What Classes to Change to - Guide for Fire Emblem: The Sacred Stones

Scroll down to read our guide named "What Classes to Change to" for Fire Emblem: The Sacred Stones on Game Boy Advance (GBA), or click the above links for more cheats.

this guide will tell you the benifits of sum classes and the disadvantages.  it 
will tell u the abilities and the weaknesses.


Lord (ephraim)-uses lance.  stronger than Erikia.  bested by axes.  bests swords.  
changes with solar brace.  becomes great lord.
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Great Lord (ephraim)-uses lance.  beats swords.  cavalier.  bested by axes 
zanbatos, horseslayers, and halaberds.
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Lord (erikia- uses swords. faster than ephraim.  bested by lance.  bests axe.  
changes class with lunar brace. becomes great lord.
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 Great lord (erikia)- uses swords. cavalier.  bests axes.  bested by lances, 
zanbatos, horseslayers, and halaberds.
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Cavilier-uses lances and swords. recomend lances. cavalier.  can change at level 10 
with knights crest.  can become great knight or paladin.
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Great Knight-uses lances, swords, and axes.  strong armor.  cavalier.  good aid.  
movment decent.  cannot change class.
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Paladin-uses lances and swords.recomend lances.  has great movment.  has great 
rescue.  bested by zanbato, horseslayer, rapier,reganlif and halaberd.  this class 
becomes very useful in a tight spot. cannot change class.
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Knight-uses lances. has heavy and strong armor.  has high con.  has low movment.  
hard to kill.  bested by armorslayer, rapiers, reginlif, hammer, and heavy spear.  
ghanges with knights crest.  can become general or great knight
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General- uses lances. this class is like a living wall. extremely strong armor. low 
movment.  very high con.  bested by armorslayer, rapiers, reginlif, hammer, and 
heavy spear.  has the skill great shield. cannot change form.
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Journymen- uses axes.  only one in the whole game.  starts weak then grows.  do not 
let die can become useful. changes at level 10 without crest.  can become fighter 
or pirate. recomend pirate.
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Pirate- uses axes. can move on water.  water movment lowers moving space.  Use 
ocean crest.  changes to beserker.  
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Beserker-uses axes.  has a great critical chance. devestating damage.  great 
defense.  cannot change class.
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Fighter-use axes.  have good attack low defense.  can become warrior or hero. 
change using heros crest.
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Heros- use axes and swords.  are well balanced.  cannot change form.
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Warrior-uses axes and bows.  even warriors.  great axe skills and a decent bow.  
cannot change form.
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Myrmydion-have good crit hit ratio.  very fast.  hard to hit.  can become a sword 
master or an assasin.  use heros crest to change.
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Sword Master-uses sword.  a great unit to own.  raise the level for an undefeatable 
fighter.  has a high crit ratio. cannot change class.
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Assasin-uses swords.very fast.  decent crit ratio. has the skill silencer.  cannot 
change class.
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Recruit- use lances. a novice lanc weilder.  only one in the game.  do not let 
die.  change class on level 10. can become a knight or cavalier.  
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Pupil-use light magic. a novice magic user.  only one in the game.  do not let die.
they grow strong and are amazing magic wielders.  changes on level 10.  can become 
a mage or shaman.
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Mage-uses anime magic.  weak against physical attacks.  able to do alot of damage 
to knights and heavy armord units. can become a sage or mage knight.  changes with 
a guiding ring
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Sage-uses anime, light, and staves.  is a good unit to have around.  can heal and 
kill.  cannot change class.
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Mage Knight-uses anime and staves.  cavalier.  can heal and fight.  cannot change 
class.
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Summoner-uses dark magic and staves.  has a special ability called summon. u can 
summon a phantom.  this unit is dead after one damage.  you can only summon one 
phantom on the map till the others dead
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Druid-uses dark magic, anime magic, and staves.  can do alot of damage.  can fight 
and heal.  cannot change class.
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Shaman-uses dark magic.  strong but slow.  cant usualy attack twice.  pupils 
trained right can.  can become druid or summoner.  needs guiding ring and to be 
level 10
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Archer- uses bows.  can attack from a distance and not close range.  has weak 
armor.  can becom a sniper or a ranger.  can change form with an orions bolt.
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Sniper-use bows. the greatest bow users in the game.  are herd to kill when trained 
right.  csan kill strong monsters at level 16 with an iron bow.  cannot change 
class.  has the skill sure shot.
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Ranger-uses bow and swords.  cavilier.  good armor.  cannot change class.
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Mercenary-uses swords.  have a balanced power of offense and defense.  can change 
class to a hero or ranger.  need a heros crest.
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Monk-uses light magic.  good against monsters with drk magic and shamans.  can 
become a devestating unit when made a bishop.  can change class to sage or bishop.
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Bishop-uses light magic and staves.  has the ability slayer.  can become a great 
unit to have on creature campaign.
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Priest- uses staves. has no combat skill but can heal wounds.  gives health to 
injured units and is a great assest to ur team.  can become a bishop or sage.  
needs a guiding ring.
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Cleric-  the same as the preist.  can change to a volkyrie or sage.
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Volkyrie-uses light magic and staves.  cavilier.  can fight and heal. 
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Pegasus Knight-uses lances.  a flying unit weak against bows.  can go over 
mountains and is a great unit for rescuing others.  can become a falco knight or a 
wyvern lord.  needs an elysian whip and be level 10.
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Falco Knight-uses lances and swords.  can fly and is almost the same as the pegasus 
knight only way stronger.
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Wyvern Knight-uses lances.  has the skill piercing.  has good movment.  cannot 
change class.
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 Wyvern Rider- the same as a pegasus knight butis stronger but slower.  can change 
class with an elasyian whip. can become a wyvern knight or wyvern lord.
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Wyvern Lord-can use lances and swords.  the are a good unit and can be good in a 
tight spot.  cannot change class.
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Dancer-a special unit that can refresh your units to let them move again.  cannot 
change form.
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Thief-can use a picklock and open chests without keys.    weak armor.  change class 
into a rouge or an assasin.  needs an ocean seal.
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Rouge-can pick locks without using a pick lock.  good armor and attack.  cannot 
change form.

SKILLS:
Summon- allows the summoning of a a phantom with one hp but is the same level as 
you.

Slayer-is a skill that does way more damage against dak creatures and monsters-

Piercing-damages a foe and does not subtract the defense from the damage.

Great Shield-the foes attack does no damage

Silencer-kills the foe in one hit.

Pick-opens chests without key or lockpicks.

Sure Shot-unknown

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