Vehicle Info - Guide for Star Wars Rogue Squadron III: Rebel Strike
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Star Wars Rouge Squadron III: Rebel Strike Part 1: Introduction Part 2:1: Rebel Alliance Craft Ratings Part 2:2: Galactic Empire Craft Ratings Part 2:3: Other Craft Ratings Part 3:1: Rebel Alliance Craft Info Part 3:2: Galactic Empire Craft Info Part 3:3: Other Craft Info Part 4: Ratings Key Part 5: Finishing Off Part 1: Introduction This guide will tell you about any special advantages each ship has, their weapons, and their best qualities and ratings. I rate them on their Offensive qualities, Defensive qualities, and their Ammo Stock. For more on how I rate ships, check out the "Ratings key" at the bottom of this guide. Part 2:1: Rebel Alliance Craft X-wing: Weapons: Lasers, Proton Torpedoes. Overall: 2.75/5 Offense: 3/5 Defensive: 4/5 Ammo Stock: 1/5 Y-Wing: Weapons: Lasers, Proton Bombs, Ion Cannons. Overall:5/5 Offense:5/5 Defense:5/5 Ammo Stock:5/5 B-Wing: Weapons: Lasers, Proton Torpedoes, Ion Cannons. Overall: 3.25/5 Offense:4/5 Defense4/5 Ammo Stock:2/5 A-Wing: Weapons: Lasers, Lock On Missiles. Overall:2.25/5 Offense:3/5 Defense:1/5 Ammo Stock:3/5 Millennium Falcon: Weapons: Lasers, Concussion Missiles. Overall:3/5 Offense:2/5 Defense:3/5 Ammo Stock:4/5 Snow Speeder: Weapons: Lasers, Tow Cable. Overall:1.25/5 Offense:2/5 Defense:1/5 Ammo Stock:1 (Carry One Bomb At A Time) Part 2:2 Galactic Empire Craft Ratings Tie Hunter: Weapons: Lasers, Proton Torpedoes, Ion Cannons. Overall:3/5 Offense:4/5 Defense:3/5 Ammo Stock:2/5 Tie Bomber: Weapons: Lock on Missiles, Bombs. Overall:4.75/5 Offense:5/5 Defense:4/5 Ammo Stock:5/5 AT-ST Walker: Weapons: Lasers, Lock On Missiles. Overall:2/5 Offense:2/5 Defense:2/5 Ammo Stock:2/5 AT-AT Walker: Weapons: High Powered lasers. Overall:5/5 Offense5/5 (Ultra Powerful Lasers) Defense:5/5 Ammo Stock:5/5 (Unlimited) Other Craft Ratings Naboo Star Fighter: Weapons: Lasers, Cluster Missiles. Overall: 2/5 Offense:3/5 Defense:2/5 Ammo Stock:1/5 Jedi Starfighter: Weapons: Lasers, Sonic Mines. Overall:4/5 Offense:5/5 Defense:5/5 Ammo Stock:2/5 Slave 1: Lasers, Sonic Mines Overall: Offense:4 Defense:3 Ammo Stock:5 Tauntaun: Weapons: Blaster. Overall:1/5 Offense:1/5 Defense:1/5 Ammo Stock:1/5 (Blaster) Speeder Bike: Weapons: Lasers Overall:1/5 Offense:1/5 Defense:1/5 Ammo Stock:1/5 Rebel Alliance Craft Info X-Wing: The X-Wing can be used on virtually all missions. It is the most balanced craft. It has strong weapons, an R2 Unit, and six powerful missiles. Y-Wing: My favorite, the Y-Wing is the one of the most powerful ships in the game. It has powerful lasers, a huge load of bombs, and an R2 Unit. Very useful for levels that need heavy damage. B-Wing: A powerful craft, with enough power to attack capital ships. Equipped with Proton Torpedoes, Ion cannons, and more firepower than needed, it is dreaded by Imperials everywhere. A-Wing: Very helpful when attacking other fighters. It can be useful for attacking Star Destroyers, since it can hit the ion cannons at the same time. Millennium Falcon: A very powerful ship indeed. When you lock onto an enemy fighter, the ship's turret automatically aims at it. It also carries a good deal of missiles. Good for most levels. Snow Speeder: Only used on special occasions, it is barely armed. Its main point is its tow cable. With this you can pick up bombs and take down AT-ATs. Galactic Empire Craft Info TIE Hunter: A new ship made by the Empire, it is to be feared. Highly armed and deadly, it carries twice as many Proton Torpedoes as the X-Wing does. A widely used ship. TIE Bomber: This ship is hard to master, I haven't even mastered it. It does not use lasers, it uses lock on missiles and bombs. Good for attacking Capital Ships. AT-ST Walker: You don't have a choice when to use it, but it is still powerful against most ground forces. Even other walkers. AT-AT Walker: Only used in one single player mission, it is extremely powerful, and nearly invincible. Other Craft Info Naboo Star Fighter: Fairly well, with powerful lasers and Cluster Missiles, plus an R2 Unit! Worth getting. Jedi Star Fighter: Other than the Y-Wing, its my personal favorite. The Sonic Mines are deadly, and its lasers and R2 Unit help too. Slave 1: Not my favorite ship, but still useful. It comes with lasers and TWENTY SONIC MINES!!!! Thats over three times the amount the Jedi Starfighter comes with!! However, the ship itself is huge, making for an easy target. Luckily, it boasts a large amount of armor. TaunTaun: Only used once, but it comes with a rapid fire rifle. This helps to fight the seemingly endless Snowtroopers. Speeder Bike: Used commonly, it can be powerful if you can actually drive it. Once mastered, it is deadly. Ratings Key Offense A button weapons: Lasers-1 point Missiles-2 points B Button Weapons: Proton Torpedoes-2 points Concussion Missiles-1 point Cluster Missiles-1 point Lock On Missiles-2 points Sonic Mine-3 points Bombs-3 points Tow Cable-1 point Ion Cannons-1 point Defense (I rate defense on the type of ship) A-Wing-1 point X-Wing-3 points B-Wing-4 points Y-Wing-4 points Jedi Star Fighter-2 points Naboo Star Fighter-2 points Millennium Falcon-3 points Slave One-3 points Tie Hunter-3 points Tie Bomber- 4 points Snow Speeder-1 point AT-ST-2 points AT-AT-5 points Tauntaun-1 point Speeder Bike-1 point R2 Unit-1 point Ammo Stock ( I rate this on how many secondary shots a ship has) Five Shots-1 point Ten Shots-2 points Fifteen Shots-3 points Twenty Shots-4 points Tow Cable-1 point Regenerating Weapons-1 points Finishing Off I would like to thank my friends who helped me create this guide, and I would also like to thank my friends at Cheatcodes.com If I missed anything, please contact me at firstname.lastname@example.org Thank You, and please do not contact me about other games, or about cheat codes. 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