What Classes to Change to - Guide for Fire Emblem: The Sacred Stones
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Scroll down to read our guide named "What Classes to Change to" for Fire Emblem: The Sacred Stones on Game Boy Advance (GBA), or click the above links for more cheats.
this guide will tell you the benifits of sum classes and the disadvantages. it will tell u the abilities and the weaknesses. Lord (ephraim)-uses lance. stronger than Erikia. bested by axes. bests swords. changes with solar brace. becomes great lord. ____________________________________________________________________________________ Great Lord (ephraim)-uses lance. beats swords. cavalier. bested by axes zanbatos, horseslayers, and halaberds. ____________________________________________________________________________________ Lord (erikia- uses swords. faster than ephraim. bested by lance. bests axe. changes class with lunar brace. becomes great lord. ____________________________________________________________________________________ Great lord (erikia)- uses swords. cavalier. bests axes. bested by lances, zanbatos, horseslayers, and halaberds. ____________________________________________________________________________________ Cavilier-uses lances and swords. recomend lances. cavalier. can change at level 10 with knights crest. can become great knight or paladin. ____________________________________________________________________________________ Great Knight-uses lances, swords, and axes. strong armor. cavalier. good aid. movment decent. cannot change class. ____________________________________________________________________________________ Paladin-uses lances and swords.recomend lances. has great movment. has great rescue. bested by zanbato, horseslayer, rapier,reganlif and halaberd. this class becomes very useful in a tight spot. cannot change class. ____________________________________________________________________________________ Knight-uses lances. has heavy and strong armor. has high con. has low movment. hard to kill. bested by armorslayer, rapiers, reginlif, hammer, and heavy spear. ghanges with knights crest. can become general or great knight ____________________________________________________________________________________ General- uses lances. this class is like a living wall. extremely strong armor. low movment. very high con. bested by armorslayer, rapiers, reginlif, hammer, and heavy spear. has the skill great shield. cannot change form. ____________________________________________________________________________________ Journymen- uses axes. only one in the whole game. starts weak then grows. do not let die can become useful. changes at level 10 without crest. can become fighter or pirate. recomend pirate. ____________________________________________________________________________________ Pirate- uses axes. can move on water. water movment lowers moving space. Use ocean crest. changes to beserker. ____________________________________________________________________________________ Beserker-uses axes. has a great critical chance. devestating damage. great defense. cannot change class. ____________________________________________________________________________________ Fighter-use axes. have good attack low defense. can become warrior or hero. change using heros crest. ____________________________________________________________________________________ Heros- use axes and swords. are well balanced. cannot change form. ____________________________________________________________________________________ Warrior-uses axes and bows. even warriors. great axe skills and a decent bow. cannot change form. ____________________________________________________________________________________ Myrmydion-have good crit hit ratio. very fast. hard to hit. can become a sword master or an assasin. use heros crest to change. ____________________________________________________________________________________ Sword Master-uses sword. a great unit to own. raise the level for an undefeatable fighter. has a high crit ratio. cannot change class. ____________________________________________________________________________________ Assasin-uses swords.very fast. decent crit ratio. has the skill silencer. cannot change class. ____________________________________________________________________________________ Recruit- use lances. a novice lanc weilder. only one in the game. do not let die. change class on level 10. can become a knight or cavalier. ____________________________________________________________________________________ Pupil-use light magic. a novice magic user. only one in the game. do not let die. they grow strong and are amazing magic wielders. changes on level 10. can become a mage or shaman. ____________________________________________________________________________________ Mage-uses anime magic. weak against physical attacks. able to do alot of damage to knights and heavy armord units. can become a sage or mage knight. changes with a guiding ring ____________________________________________________________________________________ Sage-uses anime, light, and staves. is a good unit to have around. can heal and kill. cannot change class. ____________________________________________________________________________________ Mage Knight-uses anime and staves. cavalier. can heal and fight. cannot change class. ____________________________________________________________________________________ Summoner-uses dark magic and staves. has a special ability called summon. u can summon a phantom. this unit is dead after one damage. you can only summon one phantom on the map till the others dead ____________________________________________________________________________________ Druid-uses dark magic, anime magic, and staves. can do alot of damage. can fight and heal. cannot change class. ____________________________________________________________________________________ Shaman-uses dark magic. strong but slow. cant usualy attack twice. pupils trained right can. can become druid or summoner. needs guiding ring and to be level 10 ____________________________________________________________________________________ Archer- uses bows. can attack from a distance and not close range. has weak armor. can becom a sniper or a ranger. can change form with an orions bolt. ____________________________________________________________________________________ Sniper-use bows. the greatest bow users in the game. are herd to kill when trained right. csan kill strong monsters at level 16 with an iron bow. cannot change class. has the skill sure shot. ____________________________________________________________________________________ Ranger-uses bow and swords. cavilier. good armor. cannot change class. ____________________________________________________________________________________ Mercenary-uses swords. have a balanced power of offense and defense. can change class to a hero or ranger. need a heros crest. ____________________________________________________________________________________ Monk-uses light magic. good against monsters with drk magic and shamans. can become a devestating unit when made a bishop. can change class to sage or bishop. ____________________________________________________________________________________ Bishop-uses light magic and staves. has the ability slayer. can become a great unit to have on creature campaign. ____________________________________________________________________________________ Priest- uses staves. has no combat skill but can heal wounds. gives health to injured units and is a great assest to ur team. can become a bishop or sage. needs a guiding ring. ____________________________________________________________________________________ Cleric- the same as the preist. can change to a volkyrie or sage. ____________________________________________________________________________________ Volkyrie-uses light magic and staves. cavilier. can fight and heal. ____________________________________________________________________________________ Pegasus Knight-uses lances. a flying unit weak against bows. can go over mountains and is a great unit for rescuing others. can become a falco knight or a wyvern lord. needs an elysian whip and be level 10. ____________________________________________________________________________________ Falco Knight-uses lances and swords. can fly and is almost the same as the pegasus knight only way stronger. ____________________________________________________________________________________ Wyvern Knight-uses lances. has the skill piercing. has good movment. cannot change class. ____________________________________________________________________________________ Wyvern Rider- the same as a pegasus knight butis stronger but slower. can change class with an elasyian whip. can become a wyvern knight or wyvern lord. ____________________________________________________________________________________ Wyvern Lord-can use lances and swords. the are a good unit and can be good in a tight spot. cannot change class. ____________________________________________________________________________________ Dancer-a special unit that can refresh your units to let them move again. cannot change form. ____________________________________________________________________________________ Thief-can use a picklock and open chests without keys. weak armor. change class into a rouge or an assasin. needs an ocean seal. ____________________________________________________________________________________ Rouge-can pick locks without using a pick lock. good armor and attack. cannot change form. SKILLS: Summon- allows the summoning of a a phantom with one hp but is the same level as you. Slayer-is a skill that does way more damage against dak creatures and monsters- Piercing-damages a foe and does not subtract the defense from the damage. Great Shield-the foes attack does no damage Silencer-kills the foe in one hit. Pick-opens chests without key or lockpicks. Sure Shot-unknown