Battlefield 3

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Walkthrough

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|                                Battlefield 3                                |
|                       Walkthrough By: redapocalypse04                       |
|                       Contact: pbreedlove89@yahoo.com                       |
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                           ||  Table of Contents  ||
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I. Important Information__________________________________________________[II0]



II. Walkthrough___________________________________________________________[W00]

    Semper Fidelis________________________________________________________[W01]

    Operation Swordbreaker________________________________________________[W02]

    Uprising______________________________________________________________[W03]

    Going Hunting_________________________________________________________[W04]

    Operation Guillotine__________________________________________________[W05]

    Comrades______________________________________________________________[W06]

    Thunder Run___________________________________________________________[W07]

    Fear No Evil__________________________________________________________[W08]

    Night Shift___________________________________________________________[W09]

    Rock and a Hard Place_________________________________________________[W10]

    Kaffarov______________________________________________________________[W11]

    The Great Destroyer___________________________________________________[W12]




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                         ||  Important Information  ||                    [II0]
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You can also find this guide at: 

http://vgguides.blogspot.com/2011/10/battlefield-3-walkthrough.html




If you have any questions about the guide or the game, feel free to contact me
at: pbreedlove89@yahoo.com

Do not use this guide without permission.




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                              ||  Walkthrough  ||                         [W00]
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                                ______________
==============================/                \===============================
                                Semper Fidelis                            [W01]
==============================\ ______________ /===============================




The introductory cinematic has you jumping onto a moving train. When you 
enter the train, you'll pick up a pistol. Use the Right Trigger to fire and 
the Left Trigger to aim down sights. Use X to reload and click in the 
Right Thumbstick once to crouch.

In the first car there are two enemies to kill. One immediately turns to shoot 
you, the other runs to the back and takes cover. Crouch behind the seats if 
you need to, but remember that most cover in this game is destructible.

As soon as you enter the second train car, there will be an enemy that turns 
towards you. There are two more enemies occupying the rest of the car. At the 
end, remove the M1014 blocking the door.

A soldier ambushes you. Press the appropriate button when prompted to send him 
flying out of the window. He takes your shotgun, but you take his SMG. Move to 
the end of the train car and climb out of the window. After the man shoots at 
you through the window, you'll need to press the appropriate button repeatedly 
to get on top of the train.

On top of the train, crouch and start moving forward. A guy will come up the 
side of the train to your left. After putting him down, a hole gets blown in 
the train. Move towards it and fall back inside.

Once you drop down, a few enemies will enter the train car you're in. Take 
them all down as they're filing into the room.

Enemies are scattered around the next few train cars. Open the door when you 
reach it and move forward to end the mission.




                            ______________________
==========================/                        \===========================
                            Operation Swordbreaker                        [W02]
==========================\ ______________________ /===========================




You'll do a lot of walking until you enter a garage with another squadmate. 
When you go to leave, that squadmate is shot by a sniper, and all hell breaks 
loose in the parking lot. Drag the downed soldier back into the garage. Most 
of the enemies are by the wall on the other side of the parking lot from the 
garage. Some are scattered amongst the cars. Don't be afraid to use grenades 
when necessary. There is an ammo box in the garage, near the large bay door.

After clearing the area once, exit the garage, but stay close to it. Two 
enemies with RPGs pop up in a nearby building. Take them out quickly. You 
will have to shoot through the wall to eliminate the right-most foe. The area 
will soon start to flood with enemies again. They come from the same wall as 
before, on the other side of the parking lot, except further ahead this time.

When you have to go back into the garage, stock up on ammo and follow your 
squad upstairs. When they kick open the door, you will have to run down a 
hallway. When you reach the end, turn right and three enemies come out of the 
door. Either gun them down or throw a grenade.

When you reach the roof you'll have to follow your squad from cover to cover. 
When you reach the end, one of your squadmates hands you an AT Launcher. Stay 
prone until they start putting suppressing fire on the target building. An 
orange waypoint marks the sniper, and one rocket will take him down.

Move to the waypoint and cover your allies on the street. Switch to your other 
weapon now, which is a semi-automatic, scoped rifle. The first wave of enemies 
attack from the street and the rooftop to the left of the building with the 
red sign on it. The second wave attacks from the street. The third wave comes 
from the street and occupies another building to the right of the red sign 
shop. (Successfully protecting Chaffin will give you the "Not on my watch" 
achievement/trophy.)

After jumping down from the rooftops you'll enter another building. You might 
want to switch back to your other weapon. The long hallway has several enemies 
in it.

Once you're outside, you'll soon be asked to trace a wire. It's on the 
ground coming from underneath the van and it takes you through a building and 
a vent shaft. When you go to pull the plug on the wire, a guy ambushes you. 
Hit the buttons when prompted to take him down.

Back outside, you'll find enemies ahead, both on and under the bridge. Take 
them out and get on the bridge, where you'll find an LMG. Use it to lay waste 
to the horde of enemies coming down the street ahead of you. Once the vehicles 
come in, a friendly chopper takes them out. Now go back the way you came and 
get on the mounted MG. Use it to mow down enemies. Focus on the cars to take 
out groups, and remember that the MG can overheat.




                                   ________
=================================/          \==================================
                                   Uprising                               [W03]
=================================\ ________ /==================================




Get to the waypoint, and be sure to stay near the right wall. You will have to 
go prone to pass through a pipe, and you'll have to fight off a rat in here.

Inside the building, stab the nearest soldier and you'll take his weapon. The 
other enemies are alerted. Quickly take out the two ahead of you, then deal 
with several more in the area ahead. Don't forget to grab a secondary weapon. 
The enemies usually drop several types, including an AK74 (SMG), a Saiga 
(shotgun), and an RPK (LMG).

Once outside, put down the three enemies ahead of you. Keep going forward 
until you reach an ammo box. The area ahead is filled with bad guys. You can 
take them out from here or go prone and head right. If you go right, you'll 
have a better view of the enemies below, but they'll also have a better view 
of you. Make sure you deal with the bad guys around the building you need to 
enter, and the ones that spawn inside of that building. You can then save the 
parking lot squad for last. (If you go right, you should also notice a car 
near the edge. If you push it over and kill the enemies below, you'll get the 
"Roadkill" achievement/trophy.)

Inside the garage, use the ammo box and wait for someone to lift the red bay 
door. That guy is temporarily invincible, but the two or three foes behind him 
aren't.

Enter the nearby bus and some enemies pop up on the other side. (There are 
one or two enemies further down on the left side of the street. After leaving 
the bus, quickly take them down, before they are crushed by the falling 
debris, to get the "Involuntary Euthanasia" achievement/trophy. These guys 
don't pop out from behind cover until after you leave the bus, but you can 
try and hit them with a grenade if you know where they are.)

Open the gate and two enemies will bust through a door ahead of you on the 
right wall.

You'll soon come across one of your squadmates. Follow him to the extraction 
point and get on the Humvee's mounted MG. Enemies will pour into the area 
ahead of you. After a while, an Osprey tries to land but nearly gets hit by an 
RPG. At this point, look to the right. Some enemies will pop up over in this 
area. After the Humvee is hit by an RPG, run to the extraction point to finish 
the mission.




                                 _____________
===============================/               \===============================
                                 Going Hunting                            [W04]
===============================\ _____________ /===============================




The takeoff part requires you to simply push buttons when prompted. To check 
the flaps and stabs, simply look at the wings.

(In the next part, you'll be fighting off enemy jets. If you block all of 
their missiles by using flares, and if you take down each jet with one missile 
a piece, then you will unlock the "You can be my wingman anytime" 
achievement/trophy. Using flares to block their missiles is easy, but to take 
them out with one missile, you'll have to wait for them to dump all of their 
flares. They usually don't do this more than two or three times.)

After a while, an enemy jet will begin to tail you. You'll know when he's got 
a missile lock thanks to all of the beeping. After he fires a missile at you, 
dump some flares (Left Trigger). Do this twice and you'll wind up behind him. 
Get a missile lock and shoot him down. He'll dump flares as well, so you may 
have to try a few times. You'll have to deal with several more jets in the 
same way.

Shortly after switching to ground targeting, three orange waypoints show up. 
Zoom in and fire missiles to take them out.

You'll be asked to switch to infrared and find four parked planes. Two are on 
a large paved area in the middle of this compound, and the other two are by 
some hangars off to the side. Zoom in and keep the reticule on them after 
firing.

Two or three planes will come out of bunkers to the Southeast of the large 
paved area. They'll take off if you don't eliminate them quickly.

Trucks and a helicopter will occupy the large paved area. The target area will 
be marked with an orange point. You'll need to use two A-10 airstrikes to 
clear the area completely.




                             ____________________
===========================/                      \============================
                             Operation Guillotine                         [W05]
===========================\ ____________________ /============================




Run down the hill and plant the mortar, then climb over the wall. There will 
be a few enemies on a bridge ahead of you. Take them out and head right, where 
you'll find four or five more soldiers.

When you go up the stairs, clear the marked MG nest. Someone will throw a 
grenade into it to permanently destroy it. Do the same to the next marked MG.
After it's been cleared, more enemies come from behind it. During this 
encounter, stay close to the right wall. There are enemies around the building 
to the right that can shoot down on you.

When moving towards the building, stay close to the left wall. Some enemies 
will drop over the wall, so be prepared to take them out.

Inside the building, open a door and move to the end of a long hallway. Equip 
your shotgun if you still have it and open the second door. An enemy on the 
other side kicks it in first. Take him out immediately. There are two more 
enemies right behind him.

Get in the Humvee. After a while, you get out again and are ambushed. Follow 
your squad onto the overpass, where you'll find a ton of enemies.

After you climb up, the street ahead will fill with enemies. Stay up here for 
a bit, until your squad moves forward. After the opposition is dead, move into 
the makeshift trench. A tank will bust through a nearby wall. Follow the 
trench to a building.

After exiting the building and watching the tank get blown up, follow your 
squad to some stairs. There are a few enemies at the top, including one in a 
nearby shed-like building. Once they're down, pick up the Javelin and aim at 
the tank (it will be marked). Wait until the square stops blinking, then fire 
a missile to destroy the vehicle. You need to do this with two more tanks. 
After destroying a tank, enter the nearby shed and wait for the orange marker 
to pop up before leaving.

You'll have to run up to the building to go around the back of it. When you 
get close to the front, try to take out a few of the people in the windows, 
then run for it.

After climbing into the building and taking out the guy that ambushes you, 
keep your knife out and use it on the next guy you see. If you don't have the 
knife equipped, simply press the Right Bumper. The area ahead is filled with 
enemies. The first room has unbreakable glass in it, but bullets can still 
pass through it. After you clear the area a bit and move out of the room, look 
for enemies on the floor above you as well.

When you reach the stairs, some enemies will be pushed back into the building 
by the main allied force outside. Make sure you don't hit any friendlies.

After you rappel down the elevator shaft and toss the flashbang, spray the 
enemies ahead of you to take them down. There are two entrances into the room 
ahead, which is filled with enemies. Use grenades to help thin them out and 
don't stray from cover for too long.




                                   ________
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                                   Comrades                               [W06]
=================================\ ________ /==================================




After cutting the lines and passing through the gate, you'll enter the parking 
garage. Your allies point out two soldiers facing away from you. Just shoot 
them. The garage is filled with too many enemies to sneak up to them 
unnoticed. In fact, your best bet is staying against the left wall and 
flanking everyone else.

After going downstairs, a few enemies shoot at you from some cars that have 
been parked together to form a sort of nest. After you take them out and go 
down a ramp, there will be several more enemies to deal with in this larger 
area. Don't forget to use your secondary weapon, which is more suited for 
long range encounters.

When you kick in the next door, you'll be in a small room with enemies. 
Quickly take them out and press the button when prompted to put on your gas 
mask before you succumb to the effects of the poisonous fumes.

At the top of the next set of stairs, you'll be ambushed by somebody. Push the 
appropriate button to send him over the railing.

The first room after that is empty, but the next few rooms are filled with 
enemies. Stay with the right wall and you can flank them. Watch for enemies 
hiding around the desks though, and don't use the gray walls as cover. They 
are easily blown apart. Stick to pillars and filing cabinets. When you reach 
the large room, clear it, and watch the upper floors for enemies.

After you go upstairs and your ally opens the door, move through it and look 
to the left for an ammo box. This upstairs area is filled with enemies, 
though they like to bunch up, so taking them out shouldn't be hard. Just make 
sure you sweep the entire area, or they'll come up behind you.

After you go back downstairs and kick in the next doors, you'll be in a room 
with several enemies. These guys are scattered around, but most of them are in 
the back of the room, and none of them are on the upper floor.

After you check the signal jammer, move forward a bit and a guy ambushes you 
from an elevator. Shortly after this, you encounter some more enemies, though 
most of them run outside and get gunned down by the police.

(The next portion of this level has you moving through the streets and 
eliminating police. If you can make it to the end (the cutscene where the guy 
you're pursuing shoots an RPG at you) in less than two and a half minutes, you 
will get "The Professional" achievement/trophy. This is actually pretty easy. 
Don't try to rush through it or you'll spend more time in cover trying to 
heal and less time actually moving forward.)

Move towards your teammates and you'll take off the gas mask. As soon as the 
Capture waypoint reappears, run outside and eliminate the cops and anyone else 
hanging around.

Turn the corner and a few more cops show up ahead of the bus. When you reach 
the bus, you'll find several enemies on the other side of it. Use grenades to 
thin them out.

Keep moving up the street and a van drops off some heavily armored officers. 
They don't actually take much more damage to put down, though, and they're 
sitting ducks when they exit the van, so mow them down.

After the helicopter crash, stick to the left side of the road. A guy with a 
machine gun is hiding behind a car up ahead, and you can flank him by using 
the left path. Just after this you see the guy you've been chasing. Follow him 
to trigger a cutscene.

From now on, ignore any gunfire and just chase the target. When you reach the 
train tracks, you're ambushed. Push the appropriate buttons to put this guy 
down for good.




                                  ___________
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                                  Thunder Run                             [W07]
================================\ ___________ /================================




When you finally get around to driving the tank, keep your eyes open on the 
right side. After a while, several tanks come in from that area. Zoom in and 
take them down. Stop if you have to. Moving doesn't really help you avoid 
their rounds, but it can mess up your aim. (If you take down six of these 
tanks yourself, you'll get the "Scrap Metal" achievement/trophy.)

Shortly after the first batch of tanks is gone, two more show up directly 
ahead of you. They're covered by smoke/sand, so switch to thermal imaging to 
take them down.

After the UAV/MAV sequence that only requires you to press a single button, 
drive twoards the base. Go as fast as possible (use boost) and avoid the 
rockets. When you get close, an airstrike clears the front line out.

Inch through the base, and use thermal imaging to better spot enemies. Use the 
machine gun to quickly mow down infantry. There will be a tank in here as 
well. Once you reach the rocket battery, shoot one of them to blow them all to 
hell.

While driving through the desert you'll spot two tanks. They run, so catch up 
to them. Several more tanks show up to your left. Take out the two tanks 
you're chasing first, then deal with the rest.

You'll quickly run into more tanks, along with some infantry by a collection 
of vehicles in the desert.

After driving for a while, you'll have to get out of the tank and retrieve a 
detonator. Stay on the right side and just run for it. Most of the enemies are 
on the left side of the road, and you can just ignore them. Once you grab it, 
run back and use it.

When you get back inside the tank, you'll be manning the .50 caliber MG. The 
tank moves forward a bit and stops. Take out anyone nearby. When it starts 
going again, you'll need to deal with some enemies to your left.

After a bit, you'll need to take out a car on the right side that's driving 
away (orange marker). There will now be a ton of enemies on the right side of 
the road. Just keep laying into them whenever you see them. Sometimes the 
soldiers will be next to explosive materials. When an enemy tank becomes 
marked, wait until you can see the gas station it's in, then start shooting 
the gas pumps to blow it away.

Before you reach the next overpass, a car approaches from the right and 
drives into a friendly tank. Your tank formation stops here and you'll have to 
hold off other cars and mow down enemies on the overpass. The first two cars 
come from ahead, and the last two come from the right. After the last car is 
destroyed, an RPG team appears on the left side of the overpass.




                                 ____________
===============================/              \================================
                                 Fear No Evil                             [W08]
===============================\ ____________ /================================




You'll soon gain control of the tank again. After the tank ahead of you gets 
blown up, drive through the building to your right, the one that the troops 
are moving through. There are a few tanks on the other side. The stationary 
ones also have RPG soldiers nearby.

When you get to the front of the building, your tank is disabled. You'll now 
be on the .50 cal. A helicopter comes in to extract your allies. You need to 
hold off the enemies while this is happening. Once they're gone, keep taking 
down hostiles. Eventually, they become invincible and overrun you.




                                  ___________
================================/             \================================
                                  Night Shift                             [W09]
================================\ ___________ /================================




Your first task is shooting out the four lights below. (If you take out each 
light with one bullet, you'll get the "Army of Darkness" achievement/trophy. 
Click in the Left Thumbstick and hold it to hold your breath. Aim for the tops 
of the lights.)

When your guys are dropped off, look at them and you should notice a strobe. 
This indicates that they're friendly. Now follow your partner to the other 
part of the rooftop. An enemy comes out onto a balcony near your allies.

After rappeling down the side of the building, you'll need to follow your 
partner for a while. You will have to snipe one enemy, on a balcony. He's got 
an orange marker on him.

On the next roof, look down the street ahead of you. When prompted, take out 
two guys on the right sidewalk that are standing close together. (You can take 
both of these guys out with one bullet, which gets you the "Twofor" 
achievement/trophy. Just aim low.)

To get off of the roof, walk towards the ladder and you'll start to climb 
down it. Shortly after entering the next building, you'll have to knife an 
unsuspecting enemy. After you do that, run into the sewers.

After exiting the sewers you'll have to take down several enemies ahead of 
you. They're all using flashlights, so they should be easy to spot.

You'll soon enter the execution room. Enemies will flood into the next room, 
but the doors don't open, so take them out from the windows.

After using the next ladder, you'll need to cover your allies again. There's 
only one enemy to deal with before they get to the apartments. Once they clear 
the first room in the apartment building, however, you'll have to deal with 
several enemies. They come from the right side mostly, though they also occupy 
the second floor of the building. Some will appear dead ahead, close to your 
own building.

After they clear the second room, enemies will show up everywhere. Pay 
attention to what your squad and partner is saying. An RPG team will occupy 
the roof of a shed on the right side, then a vehicle will dump some soldiers 
off on the left that come towards your building. After this, you'll need to 
deal with an MG mounted onto a vehicle that shows up on the right side. 
Finally, an RPG team appears on the roof of the apartment building.

Once Bashir's car leaves the apartment garage, follow your partner across the 
rooftops. Lay into the car as it passes by to make it crash. Your partner will 
then grab Bashir and carry him across the road. Just let him go and take 
cover. When you can, follow your partner. You're ordered to stay at the gate 
and prevent anyone from coming through, so clear the road of enemies and 
enter the building when prompted.

Look just outside of the room where your partner and Bashir are hold up for an 
ammo box. You'll now be given some claymores. Place them anywhere you want, 
although most of the traffic will be along the right path. The first wave of 
enemies comes from the ground floor. They won't rush you however. The second 
wave comes from a side door on the second floor, on the right side. These guys 
will rush you. Once they're down, all three of you move to another store. The 
third wave will come from the third floor and use the escalators to get down 
to you. Finally, when Campo goes to take Bashir outside, more enemies attack 
from the second floor. Campo can run right through their bullets, but you 
aren't so lucky. Thin out the crowd before following him.

Once outside, hold off the enemies for a bit, then get on the evac chopper 
when prompted.




                             _____________________
===========================/                       \===========================
                             Rock and a Hard Place                        [W10]
===========================\ _____________________ /===========================




After you get out of the vehicle, you'll need to deal with several enemies. 
Most of them are on the right side of the road. (If you can, thin out the 
crowd, then make your way up the left side and get behind one of the enemies. 
If you knife him in the back, you'll get the "What the hell *are* you?" 
achievement/trophy. This can be tricky, since the enemies have a great 
awareness, especially on harder difficulties.)

Move up the road a bit and several more enemies show up. Go prone if you have 
to and inch your way up the road, taking out enemies as you go.

After linking back up with the main force, you'll run down a hill. The 
encampment ahead is filled with enemies.

Follow your squad and they'll take cover behind the next set of sandbags. 
Russians will take up position behind the sandbags on the other side of the 
open field. After that, an allied jeep and an enemy jeep start circling each 
other in the field, but your allied jeep is taken out by a tank. First, 
eliminate the gunner on the enemy jeep, then use the rocket launcher to 
destroy the tank. Around this time, enemies will start going prone in the 
field.

Follow your squad until you reach another encampment filled with enemies. 
After a bit, a guy with an RPG shows up on the right side of the camp.

Your team moves up to more sandbags, where you'll have to hold off another 
squad of Russians as they enter the field. Once they're down, move forward a 
bit and clear the encampment on the other side of the road. Two tanks come out 
and settle on either side of you, but luckily they don't seem very focused on 
you. Once the tanks are down, move forward and clear the road of several 
enemies.

After the jet flies by, stay very close to your squad. You'll all need to move 
from cover to cover to avoid the jet's machine gun as it makes passes over the 
area. At the end, grab the Stinger and aim it at the jet. When it's locked on, 
fire it. (If you take the jet down in one hit, you should get the "Butterfly" 
achievement/trophy.)




                                   ________
=================================/          \==================================
                                   Kaffarov                               [W11]
=================================\ ________ /==================================




After you land on the ground, move forward and wait for your squadmate to give 
you the go ahead, then take out the four enemies around the tube. There are a 
few more enemies in the area. Use the tube to gain access to better weapons.

Enter the SUV and use it to enter the building. Shoot the guy when prompted 
and use the switch to open the doors. There is a guy at the top of the stairs. 
The area ahead is also filled with enemies. Stay away from the first car on 
the left. There is an RPG team on the rocks above you, ahead and to the right. 
They like to hide until you've taken out most of the ground forces, though.

If you can't take out the RPG team from your position, just run up the hill 
and take them out from behind. Use the low white wall as cover from the 
enemies that come towards you. There is a pipe to the left of the wall that 
goes underneath the ramp leading up to the building. You can crawl through the 
pipe and use it to flank the enemies ahead.

Use the side door inside the building and you'll ambush a guy on the other 
side and take his sniper rifle. Go up top and start laying waste to the 
enemies around the next building. They eventually start occupying the second 
floor of the building and the roof.

When you approach the next building, several enemies pop up inside of it. Go 
around the left side and flank the enemies you see, then enter the building 
through one of the windows and work your around, back to the front door.

You'll be told to go upstairs. Do so and an enemy comes through the door 
ahead. Move outside onto the balcony. There's another enemy hiding in the next 
room you enter. There's also an ammo box in this room. Keep moving through the 
house and you'll be able to shoot down on the enemies. Go downstairs and clear 
the area.

Your two squadmates will move to the next door and engage in a firefight. You 
can enter the room to the right and flank the enemies. There are a few in the 
room.

Once all three of you go upstairs, you'll need to take down three enemies 
hiding behind a counter. One of them has a rocket launcher. The next room has 
a few more enemies.

You'll split off and head upstairs again, where you'll immediately find an 
enemy. The room ahead also fills up with baddies, on both floors. You can get 
almost directly on top of the ground floor enemies, however, and shoot down on 
them. After clearing this room, you'll enter another one that has various 
weapons and an ammo box in it.

At the bottom of the stairs, you'll find a long room that fills with enemies. 
They're all using flashlights.

(The next area you enter is a target range, complete with generic pop-up 
targets. If you headshot all 13 targets, you'll get the "Practice makes 
perfect" achievement/trophy. This is really simply, just make sure you don't 
accidentally hit a target while shooting at an enemy.)

After clearing the last area, you'll need to split off again and go 
downstairs. You'll enter a firing range type area. There are enemies in here 
scattered amongst the pop-up targets. You'll know you're looking at one 
because they all wield shotguns with laser sights, and the lasers blind you. 
There might be one or two enemies at the end of the range, and there are 
usually three in the room upstairs.

When your guy kicks in the next door, an enemy appears at the top of the 
stairs ahead.

After running through the burning hallway, two enemies appear at the top of 
the next stairs. Run outside after taking them down and get on the helicopter.

When you gain control of Blackburn, enter the Villa and have a conversation. 
When your squadmate enters the room, shoot him and let Dima go.




                              ___________________
============================/                     \============================
                              The Great Destroyer                         [W12]
============================\ ___________________ /============================




The first part of this is just pushing buttons. After you jump out of the 
window, run towards the waypoint and jump on the train.

You'll enter the train via a window and pick up the pistol on the floor. 
Eliminate the enemies and pick up one of their weapons.

The next car has a few enemies in it. Move to the end and remove the M1014 
from the door. An enemy ambushes you shortly after. Once he's been tossed out 
of the window, move to the end of the next car and jump out yourself.

When you get on top of the train, crouch down and move forward. A few enemies 
pop up on the left side of the train.

When you reach the hole that has been blown in the train, kill the enemies 
inside, then drop down. A couple more enemies will come your way.

The next few train cars are filled with opposition. After opening a door, 
you'll need to press the appropriate buttons to fight off Solomon and derail 
the train.

When you get up, immediately put down the enemy in front of you. Move to the 
hole and shoot the two guys below. When you drop down, there will be a few 
more foes to eliminate. The sewers area is short, but you'll still face 
moderate opposition. Most of them have shotguns with laser sights.

When you get in the car, you'll pull a gun out. You can shoot at Solomon's 
car if you want, but your partner will run into him to stop his vehicle. At 
this point, you'll have to press a series of buttons to put Solomon down for 
good and end the game. (If you press all of the buttons flawlessly, you'll 
get the "Between a rock and a hard place" achievement/trophy. This is easy.)


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