Glitch Collection Plus Best Proven Zombie Strategy - Guide for Call of Duty: World at War
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Why waste space on a fancy title? This does not include bayonet or rocket jumps. This is a collection of every glitch (patched and no) that i have seen or found, most of these were not found by me although a couple were. 1. Vocabulary 2. Patched glitches 3. Elevator glitches 4. Unpatched Other glitches 5. Nazi Zombies Proven Best strategy 1. Vocabulary Flag A: Where flag A would be in domination Flag B: Where flag B would be in domination Flag C: Where flag C would be in domination Target A: Where target A would be in Search and Destroy Target B: Where target B would be in Search and Destroy ****: Glitches I have found 2. Patched Glitches It may seem strange to put glitches that no longer work on this, but it's mostly to remember how fun these glitches were, the joy of doing a glitch successfully, and watching as those on the enemy team would get so pissed that they would send you hate mail and cuss you out on the mic, even as they were doing a different glitch. I miss those days, as I'm sure much of the world does. Luckily there are still quite a few glitches that still work. Under Roundhouse Map: Go to the lone garage door near flag B and face the mid right part of the door. Start jumping toward it and up against it and you will eventually go through it. Now crouch and go under the map. Dont stand up or you will get stuck. Lie down and crawl over to the big pile of debris near the roundhouse, then crouch again. This is the best place to camp. Other people on the opposing team may try to do the glitch so i recommend placing betty's near where you go under. You can still be killed by tanks and artillery. To get out, just get in a tank. Inside Rock on Makin: Go to the giant hill in Makin where target B is and face the rock so your back is to the buildings. Go to the left corner of the rock and start jumping into it and you will go inside. Crouch and you are vulnerable only to well placed bazookas and artillery. Inside Hut on Makin: Go to where there are stacks of barrels near a hut near the left entrance to the hills. Jump on the barrels and jump onto the small ledge that runs around the hut. Navigate the ledge without falling off until you come to a window with a cloth. Stand in front of the window, turn around and lie down, and back into the hut. Dont stand or you will get stuck. Under Castle (1 of 2): There are 2 ways to get under the castle map. Go to the wall near a pile of logs by Target A. Sprint back and forth along the wall until you start to be able to see through it. Keep sprinting back and forth, never going past the window, and you will be forced under the map. Under Castle (2 of 2): Go to the bridge by the first way to do this glitch. stand on the right edge if you are facing the castle. See the nearest hole in the wall your facing? sprint and try to jump under that hole and into the wall and you will be under the map. Under Seelow: This is kind of stupid since you cant really go anywhere. Go to the part of the map in between two buildings and two trucks on the left side near the rock face. Jump into the rock face and keep jumping close to the truck and you will get under the map, (sorry its hard to explain without pictures). Patched Elevator Glitch on Roundhouse: Go on the catwalk where everybody camps and snipes annoyingly. Go to the round part of that and get on the railing, sprint and jump onto the closest pile of coal, move to the next one, sit in the corner, crouch, then stand, and you will float up into the air. They moved the pile of coal too far away to do this anymore. Nazi Zombie Patched glitches (1 of 5[dont worry, one still works]): Go upstairs and look for a little square board in a corner in the middle of the room. Sprint and jump into that and lie down, and the zombies cant get to you. Nazi Zombie Patched Glitches (2 of 5)****: This glitch got patched while I was doing it for the first time, so it only worked for about 5 minutes. Go upstairs and go to the pile of rubble in the corner. go all the way to the corner and lie down, then turn around. If you are doing it, it should say "cant stand here" there will be an invisible wall all over you. Nazi Zombie Patched Glitches (3 of 5): In the room where you start go over by the stairs. turn and face so your back is to the couch, sprint and jump and you will either be on top of the little edge overlooking the stairs (the zombies can still kill you) or inside an edge (should say Cant stand here, zombies cant kill you.) Nazi Zombie Patched Glitches (4 of 5) In the room where you start, go over by the iron bars. turn and face the pillar directly in front of you, sprint around that and jump into the half destroyed pillar behind it. You should be off the ground and the zombies cant kill you. Nazi Zombie Patched Glitches (5 of 5): Do the exact same thing for glitch 4 only try and jump where the pillar meets the floor near the pile of rubble, and immediately lie down. It should say Cant stand here, and the zo mbies cant kill you unless they mass together and push eachother close to you. 3. Elevator Glitches Given their name because of how they work, elevator glitches are usually the result of a glitch that got patched near the location. On Top of the Rock Face at Seelow: In the exact same spot where you go under the map, get a weapon with a bipod and lie down where you would jump in to the cliff. Mount your weapon, then unmount it, and you will rise into the air above the rock face. Asylum Above and Outside the Map: This is the hardest of the elevator glitches to do that requires steady hands and a load of patience. Go to the part of the map where there is a truck and two doors that are propped open. Jump on the boxes and then onto the closest door, then jump to the far door. Crouch and move close to the building and slowly move to the side, pressing circle slowly as you go. When you get to the edge of the door you should float up above the map where you are free to walk above the whole map. When you get up, move onto the building and you should drop a little, move to the side near the outside of the map and you will drop ontop of the building, just run straight to get outside the map. Cliffside (1 of 2): Go to the cliffs by target B and go to the first bunker. Jump onto the ledge and then sprint jump to the next one, followed by another to the last platform. Move to the right, then sprint jump to the right of the structure and press circle twice fast, you will float up. Cliffside (2 of 2): Go to the second bunker on that cliffside, then go by the palm tree near the first rock. jump onto the small rock sticking out of the huge rock, and just keep jumping around and you will float up. Hangar (1 of 2): go to the stairs in between target A and the place where one of the war flags are. There should be a little lamppost thing there, stand just in front of it, then walk forward, jump and double tap circle to rise into the air, where you can sprint jump onto the building. Hangar (2 of 2): Go to the place where there is a giant hole in the wall of the hangar near target B, that house type thing with two rooms and windows. Climb on the railing so you dont fall off, and look for the middle prong wood type thing sticking out of the roof. jump towards that and double tap crouch to float into the air. Outskirts: Go to the second floor of the building people go to snipe the guy in the tower, and look for the side of the building by the window where you can jump onto the ledge. Jump there, crouch, then walk to the pole thing jutting out of the side, uncrouch and you will float into the air. Sprint onto the building next to you with the tree and crawl, you will have the perfect sniping spot. On top of the Makin Rock****: Lie down next to the front of the rock you used to be able to go inside, mount your bipod weapon, then unmount it to get on top. Float and Fall on Makin****: Take the entrance to the hills on the right, go all the way up, then see the stone statue next to the rock with a gap in it, lie down, mount your weapon, then unmount it to float in the air and then immediately fall, stupid I know, but I found it so there is a sense of pride. 5. Nazi Zombie Proven Best Strategy( With or without the one glitch that still works there): With Glitch: Stay in the first room until level 6, then DO NOT OPEN THE DOOR! Go straight upstairs, buy both staircases, someone HAS to have the flamethrower, he will be the one doing the glitch and making the invisible wall to protect the rest of the people. Camp in the room with the random box until level 10, then start doing the glitch, have the guy with the flamethrower stand near the pillar by the furthest window from the stairs, the right side of the pillar facing a spot in between a cabinet and a desk. Sprint and jump into that spot, crouching in mid air, aiming for the left side, then DO NOT STAND OR LIE DOWN or they will kill you. The invisible wall stretches from in front of the glitcher to the wall furthest from the stairs, so everyone else needs to be to the right of the flamethrower. The way to tell if you are indeed in the glitch is to use the flamethrower and see if the flame looks like its coming from the right or left of the flamethrower, not actually from it. The only way they can kill you is from that far window so someone needs to watch that window constantly, but beware, standing in front of that window promotes attacks from the zombies coming from the stairs. I got to level 34 using this glitch, would have gotten further but it took about 6 hours so i had to go to bed. Without Glitch: Stay in the first room until level 6, dont open the door ever, buy the two staircases, then two people stay at the top of the stairs, and two people guard the windows in the random box room. Thanks for reading