Walkthrough - Guide for Army of Two

Scroll down to read our guide named "Walkthrough" for Army of Two on Xbox 360 (X360), or click the above links for more cheats.

                          




                           Army
                            Of
                           TWO





         +-------------------------+
         |Last updated    4/8/08   |  by RaNdOmSePhIrOtH
         | Jonathan Frisby         |
         +-------------------------+



  -------------------------------------------
                 Table of Contents
  -------------------------------------------
1. Introduction               (Intr1)
2. What Does What             (WDW2)
3. Walkthrough                (Walk3)
    AGT. Aggro Training        
   So93. Somalia
   Af01. Afghanistan
   Ir03. Iraq
   AC08. Aircraft Carrier
   Ch08. China
   Mi09. Miami
4. Stuff to buy               (Stuff4)
5. Special Thanks             (Thanks5)
6. Legal Stuff                (Legal6)
7. Contacting me              (Contact7)

----------------------------------------------------


                          (Intr1)


                        Introduction
----------------------------------------------------


Hello everyone, I am going to have to beg you to not go
straight to that contact section and send me hate mail. 
If you don’t know what I’m talking about, this is my 
first faq and it’s pretty sloppy looking, but on the 
good side I think I did a half decent job of writing this
Anyway, about me hmmmmmmmmm……… this
game is awesome so I wrote this faq that’s about it.


----------------------------------------------------

                        (WDW2)
                    
                     What Does What
----------------------------------------------------


+--------------------------------------+-------------------+
|          Reload                      |  x button         |
+--------------------------------------+-------------------+
|          Action                      |  a button         |
+--------------------------------------+-------------------+
|          Roll/Vault                  |  y button         |
+--------------------------------------+-------------------+
|          Shoot                       |  Right Trigger    |
+--------------------------------------+-------------------+
|          Precision Aim               |  Left Trigger     |
+--------------------------------------+-------------------+
|          GPS                         |  Back Button      |
+--------------------------------------+-------------------+
|          Open inventory wheel        |  Left Bumper      |
+--------------------------------------+-------------------+
|          Open partner wheel          |  Right Bumper     |
+--------------------------------------+-------------------+


-------------------------------------------------------------

                       (Walk3)

                     Walkthrough
-------------------------------------------------------------



Before starting I'd like to let you know that this was written 
while playing on contractor difficulty, and that this is a
complete walkthrough (A little short compared to the other faq
but it will get you through the game just as well).



                          +------------------------------+
                          | Aggro Training      (agt)    |
                          +------------------------------+

As you start out the game you will be greeted by Pedro explaining
your current situation, you are in a training camp where you and 
everyone else are using rubber bullets thus you can’t die.  He will
also explain Aggro, which is a very important concept in this game.
Aggro is pretty much how aware the enemy is of your presence.  If
your partner has all the aggro you will be practically invisible.

Once you start playing there will be yellow bars in front of you that
you have to vault over.  To do this simply press y.  After a brief
cutscene you will be introduced to “Precision Aiming”.  You will 
have to shoot the four target dummies to move on.  The only thing
you need to keep in mind is that the dummies don’t go down after one
shot. 
Another brief scene and you will be under fire!  This is your first
aggro exercise and it will introduce you to a very annoying kind of
enemy, turret gunners.  As soon as you can move hit right on the d-pad
twice to tell your partner to aggressively hold his position.  Every
time the gunner stops firing move one wall closer to him.  Eventually
you will bee close enough to move in for the kill.

Now that you’ve taken down the gunner head over to the shooting range
to learn how to throw grenades(Press and hold left bumper and 
simultaneously hit down on the d-pad.  Now press left trigger to see
where you’re aiming and right trigger to throw the grenade).  You
want to throw one through the door of the building.

You will now find yourself trapped in a cage, and on the outside is
a swarm of enemies.  You now have a choice, fight them yourself, or
set your partner to advance aggressively.  It really doesn’t matter.
Once they’re down your partner will release you from the cage.

Proceed ahead and you will meet a new playmate, a heavy soldier.
These aren’t ordinary soldiers; they have strong body armor that
makes it so they can only be hurt from behind.  Set your partner
to hold position aggressively while you sneak behind the heavy 
soldier and take him down.

You will now be introduced to your gps, hit back to activate it.
Now walk up to the gate.  After a scene hold right bumper and
simultaneously press left on the d-pad and release right bumper.
You will now be in co-op snipe mode; here you should simply
shoot the targets.
                                                                            
This next section is an introduction to back-to-back mode.  Here
you will have enemies come at you from all sides but you will
have infinite ammo.  Take everyone down to continue.

Walk around the corner to set off a proximity mine.  You will
now be wounded.  Start shooting as your partner drags you to
safety and heals you.  Now head back to the gate and take out
the remaining soldiers.  Congratulations you’ve finished Aggro
Training.



                           +-----------------------+
                           |    Somalia   (So93)   |
                           +-----------------------+
               Objctives                             Pay
 1. Meet up with PMC contact Clyde                  $4,000
 2. Eliminate Somalia warlord Mo'Allim              $4,500
 3. Reach the extraction point                      $3,000
 4. Use gun turrets to secure extraction point      $3,500
                                                  +_______
                                                   $15,000



When you start out head straight and climb up the ladder, then
 fall through the hole in the floor of the building.  Now run
 underneath the other hole and step jump.  Be careful when taking
 out the guys out here, you can die now.  Oh yeah don’t forget to
 pull up your partner.

Walk out the door, head right and quickly find some cover, now set
 your partner to regroup aggressively.  Be sure to help him out by
 blind firing (Crouching behind cover and shooting without
 precision aiming).  After the guys behind the first car are dead
 it should be fairly safe for you to come out.  Just be cautious
 towards the end of the path, as there is a wall in front of a 
building with many enemies hiding behind it.  Throw a grenade to
 take them out.

After the scene quickly set your partner to regroup aggressively
 while you rip the door off the car.  Make sure you are providing
 good cover while he kills everyone.  Then head through the gate
 on the left.

In this back-to-back section it is absolutely crucial to aim for
 the head.  Once the back-to-back ends walk around to make sure
 everyone in the plaza is dead.  Now head to the pillar on the 
right in the back of the plaza and hit a.

The guys here aren’t too much of a threat but if you let them get
 to close they’ll melee you, which will knock you down.  Make sure
 you are always covered when possible and once all the soldiers 
are dead a scene will commence.

In this area you will need to co-op snipe a gas tank.  Once you
 have done this, HIDE!  This area is swarming with enemies and
 it’s not a good idea to set you partner to aggressive, as he would
 probably be wounded.  Aim for their heads and slowly advance.  If
 you keep doing this you will eventually make it to the end of the
 road.  Once here head to the right side and step jump.  Bring your
 partner along too.  Now enter the turret and take down everyone.




                      +----------------------------+
                      |   Afghanistan   (Af01)     |
                      +----------------------------+

 1. Take down the helicopter                   $3,500
 2. Destroy the M-11 missile in cave complex   $3,000
 3. Destroy the M-11 missile in bunker         $4,000
 4. Find SSC Hostage Brian Hicks               $3,000
 5. Escort Hicks to a safe area                $2,500
 6. Discover the Taliban's source of funding   $3,500
 7. Eliminate Al-Habiib                        $5,000
 8. Destroy Al-Habiib's Chemical Warheads      $5,000
                                              +______
                                              $30,500




After the long scene you will find yourself hang-gliding, act fast
and take out the tail rotor of the chopper, now start sniping
everyone you can.



Once you land you will find yourself back-to-back but this one is
incredibly easy.  Just remember to shoot the bombs on the martyrs
chests before they get close to you.  This next part is a little 
harder but as long as you get headshots you’ll be fine.  After the 
battle head over by the spire that’s on fire and head through the cave
on the right.



After the scene duck and throw a grenade in the group of enemies and
follow the path making sure that you wrap around to behind the turret
being careful of mines.  Get in the turret and take out anyone left.  
Now go plant a charge on the missile, and head into the cave that was 
on the path to the missile.



Take down the gate and toss a grenade onto the ledge, you should now 
step jump.  Hide behind the cement blocks to take out the guys up here.
Set your partner to aggressively hold position while you take out the 
gunner.  For next few people you don’t need to worry about cover just 
aim for headshots.  Once you’ve dealt with them head up the rock ramp.



The parachute ride is fairly easy just make sure you swerve to avoid 
enemy fire.



Once you land you will be back-to-back but this one is similar to the
one at the beginning of the mission.  When you finish take out anyone
left (Including the sniper).



As soon as you enter head downstairs and plant a charge on the missile
that’s pointing straight up.  Now head back upstairs to the right and
blow up the explosive barrels.  Keep following this path but when you
meet the heavy soldier set your partner to regroup aggressively so you
can take him out.  Now turn on your gps and open up the glowing door
(Watch out for mines).  Now open the next door, and the next one.



Pick up a shield and have your partner take out anyone near you, then 
cross the bridge on the left and throw a grenade into the group of 
enemies on your right.  Proceed with caution, as there will be many 
people still alive.  Once you reach the turret enter and take out 
anyone left alive.  Then head back and open the door.



For this area there isn’t much I can tell you strategy wise other 
than headshots, and nades.  Once you clear out those people head 
downstairs and grab a shield.  Now work your way down the maze of 
stairs.  There should be very little enemy resistance, as you make 
your mad to Hicks.  Now proceed down the stairs to an enemy 
infested room.  All I can say is lob a few grenades.  Head up 
two sets of stairs and go over to the elevator.



Once you get to the open area head right and take out the gunner 
and get in the turret.  Once you’ve taken out every one you can, 
exit the turret.  Now head to the other side and lob a grenade. 
You should now go upstairs and take out the guys up here it wont 
be hard.  Get ready for the first kinda challenging fight of the 
game.  You will face a heavy soldier, Al Habib, and some regular 
soldiers.  Take out the heavy and regular soldiers as you normally 
would.  Now switch to your most powerful weapon and aim for 
headshots on Al Habib. Head upstairs through the door and plant 
a charge.



                  +-----------------+
                  | Iraq     (Ir03) |
                  +-----------------+

 1. Locate Col. Samuel Eisenhower in the U.S. base  $5,000
 2. Defend Lt. Col. Eisenhower                      $6,000
 3. Locate and kill Ali Youssef's lieutenant        $11,000
 4. Destroy Bunker in Iraq Base                     $10,000
 5. Eliminate Ali Youssef                           $13,000
                                                   +________
                                                    $45,000




As the mission starts follow the path until you are being fired at.
Start blind firing and set your partner to aggressively hold his 
position.  After about a minute of fighting head in between the 
two far tents (On your right) and snipe the turret gunner.  
Continue to advance trying to stay covered.  After a while you 
will spot a ladder to climb up.  No tips for the next battle 
other than headshots.



After the scene, follow the path taking out any enemies you see.  
When you get to the gunner take him out as you usually would.  
Now you should be at a wall that your partner will help you up.
The only tough part in the area up ahead is the gunner.  After a 
while you will go through a building and see a sealed bunker.  
Open it.  The next few skirmishes are easy.  Now climb up a 
ladder, step jump, and climb another ladder.



In this area very quickly take out the enemies in your immediate 
area (If you find you are running out of time trying to do this, 
skip it but you must finish the next step must quicker)then 
co-op snipe the gas tank.  Now head down the two sets 
of stairs, make a right and open the door.  Make a left to leave
this area and cross the bridge take out the enemies and plant the
beacon.  An easy 10 grand.



Cross the bridge and when you see people start shooting get 
behind some cover.  After you take out the enemies near you 
(Best to do this while hiding in the building) get in the 
turret and take out anybody that comes near you. After the air 
strike you will encounter a large group of enemies that are 
covered as well as a turret gunner.  The only way to take out 
the soldiers (Short of meleeing them) is to throw some grenades.
Once you have taken them down have your partner aggressively 
hold his position while you take out the gunner.



After you head through the kinda hidden path by the turret, 
proceed to take out any resistance.  Now head over to the 
small building and tear down the door, you should now be 
back-to-back.  This one is easy just be sure to take out the 
guy with the rpg launcher first.  Now enter the tunnel and 
open the door.



There will be two soldiers waiting outside the tunnel that I 
normally melee but shoot em if you want.  During the next few 
encounters there’s no advice other then lob nades at the 
turret to take it out quickly but if you see that your health 
is dropping or the grenade isn't going to be fatal, then you 
should just take him out regularly.  Now head through the gate.



As soon as this section loads, hide!  This is one of the 
harder fights in the game.  To start out throw a grenade 
into any group of three or more enemies and take out any 
survivors of the blast.  Now proceed as you normally would 
(Remember slow and steady wins the race).  Be careful, as there
is a heavy soldier.



Once you get the scene with Ali Youssef take out the nearby 
proximity mine and enter the building take out everyone being 
careful of the heavy soldier.  When you finish in there head 
into the next area and shoot the explosive barrels next to the 
heavy soldier (This should kill him) and take out Ali.



                 +-------------------------+
                 |Aircraft Carrier  (AC08) |
                 +-------------------------+


 1. Disable the Fighter Jets on the Carrier runways  $6,000
 2. Find Philip Clyde's USB drive                    $10,000
 3. Find Philip Clyde's second laptop                $5,000
 4. Speak to the Aircraft Carrier's captain          $10,000
 5. Kill well-armoured terrorist                     $8,000
 6. Sink the Aircraft Carrier                        $15,000
 7. Reach the deck stern emergency boat              $0
                                                    +________
                                                     $54,000



I hope you brought along a good rifle cuz you’re gonna need it.
You start out parachuting in with ten or so enemies shooting at 
you, just keep going for headshots and you’ll be fine.  
When you land you will be engaged in the easiest back-to-back 
section in the game, follow the normal routine and again you’ll 
be fine.  After the scene chuck some nades while avoiding nades 
then follow the normal procedure for taking out large groups 
of enemies.  After a chopper brings reinforcements shoot the 
nearby explosive barrels.  Now turn on your gps and disable 
the fighter jets that are glowing green.  Now head towards 
the control tower, then to the back of the ship, downstairs 
on the right and open the door.



First thing you should do is pick up the shield and take out 
the enemies, now head over to the shutter and open it.  
This room is easy, drop to the ground, neutralize the 
enemies, take the usb drive and climb the ladder to leave.  
Now step jump to the next area and open up the cabinet.



In this area you will be forced into close-quarters-combat 
a few times so melee will be your best friend.  Once everyone’s
dead turn on your gps and get in the glowing jet.  Be careful 
as a heavy soldier will now attack you.  Head through the 
door you blew down and get in the elevator.  A scene will occur
where you are talking to the ships captain about the current
situation.



Get back in the elevator, head downstairs, grab the shield and 
whack away then head to the back of the hangar and step jump.  
Now blow up the valve and head through the door that you just
opened.



This battle is pretty tough; don’t try setting your partner to 
aggressive until the room is almost clear make sure that when 
ever the screen starts to go red you get into cover 
immediately because the many soliders seem to gather around 
when your health is low.  When it is almost clear set your 
partner to hold hid position aggressively while 
you take out the heavy soldier.  Now walk over to the missiles 
and move them.  Step jump out of there.  Now make your way to 
the lifeboat on the other side of the ship while avoiding 
debris and taking out soldiers and your done.



                 +------------------------+
                 |    China     (Ch08)    |
                 +------------------------+

 1. Destroy the convoy as it crosses the bridge     $30,000
 2. Kill the first heavily armoured soldier         $15,000
 3. Take down the first Chinook Helicopter          $10,000
 4. Retrieve the satellite data from the laptop     $15,000
 5. Use the cargo train for extraction              $0
                                                    +_______
                                                    $70,000
                                                   



Follow the path all the way back taking out the five soldiers 
on the way after the scene co-op snipe the large cylinder on 
the underside of the bridge.  Now head back down the path and 
get into the boat with the mounted gun.



Time to take the boat on a joyride!  But don’t expect to kill 
everyone you see, as the boat has very low health so you will 
have to spend all your time running.  Keep going until you 
reach the lock system.  Here you should pull the boat over 
to dock it.



Climb the stairs, set your partner to advance aggressively, 
and throw a few grenades.  Now head back towards the stairs, 
turn on your gps and flip the glowing switch.  Head down to 
the boat and drive into the lock and dock it.  Now climb the 
ladder and rejoin your partner.  There are about five 
soldiers and a heavy soldier here.  You shouldn’t have any 
problems as long as you take out the normal soldiers first.
Now turn your gps back on and hit the switch that is glowing.
A military chopper will now show up, take it down.  Now go hit
the last switch.  



Another chopper will show up, take down the soldiers it drops 
with the nearby shield.  Now head down the stairs by the bridge 
and get in your boat.  Head about fifteen seconds down the 
river and dock your boat at the pier.  Proceed along the path 
and there will be a broken section, drop down, then step jump.
The battle you will get caught up in is very tough.  Always go 
for headshots and use explosive barrels when you see them.  
Eventually you will get a scene and more enemies, then another 
scene and more enemies.



After all the fighting is over, head into the mineral processing
plant and open the shutter (Don’t forget to access the laptop).
Now open the other shutter, grab the car door and kill everyone 
out here being extremely careful when taking out the gunner.  
Enter the building and clear out the ground floor.  Pull out 
your rifle and start shooting at the people on the upper floor.
The gunner here can be tricky.  I told my partner to hold his 
position aggressively on the stairs, and then I took him out.



After taking out the gunner, turn and step jump.  Up here be 
careful of the proximity mines and the heavy soldier.  In 
the next section grab the shield and get ready to fight.  
After the skirmish open the shutter.  This battle can be 
extremely hard but as long as you take down the heavy soldier 
early on you will be ok.  After the battle open the shutter 
by the stairs and you will be engaged in another easy back-to-back.
Again just aim for their heads.  Once you’ve cleared out the 
building, turn on your gps and hit the switch, now head to the 
next building and pull the lever by the stairs.


                      +-----------------------+
                      | Miami         (Mi09)  |
                      +-----------------------+

 1. Find and rescue Murray                              $35,000
 2. Find and eliminate Ernest Stockwell                 $N/A
 3. Kill Smiley's bodyguard #1                          $5,000
 4. Ride the monorail to the SSC Tower                  $0
 5. Kill Smiley's bodyguard #2                          $5,000
 6. Kill Smiley's bodyguard #3                          $5,000
 7. Reach the archive room on the executive floor       $0
 8. Kill Smiley's bodyguard #4                          $5,000
 9. Clear your name by uploading data                   $0
10. Find and eliminate Philip Clyde                     $20,000
11. Eliminate Richard Dalton before he kills Stockwell  $0
                                                       +_______
                                                       $75,000
           



After the scene take the boat up the stairs and get out.  In 
this area there are about fifteen enemies that are preety easy 
to take out with a rifle.  Once you have done so head upstairs 
and open the door.  Now open the other door.  Immediately take 
out the two heavy soldiers in here, then head to the other end 
of the room and take cover on the conveyor belt.  Now set your 
partner to aggressively hold his position and take out everyone 
in the room.  The gate behind you should now open.  In here you 
need to always be covered.  This is one of the hardest battles 
of the game!  Once about three quarters of the people are dead, 
turn on your gps and hit the glowing switch.  Turn your gps 
back on and locate the riot shield, follow this hallway all 
the way back and open the door upstairs.  Now drop down and 
push the ramp.



Head up the ramp being careful of the enemies at the top.  
When you’ve killed them free Alice.  Head back to the other 
room, take out the enemies and move on to the next room.  This 
is a pretty straight forward battle, the only tricky part is 
taking out the heavy soldier, but everyone else should be dead 
by that time so it’ll be easy.  After you’ve done this open 
the shutter.  You should now get in the boat, turn on your 
gps, and go to where it says objective.



Of course you can’t get in the easy way!  Turn around and go 
to the place where it says objective.  Head up the ramp and 
don’t get out of the boat, as your partner will use the mounted 
gun to take down a few people.  In this building there are 
enemies around every corner but you should have no problem 
taking them down.  When you reach the control room activate 
your gps and hit the glowing switch (Stay where you are).  When 
your partner tells you to turn the power back on, do just this.
Tell your partner to advance and he should open the door and 
flip the circuit breaker.  Now shut off the power and leave.  
Follow your gps to the monorail station and drive your boat up 
the nearby stairs.  Dock it and get out.  Now head up stairs 
and enter the farther of the two cars and hit the switch in 
the back.  When you see people you should pull of a simple 
ride by shooting and take them down.



Head over to the open doors and co-op snipe the guys that are 
just standing there.  This will however alert any other soldiers 
in the area of you presence.  Run into cover and throw a grenade 
into the largest group of enemies, then melee everyone else.  Go 
up stairs and use the same strategy that you just did except 
when you encounter the heavy soldier.  When you try to open 
the elevator you will learn that there’s no power, so you will 
have to head upstairs and fix this.  When you get up here grab 
the riot shield and start whacking people, just be sure not to 
get to close to the heavy soldier.  Once the regular soldiers 
are dead, take out the heavy.  Turn on your gps and follow the 
arrow to the elevator control room.  In here you should take 
out the guard and turn on the electricity.



The next two battles are extremely easy.  There are no surprises 
just regular soldiers.  Once they’ve been dealt with go to the 
computer on the ground floor and enter the code.  Now go up to 
the third floor, take out the soldiers and vault onto the elevator.



Go up two stairs and step jump.  You will now be back-to-back.
It’s actually the easiest one in the game.  Just take out the
guy with the rpg launcher first.  Turn on your gps and follow
it to Clyde.  Head downstairs and take out any soldiers you
see on your way to the back of the room.  Walk over to the
server here and download evidence, now go to the other servers
and do the same.  Quickly take out the heavy soldier on the
stairs, and then go upstairs.  Get behind cover and take 
out all the regular soldiers, then carefully take out the 
heavy.  You should now proceed upstairs and take out the 
heavy up here.  Here’s the hard part, as soon as Clyde stops 
firing run over to the barricade he’s behind and duck.  Now 
you can blind fire at him without him being able to hurt 
you.  Congratulations you just completed Army of TWO.

____________________________________________________________


                          (Stuff4)
                        
                         Stuff to Buy

____________________________________________________________






         +---------------------------------+
         |         Primary Weapons         |
         +---------------------------------+   
+------------------------+
| HK36           Free    |
+-------------+----------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $2,500   |
+-------------|----------+
| Barrel 2    | $5,000   |
+-------------+----------+
| Base        | $0       |
+-------------+----------+
| Stock 1     | $2,000   |
+-------------|----------+
| Stock 2     | $4,500   |
+-------------|----------+
| 30 Rounds   | $0       |
+-------------+----------+
| 50 Rounds   | $4,500   |
+-------------|----------+
| Grip        | $2,000   |
+-------------+----------+
| Shotgun     | $12,500  |
+-------------|----------+    
| 40mm GL     | $25,000  |
+-------------|----------+
|No Suppressor| $0       |
+-------------+----------+
|Suppressor 1 | $1,000   |
+-------------|----------+
|Suppressor 2 | $2,000   |
+-------------|----------+
| Shield      | $5,000   |
+-------------|----------+
|  Pimped     | $10,000  |
+-------------+----------+

+------------------------+
| AK-47             $900 |
+------------------------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $2,000   |
+-------------+----------+
| Barrel 2    | $5,000   |
+-------------+----------+
| Base        | N/A      |
+-------------+----------+
| Stock 1     | $2,000   |
+-------------+----------+
| Stock 2     | $6,000   |
+-------------+----------+
| 30 Rounds   | $0       |
+-------------+----------+
| 50 Rounds   | $5,500   |
+-------------+----------+
| 70 Rounds   | $9,500   |
+-------------+----------+
| 100 Rounds  | $18,000  |
+-------------+----------+
| Grip        | $2,000   |
+-------------+----------+
| Shotgun     | $12,500  |
+-------------+----------+
| 40mm GL     | $25,000  |
+-------------+----------+
|No Suppressor| $0       |
+-------------+----------+
| Suppressor 1| $1,000   |
+-------------+----------+
| Suppressor 2| $2,000   |
+-------------+----------+
| Shield      | $5,000   |
+-------------+----------+
| Pimped      | $10,000  |
+-------------+----------+


+------------------------+
| S-SYSTEM       $10,000 |
+------------------------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $2,500   |
+-------------+----------+
| Barrel 2    | $5,000   |
+-------------+----------+
| Base        | N/A      |
+-------------+----------+
| Stock 1     | $2,500   |
+-------------+----------+
| Stock 2     | $5,000   |
+-------------+----------+
| 30 Rounds   | $0       |
+-------------+----------+
| 60 Rounds   | $5,000   |
+-------------+----------+
| 100 Rounds  | $12,500  |
+-------------+----------+
| Grip        | $2,000   |
+-------------+----------+
| Shotgun     | $12,500  |
+-------------+----------+
| 40mm GL     | $25,000  |
+-------------+----------+
|No Suppressor| $0       |
+-------------+----------+
| Suppressor 1| $1,000   |
+-------------+----------+
| Suppressor 2| $2,000   |
+-------------+----------+
| Shield      | $5,000   |
+-------------+----------+
| Pimped      | $10,000  |
+-------------+----------+

+------------------------+
| M3 SUPER 90   $8,000   |
+------------------------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $3,500   |
+-------------+----------+
| Barrel 2    | $7,000   |
+-------------+----------+
| Barrel 3    | $22,000  |
+-------------+----------+
| Base        | $0       |
+-------------+----------+
| Stock 1     | $5,000   |
+-------------+----------+
| Grip        | $2,500   |
+-------------+----------+
| Pimped      | $10,000  |
+-------------+----------+

+------------------------+
| FSPS-12       $15,500  |
+------------------------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $4,000   |
+-------------+----------+
| Barrel 2    | $8,000   |
+-------------+----------+
| Barrel 3    | $25,000  |
+-------------+----------+
| Base        | $0       |
+-------------+----------+
| Stock 1     | $4,500   |
+-------------+----------+
| Stock 2     | $7,000   |
+-------------+----------+
| Grip        | $2,500   |
+-------------+----------+
| Pimped      | $10,000  |
+-------------+----------+

+------------------------+
| AUG           $17,500  |
+------------------------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $2,500   |
+-------------+----------+
| Barrel 2    | $6,000   |
+-------------+----------+
| 30 Rounds   | $0       |
+-------------+----------+
| 60 Rounds   | $6,000   |
+-------------+----------+
| Grip        | $2,000   |
+-------------+----------+
| Shotgun     | $12,500  |
+-------------+----------+
| 40mm GL     | $25,000  |
+-------------+----------+
|No Suppressor| $0       |
+-------------+----------+
| Suppressor 1| $1,000   |
+-------------+----------+
| Suppressor 2| $2,000   |
+-------------+----------+
| Shield      | $5,000   |
+-------------+----------+
| Pimped      | $10,000  |
+-------------+----------+

+------------------------+
| M249 SAW      $20,000  |
+------------------------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $3,000   |
+-------------+----------+
| Barrel 2    | $6,000   |
+-------------+----------+
| Barrel 3    | $22,000  |
+-------------+----------+
| Base        | $0       |
+-------------+----------+
| Stock 1     | $5,000   |
+-------------+----------+
| 60 Rounds   | $0       |
+-------------+----------+
| 120 Rounds  | $11,500  |
+-------------+----------+
| Shield      | $5,000   |
+-------------+----------+
 Pimped       | $10,000  |
+-------------+----------+

+------------------------+
| PKM           $24,500  |
+------------------------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $3,500   |
+-------------+----------+
| Barrel 2    | $7,000   |
+-------------+----------+
| Barrel 3    | $24,500  |
+-------------+----------+
| Base        | $0       |
+-------------+----------+
| Stock 1     | $5,000   |
+-------------+----------+
| Shield      | $5,000   |
+-------------+----------+
| Pimped      | $10,000  |
+-------------+----------+

+------------------------+
| FELIN-2C      $16,000  |
+------------------------+
| Base        | $0       |
+-------------+----------+
| Barrel 1    | $2,500   |
+-------------+----------+
| Barrel 2    | $6,000   |
+-------------+----------+
| 30 Rounds   | $0       |
+-------------+----------+
| 60 Rounds   | $6,000   |
+-------------+----------+
| Grip        | $2,000   |
+-------------+----------+
| Shotgun     | $12,500  |
+-------------+----------+
| 40mm GL     | $25,000  |
+-------------+----------+
|No Suppressor| $0       |
+-------------+----------+
| Suppressor  | $1,000   |
+-------------+----------+
| Suppressor  | $2,000   |
+-------------+----------+
| Shield      | $5,000   |
+-------------+----------+
| Pimped      | $10,000  |
+-------------+----------+

+------------------------+
| DAD-X         $75,000  |
+------------------------+
| Pimped      | $10,000  |
+-------------+----------+

+------------------------+
| M134          $175,000 |
+------------------------+
| Pimped      | $10,000  |
+-------------+----------+

+------------------------+
| MGL MK-X      $225,000 |
+------------------------+
| Pimped      | $10,000  |
+-------------+----------+


Notes on Primary weapons:

All Primary weapons are unlocked for beating the game on 
recruit, or contractor.

For contractor you should buy the PKM immediately and
upgrade it a lot.

For proffesional you should always have either the 
M134 or the MGL MK-X equipped.






Armor
_____________________________


Light Armor:  Equipped at the beggining of the game


Medium Armor:  Earned after the Afghanistan mission


Heavy Armor: Earned after the  Aircraft Carrier




Masks
_____________________________

Grim Reminder:  Equipped at the beggining


Sidewinder:  $10,000


Woodland War:  $10,000


Desert Storm:  $10,000


Mojave Brave:  $10,000


SSC Elite:  $10,000


Grey Wolf:  $10,000


Black Watch:  $10,000


Dark Heart:  $10,000


Street War:  $10,000


Justice:  $10,000


AO2 Veteran:  $10,000


___________________________________________________
                      (Thanks5)

                    Special Thanks
___________________________________________________


To my mom for buying this game for me and all of my
friends for helping me write this.

___________________________________________________
                     (Legal6)

                    Legal Stuff
___________________________________________________


Unlike most people I really don’t care where this is 
posted or who uses.  But if you are going to post it 
somewhere else let me know.  My email address is in 
the next section.


___________________________________________________
                   (Contact7)

                  Contacting Me
___________________________________________________


If you noticed anything I missed or you have any 
questions my email address is [email protected] 
you can also write me a letter at 337 Stonehedge lane, 
Mechanicsburg, PA 17055.






Thanks for reading :)


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