to finish this chapter... ;) The next
version will contain the finished chapter... and if it doesn't contain
the finished chapter, it will be almost finished :D

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[8] Creating a trainer (hex-codes)
==========================================================================

--------------------------------------------------------------------------
[8.1] How to create a trainer
--------------------------------------------------------------------------

I'm not going to tell you how to create a trainer in this guide. If you
don't know how to create a trainer, check www.forbiddenunderworld.cjb.net,
go to "Tutorials", "Home made #1", "Trainer Creation (Dutch)". As you
see, the tutorial is Dutch, but I'm going to work on an English version
soon.

--------------------------------------------------------------------------
[8.2] Hex-codes
--------------------------------------------------------------------------

00B1E2AC (float) - Money in $

00B1E2CC (dword)
03C8DCB8 (dword) - Zoo rating

00B1E30C (dword) - Animal rating

00B1E310 (word)  - Guest rating

--------------------------------------------------------------------------
[8.3] Where to find this trainer
--------------------------------------------------------------------------

You can download version 1.0 English on the following URL:

http://www.geocities.com/forbiddenunderworld/ztycoontrainer.ace
(this URL is temp. down, so I'll have to find a new URL... stay tuned!)

You'll need WinACE to unACE the trainer. You can download WinACE on 
Forbidden Underworld, so there's no problem!

--------------------------------------------------------------------------
[8.4] Next trainer
--------------------------------------------------------------------------

The next trainer will contain the following functions:

* The rating-freezer fixed :D
* Change the guests
* Anything you want, just e-mail me

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[9] FAQ
==========================================================================

--------------------------------------------------------------------------
[9.1] Guests aren't happy enough
--------------------------------------------------------------------------

Question:
"hi i read your thing on zoo tycoon so i thought u knowing a bit about it 
and all, u may wanna answer a question for me. I cant keep my guests happy 
????? no matter what i try i cant get the rating to stay at 93%. ive done 
everything else for this scenario correct, ie the animals being happy n 
having babies and the zoo rating is good, i got the guest rating to 93% 
then it went down in the last month to 89% and i couldnt get it back up, 
no matter how many attractions, food stalls, restaurants, flowers, 
statues, benches etc i put in they still were not happy. im now at 
screaming point with this level PLEASE PLEASE HELP ME !!!!!!! i even 
bought the official stratergy guide but that just says add more food 
stalls n benches and beautify your zoo, tried it didnt work. Please 
reply soon before i break the disc in half. thanks elizabeth uk"

Answer:
Allrighty! So placing stands etc. won't help you out in that scenario? 
Well; how about the admission price? Try to lower it, so guests will like
your park even more...
Also check for every single animals if it's happy. One unhappy animal can
lower your guest rating, so take care at that point.
Another nice solution: try to search the reason why the guests aren't
happy enough. Open a guest screen and look for it thoughts.
You also told me the guest rating dropped to 89%, and you once got 93%...
try to find out why the rating dropped; there must be a reason for that,
don't you think?

If this all doesn't work, the best solution is to break the disc in
half; I agree with that one ;)

Reply:
"I saw my e-mail in the guide i sent u about the endangered species 
scenario. I completed the scenario, i found out the problem i had way 
to many guests in the zoo, i cheated and let the lions loose em, this 
reduced my guest numbers thus making my guests happy as the zoo wasnt 
crowded and the guests could eat and drink with relative ease ( no 
queueing ) . I then wacked up my admisssion price so no more guests 
would come in , I passed the level with a 97% guest happiness rate. 
later elizabeth."

==========================================================================

"I'm not evil, I'm GrAwL"
 -GrAwL

"Who wants to fight with me?"
 -GrAwL

-EOF-

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