Weapons and Items - Guide for Metal Gear Solid
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Weapon and Item Descriptions and Locations
Weapon: Socom
Location: In the back of the truck on the Heliport
Description: .45 calibre handgun
Ammo: Boxed in 12 rounds
Weapon (Accessory): Socom Suppressor
Location: In the room numbered 1 in the tank hangar
Description: Minimizes the noise made by the Socom
(Once this is attached this cannot be taken off)
Weapon: Fa-mas
Location: Chamber 2, Armoury B2
Description: 5.56mm calibre assault rifle (French)
Ammo: Boxed in 25 rounds
Weapon: Nikita Launcher
Location: Number 3, Nuke Building B1
Description: Remote controlled missile launcher
Ammo: Boxed in 4 missiles
Weapon: PSG1 (Sniper Rifle)
Location: Chamber 5, Armoury B2
Description: Long range sniper rifle (with Viewfinder)
Ammo: Boxed in 6 rounds
Weapon: Stinger Launcher
Location: 1st Room of Comm Tower B (directly after the walkway)
Description: Long Range Surface-to-air missiles (SAM)
Ammo: Boxed in 5 missiles
Weapon: Claymores
Location: (These are invisible to the naked eye, Use the Mine Detector, Location to the Mine Detector will be below in the Item section of this guide).
Description: Invisible to the naked eye
How to collect: Use the Mine Detector to locate the Claymores, Crawl over the Claymores or Thermal Goggles to collect.
(BEWARE: Stay outside of the claymores field of vision).
Weapon: C4
Location: Chamber 1 in Armoury B2
Description: Most common item you�ll find in the game
Ammo: Boxed in 4 packs
Weapon: Grenades
Location: Chamber 1 in Armoury B2
Description: Like the C4, it is the most common item you�ll find in the game.
Ammo: Boxed in 4 packs
Weapon: Stun Grenade
Location: Small Storage unit on the left of the Heliport
Description: Stuns Guards but your radar will be out of use if another guard is nearby
Ammo: Boxed in 3 packs
Weapon: Chaff Grenade
Location: In the middle of the Helipad
Description: Disables Gun and CCTV Cameras only for a short time and it will short out your radar
Ammo: Boxed in 3 packs
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Time Bomb
You will encounter this twice in the game:
First: After you escaped from the Mediroom (having possibly been placed on the left hand side by your Equipment by Ocelot)
Second: It is hidden in radioactive water in Underground Base (while you are searching for the PAL Key.
If you have the time bomb, Hold L2 and throw it as far your can and stand back.
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Name�s, Type�s, Ammo and Damage
Name: Socom Type: Automatic Pistol Capacity: 12 rounds Damage: Low
Name: Fa-mas Type: Assault Rifle Capacity: 25 rounds Damage: Medium
Name: PSG1 Type: Sniper Rifle Capacity: 6 rounds Damage: Medium
Name: Nikita Type: Rocket Launcher Capacity: 1 missile Damage: High
Name: Stinger Type: Missile Launcher Capacity: 1 missile Damage: High
Name: Claymore Type: Anti-Person Mine Damage: High
Name: C4 Type: Plastic Explosive Damage: High
Name: Grenade Type: Fragmention Grenade Damage: High
Name: Stun Grenade Type: Temporarily Disabling Grenade
Name: Chaff Grenade Type: Electronic Jamming Grenade
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Items
Function and Description
Name: Diazepam
Function: Take this to stop trembling while you are holding a sniper rifle
Description: You will always tremble while looking through the scope of a sniper rifle
Name: Cold Medicine
Function: Take this to stop a cold
Description: At somepoint in the game a guard will confront you with a cold, kill him and you will catch his cold.
Name: Food Rations
Function: Restores LIFE
Description: These are to help your LIFE Gauge (if you are about to die and you have the rations equipped it will automatically restore to full health).
Name: Cigarettes
Function: These will harm your health but you will be able to spot laser beams (Faintly)
Description: If you do not have the Thermal Goggles then you use cigarettes
Name: Scope
Function: This Scope is armed with a powerful zoom
Description: O button to zoom in, X to zoom out
Name: Thermal Goggles
Function: Everything will turn red and you will be able to see traps, claymores and laser beams
Description: Equipping this will lock you in 1st Person Mode
Name: Level cards
Function: These will open any door that has the same or lower number:
(ie. A level 3 card will open doors 1, 2 and 3 but will not open level 4 or higher doors)
Description: These are given to you throughout the game
Name: Body Armour
Function: If you are wearing the Vest while up against guards the damage dealt will be cut in half
Description: The first is located in Number 6 in Nuke Building B2
The Second is located in the blast furnace past jets of steam
Name: Gas Mask
Function: Increases the time and O2 you are exposed to hazardous chemicals such as Sarin Nerve Gas
Description: There are three times where you encounter this gas but unfortunately you don�t posess the gas mask
First: The entrance to the Snowfield
Second: Inside Nuke Building B1 (If the alarm sounds the exit will shut and its game over.
Third: Shorting out the High Voltage System
Name: Cardboard Boxes A, B and C
Function: Each box has an area written on it
Box A will take you to the Heliport and is located on the catwalk of Tank Hangar 1
Box B will take you to Nuke Building B1 and is located in the room numbered 4 in the Nuke Building B1
Box C will take you to just outside the blast furnace and is located in the bottom left storage chamber in the Snowfield (Not where you fight Raven)
Name: NVG (Night Vision Goggles)
Function: This is a Scope used in Night time activities and using amplified UV (Ultra Violet) and Infra Red (IR)
Description: Like the Scope this also locks you in 1st Person Mode
Name: Mine Detector
Function: This will reveal claymore positions and you can only collect 10-20 claymores
Description: (Careful you don�t go into the claymores field of vision)
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Special Items
Name: Camera
Location: Number 4 in Armoury South
Description: Like the Scope this also locks you in 1st Person Mode
Name: Optical Disc
Location: Kenneth Baker gives this to you before death
Description: This disc contains all the Data on Metal Gear
Name: Rope
Location: Just before the stairway in Comm Tower A
Description: Use to Absail down the building
Name: Hankerchief
Location: After the second torture session, Otacon (Hal Emmerich) gives you Sniper Wolf�s Hankerchief
Description: Make sure you equip the Hankerchief before going back in to the cave, All the wolf cubs won�t attack you because you smell like Sniper Wolf
Name: Ketchup
Location: After the second torture session Otacon gives you a bottle of Ketchup.
Description: Use this to your advantage
Name: PAL Key
Location: Meryl gives you the key in the Ladies room in Nuke Building B1
Description: There is more to this key than you think; this key is made using very sensitive technology
In the Underground Base 3 there is a Command Room with 3 computers: one for Heat, one for cold and one for normal.
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